Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 17:39:03 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (3145) 3145 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 7693 Bonus ------- High Alert Combat Kills 277 Follower Combat Kills 56 Entered Garrisons 200 Friendly Fire -5 Cogmind --------- Core Integrity 496/700 Matter 7/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads (fused) Improved Treads Improved Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY (25) --- Improved Treads Wheel Heat Sink Improved Heat Sink Advanced Heat Sink Improved Launcher Guidance Computer Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Relay Coupler [Sentry] (21) Bomb Drone Bay Wave Gun Wave Gun Phase Cannon Phase Cannon Shotgun High-powered Shotgun Flak Gun Advanced Assault Cannon Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Flak Gun Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Improved Treads Heat Sink Heat Sink Improved Heat Sink Medium Storage Unit Improved Launcher Guidance Computer Layered Heavy Armor Plating Layered Heavy Armor Plating Bomb Drone Bay Wave Gun Wave Gun Heavy Assault Rifle Heavy Assault Rifle Shotgun High-powered Shotgun Mini Grenade Launcher Heavy Hammer [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 4 | . . . 2 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 75 | 6 3 8 16 4 . 2 12 3 15 6 Power 7 | 1 . 1 2 . . . 1 . 1 1 Engine 5 | 1 . 1 1 . . . . . 1 1 Core 2 | . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 1 3 1 . . 8 3 2 2 Treads 14 | 2 . . 2 . . . 4 2 2 2 Leg . | . . . . . . . . . . . Wheel 6 | . . 1 . 1 . . 3 1 . . Hover . | . . . . . . . . . . . Flight 2 | . . . 1 . . . 1 . . . Utility 19 | 1 3 1 4 2 . . 2 . 5 1 Device 4 | . . 1 1 . . . . . 1 1 Storage 3 | 1 1 . 1 . . . . . . . Processor 3 | . . . . 1 . . 1 . 1 . Hackware . | . . . . . . . . . . . Protection 9 | . 2 . 2 1 . . 1 . 3 . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 5 7 1 . 2 1 . 7 2 Energy Gun 5 | 1 . 1 3 . . . . . . . Energy Cannon 2 | . . 1 . . . . 1 . . . Ballistic Gun 11 | 1 . 1 3 1 . 1 . . 4 . Ballistic Cannon 2 | . . . 1 . . . . . . 1 Launcher 6 | . . 2 . . . 1 . . 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . Parts Lost 25 | . . 4 9 1 . . 2 . 6 3 Power 5 | . . 1 2 . . . 1 . . 1 Propulsion 7 | . . 1 1 1 . . . . 3 1 Utility 5 | . . . 2 . . . . . 2 1 Weapon 8 | . . 2 4 . . . 1 . 1 . Highest Loss Streak 4 | . . 1 4 1 . . 1 . 3 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 96 85 93 100 100 97 92 90 88 Engine 5 | . 14 11 6 . . . . . 5 6 Core 4 | . . . 1 11 11 11 8 7 1 . Treads 16 | . 28 19 11 7 . . 14 23 23 28 Wheel 8 | . . 8 11 14 22 22 11 7 2 . Device 2 | . . 10 6 . . . . . 2 . Storage 10 | . 14 14 11 11 11 11 9 7 7 7 Processor 7 | . . . . 5 11 11 12 15 15 15 Protection 15 | . 7 3 16 22 22 22 22 15 15 13 Energy Gun 3 | . 14 5 10 . . . . . . . Energy Cannon 2 | . . 10 2 . . . 7 7 2 . Ballistic Gun 9 | . 14 9 4 11 11 11 9 7 9 7 Ballistic Cannon 3 | . . . 3 11 11 11 1 . . . Peak Build Rating 51 | 6 8 11 14 20 20 20 33 33 51 51 Average Rating 24 | 5 7 9 11 16 20 20 27 32 45 48 On Entrance 18 | . 6 8 10 14 20 20 20 30 32 48 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 11 17 22 94 96 96 96 102 101 128 127 Greatest Support 92 | 40 40 40 20 20 20 20 46 16 92 92 Greatest Overweight (x) 9 | 2 . 2 9 9 4 4 6 6 7 1 Average Overweight (x) 4 | . . 1 7 7 4 4 5 6 3 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 10 23 25 25 25 25 25 25 25 Most Carried 25 | 6 10 10 21 25 25 25 25 24 25 25 Average Carried 20 | 3 9 9 15 24 25 25 24 24 24 24 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 8 21 25 25 25 25 24 25 24 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1783 | 220 97 88 232 148 . 12 201 . 716 69 Remotely . | . . . . . . . . . . . Salvage Created 3236 | . 126 327 624 262 . 8 354 . 1294 241 Parts 132 | . 4 17 32 10 . 4 20 . 38 7 Haulers Intercepted 2 | . . . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 81 | . 2 12 17 5 . 4 6 . 26 9 Guns 30 | . 2 3 14 2 . . 1 . 6 2 Cannons 25 | . . 5 1 3 . 2 4 . 9 1 AOE 23 | . . 4 . . . 2 . . 11 6 Classes Destroyed 10 | . 2 1 2 2 . . . . 2 1 Hauler 2 | . . . 1 . . . 1 . . . Recycler 2 | . . . . 2 . . . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 28 | . . 6 6 . . 4 . . 12 . Grunt 39 | . 2 6 8 3 . . 3 . 9 8 Brawler 2 | . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . 1 . Sentry 8 | . . . 3 . . . 3 . 2 . Demolisher 2 | . . . . 2 . . . . . . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 6 | . 2 3 3 3 . 4 2 . 6 6 Combat Bots Only 6 | . 1 3 3 3 . 4 2 . 6 6 Max Kills in Single Turn 4 | . 1 2 1 1 . 3 1 . 4 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 . . . 2 . . 4 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 556 | . 12 69 108 28 . 13 28 . 166 132 Missed 156 | . 4 9 31 10 . 7 5 . 44 46 Damage Taken 5195 | . 114 798 850 327 . 68 341 . 1653 1044 Core 647 | . 51 180 146 40 . . 26 . 133 71 Absorbed by Shields 48 | . . . . . . . . . 48 . Redirected to Shielding 69 | . 4 25 30 8 . . 2 . . . Ignored by Resistances 43 | . . . . . . . 26 . 17 . Core Remaining (%) 63 | 100 . 7 . . . 53 95 . . . Volleys Fired 259 | . 14 39 69 14 . 2 18 . 81 22 Largest 2 | . 2 2 2 2 . 2 2 . 2 2 Hottest 125 | . 70 125 121 62 . 69 83 . 88 71 Shots Fired 502 | . 28 77 129 28 . 4 35 . 160 41 Gun 367 | . 28 54 117 14 . 1 18 . 113 22 Cannon 114 | . . 20 12 14 . 2 17 . 39 10 Launcher 21 | . . 3 . . . 1 . . 8 9 Special . | . . . . . . . . . . . Kinetic 281 | . 14 34 37 28 . 3 20 . 113 32 Thermal 200 | . 14 40 92 . . . 15 . 39 . Explosive 21 | . . 3 . . . 1 . . 8 9 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 38 | . 4 9 10 10 . 8 15 . 38 12 Robot Miss Streak 8 | . 4 2 4 2 . . 1 . 4 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 361 | . 14 56 77 20 . 4 29 . 135 26 Core Hits 241 | . 7 20 28 12 . 4 11 . 145 14 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . Critical Strikes 12 | . 2 1 4 1 . . 2 . 2 . Burn 7 | . 2 1 4 . . . . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 2 | . . . . . . . 1 . 1 . Blast 1 | . . . . 1 . . . . . . Smash 1 | . . . . . . . . . 1 . Melee Attacks 3 | . . . . . . . . . 3 . Impact 3 | . . . . . . . . . 3 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9122 | . 157 917 1130 363 . 276 611 . 4250 1418 Guns 4406 | . 157 400 952 172 . 14 221 . 2232 258 Cannons 1987 | . . 231 178 191 . 46 390 . 745 206 Explosions 2443 | . . 286 . . . 216 . . 987 954 Melee 286 | . . . . . . . . . 286 . Ramming . | . . . . . . . . . . . Kinetic 3915 | . 43 202 286 363 . 60 265 . 2232 464 Thermal 2478 | . 114 429 844 . . . 346 . 745 . Explosive 2443 | . . 286 . . . 216 . . 987 954 Electromagnetic . | . . . . . . . . . . . Impact 286 | . . . . . . . . . 286 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . . 2 3 Average Corruption 2 | . 3 4 . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . 8 8 . . . . . . 15 7 Message Errors 15 | . 3 2 . . . . . . 8 2 Matter Fused 8 | . 2 1 . . . . . . 2 3 Heat Flow Errors 4 | . . . . . . . . . 3 1 Energy Discharges 3 | . . 2 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 3 | . 1 2 . . . . . . . . Misfires 1 | . 1 . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 2 | . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 175 | . . 22 . . . 1 . . 100 52 Projectiles 12 | . . . . . . . . . . 12 Explosions 77 | . . 22 . . . 1 . . 14 40 Melee 86 | . . . . . . . . . 86 . Knockbacks 6 | . . . . 5 . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . 5 . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 61 | . . 33 . . . . . . 28 . Shots 3 | . . 2 . . . . . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 336 | . 136 329 315 68 . 12 141 . 255 336 Average Temperature 97 | . 57 129 83 34 . 5 44 . 91 178 Received Heat Transfer 1935 | . 63 417 327 96 . . 189 . 369 474 Effects 7 | . . . 1 . . . . . . 6 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . 2 Interference 4 | . . . 1 . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 3 | . . . 2 . . . 1 . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . Parts Melted 11 | . 4 . 6 . . . 1 . . . Heat Transferred 5535 | . 481 1147 2283 . . . 518 . 1106 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Peak Influence 848 | . 82 227 295 163 . 99 207 44 848 621 Initial 445 | . . 31 44 73 . . 38 30 30 445 Average 209 | . 39 98 151 63 . 85 75 30 479 454 Maximum Alert Level 3 | . . 1 1 . . . 1 . 3 2 Low Security (%) 65 | 100 100 89 83 100 . 100 85 100 13 . Level 1 7 | . . 10 16 . . . 14 . 9 . Level 2 22 | . . . . . . . . . 61 100 Level 3 3 | . . . . . . . . . 15 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . . . 3 1 . 5 Investigation 4 | . 1 . 1 . . . . 1 . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . . . 1 . . . 2 . . 2 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 4 | . 1 . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 9 13 25 6 . 5 11 . 29 12 Peak Tracking Total 4 | . 3 4 4 3 . 4 3 2 4 3 Tactical Retreats 7 | . 1 1 2 1 . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 12 | . 3 . 1 . . . 1 . 6 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 5 | . . . . 1 . . . . 1 3 Max in Single Turn 1 | . . . . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 16 | . 3 . 2 1 1 . 4 2 1 2 Terminals 11 | . 3 . 2 . . . 3 1 1 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 39 | . 12 . 3 1 4 . 7 7 3 2 Successful 15 | . 3 . 1 1 4 . 4 1 . 1 Failed 23 | . 8 . 2 . . . 3 6 3 1 Catastrophic 5 | . . . . . . . . 2 2 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 18 | . 7 . 3 . . . 4 3 . 1 Terminals 28 | . 12 . 3 . . . 6 3 3 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 4 . . Terminal Hacks 12 | . 3 . 1 1 4 . 3 . . . Record 4 | . . . . . 4 . . . . . Robot Analysis 4 | . 1 . 1 . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 . 2 . . . 3 2 1 2 Full Trace Events 3 | . 1 . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 . Highest-Rated Group 48 | . . . . . . . . . 48 . Highest-Rated Ally 16 | . . . . . . . . . 16 . Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . 21 . Total Damage 300 | . . . . . . . . . 300 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 4 | . 1 . 1 . . . 2 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 6619 | 83 627 538 1054 1085 272 106 758 73 1520 503 Spaces Moved 3014 | 45 361 353 392 546 127 62 373 37 541 177 Core 6 | 6 . . . . . . . . . . Treads 979 | 39 361 77 17 . . . 3 . 305 177 Legs . | . . . . . . . . . . . Wheels 2029 | . . 276 375 546 127 62 370 37 236 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 95 110 140 140 140 135 190 190 240 Average Speed 182 | 153 160 115 209 186 140 140 172 190 221 240 Slowest Speed 480 | 160 160 160 480 215 140 140 480 190 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 61 72 27 100 48 18 51 2 49 7 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 93 | . . 22 . . . 10 . . 25 36 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 92 | . . 22 . . . 10 . . 25 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 3666 | 56 386 411 502 593 221 76 468 39 699 215 Wait 167 | . . 10 3 13 95 11 31 . 3 1 Move 3004 | 44 360 352 391 545 126 61 372 36 540 177 Hop . | . . . . . . . . . . . Pick Up 74 | 6 5 2 20 9 . . 15 . 12 5 Fast Attach 24 | 6 3 . 3 3 . . 7 . 2 . Attach 26 | . . 4 10 . . . 2 1 5 4 Detach 5 | . 1 . 3 . . . . . . 1 Swap 25 | . . 4 3 1 . 2 3 2 8 2 Drop 47 | . 3 . . 8 . . 20 . 13 3 Fire 259 | . 14 39 69 14 . 2 18 . 81 22 Melee 3 | . . . . . . . . . 3 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . Rewire 16 | . . . . . . . . . 16 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Central database locked down 306 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Entered Mines 830 | -10/Mines | Core integrity fell below 50% 922 | -10/Mines | Core integrity fell below 20% 972 | -10/Mines | Discovered new exit (range 12) 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Evolved 2 slots: Utility x2 1383 | -9/Materials | Discovered new exit (range 8) 1526 | -9/Materials | Lost 4 parts (1p1n1u1w) 2065 | -9/Materials | Discovered new exit (range 14) 2303 | -9/Materials | Entered Mines 2536 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2753 | -9/Mines | Discovered new exit (range 7) 2870 | -9/Mines | Found the Drone Emporium 2888 | -9/Mines | Found Prototype Device 2969 | -9/Mines | Discovered new exit (range 7) 3008 | -9/Mines | Assembled infested the area 3208 | -9/Mines | Learned 2 Materials zone layouts 3381 | -9/Mines | Build established: Scavenger-Mutant 3383 | -9/Mines | Discovered new exit (range 5) 3388 | -9/Mines | Entered Exiles 3422 | -9/Exiles | Met 8R-AWN 3446 | -9/Exiles | Met EX-HEX 3502 | -9/Exiles | Met EX-DEC 3510 | -9/Exiles | Learned location of Zion (-7) 3548 | -9/Exiles | Discovered new exit (range 14) 3660 | -9/Exiles | Entered Mines 3716 | -8/Mines | Discovered new exit (range 9) 3766 | -8/Mines | Entered Materials 3766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4042 | -8/Materials | Garrison activated, responded to threat 4271 | -8/Materials | Build established: Mutant 4503 | -8/Materials | Discovered new exit (range 5) 4524 | -8/Materials | Entered Factory 4524 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4595 | -7/Factory | Identified exit to Garrison 4597 | -7/Factory | Entered Garrison 4743 | -7/Garrison | Triggered checkpoint 4995 | -7/Garrison | Triggered checkpoint 5028 | -7/Garrison | Discovered new exit (range 6) 5146 | -7/Garrison | Spotted B-75 Beast 5159 | -7/Garrison | Allies destroyed B-75 Beast 5189 | -7/Garrison | Lost 3 parts (1n1u1w) 5382 | -7/Garrison | Triggered checkpoint 5393 | -7/Garrison | Triggered checkpoint 5415 | -7/Garrison | Triggered checkpoint 5425 | -7/Garrison | Triggered checkpoint 5493 | -7/Garrison | Triggered checkpoint 5519 | -7/Garrison | Garrison Relay disabled 5578 | -7/Garrison | Discovered new exit (range 10) 5953 | -7/Garrison | Triggered checkpoint 6083 | -7/Garrison | Discovered new exit (range 10) 6117 | -7/Garrison | Entered Factory 6315 | -7/Factory | Fabricated Phase Cannon (x2) 6595 | -7/Factory | Garrison activated, responded to threat 6620 | -7/Factory | Self-destructed Last Messages --------------- 06587_ U-05 Engineer lays Concrete. 06588_ U-05 Engineer builds a Wall. 06595_ Destroyed Lgt. Nuclear Core. 06595_ G-47 Trooper calls for garrison reinforcements. 06595_ ALERT: Activating Garrison Access F001. 06598_ G-47 Trooper destroyed. 06598_ Destroyed Aluminum Leg. 06598_ G-47 Trooper destroyed. 06607_ U-05 Engineer lays Concrete. 06607_ Acquired Wheel. 06608_ The unstable cave ceiling collapses. 06609_ U-05 Engineer builds a Wall. 06611_ The unstable cave ceiling collapses. 06612_ U-05 Engineer lays Concrete. 06613_ U-05 Engineer builds a Wall. 06613_ U-05 Engineer lays Concrete. 06616_ The unstable cave ceiling collapses. 06616_ U-05 Engineer builds a Wall. 06616_ U-05 Engineer lays Concrete. 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"""?????? | | ????# "" # % " """ #???? | | ????# "F [ # =%* # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 41 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorLongswordLegs Manual? 0 Play Time 00:33:33 Cumulative 116.1 hours Start 2024.11.18 @ 09:30:28 End 2024.11.18 @ 17:39:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9467df22-76fb-42e4-8461-10fcee00ac71