Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.18 @ 00:35:16 Player: Schmee Result: Destroyed by XH-LGL(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (237) 1185 Value Destroyed (7720) 7720 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3354) 3354 TOTAL SCORE: 17619 Bonus ------- High Alert Combat Kills 713 Follower Combat Kills 1107 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -66 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- F-cell Engine Hover Unit Improved Cryofiber Web Advanced Heat Sink Transmission Jammer Experimental Reaction Control System Zionite Weapon Casing Zionite Light Carapace High-powered Shock Rifle 01-MTF's Shockpuncher Light EM Pulse Cannon Improved EM Pulse Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Impact Mace Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Hover Unit Hover Unit Zionite Glidesys I > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter > --- WEAPON ----------- Zionite Laser-S Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- F-cell Engine Improved Cryofiber Web Advanced Heat Sink Experimental Heat Sink Transmission Jammer Zionite Weapon Casing Zionite Light Carapace High-powered Shock Rifle 01-MTF's Shockpuncher Light EM Pulse Cannon Improved EM Pulse Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Impact Mace [Rating: 81] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Reactive Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 5 | . . 1 . 1 . 1 . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 252 | 1 15 24 1 25 13 66 . 2 11 60 8 3 5 18 Power 12 | . . 2 . 2 1 3 . . . 1 . 1 . 2 Engine 11 | . . 2 . 2 1 3 . . . 1 . 1 . 1 Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 41 | . 3 8 . 4 2 7 . . 2 10 1 . . 4 Treads 37 | . 3 8 . 4 2 7 . . 2 10 1 . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . Utility 69 | 1 6 5 1 5 1 21 . . 1 17 2 1 1 7 Device 40 | 1 1 . . 2 1 16 . . . 12 2 1 . 4 Storage 5 | . 3 . . . . 1 . . . . . . . 1 Processor 7 | . . . 1 2 . 2 . . . 1 . . 1 . Hackware 1 | . . . . . . . . . . 1 . . . . Protection 16 | . 2 5 . 1 . 2 . . 1 3 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 130 | . 6 9 . 14 9 35 . 2 8 32 5 1 4 5 Energy Gun 8 | . 3 . . . 2 . . . . . 1 1 . 1 Energy Cannon 24 | . . . . . . 9 . 1 1 11 . . . 2 Ballistic Gun 1 | . . 1 . . . . . . . . . . . . Ballistic Cannon 43 | . . 5 . 9 5 10 . 1 3 8 . . . 2 Launcher 31 | . 3 3 . 4 1 3 . . 4 7 3 . 3 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 23 | . . . . 1 1 13 . . . 6 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 3 2 . . . 1 . . . 8 Parts Lost 45 | . . 1 . 1 . 5 . . 1 14 3 3 . 17 Power 3 | . . . . . . . . . . . . 1 . 2 Propulsion 13 | . . . . . . 1 . . 1 4 1 1 . 5 Utility 17 | . . . . 1 . 4 . . . 7 1 . . 4 Weapon 12 | . . 1 . . . . . . . 3 1 1 . 6 Highest Loss Streak 11 | . . 1 . 1 . 2 . . 1 7 3 3 . 11 To Critical Strikes 2 | . . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 91 | . 99 95 100 99 97 97 100 85 97 92 62 82 69 85 Engine 8 | . 14 11 11 9 8 7 7 7 7 6 6 6 6 3 Treads 26 | . 13 31 33 35 35 29 30 30 28 25 20 19 13 9 Device 13 | . 6 . . 8 9 15 23 23 22 18 12 24 26 22 Storage 8 | . 14 11 11 9 9 6 7 7 7 6 6 6 6 8 Processor 5 | . . . 3 9 9 6 . . . 2 6 6 10 13 Protection 8 | . 6 19 18 8 9 5 7 7 7 11 . . . . Energy Cannon 2 | . . . . . . 2 7 . 7 11 . . . 6 Ballistic Gun 1 | . 14 2 . . . . . . . . . . . . Ballistic Cannon 10 | . . 18 22 16 15 15 7 . 9 4 . . . 1 Launcher 1 | . 1 . . . . . . . 2 . 6 13 . 9 Impact Weapon 1 | . . . . 1 1 2 7 7 2 1 2 . 5 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 103 | 13 51 73 73 69 67 86 79 79 85 103 67 74 75 87 Greatest Support 114 | 20 40 67 66 88 88 94 86 86 86 114 84 84 56 56 Greatest Overweight (x) 26 | . 2 1 1 . . 1 . . 1 1 . 1 1 26 Average Overweight (x) . | . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 15 20 20 20 20 19 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 15 13 14 15 Average Carried 17 | 6 10 19 20 19 19 19 20 20 19 19 13 12 13 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 20 20 20 20 20 20 20 20 15 13 12 11 15 Class Distribution -------------------- 66% | Mutant 8% | Derelict-Mutant 7% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Skirmisher | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Matter Collected 6514 | 196 250 993 53 782 276 1772 . . 186 1541 126 106 20 213 Remotely 317 | . . . . . . . . . . 317 . . . . Salvage Created 8012 | 10 325 1214 46 852 300 1930 . . 501 2276 202 134 . 222 Parts 386 | 6 22 82 9 51 13 84 . . 10 83 6 4 . 16 Haulers Intercepted 20 | . 2 4 . 4 3 6 . . . 1 . . . . Recyclers Shooed 10 | 1 . 2 . 1 . 3 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 11 . . . 1 . Prevented 13 | . . . . . . . . . 2 . 7 4 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 162 | . 9 31 3 17 5 29 . . 15 45 3 2 . 3 Melee 3 | . . . . . 1 . . . . 1 1 . . . Guns 4 | . 3 1 . . . . . . . . . . . . Cannons 88 | . . 24 3 8 4 20 . . 2 24 . . . 3 AOE 62 | . 6 6 . 9 . 8 . . 13 18 1 1 . . Classes Destroyed 17 | 1 5 5 1 1 . 2 . . . 1 . . . 1 Worker 9 | . . . 1 2 . 5 . . . 1 . . . . Builder 9 | . 1 . 1 3 . 2 . . . 2 . . . . Tunneler 6 | 1 . . . 2 . 2 . . . 1 . . . . Hauler 20 | . 2 4 . 4 3 6 . . . 1 . . . . Recycler 14 | . . 1 . 4 . 7 . . . 2 . . . . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 16 | . 3 3 . 3 . 4 . . . 3 . . . . Swarmer 32 | . 6 4 3 6 . 5 . . 2 6 . . . . Grunt 71 | . 3 18 . 4 3 9 . . 10 21 3 . . . Brawler 6 | . . 1 . . . 3 . . 1 1 . . . . Duelist 6 | . . 1 . . . 2 . . . 3 . . . . Sentry 25 | . . 7 . 6 2 3 . . 2 5 . . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 4 | . . . . 1 . 1 . . . . . 2 . . Programmer 11 | . . . . . . 5 . . . 6 . . . . Heavy 2 | . . . . . . 1 . . . 1 . . . . Z-Technician 3 | . . . . . . . . . . . . . . 3 Z-Light 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 1 5 6 3 6 2 6 . . 6 9 3 2 . 3 Combat Bots Only 8 | . 3 4 3 4 2 4 . . 6 8 3 2 . 2 Max Kills in Single Turn 6 | 1 2 2 1 3 1 6 . . 3 3 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 2 . 4 . . 3 3 1 1 . . Melee 1 | . . . . . 1 . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Damage Taken 10760 | . 254 1014 35 628 205 1836 . . 719 3412 579 201 . 1877 Core 1170 | . 37 68 . 7 43 110 . . 44 251 91 23 . 496 Absorbed by Shields 195 | . . . . . . . . . . 195 . . . . Ignored by Resistances 262 | . . 54 8 88 . . . . . 112 . . . . Regen/Repaired (Parts) 1124 | . 44 216 . 189 240 302 . . . 133 . . . . Core Remaining (%) 87 | 100 85 . 83 . 90 . . . 78 . . . . . Volleys Fired 425 | 2 43 85 4 59 13 77 . . 17 100 4 5 . 16 Largest 3 | 2 2 2 2 2 2 3 . . 2 3 1 2 . 3 Hottest 240 | 70 70 70 70 88 88 163 . . 113 215 43 72 . 240 Shots Fired 897 | 4 80 159 8 98 28 201 . . 33 232 4 12 . 38 Gun 85 | 4 74 4 . . . . . . . . . 1 . 2 Cannon 736 | . . 146 8 90 28 193 . . 21 214 . . . 36 Launcher 76 | . 6 9 . 8 . 8 . . 12 18 4 11 . . Special . | . . . . . . . . . . . . . . . Kinetic 569 | 2 37 150 8 90 28 168 . . 11 64 . . . 11 Thermal 242 | 2 37 . . . . 25 . . 10 141 . . . 27 Explosive 58 | . 6 9 . 8 . 5 . . 12 18 . . . . Electromagnetic 28 | . . . . . . 3 . . . 9 4 12 . . Robot Hit Streak 17 | 3 9 17 4 12 11 11 . . 6 13 16 . . 5 Robot Miss Streak 5 | . 3 4 1 5 1 4 . . 3 5 . 1 . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 599 | 3 51 99 4 71 25 143 . . 18 160 6 . . 19 Core Hits 341 | 1 22 47 6 41 9 67 . . 34 90 6 6 . 12 Critical Kills 3 | . 1 . . . . . . . . 2 . . . . Critical Parts Destroyed 6 | . . . . 1 1 4 . . . . . . . . Critical Strikes 31 | . 3 8 . 5 2 8 . . 1 3 . . . 1 Burn 2 | . 2 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 20 | . . 8 . 4 1 4 . . 1 1 . . . 1 Smash 7 | . . . . 1 1 4 . . . 1 . . . . Melee Attacks 165 | . . . . 9 7 44 . . . 21 2 . 82 . Impact 165 | . . . . 9 7 44 . . . 21 2 . 82 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 8 . 11 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23624 | 37 1001 2245 128 2626 669 5845 . . 1871 7744 549 272 . 637 Guns 762 | 37 613 55 . . . . . . . . . . . 57 Cannons 12810 | . . 1675 92 1356 571 3488 . . 320 4728 . . . 580 Explosions 7384 | . 358 494 . 640 . 946 . . 1551 2643 480 272 . . Melee 2402 | . . . . 593 98 1348 . . . 294 69 . . . Ramming 266 | . 30 21 36 37 . 63 . . . 79 . . . . Kinetic 8826 | 11 324 1730 92 1356 571 3016 . . 158 1338 . . . 230 Thermal 4622 | 26 289 . . . . 472 . . 162 3266 . . . 407 Explosive 6416 | . 358 494 . 640 . 730 . . 1551 2643 . . . . Electromagnetic 1092 | . . . . . . 216 . . . 124 480 272 . . Impact 2402 | . . . . 593 98 1348 . . . 294 69 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 . . 2 3 17 12 12 12 7 8 9 9 . Average Corruption 5 | . 1 . . 2 2 6 12 12 12 5 7 8 9 . Corruption Purged 10 | . . . . . . 10 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 231 | . 3 . . 25 12 77 1 8 22 46 19 12 6 . Message Errors 61 | . 1 . . 5 5 20 1 2 5 13 2 4 3 . Matter Fused 55 | . 1 . . 7 2 23 . 3 4 9 3 3 . . Heat Flow Errors 26 | . 1 . . 3 . 7 . . 2 8 5 . . . Energy Discharges 35 | . . . . 4 . 12 . 2 3 5 5 2 2 . Parts Rejected 2 | . . . . . . . . . 1 1 . . . . Parts Fused 2 | . . . . . . 2 . . . . . . . . Data Loss (minor) 16 | . . . . 1 1 6 . 1 3 2 1 . 1 . Data Loss (major) 10 | . . . . . 1 2 . . 2 2 2 1 . . Misfires 10 | . . . . 3 2 . . . 1 2 . 2 . . Alerts 7 | . . . . 1 1 2 . . 1 1 1 . . . Weapon Failures 7 | . . . . 1 . 3 . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1604 | . 27 51 . 289 46 871 . . 35 274 5 . . 6 Projectiles 177 | . . 17 . 31 . 74 . . . 49 . . . 6 Explosions 214 | . 27 34 . . . 23 . . 35 90 5 . . . Melee 1213 | . . . . 258 46 774 . . . 135 . . . . Knockbacks 73 | . . 17 1 16 . 20 . . 3 16 . . . . Impact 10 | . . . . 3 . 5 . . . 2 . . . . Kinetic 59 | . . 16 1 13 . 15 . . 2 12 . . . . Secondary 4 | . . 1 . . . . . . 1 2 . . . . Self-Inflicted Damage 463 | . 27 77 . 40 . 100 . . 62 61 80 16 . . Shots 17 | . 3 2 . 1 . 2 . . 1 3 4 1 . . Rammed 26 | . 3 7 3 3 . 6 . . . 4 . . . . Targets Rammed 33 | . 7 7 4 4 . 6 . . . 5 . . . . Kicked 4 | . 4 . . . . . . . . . . . . . Crushed 3 | . . . 1 1 . . . . . 1 . . . . Highest Temperature 675 | 18 269 357 99 254 81 507 . . 198 528 257 6 . 675 Average Temperature 105 | 10 62 88 43 54 32 114 . . 75 157 78 6 . 217 Received Heat Transfer 3385 | . 114 492 9 234 63 252 . . 300 1162 210 . . 549 Effects 29 | . . 1 . 3 . 7 . . . 13 . . . 5 Energy Bleed 5 | . . . . . . . . . . 4 . . . 1 Interference 12 | . . . . 3 . 2 . . . 7 . . . . Matter Decay 3 | . . 1 . . . 1 . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 5 | . . . . . . 2 . . . 1 . . . 2 Damage (major) 2 | . . . . . . 2 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . Parts Fried 26 | . . . . 3 . 10 . . . 6 1 6 . . Impact Corruptions 33 | . . . . 10 1 18 . . . 4 . . . . Robots Melted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Melted 10 | . . . . . . . . . . 8 . . . 2 Heat Transferred 7153 | 74 999 . . . . 629 . . 222 4757 . . . 472 Parts Sabotaged 1 | . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Peak Influence 979 | 5 303 295 98 298 708 979 . . . 786 . . . . Initial 232 | . 3 . 8 . 114 232 . . . 128 . . . . Average 271 | 4 103 100 15 142 536 505 . . . 332 . . . . Maximum Alert Level 3 | . 1 1 . 1 3 3 . . . 3 . . . . Low Security (%) 48 | 100 77 87 100 63 14 7 . . . 27 . . . . Level 1 24 | . 22 12 . 36 2 30 . . . 35 . . . . Level 2 18 | . . . . . 83 31 . . . 31 . . . . Level 3 9 | . . . . . . 29 . . . 5 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 2 . 1 3 8 . . . 13 . . . . Investigation 5 | . . 1 . . 1 . . . . 3 . . . . Extermination 9 | . . . . . . 5 . . . 4 . . . . Reinforcement 12 | . 2 1 . 1 1 2 . . . 5 . . . . Assault 3 | . . . . . 1 1 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 . . . . Construction Impeded 3 | . . . . . . . . . . 3 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Distress Signals 14 | . . 4 . 2 6 2 . . . . . . . . Communications Jammed 1 | . . . . . . 1 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 262 | . 14 49 5 35 25 50 . . 18 51 4 2 1 8 Peak Tracking Total 10 | . 4 5 2 5 8 4 . . 5 10 4 2 . 5 Tactical Retreats 2 | . . . . . . 2 . . . . . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Traps Triggered 9 | . 2 . . 1 . 5 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Machines Disabled 27 | . 3 2 1 6 2 4 . . 2 3 . . 3 1 Max in Single Turn 2 | . 1 1 1 2 1 1 . . 1 2 . . 1 1 Garrison Access 4 | . . . . 1 . 1 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Machines Accessed 59 | . 6 11 . 8 6 17 . 4 . 7 . . . . Terminals 36 | . 5 8 . 5 5 9 . . . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 10 | . 1 2 . 1 1 4 . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 . . . 2 . . . . Total Hacks 150 | . 10 28 . 26 20 26 . 26 . 14 . . . . Successful 82 | . 6 11 . 17 9 8 . 26 . 5 . . . . Failed 67 | . 3 17 . 9 11 18 . . . 9 . . . . Catastrophic 26 | . . 7 . 3 4 9 . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 48 | . 6 13 . 9 9 3 . . . 7 . . 1 . Terminals 67 | . 8 16 . 11 12 12 . . . 8 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 39 | . 2 10 . 7 8 9 . . . 3 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 9 | . . 2 . 7 . . . . . . . . . . Garrison Access 6 | . . . . 1 . 2 . . . 3 . . . . Terminal Hacks 40 | . 4 3 . 4 1 1 . 26 . 1 . . . . Record 9 | . . . . 1 1 . . 7 . . . . . . Part Schematic 12 | . 1 . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . . . . Branch Access Points 3 | . . . . 1 . 1 . . . 1 . . . . Unreport Threat 6 | . 1 3 . 2 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 28 | . 2 7 . 5 8 4 . . . 2 . . . . Scan Component 16 | . 1 4 . 3 4 3 . . . 1 . . . . Repair 12 | . 1 3 . 2 4 1 . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Scanalyzer 8 | . . 1 . 7 . . . . . . . . . . Insert Component 4 | . . 1 . 3 . . . . . . . . . . Analyze 4 | . . . . 4 . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . 2 . . . . Seal Access 4 | . . . . 1 . 1 . . . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 10 . 6 5 14 . . . 5 . . . . Full Trace Events 4 | . . 1 . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . 3 . . . 11 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 11 | . 1 3 . 2 3 1 . . . 1 . . . . Time 432 | . 26 114 . 76 165 13 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 102 | . . . . . . 102 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Total Allies 18 | . . . 4 . 11 2 . . 1 . . . . . Largest Group 11 | . . . 3 3 11 2 . . 1 . . . . . Highest-Rated Group 273 | . . . 40 40 273 80 . . 96 . . . . . Highest-Rated Ally 100 | . . . 31 16 100 80 . . 96 . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . Ally Attacks 266 | . . . 11 28 130 81 . . 16 . . . . . Total Damage 3635 | . . . 142 244 1822 973 . . 454 . . . . . Kills 45 | . . . 2 7 19 12 . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Turns Passed 24005 | 30 1318 2957 2098 2583 802 5063 32 153 708 3394 540 417 3099 811 Spaces Moved 11362 | 18 624 1038 1092 1477 342 2726 22 99 378 1474 321 242 1243 266 Core 1 | . . . . . . . . . . . . . . 1 Treads 10946 | . 242 1038 1092 1477 342 2726 22 99 378 1474 321 242 1243 250 Legs 400 | 18 382 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . 15 Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 145 145 145 145 151 151 151 151 160 160 160 240 Average Speed 178 | 120 177 237 189 145 145 148 151 151 159 179 160 164 230 272 Slowest Speed 1350 | 120 260 240 225 145 145 225 151 151 233 243 160 240 240 1350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 79 78 98 81 58 59 8 70 62 42 55 37 84 34 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . . . . . Scrap Searched 9 | . . . 1 . . . . . 1 . 3 3 1 . Spaces Dug 54 | . . . . 8 3 27 . . . 16 . . . . Terrain Destroyed 624 | . 62 37 . 70 4 82 . . 108 254 . . . 7 Melee 46 | . . . . . 3 27 . . . 16 . . . . Projectile 86 | . . . . 8 1 24 . . 3 43 . . . 7 AOE 492 | . 62 37 . 62 . 31 . . 105 195 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Zio Dee Total 13976 | 22 745 1371 1107 1810 614 3500 21 103 445 1984 337 252 1340 325 Wait 1518 | . 42 173 5 203 218 520 . 1 39 286 2 3 8 18 Move 11348 | 17 623 1037 1091 1476 341 2725 21 98 377 1473 320 241 1242 266 Hop . | . . . . . . . . . . . . . . . Pick Up 98 | 2 9 21 1 14 8 29 . . . 14 . . . . Fast Attach 69 | 1 2 6 . 6 7 15 . 2 1 13 2 2 1 11 Attach 42 | . 1 1 . 2 4 9 . . 1 12 3 1 4 4 Detach 23 | . 1 . . 1 1 6 . . 1 2 1 . 3 7 Swap 141 | . 12 17 1 17 2 42 . . 9 35 3 . . 3 Drop 112 | . 5 24 1 19 11 27 . 2 . 23 . . . . Fire 425 | 2 43 85 4 59 13 77 . . 17 100 4 5 . 16 Melee 165 | . . . . 9 7 44 . . . 21 2 . 82 . Ram . | . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . Crush 29 | . 3 7 4 4 . 6 . . . 5 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 31 | -11/Junkyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 575 | -10/Materials | Central database locked down 1241 | -10/Materials | Discovered new exit (range 16) 1338 | -10/Materials | Repaired Lgt. Armor Plating 1349 | -10/Materials | Entered another Materials area 1349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1904 | -9/Materials | Discovered new exit (range 16) 2086 | -9/Materials | Repaired Reactive Plating 2126 | -9/Materials | Repaired Reactive Plating 2275 | -9/Materials | Discovered new exit (range 10) 3149 | -9/Materials | Discovered new exit (range 9) 3444 | -9/Materials | Repaired Reactive Plating 3583 | -9/Materials | Discovered new exit (range 16) 4306 | -9/Materials | Entered Mines 4356 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4402 | -9/Mines | Learned Materials terminal intel 4719 | -9/Mines | Learned Materials terminal intel 4846 | -9/Mines | Received a Mining Laser from a helpful Derelict 5414 | -9/Mines | Discovered new exit (range 5) 5473 | -9/Mines | Found a hidden stash of uninstalled traps 5588 | -9/Mines | Discovered new exit (range 14) 5736 | -9/Mines | Identified exit to Materials 6069 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6404 | -9/Mines | Entered Materials 6404 | -8/Materials | Accompanied by 3 allies 6404 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6405 | -8/Materials | Loaded intel: 12 terminal locations 7329 | -8/Materials | Discovered new exit (range 16) 7363 | -8/Materials | Identified exit to Factory 7408 | -8/Materials | Discovered new exit (range 15) 7449 | -8/Materials | Identified exit to Storage 8017 | -8/Materials | Discovered exit to Factory (range 12) 8393 | -8/Materials | Repaired Adv. Treads 8433 | -8/Materials | Repaired Adv. Treads 8987 | -8/Materials | Entered Storage 9047 | -8/Storage | Met 01-MTF 9081 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9232 | -8/Storage | Repaired Adv. Treads 9271 | -8/Storage | Repaired Adv. Treads 9311 | -8/Storage | Repaired Assault Cannon 9371 | -8/Storage | Build established: Commander-Mutant 9411 | -8/Storage | Found 01-MTF's Shockpuncher 9572 | -8/Storage | Discovered exit to Factory (range 16) 9728 | -8/Storage | Build established: Mutant 9787 | -8/Storage | First assault squad dispatched 9789 | -8/Storage | Entered Factory 9789 | -7/Factory | Accompanied by 1 ally (01-MTF) 9789 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9794 | -7/Factory | 01-MTF left 10038 | -7/Factory | Allied Derelicts emerged from ambush trap array 11394 | -7/Factory | Build established: Skirmisher 12551 | -7/Factory | Build established: Gunner 12915 | -7/Factory | Build established: Scavenger-Skirmisher 12989 | -7/Factory | First assault squad dispatched 13311 | -7/Factory | System corruption reached 10% 13537 | -7/Factory | Repaired Hcp. Storage Unit 13821 | -7/Factory | Discovered new exit (range 15) 14069 | -7/Factory | Build established: Mutant 14627 | -7/Factory | Identified exit to Lower Caves 14639 | -7/Factory | Build established: Tank 14852 | -7/Factory | Entered Lower Caves 14869 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14884 | -7/Lower Caves | Entered Data Miner 14885 | -7/Data Miner | Discovered new exit (range 6) 14914 | -7/Data Miner | Met Data Miner 14944 | -7/Data Miner | Learned location of Section 7 (-3) 14944 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14973 | -7/Data Miner | Received God Mode back door access code from Data Miner 15037 | -7/Data Miner | Entered Proximity Caves 15087 | -6/Proximity Caves | Escorted by Enhanced Grunt 15138 | -6/Proximity Caves | Build established: Mutant 15211 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15591 | -6/Proximity Caves | Learned location of 1 exit from Factory 15627 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15739 | -6/Proximity Caves | Discovered new exit (range 5) 15745 | -6/Proximity Caves | Entered Factory 15745 | -6/Factory | Evolved 2 slots: Utility x2 15746 | -6/Factory | Identified exit to Factory 15922 | -6/Factory | Repaired Arm. Treads 17243 | -6/Factory | Build established: Tank 17834 | -6/Factory | Build established: Mutant 17970 | -6/Factory | Discovered exit to Factory (range 5) 18285 | -6/Factory | Identified exit to Lower Caves 18835 | -6/Factory | Build established: Skirmisher 18895 | -6/Factory | First assault squad dispatched 18922 | -6/Factory | Incoming assault squad redirected 18992 | -6/Factory | Destroyed 8 combat bots 19055 | -6/Factory | Lost 7 parts (2n3u2w) 19084 | -6/Factory | Incoming investigation squad redirected 19139 | -6/Factory | Entered Lower Caves 19188 | -6/Lower Caves | Lost 3 parts (1n1u1w) 19237 | -6/Lower Caves | Build established: Mutant 19637 | -6/Lower Caves | Discovered new exit (range 10) 19653 | -6/Lower Caves | Identified exit to Lower Caves 19679 | -6/Lower Caves | Entered another Lower Caves area 20052 | -6/Lower Caves | Discovered new exit (range 15) 20084 | -6/Lower Caves | Identified exit to Zion 20090 | -6/Lower Caves | Lost 3 parts (1p1n1w) 20096 | -6/Lower Caves | Entered Zion 20219 | -6/Zion | Received a hallucinogenic algorithm 20265 | -6/Zion | System corruption cleaned by Quarantine Array 21646 | -6/Zion | Build established: Derelict-Mutant 22356 | -6/Zion | Discovered new exit (range 12) 22710 | -6/Zion | Given the Hacking Drone Bay 23182 | -6/Zion | Discovered new exit (range 4) 23182 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23187 | -6/Zion | Identified exit to Deep Caves 23195 | -6/Zion | Entered Deep Caves 23500 | -6/Deep Caves | Build established: Derelict-Skirmisher 23589 | -6/Deep Caves | Attacked by Z-Imprinter 23606 | -6/Deep Caves | Destroyed Z-Imprinter 23607 | -6/Deep Caves | Core integrity fell below 50% 23647 | -6/Deep Caves | Lost 6 parts (1p1n1u3w) 23691 | -6/Deep Caves | Found Prototype Protection 23691 | -6/Deep Caves | Identified Zio. Weapon Casing 23859 | -6/Deep Caves | Z-Facility disabled 23979 | -6/Deep Caves | Build established: Scavenger-Gunner 23985 | -6/Deep Caves | Core integrity fell below 20% 24006 | -6/Deep Caves | Destroyed by XH-LGL(z) with Zionite Laser-S Last Messages --------------- 23845_ P7-4O4(o) destroyed. 23845_ Datajack melted. 23845_ 4Z-E3P(o) destroyed. 23851_ Acquired 10 matter. 23857_ Acquired Unknown Hover Unit. 23857_ Identified Hover Unit. 23859_ GK-Q40(o) destroyed. 23859_ Z-Facility disabled. 23865_ Acquired Hover Unit. 23871_ Acquired 7 matter. 23985_ Med. Treads destroyed. 23990_ Zio. Biocell destroyed. 23992_ Hover Unit destroyed. 23996_ Zio. Laser-S destroyed. 23998_ Hvy. Plasma Cannon destroyed. 23998_ Adv. Phase Shifter destroyed. 24000_ Hvy. Plasma Cannon destroyed. 24000_ Weapon Cycler destroyed. 24000_ Zio. Glidesys I destroyed. 24004_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????###??????????????????????? | | ????????????????????????# !#????###############??? | | ????????????????????????# !#?#### ##?? | | ????????????????????????# *### #?? | | ????????????????##??#?### ### ### | | ??????????????### # #;; #; # | | ??????????????# ;;@ | | ????????? z z | | ????????? z z | | ????????? z | | ?????????? | | ?????????? """"" """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? """"""""""" | | ???????????? """???"""""""" | | ????????????? "????""""""""" | | ????????????? "????""""""""" | | ??????????????? "???"""""""""" | | ????????????????? "???""""" " " | | ???????????????????? ????""""" % | | ?????????????????????? ??????""""" ! | | ?????????????????????????????????""""""% | | ?????????????????????????????????""""""* | | ?????????????????????????????????"""""""" | | ??????????????????????????????????""""""""" | | ???????????????????????????????????" | | ???????????????????????????????????" """ | | ???????????????????????????????????" """"" | | ???????????????????????????????????? """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Focal Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed VortexRemoteMicroactuators Manual? 0 Play Time 03:01:55 Cumulative 79.1 hours Start 2023.08.13 @ 23:01:00 End 2023.08.18 @ 00:35:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87872396-b0b0-4f1f-ac5f-bed7cba73682