Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 20:36:21 Player: saltine Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (343) 1715 Value Destroyed (15512) 15512 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (6664) 6664 TOTAL SCORE: 35131 Bonus ------- High Alert Combat Kills 1308 Follower Combat Kills 835 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -279 Cogmind --------- Core Integrity 0/1450 Matter 249/300 Energy 245/700 System Corruption 0% Temperature Critical (1252) Movement Core (700) Ox13 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Experimental Energy Well 0b10 Decoder Chip [Skirmisher] > --- WEAPON (7) ------- (None) > --- INVENTORY (20) --- Quantum Reactor Improved Heavy Treads Myomer Leg Huge Storage Unit Energy Well (0) Energy Well (0) Relay Coupler [Proto] (10) Relay Coupler [Proto] (10) Relay Coupler [Proto] (10) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Kinecellerator Advanced Force Booster Advanced Force Booster Improved Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Armored Medium Treads Improved Heavy Treads Improved Heavy Treads Centrium Wheel High-density Centrium Wheel Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Seismic Detector Advanced Phase Shifter Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Improved Remote Datajack Centrium Greatsword Centrium Greatsword [Rating: 164] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Centrium Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . . . 2 2 . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Utility 6 | . . . 1 . . . . . . 1 . . . . . 1 1 . . . 1 . . . . 1 . . . . Weapon 5 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 Parts Attached 238 | 1 15 . 33 . . . 20 10 11 12 1 5 1 . 7 3 7 35 . 5 13 1 1 . 2 15 23 . 7 10 Power 24 | . 1 . 3 . . . 2 1 1 2 . 1 . . 1 1 . 3 . . . . . . 1 . 6 . 1 . Engine 7 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . Core 9 | . . . 1 . . . 1 . . 2 . 1 . . 1 1 . 2 . . . . . . . . . . . . Reactor 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 4 . 1 . Propulsion 69 | . 6 . 11 . . . 6 1 5 4 . 2 . . . . 1 12 . 1 4 . . . . 5 3 . 5 3 Treads 38 | . 4 . 11 . . . 6 1 5 . . . . . . . . 5 . . 1 . . . . 1 3 . 1 . Leg 14 | . 2 . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . 4 2 Wheel 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 9 | . . . . . . . . . . 4 . 2 . . . . 1 2 . . . . . . . . . . . . Utility 70 | 1 4 . 8 . . . 3 3 3 5 1 1 1 . 1 2 4 12 . 1 5 1 1 . 1 6 4 . . 2 Device 26 | 1 1 . 1 . . . . 2 . 1 . . . . . . 1 9 . 1 3 . . . 1 2 3 . . . Storage 8 | . 1 . 2 . . . 1 . . . . . . . . . 1 1 . . . . . . . 1 . . . 1 Processor 8 | . . . . . . . . . . 1 . . . . . 1 . . . . 2 . 1 . . 3 . . . . Hackware 15 | . . . . . . . . . . 3 1 1 1 . 1 1 2 2 . . . 1 . . . . 1 . . 1 Protection 13 | . 2 . 5 . . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | . 4 . 11 . . . 9 5 2 1 . 1 . . 5 . 2 8 . 3 4 . . . . 4 10 . 1 5 Energy Gun 6 | . 1 . . . . . . . . . . . . . 1 . . 3 . 1 . . . . . . . . . . Energy Cannon 10 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . 5 Ballistic Gun 31 | . 2 . 10 . . . 8 1 1 1 . . . . 4 . . 1 . 1 . . . . . 2 . . . . Ballistic Cannon 14 | . . . . . . . 1 . 1 . . . . . . . . . . 1 4 . . . . . 6 . 1 . Launcher 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 2 . . . . . . . 1 . . 4 . 2 . . . . . 5 . . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 . . . Parts Lost 101 | . 7 . 6 . . . . . 2 . . . . . 1 1 . 17 . 7 . . 1 . 3 11 15 . 17 13 Power 13 | . 1 . 1 . . . . . . . . . . . 1 1 . 1 . . . . 1 . . 1 3 . 2 1 Propulsion 32 | . 2 . 2 . . . . . 1 . . . . . . . . 7 . 3 . . . . 2 2 3 . 4 6 Utility 17 | . 2 . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . 5 . 5 1 Weapon 39 | . 2 . 2 . . . . . 1 . . . . . . . . 7 . 3 . . . . 1 8 4 . 6 5 Highest Loss Streak 14 | . 2 . 6 . . . . . 1 . . . . . 1 1 . 6 . 6 . . 1 . 3 6 14 . 9 13 To Critical Strikes 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Average Backups 16 | 6 12 14 23 21 21 22 21 20 21 6 5 5 4 4 4 4 5 6 15 13 14 15 14 15 13 12 15 18 16 9 Power . | 1 . . . 1 1 1 1 1 . . 1 1 1 1 . . . 1 2 2 2 2 2 2 1 . . 2 1 1 Propulsion 4 | 4 5 7 8 5 5 5 4 4 5 2 2 2 1 1 1 . 1 . 1 . . . . . . . 3 3 2 1 Utility 4 | . 3 4 5 6 6 6 7 7 7 1 . . . 1 . 1 1 1 6 6 5 6 5 6 5 6 5 6 6 5 Weapon 5 | 1 3 3 8 9 9 10 9 8 6 1 1 1 1 1 1 1 1 2 5 3 5 6 6 6 6 5 4 6 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | 6 3 . 9 . . . 8 1 5 4 . 1 4 . 1 . . 2 . . 1 . 1 . . . 2 . . 8 Power 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 15 | 2 . . 6 . . . . . 1 2 . 1 1 . . . . . . . . . . . . . 1 . . 1 Utility 23 | 1 1 . . . . . 3 . 3 1 . . 3 . 1 . . 2 . . 1 . 1 . . . . . . 6 Weapon 14 | 2 1 . 3 . . . 5 1 1 1 . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 100 99 100 100 100 99 99 90 70 76 75 76 76 90 94 94 68 88 74 84 94 90 89 82 72 77 85 51 59 Engine 4 | . 3 14 9 . . . 7 . 7 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 11 11 11 1 4 . 6 7 6 7 7 7 6 5 2 . . . . . . . 2 . . . . Reactor 1 | . . . . . . . . 4 1 . . . . . . . . . 5 5 5 5 1 . 3 1 7 9 5 3 Treads 16 | . 19 28 21 22 22 22 27 27 26 . . . . . . . . 6 17 8 2 5 5 5 5 2 13 14 6 . Leg 1 | . 7 . . . . . . . . . . . . . . . . 5 . . 5 5 5 5 5 1 . . 3 16 Flight 4 | . . . . . . . . . . 27 30 30 30 30 30 27 28 6 . . . . . . . . . . . . Device 9 | . 7 14 13 11 11 11 8 9 9 2 . . . . . . . 6 29 25 22 20 14 10 14 8 15 23 7 2 Storage 7 | . 14 14 11 11 11 11 9 9 9 . . . . . . . . 1 5 5 5 5 5 5 5 4 4 4 4 7 Processor 3 | . . . . . . . . . . 5 7 7 7 7 7 10 7 4 . . 8 10 10 15 15 22 9 9 8 4 Hackware 4 | . . . . . . . . . . 14 23 23 23 23 23 22 24 16 . . . . 5 5 . . 3 . . 2 Protection 4 | . 6 . 8 11 11 11 8 9 8 . . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 7 . . . . . . . . . . . . . . . . 1 5 8 2 . . . . 2 . . . . Ballistic Gun 20 | . 19 28 32 33 33 33 35 33 19 7 7 6 7 4 20 26 21 4 . 3 1 . . . . 5 . . . . Ballistic Cannon 3 | . . . . . . . . . 8 . . . . . . . . . . 3 20 25 26 26 22 6 18 23 13 . Peak Build Rating 164 | 7 10 11 20 20 23 23 36 41 44 69 70 72 72 69 71 70 80 136 135 135 123 123 122 111 119 120 164 163 163 143 Average Rating 51 | 6 7 10 17 20 21 23 32 36 41 62 69 70 69 55 64 65 71 69 135 108 112 122 114 111 108 106 149 163 96 118 On Entrance 71 | 6 7 10 11 20 20 23 23 33 41 42 67 70 72 69 69 62 64 53 135 135 97 123 122 111 111 105 115 163 163 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 51 46 103 103 103 103 110 119 121 20 19 21 21 21 21 18 29 100 100 100 103 102 101 83 104 92 158 150 146 123 Greatest Support 225 | 20 40 40 40 40 40 40 60 60 62 20 20 22 22 22 22 27 29 190 190 190 48 48 48 48 48 56 225 225 225 120 Greatest Overweight (x) 13 | . 2 1 2 2 2 2 1 1 2 . . . . . . . . 3 . 2 3 2 2 1 6 5 1 . 1 13 Average Overweight (x) . | . 1 1 1 2 2 2 1 1 1 . . . . . . . . . . . 2 1 1 1 2 3 . . . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 18 | 8 19 20 24 25 25 25 25 25 25 6 5 5 5 5 5 5 5 8 15 15 15 15 15 15 15 17 20 20 20 20 Most Carried 25 | 7 17 16 25 21 25 25 25 25 25 25 5 5 5 5 5 5 11 15 15 15 15 15 15 15 15 17 20 20 20 15 Average Carried 17 | 6 12 14 23 21 22 24 24 24 24 5 5 4 4 4 4 4 5 6 15 13 14 15 14 15 13 14 18 20 17 10 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 25 | 7 14 16 21 21 25 25 25 25 25 5 5 5 5 5 5 4 11 15 15 11 15 15 15 15 13 16 20 20 16 11 Class Distribution -------------------- 18% | Scavenger-Skirmisher 14% | Scavenger-Tank 14% | Mutant 13% | Hacker-Sprinter 12% | Skirmisher 7% | Scavenger-Gunner 5% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Commander-Mutant | -5/Garrison Commander-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Bothacker-Tank | -3/Research Bothacker-Tank | -3/DSF Bothacker-Executioner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Matter Collected 14363 | 215 395 1 1060 . . . 1048 1109 1102 67 . 1160 256 91 856 169 206 1206 . 102 743 188 476 . 407 623 2262 . 297 324 Remotely 3165 | . . . . . . . . 146 325 . . . . . . . . . . . 229 188 466 . . 549 1181 . 81 . Salvage Created 16296 | 23 645 66 1971 . . . 1710 933 1037 51 . 1024 256 91 706 169 206 960 . 369 579 32 603 . 536 946 2837 . 49 497 Parts 783 | 3 38 1 132 . . . 115 50 56 1 . 65 10 7 46 9 6 40 . 16 15 1 23 . 16 43 77 . . 13 Haulers Intercepted 19 | . 2 . 5 . . . 5 . 5 . . . . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 10 | . 2 . 4 . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . . . . . . . . . . . 1 21 . 30 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Combat Hostiles Destroyed 279 | . 12 . 38 . . . 29 25 22 . . 16 5 1 13 3 1 16 . 9 10 1 8 . 10 12 39 . 3 6 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . Guns 162 | . 12 . 38 . . . 29 15 6 . . 16 5 1 13 3 1 11 . 3 . . . . . 9 . . . . Cannons 89 | . . . . . . . . 2 13 . . . . . . . . 2 . 6 10 1 8 . 10 1 27 . 3 6 AOE 13 | . . . . . . . . 8 3 . . . . . . . . 1 . . . . . . . . 1 . . . Classes Destroyed 20 | 1 6 . 4 . . . 2 2 . . . 1 . . . . . 1 . . . . 1 . . . 1 . 1 . Worker 5 | . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . Builder 6 | . . . . . . . 4 . 1 . . 1 . . . . . . . . . . . . . . . . . . Tunneler 5 | 1 1 . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 5 . . . 5 . 5 . . . . . . . . . . . . . . . . 2 . . . . Recycler 13 | . 1 1 5 . . . . . 1 1 . 3 . . . . 1 . . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . . Watcher 8 | . 2 . 1 . . . 1 . . . . 1 . 1 . . 1 1 . . . . . . . . . . . . Swarmer 50 | . 3 . 13 . . . 4 4 7 . . 8 . . . 1 . . . 4 . . . . 3 3 . . . . Cutter 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Grunt 126 | . 9 . 12 . . . 13 10 8 . . 3 5 . 6 . . 9 . 3 4 . 7 . 4 5 22 . . 6 Brawler 6 | . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . 1 . 1 . . . Duelist 7 | . . . 2 . . . . . . . . . . . . 1 1 . . 1 . . 1 . 1 . . . . . Sentry 44 | . . . 10 . . . 10 3 6 . . 1 . 1 2 . . 1 . . 1 . . . 1 1 7 . . . Specialist 8 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . 1 . 2 . Hunter 13 | . . . . . . . 2 4 1 . . 1 . . 1 . . . . . . . . . . . 4 . . . Programmer 18 | . . . . . . . . . . . . 3 . . 4 . . 1 . . 3 1 . . . 3 3 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 1 4 1 5 . . . 7 5 4 1 . 5 2 2 4 3 1 3 . 4 3 1 4 . 8 9 4 . 2 3 Combat Bots Only 8 | . 4 . 5 . . . 7 5 3 . . 4 2 1 4 3 1 3 . 4 3 1 4 . 8 8 4 . 2 3 Max Kills in Single Turn 3 | 1 1 1 2 . . . 2 3 2 1 . 1 1 1 1 1 1 1 . 1 2 1 2 . 2 2 1 . 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 3 | . . . . . . . . 3 2 . . . . . . . . 1 . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Hostile Shots Fired 1871 | . 123 . 194 . . . 95 106 73 . . 9 1 . 62 4 3 179 . 35 25 7 23 . 67 105 253 . 396 111 Missed 581 | . 37 . 57 . . . 24 40 23 . . 5 . . 29 2 2 73 . 13 13 1 5 . 21 27 69 . 125 15 Hits 1290 | . 86 . 137 . . . 71 66 50 . . 4 1 . 33 2 1 106 . 22 12 6 18 . 46 78 184 . 271 96 Melee 24 | . . . 16 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 5 . . . Projectile 1266 | . 86 . 121 . . . 71 65 50 . . 4 1 . 33 2 1 106 . 22 11 6 18 . 45 78 179 . 271 96 AOE 4 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Critical Strikes 61 | . 2 . 8 . . . 3 2 2 . . . . . 2 . . 6 . 1 . . 2 . 1 10 12 . 5 5 Part Disruptions 5 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . 1 . . . . Damage Taken 26217 | . 1008 . 2107 . . . 1027 967 825 174 . 52 18 . 483 30 19 2448 . 2390 236 132 354 . 1007 1657 3856 . 4108 3319 Core 4137 | . 107 . 386 . . . 69 80 14 46 . 13 . . 80 17 . 453 . 345 . . 27 . 113 132 325 . 474 1456 Absorbed by Shields 83 | . . . . . . . . 53 . . . 9 . . 5 . . . . . . . . . . . 16 . . . Reduced by Siege Mode 272 | . . . . . . . . . . . . . . . . . . 26 . 27 . . . . . . 59 . 160 . Regen/Repaired (Parts) 674 | . . . 232 . . . 205 . 211 . . . . . . 26 . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 57 . . . 3 . . 70 . . . . . 80 98 . . . 20 . . . . 87 . . . 28 . Volleys Fired 800 | 5 86 . 118 . . . 63 60 51 2 . 71 16 3 48 12 12 88 . 17 14 5 10 . 16 21 49 . 13 20 Largest 5 | 2 2 . 3 . . . 4 4 4 1 . 1 1 1 4 4 4 5 . 5 5 5 5 . 5 5 5 . 5 5 Hottest 600 | 70 100 . 69 . . . 98 138 106 60 . 60 60 60 80 80 80 545 . 545 282 282 282 . 282 243 290 . 290 600 Shots Fired 2242 | 10 159 . 350 . . . 252 195 142 2 . 70 16 3 83 48 33 183 1 82 70 18 50 . 56 88 208 1 57 65 Gun 1528 | 10 150 . 350 . . . 252 173 96 2 . 70 16 3 83 48 28 135 . 34 . . . . . 78 . . . . Cannon 665 | . . . . . . . . 13 44 . . . . . . . . 32 1 48 70 16 50 . 54 10 204 1 57 65 Launcher 20 | . . . . . . . . 9 2 . . . . . . . . 5 . . . . . . . . 4 . . . Special 29 | . 9 . . . . . . . . . . . . . . . 5 11 . . . 2 . . 2 . . . . . Kinetic 1925 | 5 99 . 350 . . . 252 173 140 2 . 70 16 3 75 48 28 125 . 20 70 16 50 . 54 67 204 1 57 . Thermal 269 | 5 60 . . . . . . 13 . . . . . . . . . 42 1 62 . . . . . 21 . . . 65 Explosive 16 | . . . . . . . . 9 2 . . . . . . . . 5 . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 4 . . . Robot Hit Streak 32 | 2 12 . 12 . . . 32 12 9 2 . 6 7 3 7 6 6 8 . 7 4 3 2 . 8 23 19 . 13 14 Robot Miss Streak 12 | 3 3 . 5 . . . 4 7 4 1 . 10 7 3 6 9 5 5 . 12 11 2 4 . 8 10 8 . 3 10 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . 1 . . . . Secondary Targets 27 | . 1 . 9 . . . 4 4 . . . . . . 1 2 . 1 . . . . . . . 5 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . 1 1 . 1 . . . . . . . 1 . . . . Shots Hit Robots 1299 | 4 110 . 233 . . . 159 102 83 1 . 45 9 7 41 19 19 96 . 35 21 8 16 . 26 73 123 . 40 29 Core Hits 621 | 2 51 . 99 . . . 73 46 39 1 . 34 10 4 26 9 6 41 . 16 15 2 13 . 12 28 76 . 6 12 Critical Kills 28 | . . . 1 . . . 1 . 1 . . . . . . . . 1 . . 8 1 7 . 6 2 . . . . Critical Parts Destroyed 38 | . . . . . . . 1 1 2 . . . . . . . . . . . 12 2 8 . 9 3 . . . . Critical Strikes 92 | . 4 . 1 . . . 2 1 7 . . . . . . . . 2 . 1 21 4 15 . 15 7 12 . . . Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 66 | . . . 1 . . . 2 1 3 . . . . . . . . . . . 21 3 15 . 15 5 . . . . Blast 17 | . . . . . . . . . 4 . . . . . . . . . . 1 . 1 . . . . 11 . . . Sever 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . Melee Attacks 74 | . . . . . . . . . . . . 3 . 4 . . 15 9 . . . . . . . 10 33 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . . . . . . 15 9 . . . . . . . 10 33 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . 3 . 4 . . 2 . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Damage Inflicted 37312 | 37 1198 34 2914 . . . 2659 2479 3140 22 . 1745 402 111 1454 464 394 2642 . 1342 744 159 494 . 975 2537 7981 . 1760 1625 Guns 17450 | 37 1137 . 2768 . . . 2617 1609 1305 22 . 1745 402 111 1454 464 271 1496 . 378 . . . . . 1634 . . . . Cannons 14481 | . . . . . . . . 83 1583 . . . . . . . . 823 . 964 743 159 494 . 975 74 5198 . 1760 1625 Explosions 1766 | . . . . . . . . 777 252 . . . . . . . . 255 . . . . . . . . 482 . . . Melee 3278 | . . . . . . . . . . . . . . . . . 123 68 . . . . . . . 829 2258 . . . Ramming 337 | . 61 34 146 . . . 42 10 . . . . . . . . . . . . 1 . . . . . 43 . . . Kinetic 27297 | 24 638 . 2768 . . . 2617 1609 2888 22 . 1745 402 111 1454 464 271 1403 . 347 743 159 494 . 975 1205 5198 . 1760 . Thermal 4723 | 13 499 . . . . . . 83 89 . . . . . . . . 916 . 995 . . . . . 503 . . . 1625 Explosive 1195 | . . . . . . . . 777 163 . . . . . . . . 255 . . . . . . . . . . . . Electromagnetic 482 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 482 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3278 | . . . . . . . . . . . . . . . . . 123 68 . . . . . . . 829 2258 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . . . 2 8 9 9 9 11 . . 6 6 6 2 3 3 3 . 5 34 34 36 . Average Corruption 13 | . . . . . . . . . . 1 5 8 9 9 10 . . 5 6 6 1 2 3 3 . 4 32 34 35 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 324 | . . . . . . . . . . 1 1 42 19 9 26 . . 64 3 8 2 8 6 1 . 3 111 3 17 . Message Errors 66 | . . . . . . . . . . . . 8 4 4 4 . . 14 1 1 . 1 1 . . 2 20 . 6 . Matter Fused 63 | . . . . . . . . . . 1 1 7 8 2 6 . . 13 . . . 2 4 . . 1 17 1 . . Heat Flow Errors 44 | . . . . . . . . . . . . 7 3 1 4 . . 6 . 1 1 1 . 1 . . 17 . 2 . Energy Discharges 39 | . . . . . . . . . . . . 6 1 . 5 . . 6 . 2 . 2 . . . . 16 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Parts Fused 5 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . 1 . Data Loss (minor) 44 | . . . . . . . . . . . . 7 . 1 3 . . 14 1 1 1 . 1 . . . 13 . 2 . Data Loss (major) 11 | . . . . . . . . . . . . 1 1 1 1 . . 2 . 1 . 1 . . . . 3 . . . Misfires 12 | . . . . . . . . . . . . 1 1 . . . . 2 1 . . 1 . . . . 5 1 . . Alerts 7 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . 3 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Weapon Failures 27 | . . . . . . . . . . . . 2 1 . 1 . . 5 . 1 . . . . . . 14 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 763 | . . . . . . . . . 113 . . . . . . . . . . 39 23 . . . 1 170 351 . 33 33 Projectiles 445 | . . . . . . . . . 64 . . . . . . . . . . 39 23 . . . 1 . 252 . 33 33 Explosions 49 | . . . . . . . . . 49 . . . . . . . . . . . . . . . . . . . . . Melee 269 | . . . . . . . . . . . . . . . . . . . . . . . . . . 170 99 . . . Knockbacks 73 | . 1 1 2 . . . . . 5 . . . . . . . . . . 5 5 . 3 . 8 3 34 . 6 . Impact 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . . . . . . . . . 5 . . . . . . . . . . 3 5 . 3 . 7 3 31 . 5 . Secondary 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 3 . 1 . Self-Inflicted Damage 132 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . 81 . . . Shots 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . Rammed 42 | . 11 4 20 . . . 4 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Targets Rammed 58 | . 20 5 23 . . . 5 1 . . . . . . . . . . . . 1 . . . . . 3 . . . Kicked 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . 3 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Highest Temperature 2749 | 60 290 . 20 . . . 39 180 30 49 . 345 323 205 430 411 180 298 . 250 144 187 195 166 192 199 446 . 269 2749 Average Temperature 165 | 28 71 . 5 . . . 11 38 8 22 . 91 98 86 115 157 79 99 . 87 57 94 131 101 107 76 109 . 100 1434 Received Heat Transfer 5359 | . 507 . 660 . . . 387 152 207 . . . 9 . 150 . 9 234 . 90 27 9 160 . 127 250 941 . 972 468 Effects 62 | . 1 . . . . . . . . . . 3 . . 4 3 . . . . . . . . . . 2 . . 49 Shutdowns 9 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . 1 . . 5 Energy Bleed 9 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 7 Interference 6 | . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Short Circuit 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Damage (minor) 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 Damage (major) 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Damage (core) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Siege Activations 12 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 9 . 1 . Total Turns 134 | . . . . . . . . . . . . . . . . . . 13 . 14 . . . . . . 77 . 30 . Longest Duration 30 | . . . . . . . . . . . . . . . . . . 13 . 14 . . . . . . 13 . 30 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Melted 10 | . 2 . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . 4 Heat Transferred 5859 | 37 1776 . . . . . . 111 50 . . . . . . . . 888 . 999 . . . . . 592 . . . 1406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Maximum Alert Level 4 | . . . 2 1 . . 2 4 2 . . 2 2 1 2 1 . 2 1 1 . . . . . . 4 2 2 1 Low Security (%) 55 | 100 100 100 29 . . 100 84 . 68 100 100 48 . . 12 47 100 49 . . 100 . . . . 100 28 . . 55 Level 1 21 | . . . 49 100 . . 11 5 30 . . 23 17 100 30 52 . 16 100 100 . . . . . . 12 . 17 44 Level 2 14 | . . . 21 . . . 3 20 1 . . 27 82 . 57 . . 34 . . . . . . . . 20 100 82 . Level 3 5 | . . . . . . . . 50 . . . . . . . . . . . . . . . . . . 30 . . . Level 4 1 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . 7 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 1192 | 5 74 9 660 249 . . 456 1158 564 133 46 490 521 285 444 237 50 670 351 319 170 . . . . 114 1192 684 514 229 Initial 670 | . . 9 . 249 . . . 295 564 81 46 25 343 273 145 233 50 . 351 219 167 . . . . 45 30 670 508 222 Average 235 | . 13 . 256 237 . . 102 838 173 68 41 202 469 250 364 184 8 281 336 246 89 . . . . 52 529 675 446 190 Influence Increases 9614 | 5 373 5 1162 . . . 1011 883 793 172 . 874 178 55 309 60 90 880 2 210 246 23 138 . 248 286 1350 18 77 166 Destroy 0b10 Robot/C 5255 | . 240 . 760 . . . 660 520 480 . . 320 85 15 195 45 15 240 . 150 150 15 120 . 195 180 735 . 45 90 Destroy 0b10 Robot/NC 332 | 5 35 5 70 . . . 65 . 45 5 . 50 . 4 . 4 8 4 . . . . . . . 12 20 . . . Destroy Leader 962 | . 58 . 212 . . . 184 20 150 . . 82 . 10 32 . 10 8 . 24 32 8 16 . 16 36 48 . . 16 Allied During Kill 193 | . . . . . . . 11 4 4 . . . . . . . . 15 . 18 . . 2 . 37 . 102 . . . Successful Hack 402 | . 32 . 54 . . . 82 14 18 47 . 46 8 12 . 11 5 14 . . 34 . . . . . 9 16 . . Select Force Hacks 30 | . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 258 | . . . . . . . . 15 15 15 . 90 15 . 24 . . . . . 12 . . . . 36 36 . . . Anti-Garrison Action 815 | . . . . . . . . 250 . . . . 38 . 38 . . 339 . . . . . . . . 150 . . . Destroy Structure 596 | . 8 . 6 . . . 9 60 51 . . 16 8 2 8 . 16 128 2 18 18 . . . . 22 142 2 20 60 Partial Spotted 159 | . . . 15 . . . . . . . . 120 . 12 12 . . . . . . . . . . . . . . . Lose Combat Pursuer 612 | . . . 45 . . . . . 30 105 . 120 24 . . . 36 132 . . . . . . . . 108 . 12 . Influence Decreases 9486 | 5 349 29 522 421 219 . 556 180 1772 218 97 420 147 368 73 401 193 210 359 204 478 110 138 . 180 314 198 532 360 433 Entered New Map 3793 | . . 15 . 391 219 . . 160 594 98 87 11 147 248 63 211 53 . 319 94 152 33 . . . 23 10 522 170 173 Time Decay 4011 | 5 309 14 462 30 . . 516 . 677 120 10 409 . 120 . 180 140 . 40 . 326 77 111 . 120 205 . 10 . 130 Lost Part 895 | . 40 . 60 . . . . . 11 . . . . . 10 10 . 170 . 70 . . 10 . 20 86 108 . 170 130 Lost Ally 337 | . . . . . . . 40 20 40 . . . . . . . . 40 . 40 . . 17 . 40 . 80 . 20 . Purge Threat 450 | . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 5 . . . 4 . 3 . . 8 . 2 . 1 1 . . 2 4 . . . 1 1 . . 2 1 Investigation 6 | . . . 1 . . . . . 1 . . 2 . 1 . 1 . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . . . . . 4 . 1 . . 1 . . . 2 . . . . 1 . . . . Reinforcement 17 | . 1 . 3 . . . 2 . 2 . . 2 . . . . . . . 2 2 . . . . . . . 2 1 Assault 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Distress Signals 20 | . 1 . 3 . . . 5 . 2 1 . 3 . 1 . . . 3 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 462 | . 34 . 86 . . . 42 23 36 8 5 30 4 2 14 4 6 38 . 17 10 2 7 . 13 14 50 . 10 7 Peak Tracking Total 9 | . 4 . 6 . . . 6 5 4 9 6 7 2 2 5 3 3 4 . 4 3 1 4 . 9 5 6 . 6 4 Tactical Retreats 20 | . . . 2 . . . . . 1 1 . 3 1 . . . 1 5 . . . . . . . . 5 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Traps Triggered 31 | . . . 1 . . . . 6 2 4 . 4 1 . 3 2 . . . . 2 . . . . . 4 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Machines Disabled 27 | . . . . . . . . 2 1 1 . 6 2 . 2 . . 4 . . 1 . . . . 3 5 . . . Max in Single Turn 1 | . . . . . . . . 1 1 1 . 1 1 . 1 . . 1 . . 1 . . . . 1 1 . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 6 | . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Machines Accessed 106 | . 10 . 14 . 2 . 13 2 14 5 . 14 1 3 1 5 11 2 2 . 2 . . . . 2 1 2 . . Terminals 75 | . 8 . 10 . . . 9 2 10 5 . 10 1 2 1 3 6 2 1 . 2 . . . . . 1 2 . . Fabricators 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . Repair Stations 6 | . . . 2 . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . 2 . 1 . . 1 . . . 1 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . 1 . 1 . . 2 . . . . . . . . 1 . . . . Total Hacks 288 | . 35 . 40 . 2 . 46 5 43 12 . 35 1 5 2 13 24 5 3 . 9 . . . . 3 1 4 . . Successful 150 | . 18 . 20 . 2 . 27 1 21 6 . 15 1 3 . 6 18 2 2 . 3 . . . . 2 1 2 . . Failed 136 | . 16 . 20 . . . 18 4 22 6 . 20 . 2 2 7 6 3 1 . 6 . . . . 1 . 2 . . Catastrophic 19 | . 1 . 4 . . . 1 . 3 . . 4 . 1 2 2 . . . . 1 . . . . . . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 24 . 23 . 1 . 24 . 9 6 . 7 . 2 2 3 13 3 . . . . . . . . . 1 . . Terminals 208 | . 29 . 27 . . . 28 5 34 12 . 25 1 3 2 7 14 5 2 . 9 . . . . . 1 4 . . Fabricators 7 | . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . 1 . . . . Repair Stations 27 | . . . 8 . . . 10 . 6 . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 30 | . 6 . 5 . . . 7 . 2 . . 2 . . . 3 5 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . . 3 . 2 . . 4 . . . . . . . . 2 . . . . Terminal Hacks 63 | . 6 . 5 . 2 . 7 1 12 5 . 8 1 1 . 1 6 2 1 . 3 . . . . . 1 1 . . Record 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 1 . . . 1 . 2 . . 3 . . . . 1 . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . . . . . . 1 . . 3 . . . . 1 . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . 1 . . . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . Registered Components 5 | . 1 . . . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . 6 . . . 7 . 5 . . . . . . 2 . . . . . . . . . . . . . . Scan Component 11 | . . . 3 . . . 4 . 3 . . . . . . 1 . . . . . . . . . . . . . . Repair 9 | . . . 3 . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 1 . . . 2 . 1 . . 1 . . . 1 2 . . . . . . . . . . . . . Retrieve Components 10 | . 2 . 1 . . . 2 . 1 . . 1 . . . 1 2 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . . 2 . 2 . . 4 . . . . . . . . 2 . . . . Unlock Access 5 | . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Coupler Status 5 | . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . 1 . . . . Unauthorized Hacks 43 | . 10 . 8 . . . 10 . 2 1 . 3 . . . 2 6 . . . . . . . . . . 1 . . Terminals 28 | . 9 . 7 . . . 7 . 1 1 . . . . . . 2 . . . . . . . . . . 1 . . Assimilate 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Botnet 7 | . 1 . 1 . . . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 6 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 1 . . . 3 . 1 . . 1 . . . 2 3 . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . . . Mask 7 | . 1 . 1 . . . 1 . 1 . . . . . . 1 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 10 . 14 . . . 12 2 12 4 . 11 . 2 1 5 6 2 1 . 2 . . . . 2 1 1 . . Full Trace Events 5 | . . . . . . . . 2 . . . . . 1 1 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 3 . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . Time 345 | . . . 84 . . . 124 . 76 . . . . . . 61 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . 12 . 10 . . . 13 . 9 . . . . . . 3 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Used RIF Installer 5 | . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 15 | . . . . . . . . . . . . 3 . 2 . . 2 6 . . . 1 . . 1 . . . . . Non-combat 7 | . . . . . . . . . . . . 3 . 2 . . 2 . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . 6 . . . 1 . . 1 . . . . . Robot Hacks Applied 15 | . . . . . . . . . . . . 3 . 2 . . 2 6 . . . 1 . . 1 . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . formatsys_low 7 | . . . . . . . . . . . . 3 . 2 . . 2 . . . . . . . . . . . . . formatsys_high 4 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . Relay Couplers Released 31 | . . . . . . . . 8 . . . 3 5 . . . 2 13 . . . . . . . . . . . . Ejected 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machine Destruction 28 | . . . . . . . . 8 . . . . 5 . . . 2 13 . . . . . . . . . . . . Attached 8 | . . . . . . . . . . 1 . 1 1 . . . 1 2 . . . 1 . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 1 . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Total Allies 28 | . . . . 3 . . . 3 . . . 3 . 2 . . 4 5 . . . 1 . . 2 . 5 . . . Largest Group 11 | . . . . 3 3 3 3 3 2 . . 3 3 5 5 5 9 11 11 11 . 1 1 . 2 . 5 1 . . Highest-Rated Group 347 | . . . . 40 40 40 40 45 30 . . 28 30 48 51 51 139 347 347 347 . 49 49 . 111 . 318 50 . . Highest-Rated Ally 99 | . . . . 16 16 16 16 15 15 . . 12 12 12 12 12 27 99 99 99 . 49 49 . 64 . 95 50 . . Total Orders 85 | . . . . . . . . . . . . 3 12 3 26 19 9 12 . 1 . . . . . . . . . . STAY 59 | . . . . . . . . . . . . 2 5 2 21 17 5 7 . . . . . . . . . . . . FOLLOW 15 | . . . . . . . . . . . . 1 2 1 2 2 4 3 . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . PICKUP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . COLLECT 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . Ally Attacks 134 | . . . . . . . 30 7 15 . . . . . . . . 8 . 18 . . 3 . 17 . 34 . 2 . Total Damage 3072 | . . . . . . . 296 144 297 . . . . . . . . 180 . 508 . . 135 . 633 . 844 . 35 . Kills 22 | . . . . . . . 5 1 2 . . . . . . . . . . 1 . . . . 3 . 10 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Active Infowar (turns) 7105 | 23 956 . 1047 . . . . . . . . . . . . 237 270 . . . 551 361 294 73 393 491 1945 39 210 215 Optics 2762 | . . . . . . . . . . . . . . . . 237 270 . . . 551 361 294 73 393 491 92 . . . Seismic 2288 | 23 956 . 1047 . . . . . . . . . . . . . . . . . . . . . 192 66 4 . . . Decoding 3395 | . . . . . . . . . . . . . . . . . . . . . . . 29 73 393 491 1945 39 210 215 Jamming 47 | . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . Robot Analysis Total 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 20 . 5 3 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrols 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 2 2 Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Guards 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Turns Passed 29162 | 67 2341 1315 5002 64 885 703 3031 1692 2716 253 38 1174 481 248 685 372 703 2167 82 327 732 361 294 73 393 491 1945 39 210 278 Spaces Moved 18846 | 43 837 543 1399 21 277 216 1063 579 1009 801 128 2735 780 457 1166 818 1328 1972 42 128 396 269 219 66 216 238 891 24 89 96 Core 468 | . . . . . . . . . . . . . . . . . . 464 . . . . . . . . . . . 4 Treads 7156 | . 592 543 1399 21 277 216 1063 579 1009 . . . . . . . . 381 42 117 . . . . . . 837 24 56 . Legs 606 | 43 245 . . . . . . . . . . . . . . . . 103 . 11 81 . . . . . . . 33 90 Wheels 1379 | . . . . . . . . . . . . . . . . . . . . . 315 269 219 66 216 238 54 . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9237 | . . . . . . . . . . 801 128 2735 780 457 1166 818 1328 1024 . . . . . . . . . . . . Fastest Speed 26 | 120 120 240 240 320 320 320 240 240 238 28 28 28 29 29 29 26 27 27 150 145 128 112 112 112 112 99 85 160 120 120 Average Speed 124 | 120 233 240 310 320 320 320 242 241 240 28 28 28 29 29 29 28 27 65 150 191 160 127 113 112 148 146 156 160 163 209 Slowest Speed 700 | 120 260 240 320 320 320 320 243 243 323 28 28 29 29 29 29 30 28 200 150 240 310 128 128 112 210 190 160 160 225 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . . . 13 . 24 . 2 6 10 4 1 . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 97 96 97 5 60 60 88 76 86 24 70 48 42 6 71 13 22 54 2 98 9 66 46 13 54 9 89 2 80 4 Regions Visited 30 Branch Regions 8 Pre-discovered Areas 6 | . 2 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . 1 1 . 1 . . 1 . 1 . . 1 . 1 . . . . . 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . . . . . . . 1 . . . . 1 1 1 1 . . . . . . Scrap Searched 9 | . . 1 . . . 2 . . . . . . . . . . . . . . . 1 2 . 3 . . . . . Spaces Dug 19 | . 4 . . . . . . . 3 . . 1 . . . . 7 2 . . . . . . 1 1 . . . . Terrain Destroyed 287 | . 8 . . . . . . 27 51 . . 11 . 1 . . 7 39 1 9 8 3 11 . 8 13 61 1 10 18 Melee 8 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . 1 . . . . Projectile 186 | . 8 . . . . . . . 21 . . 11 . 1 . . . 4 1 9 8 3 11 . 8 11 61 1 10 18 AOE 92 | . . . . . . . . 27 30 . . . . . . . . 35 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res DSF Res Total 23147 | 49 1031 549 1818 20 277 230 1401 772 1174 825 128 3101 1038 570 1489 942 1635 2754 61 164 448 276 237 65 253 306 1259 24 116 135 Wait 2501 | . 56 . 171 . . 13 208 49 54 . . 265 202 104 221 116 254 555 20 14 10 . . . 5 1 175 . 7 1 Move 18707 | 42 836 542 1398 20 276 215 1063 578 1008 775 127 2687 779 453 1156 799 1319 1969 41 127 395 268 218 65 215 238 890 24 88 96 Hop 54 | . . . . . . . . . . 13 . 23 . 2 3 8 4 1 . . . . . . . . . . . . Pick Up 169 | 1 14 2 31 . 1 1 10 2 17 1 . 1 8 . 4 1 9 18 . . 7 . 4 . . 6 27 . . 4 Fast Attach 101 | 1 . . 8 . . . 4 2 5 2 . 3 1 1 4 3 3 26 . 1 7 . . . . 9 14 . 5 2 Attach 109 | . 8 . 8 . . . 2 . 3 8 . 2 2 1 1 2 2 26 . 4 2 . . . 2 9 17 . 3 7 Detach 52 | . 1 . . . . . . . 1 . . 2 2 1 . 1 6 22 . . 2 . . . 1 6 7 . . . Swap 149 | . 9 . 23 . . . 20 18 16 3 1 3 . . 3 . 7 8 . 1 5 3 1 . 5 5 16 . . 2 Drop 177 | . 1 . 38 . . 1 26 4 19 21 . 6 8 1 2 . 4 16 . . 5 . 4 . . 2 16 . . 3 Fire 800 | 5 86 . 118 . . . 63 60 51 2 . 71 16 3 48 12 12 88 . 17 14 5 10 . 16 21 49 . 13 20 Melee 66 | . . . . . . . . . . . . 3 . 4 . . 15 9 . . . . . . . 9 26 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 52 | . 14 5 23 . . . 5 1 . . . . . . . . . . . . 1 . . . . . 3 . . . Escape Stasis 112 | . . . . . . . . 12 . . . 35 18 . 47 . . . . . . . . . . . . . . . Rewire 90 | . . . . . . . . 46 . . . . . . . . . 16 . . . . . . 9 . 19 . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 10) 766 | -10/Materials | Discovered new exit (range 16) 1092 | -10/Materials | Discovered new exit (range 8) 1332 | -10/Materials | Central database locked down 1482 | -10/Materials | Discovered new exit (range 16) 1517 | -10/Materials | Loaded intel: 1 repair station location 1597 | -10/Materials | Loaded intel: 2 recycling unit locations 1728 | -10/Materials | Learned 2 Mines zone layouts 1777 | -10/Materials | Loaded intel: 24 non-interactive machine locations 1865 | -10/Materials | Learned location of Mines (-9) 1923 | -10/Materials | Loaded intel: 8 terminal locations 2409 | -10/Materials | Entered Mines 2433 | -10/Mines | Discovered new exit (range 14) 2701 | -10/Mines | Assembled infested the area 2706 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3153 | -10/Mines | Discovered new exit (range 6) 3460 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3507 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3724 | -10/Mines | Entered Materials 3724 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4094 | -9/Materials | Build established: Gunner 4130 | -9/Materials | Discovered new exit (range 15) 4673 | -9/Materials | Identified exit to Mines 5368 | -9/Materials | Repaired Lgt. Armor Plating 5396 | -9/Materials | Repaired Lgt. Treads 5655 | -9/Materials | Discovered new exit (range 3) 5718 | -9/Materials | Build established: Scavenger-Tank 6118 | -9/Materials | Repaired Med. Armor Plating 6588 | -9/Materials | Discovered new exit (range 3) 7636 | -9/Materials | Discovered new exit (range 7) 7639 | -9/Materials | Build established: Tank 7772 | -9/Materials | Identified exit to Materials 7844 | -9/Materials | Learned location of 2 exits from Materials 7866 | -9/Materials | Learned location of Zion (-6) 8124 | -9/Materials | First assault squad dispatched 8159 | -9/Materials | Build established: Scavenger-Tank 8199 | -9/Materials | Core integrity fell below 50% 8219 | -9/Materials | Core integrity fell below 20% 8258 | -9/Materials | Lost 6 parts (1p2n1u2w) 8726 | -9/Materials | Entered Mines 8749 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8778 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8778 | -9/Mines | Discovered new exit (range 5) 8790 | -9/Mines | Entered Exiles 8790 | -9/Exiles | Accompanied by 3 allies 8867 | -9/Exiles | Met 8R-AWN 8925 | -9/Exiles | Met EX-HEX 9014 | -9/Exiles | Met EX-BIN 9062 | -9/Exiles | Aligned with FarCom system 9066 | -9/Exiles | Given EX-Vault access code 9158 | -9/Exiles | Met EX-DEC 9338 | -9/Exiles | Opened EX-Vault 9344 | -9/Exiles | Found Prototype Ballistic Gun 9351 | -9/Exiles | Identified XL Autogun Array 9419 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9643 | -9/Exiles | Discovered new exit (range 10) 9675 | -9/Exiles | Left Exiles lab with XL Autogun Array 9675 | -9/Exiles | Entered Mines 9675 | -8/Mines | Accompanied by 3 allies 9963 | -8/Mines | Build established: Scavenger-Skirmisher 10365 | -8/Mines | Discovered exit to Materials (range 5) 10378 | -8/Mines | Entered Materials 10378 | -8/Materials | Accompanied by 3 allies 10378 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 10379 | -8/Materials | Identified exit to Factory 10851 | -8/Materials | Lost 3 allies 11243 | -8/Materials | Repaired Med. Armor Plating 11304 | -8/Materials | Repaired Enh. Autogun 11338 | -8/Materials | Repaired Cooling System 12010 | -8/Materials | Central database locked down 12538 | -8/Materials | Learned Storage emergency access door positions 12744 | -8/Materials | Learned Storage emergency access door positions 12772 | -8/Materials | Learned Storage stockpile data 12812 | -8/Materials | Learned location of Storage (-7) 12905 | -8/Materials | Build established: Skirmisher 13272 | -8/Materials | Garrison activated, responded to threat 13316 | -8/Materials | Destroyed 7 combat bots 13409 | -8/Materials | Identified exit to Garrison 13409 | -8/Materials | Entered Garrison 13459 | -8/Garrison | Triggered checkpoint 13537 | -8/Garrison | Garrison Relay disabled 13676 | -8/Garrison | Build established: Scavenger-Skirmisher 13850 | -8/Garrison | Triggered checkpoint 14004 | -8/Garrison | Triggered checkpoint 14100 | -8/Garrison | Build established: Skirmisher 14148 | -8/Garrison | Discovered new exit (range 8) 14345 | -8/Garrison | Triggered checkpoint 14506 | -8/Garrison | Triggered checkpoint 14534 | -8/Garrison | Discovered new exit (range 11) 14593 | -8/Garrison | Triggered checkpoint 14593 | -8/Garrison | Garrison Relay disabled 15010 | -8/Garrison | Installed Relay Interface Framework 15072 | -8/Garrison | Discovered new exit (range 12) 15101 | -8/Garrison | Entered Materials 15101 | -8/Materials | Accompanied by 2 allies 15610 | -8/Materials | Build established: Scavenger-Skirmisher 16458 | -8/Materials | Repaired Hrd. Medium Armor Plating 16674 | -8/Materials | Build established: Skirmisher 17301 | -8/Materials | Repaired Hvy. Assault Cannon 17817 | -8/Materials | Entered Factory 17817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18070 | -7/Factory | Sucked down chute 18070 | -7/Factory | Entered Waste 18076 | -7/Waste | Spotted C-40 Crusher 18080 | -7/Waste | Spotted C-40 Crusher 18082 | -7/Waste | Spotted C-40 Crusher 18085 | -7/Waste | EMP discharged 18095 | -7/Waste | Spotted C-40 Crusher 18101 | -7/Waste | Spotted C-40 Crusher 18103 | -7/Waste | Discovered new exit (range 16) 18104 | -7/Waste | Spotted C-40 Crusher 18108 | -7/Waste | Entered Factory 18131 | -7/Factory | Build established: Hacker-Sprinter 18493 | -7/Factory | Discovered new exit (range 15) 19278 | -7/Factory | Identified exit to Garrison 19282 | -7/Factory | Entered Garrison 19282 | -7/Garrison | Accompanied by 3 allies 19307 | -7/Garrison | Discovered new exit (range 62) 19307 | -7/Garrison | Discovered new exit (range 39) 19307 | -7/Garrison | Discovered new exit (range 43) 19347 | -7/Garrison | Triggered checkpoint 19348 | -7/Garrison | Triggered checkpoint 19397 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 19408 | -7/Garrison | Triggered checkpoint 19490 | -7/Garrison | Garrison Relay disabled 19763 | -7/Garrison | Entered Factory 19763 | -7/Factory | Accompanied by 3 allies 19992 | -7/Factory | Identified exit to Garrison 20011 | -7/Factory | Entered Garrison 20011 | -7/Garrison | Accompanied by 5 allies 20066 | -7/Garrison | Triggered checkpoint 20095 | -7/Garrison | Triggered checkpoint 20097 | -7/Garrison | System corruption reached 10% 20252 | -7/Garrison | Discovered new exit (range 9) 20333 | -7/Garrison | Triggered checkpoint 20378 | -7/Garrison | Expanded RIF knowledge: Hotswap 20458 | -7/Garrison | Discovered new exit (range 8) 20506 | -7/Garrison | Discovered new exit (range 10) 20696 | -7/Garrison | Entered Factory 20696 | -6/Factory | Accompanied by 5 allies 20696 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20697 | -6/Factory | Identified exit to Extension 20921 | -6/Factory | Repaired Broken Xenon Bombardment Thruster? 20951 | -6/Factory | Discovered new exit (range 5) 20954 | -6/Factory | Identified exit to Lower Caves 21068 | -6/Factory | Entered another Factory area 21068 | -5/Factory | Accompanied by 5 allies 21068 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21731 | -5/Factory | Identified exit to Garrison 21771 | -5/Factory | Entered Garrison 21771 | -5/Garrison | Accompanied by 8 allies 21800 | -5/Garrison | Discovered new exit (range 41) 21800 | -5/Garrison | Discovered new exit (range 77) 21800 | -5/Garrison | Discovered new exit (range 60) 21817 | -5/Garrison | Spotted Executioner 21817 | -5/Garrison | Spotted Executioner 21915 | -5/Garrison | Garrison Relay disabled 21945 | -5/Garrison | Triggered checkpoint 21977 | -5/Garrison | Triggered checkpoint 22066 | -5/Garrison | Lost 3 parts (2n1w) 22195 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 22257 | -5/Garrison | Lost 6 parts (1p1n2u2w) 22468 | -5/Garrison | Lost 3 parts (2n1w) 22491 | -5/Garrison | Build established: Commander-Mutant 22557 | -5/Garrison | Lost 3 parts (3w) 23183 | -5/Garrison | Garrison Relay disabled 23201 | -5/Garrison | Learned Factory security intel 23461 | -5/Garrison | Triggered checkpoint 23539 | -5/Garrison | Triggered checkpoint 23581 | -5/Garrison | Destroyed Executioner 23588 | -5/Garrison | Destroyed Executioner 23600 | -5/Garrison | Found Prototype Device 23600 | -5/Garrison | Identified Adv. Kinecellerator 23616 | -5/Garrison | Found Prototype Processor 23627 | -5/Garrison | Rewired Striker 23640 | -5/Garrison | Rewired Striker 23712 | -5/Garrison | Build established: Commander-Tank 23875 | -5/Garrison | Triggered checkpoint 23938 | -5/Garrison | Entered Factory 23938 | -5/Factory | Accompanied by 11 allies 23962 | -5/Factory | Identified Exp. Core Analyzer 23997 | -5/Factory | Identified exit to DSF 24020 | -5/Factory | Entered DSF 24020 | -5/DSF | Met a pair of Sappers preparing to destroy DSF 24020 | -5/DSF | Accompanied by 11 allies 24037 | -5/DSF | Additional patrols routed to DSF 24063 | -5/DSF | Core integrity fell below 50% 24109 | -5/DSF | Lost 12 allies 24114 | -5/DSF | Discovered new exit (range 15) 24168 | -5/DSF | Lost 6 parts (2n1u3w) 24340 | -5/DSF | Sterilization system engaged 24347 | -5/DSF | Entered Factory 24347 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24611 | -4/Factory | Build established: Scavenger-Skirmisher 24761 | -4/Factory | Discovered new exit (range 17) 24810 | -4/Factory | Allied Derelicts emerged from ambush trap array 25079 | -4/Factory | Entered Upper Caves 25088 | -4/Upper Caves | Learned location of 1 exit from Research 25379 | -4/Upper Caves | Build established: Scavenger-Gunner 25427 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25431 | -4/Upper Caves | Discovered new exit (range 7) 25440 | -4/Upper Caves | Entered another Upper Caves area 25440 | -4/Upper Caves | Accompanied by 1 ally 25578 | -4/Upper Caves | Identified exit to Research 25669 | -4/Upper Caves | Discovered new exit (range 19) 25734 | -4/Upper Caves | Entered Warlord 25771 | -4/Warlord | System corruption cleaned by Quarantine Array 25794 | -4/Warlord | Discovered new exit (range 15) 25806 | -4/Warlord | Build established: Gunner 25807 | -4/Warlord | Entered Proximity Caves 25813 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25945 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25999 | -3/Proximity Caves | Lost 3 parts (2n1w) 26003 | -3/Proximity Caves | Destroyed 8 combat bots 26112 | -3/Proximity Caves | Build established: Scavenger-Gunner 26187 | -3/Proximity Caves | Discovered exit to Research (range 8) 26200 | -3/Proximity Caves | Entered Research 26200 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26201 | -3/Research | Identified exit to Research 26352 | -3/Research | Found Prototype Processor 26425 | -3/Research | Lost 6 parts (1p2n3w) 26435 | -3/Research | Destroyed 8 combat bots 26435 | -3/Research | Identified Exp. Target Analyzer 26567 | -3/Research | Lost 5 parts (5w) 26691 | -3/Research | Identified exit to Garrison 26691 | -3/Research | Entered Garrison 26784 | -3/Garrison | System corruption reached 10% 26823 | -3/Garrison | Lost 14 parts (3p3n4u4w) 26840 | -3/Garrison | System corruption reached 30% 27001 | -3/Garrison | Found Adv. Force Booster 27004 | -3/Garrison | Found Adv. Force Booster 27171 | -3/Garrison | Triggered checkpoint 27239 | -3/Garrison | Triggered checkpoint 27445 | -3/Garrison | Triggered checkpoint 27675 | -3/Garrison | Spotted B-86 Titan 27699 | -3/Garrison | Destroyed B-86 Titan 27788 | -3/Garrison | Expanded RIF knowledge: Structural Interface 27840 | -3/Garrison | Discovered new exit (range 10) 27861 | -3/Garrison | Triggered checkpoint 28135 | -3/Garrison | Found embedded Infiltrators 28160 | -3/Garrison | Discovered new exit (range 11) 28163 | -3/Garrison | Triggered checkpoint 28226 | -3/Garrison | Found Relay Coupler [Proto] 28231 | -3/Garrison | Found Relay Coupler [Proto] 28234 | -3/Garrison | Found Relay Coupler [Proto] 28236 | -3/Garrison | Found Relay Coupler [Proto] 28321 | -3/Garrison | Triggered checkpoint 28437 | -3/Garrison | Discovered new exit (range 11) 28477 | -3/Garrison | Triggered checkpoint 28520 | -3/Garrison | Lost 3 allies 28536 | -3/Garrison | Build established: Bothacker-Tank 28636 | -3/Garrison | Entered Research 28636 | -3/Research | Accompanied by 1 ally 28675 | -3/Research | Identified exit to DSF 28675 | -3/Research | Entered DSF 28675 | -3/DSF | Accompanied by 1 ally 28685 | -3/DSF | Additional patrols routed to DSF 28791 | -3/DSF | Lost 9 parts (1p3n2u3w) 28821 | -3/DSF | Core integrity fell below 50% 28867 | -3/DSF | Discovered exit to Research (range 14) 28879 | -3/DSF | Lost 6 parts (1p1n1u3w) 28885 | -3/DSF | Entered Research 28885 | -2/Research | Evolved 2 slots: Weapon x2 29085 | -2/Research | Core integrity fell below 50% 29132 | -2/Research | Core integrity fell below 20% 29163 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 29136_ Centrium Leg destroyed. 29138_ Overheating: Matter decay (-40). 29139_ Centrium Wheel destroyed. 29141_ U-05 Engineer builds a Wall. 29143_ Overheating: Energy bleed (-61). 29144_ Overheating: Broken Centrium Leg damaged (-39). 29146_ Overheating: Broken Centrium Leg damaged (-16). 29146_ Overheating: Hcp. Storage Unit damaged (-31). 29146_ Overheating: Exp. Energy Well damaged (-22). 29146_ Overheating: Broken Centrium Leg damaged (-81). 29148_ U-05 Engineer builds a Wall. 29150_ Overheating: Energy bleed (-28). 29154_ Acquired 79 matter. 29154_ Broken Centrium Leg destroyed. 29154_ U-05 Engineer builds a Wall. 29160_ Broken Centrium Leg destroyed. 29161_ Overheating: Hcp. Storage Unit damaged (-6). 29161_ Overheating: 0b10 Decoder Chip [Skirmisher] damaged (-6). 29161_ Overheating: Exp. Energy Well damaged (-6). 29163_ Overheating: Energy bleed (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????BB?????????????????????????????? | | ??????????????????BB?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????? ????######### ?????????????????? | | ????????????????? ??? ??????????????????? | | ?????????????????? ?? ???????????????????? | | ?????????????????? ?? ???????????????????? | | ??????????????????? ?? ????????????????????? | | ??????????????######"#?# ##???????????????????? | | ?????????????? # ;#?######????????????? | | ??????????????? # #?? #???????????? | | ??????????? ? """ # #? #???????????? | | ????????????? "Y" ;[@* #? ????????????? | | ?????????????""" " " #% = # ?????????????? | | ??????????????"" #![= + """ ??????????????? | | ??????????????"???? # !%=# """ ??????????????? | | ###????????????######?## g= # """ ??????????????? | | ##############T #####; #? ?????????????? | | # ! #?? ????????????? | | # #???######???????????? | | # = #????????????????????? | | / u #????????????????????? | | # ##########+######;####????????????????????? | | # #???? ???# ???????????????????????? | | # #???# ?# ???????????????????????? | | # #???# # ???????????????????????? | | ### #???# # ???????????????????????? | | ??# #???# """ + ???????????????????????? | | ??# #???# """S"" # ???????????????????????? | | ??# #???# """""" # ??????????????????????? | | ??# #??############## ??????????????????????? | | ??# #? """"? ???????? ??????????????????????? | | ??# #? ""R"" #??????###??????????????????????? | | ??# # "" "" #???????????????????????????????? | | ??# # #???????????????????????????????? | | ??# + #???????????????????????????????? | | ??# # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 200 Energy Generation 43 Energy Capacity 790 Matter Stores 464 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Force Boost 40 Offensive Hacking 44 Relay Coupler Types 1 Relay Coupler Value 32 Authchip Count 3 Item Schematics ----------------- Nuclear Pulse Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 14% | -9/Materials Lgt. Treads | 52% | -9/Materials Med. Armor Plating | 25% | -9/Materials Med. Armor Plating | 10% | -8/Materials Enh. Autogun | 65% | -8/Materials Cooling System | 16% | -8/Materials Hrd. Medium Armor Plating | 60% | -8/Materials Hvy. Assault Cannon | 54% | -8/Materials Xenon Bombardment Thruster | 13% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed CloakingAnalysisDrive Manual? 1 Play Time 03:43:23 Cumulative 513.2 hours Start 2025.07.09 @ 12:59:30 End 2025.07.09 @ 20:36:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 24 Types 7/4/7/2/1/0/1/1/0/1 Lore% 89 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8f90092-0acd-4c56-a663-0259e9037462