Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 13:46:51 Player: Back to the Scrapyard Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (1340) 1340 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2510 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Heat Sink Cooling System Large Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Heat Sink Cooling System Large Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Grenade Launcher Heavy Hammer [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 8 7 16 Power 4 | 1 1 2 Engine 3 | 1 . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 6 | . 2 4 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 3 | 1 . 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 3 2 5 Energy Gun 4 | 2 2 . Energy Cannon 2 | . . 2 Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 16 | . 6 10 Power 2 | . 1 1 Propulsion 5 | . 2 3 Utility 2 | . . 2 Weapon 7 | . 3 4 Highest Loss Streak 8 | . 2 8 To Critical Strikes . | . . . Average Backups 12 | 3 11 17 Power 1 | . 1 2 Propulsion 2 | 1 3 . Utility 2 | . 1 5 Weapon 5 | . 4 9 Tool/Special . | . . . Unused Backups 17 | . . 17 Power 2 | . . 2 Propulsion . | . . . Utility 4 | . . 4 Weapon 11 | . . 11 Tool/Special . | . . . Average Slot Usage (%) 80 | . 77 87 Engine 3 | . 3 5 Core 7 | . 10 . Treads 7 | . . 23 Leg 6 | . 7 5 Device 13 | . 14 11 Storage 13 | . 14 11 Protection 2 | . . 8 Energy Gun 17 | . 25 1 Energy Cannon 3 | . . 10 Ballistic Gun 4 | . 2 8 Peak Build Rating 17 | 7 13 17 Average Rating 10 | 4 9 13 On Entrance 6 | . 7 13 Avg Prop Armor Cover (%) 4 | . . 4 Naked Turns . | . . . Heaviest Build 60 | 14 52 60 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 17 | . 17 2 Average Overweight (x) 3 | . 6 . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 15 20 Most Carried 20 | 6 19 20 Average Carried 12 | 3 11 17 Final Capacity 20 | 8 20 20 Final Carried 18 | 4 17 18 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 787 | 183 210 394 Remotely . | . . . Salvage Created 1755 | 113 618 1024 Parts 87 | 3 34 50 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 35 | . 15 20 Guns 24 | . 15 9 Cannons 8 | . . 8 AOE 1 | . . 1 Classes Destroyed 10 | 2 5 3 Worker 1 | . . 1 Tunneler 1 | 1 . . Hauler 2 | . 1 1 Recycler 3 | 1 1 1 Operator 2 | . 1 1 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 28 | . 12 16 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 6 | 2 6 5 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 267 | . 97 170 Missed 57 | . 30 27 Hits 210 | . 67 143 Melee 6 | . . 6 Projectile 204 | . 67 137 Critical Strikes 2 | . . 2 Damage Taken 2814 | . 784 2030 Core 570 | . 158 412 Absorbed by Shields . | . . . Core Remaining (%) 68 | 100 36 . Volleys Fired 127 | 9 55 63 Largest 2 | 2 2 2 Hottest 130 | 70 130 130 Shots Fired 249 | 18 108 123 Gun 194 | 18 108 68 Cannon 55 | . . 55 Launcher . | . . . Special . | . . . Kinetic 103 | 9 37 57 Thermal 144 | 9 69 66 Explosive . | . . . Electromagnetic 2 | . 2 . Robot Hit Streak 16 | 11 16 13 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 179 | 14 80 85 Core Hits 107 | 5 59 43 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 1 | . 1 . Meltdown 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2696 | 143 953 1600 Guns 1880 | 143 948 789 Cannons 608 | . . 608 Explosions 181 | . . 181 Melee . | . . . Ramming 27 | . 5 22 Kinetic 909 | 55 205 649 Thermal 1745 | 88 728 929 Explosive . | . . . Electromagnetic 15 | . 15 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 28 | . 28 . Message Errors 7 | . 7 . Matter Fused 5 | . 5 . Heat Flow Errors 3 | . 3 . Energy Discharges 6 | . 6 . Data Loss (minor) 2 | . 2 . Data Loss (major) 2 | . 2 . Misfires 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 89 | . . 89 Projectiles 19 | . . 19 Explosions 70 | . . 70 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 97 | . . 97 Shots 1 | . . 1 Rammed 7 | . 2 5 Targets Rammed 8 | . 3 5 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 471 | 110 298 471 Average Temperature 118 | 49 96 244 Received Heat Transfer 1242 | . 396 846 Effects 3 | . 1 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . 1 . Matter Decay 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 7 | . 1 6 Heat Transferred 3342 | 259 1565 1518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 93 Level 1 1 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 219 | 5 150 219 Initial . | . . . Average 55 | . 33 114 Influence Increases 981 | 10 384 587 Destroy 0b10 Robot/C 700 | . 300 400 Destroy 0b10 Robot/NC 55 | 10 20 25 Destroy Leader 138 | . 54 84 Successful Hack 10 | . 10 . Disable Machine 45 | . . 45 Destroy Structure 33 | . . 33 Influence Decreases 794 | 10 384 400 Time Decay 634 | 10 324 300 Lost Part 160 | . 60 100 Squads Dispatched 5 | . 2 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 29 27 Peak Tracking Total 7 | . 7 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1657 | 5 1613 39 Seismic 1657 | 5 1613 39 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2421 | 112 1613 696 Spaces Moved 602 | 63 349 190 Core 188 | 11 177 . Treads 191 | . 1 190 Legs 223 | 52 171 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 314 | 107 397 230 Slowest Speed 900 | 120 900 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 77 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . . 29 Melee . | . . . Projectile . | . . . AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 877 | 90 467 320 Wait 50 | . 32 18 Move 600 | 62 348 190 Hop . | . . . Pick Up 48 | 10 20 18 Fast Attach 3 | 2 . 1 Attach 24 | 5 6 13 Detach . | . . . Swap 7 | 1 2 4 Drop 10 | 1 1 8 Fire 127 | 9 55 63 Melee . | . . . Ram 2 | . 2 . Kick 1 | . 1 . Crush 5 | . . 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 511 | -10/Materials | Core integrity fell below 50% 1467 | -10/Materials | Discovered new exit (range 4) 1726 | -10/Materials | Entered another Materials area 1726 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -9/Materials | Core integrity fell below 50% 1842 | -9/Materials | Lost 8 parts (1p2n2u3w) 1917 | -9/Materials | Discovered new exit (range 13) 2150 | -9/Materials | Discovered new exit (range 12) 2326 | -9/Materials | Core integrity fell below 20% 2422 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02299_ Acquired 61 matter. 02305_ R-06 Scavenger collects Aluminum Leg. 02320_ Lgt. Treads destroyed. 02333_ Destroyed Imp. Aluminum Leg. 02333_ L-31 Rogue destroyed. 02336_ Acquired 22 matter. 02339_ Acquired 3 matter. 02341_ G-34 Mercenary destroyed. 02341_ K-01 Serf destroyed. 02342_ Acquired 3 matter. 02342_ K-01 Serf collects debris. 02356_ Slammed into R-06 Scavenger. 02368_ Slammed into K-01 Serf. 02407_ O-16 Technician sends out distress signal. 02407_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02410_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 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"??????????????????????? | | ???????????????? = ???????????????????????? | | ????????????????####???????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercelightReflexBotcube Manual? 0 Play Time 00:13:30 Cumulative 242.9 hours Start 2026.04.29 @ 13:35:15 End 2026.04.29 @ 13:46:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 313 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34844eb5-6a9d-4b74-9e95-6c7bf63e613e