Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 22:08:57 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (914) 914 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 4264 Bonus ------- None Cogmind --------- Core Integrity 621/700 Matter 290/300 Energy 343/350 System Corruption 0% Temperature Cool (0) Movement Walking (133) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Improved Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Improved Medium Armor Plating Improved Shield Generator > --- WEAPON (2) ------- Minigun Enhanced Autogun > --- INVENTORY (10) --- Deuterium Engine Improved Titanium Leg Improved Sensor Array Hardened Light Armor Plating Layered Light Armor Plating Hacking Suite Component Analysis Suite Battle Cannon Heavy Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Makeshift Leg Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Improved Sensor Array Hardened Light Armor Plating Hacking Suite Component Analysis Suite Heavy Missile Launcher Heavy Hammer [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Improved Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Protection Layered Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 49 | 8 3 9 10 15 1 3 Power 6 | 1 . 1 1 3 . . Engine 4 | 1 . 1 1 1 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 15 | 3 1 4 1 4 1 1 Treads 1 | . . . . . . 1 Leg 9 | . . 4 1 3 1 . Wheel 4 | 3 1 . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 14 | 2 . . 6 5 . 1 Device 6 | 1 . . 2 2 . 1 Storage 2 | 1 . . 1 . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 4 | . . . 1 3 . . Artifact . | . . . . . . . Weapon 14 | 2 2 4 2 3 . 1 Energy Gun 2 | 1 . . . 1 . . Energy Cannon 3 | . 1 1 . 1 . . Ballistic Gun 5 | 1 . 2 1 1 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 Parts Lost 9 | . . . 2 7 . . Power 2 | . . . 1 1 . . Propulsion 5 | . . . 1 4 . . Utility 1 | . . . . 1 . . Weapon 1 | . . . . 1 . . Highest Loss Streak 4 | . . . 1 4 . . To Critical Strikes . | . . . . . . . Average Backups 8 | 5 7 7 8 9 7 7 Power . | 1 . . . 1 2 1 Propulsion . | 2 3 . . . . . Utility 3 | . 1 2 2 3 3 4 Weapon 3 | 1 2 4 4 3 1 2 Tool/Special . | . . . . . . . Unused Backups 27 | 3 3 4 3 8 . 6 Power 6 | . 1 2 . 2 . 1 Propulsion 4 | 2 1 . . . . 1 Utility 6 | . . . 1 2 . 3 Weapon 11 | 1 1 2 2 4 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 99 97 96 98 99 Engine 7 | . 13 11 8 4 7 7 Core 1 | . . . . 2 . 6 Leg 26 | . . 39 33 26 21 21 Wheel 2 | . 27 4 . . . . Flight 2 | . . . . . 7 6 Device 14 | . 14 11 16 17 15 7 Storage 8 | . 14 11 9 7 7 7 Processor 10 | . . . 9 15 15 14 Protection 4 | . . . . 4 7 13 Energy Gun 1 | . 13 . . 1 . . Energy Cannon 4 | . . 11 9 4 . . Ballistic Gun 10 | . 12 10 6 8 13 14 Peak Build Rating 49 | 8 10 14 25 42 47 49 Average Rating 29 | 5 8 13 21 35 44 48 On Entrance 20 | . 8 10 14 25 41 47 Avg Prop Armor Cover (%) 5 | 30 . 13 6 6 5 1 Naked Turns . | . . . . . . . Heaviest Build 43 | 14 17 19 24 36 32 43 Greatest Support 60 | 26 20 40 40 52 40 60 Greatest Overweight (x) 1 | 1 1 . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 8 8 8 10 10 10 10 Average Carried 8 | 6 7 7 8 9 7 7 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 8 8 8 10 6 10 10 Class Distribution -------------------- 59% | Mutant 16% | Skirmisher 10% | Scavenger-Skirmisher 8% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1473 | 328 97 274 227 311 156 80 Remotely . | . . . . . . . Salvage Created 1282 | 188 116 328 226 380 44 . Parts 110 | 16 19 35 16 23 1 . Haulers Intercepted 4 | . . 1 2 1 . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented 2 | . . . . . 1 1 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 35 | . 6 15 4 9 1 . Guns 16 | . 1 8 1 5 1 . Cannons 8 | . . 4 3 1 . . AOE 11 | . 5 3 . 3 . . Classes Destroyed 11 | 2 3 3 . 3 . . Worker 2 | . . . . 2 . . Builder 2 | . 1 1 . . . . Tunneler 5 | 5 . . . . . . Hauler 4 | . . 1 2 1 . . Recycler 2 | 1 . . . 1 . . Operator 1 | . . . . 1 . . Watcher 3 | . 2 1 . . . . Swarmer 29 | . 6 13 2 8 . . Grunt 1 | . . 1 . . . . Sentry 3 | . . 1 2 . . . Programmer 2 | . . . . 1 1 . Best Kill Streak 5 | 3 4 4 2 5 1 . Combat Bots Only 4 | . 3 4 2 4 1 . Max Kills in Single Turn 3 | 1 3 2 1 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . 3 2 . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 168 | . 11 85 22 46 4 . Missed 51 | . 3 27 6 14 1 . Hits 117 | . 8 58 16 32 3 . Projectile 117 | . 8 58 16 32 3 . Critical Strikes 1 | . . . 1 . . . Damage Taken 1645 | . 106 488 182 823 46 . Core 146 | . 23 44 . 79 . . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 63 | . . 63 . . . . Core Remaining (%) 94 | 100 90 89 100 . . . Volleys Fired 125 | 16 14 40 24 28 3 . Largest 2 | 2 2 2 2 2 2 . Hottest 93 | 60 60 91 93 93 50 . Shots Fired 230 | 32 20 73 44 54 7 . Gun 156 | 32 18 33 20 46 7 . Cannon 70 | . . 38 24 8 . . Launcher 4 | . 2 2 . . . . Special . | . . . . . . . Kinetic 124 | 16 7 33 20 41 7 . Thermal 97 | 16 11 38 24 8 . . Explosive 4 | . 2 2 . . . . Electromagnetic 5 | . . . . 5 . . Robot Hit Streak 10 | 7 8 10 10 8 4 . Robot Miss Streak 4 | 2 3 4 2 4 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 141 | 22 13 41 34 26 5 . Core Hits 66 | 7 9 20 9 19 2 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 1 1 . . Destroy 2 | . . . 1 1 . . Melee Attacks 8 | . . . 6 1 1 . Impact 8 | . . . 6 1 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3394 | 263 381 1014 839 807 90 . Guns 1381 | 263 130 276 248 374 90 . Cannons 897 | . . 430 350 117 . . Explosions 859 | . 235 308 . 316 . . Melee 241 | . . . 241 . . . Ramming 16 | . 16 . . . . . Kinetic 1140 | 168 51 276 248 307 90 . Thermal 1387 | 95 79 430 350 433 . . Explosive 543 | . 235 308 . . . . Electromagnetic 67 | . . . . 67 . . Impact 241 | . . . 241 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 2 . Average Corruption 2 | . . . . 2 1 . Corruption Purged 3 | . . . . 1 2 . Corruption Blocked . | . . . . . . . Effects 19 | . . . . 18 1 . Message Errors 5 | . . . . 5 . . Matter Fused 6 | . . . . 6 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 3 | . . . . 3 . . Misfires 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 197 | . . 47 19 131 . . Projectiles 25 | . . 6 19 . . . Explosions 172 | . . 41 . 131 . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 319 | . 42 8 . 269 . . Shots 6 | . 2 1 . 3 . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 152 | 20 . 126 136 152 12 . Average Temperature 48 | 20 . 50 47 53 6 . Received Heat Transfer 63 | . . 18 45 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2191 | 225 175 777 629 385 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 83 | 100 100 28 100 100 . . Level 1 16 | . . 71 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 324 | 5 117 324 107 122 . . Initial 107 | . . 36 107 . . . Average 72 | 1 44 224 35 23 . . Influence Increases 1263 | 30 189 537 142 335 30 . Destroy 0b10 Robot/C 700 | . 120 300 80 180 20 . Destroy 0b10 Robot/NC 95 | 30 15 15 10 25 . . Destroy Leader 152 | . 24 54 34 30 10 . Successful Hack 23 | . . 19 . 4 . . Disable Machine 90 | . . 15 15 60 . . Destroy Structure 68 | . 15 29 3 21 . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 120 | . . 105 . 15 . . Influence Decreases 1263 | 30 102 369 397 230 135 . Entered New Map 239 | . . 51 148 . 40 . Time Decay 949 | 30 102 318 234 170 95 . Lost Part 75 | . . . 15 60 . . Squads Dispatched 5 | . . 1 . 4 . . Investigation 1 | . . . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 2 | . . 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 11 24 11 12 1 . Peak Tracking Total 5 | . 5 5 3 4 1 . Tactical Retreats 6 | . . 5 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 5 | . 1 1 . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 6 | . . 1 1 4 . . Max in Single Turn 4 | . . 1 1 4 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 18 | . . 8 4 4 . 2 Terminals 10 | . . 5 3 2 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . 1 . . . . Recycling Units 3 | . . 2 . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 49 | . . 22 13 8 . 6 Successful 32 | . . 15 6 5 . 6 Failed 17 | . . 7 7 3 . . Catastrophic 3 | . . 1 1 1 . . Database Lockouts . | . . . . . . . Manual 20 | . . 9 7 4 . . Terminals 35 | . . 18 11 6 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 2 . . . . Recycling Units 3 | . . 2 . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 17 | . . 6 3 2 . 6 Record 5 | . . . . . . 5 Prototype ID Bank 2 | . . 2 . . . . Open Door 1 | . . . . . . 1 Terminal Index 2 | . . 1 1 . . . Locate Traps 3 | . . 1 1 1 . . Zone Layout 4 | . . 2 1 1 . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 3 | . . 2 . 1 . . Report Inventory 3 | . . 2 . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 8 | . . 5 2 1 . . Terminals 8 | . . 5 2 1 . . Botnet 8 | . . 5 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . 7 3 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 4239 | 62 294 717 655 1275 589 647 Sensors 2808 | . . . 297 1275 589 647 Terrain 1772 | . . . 619 1153 . . Seismic 1400 | 62 294 717 327 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 4366 | 162 294 717 682 1275 589 647 Spaces Moved 3126 | 109 264 468 460 914 436 475 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 2676 | . . 391 460 914 436 475 Wheels 431 | 90 264 77 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 120 120 130 130 Average Speed 118 | 76 80 113 120 124 130 132 Slowest Speed 195 | 95 95 120 120 195 130 133 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 46 41 33 21 62 45 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . . . . 1 3 Spaces Dug 2 | . . . . 1 1 . Terrain Destroyed 59 | . 13 26 . 19 1 . Melee 2 | . . . . 1 1 . Projectile 2 | . . 2 . . . . AOE 55 | . 13 24 . 18 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3560 | 156 325 585 539 1013 451 491 Wait 123 | 4 28 45 20 19 6 1 Move 3120 | 108 263 467 459 913 435 475 Hop . | . . . . . . . Pick Up 57 | 15 5 9 9 13 4 2 Fast Attach 15 | 4 3 2 2 1 1 2 Attach 19 | 3 . 2 3 7 . 4 Detach 4 | . . . . . . 4 Swap 46 | 1 6 10 9 17 1 2 Drop 42 | 5 5 10 7 14 . 1 Fire 125 | 16 14 40 24 28 3 . Melee 8 | . . . 6 1 1 . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 13) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 632 | -9/Materials | Repaired Aluminum Leg 1169 | -9/Materials | Discovered new exit (range 5) 1174 | -9/Materials | Entered another Materials area 1174 | -8/Materials | Evolved 2 slots: Utility x2 1499 | -8/Materials | Build established: Scavenger-Mutant 1789 | -8/Materials | Discovered new exit (range 8) 1855 | -8/Materials | Identified exit to Factory 1856 | -8/Materials | Entered Factory 1856 | -7/Factory | Evolved 2 slots: Utility x2 2166 | -7/Factory | Build established: Scavenger-Skirmisher 2558 | -7/Factory | Build established: Skirmisher 3042 | -7/Factory | Lost 4 parts (2n1u1w) 3058 | -7/Factory | Discovered new exit (range 2) 3059 | -7/Factory | Identified exit to Lower Caves 3131 | -7/Factory | Entered Lower Caves 3224 | -7/Lower Caves | Identified exit to Lower Caves 3319 | -7/Lower Caves | Build established: Mutant 3636 | -7/Lower Caves | Found Alien Artifact 3720 | -7/Lower Caves | Entered another Lower Caves area 3739 | -7/Lower Caves | Identified Core Expander 3739 | -7/Lower Caves | Installed Core Expander, added new Power slot 4012 | -7/Lower Caves | Learned Factory terminal intel 4220 | -7/Lower Caves | Entered an active Warlord outpost 4234 | -7/Lower Caves | Learned 8 Research zone layouts 4234 | -7/Lower Caves | Learned Extension emergency access door positions 4234 | -7/Lower Caves | Learned Extension security intel 4367 | -7/Lower Caves | Self-destructed Last Messages --------------- 04293_ Found Med. Storage Unit. 04293_ Found Unknown Ballistic Cannon. 04293_ Found Reflective Plating. 04293_ Found Adv. Treads. 04293_ Found 48 Matter. 04294_ Acquired 48 matter. 04296_ Acquired Adv. Treads. 04301_ Acquired Unknown Ballistic Cannon. 04301_ Identified Battle Cannon. 04305_ Searching scrap... 04305_ Found Reaction Control System. 04305_ Found Imp. Titanium Leg. 04305_ Found 66 Matter. 04306_ Acquired 32 matter. 04307_ Dropped Xenon Bombardment Thruster. 04308_ Acquired Imp. Titanium Leg. 04310_ Searching scrap... 04310_ Found ECM Suite. 04310_ Found 67 Matter. 04365_ Acquired Imp. Shield Generator. 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