Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.05 @ 17:34:59 Player: Runia Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (528) 2640 Value Destroyed (25672) 25672 Prototype IDs (83) 1660 Alien Tech Used (9) 1800 Bonus (37706) 37706 TOTAL SCORE: 80578 Bonus ------- High Alert Combat Kills 5765 Follower Combat Kills 1805 Network Hubs Disabled 200 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 228 A7 Reached Mainframe 300 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -692 Cogmind --------- Core Integrity 1378/1600 Matter 300/300 Energy 940/940 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Huge Storage Unit Advanced Energy Well Experimental Optical Array Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Shielding Heavy Regenerative Plating EM Dispersion Field Long-range Tractor Beam > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY (25) --- Myomer Leg Myomer Leg Experimental Cooling System Experimental Energy Well (600) High-capacity Matter Pod (200) Advanced Actuator Array Antimissile System High-powered Transdimensional Reconstructor Spacefold Activator Spacefold Activator Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Potential Cannon Hypervelocity Railgun Micro-nuke Launcher Advanced Remote Datajack Sigix Broadsword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Advanced Energy Well Experimental Optical Array Surveybot 24 Chip Advanced Targeting Computer Advanced Target Analyzer Makeshift Transmission Jammer Advanced Phase Shifter Heavy Regenerative Plating Ghost Barrier > --- WEAPON ----------- Hypervelocity Railgun Helical Railgun Sigix Broadsword > --- INVENTORY -------- Compact Particle Reactor Centrium Leg Experimental Cooling System Experimental Energy Well High-capacity Matter Pod Advanced Sensor Array Advanced Armor Integrity Analyzer Advanced Actuator Array EM Dispersion Field Antimissile System Long-range Tractor Beam High-powered Transdimensional Reconstructor Integrated Heat Negator Subatomic Replicator Spacefold Activator Spacefold Activator Enhanced Quantum Rifle Enhanced Nova Cannon Potential Cannon Helical Railgun Helical Railgun Gamma Bomb Array Micro-nuke Launcher [Rating: 228] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Surveybot 24 Chip Hackware Ghost Barrier Protection Improved Utility Shielding Artifact Matter Drive Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . 2 . . 2 . . . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 718 | 2 13 23 4 48 32 26 7 13 3 23 26 2 8 11 23 4 21 36 8 9 45 35 21 1 7 19 36 35 83 15 22 12 45 Power 49 | . . 2 . 5 3 . 1 . . 1 2 . 2 . . . 2 2 . 1 5 3 2 . 1 . 2 5 3 1 2 1 3 Engine 14 | . . 2 . 5 3 . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . . . . . . 1 . 1 . . . 1 2 . . 5 1 1 . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . 1 . . 1 . 2 1 . 1 . 2 5 3 1 2 1 3 Propulsion 116 | 2 2 4 1 10 7 5 1 1 . 2 6 . . . 3 . 1 11 . 1 7 5 7 . 2 6 6 4 15 . . . 7 Treads 40 | 2 1 3 . 6 6 . . . . . . . . . . . . . . . . 4 1 . . 3 6 4 4 . . . . Leg 58 | . . . . 2 1 5 1 1 . 2 4 . . . 3 . 1 11 . 1 7 1 . . . . . . 11 . . . 7 Wheel 7 | . 1 1 1 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 3 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 280 | . 4 3 1 12 9 15 2 5 . 10 8 2 4 3 13 1 14 11 2 2 19 16 10 . 3 9 9 24 31 7 9 7 15 Device 181 | . . . . 4 3 9 2 4 . 6 4 2 2 2 12 1 10 9 . 2 15 10 9 . 3 8 5 17 20 5 5 6 6 Storage 19 | . 2 . . 2 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 2 4 . 4 Processor 15 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 2 2 4 . . 1 2 Hackware 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 Protection 57 | . 1 3 1 6 4 3 . 1 . 4 2 . 2 1 1 . 3 2 2 . 4 6 . . . 1 2 2 5 . . . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 273 | . 7 14 2 21 13 6 3 7 3 10 10 . 2 8 7 3 4 12 6 5 14 11 2 1 1 4 19 2 34 7 11 4 20 Energy Gun 89 | . . . . 10 6 4 2 4 3 4 7 . 1 6 3 1 2 8 5 2 6 2 2 . . 1 7 1 . . . . 2 Energy Cannon 54 | . . 1 . . 1 . . . . 4 2 . . 1 . 2 2 2 1 . 3 2 . 1 . 1 1 . 14 2 5 . 9 Ballistic Gun 46 | . 4 9 1 6 3 . . . . . . . . . . . . . . 1 . . . . . . 2 . 6 4 2 2 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 46 | . 3 4 1 5 2 1 1 3 . 2 . . 1 . 1 . . . . . . 1 . . . 2 3 . 9 1 3 2 1 Special Weapon 12 | . . . . . . . . . . . . . . . 2 . . 2 . . 4 3 . . . . . . . . . . 1 Impact Weapon 10 | . . . . . 1 1 . . . . 1 . . 1 1 . . . . . . . . . . . . 1 4 . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . 1 Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . 1 1 3 . . 1 . 4 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 54 | . . 1 . 3 3 . . . . 1 . . . . 4 . . . 2 . . . 1 . 4 1 5 10 14 1 3 . 1 Parts Lost 85 | . . . . 7 5 . . 2 . 3 13 . . . . . . 3 . 5 7 15 . . . 5 6 1 4 1 3 . 5 Power 15 | . . . . 2 . . . . . . 3 . . . . . . 1 . 1 2 2 . . . . 1 . . 1 1 . 1 Propulsion 27 | . . . . 1 3 . . . . 1 5 . . . . . . 1 . 1 4 6 . . . 1 1 . 1 . . . 2 Utility 24 | . . . . 1 2 . . . . 2 2 . . . . . . . . . . 4 . . . 4 2 1 3 . 2 . 1 Weapon 19 | . . . . 3 . . . 2 . . 3 . . . . . . 1 . 3 1 3 . . . . 2 . . . . . 1 Highest Loss Streak 10 | . . . . 3 1 . . 1 . 1 6 . . . . . . 1 . 3 3 10 . . . 2 3 1 1 1 2 . 1 Average Slot Usage (%) 92 | . 92 98 100 99 98 99 100 97 76 99 90 91 92 93 96 100 99 97 100 94 98 96 73 100 99 88 79 80 73 90 90 91 89 Engine 3 | . 14 11 11 8 8 7 7 7 7 7 5 6 2 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 3 6 6 6 5 10 11 5 9 8 2 5 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 5 . . 4 1 1 5 5 5 5 4 8 6 7 7 12 11 Treads 4 | . 19 11 11 16 20 . . . . . . . . . . . . . . . . 5 4 . . 2 10 15 9 . . . . Leg 19 | . . . . 1 2 29 30 29 30 29 25 33 33 33 36 40 35 32 35 34 34 24 . . . . . . 9 26 26 24 23 Wheel 1 | . 8 11 11 9 3 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 5 31 31 25 10 . . . . . . Device 11 | . . . . 14 14 14 15 15 15 17 11 11 12 14 12 13 5 5 5 . 4 12 16 21 21 14 18 15 8 9 11 16 9 Storage 6 | . 14 11 11 10 11 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 7 5 5 5 4 4 5 7 9 6 7 Processor 8 | . 1 . . . . 6 7 7 7 7 6 6 6 6 6 6 10 11 11 11 11 10 10 10 10 10 10 14 12 17 14 14 14 Protection 7 | . 9 20 22 10 8 7 7 7 7 4 5 6 6 4 6 6 9 10 10 11 11 12 5 5 5 8 7 2 3 4 4 4 4 Energy Gun 11 | . . . . 19 19 22 22 20 . 17 16 20 19 16 16 19 12 14 16 11 11 9 8 10 10 9 3 6 . . . . 2 Energy Cannon 1 | . . . . . 4 . . . . 4 2 . . 1 . . 3 1 . . . 2 . 3 . 1 2 4 5 1 1 . 5 Ballistic Gun 3 | . 23 31 33 6 3 . . . . . . . . . . . . . . . 2 . . . . . 1 1 2 10 5 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 13 51 61 61 71 75 116 115 106 106 125 115 100 109 115 118 116 138 134 122 129 130 158 136 146 146 154 158 198 208 178 165 176 203 Greatest Support 265 | 40 40 12 12 12 60 72 72 72 72 74 88 88 88 88 121 121 121 128 124 124 120 115 72 72 74 84 196 250 265 180 180 180 180 Greatest Overweight (x) 40 | . 4 5 5 5 6 1 1 1 1 2 6 1 1 1 1 . 1 1 . 40 1 2 5 2 2 2 2 1 1 . . . 1 Average Overweight (x) 1 | . 2 4 5 4 2 . 1 1 1 1 1 1 1 1 . . 1 . . 19 . 1 2 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 9 14 19 19 19 23 24 24 24 23 21 25 24 24 24 24 24 24 24 23 24 23 19 25 23 23 23 24 24 24 24 23 22 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 14 20 20 20 20 24 25 25 24 23 25 25 25 25 25 25 23 25 24 23 25 20 25 25 25 23 24 25 24 24 25 25 20 Class Distribution -------------------- 26% | Scavenger-Mutant 21% | Scavenger-Skirmisher 18% | Scavenger-Tank 5% | Mutant 3% | Tank 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Assassin | -4/Upper Caves Trapper-Mutant | -4/Upper Caves Derelict-Assassin | -4/Warlord Derelict-Assassin | -3/Proximity Caves Derelict-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 13913 | 198 266 570 456 985 473 260 247 170 . 463 355 120 40 210 378 30 14 819 112 92 480 400 296 112 . 259 521 672 1906 444 1056 500 1009 Remotely 1042 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384 210 448 Salvage Created 28686 | . 391 814 309 2749 2110 1350 214 235 . 439 819 186 56 . 288 . 370 1325 80 365 1476 1053 148 . 98 574 928 1388 3943 277 2754 949 2998 Parts 1249 | . 35 63 20 161 99 50 9 16 . 16 21 4 7 . 16 . 16 42 3 20 78 37 3 . 3 28 47 50 133 13 103 52 104 Haulers Intercepted 19 | . 2 2 . 4 5 1 . . . . . . . . . . . 1 . . 2 . . . . . 1 . 1 . . . . Recyclers Shooed 14 | . . . . 1 . 1 . . . . . . . . . . 1 1 . . 1 1 . . . . . . 3 . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . . . . . 7 10 . 18 . 3 6 1 . 3 . . . . . . 1 . 52 15 . . . . . . . Prevented 24 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 13 10 . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 378 | . 15 16 4 42 27 19 4 10 . 11 12 1 4 . 5 . 2 15 1 2 17 17 1 . 2 9 11 18 45 7 24 9 28 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Guns 172 | . 10 9 3 31 23 15 2 1 . 3 10 1 . . 2 . 2 8 1 2 6 5 . . 1 4 2 8 5 3 4 7 4 Cannons 44 | . . . . . . . . . . 1 . . . . 1 . . 2 . . 4 2 . . . . 4 8 13 . . . 9 AOE 82 | . 5 7 1 9 1 2 2 8 . 4 . . 4 . 1 . . 3 . . 7 8 . . . 4 2 . 6 4 2 . 2 Classes Destroyed 28 | . 5 5 . 4 1 2 . 1 . . . 1 . . 1 . . 1 . . . . 1 . 1 . . 1 2 1 . . 1 Worker 33 | . . 3 . 4 . 1 . . . . 3 . . . . . . . . . 10 2 . . . . . . 1 . 5 1 3 Builder 32 | . . 4 1 7 4 1 . . . . 1 . . . . . 1 . . . 5 2 . . . . 1 . 1 . 4 . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 19 | . 2 2 . 4 5 1 . . . . . . . . . . . 1 . . 2 . . . . . 1 . 1 . . . . Recycler 25 | . . 1 1 4 3 3 . . . . . . . . . . 1 2 . . 1 1 . . . . 1 . 2 . 1 2 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . 1 . . 2 1 . . . . . . . . . . . . . . 4 3 . . . . . . 1 . . . . 1 Watcher 17 | . 1 1 . 4 . . . . . . . . . . . . 1 2 . . 2 2 . . . . . 1 1 . . . 2 Swarmer 47 | . 9 4 . 4 . 3 4 9 . 4 . . 4 . . . . . . . . . . . . . . . . 4 . 2 . Grunt 151 | . 6 9 4 22 19 9 . . . 3 5 . . . . . . 4 . . 7 10 . . . 4 . 4 19 . 13 2 11 Brawler 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 2 Duelist 8 | . . . . . . 3 . . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 42 | . . 3 . 5 8 1 . . . 1 3 1 . . . . . 4 . 2 1 1 1 . . 1 . 3 4 1 . . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Specialist 12 | . . . . 8 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Hunter 41 | . . . . 2 . . . . . 1 2 . . . . . . 3 . . 6 . . . . . 4 2 8 . 5 2 6 Programmer 44 | . . . . . . 3 . . . . 2 . . . . . . . . . 3 3 . . . 4 6 8 6 . . 3 6 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Behemoth 4 | . . . . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 18 | . 5 11 3 12 11 6 4 3 . 4 4 1 4 . 4 . 4 6 1 3 15 18 1 . 2 5 3 5 7 5 15 3 11 Combat Bots Only 13 | . 5 7 3 6 6 3 4 3 . 4 2 1 4 . 4 . 2 2 1 2 5 7 1 . 2 5 3 5 6 5 13 3 8 Max Kills in Single Turn 9 | . 2 4 1 3 2 4 2 2 . 2 2 1 2 . 1 . 1 3 1 1 9 2 1 . 1 2 2 1 2 2 4 1 2 Gunslinging 1 | . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 1 2 1 1 2 2 . 2 . . 2 . 1 . . 1 . . 2 2 . . . 2 1 . 2 2 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 31446 | . 694 363 171 2201 1394 594 172 553 . 862 1773 147 210 . 280 . 325 1463 182 595 1641 3646 216 . 47 778 1438 1628 3463 648 2016 949 2997 Core 3183 | . 226 2 25 285 156 42 15 50 . 138 195 11 17 . 30 . 47 172 24 77 155 318 72 . . 124 185 181 278 . 136 123 99 Absorbed by Shields 3661 | . . . . . . . . . . . . . . . . . . 52 29 . . . . . . . 336 893 2040 111 200 . . Reduced by Siege Mode 229 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 120 91 . . . . Redirected to Core 257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 101 . . . . Core Remaining (%) 60 | 100 9 . 93 . 19 . . . . 65 . . . . . 70 . . . . 52 . . . . 55 . . 37 . 78 . 86 Volleys Fired 1200 | . 69 48 14 127 85 46 6 15 . 21 45 10 5 3 10 3 29 49 13 17 48 55 5 4 3 18 46 67 112 27 57 37 106 Largest 4 | . 2 3 3 3 3 3 3 3 . 3 3 3 3 1 3 1 3 3 3 3 3 3 2 1 2 3 3 3 3 3 3 2 4 Hottest 425 | . 40 66 66 197 212 185 193 204 . 260 222 185 185 90 210 90 205 236 240 236 243 243 162 110 162 272 232 288 343 120 120 80 425 Shots Fired 2719 | . 116 126 40 352 239 118 16 31 . 57 131 30 7 3 24 3 62 131 32 43 96 101 10 4 6 32 84 159 229 53 83 71 230 Gun 2044 | . 111 117 39 341 218 114 14 23 . 42 111 30 3 2 21 . 50 120 30 43 78 68 10 . 6 20 48 92 51 39 39 68 96 Cannon 483 | . . . . . 15 . . . . 12 20 . . 1 . 3 12 2 2 . 6 15 . 4 . 5 22 67 152 12 13 . 120 Launcher 151 | . 5 9 1 11 6 4 2 8 . 3 . . 4 . . . . . . . . 2 . . . 7 14 . 26 2 31 3 13 Special 41 | . . . . . . . . . . . . . . . 3 . . 9 . . 12 16 . . . . . . . . . . 1 Kinetic 734 | . 111 117 39 118 42 . . . . . . . . . . . . . . . 23 . . . . . 11 2 51 39 39 68 74 Thermal 1766 | . . . . 223 191 114 14 23 . 52 125 30 3 3 21 3 62 122 30 43 61 83 10 4 6 25 42 157 152 12 13 . 142 Explosive 92 | . 5 9 1 11 . . 2 8 . 3 . . 4 . 3 . . 9 . . 12 18 . . . 3 2 . . 2 . . . Electromagnetic 109 | . . . . . 6 4 . . . 2 6 . . . . . . . 2 . . . . . . 4 12 . 26 . 31 3 13 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . Robot Hit Streak 26 | . 9 9 5 11 14 9 6 9 . 8 16 8 3 . 7 . 9 14 3 12 10 16 7 . 2 6 12 26 26 9 12 6 20 Robot Miss Streak 8 | . 3 4 2 5 4 3 2 3 . 2 2 1 1 . 4 . 3 6 7 2 6 3 1 . 1 2 4 4 8 4 6 5 5 Penetration Max 2 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . 2 2 1 Secondary Targets 22 | . . . . 5 6 1 1 . . 1 1 . . . . . . 2 1 . 1 . . . . . . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . 1 1 1 1 . . 1 1 . . . . . . 1 1 . 1 . . . . . . . . . 1 . 1 Shots Hit Robots 1736 | . 72 77 23 198 150 71 6 17 . 35 94 24 2 . 13 . 35 90 11 38 57 73 15 . 4 21 52 102 173 23 47 46 167 Core Hits 1051 | . 33 46 13 113 64 43 8 17 . 20 36 8 5 . 10 . 11 52 4 16 64 51 5 . 1 19 22 39 121 14 101 22 93 Critical Kills 29 | . . . . . . . . . . 1 . . . . . . . 2 1 2 1 . . . . . . 4 3 1 4 4 6 Critical Parts Destroyed 33 | . . 2 . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . . 4 3 3 1 2 6 8 Critical Strikes 145 | . . 2 . 14 10 4 . 1 . 5 5 5 1 . 1 . 6 14 2 4 9 3 1 . . . 6 10 7 3 6 10 16 Burn 71 | . . . . 13 9 4 . 1 . 4 5 5 1 . 1 . 4 10 1 . 5 3 . . . . 2 3 . . . . . Meltdown 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . . 4 Destroy 55 | . . 2 . 1 1 . . . . . . . . . . . 2 2 1 3 1 . . . . . 1 6 4 3 6 10 12 Sever 6 | . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . 1 . . . . Puncture 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 136 | . . . . . 1 4 . . . . 3 . . 33 1 . . . . 8 6 3 10 2 4 1 10 1 22 . 7 10 10 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . Impact 42 | . . . . . 1 4 . . . . 3 . . 33 1 . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 15 . 7 10 10 Piercing 38 | . . . . . . . . . . . . . . . . . . . . 5 6 3 10 2 4 1 7 . . . . . . Sneak Attacks 21 | . . . . . . . . . . . . . . . . . . . . 7 . . 3 . . . . . 1 . 4 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67354 | . 1047 1661 458 4843 3405 1865 360 820 . 1090 2025 459 385 . 794 . 754 3175 261 1314 4677 4898 650 . 114 1050 2938 3309 8772 1157 4883 2615 7575 Guns 28492 | . 660 827 331 3576 2907 1507 119 310 . 543 1643 459 20 . 289 . 745 1820 246 704 1169 1298 219 . 114 436 1157 1745 1239 629 711 1562 1507 Cannons 12090 | . . . . 11 188 . . . . 183 382 . . . . . . . 15 . 71 274 . . . 123 767 1564 4387 . 84 . 4041 Explosions 21343 | . 387 834 127 1256 310 358 241 510 . 364 . . 365 . 423 . . 1073 . . 2947 2829 . . . 491 1014 . 2427 528 3196 394 1269 Melee 4227 | . . . . . . . . . . . . . . . 48 . . . . 610 101 30 431 . . . . . 719 . 871 659 758 Ramming 62 | . . . . . . . . . . . . . . . . . 9 7 . . 12 13 . . . . . . . . 21 . . Kinetic 9955 | . 660 827 331 1194 715 . . . . . . . . . . . . . . . 512 . . . . . 338 . 1400 629 711 1562 1076 Thermal 31133 | . . 108 . 2382 2380 1507 119 310 . 703 1974 459 20 . 289 . 745 1820 246 704 791 1572 219 . 114 559 1583 3309 4464 . 284 . 4472 Explosive 10969 | . 387 726 127 1256 . . 241 510 . 364 . . 365 . 423 . . 1073 . . 1737 2829 . . . 238 52 . . 528 . 113 . Electromagnetic 9581 | . . . . . 310 358 . . . 23 51 . . . . . . . 15 . 1147 . . . . 253 528 . 2350 . 2996 281 1269 Impact 59 | . . . . 11 . . . . . . . . . . 48 . . . . . . . . . . . . . . . . . . Slashing 3986 | . . . . . . . . . . . . . . . 34 . . 275 . . 377 454 . . . . . . 558 . 871 659 758 Piercing 1172 | . . . . . . . . . . . . . . . . . . . . 610 101 30 431 . . . . . . . . . . Entropic 437 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 437 . . . . . . Highest Corruption 20 | . . 3 3 . . 5 5 5 5 5 2 2 2 2 . . 3 4 5 5 2 8 8 . . 4 10 20 20 . . . . Average Corruption 6 | . . 3 3 . . 3 5 5 5 5 1 2 2 2 . . 2 3 4 3 1 4 5 . . 1 4 14 20 . . . . Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . 5 . . 8 . . . . 2 . . . . . Effects 430 | . . 8 10 . . 23 19 27 4 51 9 4 2 . . . 6 26 11 6 9 5 7 . . 3 8 83 109 . . . . Message Errors 107 | . . 2 1 . . 4 6 4 2 17 4 1 . . . . 2 10 1 3 2 1 2 . . 2 1 20 22 . . . . Matter Fused 119 | . . 2 6 . . 11 3 11 1 15 . . . . . . . 11 3 3 . 3 2 . . . 2 21 25 . . . . Heat Flow Errors 48 | . . 1 2 . . 3 1 1 . 4 1 2 . . . . 2 3 1 . . . 1 . . . 1 12 13 . . . . Energy Discharges 50 | . . 2 1 . . 3 3 . 1 5 2 1 . . . . . 1 3 . 2 . 2 . . . 2 11 11 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Data Loss (minor) 49 | . . 1 . . . 2 3 6 . 5 2 . 2 . . . 2 1 2 . 3 . . . . 1 1 8 10 . . . . Data Loss (major) 13 | . . . . . . . 1 3 . 3 . . . . . . . . . . . 1 . . . . . 2 3 . . . . Misfires 12 | . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . 1 2 4 . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Weapon Failures 18 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 5 10 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overflow Damage 2108 | . . 1 . 26 2 6 . 37 . 21 . . 24 . 59 . . 12 . . 76 66 189 . . 3 136 77 268 23 544 159 379 Projectiles 376 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . 77 134 . . . 159 Explosions 522 | . . 1 . 26 2 6 . 37 . 21 . . 24 . 18 . . 12 . . 76 63 . . . . 136 . 24 23 41 4 8 Melee 1210 | . . . . . . . . . . . . . . . 41 . . . . . . . 189 . . . . . 110 . 503 155 212 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1618 | . 56 2 . 125 6 . 49 . . 29 . . . . . . . . . . 175 369 . . . . 78 . 111 52 413 117 36 Shots 82 | . 2 1 . 4 1 . 1 . . 1 . . . . . . . . . . 2 4 . . . . 2 . 8 1 36 1 18 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . . . . . . . . 1 1 . . 1 5 . . . . . . . . 1 . . Kicked 6 | . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 572 | . 24 142 182 188 281 399 245 67 . 263 290 384 96 . 456 . 300 326 270 288 572 230 237 56 108 216 314 365 248 200 198 66 180 Average Temperature 78 | . 6 37 62 32 57 70 64 30 . 64 94 124 33 . 176 . 95 114 120 131 111 70 117 27 64 103 110 108 35 69 68 19 49 Received Heat Transfer 5315 | . 222 165 93 783 729 105 . 24 . 243 373 42 . . 126 . . 349 22 63 162 639 45 . . 78 . 115 482 4 217 45 189 Effects 16 | . . . . . . . . . . . . . . . 3 . . 1 . 1 7 1 . . . . 1 2 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 1 2 . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 7 . . . . Total Turns 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 117 119 . . . . Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 36 38 . . . . Robots Corrupted 48 | . . . . . 2 1 . . . . . . . . . . . . . . 2 . . . . 1 3 . 12 . 18 2 7 Combat Hostiles 45 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 3 . 11 . 18 2 7 Parts Fried 78 | . . . . . 2 4 . . . . . . . . . . . . . . 7 . . . 2 2 4 . 23 . 19 3 12 Impact Corruptions 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Robots Melted 29 | . . . . 2 1 1 . 1 . 3 2 1 . . 1 . . 2 . . . 2 1 . . . . 1 4 . . . 7 Combat Hostiles 27 | . . . . 2 1 1 . 1 . 3 2 . . . 1 . . 2 . . . 2 1 . . . . 1 4 . . . 6 Parts Melted 148 | . . . . 14 12 8 . 1 . 8 19 1 . . 10 . 8 9 1 3 1 9 2 . . 1 . 16 16 . 1 . 8 Heat Transferred 47709 | . . 100 . 5439 5180 2997 222 694 . 1607 3828 1258 111 . 670 . 1773 4305 522 1227 1432 2370 333 . 185 667 1569 3806 3989 . 324 . 3101 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 6 . 1 Missiles Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1449 | . 217 506 259 966 949 592 . . . . 335 . . . . . 70 762 601 354 1011 863 . . . . 232 358 1140 779 1356 1268 1449 Initial 796 | . . 50 164 46 406 380 . . . . 56 . . . . . . . 379 240 . 494 . . . . 27 74 155 605 438 796 761 Average 410 | . 97 339 194 516 646 347 . . . . 124 . . . . . 38 171 546 86 341 450 . . . . 92 183 698 677 839 1039 1215 Maximum Alert Level 4 | . 1 2 1 3 3 2 . . . . 1 . . . . . . 3 2 1 3 3 . . . . 1 1 4 3 4 4 4 Low Security (%) 39 | 100 98 18 34 23 5 11 . . . . 85 . . . . . 100 70 . 82 33 . . . . . 90 59 7 . . . . Level 1 21 | . 1 33 65 27 9 51 . . . . 14 . . . . . . 15 9 17 36 41 . . . . 9 40 16 . . . . Level 2 15 | . . 48 . 8 35 37 . . . . . . . . . . . 12 90 . 22 39 . . . . . . 13 46 48 . . Level 3 17 | . . . . 40 49 . . . . . . . . . . . . . . . 7 18 . . . . . . 59 53 20 63 25 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 30 36 74 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 1 1 . 11 5 7 . . . . 7 . . . . . 4 2 . . 9 6 . . . . 2 7 14 2 7 2 17 Investigation 11 | . 1 1 . 3 2 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Extermination 25 | . . . . . . 3 . . . . 2 . . . . . 1 . . . 1 2 . . . . 2 4 4 . 1 1 4 Reinforcement 45 | . . . . 7 3 3 . . . . . . . . . . 2 . . . 8 3 . . . . . 3 7 2 2 . 5 Assault 17 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 4 1 8 Garrison 6 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . 2 . 1 . . . . . . . . . . . . . . 2 1 . . . . . . 2 . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 43 | . . 5 . 5 1 1 . . . . . . . . . . . 2 1 1 2 1 . . 2 . . . 10 6 3 1 2 Communications Jammed 150 | . . . . . . . . . . . . . . . . . 2 . . . 6 34 . . . . 11 . 44 . 21 27 5 Distress Signals 134 | . . . . . . . . . . . . . . . . . 2 . . . 6 32 . . . . . . 41 . 21 27 5 Times Spotted 635 | . 26 22 6 64 45 25 4 10 . 12 18 1 4 . 13 . 6 36 6 4 32 38 1 . 9 9 13 25 73 11 49 24 49 Peak Tracking Total 13 | . 4 6 3 6 6 4 4 3 . 4 6 1 4 . 4 . 3 7 5 1 4 13 1 . 7 3 2 5 8 7 7 6 9 Tactical Retreats 19 | . . 1 . . 1 1 . . . . 1 . . . . . . . . . 1 2 . . . . . . 5 1 1 4 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 22 | . 1 . . 2 2 3 . . . . 4 . . . . . 2 1 . . . . . . . . 2 . 5 . . . . Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Triggered 14 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . 8 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 92 | . . 6 1 7 6 3 . . . . 1 . . . . . . 4 2 3 21 4 . . . . 5 8 6 1 9 3 2 Max in Single Turn 9 | . . 3 1 1 1 1 . . . . 1 . . . . . . 1 . . 9 1 . . . . 1 1 1 1 3 2 1 Garrison Access 6 | . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 106 | . 5 5 . 11 13 8 . . 4 . 4 . 2 . . . 4 7 . . 5 4 1 . 2 . 3 8 5 1 8 1 5 Terminals 66 | . 3 4 . 8 10 4 . . . . 1 . . . . . 2 5 . . 4 4 . . . . 2 5 4 1 4 . 5 Fabricators 5 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations 7 | . 1 . . . 1 1 . . . . 1 . . . . . 1 1 . . . . . . . . . . . . 1 . . Recycling Units 5 | . 1 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 . Garrison Access 6 | . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . . Total Hacks 327 | . 16 13 . 31 31 27 . . 30 . 13 . 5 . . . 9 13 . . 8 13 1 . 2 . 8 26 20 6 38 5 12 Successful 166 | . 13 11 . 19 15 16 . . 30 . 5 . 5 . . . 5 6 . . 2 6 1 . 2 . 3 8 3 2 9 1 4 Failed 160 | . 3 2 . 12 16 10 . . . . 8 . . . . . 4 7 . . 6 7 . . . . 5 18 17 4 29 4 8 Catastrophic 43 | . 1 . . 1 4 3 . . . . 2 . . . . . . 1 . . 4 1 . . . . 1 4 3 1 14 1 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 1 2 . 13 5 8 . . . . 2 . . . . . 3 1 1 . 3 2 . . 1 . 1 . 2 1 7 . 3 Terminals 187 | . 6 12 . 23 26 10 . . . . 5 . . . . . 5 9 . . 7 13 . . . . 7 13 18 6 15 . 12 Fabricators 11 | . . . . . . 6 . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . Repair Stations 31 | . 8 . . . 2 4 . . . . 5 . . . . . 2 2 . . . . . . . . . . . . 8 . . Recycling Units 8 | . 2 1 . 1 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 43 | . . . . 4 . 7 . . . . . . . . . . . . . . . . . . . . . 13 . . 14 5 . Garrison Access 9 | . . . . 3 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . 1 . . Terminal Hacks 108 | . 4 10 . 12 11 4 . . 30 . 3 . 5 . . . 1 3 . . . 5 1 . 2 . 3 4 3 2 2 . 3 Record 16 | . . . . . . . . . 11 . . . 4 . . . . . . . . . . . . . . . . 1 . . . Part Schematic 12 | . . . . . 1 1 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 14 | . . 2 . 2 2 . . . 3 . 1 . . . . . . 1 . . . 1 . . . . . 2 . . . . . Open Door 11 | . . . . . 3 . . . . . . . 1 . . . . . . . . . 1 . 2 . . . 3 . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . 1 1 . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . . 2 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . Unreport Threat 8 | . . 3 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Locate Traps 4 | . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 11 | . 1 1 . 4 . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . 7 . . . 2 3 . . . . 1 . . . . . 2 2 . . . . . . . . . . . . 3 . . Scan Component 11 | . 4 . . . 1 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . Repair 8 | . 3 . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . 4 . . 3 1 . Insert Component 12 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . 3 1 . Analyze 5 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 1 . 3 . 2 . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 Terminals 6 | . . . . 2 . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 Track 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 4 3 . 9 11 7 . . . . 4 . . . . . 4 6 . . 4 4 . . . . 2 5 3 1 7 1 3 Full Trace Events 5 | . . . . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . 2 1 3 . . 10 . . . . 15 . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 3 . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Time 288 | . 88 . . . 19 61 . . . . . . . . . . 25 50 . . . . . . . . . . . . 45 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 10 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . check_alert 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 6 | . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . 1 . . . . . . 17 . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 49 | . . . 3 . 10 . . . . 1 1 . . 6 . . . 25 . . . . . . 3 . . . . . . . . Largest Group 14 | . . . 3 2 10 6 . . . 1 1 . . 6 6 2 . 14 8 4 . . . . 3 . . . . . . . . Highest-Rated Group 535 | . . . 40 24 173 97 . . . 95 34 . . 171 171 62 . 535 365 247 . . . . 146 . . . . . . . . Highest-Rated Ally 159 | . . . 16 16 29 26 . . . 95 34 . . 47 47 31 . 159 153 153 . . . . 50 . . . . . . . . Total Orders 12 | . . . . . . 1 . . . 1 . . . . . . . 3 2 . . . . . 5 . . . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . 4 . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 411 | . . . 10 21 28 45 . . . 10 . . . . 79 16 . 117 54 26 . . . . 5 . . . . . . . . Total Damage 6543 | . . . 110 185 380 562 . . . 327 . . . . 1020 251 . 2171 873 427 . . . . 237 . . . . . . . . Kills 67 | . . . 2 4 7 6 . . . 1 . . . . 11 2 . 21 8 3 . . . . 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . . . . 2 . 1 1 1 . 1 . . . . . . 2 1 . . . . . . . . . Drone Launches 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 38329 | 5 1023 716 581 2293 1497 1852 1030 1022 175 1910 1149 601 800 2489 1316 437 847 1659 357 2296 955 893 1837 290 1230 904 896 2020 2000 498 769 518 1464 Spaces Moved 17371 | 1 465 335 315 975 515 839 527 507 90 909 457 294 404 1246 884 363 269 760 213 200 348 288 444 160 882 550 392 951 984 391 496 336 581 Core 93 | . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . . Treads 2472 | 1 176 . . . 294 . . . . . . . . . . . . . . . . 51 214 . . 48 184 951 553 . . . . Legs 10689 | . . . . . . 839 527 507 90 909 457 294 404 1246 884 363 269 760 213 107 348 237 . . . . . . 431 391 496 336 581 Wheels 2135 | . 289 335 315 975 221 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1982 | . . . . . . . . . . . . . . . . . . . . . . . 230 160 882 502 208 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 160 120 150 165 150 150 120 190 190 190 190 190 190 190 190 116 116 194 111 113 113 115 187 120 120 106 106 152 145 100 100 100 100 100 Average Speed 175 | 160 152 153 165 163 212 179 190 190 190 190 191 190 190 190 138 116 195 143 113 1048 185 199 304 165 119 142 173 162 134 100 100 100 172 Slowest Speed 2050 | 160 160 165 165 165 245 190 190 190 190 260 540 190 190 190 190 116 196 196 113 2050 190 262 570 190 190 260 225 225 240 100 100 100 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Exploration Rate (%) 52 | 2 76 39 75 79 90 26 77 68 69 96 11 48 66 83 65 60 10 86 59 68 36 10 64 37 89 69 10 81 48 15 56 13 20 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 8 | . 1 1 . 1 . . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . Known Exits Taken 28 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 16 | . . . 2 . . . 3 1 . 1 . 2 1 3 . 1 . . . . . . . 2 . . . . . . . . . Spaces Dug 229 | . 10 6 . . 3 3 . . . . . . 29 4 . 3 11 . . . 17 46 3 6 . 2 22 7 4 27 8 7 11 Terrain Destroyed 1471 | . 40 67 7 102 8 3 16 53 . 21 . . 46 4 49 3 12 79 1 . 290 230 3 6 . 54 59 17 36 60 129 36 40 Melee 37 | . . . . . 1 3 . . . . . . . 4 . . . . . . 1 2 3 2 . 1 4 . 1 . 2 7 6 Projectile 213 | . . . . 3 7 . . . . 3 . . . . 2 3 12 5 1 . 9 12 . 4 . 2 18 17 35 20 15 13 32 AOE 1220 | . 40 67 7 99 . . 16 53 . 18 . . 46 . 47 . . 74 . . 280 216 . . . 51 37 . . 40 112 15 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 22827 | 7 673 442 346 1411 732 1085 543 535 94 1033 622 313 428 1317 954 374 533 1231 304 360 564 516 904 177 1052 641 517 1309 1435 452 676 425 822 Wait 2470 | . 100 16 8 201 67 133 . . . 74 50 8 9 3 16 3 210 210 63 121 94 117 407 11 29 54 18 184 121 7 75 21 40 Move 17340 | . 464 334 314 974 514 838 526 506 89 908 456 293 403 1245 883 362 268 759 212 199 348 288 443 159 881 549 391 950 983 390 495 335 581 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 294 | . 21 11 3 25 14 18 2 1 . 2 12 . . 10 6 1 1 11 3 4 9 5 11 . 15 . 11 27 42 6 7 6 10 Fast Attach 139 | . 2 . . 8 10 1 . 1 2 2 7 . 2 . 7 . 1 4 2 2 10 6 7 . 4 . 8 10 26 2 6 1 8 Attach 163 | 2 3 4 . 12 4 6 . 1 1 2 7 . 1 . 1 . 2 3 1 5 3 7 9 . . 2 9 12 36 3 6 4 17 Detach 36 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 4 . . . . 3 14 1 3 . 8 Swap 426 | . 8 19 4 28 18 19 7 11 . 19 12 2 5 11 15 4 18 29 5 2 32 22 5 1 3 17 19 14 23 10 14 7 23 Drop 347 | 5 6 10 3 35 19 15 2 . 2 5 4 . 2 12 14 1 3 17 5 2 14 9 3 . 20 . 8 41 56 6 5 4 19 Fire 1200 | . 69 48 14 127 85 46 6 15 . 21 45 10 5 3 10 3 29 49 13 17 48 55 5 4 3 18 46 67 112 27 57 37 106 Melee 133 | . . . . . 1 4 . . . . 3 . . 33 1 . . . . 8 6 3 10 2 4 1 7 1 22 . 7 10 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . 1 . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Escape Stasis 30 | . . . . . . 5 . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Rewire 234 | . . . . . . . . . . . 1 . . . . . . 148 . . . . . . 85 . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Discovered new exit (range 7) 614 | -10/Materials | Discovered new exit (range 13) 737 | -10/Materials | Repaired Lgt. Treads 765 | -10/Materials | Repaired Assault Rifle 802 | -10/Materials | Repaired Broken Lgt. Treads 993 | -10/Materials | Core integrity fell below 50% 995 | -10/Materials | Core integrity fell below 20% 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1198 | -9/Materials | Destroyed 7 combat bots 1199 | -9/Materials | Identified exit to Mines 1339 | -9/Materials | Build established: Tank 1539 | -9/Materials | Discovered new exit (range 8) 1745 | -9/Materials | Entered Mines 1756 | -9/Mines | Met a Derelict bent on vengeance 1810 | -9/Mines | Learned Materials terminal intel 1884 | -9/Mines | Build established: Scavenger-Tank 1923 | -9/Mines | Discovered new exit (range 7) 2054 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2266 | -9/Mines | Identified exit to Materials 2326 | -9/Mines | Entered Materials 2326 | -8/Materials | Accompanied by 2 allies 2326 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2327 | -8/Materials | Loaded intel: 12 terminal locations 2327 | -8/Materials | Discovered new exit (range 15) 2926 | -8/Materials | Discovered new exit (range 12) 3256 | -8/Materials | Discovered new exit (range 11) 3760 | -8/Materials | Discovered new exit (range 14) 4202 | -8/Materials | Lost 3 parts (1p1n1w) 4573 | -8/Materials | Core integrity fell below 50% 4619 | -8/Materials | Entered Storage 5176 | -8/Storage | Core integrity fell below 20% 5477 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5581 | -8/Storage | Identified exit to Factory 5680 | -8/Storage | Repaired Hrd. Medium Armor Plating 5967 | -8/Storage | Build established: Commander-Tank 6116 | -8/Storage | Entered Factory 6116 | -7/Factory | Accompanied by 6 allies 6116 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6726 | -7/Factory | Build established: Scavenger-Tank 6858 | -7/Factory | Repaired Broken Imp. Cooling System 7083 | -7/Factory | Fabricated Power Sword (x2) 7149 | -7/Factory | Build established: Scavenger-Skirmisher 7803 | -7/Factory | Identified exit to Lower Caves 7937 | -7/Factory | Central database locked down 7968 | -7/Factory | Entered Lower Caves 8632 | -7/Lower Caves | Discovered new exit (range 16) 8690 | -7/Lower Caves | Encountered a Warlord checkpoint 8995 | -7/Lower Caves | Identified exit to Lower Caves 8998 | -7/Lower Caves | Entered another Lower Caves area 9249 | -7/Lower Caves | Spotted B-75 Beast 9265 | -7/Lower Caves | Destroyed B-75 Beast 9744 | -7/Lower Caves | Discovered new exit (range 16) 10018 | -7/Lower Caves | Identified exit to Data Miner 10020 | -7/Lower Caves | Entered Data Miner 10020 | -7/Data Miner | Discovered new exit (range 6) 10031 | -7/Data Miner | Identified exit to Proximity Caves 10058 | -7/Data Miner | Met Data Miner 10065 | -7/Data Miner | Build established: Scavenger-Mutant 10092 | -7/Data Miner | Learned location of Section 7 (-3) 10092 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10120 | -7/Data Miner | Received God Mode back door access code from Data Miner 10195 | -7/Data Miner | Entered Proximity Caves 10197 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10247 | -6/Proximity Caves | Escorted by Enhanced Grunt 10361 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 10483 | -6/Proximity Caves | Found Prototype Device 10483 | -6/Proximity Caves | Identified Exp. Thermal Shield 10506 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11107 | -6/Proximity Caves | Spotted B-75 Beast 11133 | -6/Proximity Caves | Destroyed B-75 Beast 12022 | -6/Proximity Caves | Learned location of Zion (-6) 12022 | -6/Proximity Caves | Discovered new exit (range 7) 12103 | -6/Proximity Caves | Identified exit to Factory 12105 | -6/Proximity Caves | Entered Factory 12105 | -6/Factory | Evolved 2 slots: Propulsion x2 12416 | -6/Factory | Lost 6 parts (1p2n1u2w) 12474 | -6/Factory | Incoming assault squad redirected 12508 | -6/Factory | Lost 3 parts (1p1u1w) 12660 | -6/Factory | Build established: Scavenger-Tank 12662 | -6/Factory | Incoming investigation squad redirected 12936 | -6/Factory | Identified exit to Lower Caves 13063 | -6/Factory | Cargo convoy interrupted 13091 | -6/Factory | Incoming assault squad redirected 13254 | -6/Factory | Entered Lower Caves 13255 | -6/Lower Caves | Identified exit to Lower Caves 13674 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13855 | -6/Lower Caves | Entered another Lower Caves area 13969 | -6/Lower Caves | Encountered a Warlord checkpoint 13996 | -6/Lower Caves | Discovered new exit (range 8) 14189 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14245 | -6/Lower Caves | Learned location of 1 exit from Research 14245 | -6/Lower Caves | Learned Research terminal intel 14245 | -6/Lower Caves | Learned Extension terminal intel 14410 | -6/Lower Caves | Learned location of 1 exit from Factory 14619 | -6/Lower Caves | Discovered new exit (range 16) 14653 | -6/Lower Caves | Identified exit to Zion 14655 | -6/Lower Caves | Entered Zion 14722 | -6/Zion | System corruption cleaned by Quarantine Array 14860 | -6/Zion | Discovered new exit (range 10) 15520 | -6/Zion | Found Prototype Special Weapon 15523 | -6/Zion | Found Prototype Special Weapon 15526 | -6/Zion | Found Prototype Special Weapon 15530 | -6/Zion | Found Prototype Special Weapon 15718 | -6/Zion | Visited the Megawrench Repair Shop 16194 | -6/Zion | Build established: Scavenger-Mutant 16289 | -6/Zion | Megawrench repaired 13 parts 16490 | -6/Zion | Discovered new exit (range 3) 16926 | -6/Zion | Gained Derelict followers 17138 | -6/Zion | Identified exit to Deep Caves 17140 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17144 | -6/Zion | Entered Deep Caves 17144 | -6/Deep Caves | Accompanied by 6 allies 17381 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 17417 | -6/Deep Caves | Attacked by Z-Imprinter 17423 | -6/Deep Caves | Destroyed Z-Imprinter 17464 | -6/Deep Caves | Found Prototype Protection 17464 | -6/Deep Caves | Identified Zio. Weapon Casing 17623 | -6/Deep Caves | Z-Facility disabled 17849 | -6/Deep Caves | Discovered new exit (range 7) 17900 | -6/Deep Caves | Found Surveybot 24 Scanner 17902 | -6/Deep Caves | Found Unknown Processor 18450 | -6/Deep Caves | Identified exit to Proximity Caves 18460 | -6/Deep Caves | Entered Proximity Caves 18460 | -5/Proximity Caves | Accompanied by 2 allies 18596 | -5/Proximity Caves | Learned Factory security intel 18759 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 18861 | -5/Proximity Caves | Discovered new exit (range 8) 18869 | -5/Proximity Caves | Identified exit to Factory 18897 | -5/Proximity Caves | Entered Factory 18897 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18898 | -5/Factory | Identified exit to Factory 18900 | -5/Factory | Identified Surveybot 24 Chip 19115 | -5/Factory | Garrison activated, responded to threat 19437 | -5/Factory | Repaired Lyr. Medium Armor Plating 19461 | -5/Factory | Identified exit to Upper Caves 19461 | -5/Factory | Identified exit to Extension 19692 | -5/Factory | Build established: Scavenger-Mutant 19744 | -5/Factory | Entered Extension 19745 | -5/Extension | Loaded intel: 13 terminal locations 20206 | -5/Extension | Repaired Imp. VSS Leg 20554 | -5/Extension | Rescued a captive Derelict 20826 | -5/Extension | Build established: Commander-Tank 20876 | -5/Extension | Incoming investigation squad redirected 20950 | -5/Extension | Spotted B-75 Beast 20952 | -5/Extension | Destroyed B-75 Beast 20968 | -5/Extension | Spotted B-75 Beast 20974 | -5/Extension | Destroyed B-75 Beast 21024 | -5/Extension | Rescued a captive Derelict 21026 | -5/Extension | Rescued a captive Derelict 21103 | -5/Extension | Rescued A7 21170 | -5/Extension | Rescued a captive Derelict 21170 | -5/Extension | Rescued a captive Derelict 21244 | -5/Extension | First assault squad dispatched 21245 | -5/Extension | Rescued a captive Derelict 21253 | -5/Extension | Rescued a captive Derelict 21374 | -5/Extension | Discovered exit to Factory (range 10) 21375 | -5/Extension | Discovered new exit (range 6) 21395 | -5/Extension | Identified exit to Cetus 21403 | -5/Extension | Entered Cetus 21403 | -5/Cetus | Accompanied by 8 allies (A7) 21405 | -5/Cetus | Build established: Scavenger-Tank 21408 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21422 | -5/Cetus | Spotted Cetus Guard 21422 | -5/Cetus | Spotted Cetus Guard 21424 | -5/Cetus | Spotted Cetus Guard 21429 | -5/Cetus | Spotted Cetus Guard 21437 | -5/Cetus | Destroyed Cetus Guard 21438 | -5/Cetus | Allies destroyed Cetus Guard 21441 | -5/Cetus | Allies destroyed Cetus Guard 21449 | -5/Cetus | Allies destroyed Cetus Guard 21471 | -5/Cetus | Cetus Manufacturing Module disabled 21520 | -5/Cetus | Failed to start Cetus Manufacturing Module 21556 | -5/Cetus | Escorted A7 to Cetus Mainframe 21575 | -5/Cetus | Discovered new exit (range 15) 21591 | -5/Cetus | Identified exit to Archives 21760 | -5/Cetus | Entered Archives 21760 | -5/Archives | Accompanied by 4 allies (A7) 21765 | -5/Archives | Received a hacking code to weaken MAIN.C 21898 | -5/Archives | Lost 3 parts (3w) 22156 | -5/Archives | Build established: Scavenger-Mutant 24032 | -5/Archives | Discovered new exit (range 13) 24055 | -5/Archives | Identified exit to Hub_04(d) 24056 | -5/Archives | Entered Hub_04(d) 24227 | -5/Hub_04(d) | Lost 3 parts (2n1w) 24380 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 24580 | -5/Hub_04(d) | Found Prototype Launcher 24700 | -5/Hub_04(d) | Discovered exit to Factory (range 19) 24937 | -5/Hub_04(d) | Network Hub disabled 24983 | -5/Hub_04(d) | Lost 3 parts (1p2n) 25011 | -5/Hub_04(d) | Entered Factory 25011 | -4/Factory | Evolved 2 slots: Utility x2 25309 | -4/Factory | Identified exit to Upper Caves 25682 | -4/Factory | Discovered new exit (range 12) 25726 | -4/Factory | Lost 5 parts (1p1n1u2w) 25738 | -4/Factory | Destroyed 7 combat bots 25809 | -4/Factory | First assault squad dispatched 25853 | -4/Factory | Incoming assault squad redirected 25904 | -4/Factory | Entered Upper Caves 25934 | -4/Upper Caves | Lost 10 parts (1p5n3u1w) 26203 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26722 | -4/Upper Caves | Build established: Scavenger-Assassin 26904 | -4/Upper Caves | Identified exit to Upper Caves 27107 | -4/Upper Caves | Spotted B-86 Titan 27297 | -4/Upper Caves | Learned Research stockpile data 27362 | -4/Upper Caves | Build established: Trapper-Assassin 27741 | -4/Upper Caves | Entered another Upper Caves area 27962 | -4/Upper Caves | Learned 4 Research zone layouts 27990 | -4/Upper Caves | Discovered new exit (range 23) 28029 | -4/Upper Caves | Identified exit to Warlord 28031 | -4/Upper Caves | Entered Warlord 28059 | -4/Warlord | Discovered new exit (range 22) 28145 | -4/Warlord | Found Prototype Device 28153 | -4/Warlord | Identified Minesniffer Drone Bay 28510 | -4/Warlord | Build established: Derelict-Assassin 28760 | -4/Warlord | Warlord's base attacked by MAIN.C 28878 | -4/Warlord | Found Prototype Energy Gun 28880 | -4/Warlord | Found Prototype Energy Gun 29086 | -4/Warlord | Met Warlord 29097 | -4/Warlord | Opened Warlord's prototype stash 29110 | -4/Warlord | Warlord forces counterattacked 29126 | -4/Warlord | Found Prototype Reactor 29126 | -4/Warlord | Identified Vortex Chain Reactor 29132 | -4/Warlord | Found Prototype Device 29132 | -4/Warlord | Identified Exp. Focal Shield 29139 | -4/Warlord | Found Prototype Hackware 29219 | -4/Warlord | Opened side exit 29235 | -4/Warlord | Spotted Executioner 29260 | -4/Warlord | Identified exit to Proximity Caves 29261 | -4/Warlord | Entered Proximity Caves 29263 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29263 | -3/Proximity Caves | Identified Tesla Bomb Launcher 30081 | -3/Proximity Caves | Discovered new exit (range 24) 30162 | -3/Proximity Caves | Identified exit to Research 30165 | -3/Proximity Caves | Entered Research 30165 | -3/Research | Evolved 2 slots: Utility x2 30166 | -3/Research | Identified exit to Quarantine 30167 | -3/Research | Identified exit to Research 30169 | -3/Research | Loaded intel: 24 terminal locations 30206 | -3/Research | Found Prototype Processor 30206 | -3/Research | Identified Exp. Signal Interpreter 30429 | -3/Research | Identified Vortex Rail (x2) 30479 | -3/Research | Lost 3 parts (1n2w) 30485 | -3/Research | Discovered exit to Research (range 14) 30574 | -3/Research | Found Exp. Focal Shield 30588 | -3/Research | Found Prototype Slashing Weapon 30590 | -3/Research | Found Prototype Slashing Weapon 30591 | -3/Research | Identified Molecular Scythe (x2) 30980 | -3/Research | System corruption reached 10% 31061 | -3/Research | Entered Quarantine 31137 | -3/Quarantine | Found Alien Impact Weapon 31224 | -3/Quarantine | Found Alien Artifact 31266 | -3/Quarantine | Identified Matter Drive 31266 | -3/Quarantine | Identified Core Stripper 31293 | -3/Quarantine | Found Alien Artifact 31447 | -3/Quarantine | Build established: Scavenger-Mutant 31511 | -3/Quarantine | Found Alien Artifact 31574 | -3/Quarantine | Cryocooling Duct disabled 31589 | -3/Quarantine | Ambient heat levels rising (+20) 31589 | -3/Quarantine | Non-combat units ordered to evacuate 31854 | -3/Quarantine | Build established: Mutant 31965 | -3/Quarantine | Found Alien Slashing Weapon 32296 | -3/Quarantine | Identified Ghost Barrier 32297 | -3/Quarantine | Identified Phase Armor 32307 | -3/Quarantine | Discovered exit to Research (range 12) 32322 | -3/Quarantine | Identified Terrabomb 32462 | -3/Quarantine | Found Alien Artifact 32517 | -3/Quarantine | Found Alien Artifact 32518 | -3/Quarantine | Identified Transdimensional Reconstructor 32518 | -3/Quarantine | Warped through subspace 32667 | -3/Quarantine | Found Alien Artifact 32670 | -3/Quarantine | Found Transdimensional Reconstructor 32679 | -3/Quarantine | Found Transdimensional Reconstructor 32886 | -3/Quarantine | Spotted Fortress 32905 | -3/Quarantine | Destroyed Fortress 32926 | -3/Quarantine | Found Vortex Chain Reactor 32931 | -3/Quarantine | Found Prototype Device 32932 | -3/Quarantine | Identified Exp. Force Field 32936 | -3/Quarantine | Found Prototype Device 32937 | -3/Quarantine | Identified Thermal Barrier 32941 | -3/Quarantine | Found Unknown Device 32941 | -3/Quarantine | Identified Antimissile System 32959 | -3/Quarantine | Found Prototype Protection 32964 | -3/Quarantine | Found Prototype Device 32965 | -3/Quarantine | Identified EM Dispersion Field 33073 | -3/Quarantine | Discovered new exit (range 6) 33079 | -3/Quarantine | Identified exit to Section 7 33081 | -3/Quarantine | Entered Section 7 33110 | -3/Section 7 | Found Alien Artifact 33138 | -3/Section 7 | Spotted S7 Guard 33150 | -3/Section 7 | Destroyed S7 Guard 33194 | -3/Section 7 | Found Alien Artifact 33194 | -3/Section 7 | Identified Core Membrane 33194 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 33222 | -3/Section 7 | Build established: Hacker-Mutant 33258 | -3/Section 7 | Found Alien Artifact 33360 | -3/Section 7 | Found Gamma Bomb Array 33364 | -3/Section 7 | Found Gamma Bomb Array 33367 | -3/Section 7 | Spotted B-86 Titan 33370 | -3/Section 7 | Warped through subspace 33500 | -3/Section 7 | Spotted S7 Guard 33528 | -3/Section 7 | Core integrity fell below 50% 33532 | -3/Section 7 | Destroyed S7 Guard 33542 | -3/Section 7 | Found Prototype Protection 33542 | -3/Section 7 | Identified Hvy. Regenerative Plating 33627 | -3/Section 7 | Spotted S7 Guard 33643 | -3/Section 7 | Destroyed S7 Guard 33689 | -3/Section 7 | Found Alien Artifact 33816 | -3/Section 7 | Spotted S7 Guard 33825 | -3/Section 7 | Destroyed S7 Guard 33869 | -3/Section 7 | Found Alien Artifact 33881 | -3/Section 7 | Discovered exit to Research (range 13) 34008 | -3/Section 7 | Spotted Executioner 34018 | -3/Section 7 | Destroyed Executioner 34025 | -3/Section 7 | Destroyed Executioner 34060 | -3/Section 7 | Found Prototype Device 34060 | -3/Section 7 | Identified Adv. Kinecellerator 34074 | -3/Section 7 | Identified Centrium Heavy Armor Plating 34116 | -3/Section 7 | Garrison activated, responded to threat 34158 | -3/Section 7 | Found Prototype Processor 34158 | -3/Section 7 | Identified Exp. Core Analyzer 34165 | -3/Section 7 | Found Prototype Processor 34165 | -3/Section 7 | Identified Exp. Targeting Computer 34206 | -3/Section 7 | Build established: Hacker-Gunner 34277 | -3/Section 7 | Identified Sigix Broadsword 34420 | -3/Section 7 | Found Transdimensional Reconstructor 34525 | -3/Section 7 | Build established: Scavenger-Mutant 34748 | -3/Section 7 | Found Alien Artifact 35081 | -3/Section 7 | Entered Research 35081 | -2/Research | Warlord forces began assault on 0b10 35081 | -2/Research | Evolved 2 slots: Utility x2 35103 | -2/Research | Identified exit to Testing 35164 | -2/Research | Met up with Warlord 35191 | -2/Research | Research machine network offline 35461 | -2/Research | Found Antimissile System 35490 | -2/Research | Spotted Striker 35542 | -2/Research | Destroyed Striker 35579 | -2/Research | Entered Testing 35589 | -2/Testing | Build established: Scavenger-Gunner 35674 | -2/Testing | Found Prototype Energy Cannon 35804 | -2/Testing | Repaired Broken EM Dispersion Field 35829 | -2/Testing | First assault squad dispatched 35885 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 35885 | -2/Testing | Identified Integrated Dissipator 35895 | -2/Testing | Warped through subspace 35896 | -2/Testing | Identified Subatomic Replicator 35943 | -2/Testing | Identified Integrated Heat Negator 35943 | -2/Testing | Installed Integrated Dissipator, increased core heat dissipation (+20) 36094 | -2/Testing | Incoming assault squad redirected 36106 | -2/Testing | Incoming assault squad redirected 36158 | -2/Testing | Destroyed 13 combat bots 36250 | -2/Testing | Warped through subspace 36271 | -2/Testing | Build established: Scavenger-Mutant 36274 | -2/Testing | Discovered new exit (range 8) 36348 | -2/Testing | Entered Access 36348 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 36550 | -1/Access | Identified Core Physics Calibrator 36848 | -1/Access | First assault squad dispatched 36859 | -1/Access | Discovered new exit (range 7) 36863 | -1/Access | Incoming assault squad redirected 36866 | -1/Access | Entered Command 37108 | -1/Command | Used Subatomic Replicator to replicate Integrated Heat Negator 37109 | -1/Command | Installed Integrated Heat Negator, increased core heat dissipation (+40) 37112 | -1/Command | Installed Integrated Heat Negator, increased core heat dissipation (+40) 37159 | -1/Command | First assault squad dispatched 37184 | -1/Command | Incoming assault squad redirected 37330 | -1/Command | Destroyed 8 combat bots 37422 | -1/Command | Incoming assault squad redirected 37435 | -1/Command | Incoming assault squad redirected 37611 | -1/Command | Disengaged cave seal 37611 | -1/Command | Derelicts emerged from the dark tunnel 37612 | -1/Command | Welcomed Warlord to Command 37633 | -1/Command | Incoming assault squad redirected 37646 | -1/Command | Incoming assault squad redirected 37657 | -1/Command | Disengaged cave seal 37657 | -1/Command | Derelicts emerged from the dark tunnel 37881 | -1/Command | Spotted M Guard 37882 | -1/Command | Spotted M Guard 37884 | -1/Command | Warlord commented on Warlord statues 37892 | -1/Command | Spotted Combat Programmer 37892 | -1/Command | Spotted Combat Programmer 37920 | -1/Command | Incoming assault squad redirected 37952 | -1/Command | Destroyed Combat Programmer 37957 | -1/Command | All MAIN.C guards destroyed 38176 | -1/Command | Incoming assault squad redirected 38269 | -1/Command | Met MAIN.C 38271 | -1/Command | Hacked MAIN.C using A7's code 38281 | -1/Command | 0b10 Conduit disabled 38302 | -1/Command | MAIN.C activated Command garrisons 38330 | *** | Establishing Free Derelict Territories! Last Messages --------------- 38322_ Blast Slug penetrates 0b10 Conduit. 38324_ Slug penetrates 0b10 Conduit. 38325_ Acquired 10 matter. 38325_ MAIN.C reaction time slowed by virus. 38325_ Blast Slug penetrates MAIN.C. 38325_ MAIN.C knocked back. 38325_ Blast Slug penetrates MAIN.C. 38325_ Blast Slug penetrates 0b10 Conduit. 38325_ Blast Slug penetrates MAIN.C. 38325_ MAIN.C knocked back. 38326_ Com. Particle Reactor destroyed. 38326_ Knocked back. 38328_ Acquired 10 matter. 38328_ Blast Slug penetrates MAIN.C. 38328_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 38328_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####################??????????????????????? | | ????? " "" " #??????????????????????? | | ??????" " #??????????????????????? | | ?????"" " #######################? | | ?????" /[ #? | | ????# s/% #? | | ????? W s / #? | | ???????? """ ################### #? | | ?????????"""" % #?????????????????# #? | | ??????" "" ! @#?????????????????# ## | | ????? " " ""#?????????????????# T# | | ??????"""""""" """"""#?????????????????#///## | | ??????? """""""""#?????????????????# | | ????? """""""""""#?????????????????# | | ????# " " " " #?????????????????# ! * | | ????# ??? " " " #?????????????????# ! | | ????" ????? " """" " #?????????????????# ! | | ??????? ?????????" """" #?????????????????# # | | ?????????????????" " #?????????????????###### | | ?????????????????" ??" #??????????????????????? | | ??????????????????????""""#??????????????????????? | | ???????????????????????? #??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 67 Energy Capacity 1575 Matter Stores 400 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 6 Stasis Canceling 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Storage | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Hacked Centrium Wheel | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Power Amplifier | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Force Rifle | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Neutron Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Power Sword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Matter Drive Transdimensional Reconstructor Phase Armor Core Stripper Core Membrane Sigix Broadsword Subatomic Replicator Integrated Dissipator Integrated Heat Negator Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicSigixGravjet Manual? 0 Play Time 04:56:40 Cumulative 542.1 hours Start 2021.12.03 @ 01:41:21 End 2021.12.05 @ 17:34:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 522 Adventurer 0 Explorer 0 Win Type 7 Total 16 Types 9/2/3/1/0/0/0/1/0 Lore% 87 Gallery% 95 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95291a32-481f-416b-b044-62c202665bc9