Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 03:04:00 Player: bugsniper Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (268) 1340 Value Destroyed (11145) 11145 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3533) 3533 TOTAL SCORE: 23358 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2095 Follower Combat Kills 153 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1450 Matter 6/300 Energy 45/100 System Corruption 18% Temperature Cool (0) Movement Walking (118) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Myomer Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Ghost Barrier > --- WEAPON (3) ------- KE Penetrator Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY (5) ---- Precision Phase Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Powered Armor Experimental Focal Shield > --- WEAPON ----------- KE Penetrator KE Penetrator Compact Linear Accelerator > --- INVENTORY -------- Precision Phase Gun KE Penetrator KE Penetrator Compact Linear Accelerator [Rating: 164] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Slots Evolved 16 | . . . . 8 . . . . 2 2 2 2 . Power 1 | . . . . 1 . . . . . . . . . Propulsion 5 | . . . . 2 . . . . 1 1 1 . . Utility 9 | . . . . 5 . . . . 1 1 1 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 245 | . 14 8 2 53 1 6 . 6 46 7 29 10 63 Power 33 | . 2 . 1 7 1 . . 1 8 . 5 1 7 Engine 12 | . 2 . 1 6 . . . . . . 2 . 1 Core 11 | . . . . 1 1 . . 1 8 . . . . Reactor 10 | . . . . . . . . . . . 3 1 6 Propulsion 69 | . 5 3 . 11 . 1 . 2 10 4 11 4 18 Treads 15 | . 2 3 . 4 . . . 1 5 . . . . Leg 33 | . 3 . . 7 . 1 . 1 4 . . 4 13 Wheel 5 | . . . . . . . . . 1 . . . 4 Hover 3 | . . . . . . . . . . . 2 . 1 Flight 13 | . . . . . . . . . . 4 9 . . Utility 92 | . 3 2 . 22 . 3 . 2 19 3 10 4 24 Device 48 | . . . . 13 . 2 . . 11 2 7 2 11 Storage 5 | . 1 . . . . . . . 1 . . 1 2 Processor 13 | . . . . 1 . . . . 3 1 1 . 7 Hackware 4 | . . . . 1 . . . . . . . 1 2 Protection 22 | . 2 2 . 7 . 1 . 2 4 . 2 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 51 | . 4 3 1 13 . 2 . 1 9 . 3 1 14 Energy Gun 12 | . . . . 7 . . . . 2 . 1 . 2 Energy Cannon 3 | . . . . 2 . . . 1 . . . . . Ballistic Gun 21 | . 3 3 . . . . . . 5 . 1 . 9 Ballistic Cannon 8 | . . . . 3 . . . . . . 1 1 3 Launcher 6 | . 1 . . 1 . 2 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 2 . . 6 . . . . 2 . 3 . 12 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . 10 . . Parts Lost 117 | . . 6 . 17 . 2 . 7 22 9 14 11 29 Power 14 | . . . . 2 . . . 1 3 . 3 1 4 Propulsion 39 | . . 2 . 4 . . . 2 7 4 6 5 9 Utility 47 | . . 2 . 7 . 2 . 2 9 5 4 3 13 Weapon 17 | . . 2 . 4 . . . 2 3 . 1 2 3 Highest Loss Streak 12 | . . 3 . 6 . 2 . 4 12 4 5 8 10 To Critical Strikes 5 | . . . . . . 1 . . 1 . 1 . 2 Average Backups 11 | . 12 14 12 13 15 14 14 14 12 5 3 4 4 Power 1 | . 1 2 1 1 1 1 1 1 . . . . . Propulsion 2 | . 6 4 3 1 3 2 2 1 . . . . . Utility 1 | . . . 1 1 2 2 2 2 2 1 . 1 . Weapon 7 | . 4 7 7 8 9 9 9 9 9 4 2 2 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 35 | . 6 6 . 12 . . . . 7 . 1 . 3 Power 2 | . 1 . . . . . . . . . . . 1 Propulsion 8 | . 3 3 . 2 . . . . . . . . . Utility 6 | . 1 1 . 1 . . . . 2 . . . 1 Weapon 19 | . 1 2 . 9 . . . . 5 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 100 95 100 99 100 97 95 24 49 57 86 Engine 5 | . 14 14 14 7 5 . . . . . . 2 . Core 4 | . . . . 4 7 13 13 12 10 . . . . Treads 12 | . 11 28 28 12 . . . . 16 . . . . Leg 11 | . 16 . . 12 26 26 26 23 8 . . 8 22 Device 14 | . . . . 13 33 32 33 32 26 6 10 1 11 Storage 7 | . 14 14 14 6 6 6 6 6 5 . . 2 . Processor 5 | . . . . 4 . . . . 6 14 13 13 24 Hackware 1 | . . . . 4 . . . . . . . 3 1 Protection 8 | . 11 13 14 12 6 6 6 5 5 . 1 5 1 Energy Gun 3 | . . . . 7 12 12 13 8 . . 1 . . Energy Cannon 1 | . . . . . . . . 3 5 . . . . Ballistic Gun 9 | . 27 28 26 1 . . . . 4 . . . 7 Peak Build Rating 164 | . 15 19 19 71 67 65 62 65 92 42 111 101 164 Average Rating 57 | . 11 16 17 54 66 62 62 62 80 26 72 86 134 On Entrance 37 | 6 6 15 18 18 67 65 62 62 53 14 7 79 58 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 73 | 12 37 39 39 64 58 58 57 66 67 6 48 73 69 Greatest Support 204 | 20 40 40 40 77 75 72 62 62 127 15 46 109 204 Greatest Overweight (x) 9 | . 1 . . 2 . . . 2 3 1 9 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 5 5 20 5 Average Capacity 13 | . 14 15 15 15 15 15 15 15 12 5 5 15 5 Most Carried 15 | . 15 15 14 15 15 15 14 15 15 5 5 5 5 Average Carried 11 | . 12 14 12 13 14 14 14 14 12 5 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 15 13 14 15 15 14 14 15 5 5 4 5 2 Class Distribution -------------------- 48% | Mutant 38% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Matter Collected 8173 | 200 392 498 126 1460 40 202 . 143 2077 . 451 251 2333 Remotely 1062 | . . . . . . . . . . . . . 1062 Salvage Created 14533 | . 657 572 777 3223 194 409 . 316 4641 . 675 122 2947 Parts 623 | . 41 38 26 102 13 17 . 13 218 . 33 3 119 Haulers Intercepted 4 | . 2 . . 2 . . . . . . . . . Recyclers Shooed 23 | . . . 2 5 . . . . 11 . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 11 . . . 4 . 17 . . . . . Prevented 29 | . . . . . 7 9 . 13 . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Combat Hostiles Destroyed 197 | . 16 16 2 34 5 10 . 5 68 . 8 3 30 Guns 80 | . 10 16 2 9 . 1 . 2 17 . 5 . 18 Cannons 43 | . . . . 9 . . . 1 18 . . 3 12 AOE 54 | . 6 . . 7 4 8 . 1 25 . 3 . . Classes Destroyed 21 | . 5 2 1 8 1 . . 2 1 . . . 1 Worker 14 | . . . . 3 . . . . 5 . . . 6 Builder 7 | . . . . 1 . . . . 5 . . . 1 Tunneler 4 | . . . . 1 . . . . . . 3 . . Hauler 4 | . 2 . . 2 . . . . . . . . . Recycler 32 | . 1 . 8 9 . . . . 7 . 2 . 5 Mechanic 3 | . . . . 1 . . . . 1 . 1 . . Drone 4 | . . . . . 2 . . . 2 . . . . Turret 2 | . . 2 . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . 1 . . . . Swarmer 49 | . 6 7 . . 4 4 . 1 20 . 6 1 . Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 62 | . 10 . . 16 . 2 . 1 25 . . 2 6 Brawler 5 | . . . . 1 . 1 . . 2 . . . 1 Duelist 4 | . . . . 1 . 1 . . 2 . . . . Protector 1 | . . . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . 2 Sentry 21 | . . . 2 6 1 2 . 1 6 . 2 . 1 Demolisher 1 | . . . . . . . . 1 . . . . . Hunter 17 | . . . . 3 . . . . 2 . . . 12 Programmer 27 | . . . . 7 . . . . 10 . . . 10 Subdweller 9 | . . 9 . . . . . . . . . . . Best Kill Streak 11 | . 4 4 5 7 4 9 . 2 11 . 3 2 11 Combat Bots Only 9 | . 3 4 2 4 4 9 . 2 9 . 3 2 5 Max Kills in Single Turn 4 | . 3 1 1 4 3 2 . 1 4 . 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . 3 . . 2 1 2 . 1 3 . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Hostile Shots Fired 1983 | . 49 123 12 360 41 58 . 49 341 154 190 129 477 Missed 653 | . 9 36 2 102 12 30 . 14 101 69 92 39 147 Hits 1330 | . 40 87 10 258 29 28 . 35 240 85 98 90 330 Melee 12 | . . . . 1 . . . . 8 . 1 . 2 Projectile 1318 | . 40 87 10 257 29 28 . 35 232 85 97 90 328 AOE 18 | . . . . . . . . 18 . . . . . Critical Strikes 52 | . . 2 1 8 . 2 . 1 7 2 5 3 21 Part Disruptions 3 | . . . . 1 . . . . 1 . . . 1 Actively Blocked 1 | . . . . . . . . . 1 . . . . Damage Taken 24868 | . 507 1359 152 3509 280 479 . 1293 4843 1522 2513 2025 6386 Core 4407 | . 32 177 . 509 48 37 . 217 510 1062 353 364 1098 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 773 | . . . . 7 53 43 . 53 287 . . . 330 Core Remaining (%) 41 | 100 . . 16 . . . . 4 49 7 72 . . Volleys Fired 743 | . 65 54 15 141 8 12 . 36 218 . 50 23 121 Largest 3 | . 2 2 2 2 2 2 . 2 2 . 1 2 3 Hottest 210 | . 46 53 53 210 110 110 . 145 210 . 94 109 149 Shots Fired 1406 | . 127 107 29 270 12 20 . 69 383 . 50 34 305 Gun 898 | . 124 106 29 145 8 8 . 30 203 . 43 . 202 Cannon 436 | . . . . 113 . . . 36 147 . 3 34 103 Launcher 72 | . 3 1 . 12 4 12 . 3 33 . 4 . . Special . | . . . . . . . . . . . . . . Kinetic 940 | . 124 106 29 135 . . . . 195 . 18 34 299 Thermal 263 | . . . . 29 . . . 45 155 . 28 . 6 Explosive 18 | . 3 1 . . . 5 . . 5 . 4 . . Electromagnetic 185 | . . . . 106 12 15 . 24 28 . . . . Robot Hit Streak 28 | . 22 20 20 28 6 10 . 17 26 . 17 5 22 Robot Miss Streak 6 | . 4 4 1 5 2 1 . 3 5 . 2 4 6 Penetration Max 1 | . . . . . . . . . 1 . . . 1 Secondary Targets 9 | . 1 2 1 1 . . . . 2 . . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . . . 1 Capacitor 25 | . . . . . . . . . . . 25 . . Shots Hit Robots 989 | . 87 84 24 211 6 12 . 46 247 . 42 20 210 Core Hits 542 | . 34 30 14 112 7 19 . 22 162 1 27 9 105 Critical Kills 39 | . . . . . . . . 1 20 . 1 . 17 Critical Parts Destroyed 53 | . 1 . . 1 . . . . 25 . 1 . 25 Critical Strikes 110 | . 1 . . 4 . . . 3 46 . 3 3 50 Meltdown 3 | . . . . . . . . 1 2 . . . . Destroy 89 | . 1 . . 1 . . . . 44 . 1 . 42 Blast 15 | . . . . 3 . . . . . . 1 3 8 Corrupt 2 | . . . . . . . . 2 . . . . . Smash 1 | . . . . . . . . . . . 1 . . Melee Attacks 25 | . . . 5 7 . . . . 1 . 12 . . Impact 25 | . . . 5 7 . . . . 1 . 12 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 29709 | . 1377 1350 387 6145 456 1136 . 1079 9311 73 1631 987 5777 Guns 11185 | . 1066 1242 343 2352 103 111 . 400 1647 . 1009 . 2912 Cannons 10169 | . . . . 2030 . . . 544 3824 . 73 883 2815 Explosions 8005 | . 311 108 . 1757 353 1025 . 135 3823 . 493 . . Melee 100 | . . . 44 . . . . . . . 56 . . Ramming 250 | . . . . 6 . . . . 17 73 . 104 50 Kinetic 13033 | . 1066 1242 343 2011 . . . . 1534 . 386 883 5568 Thermal 7214 | . . . . 947 132 49 . 674 4557 . 696 . 159 Explosive 3287 | . 311 108 . 711 . 467 . . 1197 . 493 . . Electromagnetic 5825 | . . . . 2470 324 620 . 405 2006 . . . . Impact 100 | . . . 44 . . . . . . . 56 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 6 . . . . 5 12 24 . 18 Average Corruption 4 | . . . . 3 . . . . 4 4 12 . 3 Corruption Purged 6 | . . . . 6 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 131 | . . . . 43 . . . . 35 3 31 . 19 Message Errors 32 | . . . . 13 . . . . 7 . 7 . 5 Matter Fused 22 | . . . . 8 . . . . 6 . 3 . 5 Heat Flow Errors 17 | . . . . 3 . . . . 7 . 3 . 4 Energy Discharges 21 | . . . . 6 . . . . 4 3 5 . 3 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 18 | . . . . 8 . . . . 7 . 3 . . Data Loss (major) 7 | . . . . 3 . . . . 2 . 2 . . Misfires 2 | . . . . 1 . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . 2 . . Misdirections 5 | . . . . . . . . . . . 5 . . Weapon Failures 3 | . . . . 1 . . . . 1 . . . 1 Overload Shots 40 | . . . . 10 . . . . 30 . . . . Effects 4 | . . . . 1 . . . . 3 . . . . Heat Surge 2 | . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . 1 . . . . 1 . . . . Overflow Damage 873 | . 37 7 14 266 1 15 . 12 301 . 78 28 114 Projectiles 375 | . . . . 83 . . . 4 157 . . 17 114 Explosions 417 | . 37 7 . 183 1 15 . 8 144 . 22 . . Melee 81 | . . . 14 . . . . . . . 56 11 . Knockbacks 54 | . . . . 14 . . . . . . . 15 25 Impact . | . . . . . . . . . . . . . . Kinetic 51 | . . . . 14 . . . . . . . 13 24 Secondary 3 | . . . . . . . . . . . . 2 1 Self-Inflicted Damage 1162 | . 52 28 . 402 39 52 . . 427 31 129 1 1 Shots 34 | . 2 1 . 11 2 2 . . 13 . 3 . . Rammed 35 | . . . . 3 . . . . 2 22 . 1 7 Targets Rammed 44 | . . . . 3 . . . . 3 22 . 6 10 Kicked 8 | . . . . . . . . . . . . 5 3 Crushed 1 | . . . . . . . . . 1 . . . . Highest Temperature 500 | . 35 288 71 323 . . . . 385 . 420 30 500 Average Temperature 110 | . 12 135 43 78 . . . . 104 . 137 9 182 Received Heat Transfer 3940 | . 228 687 63 1029 42 114 . 63 760 36 198 486 234 Effects 12 | . . . . . . . . . 4 . . . 8 Shutdowns 6 | . . . . . . . . . 2 . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . 2 . . . 2 Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . 1 . 1 . 1 . . . . . Combat Hostiles 3 | . . . . 1 . 1 . 1 . . . . . Robots Corrupted 15 | . . . 1 9 1 1 . . 3 . . . . Combat Hostiles 13 | . . . . 8 1 1 . . 3 . . . . Parts Fried 23 | . . . 2 16 . 1 . 1 1 . 2 . . Impact Corruptions 5 | . . . 1 . . . . . . . 2 2 . Robots Melted 7 | . . . . 1 . . . 1 5 . . . . Combat Hostiles 7 | . . . . 1 . . . 1 5 . . . . Parts Melted 25 | . . . . 1 1 . . 3 16 . 4 . . Heat Transferred 9218 | . . . . 1220 100 100 . 658 6067 . 888 . 185 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 2 3 2 . . 3 . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Maximum Alert Level 5 | . . . . 2 . . . . 5 4 3 3 2 Low Security (%) 52 | . 100 . 100 83 . . . . 20 . . . . Level 1 15 | . . . . 4 . . . . 14 . . . 80 Level 2 16 | . . . . 12 . . . . 16 . 78 75 19 Level 3 6 | . . . . . . . . . 15 25 21 24 . Level 4 8 | . . . . . . . . . 30 75 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . 3 . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1894 | . 128 . 130 531 . . . . 1894 1245 930 740 576 Initial 1100 | . . . 95 . . . . . . 1100 621 522 303 Average 334 | . 51 . 25 127 . . . . 719 1145 612 656 318 Influence Increases 7711 | . 458 295 121 1200 110 203 . 194 2657 285 785 308 1095 Destroy 0b10 Robot/C 3880 | . 320 180 40 680 100 200 . 140 1360 . 160 60 640 Destroy 0b10 Robot/NC 345 | . 25 . 45 85 . . . 5 95 . 30 . 60 Destroy Leader 704 | . 68 10 . 204 10 . . 20 232 . 40 . 120 Allied During Kill 32 | . . . . . . 3 . 29 . . . . . Successful Hack 78 | . . . 19 . . . . . 31 . 14 . 14 Disable Machine 705 | . 15 . 15 135 . . . . 420 . 30 30 60 Anti-Garrison Action 200 | . . . . . . . . . . . . 200 . Destroy Structure 642 | . 15 . 2 66 . . . . 384 . 46 18 111 Partial Spotted 30 | . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 1095 | . 15 105 . 30 . . . . 135 285 450 . 75 Influence Decreases 7343 | . 373 181 320 669 452 387 5 194 773 1162 1040 698 1089 Entered New Map 2555 | . . 41 104 . 198 36 5 . . 962 564 408 237 Time Decay 3707 | . 373 110 216 539 254 331 . 173 533 110 326 180 562 Lost Part 1051 | . . 30 . 130 . 20 . 21 220 90 140 110 290 Lost Ally 30 | . . . . . . . . . 20 . 10 . . Squads Dispatched 55 | . 1 . . 13 . 1 . . 18 1 6 2 13 Investigation 7 | . . . . 2 . . . . 3 . . 1 1 Extermination 18 | . . . . 7 . . . . 4 1 2 . 4 Reinforcement 15 | . 1 . . 4 . . . . 1 . 3 1 5 Assault 6 | . . . . . . 1 . . 4 . 1 . . Garrison 9 | . . . . . . . . . 6 . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . 2 . 1 1 1 Construction Impeded 5 | . . . . 2 . . . . 1 . . 1 1 Haulers Reinforced 3 | . . . . 2 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Distress Signals 38 | . 4 . . 4 . . . 15 6 1 4 . 4 Communications Jammed 2 | . . . . . . . . . 2 . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . Times Spotted 387 | . 36 21 2 49 5 15 . 11 99 28 58 9 54 Peak Tracking Total 17 | . 5 6 2 5 4 9 . 3 7 15 17 4 8 Tactical Retreats 31 | . 1 4 . 2 . . . . 5 6 9 . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Traps Triggered 7 | . . . . 1 . . . . 3 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Machines Disabled 50 | . 2 . 1 9 . 1 . 1 28 . 2 2 4 Max in Single Turn 6 | . 1 . 1 4 . 1 . 1 6 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Machines Accessed 36 | . 3 2 6 5 . . 4 . 9 . 3 1 3 Terminals 24 | . 3 . 5 4 . . . . 8 . 2 . 2 Fabricators 2 | . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 Total Hacks 96 | . 7 3 16 8 . . 30 . 19 . 5 1 7 Successful 53 | . 3 3 5 3 . . 30 . 6 . 1 1 1 Failed 43 | . 4 . 11 5 . . . . 13 . 4 . 6 Catastrophic 10 | . . . 1 3 . . . . 3 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . . . 5 2 . . . . 5 . 1 1 3 Terminals 50 | . 7 . 13 6 . . . . 17 . 4 . 3 Fabricators 4 | . . . . 2 . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 3 | . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 4 Terminal Hacks 44 | . 3 3 3 2 . . 30 . 2 . 1 . . Record 12 | . . 1 . . . . 11 . . . . . . Part Schematic 9 | . . . . . . . 9 . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . 2 . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . . . 2 1 . . . . 2 . . 1 . Terminals 4 | . . . 1 1 . . . . 2 . . . . Botnet 4 | . . . 1 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . 5 3 . . . . 9 . 3 . 3 Full Trace Events 4 | . . . . 1 . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 7 . . . . . 1 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 9 . . . . . 2 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 4 . . . . 3 . . . . Programmers 7 | . . . . 4 . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Total Allies 3 | . . . . . . 2 . 1 . . . . . Largest Group 2 | . . . . . . 2 . 1 . . . . . Highest-Rated Group 96 | . . . . . . 40 . 96 . . . . . Highest-Rated Ally 96 | . . . . . . 20 . 96 . . . . . Total Orders 4 | . . . . . . . . . 3 . 1 . . EXPLORE 4 | . . . . . . . . . 3 . 1 . . Ally Attacks 15 | . . . . . . . . 15 . . . . . Total Damage 288 | . . . . . . . . 288 . . . . . Kills 3 | . . . . . . . . 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Active Infowar (turns) 8388 | . . . . 1593 545 912 88 939 1770 39 698 375 1429 Optics 1808 | . . . . . . . . . . . 698 375 735 Sensors 2422 | . . . . . . 447 88 939 . . 119 . 829 IFF 877 | . . . . . . . . . 839 38 . . . Terrain 192 | . . . . . . . . . . . 192 . . Structural 625 | . . . . . . . . . . . . . 625 Seismic 1073 | . . . . 63 545 465 . . . . . . . Triangulation 1530 | . . . . 1530 . . . . . . . . . Jamming 1045 | . . . . . . . . . 1044 1 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . . 2 . . . . . Drone Launches 9 | . . . . 2 . . . . 4 . 3 . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Turns Passed 17227 | . 1610 2062 1155 3938 545 929 88 945 2946 236 731 375 1667 Spaces Moved 10276 | 1 790 1147 675 1530 459 751 77 595 1331 424 1084 401 1011 Core 306 | . . . . . . . . . 15 125 127 31 8 Treads 4122 | . 381 1147 675 1030 . . . . 889 . . . . Legs 4090 | 1 409 . . 500 459 751 77 595 418 . . 119 761 Wheels 58 | . . . . . . . . . 9 . . . 49 Hover 195 | . . . . . . . . . . . 156 . 39 Flight 1505 | . . . . . . . . . . 299 801 251 154 Fastest Speed 25 | 120 120 160 160 110 112 115 115 115 50 40 25 29 32 Average Speed 133 | 120 169 160 160 210 112 115 115 131 157 47 42 58 101 Slowest Speed 500 | 120 190 160 160 260 115 115 115 265 250 100 500 250 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . 10 19 1 . Potential Cave-ins 7 | . . . 2 . . . . . . . 5 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 2 84 55 93 36 65 89 68 56 39 18 39 10 53 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 15 | . . 8 . . 2 3 . 2 . . . . . Spaces Dug 173 | . 6 . 4 7 12 32 . . 77 . 32 . 3 Terrain Destroyed 472 | . 15 9 4 67 12 79 . . 202 . 45 6 33 Melee 18 | . . . 4 7 . . . . . . 7 . . Projectile 81 | . . . . 6 . . . . 39 . 1 6 29 AOE 365 | . 15 9 . 54 12 79 . . 159 . 37 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Fac Res Res Tes Total 12374 | . 943 1271 711 1955 477 792 76 687 1844 443 1279 502 1394 Wait 651 | . 43 41 8 119 2 2 . 29 154 1 71 55 126 Move 10212 | . 789 1146 674 1529 458 750 76 594 1330 405 1051 399 1011 Hop 22 | . . . . . . . . . . 8 13 1 . Pick Up 105 | . 15 12 3 29 2 1 . 6 19 . 7 2 9 Fast Attach 163 | . 5 . . 26 1 . . 3 28 7 28 11 54 Attach 67 | . 2 6 1 16 1 3 . 4 14 . 10 1 9 Detach 13 | . . . . 1 . . . 1 1 . 6 1 3 Swap 110 | . 10 3 3 36 2 5 . 7 30 . 4 . 10 Drop 164 | . 14 9 2 37 3 1 . 7 45 . 9 4 33 Fire 743 | . 65 54 15 141 8 12 . 36 218 . 50 23 121 Melee 25 | . . . 5 7 . . . . 1 . 12 . . Ram 29 | . . . . . . . . . . 22 . . 7 Kick 8 | . . . . . . . . . . . . 5 3 Crush 6 | . . . . 3 . . . . 3 . . . . Escape Stasis 26 | . . . . . . . . . . . 18 . 8 Rewire 28 | . . . . 10 . 18 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 1 . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research -2/Testing (discovered 1 exit: Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 20) 333 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 13) 663 | -10/Materials | Discovered new exit (range 16) 1481 | -10/Materials | Discovered new exit (range 6) 1599 | -10/Materials | Discovered new exit (range 9) 1611 | -10/Materials | Entered Subcaves 1612 | -10/Subcaves | Approached by a straggling Scientist 1614 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1668 | -10/Subcaves | Lost 3 parts (1u2w) 1764 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1791 | -10/Subcaves | Core integrity fell below 50% 1909 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2603 | -10/Subcaves | Discovered new exit (range 15) 3599 | -10/Subcaves | Core integrity fell below 20% 3633 | -10/Subcaves | Discovered new exit (range 13) 3673 | -10/Subcaves | Entered Recycling 4499 | -8/Recycling | Discovered new exit (range 7) 4828 | -8/Recycling | Entered Factory 4828 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4894 | -6/Factory | Identified exit to DSF 5398 | -6/Factory | Lost 6 parts (4u2w) 5838 | -6/Factory | Build established: Derelict-Mutant 6142 | -6/Factory | Build established: Mutant 6572 | -6/Factory | Build established: Scavenger-Mutant 6589 | -6/Factory | Found Prototype Launcher 6609 | -6/Factory | Discovered new exit (range 5) 6801 | -6/Factory | Identified Scatter Rocket Array 7113 | -6/Factory | Identified exit to Lower Caves 8098 | -6/Factory | Core integrity fell below 50% 8375 | -6/Factory | Lost 3 parts (2n1w) 8570 | -6/Factory | Build established: Mutant 8766 | -6/Factory | Entered Lower Caves 8766 | -6/Lower Caves | Accompanied by 2 allies 8788 | -6/Lower Caves | Learned location of Extension (-5) 8998 | -6/Lower Caves | Build established: Scavenger-Mutant 9068 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9085 | -6/Lower Caves | Learned 4 Factory zone layouts 9198 | -6/Lower Caves | Discovered new exit (range 13) 9232 | -6/Lower Caves | Found DCF Scrap (15 items) 9311 | -6/Lower Caves | Entered another Lower Caves area 9397 | -6/Lower Caves | Discovered new exit (range 5) 9769 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9810 | -6/Lower Caves | Destroyed 9 combat bots 9986 | -6/Lower Caves | Encountered a Warlord checkpoint 10060 | -6/Lower Caves | Discovered new exit (range 14) 10061 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10240 | -6/Lower Caves | Entered Data Miner 10240 | -6/Data Miner | Discovered new exit (range 6) 10262 | -6/Data Miner | Met Data Miner 10291 | -6/Data Miner | Learned location of Section 7 (-2) 10291 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10303 | -6/Data Miner | Received God Mode back door access code from Data Miner 10328 | -6/Data Miner | Entered Proximity Caves 10330 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10434 | -5/Proximity Caves | Learned Factory stockpile data 10586 | -5/Proximity Caves | Spotted B-75 Beast 10588 | -5/Proximity Caves | Escorted by Enhanced Grunt 10610 | -5/Proximity Caves | Allies destroyed B-75 Beast 10802 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10949 | -5/Proximity Caves | Core integrity fell below 20% 10984 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 11215 | -5/Proximity Caves | Discovered new exit (range 12) 11273 | -5/Proximity Caves | Entered Factory 11273 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11274 | -5/Factory | Identified exit to Factory 11298 | -5/Factory | Lost 3 parts (1p1n1u) 11570 | -5/Factory | Discovered new exit (range 15) 12004 | -5/Factory | Garrison activated, responded to threat 12094 | -5/Factory | Spotted B-75 Beast 12095 | -5/Factory | Allied Derelicts emerged from ambush trap array 12392 | -5/Factory | Build established: Mutant 12643 | -5/Factory | Garrison activated, responded to threat 12811 | -5/Factory | Destroyed 9 combat bots 12939 | -5/Factory | Lost 3 parts (2u1w) 13073 | -5/Factory | First assault squad dispatched 13098 | -5/Factory | Incoming assault squad redirected 13188 | -5/Factory | Build established: Scavenger-Mutant 13692 | -5/Factory | Incoming assault squad redirected 14130 | -5/Factory | High security lockdown imminent 14160 | -5/Factory | Destroyed 9 combat bots 14210 | -5/Factory | High security lockdown engaged 14219 | -5/Factory | Entered another Factory area 14219 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14229 | -4/Factory | Found Quantum Capacitor 14247 | -4/Factory | Lost 12 parts (2p5n3u2w) 14365 | -4/Factory | Lost 4 parts (3n1u) 14406 | -4/Factory | Core integrity fell below 50% 14418 | -4/Factory | System corruption reached 10% 14438 | -4/Factory | Core integrity fell below 20% 14448 | -4/Factory | Lost 4 parts (1n3u) 14452 | -4/Factory | Discovered new exit (range 7) 14455 | -4/Factory | Entered Research 14455 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14488 | -3/Research | Found Prototype Processor 14488 | -3/Research | Identified Spectral Analyzer 14501 | -3/Research | Found Quantum Capacitor 14554 | -3/Research | System corruption reached 10% 14669 | -3/Research | Lost 3 parts (1p1n1u) 14705 | -3/Research | First assault squad dispatched 14726 | -3/Research | Incoming assault squad redirected 15027 | -3/Research | Lost 3 parts (1p1n1u) 15055 | -3/Research | Crushed by falling debris 15090 | -3/Research | Lost 5 parts (2n2u1w) 15111 | -3/Research | Spotted B-86 Titan 15181 | -3/Research | Discovered new exit (range 10) 15186 | -3/Research | Entered another Research area 15186 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15217 | -2/Research | Incoming investigation squad redirected 15242 | -2/Research | Discovered new exit (range 19) 15456 | -2/Research | Lost 3 parts (1p2u) 15557 | -2/Research | Lost 8 parts (5n1u2w) 15561 | -2/Research | Entered Testing 15573 | -2/Testing | Build established: Mutant 15615 | -2/Testing | Found Prototype Ballistic Gun 15615 | -2/Testing | Identified Hyp. Multirail 15720 | -2/Testing | Core integrity fell below 50% 15756 | -2/Testing | Lost 3 parts (1p1n1u) 15981 | -2/Testing | Found Prototype Processor 15981 | -2/Testing | Identified Exp. Signal Interpreter 16047 | -2/Testing | Build established: Scavenger-Gunner 16159 | -2/Testing | Spotted Striker 16159 | -2/Testing | Spotted Striker 16184 | -2/Testing | Found Prototype Device 16184 | -2/Testing | Identified Adv. Particle Accelerator 16268 | -2/Testing | Found Prototype Device 16268 | -2/Testing | Identified Exp. Focal Shield 16296 | -2/Testing | Found Powered Armor 16609 | -2/Testing | Found Prototype Processor 16609 | -2/Testing | Identified Exp. Core Analyzer 16689 | -2/Testing | Scanned by Researcher 16944 | -2/Testing | Identified exit to Garrison 16951 | -2/Testing | Garrison activated, responded to threat 16970 | -2/Testing | Incoming investigation squad redirected 17032 | -2/Testing | Core integrity fell below 20% 17059 | -2/Testing | Lost 10 parts (3n5u2w) 17110 | -2/Testing | System corruption reached 10% 17142 | -2/Testing | Found Prototype Hackware 17142 | -2/Testing | Identified Ghost Barrier 17228 | -2/Testing | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 17196_ Slug penetrates Wall. 17197_ System corrupted: Myomer Leg rejected. 17197_ Acquired Myomer Leg. 17198_ K-01 Serf collects debris. 17199_ Penetrated by Slug. 17199_ Mic. Antimatter Reactor destroyed. 17199_ H-88 Terminator knocked back. 17199_ Slug penetrates H-88 Terminator. 17201_ K-01 Serf collects debris. 17202_ Slug penetrates Wall. 17203_ H-88 Terminator KE Penetrator blasted off. 17203_ Slug penetrates Wall. 17203_ K-01 Serf destroyed. 17205_ Slug penetrates Reinforced Shell. 17205_ K-01 Serf collects debris. 17208_ Slug penetrates Door. 17212_ 9D5SGHXPU,DM9=I73 17225_ Slug penetrates Machine. 17228_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????""??????????????????? | | ?????????????????????????????" ??????????????????? | | ????????????????????????????? ??????????????????? | | ???????????????????????????#####+###+#???????????? | | ?????????????????????????? ####????????? | | ??????????????????????????? ?????????? | | ???????????????????????????? % ??????????? | | ????????????????????????????? % ???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# ###?????????? | | ??????????????????????????#### =%=??????????? | | ??????????????????????????# %#???????????? | | ??????????????????????????# [#???????????? | | ??????????????????????????# %#???????????? | | ??????????????????????????# !|##??????????? | | ????????????????????????#######;;;;;;%###????????? | | ????????????????????????# = ! =!%%"#????????? | | ????????????????????????# h *=!%= %% ##????????? | | ????????????????????????#@"" " #?????????? | | ????????????????????????# """ " #?????????? | | ????????????????????????# """ "" #?????????? | | ????????????????????????# [ #?????????? | | ????????????????????????######+#########?????????? | | ????????????????????????????#" ##? ? ???????? | | ????????????????????????????## "#? ??????? | | ????????????????????????????#" ### ??????? | | ????????????????????????????## #?" ?????????? | | ????????????????????????????## #T #??????????? | | ????????????????????????????#% "## #??????????? | | ????????????????????????????##=### #??????????? | | ?????????????????????????????#*#?# #??????????? | | ?????????????????????????????#%#?# #??????????? | | ?????????????????????????????#[#?# #??????????? | | ????????????????????????######+### #??????????? | | ??????????????########### !!% # #??????????? | | ??????????????# """T""" #! ""G"" # #??????????? | | ??????????????# # ">" # #??????????? | | ??????????????# # + #??????????? | | ??????????????# =#! # #??????????? | | ??????????????# # """"" # #??????????? | | ??????????????# """ """ # """"" # #??????????? | | ??????????????# """ """ # """"" # %#??????????? | | ??????????????# """ """ # #=! #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 45 Energy Capacity 940 Matter Stores 350 Matter Capacity 350 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 EM Shielding 2 Armor Coverage 700 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 30 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 50 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Plasma Lance | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-82 Rainmaker | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalBeamBroadsword Manual? 0 Play Time 03:18:26 Cumulative 420.1 hours Start 2025.07.26 @ 23:43:59 End 2025.07.27 @ 03:04:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 43 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e99b7e9-a873-4f00-a512-de065f4f625b