Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 23:16:46 Player: ToasterKoishi Result: Destroyed by 9L-33B(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (485) 485 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1260 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Medium Storage Unit Medium Matter Pod (100) Sensor Array Improved Terrain Scanner Light Armor Plating Scrap Shield Makeshift System Shield Shotgun Heavy Hammer Scrap Shield Fragment (48) Scrap Shield Fragment (43) Scrap Shield Fragment (41) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Medium Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Improved Terrain Scanner Light Armor Plating Scrap Shield Makeshift System Shield Shotgun Shotgun Heavy Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 12 2 6 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads 2 | 1 . . 1 Leg . | . . . . Wheel 6 | 1 4 . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 . 1 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 1 3 2 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | . 3 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power . | . . . . Propulsion 3 | . 2 . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 99 Engine 14 | . 14 14 14 Treads 5 | . 4 . 12 Wheel 22 | . 21 28 15 Device 3 | . 7 . . Storage 14 | . 14 14 14 Processor 9 | . 4 14 14 Ballistic Gun 26 | . 27 27 22 Impact Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 91 | 12 91 91 91 Greatest Support 32 | 20 32 20 30 Greatest Overweight (x) 9 | . 4 4 9 Average Overweight (x) 2 | . 1 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 16 25 25 Most Carried 23 | 3 15 19 23 Average Carried 15 | 2 11 18 21 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 3 14 19 23 Class Distribution -------------------- 91% | Mutant 8% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 907 | 260 379 128 140 Remotely . | . . . . Salvage Created 590 | 45 352 107 86 Parts 56 | 6 33 14 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 12 6 2 Guns 20 | . 12 6 2 Classes Destroyed 7 | 1 4 1 1 Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 2 | 2 . . . Watcher 3 | . 3 . . Swarmer 12 | . 6 6 . Grunt 6 | . 6 . . Subdweller 2 | . . . 2 Best Kill Streak 6 | 1 6 3 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 113 | . 31 17 65 Missed 33 | . 7 5 21 Damage Taken 1000 | . 366 91 543 Core 269 | . 78 7 184 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 65 | 16 25 11 13 Largest 2 | 1 2 2 2 Hottest 46 | 40 46 46 46 Shots Fired 114 | 16 50 22 26 Gun 114 | 16 50 22 26 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 98 | . 50 22 26 Thermal 16 | 16 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 3 9 3 20 Robot Miss Streak 6 | 2 5 6 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 82 | 9 38 14 21 Core Hits 43 | 3 26 7 7 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 . 1 Destroy 3 | . 2 . 1 Melee Attacks 12 | . . 2 10 Impact 12 | . . 2 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1145 | 101 519 152 373 Guns 1145 | 101 519 152 373 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1044 | . 519 152 373 Thermal 101 | 101 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 11 | . 11 . . Average Temperature 2 | . 2 . . Received Heat Transfer 333 | . 99 . 234 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | 225 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 223 | 10 223 155 . Initial 6 | . 6 . . Average 58 | 5 55 71 . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 90 100 . Level 1 5 | . 9 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 16 7 34 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Unreport Threat 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2116 | 91 932 598 495 Spaces Moved 1343 | 47 639 383 274 Core 2 | 2 . . . Treads 3 | 3 . . . Legs . | . . . . Wheels 1338 | 42 639 383 274 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 140 131 Average Speed 128 | 101 114 140 148 Slowest Speed 215 | 160 140 140 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 98 98 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1599 | 71 793 418 317 Wait 115 | . 93 16 6 Move 1340 | 46 638 382 274 Hop . | . . . . Pick Up 30 | 3 16 5 6 Fast Attach 10 | 6 3 . 1 Attach 6 | . 3 . 3 Detach . | . . . . Swap 10 | . 6 2 2 Drop 11 | . 9 . 2 Fire 65 | 16 25 11 13 Melee 12 | . . 2 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Discovered new exit (range 8) 863 | -10/Materials | Discovered new exit (range 11) 1024 | -10/Materials | Entered Mines 1284 | -10/Mines | Discovered new exit (range 6) 1390 | -10/Mines | Discovered new exit (range 13) 1396 | -10/Mines | Learned location of Storage (-8) 1486 | -10/Mines | Discovered new exit (range 8) 1562 | -10/Mines | Excavation squad dispatched 1562 | -10/Mines | A large section of the Mines collapsed 1622 | -10/Mines | Entered Subcaves 1632 | -10/Subcaves | Discovered new exit (range 10) 1646 | -10/Subcaves | Core integrity fell below 50% 1668 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1670 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1684 | -10/Subcaves | Discovered new exit (range 9) 1719 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1817 | -10/Subcaves | Identified exit to Recycling 1856 | -10/Subcaves | Identified exit to Materials 1887 | -10/Subcaves | Ambushed by swarm of Subdwellers 1901 | -10/Subcaves | Core integrity fell below 20% 2117 | -10/Subcaves | Destroyed by 9L-33B(R) with Subdweller Laser Last Messages --------------- 01899_ HV Slug penetrates L9-R1H(R). 01899_ L9-R1H(R) suffers critical hit (Destroy). 01899_ L9-R1H(R) knocked back. 01902_ HV Slug penetrates Earth. 01902_ QN-7JF(R) destroyed. 01903_ JW-UAH(R) destroyed. 01903_ Switching to secondary target: UL-J25(R). 01905_ HV Slug penetrates Wall. 01905_ XV-1MV(h) destroyed. 01906_ MM-OFZ(R) destroyed. 01909_ UL-J25(R) destroyed. 01914_ Acquired Scrap Shield Fragment. 01924_ Acquired 69 matter. 01967_ 47-SE6(R) suffers critical hit (Burn). 01969_ 47-SE6(R) critical meltdown. 01970_ Acquired 10 matter. 01991_ 6K-V11(O) collects matter. 01992_ 6K-V11(O) puts together Scrap Shield. 02112_ ZU-M3F(R) destroyed. 02116_ 9L-33B(R) affixes Scrap Shield Fragment to Scrap Shield. 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"#?????????????????? | | ???# ## ##???????""????????????????? | | ???# ?## ##???????"????????????????? | | ???### ???##### #????????????????????????? | | ?????##????????## ####?????????????????????? | | ????????????????## ##????????????????????? | | ?????????????????##### #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????### ###????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorAluminumAutocannon Manual? 0 Play Time 00:21:17 Cumulative 48.9 hours Start 2024.02.27 @ 23:00:11 End 2024.02.27 @ 23:16:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 30 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25762a20-e14d-4e66-b1c7-76db6e35f101