Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 03:53:15 Player: Trione Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (631) 3155 Value Destroyed (22557) 22557 Prototype IDs (99) 1980 Alien Tech Used (4) 800 Bonus (21305) 21305 TOTAL SCORE: 59797 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7314 Follower Combat Kills 5012 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -1121 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 15/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Assembled Nanovents Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Matter Compressor (473) Compact Linear Accelerator Improved Remote Datajack Faulty Molecular Scythe Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Improved Fusion Compressor High-capacity Storage Unit Advanced Force Field Advanced Force Field Wardrone Bay > --- WEAPON ----------- Molecular Scythe Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Linear Gravjet Zionite Biocell Experimental Matter Compressor Experimental Signal Interpreter Hacking Drone Bay GOLEM Unit Improved Remote Datajack [Rating: 242] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Experimental Propulsion Shielding Weapon Great Axe Energy Gun Improved Arc Projector Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Slots Evolved 16 | . . . . . 4 2 . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . Utility 11 | . . . . . 4 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1394 | 7 17 17 1 2 53 171 3 1 32 169 13 21 36 126 12 102 2 4 29 22 68 28 103 72 1 7 52 180 12 31 Power 96 | 1 2 2 . . 3 4 . . . 9 . . 3 21 . 6 . . 1 2 1 9 4 5 . 1 2 15 2 3 Engine 29 | 1 2 2 . . 3 3 . . . 6 . . 2 8 . 2 . . . . . . . . . . . . . . Core 9 | . . . . . . 1 . . . 3 . . 1 1 . 1 . . . . . . . 2 . . . . . . Reactor 58 | . . . . . . . . . . . . . . 12 . 3 . . 1 2 1 9 4 3 . 1 2 15 2 3 Propulsion 295 | 2 8 4 . 2 9 31 . . 4 24 . 1 . 29 3 23 . . 7 6 8 8 25 21 . . 10 50 2 18 Treads 47 | . 4 . . 1 5 15 . . . 9 . . . 2 . . . . . . . . . . . . . 10 . 1 Leg 7 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . 1 . . Wheel 51 | 2 4 4 . 1 4 16 . . 3 13 . 1 . 3 . . . . . . . . . . . . . . . . Hover 189 | . . . . . . . . . . 2 . . . 19 3 23 . . 7 6 8 8 25 21 . . 10 38 2 17 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 648 | 2 3 2 1 . 17 81 2 . 17 91 11 13 21 55 5 54 1 2 17 10 41 8 41 31 1 5 37 71 1 7 Device 331 | . . 1 . . 5 39 2 . 10 51 8 7 5 20 2 29 1 1 8 5 25 3 23 16 . 4 15 46 1 4 Storage 101 | 2 2 . 1 . 4 7 . . 3 5 . 1 7 15 . 7 . . 8 1 1 . 4 8 1 . 10 12 . 2 Processor 16 | . . . . . 1 2 . . 1 2 . . 1 . 1 2 . . . . . . . . . . . 5 . 1 Hackware 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Protection 197 | . 1 1 . . 7 32 . . 3 33 3 5 8 20 2 15 . 1 1 4 15 5 14 7 . 1 12 7 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 355 | 2 4 9 . . 24 55 1 1 11 45 2 7 12 21 4 19 1 2 4 4 18 3 33 15 . 1 3 44 7 3 Energy Gun 48 | 2 4 2 . . 9 2 . . . 7 . 1 . 5 . . . . 2 1 . . . . . . 1 12 . . Energy Cannon 75 | . . 4 . . 4 10 . . 2 6 . 1 3 3 1 4 1 1 . . 8 1 11 4 . . 1 10 . . Ballistic Gun 54 | . . . . . 3 13 . . 3 12 . 1 . 2 . 4 . . . . 3 1 4 2 . . . 6 . . Ballistic Cannon 8 | . . 2 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Launcher 62 | . . 1 . . 6 16 . . 4 3 . 2 1 4 1 3 . 1 . 1 1 . 12 6 . . . . . . Special Weapon 24 | . . . . . . 2 . 1 . 1 1 . 1 2 . 4 . . 2 1 3 1 1 . . 1 . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 70 | . . . . . . 12 1 . 2 13 1 2 5 5 2 3 . . . 1 3 . 4 2 . . 1 9 3 1 Piercing Weapon 14 | . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 1 . . . 6 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . . . 6 1 . . 2 7 2 . 1 10 . 2 . . 9 . . . . 1 . 5 1 7 1 3 Parts Lost 179 | . 2 6 . 2 13 12 . . 4 17 . 1 1 4 . 7 . . 2 . 3 . 8 15 2 . 8 42 3 27 Power 27 | . 1 1 . . 3 3 . . . 4 . . . . . 1 . . . . 1 . . 2 1 . 1 5 . 4 Propulsion 55 | . 1 1 . 1 3 4 . . 2 7 . 1 . . . 2 . . 2 . . . 4 . . . . 16 1 10 Utility 57 | . . . . . 3 1 . . 1 3 . . . 3 . 2 . . . . 2 . 3 7 . . 7 14 . 11 Weapon 40 | . . 4 . 1 4 4 . . 1 3 . . 1 1 . 2 . . . . . . 1 6 1 . . 7 2 2 Highest Loss Streak 24 | . 1 3 . 2 5 5 . . 2 5 . 1 1 2 . 3 . . 2 . 1 . 3 9 2 . 7 8 2 24 Average Slot Usage (%) 92 | . 94 99 91 76 86 98 100 100 99 98 99 100 98 86 92 97 100 100 84 95 97 93 88 76 94 89 75 91 59 57 Engine 5 | . 14 14 14 14 8 6 . . . 8 12 12 11 4 6 4 5 5 1 . . . . . . . . . . . Core 1 | . . . . . . . 7 7 7 4 . . . 1 . . 5 5 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 . 4 . . 3 7 10 8 5 4 4 2 6 8 8 6 Treads 2 | . 16 . . 2 15 2 . . . 4 . . . 1 . . . . . . . . . . . . . 1 . . Wheel 6 | . 11 27 28 22 2 12 15 15 14 7 12 12 12 1 . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 3 12 15 16 16 16 15 20 19 18 17 20 20 17 18 22 19 Device 12 | . . 7 . . 7 10 23 23 14 10 12 6 9 18 17 19 11 5 7 10 12 13 8 11 19 14 10 10 12 13 Storage 25 | . 21 14 13 14 16 22 23 23 23 29 31 35 36 22 31 27 27 27 26 33 30 30 33 23 20 25 16 21 4 6 Processor 8 | . . . . . 8 15 15 15 15 13 12 12 11 2 5 5 11 11 8 5 5 5 5 5 5 5 5 16 4 3 Protection 5 | . 1 6 6 . 9 10 . . 7 4 3 6 1 9 6 4 11 15 7 10 10 6 8 6 15 15 9 2 . . Energy Gun 2 | . 28 15 14 14 9 1 . . . 2 . . . 1 . . . . . . . . . . . . 2 2 . . Energy Cannon 2 | . . 11 14 8 3 2 . . 2 1 6 5 . 4 6 3 4 4 . . 2 . 2 . . . . . . . Ballistic Gun 1 | . . . . . 3 4 10 . 3 3 . . . . . 1 . . . . 3 3 . . . . . 2 . . Special Weapon 1 | . . . . . . . . 6 3 . . . 4 . . 2 1 . 4 4 . 1 . . . 2 2 . 2 2 Slashing Weapon 3 | . . . . . . 3 4 7 3 3 5 5 6 3 5 1 5 5 5 5 3 5 4 4 5 5 4 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 233 | 16 28 34 90 90 115 144 81 81 99 146 135 152 163 162 150 158 150 158 174 161 183 190 233 196 174 154 155 186 147 159 Greatest Support 120 | 26 40 32 26 26 40 40 26 26 26 60 20 22 22 80 70 95 78 78 98 83 104 96 110 104 95 95 97 120 101 116 Greatest Overweight (x) 47 | . . 9 3 4 9 7 3 26 4 14 6 6 47 42 2 2 1 2 2 2 2 1 2 2 1 8 6 6 1 1 Average Overweight (x) 3 | . . . 1 3 2 3 3 16 3 3 6 6 10 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 56 | 8 16 10 24 24 44 42 24 24 24 36 36 42 42 42 36 42 36 36 42 42 42 42 56 54 32 32 32 46 12 12 Average Capacity 30 | 6 9 10 17 24 26 24 24 24 24 32 36 40 41 24 36 36 36 36 34 42 42 42 45 36 32 32 23 34 12 11 Most Carried 50 | 6 10 10 15 15 28 30 20 20 24 36 36 42 42 41 36 42 34 35 42 42 42 42 50 50 32 32 32 42 12 12 Average Carried 29 | 3 7 9 11 14 21 23 20 20 23 30 35 40 41 21 35 35 34 34 31 41 40 41 44 31 31 31 20 32 11 9 Final Capacity 54 | 8 10 10 24 24 30 24 24 24 24 36 36 42 42 36 36 36 36 36 42 42 42 42 54 32 32 32 32 12 12 4 Final Carried 44 | 6 10 9 15 14 28 21 20 20 24 36 36 42 42 36 36 34 34 35 40 42 41 42 44 31 32 32 27 11 11 4 Class Distribution -------------------- 74% | Hauler-Mutant 14% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Matter Collected 22409 | 270 165 234 10 15 917 3079 . . 517 2493 261 225 643 1414 150 1322 76 60 474 370 858 521 1978 1083 225 99 617 3742 162 429 Remotely 2061 | . . . . . . 1314 . . 132 615 . . . . . . . . . . . . . . . . . . . . Salvage Created 33098 | 100 824 262 . 44 3051 4321 . . 831 2604 126 349 . 2634 211 2426 155 182 . 246 1214 350 3241 514 154 320 515 7159 803 462 Parts 1292 | 5 48 3 . 4 134 209 . . 17 136 4 11 . 19 7 90 1 7 . 6 59 9 139 16 1 4 15 302 30 16 Haulers Intercepted 27 | . 2 . . . 6 2 . . . 4 . . . . . 3 . . . . 1 . 2 1 . . . 5 1 . Recyclers Shooed 35 | . 2 . . . 1 8 . . . 3 . . . . . 6 . . . . . . 3 . . . . 12 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 189 | . . . . . . . . . 20 . . 7 7 . . . . 2 119 . . . . 21 . 3 10 . . . Prevented 58 | . . . . . . . . . 11 . . 2 . . 7 . . 6 12 6 . . . 1 . . 13 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Combat Hostiles Destroyed 428 | . 13 14 . 1 46 71 . . 8 34 . 5 . 56 3 20 . 3 . 2 13 1 41 12 . . 8 68 6 3 Melee 47 | . . . . . . 4 . . . 4 . . . 4 . 7 . . . . 4 . 1 . . . . 14 6 3 Guns 123 | . 11 6 . 1 24 17 . . 1 10 . 1 . 5 . 4 . . . . 1 1 2 . . . 3 36 . . Cannons 42 | . . 7 . . 8 5 . . 1 3 . . . . . 5 . . . . 3 . 3 1 . . 1 5 . . AOE 160 | . 2 1 . . 12 43 . . 5 17 . 3 . 32 2 3 . 1 . . 2 . 26 10 . . . 1 . . Classes Destroyed 24 | 1 5 1 . . 8 1 . . . 1 1 1 . 2 . . . . . . . 1 . . . . . 1 1 . Worker 39 | . 1 . . . 1 13 . . . 10 . . . . . 2 . . . . 2 . 8 . . . . 1 . 1 Builder 37 | . . . . . 5 13 . . . 9 . . . . . . . . . . 1 . 8 . . . . 1 . . Tunneler 5 | . . . . . 1 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . Hauler 27 | . 2 . . . 6 2 . . . 4 . . . . . 3 . . . . 1 . 2 1 . . . 5 1 . Recycler 51 | 1 3 . . . 7 11 . . . 4 . . . . . 7 . . . . 1 . 5 . . . . 10 1 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 9 | . . . . . 3 4 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 15 | . 2 . . . 3 2 . . . . . . . . . 2 . . . . 1 . 2 . . . . 2 . 1 Swarmer 56 | . 6 1 . . 2 7 . . 2 . . 3 . . . 1 . 1 . . . . 9 10 . . 4 10 . . Saboteur 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . Grunt 166 | . 7 1 . 1 31 41 . . 4 15 . 1 . . 2 8 . 1 . . 3 . 13 1 . . 4 28 4 1 Brawler 16 | . . . . . 2 4 . . 2 3 . . . . . 1 . . . . . . . . . . . 3 . 1 Duelist 9 | . . . . . 1 5 . . . 1 . . . . . . . . . . . . . . . . . 2 . . Protector 6 | . . . . . 1 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 27 | . . . . . 8 4 . . . 2 . . . . 1 . . 1 . . 1 . 3 1 . . . 6 . . Hunter 32 | . . . . . 1 . . . . 5 . . . . . 1 . . . 2 4 . 12 . . . . 5 1 1 Programmer 43 | . . . . . . 6 . . . 6 . 1 . . . 8 . . . . 5 . 4 . . . . 12 1 . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 2 2 . . . . . Packrat 5 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 2 . . . . . Samaritan 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Assembler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 49 | . . 12 . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . Golem 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 1 4 4 . 1 7 17 . . 4 15 . 3 . 37 3 6 . 3 . 2 4 1 20 4 . . 4 9 3 3 Combat Bots Only 36 | . 3 4 . 1 5 9 . . 4 8 . 3 . 36 3 5 . 3 . 2 3 1 14 4 . . 4 8 3 1 Max Kills in Single Turn 29 | 1 2 1 . 1 4 4 . . 2 5 1 3 . 29 1 2 1 1 . 1 3 1 3 3 1 . 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 29 | . 2 1 . . 2 3 . . 2 3 . 3 . 29 1 1 . 1 . . 2 . 2 3 . . . 1 . . Melee 1 | . . . . . . 1 . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Damage Taken 45414 | . 516 799 . 53 2715 4488 . . 607 3739 . 388 . 1901 123 3481 . 158 446 160 1251 . 4854 2175 324 . 1525 9095 1069 5547 Core 5189 | . 83 121 . 10 355 471 . . 25 383 . 58 . 179 22 382 . 24 51 . 83 . 300 558 . . 133 478 20 1453 Absorbed by Shields 8668 | . . . . . . . . . . . . . . . . 858 . 79 . . 555 . 185 . 179 . 1080 2931 883 1918 Reduced by Siege Mode 737 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 508 . 229 Core Remaining (%) 39 | 100 . . . 14 35 . . . 29 . . . . . 24 . . . . 54 . . . . . . 6 55 . . Volleys Fired 1580 | 1 43 51 . 2 203 180 . 3 24 116 1 15 9 150 9 194 11 17 3 5 41 25 113 29 . . 39 287 2 7 Largest 2 | 2 2 2 . 2 2 2 . 1 2 2 1 2 1 2 1 2 1 1 1 1 2 1 2 2 . . 2 2 1 1 Hottest 173 | 80 90 112 . 101 129 124 . 30 96 145 30 170 90 134 69 125 90 90 40 39 125 35 125 116 . . 156 173 40 70 Shots Fired 2236 | 2 84 90 . 3 320 255 . 3 31 214 1 24 8 211 9 215 11 17 3 5 47 25 125 37 . . 45 442 2 7 Gun 1347 | 2 84 35 . 2 224 153 . . 11 164 . 16 . 99 . 43 . . . . 16 25 33 15 . . 39 386 . . Cannon 694 | . . 55 . 1 70 54 . . 6 39 . 4 7 104 5 166 11 13 . . 26 . 48 16 . . 6 56 . 7 Launcher 174 | . . . . . 26 45 . . 14 11 . 4 . 5 4 2 . 4 . 5 4 . 44 6 . . . . . . Special 21 | . . . . . . 3 . 3 . . 1 . 1 3 . 4 . . 3 . 1 . . . . . . . 2 . Kinetic 754 | . . 11 . . 58 125 . . 11 130 . 7 . 31 . 43 . . . . 16 25 33 15 . . . 248 . 1 Thermal 617 | 1 27 . . . 193 23 . . 6 65 . 11 7 50 3 154 11 13 . . 5 . 13 . . . . 29 . 6 Explosive 82 | . . . . . 15 29 . . . 11 . 1 . 2 . 2 . . . . . . 17 5 . . . . . . Electromagnetic 765 | 1 57 79 . 3 54 75 . . 14 8 . 5 . 128 6 12 . 4 . 5 25 . 62 17 . . 45 165 . . Robot Hit Streak 61 | 2 11 8 . 4 21 25 . 2 5 19 3 4 . 27 7 16 2 6 9 . 17 9 7 8 . . 7 61 16 21 Robot Miss Streak 11 | . 3 3 . 1 3 11 . . 4 3 . 3 1 7 . 3 . . . . 3 2 4 3 . . 2 4 . 1 Penetration Max 2 | . . 1 . . . 1 . . . 1 . . . . . 1 . . . . 1 . 1 1 . . . 2 . . Secondary Targets 11 | . 1 . . . 1 1 . . 1 . . . . 2 . . . . . . . . . . . . . 5 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Shots Hit Robots 1645 | 2 53 43 . 2 219 223 . 2 25 154 6 20 . 144 3 116 2 4 3 1 43 18 69 32 4 6 31 381 21 18 Core Hits 1403 | 2 27 23 . 2 134 308 . . 33 145 3 8 . 200 6 62 2 2 . 4 27 1 170 27 3 4 12 178 11 9 Critical Hits 164 | . . 3 . . 8 6 . . . 9 . . . 1 . 10 . . . . 9 5 13 3 . 1 1 92 1 2 Critical Kills 62 | . . . . . 4 3 . . . 1 . . . 1 . 3 . . . . 2 1 6 . . . . 38 1 2 Critical Parts Destroyed 88 | . . 3 . . 4 3 . . . 8 . . . . . 6 . . . . 7 1 7 3 . 1 1 44 . . Melee Attacks 521 | . . . . . . 54 . 1 13 75 7 13 12 44 . 61 1 . 3 1 19 . 17 9 18 6 5 97 33 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 372 | . . . . . . 54 . 1 13 75 7 13 11 44 . 29 1 . 3 1 19 . 14 4 17 6 5 46 9 . Piercing 149 | . . . . . . . . . . . . . 1 . . 32 . . . . . . 3 5 1 . . 51 24 32 Sneak Attacks 43 | . . . . . . 6 . . . 3 5 1 . . . 6 . . . 1 1 . 4 4 4 . . 2 4 2 Combat Hostiles 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 30 | . . . . . . 4 . . . 2 . . . 6 . 6 . . . . . . 2 . . . . 10 . . Damage Inflicted 71842 | 23 1098 806 . 32 6711 13043 . . 1954 8299 540 1376 . 6207 269 5496 64 233 . 348 2135 165 7476 1691 488 721 894 9439 1395 939 Guns 17969 | 23 757 265 . 32 3166 2658 . . 132 2957 . 280 . 876 . 415 . . . . 132 165 183 98 . . 835 4995 . . Cannons 11504 | . . 458 . . 967 978 . . 81 750 . 105 . 1404 51 2515 64 . . . 707 . 1328 241 . . 59 1573 . 223 Explosions 27316 | . 341 83 . . 2578 8057 . . 829 3544 . 313 . 2607 218 978 . 233 . 213 721 . 5362 788 . . . 451 . . Melee 15024 | . . . . . . 1336 . . 912 1048 540 678 . 1320 . 1588 . . . 135 575 . 603 564 488 721 . 2420 1395 701 Ramming 29 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . 15 Kinetic 8814 | . . 54 . . 768 2279 . . 132 2356 . 104 . 192 . 415 . . . . 132 165 183 98 . . . 1936 . . Thermal 12153 | 11 485 83 . . 2983 1123 . . 81 2209 . 217 . 224 . 2698 64 . . . 85 . 627 . . . . 1040 . 223 Explosive 18572 | . . . . . 1717 6096 . . . 2563 . 247 . 2362 . 473 . . . . 493 . 3597 719 . . . 305 . . Electromagnetic 17250 | 12 613 669 . 32 1243 2195 . . 829 123 . 130 . 2109 269 322 . 233 . 213 850 . 2466 310 . . 894 3738 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10495 | . . . . . . 1336 . . 912 1048 540 678 . 1320 . 612 . . . 135 575 . 539 359 488 721 . 674 558 . Piercing 4529 | . . . . . . . . . . . . . . . . 976 . . . . . . 64 205 . . . 1746 837 701 Highest Corruption 25 | . . . . . 3 8 7 7 . 6 . 3 3 2 . 7 4 . 2 . 3 2 . . . . . 25 . 18 Average Corruption 5 | . . . . . 2 5 7 3 . 2 . 2 3 1 . 4 2 . 1 . 1 1 . . . . . 16 . 6 Corruption Purged 44 | . . . . . . 3 . 7 . 12 . . . 2 . 11 4 . . . 1 2 . . . . . 2 . . Effects 493 | . . . . . 25 106 3 32 . 35 . . 1 15 . 50 4 . . . 2 1 . . . . . 200 . 19 Message Errors 96 | . . . . . 4 24 . 12 . 10 . . 1 3 . 9 2 . . . 1 . . . . . . 26 . 4 Matter Fused 73 | . . . . . 2 18 2 5 . 7 . . . . . 15 1 . . . . . . . . . . 18 . 5 Heat Flow Errors 34 | . . . . . 3 10 . 2 . 1 . . . 4 . 5 . . . . . . . . . . . 8 . 1 Energy Discharges 56 | . . . . . 4 9 . 8 . 7 . . . 2 . 4 1 . . . 1 1 . . . . . 17 . 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Data Loss (minor) 54 | . . . . . 6 15 1 4 . 2 . . . 4 . 7 . . . . . . . . . . . 12 . 3 Data Loss (major) 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . Misfires 11 | . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . 5 . . Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Misdirections 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 2 Targeting Errors 112 | . . . . . 5 16 . 1 . 5 . . . 2 . 9 . . . . . . . . . . . 72 . 2 Weapon Failures 20 | . . . . . 1 7 . . . . . . . . . 1 . . . . . . . . . . . 11 . . Overload Shots 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Overflow Damage 3309 | . 20 9 . . 71 396 . . 320 231 116 277 . 53 . 516 . 9 . 129 63 . 315 240 131 83 . 324 . 6 Projectiles 571 | . . . . . 11 6 . . . 21 . 4 . 37 . 289 . . . . . . 107 3 . . . 93 . . Explosions 783 | . 20 9 . . 60 223 . . . 210 . . . 16 . 118 . 9 . . . . 25 27 . . . 66 . . Melee 1955 | . . . . . . 167 . . 320 . 116 273 . . . 109 . . . 129 63 . 183 210 131 83 . 165 . 6 Knockbacks 4 | . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1348 | . 184 . . . 48 176 . . 47 532 . . . 19 . 53 . . . . 65 . 27 190 . . . . . 7 Shots 42 | . 4 . . . 3 6 . . 4 14 . . . 1 . 2 . . . . 1 . 3 4 . . . . . . Rammed 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | 18 190 213 . 52 351 355 . 163 229 315 7 235 16 319 56 357 144 174 34 70 314 212 277 129 . . 91 270 32 200 Average Temperature 75 | 12 38 75 . 35 77 89 . 57 68 68 7 108 7 69 18 83 55 59 15 41 103 117 90 51 . . 38 54 18 124 Received Heat Transfer 7933 | . 111 254 . 30 1170 1575 . . 246 639 . 18 . 225 36 782 . 33 36 . 129 . 555 408 52 . 180 1144 88 222 Effects 5 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 1 Total Turns 602 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 537 . 65 Longest Duration 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 . 65 Robots Corrupted 62 | . . . . . 2 4 . . 2 . . 1 . 15 1 1 . 2 . 2 4 . 11 1 . . 4 12 . . Combat Hostiles 55 | . . . . . 2 2 . . 1 . . 1 . 15 1 1 . 2 . 2 3 . 9 1 . . 4 11 . . Parts Fried 111 | . . . . . 4 19 . . 5 2 . 1 . . 3 1 . 1 . 2 7 . 24 . . . 11 31 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 29 | . . . . . 8 1 . . . 4 . 2 . . . 1 . . . . . . . . . . 2 11 . . Heat Transferred 14399 | 25 675 100 . . 5064 1355 . . 148 2537 . 272 . 223 . 1675 100 . . . 100 . 700 . . . . 1300 . 125 Parts Sabotaged 6 | . . . . . . . . . . 2 . . . . . 1 . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 4 . . . 2 5 . . . . . . . 1 . . . 1 . . . . 6 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Peak Influence 2793 | 5 268 175 . 58 980 2793 . . . 1415 . . . . . 905 . . . . 423 92 1009 . . . . 2600 2659 1788 Initial 1495 | . 3 54 . . 22 445 . . . 42 . . . . . . . . . . 31 92 . . . . . . 1462 1495 Average 670 | 2 121 51 . 23 560 1045 . . . 566 . . . . . 421 . . . . 212 51 403 . . . . 1067 1934 1580 Maximum Alert Level 5 | . 1 . . . 3 5 . . . 4 . . . . . 3 . . . . 2 . 3 . . . . 5 5 5 Low Security (%) 32 | 100 73 100 . 100 4 . . . . 41 . . . . . 40 . . . . 55 100 40 . . . . 24 . . Level 1 9 | . 26 . . . 10 19 . . . . . . . . . 10 . . . . 36 . 10 . . . . 4 . . Level 2 19 | . . . . . 61 27 . . . 8 . . . . . 28 . . . . 7 . 31 . . . . 6 . . Level 3 17 | . . . . . 22 20 . . . 28 . . . . . 19 . . . . . . 16 . . . . 20 . . Level 4 8 | . . . . . . 4 . . . 20 . . . . . . . . . . . . . . . . . 12 22 66 Level 5 9 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . 27 23 33 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 54 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 118 | . 3 . . . 9 27 . . . 18 . . . . . 9 . . . . 7 . 11 . . . . 22 4 8 Investigation 16 | . 2 . . . 2 5 . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 2 1 . Extermination 27 | . . . . . . 6 . . . 6 . . . . . 3 . . . . 2 . 2 . . . . 6 . 2 Reinforcement 30 | . 1 . . . 3 4 . . . 7 . . . . . 3 . . . . . . 4 . . . . 2 3 3 Assault 36 | . . . . . 3 11 . . . 4 . . . . . 2 . . . . 1 . 3 . . . . 9 . 3 Garrison 9 | . . . . . 1 1 . . . . . . . . . . . . . . 3 . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 12 | . . . . . 1 3 . . . 3 . . . . . . . . . . . . 3 . . . . 2 . . Haulers Reinforced 8 | . . . . . . 1 . . . 3 . . . . . 2 . . . . . . 1 . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Distress Signals 43 | . 2 . . . 7 5 . . . 1 . 1 . . . . . . . . 2 . 4 . . . . 8 12 1 Communications Jammed 21 | . . . . . . . . . . 3 . . . . . 18 . . . . . . . . . . . . . . Distress Signals 21 | . . . . . . . . . . 3 . . . . . 18 . . . . . . . . . . . . . . Times Spotted 874 | . 27 20 . 2 86 133 . . 16 56 . 5 . 67 3 41 . 5 15 2 28 1 56 17 3 . 13 157 72 49 Peak Tracking Total 37 | . 5 3 . 2 7 10 . . 8 6 . 3 . 37 3 7 . 5 16 2 8 1 9 5 1 . 5 12 19 14 Tactical Retreats 78 | . 3 7 . . 11 14 . . 1 4 . . . 1 . 3 . . . . 2 . 3 1 2 . 2 12 5 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Traps Triggered 9 | . 1 . . . . 3 . . . 2 . . . . . . . . . . 1 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 34 | . . . . . 2 3 . . . . 5 1 . . . . . . 20 . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Machines Disabled 87 | . 4 10 . . 4 9 . . . 14 . . 2 3 . 21 . . . . 7 . 6 . . . . 6 . 1 Max in Single Turn 16 | . 3 10 . . 1 1 . . . 4 . . 1 1 . 16 . . . . 3 . 2 . . . . 1 . 1 Garrison Access 10 | . . . . . 1 3 . . . . . . . . . 3 . . . . . . 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Machines Accessed 96 | . 6 . 1 . 9 15 . 4 . 9 1 2 . . . 13 . . 2 . 3 . 5 . . 9 . 11 2 4 Terminals 38 | . 5 . . . 6 4 . . . 6 . 1 . . . 4 . . . . 1 . 3 . . . . 3 1 4 Fabricators 5 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 . . Repair Stations 11 | . . . . . 1 4 . . . 1 . . . . . 3 . . . . 1 . 1 . . . . . . . Recycling Units 9 | . 1 . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . Scanalyzers 5 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . Garrison Access 10 | . . . . . 1 3 . . . . . . . . . 3 . . . . . . 1 . . . . 1 1 . Total Hacks 272 | . 12 . 1 . 22 30 . 29 . 20 1 6 . . . 39 . . 2 . 9 . 19 . . 48 . 24 3 7 Successful 189 | . 9 . 1 . 13 19 . 29 . 9 1 3 . . . 27 . . 2 . 5 . 9 . . 48 . 11 1 2 Failed 83 | . 3 . . . 9 11 . . . 11 . 3 . . . 12 . . . . 4 . 10 . . . . 13 2 5 Catastrophic 22 | . . . . . 2 4 . . . 1 . 1 . . . 2 . . . . 1 . . . . . . 7 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 11 . . . 14 6 . . . 8 . 4 1 . . 14 . . 1 . 2 . 12 . . . . 7 2 7 Terminals 91 | . 11 . . . 15 5 . . . 12 . 5 . . . 13 . . . . 2 . 14 . . . . 6 1 7 Fabricators 19 | . . . . . . . . . . 5 . . . . . 4 . . . . . . . . . . . 10 . . Repair Stations 39 | . . . . . 4 12 . . . 1 . . . . . 15 . . . . 5 . 2 . . . . . . . Recycling Units 13 | . 1 . . . . 3 . . . . . . . . . 4 . . . . 2 . . . . . . 3 . . Scanalyzers 9 | . . . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . . 3 . . Garrison Access 19 | . . . . . 1 8 . . . . . . . . . 3 . . . . . . 3 . . . . 2 2 . Terminal Hacks 101 | . 4 . 1 . 3 2 . 29 . 1 1 3 . . . 2 . . 2 . . . 5 . . 48 . . . . Record 49 | . . . 1 . . . . 11 . . . 1 . . . . . . . . . . . . . 36 . . . . Part Schematic 17 | . 2 . . . 2 . . 9 . . . . . . . . . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . 5 . . Load Schematic 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . Build 6 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 3 . . Repair Station Hacks 30 | . . . . . 2 8 . . . . . . . . . 14 . . . . 4 . 2 . . . . . . . Scan Component 15 | . . . . . 1 4 . . . . . . . . . 7 . . . . 2 . 1 . . . . . . . Repair 15 | . . . . . 1 4 . . . . . . . . . 7 . . . . 2 . 1 . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Retrieve Components 6 | . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Scanalyzer 7 | . . . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Analyze 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 4 . . . 5 5 . . . 3 . . . . . 6 . . . . . . 2 . . . . 4 1 2 Terminals 21 | . 4 . . . 5 1 . . . 2 . . . . . 4 . . . . . . 2 . . . . 1 . 2 Track 6 | . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 Assimilate 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 13 | . 3 . . . 3 1 . . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . . Fabricators 5 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . Prioritize 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . Siphon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . Jam 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 4 . . . 6 11 . . . 8 . 1 . . . 11 . . . . 3 . 6 . . . . 10 2 4 Full Trace Events 5 | . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 2 . . . 3 1 . 9 . 1 . . . . . . . . . . . . . . . 4 . . . . Parts Built 6 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 3 . . Matter 1813 | . . . . . . . . . . 636 . . . . . 124 . . . . . . . . . . . 1053 . . Time 782 | . . . . . . . . . . 253 . . . . . 62 . . . . . . . . . . . 467 . . Total Part Build Rating 35 | . . . . . . . . . . 12 . . . . . 2 . . . . . . . . . . . 21 . . Parts Repaired 15 | . . . . . 1 4 . . . . . . . . . 7 . . . . 2 . 1 . . . . . . . Time 678 | . . . . . 26 120 . . . . . . . . . 368 . . . . 136 . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 8 . . . . 7 . . . . . . . . . 6 . . . . 2 . . . . . . 3 . . Parts Scanalyzed 4 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . 3 . 1 . . 1 . 1 . . 1 . . 3 . 1 . . . . . . . 1 . Non-combat 6 | . . . . . . 3 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Combat 6 | . . . . . . . . 1 . . 1 . . . . . . . 3 . . . . . . . . . 1 . Robot Hacks Applied 12 | . . . . . . 3 . 1 . . 1 . 1 . . 1 . . 3 . 1 . . . . . . . 1 . parse_system 7 | . . . . . . . . 1 . . 1 . 1 . . . . . 3 . . . . . . . . . 1 . find_chute 5 | . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 3 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Programmers 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Total Allies 10 | . 1 . . 3 . 2 . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . Largest Group 3 | . 1 . . 3 3 2 . . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . Highest-Rated Group 367 | . 10 . . 40 40 62 . . 94 . . . 188 188 . . . . . . . . . . . . . . 367 . Highest-Rated Ally 367 | . 10 . . 16 16 31 . . 94 . . . 94 94 . . . . . . . . . . . . . . 367 . Total Orders 187 | . 8 . . . 2 . . . . 13 1 . 1 21 . . . . 3 . 16 . 21 2 . . 15 51 23 10 STAY 28 | . 4 . . . 2 . . . . 1 . . . 8 . . . . . . 3 . 4 . . . 1 4 1 . ROAM 13 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 4 . . . 2 3 . . FOLLOW 22 | . 4 . . . . . . . . . . . . 3 . . . . . . 2 . 3 . . . 1 4 4 1 EXPLORE 20 | . . . . . . . . . . . . . . . . . . . 1 . 5 . 5 1 . . 4 2 1 1 RETURN 104 | . . . . . . . . . . 12 1 . 1 9 . . . . 1 . 4 . 5 1 . . 7 38 17 8 Ally Attacks 684 | . . . . 5 62 40 . . 18 53 . . . 121 . . . . 4 . . . . 4 . . 5 304 46 22 Total Damage 25121 | . . . . 47 730 590 . . 796 889 . . . 2486 . . . . 433 . . . . 429 . . 505 7504 7651 3061 Kills 141 | . . . . 1 9 7 . . 8 7 . . . 17 . . . . 3 . . . . 4 . . 3 42 31 9 Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 1 . 1 2 . . 3 . . 1 . . . . . 1 2 . . . . . Drone Launches 149 | . . . . . . . . . . 22 2 . 1 18 . . . . 1 . 4 . 8 2 . . 6 60 15 10 Drone Recoveries 137 | . . . . . . . . . . 22 2 . 1 15 . . . . 1 . 4 . 7 1 . . 6 53 16 9 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Turns Passed 52496 | 60 1279 982 251 55 2712 3629 62 2270 928 3737 829 862 9303 9215 486 3521 249 374 1224 301 827 717 1141 1100 673 392 914 2968 665 770 Spaces Moved 24267 | 47 853 617 219 37 1055 1846 49 276 646 1487 502 456 2383 4816 313 1841 174 210 661 216 309 562 500 701 513 225 538 1180 464 571 Core 836 | 2 . 2 . . . . . 157 . . . . 366 290 . . . . . . . . . . . . . . . 19 Treads 2364 | . 402 . . 1 869 112 . . . 452 . . . 506 . . . . . . . . . . . . . 22 . . Legs 1219 | . . . . . . . . . . . . . . 1218 . . . . . . . . . . . . . 1 . . Wheels 8872 | 45 451 615 219 36 186 1734 49 119 646 1034 502 456 2017 763 . . . . . . . . . . . . . . . . Hover 10976 | . . . . . . . . . . 1 . . . 2039 313 1841 174 210 661 216 309 562 500 701 513 225 538 1157 464 552 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 100 90 120 120 110 120 120 120 120 140 145 50 56 126 122 128 128 48 103 107 100 96 55 117 117 55 100 100 40 Average Speed 169 | 87 127 101 109 123 186 124 120 819 120 153 140 145 382 165 128 134 128 148 145 114 113 107 117 121 117 159 117 116 101 86 Slowest Speed 2400 | 90 160 500 120 240 200 240 120 1350 120 240 140 145 2400 2150 196 198 128 198 198 174 184 108 188 179 117 540 350 420 104 170 Overloaded Moves 62 | . . . . . . . . . . . . . . . . . . . 14 3 . . 37 . . . 8 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 4 98 96 59 13 80 53 9 73 73 34 61 56 90 91 51 36 39 44 95 43 11 96 20 67 63 62 50 34 22 64 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 8 | . . . 1 . . . . 1 . . . . 2 . 1 . . . . . . . . . . 3 . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 2 . . . . . . 2 . 2 2 3 . 2 . 1 . . 4 . . . 3 3 . . . . . Spaces Dug 357 | . . . . . . 40 . 1 4 47 2 7 7 15 2 98 8 9 3 . 5 . 39 1 13 . 5 30 7 14 Terrain Destroyed 1529 | . 62 33 . . 86 354 . 1 4 266 2 15 8 34 3 213 10 17 3 . 44 . 187 69 13 . 5 78 7 15 Melee 196 | . . . . . . 23 . 1 4 46 2 7 5 6 . 15 1 . 3 . 5 . 8 1 13 . 5 30 7 14 Projectile 200 | . . 11 . . 3 3 . . . 9 . 3 3 28 3 106 9 13 . . 2 . 2 . . . . 4 . 1 AOE 1133 | . 62 22 . . 83 328 . . . 211 . 5 . . . 92 . 4 . . 37 . 177 68 . . . 44 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Total 32629 | 60 965 883 231 43 1468 2784 51 280 735 2576 618 600 2540 5848 388 2575 187 253 925 261 700 651 876 922 559 250 775 2244 596 785 Wait 3378 | . 30 177 . 3 105 423 . . 2 593 82 89 11 465 46 302 . 22 147 1 211 1 76 19 28 1 69 296 76 103 Move 24238 | 46 852 616 218 36 1054 1845 48 275 645 1486 501 455 2382 4815 312 1840 173 209 660 215 309 561 499 700 512 224 537 1179 463 571 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 576 | 6 11 11 10 . 35 49 . . 10 57 3 5 55 73 3 31 . 1 43 5 19 8 20 20 1 3 21 70 5 1 Fast Attach 304 | 7 1 1 1 . 10 11 . . 4 24 7 1 16 40 1 12 . . 16 7 8 12 13 16 . 7 27 52 2 8 Attach 405 | . 2 6 . 1 18 23 1 . 6 40 5 1 9 40 4 41 . . 3 5 12 3 37 50 . 1 11 67 2 17 Detach 322 | . 1 1 . . 4 9 . . 4 24 2 1 7 63 2 31 . . 5 2 12 4 32 41 . 1 14 46 . 16 Swap 690 | . 14 10 . 1 25 137 2 1 22 106 2 19 11 46 7 49 2 4 10 10 48 13 53 6 1 . 14 62 8 7 Drop 624 | . 11 10 2 . 14 53 . . 5 54 8 . 28 118 4 23 . . 35 10 21 24 18 32 . 7 38 93 6 10 Fire 1580 | 1 43 51 . 2 203 180 . 3 24 116 1 15 9 150 9 194 11 17 3 5 41 25 113 29 . . 39 287 2 7 Melee 478 | . . . . . . 50 . 1 13 72 7 13 12 34 . 52 1 . 3 1 19 . 15 9 17 6 5 84 32 32 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Rewire 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 14) 144 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 9) 1018 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Discovered new exit (range 9) 1340 | -10/Materials | Entered Mines 1349 | -10/Mines | Assembled infested the area 1354 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1593 | -10/Mines | Core integrity fell below 50% 1751 | -10/Mines | Lost 3 parts (1n2w) 1873 | -10/Mines | Discovered new exit (range 14) 1892 | -10/Mines | Learned Materials emergency access door positions 1943 | -10/Mines | Discovered new exit (range 5) 2275 | -10/Mines | Core integrity fell below 20% 2317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2318 | -10/Mines | Discovered new exit (range 5) 2322 | -10/Mines | Entered Exiles 2347 | -10/Exiles | Met 8R-AWN 2364 | -10/Exiles | Met EX-HEX 2390 | -10/Exiles | Met EX-BIN 2403 | -10/Exiles | Met EX-DEC 2521 | -10/Exiles | Learned location of Zion (-6) 2559 | -10/Exiles | Discovered new exit (range 14) 2573 | -10/Exiles | Entered Mines 2582 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2596 | -9/Mines | Discovered new exit (range 12) 2628 | -9/Mines | Entered Materials 2628 | -8/Materials | Accompanied by 3 allies 2628 | -8/Materials | Evolved 4 slots: Utility x4 2629 | -8/Materials | Identified exit to Factory 2662 | -8/Materials | Garrison activated, responded to threat 2758 | -8/Materials | Build established: Hauler-Mutant 3004 | -8/Materials | Lost 5 parts (2n1u2w) 3211 | -8/Materials | Repaired Lgt. Armor Plating 3404 | -8/Materials | Discovered exit to Factory (range 16) 3828 | -8/Materials | First assault squad dispatched 4919 | -8/Materials | Core integrity fell below 50% 5221 | -8/Materials | Discovered exit to Factory (range 14) 5340 | -8/Materials | Entered Factory 5340 | -7/Factory | Evolved 2 slots: Utility x2 5470 | -7/Factory | Repaired Mni. Grenade Launcher 6540 | -7/Factory | First assault squad dispatched 6893 | -7/Factory | Discovered new exit (range 16) 7357 | -7/Factory | Repaired Lyr. Medium Armor Plating 7542 | -7/Factory | Discovered new exit (range 16) 7587 | -7/Factory | Identified exit to Storage 7950 | -7/Factory | Found Prototype Launcher 7951 | -7/Factory | Identified Rocket Array 7959 | -7/Factory | Found Faulty Rocket Array 7962 | -7/Factory | Found Faulty Rocket Array 7964 | -7/Factory | Found Faulty Rocket Array 7981 | -7/Factory | Allied Derelicts emerged from ambush trap array 8025 | -7/Factory | Identified exit to Lower Caves 8159 | -7/Factory | Discovered new exit (range 13) 8344 | -7/Factory | Discovered new exit (range 15) 8405 | -7/Factory | Repaired Proton Missile Launcher 8494 | -7/Factory | Garrison activated, responded to threat 8602 | -7/Factory | Core integrity fell below 50% 8768 | -7/Factory | Lost 5 parts (1p1n1u2w) 8837 | -7/Factory | Destroyed 9 combat bots 8942 | -7/Factory | Repaired Hrd. Medium Armor Plating 8969 | -7/Factory | Entered Lower Caves 9012 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9023 | -7/Lower Caves | Identified exit to Data Miner 9031 | -7/Lower Caves | Entered Data Miner 9031 | -7/Data Miner | Discovered new exit (range 6) 9036 | -7/Data Miner | Identified exit to Proximity Caves 9054 | -7/Data Miner | Met Data Miner 9089 | -7/Data Miner | Learned location of Section 7 (-2) 9089 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9113 | -7/Data Miner | Received God Mode back door access code from Data Miner 11301 | -7/Data Miner | Entered Proximity Caves 11648 | -6/Proximity Caves | Escorted by Enhanced Grunt 11792 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12100 | -6/Proximity Caves | Discovered new exit (range 15) 12121 | -6/Proximity Caves | Identified exit to Factory 12229 | -6/Proximity Caves | Entered Factory 12229 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12786 | -6/Factory | Discovered new exit (range 16) 12890 | -6/Factory | Discovered new exit (range 14) 12996 | -6/Factory | Identified exit to Factory 13557 | -6/Factory | Fabricated Combat Drone Bay (x1) 13594 | -6/Factory | Incoming investigation squad redirected 13651 | -6/Factory | Fabricated Combat Drone Bay (x1) 13810 | -6/Factory | Local fabrication network quarantined 14147 | -6/Factory | Lost 5 parts (2p2n1u) 14152 | -6/Factory | Destroyed 8 combat bots 14698 | -6/Factory | Found Prototype Processor 14698 | -6/Factory | Identified Exp. Signal Interpreter 14702 | -6/Factory | Found Exp. Signal Interpreter 14712 | -6/Factory | Found Exp. Signal Interpreter 15029 | -6/Factory | First assault squad dispatched 15166 | -6/Factory | Incoming assault squad redirected 15403 | -6/Factory | Incoming assault squad redirected 15621 | -6/Factory | Identified exit to Lower Caves 15621 | -6/Factory | Identified exit to Extension 15757 | -6/Factory | Incoming assault squad redirected 15966 | -6/Factory | Entered Lower Caves 15988 | -6/Lower Caves | Lost 3 parts (1p1n1w) 16092 | -6/Lower Caves | Identified exit to Lower Caves 16293 | -6/Lower Caves | Found Alien Artifact 16293 | -6/Lower Caves | Identified Core Expander 16293 | -6/Lower Caves | Installed Core Expander, added new Utility slot 16542 | -6/Lower Caves | Found Prototype Device 16542 | -6/Lower Caves | Identified Heart of Steel 16795 | -6/Lower Caves | Entered another Lower Caves area 17004 | -6/Lower Caves | Learned Factory stockpile data 17159 | -6/Lower Caves | Learned Factory garrison access intel 17584 | -6/Lower Caves | Core integrity fell below 50% 17619 | -6/Lower Caves | Discovered new exit (range 3) 17622 | -6/Lower Caves | Identified exit to Zion 17657 | -6/Lower Caves | Entered Zion 17791 | -6/Zion | System corruption cleaned by Quarantine Array 17850 | -6/Zion | Discovered new exit (range 16) 17871 | -6/Zion | Identified exit to Proximity Caves 18110 | -6/Zion | Given A8's code to call for help 18216 | -6/Zion | Found CR-A16's Pointy Stick 18439 | -6/Zion | Given the Hacking Drone Bay 18440 | -6/Zion | Found Prototype Device 18440 | -6/Zion | Identified Hacking Drone Bay 18460 | -6/Zion | Learned location of Quarantine (-2) 25218 | -6/Zion | Visited the Megawrench Repair Shop 25218 | -6/Zion | Megawrench repaired 14 parts 26362 | -6/Zion | Discovered new exit (range 3) 26899 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26928 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26933 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26960 | -6/Zion | Entered Deep Caves 26960 | -6/Deep Caves | Accompanied by 2 allies 27684 | -6/Deep Caves | Attacked by Z-Imprinter 27698 | -6/Deep Caves | Allies destroyed Z-Imprinter 27745 | -6/Deep Caves | Found Prototype Protection 27745 | -6/Deep Caves | Identified Zio. Weapon Casing 27887 | -6/Deep Caves | Z-Facility disabled 27980 | -6/Deep Caves | Build established: Scavenger-Mutant 28148 | -6/Deep Caves | Found Prototype Protection 28148 | -6/Deep Caves | Identified Zio. Heavy Carapace 28301 | -6/Deep Caves | Found Zio. Weapon Casing 28388 | -6/Deep Caves | Found Zio. Heavy Carapace 28964 | -6/Deep Caves | Discovered new exit (range 6) 29189 | -6/Deep Caves | Spotted as-01803 29210 | -6/Deep Caves | Destroyed as-01803 29283 | -6/Deep Caves | Exposed GOLEM chamber 29324 | -6/Deep Caves | Found GOLEM Unit 29762 | -6/Deep Caves | Build established: Hauler-Mutant 30034 | -6/Deep Caves | Triggered Deep Caves wall 30034 | -6/Deep Caves | Spotted AS-88727 30039 | -6/Deep Caves | Spotted AS-35123 30043 | -6/Deep Caves | Destroyed AS-88727 30071 | -6/Deep Caves | Allies destroyed AS-35123 30089 | -6/Deep Caves | Destroyed 36 combat bots 30130 | -6/Deep Caves | Found GOLEM Unit 30177 | -6/Deep Caves | Spotted as-93884 30193 | -6/Deep Caves | Destroyed as-93884 30242 | -6/Deep Caves | Found GOLEM Unit 31341 | -6/Deep Caves | Build established: Golem 31828 | -6/Deep Caves | Build established: Mutant 32704 | -6/Deep Caves | Build established: Golem 33503 | -6/Deep Caves | Build established: Scavenger-Mutant 33904 | -6/Deep Caves | Found Zio. Weapon Casing 34018 | -6/Deep Caves | Found Zio. Weapon Casing 34106 | -6/Deep Caves | Found Zio. Weapon Casing 34135 | -6/Deep Caves | Build established: Hauler-Mutant 34792 | -6/Deep Caves | Found Zio. Weapon Casing 34840 | -6/Deep Caves | Found Zio. Weapon Casing 35284 | -6/Deep Caves | Found GOLEM Unit 35901 | -6/Deep Caves | Found GOLEM Unit 36175 | -6/Deep Caves | Entered Proximity Caves 36206 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36475 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 36490 | -5/Proximity Caves | Learned Factory security intel 36608 | -5/Proximity Caves | Discovered exit to Factory (range 3) 36661 | -5/Proximity Caves | Entered Factory 36661 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 36662 | -5/Factory | Identified exit to Upper Caves 36665 | -5/Factory | Loaded intel: 4 garrison access locations 36774 | -5/Factory | Repaired Exp. Propulsion Shielding 36804 | -5/Factory | Incoming investigation squad redirected 36831 | -5/Factory | Repaired Lyr. Heavy Armor Plating 37179 | -5/Factory | Incoming assault squad redirected 37798 | -5/Factory | Repaired Lrg. Storage Unit 38080 | -5/Factory | Discovered exit to Upper Caves (range 15) 38409 | -5/Factory | Lost 3 parts (1u2w) 38980 | -5/Factory | Repaired Exp. Propulsion Shielding? 39070 | -5/Factory | Repaired Lyr. Heavy Armor Plating? 39203 | -5/Factory | Repaired Imp. Medium Armor Plating? 39274 | -5/Factory | Repaired Lrg. Storage Unit 39361 | -5/Factory | First assault squad dispatched 39430 | -5/Factory | Fabricated Armor Integrity Analyzer (x1) 39471 | -5/Factory | Incoming assault squad redirected 39642 | -5/Factory | Found Prototype Processor 39643 | -5/Factory | Identified Exp. Terrain Scan Processor 40182 | -5/Factory | Entered Upper Caves 40183 | -5/Upper Caves | Identified exit to Upper Caves 40431 | -5/Upper Caves | Entered another Upper Caves area 40518 | -5/Upper Caves | Identified exit to Warlord 40666 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40805 | -5/Upper Caves | Entered Warlord 40876 | -5/Warlord | System corruption cleaned by Quarantine Array 41070 | -5/Warlord | Met Warlord 41095 | -5/Warlord | Warlord's base attacked by MAIN.C 41110 | -5/Warlord | Opened Warlord's prototype stash 41118 | -5/Warlord | Found Prototype Device 41118 | -5/Warlord | Identified Exp. Focal Shield 41144 | -5/Warlord | Found Prototype Device 41145 | -5/Warlord | Identified Exp. Phase Shifter 41154 | -5/Warlord | Found Prototype Reactor 41154 | -5/Warlord | Identified Vortex Chain Reactor 41170 | -5/Warlord | Found Prototype Hackware 41244 | -5/Warlord | Found Prototype Energy Gun 41244 | -5/Warlord | Identified Vortex Shotgun 41250 | -5/Warlord | Found Prototype Energy Gun 41250 | -5/Warlord | Identified Vortex Rifle 41440 | -5/Warlord | Found Prototype Device 41440 | -5/Warlord | Identified Wardrone Bay 41445 | -5/Warlord | Warlord forces counterattacked 41937 | -5/Warlord | Opened side exit 41954 | -5/Warlord | Spotted Executioner 41970 | -5/Warlord | Build established: Scavenger-Mutant 42018 | -5/Warlord | Spotted Striker 42018 | -5/Warlord | Spotted Striker 42021 | -5/Warlord | Discovered new exit (range 9) 42028 | -5/Warlord | Identified exit to Proximity Caves 42029 | -5/Warlord | Entered Proximity Caves 42292 | -4/Proximity Caves | Discovered new exit (range 5) 42329 | -4/Proximity Caves | Identified exit to Factory 42330 | -4/Proximity Caves | Entered Factory 42330 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 42666 | -4/Factory | Garrison activated, responded to threat 42874 | -4/Factory | Repaired Lyr. Heavy Armor Plating 43040 | -4/Factory | Repaired Exp. Propulsion Shielding? 43080 | -4/Factory | First assault squad dispatched 43134 | -4/Factory | Spotted B-86 Titan 43157 | -4/Factory | Sucked down chute 43157 | -4/Factory | Entered Waste 43157 | -4/Waste | The area was eerily silent 43166 | -4/Waste | Build established: Hauler-Mutant 43408 | -4/Waste | Discovered new exit (range 15) 43470 | -4/Waste | A Compactor rumbled back to life 43473 | -4/Waste | Spotted C-40 Crusher 43519 | -4/Waste | Destroyed C-40 Crusher 43536 | -4/Waste | Found Damper Plating 43689 | -4/Waste | Found Damper Plating 43873 | -4/Waste | Identified exit to Factory 43874 | -4/Waste | Entered Factory 43917 | -4/Factory | Repaired Lyr. Heavy Armor Plating 44303 | -4/Factory | Identified exit to Upper Caves 44506 | -4/Factory | Garrison activated, responded to threat 44571 | -4/Factory | Lost 3 parts (2n1u) 44573 | -4/Factory | Destroyed 14 combat bots 44619 | -4/Factory | Incoming investigation squad redirected 44626 | -4/Factory | Incoming assault squad redirected 44874 | -4/Factory | First assault squad dispatched 44892 | -4/Factory | Incoming assault squad redirected 45015 | -4/Factory | Entered Upper Caves 45017 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 45191 | -4/Upper Caves | Lost 3 parts (2u1w) 45230 | -4/Upper Caves | Learned Research terminal intel 45455 | -4/Upper Caves | Core integrity fell below 50% 45491 | -4/Upper Caves | Lost 3 parts (3u) 45561 | -4/Upper Caves | Core integrity fell below 20% 45565 | -4/Upper Caves | Discovered new exit (range 15) 45590 | -4/Upper Caves | Lost 9 parts (2p2u5w) 45681 | -4/Upper Caves | Identified exit to Upper Caves 45695 | -4/Upper Caves | Found Unknown Protection 45695 | -4/Upper Caves | Identified Imp. Powered Armor 46115 | -4/Upper Caves | Entered another Upper Caves area 46198 | -4/Upper Caves | Spotted B-86 Titan 46221 | -4/Upper Caves | Discovered new exit (range 11) 46232 | -4/Upper Caves | Identified exit to Research 46383 | -4/Upper Caves | Learned location of 1 exit from Research 46438 | -4/Upper Caves | Learned 4 Research zone layouts 46510 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46620 | -4/Upper Caves | Discovered new exit (range 9) 46628 | -4/Upper Caves | Identified exit to Zhirov 46788 | -4/Upper Caves | Entered Zhirov 46788 | -4/Zhirov | Discovered new exit (range 3) 46801 | -4/Zhirov | Identified exit to Proximity Caves 46873 | -4/Zhirov | Learned location of Testing (-3) 46873 | -4/Zhirov | Learned location of Command (-1) 46960 | -4/Zhirov | Found Alien Artifact 46960 | -4/Zhirov | Identified Integrated Dissipator 46960 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 47105 | -4/Zhirov | Found Alien Artifact 47180 | -4/Zhirov | Entered Proximity Caves 47888 | -3/Proximity Caves | Lost 7 parts (1p6u) 48047 | -3/Proximity Caves | Discovered exit to Research (range 16) 48094 | -3/Proximity Caves | Entered Research 48094 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 48095 | -3/Research | Identified exit to Research 48097 | -3/Research | Loaded intel: 18 terminal locations 48103 | -3/Research | Found Exp. Signal Interpreter 48106 | -3/Research | Found Exp. Signal Interpreter 48135 | -3/Research | Found Enh. Force Lance 48142 | -3/Research | Identified Transdimensional Reconstructor 48142 | -3/Research | Warped through subspace 48263 | -3/Research | Identified Ghost Barrier 48564 | -3/Research | Discovered new exit (range 18) 48693 | -3/Research | Identified exit to Armory 49094 | -3/Research | First assault squad dispatched 49116 | -3/Research | Incoming assault squad redirected 49143 | -3/Research | Destroyed 8 combat bots 49165 | -3/Research | System corruption reached 10% 49211 | -3/Research | Incoming assault squad redirected 49265 | -3/Research | Destroyed 7 combat bots 49274 | -3/Research | Lost 4 parts (1p1n2u) 49366 | -3/Research | Incoming assault squad redirected 49533 | -3/Research | Incoming assault squad redirected 49576 | -3/Research | Lost 8 parts (1p2n4u1w) 49742 | -3/Research | Lost 3 parts (2n1u) 49777 | -3/Research | Fabricated Assault Drone Bay (x1) 49802 | -3/Research | Local fabrication network quarantined 49824 | -3/Research | Fabricated Assault Drone Bay? 49881 | -3/Research | Fabricated Assault Drone Bay (x1) 50057 | -3/Research | Build established: Scavenger-Mutant 50380 | -3/Research | Spotted B-86 Titan 50475 | -3/Research | Lost 3 parts (1n1u1w) 50637 | -3/Research | Incoming assault squad redirected 50696 | -3/Research | Found Mni. Smartbomb Launcher 50853 | -3/Research | Garrison activated, responded to threat 50863 | -3/Research | Incoming assault squad redirected 50921 | -3/Research | Lost 4 parts (3n1u) 50975 | -3/Research | High security lockdown imminent 50990 | -3/Research | Lost 5 parts (1p2u2w) 51055 | -3/Research | High security lockdown engaged 51062 | -3/Research | Entered another Research area 51062 | -2/Research | Accompanied by 1 ally 51062 | -2/Research | Warlord forces began assault on 0b10 51062 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 51172 | -2/Research | Research machine network offline 51300 | -2/Research | Borebot progress halted 51364 | -2/Research | High security lockdown imminent 51444 | -2/Research | High security lockdown engaged 51467 | -2/Research | Spotted B-90 Cyclops 51471 | -2/Research | Allies destroyed B-90 Cyclops 51486 | -2/Research | Found Particle Cleaver 51545 | -2/Research | Borebot progress halted 51566 | -2/Research | Warlord destroyed during the assault 51593 | -2/Research | Spotted Striker 51612 | -2/Research | Allies destroyed Striker 51637 | -2/Research | Spotted Executioner 51639 | -2/Research | Spotted Executioner 51652 | -2/Research | Took control of God Mode 51652 | -2/Research | Attacked by Warlord forces 51682 | -2/Research | Spotted Investigator 51684 | -2/Research | Destroyed Investigator 51687 | -2/Research | Spotted Striker 51699 | -2/Research | Borebot progress halted 51704 | -2/Research | Discovered new exit (range 6) 51720 | -2/Research | Allies destroyed Striker 51727 | -2/Research | Entered Quarantine 52010 | -2/Quarantine | First assault squad dispatched 52052 | -2/Quarantine | Incoming assault squad redirected 52080 | -2/Quarantine | Incoming assault squad redirected 52126 | -2/Quarantine | Found Prototype Slashing Weapon 52126 | -2/Quarantine | Identified Molecular Scythe 52244 | -2/Quarantine | Scanned by Researcher 52345 | -2/Quarantine | Incoming assault squad redirected 52432 | -2/Quarantine | System corruption reached 10% 52445 | -2/Quarantine | Discovered new exit (range 15) 52451 | -2/Quarantine | Core integrity fell below 50% 52476 | -2/Quarantine | Core integrity fell below 20% 52480 | -2/Quarantine | Lost 24 parts (4p9n9u2w) 52480 | -2/Quarantine | Identified exit to Access 52492 | -2/Quarantine | Found Alien Artifact 52492 | -2/Quarantine | Identified Terrabomb 52492 | -2/Quarantine | Used Terrabomb 52497 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 52483_ System corrupted: Com. Linear Accelerator targeting data glitched. 52483_ Suspension Chamber breached. 52489_ Slug penetrates Suspension Chamber. 52489_ Penetrated by Slug. 52492_ Slug penetrates Suspension Chamber. 52492_ Slug penetrates Wall. 52492_ Acquired Alien Artifact. 52492_ Identified Terrabomb. 52492_ Terrabomb activated. 52493_ H-88 Terminator destroyed. 52493_ Penetrated by Slug. 52493_ Critical hit. 52493_ Antigrav Array destroyed. 52493_ Slug penetrates Suspension Chamber. 52494_ Slug penetrates G-73 Enforcer. 52494_ Slug penetrates P-80 Master. 52494_ Discarded Asb. Biocell Array. 52495_ Penetrated by Slug. 52495_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 52496_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????#"" """ # """"""" #" """ + #???????? | | ????#"" """ # #" """ # #???????? | | ????#"" """ # [ # # #???????? | | ????#"" """ # !!! ########## #####???? | | ????#"T """ # !! +???? | | ????#"" """ %/% !! +???? | | ????#"" # = +???? | | ????#"" """ # % +???? | | ????#"" """ !##########/#####/#########+#####???? | | ????#" """ ## !*!%%! *!%|*!#???????????????? | | ????### """ ## !%*%%%[!"""" #???????????????? | | ??????# """ ## =*[!%%""S"" #???????????????? | | ??????# """ ! ## """ """= ["" "" #???????????????? | | ??????# "?" ## """ """ #???????????????? | | ??????# ? ## """ """ #???????????????? | | ?????####+###### #???????????????? | | #????+ #????###"""""""""""""""; ? ???????????? | | #????# #??????# ; ;;;;;???????????? | | #????# #??????" """"""" ; ??????????? | | #????# #? ; """"""""" ; ??????????? | | #????# # ; """"""""" ; ?????????? | | #????# # ; "!"" ""!" ; ????????? | | #????# ";;;;#;; """" """" ; ????????? | | ###### u; ; ????????? | | / ; p ; ????????? | | ###### ! !; p @ ; ????????? | | #????# ! ; ; ????????? | | #????#### ; l ; ????????? | | #???????# u ; p ; ?????????? | | ######### """ ;;;;[h;;;;;;+;;;;;;;;;;?????????? | | """ =g[ ??????????? | | """ h h* ";;;;;;;??????????? | | [%[ h ; ;??????????? | | * m ; ;;???????????? | | #############;+;;;;; < ;;;+;;;;;;" ; ???????????? | | ??????# ; ; ;";????????????? | | ??????# """ """ ; ; + ?????????????? | | ??????# """ """ ;;;;;; """ """ ;??????????????? | | ??????# """ """ ; ; "]? "??????????????????? | | ??????# " #? ; ???c???????????????????? | | ??????# #??? ; ???????????????????????? | | ??????# ! #?????????????????????????????? | | ??????# ! #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????##############?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 55 Energy Capacity 2295 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 14 Power Amplification 30 Additional Mass Support 29 EM Shielding 4 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Rocket Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cld. Aerolev Unit | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Armor Integrity Analyzer | x1 | -5/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed FortressMiningDoomcannon Manual? 0 Play Time 10:05:59 Cumulative 1138.9 hours Start 2020.09.20 @ 22:57:28 End 2020.09.26 @ 03:53:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 94 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a0f3fb9-b24d-4246-8290-24f3d07b00e8