Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 12:17:54 // Halloween2020/ForbiddenLore Player: EC-422UE Result: Destroyed by Y-54 Guardian via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (1012) 1012 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 5140 Bonus ------- Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 100/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Large Storage Unit AWS/Gauss Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Shielding Large Storage Unit Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Pulse Rifle Scatter Rocket Array Heavy Mace > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Large Storage Unit Large Storage Unit Experimental Sensor Array Hacking Suite Drone Bay Pulse Rifle Pulse Rifle Enhanced Autogun Enhanced Autogun AWS/Gauss Assault Cannon Missile Launcher [Rating: 55] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 1 1 . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 65 | 7 2 . . . 21 7 2 26 Power 8 | 1 . . . . 2 1 1 3 Engine 5 | 1 . . . . 2 . . 2 Core 3 | . . . . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 15 | 3 . . . . 8 . 1 3 Treads . | . . . . . . . . . Leg 12 | 2 . . . . 6 . 1 3 Wheel 3 | 1 . . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 . . . 4 2 . 11 Device 6 | . . . . . 3 1 . 2 Storage 6 | 1 2 . . . 1 . . 2 Processor 1 | . . . . . . . . 1 Hackware 2 | . . . . . . . . 2 Protection 5 | . . . . . . 1 . 4 Artifact . | . . . . . . . . . Weapon 22 | 2 . . . . 7 4 . 9 Energy Gun 7 | 1 . . . . 3 1 . 2 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 6 | 1 . . . . 2 1 . 2 Ballistic Cannon 3 | . . . . . 2 . . 1 Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 1 . 1 Parts Lost 29 | . . . . . 10 . . 19 Power 6 | . . . . . 2 . . 4 Propulsion 7 | . . . . . 3 . . 4 Utility 6 | . . . . . 1 . . 5 Weapon 10 | . . . . . 4 . . 6 Highest Loss Streak 15 | . . . . . 7 . . 15 Average Slot Usage (%) 92 | . 97 100 100 100 88 99 98 82 Engine 8 | . 14 14 14 14 8 7 7 5 Core 2 | . . . . . . 7 6 5 Leg 26 | . 28 28 28 28 30 30 28 19 Device 4 | . . . . . 7 6 7 4 Storage 19 | . 25 28 28 28 18 15 15 15 Processor 1 | . . . . . . . . 4 Hackware 1 | . . . . . . . . 3 Protection 2 | . . . . . . 6 7 4 Energy Gun 9 | . 14 14 14 14 9 12 7 4 Energy Cannon 1 | . . . . . . 1 7 4 Ballistic Gun 8 | . 14 14 14 14 8 6 7 3 Naked Turns 55 | . . . . . . . . 55 Heaviest Build 96 | 11 39 39 39 39 60 69 69 96 Greatest Support 72 | 20 20 20 20 20 72 72 72 71 Greatest Overweight (x) 22 | . 1 1 1 1 5 . 1 22 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 28 | 6 16 16 16 16 16 16 16 28 Average Capacity 16 | 5 14 16 16 16 16 16 16 18 Most Carried 19 | 5 7 7 9 11 16 16 16 19 Average Carried 11 | 3 4 6 8 9 9 15 15 14 Final Capacity 16 | 6 16 16 16 16 16 16 16 4 Final Carried 16 | 3 6 7 9 11 16 16 16 4 Class Distribution -------------------- 50% | Mutant 36% | Skirmisher 12% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Matter Collected 1017 | 170 75 42 . . 404 70 91 165 Remotely . | . . . . . . . . . Salvage Created 1080 | . 124 . . . 389 137 232 198 Parts 57 | . 8 . . . 23 11 8 7 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 17 | . 2 . . . 7 2 2 4 Guns 12 | . 2 . . . 4 2 2 2 Cannons 4 | . . . . . 3 . . 1 Classes Destroyed 10 | . 2 . . . 4 2 2 . Worker 3 | . 1 . . . 2 . . . Hauler 1 | . . . . . . . 1 . Recycler 1 | . . . . . . . 1 . Operator 2 | . . . . . . 1 . 1 Watcher 2 | . . . . . 1 1 . . Grunt 4 | . 2 . . . 2 . . . Brawler 2 | . . . . . 1 . . 1 Sentry 5 | . . . . . 3 1 1 . Hunter 3 | . . . . . 1 . . 2 Programmer 3 | . . . . . . 1 1 1 Best Kill Streak 5 | . 2 . . . 5 2 2 1 Combat Bots Only 3 | . 2 . . . 3 1 1 1 Max Kills in Single Turn 1 | . 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Damage Taken 4731 | . 150 . . . 1032 99 283 3167 Core 1158 | . 30 . . . 185 . 53 890 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 . . . 88 66 . 92 . Volleys Fired 89 | . 11 . . . 21 7 13 37 Largest 3 | . 2 . . . 3 3 3 3 Hottest 193 | . 70 . . . 170 151 168 193 Shots Fired 204 | . 22 . . . 64 21 33 64 Gun 147 | . 22 . . . 42 21 26 36 Cannon 57 | . . . . . 22 . 7 28 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 107 | . 11 . . . 48 7 13 28 Thermal 97 | . 11 . . . 16 14 20 36 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 9 . . . 5 6 14 9 Robot Miss Streak 5 | . 2 . . . 5 3 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 7 | . . . . . 7 . . . Shots Hit Robots 137 | . 15 . . . 35 11 24 52 Core Hits 47 | . 6 . . 1 15 8 7 10 Critical Hits 1 | . 1 . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Melee Attacks 15 | . . . . . . . . 15 Impact 15 | . . . . . . . . 15 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2416 | . 185 . . 1 634 194 479 923 Guns 1523 | . 185 . . . 417 194 354 373 Cannons 722 | . . . . . 217 . 125 380 Explosions . | . . . . . . . . . Melee 170 | . . . . . . . . 170 Ramming 1 | . . . . 1 . . . . Kinetic 1041 | . 83 . . . 515 33 153 257 Thermal 1204 | . 102 . . . 119 161 326 496 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 170 | . . . . . . . . 170 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 7 . 2 13 Average Corruption 7 | . . . . . 4 . 1 12 Corruption Purged . | . . . . . . . . . Effects 67 | . . . . . 27 . . 40 Message Errors 17 | . . . . . 11 . . 6 Matter Fused 9 | . . . . . 5 . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . . . . 3 . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 4 . . . Data Loss (major) 2 | . . . . . . . . 2 Misfires 3 | . . . . . 1 . . 2 Misdirections 8 | . . . . . . . . 8 Targeting Errors 12 | . . . . . 3 . . 9 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 55 | . . . . . . . . 55 Projectiles 29 | . . . . . . . . 29 Explosions . | . . . . . . . . . Melee 26 | . . . . . . . . 26 Knockbacks 8 | . . . . . 2 . . 6 Impact 1 | . . . . . . . . 1 Kinetic 6 | . . . . . 2 . . 4 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 54 | . . . . . . . 54 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 565 | . 150 . . . 396 240 344 565 Average Temperature 166 | . 71 . . . 154 103 126 224 Received Heat Transfer 480 | . 84 . . . 189 30 54 123 Effects 18 | . . . . . 4 . 1 13 Shutdowns 8 | . . . . . 1 . . 7 Energy Bleed 5 | . . . . . 3 . . 2 Interference 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 . Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . . 4 1 Heat Transferred 2550 | . 296 . . . 296 333 657 968 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Peak Influence 219 | . 55 21 . . 219 139 164 135 Initial 74 | . . 21 . . . 37 . 74 Average 46 | . 18 21 . . 61 43 76 53 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 91 100 100 100 Level 1 2 | . . . . . 8 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . . . . 2 1 6 Investigation 1 | . . . . . . . . 1 Extermination 6 | . . . . . . 2 1 3 Reinforcement 2 | . . . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 45 | . 2 . . . 17 4 3 19 Peak Tracking Total 9 | . 2 . . . 7 2 1 9 Tactical Retreats 6 | . . . . . 3 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 8 | . . . . . 2 1 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 5 | . . . . . 2 . 3 . Max in Single Turn 2 | . . . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 7 | . . . . 1 1 . 2 3 Terminals 5 | . . . . . 1 . 2 2 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 18 | . . . . 1 3 . 4 10 Successful 10 | . . . . 1 1 . 3 5 Failed 8 | . . . . . 2 . 1 5 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 12 | . . . . . 3 . 4 5 Fabricators 5 | . . . . . . . . 5 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . . . . 1 1 . 3 4 Record 3 | . . . . . . . 1 2 Robot Schematic 1 | . . . . . . . . 1 Open Door 2 | . . . . 1 . . 1 . Dispatch Records 1 | . . . . . . . . 1 Zone Layout 2 | . . . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . . 1 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 22 | . . . . . 20 . . 2 Drone Recoveries 17 | . . . . . 17 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Turns Passed 4036 | 58 228 186 379 366 855 505 317 1142 Spaces Moved 2252 | 43 121 123 253 223 358 344 207 580 Core 117 | 13 . . . . . . . 104 Treads . | . . . . . . . . . Legs 2103 | 29 121 123 253 223 327 344 207 476 Wheels 32 | 1 . . . . 31 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 100 120 120 50 Average Speed 135 | 97 148 150 150 150 134 120 124 135 Slowest Speed 1150 | 120 150 150 150 150 240 120 150 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 24 29 63 50 37 10 41 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 7 | . . . . . . . . 7 Terrain Destroyed 38 | . . . . . 17 . 14 7 Melee 7 | . . . . . . . . 7 Projectile 17 | . . . . . 17 . . . AOE 14 | . . . . . . . 14 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total 3047 | 58 148 125 253 254 687 425 245 852 Wait 534 | . 7 2 . 29 257 51 19 169 Move 2244 | 42 120 122 252 222 357 343 206 580 Hop . | . . . . . . . . . Pick Up 73 | 9 6 1 1 2 24 11 3 16 Fast Attach . | . . . . . . . . . Attach 51 | 6 1 . . . 16 6 2 20 Detach 2 | . . . . . 1 . . 1 Swap 15 | 1 1 . . . 6 1 . 6 Drop 23 | . 2 . . . 5 6 2 8 Fire 89 | . 11 . . . 21 7 13 37 Melee 15 | . . . . . . . . 15 Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Entered Mines 303 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 389 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 467 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 467 | -10/Mines | Discovered new exit (range 5) 473 | -10/Mines | Entered Exiles 511 | -10/Exiles | Met 8R-AWN 536 | -10/Exiles | Met EX-HEX 580 | -10/Exiles | Met EX-BIN 598 | -10/Exiles | Aligned with FarCom system 599 | -10/Exiles | Given EX-Vault access code 634 | -10/Exiles | Opened EX-Vault 641 | -10/Exiles | Found Prototype Ballistic Gun 671 | -10/Exiles | Warned to stay clear of 0b10 Research branches 713 | -10/Exiles | Met EX-DEC 791 | -10/Exiles | Discovered new exit (range 14) 852 | -10/Exiles | Left Exiles lab with AWS/Gauss 852 | -10/Exiles | Entered Mines 984 | -9/Mines | Found the Drone Emporium 990 | -9/Mines | Found Prototype Device 1098 | -9/Mines | Learned location of 1 exit from Materials 1131 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1134 | -9/Mines | Found Prototype Device 1210 | -9/Mines | Discovered new exit (range 6) 1218 | -9/Mines | Entered Materials 1218 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1219 | -8/Materials | Identified exit to Factory 1220 | -8/Materials | Identified Sensor Drone Bay 1607 | -8/Materials | Identified AWS/Gauss 1653 | -8/Materials | Lost 7 parts (2p3n2w) 2045 | -8/Materials | Discovered exit to Factory (range 11) 2073 | -8/Materials | Entered Factory 2073 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2074 | -7/Factory | Identified exit to Storage 2170 | -7/Factory | Build established: Skirmisher 2578 | -7/Factory | Entered Storage 2860 | -7/Storage | Discovered new exit (range 8) 2895 | -7/Storage | Entered Factory 2895 | -6/Factory | Evolved 2 slots: Utility x2 3376 | -6/Factory | Found Prototype Launcher 3377 | -6/Factory | Identified Scatter Rocket Array 3681 | -6/Factory | System corruption reached 10% 3711 | -6/Factory | Lost 4 parts (3u1w) 3754 | -6/Factory | Build established: Hauler-Mutant 3839 | -6/Factory | Core integrity fell below 50% 3898 | -6/Factory | Lost 15 parts (4p4n2u5w) 3982 | -6/Factory | Released all parts (7) 4016 | -6/Factory | Core integrity fell below 20% 4037 | -6/Factory | Destroyed by Y-54 Guardian via exploding Power Conduit Last Messages --------------- 03982_ Released Hvy. Mace. 03982_ Released Imp. Heavy Armor Plating. 03982_ Released Hacking Suite. 03982_ Released Lrg. Storage Unit. 03982_ Released Lgt. Ion Engine. 03984_ R-10 Processor collects Prototype Device. 03985_ U-05 Engineer lays Concrete. 03988_ R-10 Processor collects Lrg. Storage Unit. 03992_ C4X5=8RHVTOUFLLHSDWBLL,EQ 04004_ Triggered Ambush Trap. 04004_ G-50 Soldier emerges from a hatch in the floor. 04004_ S-27 Virus emerges from a hatch in the floor. 04008_ U-05 Engineer lays Concrete. 04012_ K-01 Serf cleans the Pressure Siphon. 04022_ System corrupted: Matter fused (-6). 04034_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04037_ Power Conduit explodes. 04037_ VOQDVUZ|O0QGXLJ=GCXL,==SIZ 04037_ Power Conduit explodes. 04037_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????? ??? #???####???????????????? | | ???????????????????## ??? ?? #???????????????? | | ???????????????????# ??# "? #???????????????? | | ???????????????????? ??# "" #???????????????? | | ??????????????????? ??#Y"T #???????????????? | | #??????????????????# ??# "" #???????????????? | | /??????????????????#Y??# #???????????????? | | #????????????????### ### #???????????????? | | +????????????????# # #???????????????? | | #????????????????# # #???????????????? | | #????????????????# /@ o #???????????????? | | #????????????????# ! # #???????????????? | | #????????????????# # #???????????????? | | #????????????????## ## #???????????????? | | #?????????????????# ## !!!#???????????????? | | #?????????????????# s ## !! #???????????????? | | ################### ##R !! #???????????????? | | p ## #??????w????????? | | ## #???????????????? | | #?##/######???????????????? | | #???u#????????????????????? | | #######+##### ##??? #????????????????????? | | +###???????????# #???? #????????????????????? | | ???????????????# #???? #????????????????????? | | ???????????????# #?????#????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# h???h??????????????????????? | | ???????????????#+####+##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Heat Shielding 100 Armor Coverage 825 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed MasterThiefNegator Manual? 0 Play Time 00:39:27 Cumulative 33.0 hours Start 2020.11.15 @ 11:39:35 End 2020.11.15 @ 12:17:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fca98887-0d42-4b4b-a1fd-e35ab8fe701f