Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 23:17:51 Player: A Certain Magical Minus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (953) 953 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 2955 Bonus ------- Follower Combat Kills 42 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 125/125 System Corruption 4% Temperature Cool (45) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) High-capacity Matter Pod (186) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Sensor Array Particle Charger > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Deuterium Engine Improved Heat Sink Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Medium Matter Pod Medium Matter Pod High-capacity Matter Pod EM Pulse Gun Assault Rifle Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 32 | 6 3 2 9 12 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads 1 | . . . . 1 Leg 4 | 2 . . 1 1 Wheel 4 | . . . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 1 2 Device 3 | . 1 . 1 1 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 1 2 4 4 Energy Gun 5 | 1 1 1 2 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 1 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 16 | . . 1 4 11 Power 2 | . . . 1 1 Propulsion 3 | . . . 1 2 Utility 3 | . . . . 3 Weapon 8 | . . 1 2 5 Highest Loss Streak 8 | . . 1 4 8 To Critical Strikes . | . . . . . Average Backups 15 | 1 9 16 19 15 Power 2 | . 1 2 2 3 Propulsion 1 | . 2 2 2 . Utility 7 | . 3 9 8 8 Weapon 3 | . 2 3 5 2 Tool/Special . | . . . . . Unused Backups 10 | . . . 1 9 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 7 | . . . . 7 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 98 100 77 63 Engine 11 | . 14 14 11 7 Treads 1 | . . . . 4 Leg 18 | . 28 28 19 5 Device 15 | . 12 14 12 18 Storage 11 | . 14 14 11 9 Energy Gun 9 | . 14 14 11 4 Ballistic Gun 9 | . 14 9 1 12 Special Weapon 1 | . . 4 4 . Peak Build Rating 19 | 6 9 9 12 19 Average Rating 10 | 4 7 9 11 14 On Entrance 7 | . 6 9 9 11 Naked Turns . | . . . . . Heaviest Build 98 | 12 48 48 52 98 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 31 | . 2 2 3 31 Average Overweight (x) 2 | . 1 2 2 6 Largest Inventory Capacity 25 | 8 20 20 20 25 Average Capacity 20 | 7 18 20 20 24 Most Carried 20 | 5 16 20 20 19 Average Carried 15 | 2 9 16 19 15 Final Capacity 25 | 8 20 20 20 25 Final Carried 20 | 4 16 20 14 13 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1271 | 164 138 350 267 352 Remotely . | . . . . . Salvage Created 1124 | . 60 139 508 417 Parts 58 | . 5 14 20 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 1 6 14 4 Guns 16 | . 1 6 5 4 AOE 9 | . . . 9 . Classes Destroyed 8 | . 2 1 2 3 Tunneler 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 4 | . 1 . 2 1 Swarmer 5 | . . 5 . . Grunt 13 | . 1 1 11 . Brawler 1 | . . . 1 . Sentry 4 | . . . 2 2 Hunter 2 | . . . . 2 Best Kill Streak 5 | . 1 3 5 3 Combat Bots Only 4 | . 1 3 4 1 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 226 | . 3 23 69 131 Missed 66 | . . 3 22 41 Hits 160 | . 3 20 47 90 Projectile 160 | . 3 20 47 90 Critical Strikes 6 | . . 1 1 4 Damage Taken 2346 | . 35 199 669 1443 Core 821 | . 11 18 242 550 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 88 39 . Volleys Fired 103 | . 4 17 28 54 Largest 2 | . 2 2 2 2 Hottest 140 | . 60 140 89 85 Shots Fired 172 | . 8 22 49 93 Gun 160 | . 8 20 39 93 Cannon . | . . . . . Launcher 10 | . . . 10 . Special 2 | . . 2 . . Kinetic 90 | . 4 3 11 72 Thermal 37 | . . 2 24 11 Explosive 10 | . . . 10 . Electromagnetic 35 | . 4 17 4 10 Robot Hit Streak 8 | . 2 3 8 7 Robot Miss Streak 5 | . 1 3 2 5 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 106 | . 5 9 36 56 Core Hits 55 | . 2 8 27 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Burn 2 | . . . 2 . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2184 | . 76 114 1185 809 Guns 1384 | . 76 110 389 809 Cannons . | . . . . . Explosions 791 | . . . 791 . Melee . | . . . . . Ramming 9 | . . 4 5 . Kinetic 746 | . 39 13 83 611 Thermal 366 | . . . 260 106 Explosive 791 | . . . 791 . Electromagnetic 272 | . 37 97 46 92 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | . . . 68 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed 4 | . . 2 2 . Kicked 4 | . . 2 2 . Crushed . | . . . . . Highest Temperature 102 | . 6 80 102 18 Average Temperature 29 | . 6 36 30 13 Received Heat Transfer 534 | . 18 51 285 180 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1036 | . . . 814 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 82 100 Level 1 2 | . . . 17 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 267 | . 20 108 267 105 Initial 105 | . . . 18 105 Average 29 | . . 21 93 18 Influence Increases 939 | . 29 228 509 173 Destroy 0b10 Robot/C 540 | . 20 160 280 80 Destroy 0b10 Robot/NC 35 | . 5 . 10 20 Destroy Leader 138 | . 2 30 64 42 Allied During Kill 7 | . . 7 . . Successful Hack 14 | . 2 . 12 . Disable Machine 45 | . . 30 15 . Destroy Structure 85 | . . 1 83 1 Lose Combat Pursuer 75 | . . . 45 30 Influence Decreases 915 | . 29 180 306 400 Entered New Map 176 | . . . 30 146 Time Decay 679 | . 29 170 236 244 Lost Part 60 | . . 10 40 10 Squads Dispatched 4 | . 1 . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 1 . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 3 8 20 18 Peak Tracking Total 7 | . 2 3 5 7 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 . 2 1 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 . 4 3 Successful 7 | . 2 . 2 3 Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 2 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 2 3 Record 5 | . 1 . 1 3 Robot Analysis 1 | . 1 . . . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 15 | . . 15 . . Total Damage 145 | . . 145 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 3086 | . 475 1135 622 854 Sensors 3086 | . 475 1135 622 854 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3668 | 68 526 1135 622 1317 Spaces Moved 1131 | 49 226 416 216 224 Core 31 | 13 . . . 18 Treads 94 | . . . . 94 Legs 926 | 36 226 416 188 60 Wheels 80 | . . . 28 52 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 115 130 Average Speed 291 | 101 220 260 244 506 Slowest Speed 1600 | 120 260 260 260 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 42 71 17 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 96 | . . 2 94 . Melee . | . . . . . Projectile 2 | . . 2 . . AOE 94 | . . . 94 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1331 | 67 246 441 260 317 Wait 10 | 3 1 . . 6 Move 1127 | 48 225 415 215 224 Hop . | . . . . . Pick Up 42 | 10 13 5 2 12 Fast Attach . | . . . . . Attach 28 | 6 1 1 6 14 Detach 2 | . . . . 2 Swap 8 | . 2 1 3 2 Drop 7 | . . . 4 3 Fire 103 | . 4 17 28 54 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 2 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 8) 595 | -10/Materials | Entered Mines 663 | -10/Mines | Learned location of Mines (-9) 1365 | -10/Mines | Learned 2 Materials zone layouts 1383 | -10/Mines | Received a Mining Laser from a helpful Derelict 1669 | -10/Mines | Discovered new exit (range 10) 1688 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1730 | -10/Mines | Entered Materials 1730 | -9/Materials | Evolved 2 slots: Utility x2 2292 | -9/Materials | Core integrity fell below 50% 2341 | -9/Materials | Discovered new exit (range 5) 2347 | -9/Materials | Lost 4 parts (1p1n2w) 2352 | -9/Materials | Entered another Materials area 2352 | -8/Materials | Evolved 2 slots: Propulsion x2 3097 | -8/Materials | Build established: Scavenger-Mutant 3443 | -8/Materials | Core integrity fell below 50% 3515 | -8/Materials | Lost 8 parts (1p1n1u5w) 3544 | -8/Materials | Core integrity fell below 20% 3669 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Acquired Hvy. Assault Rifle. H-55 Commando misfires. Slug penetrates Wall. Lgt. Nuclear Core fried. H-55 Commando destroyed. Acquired 20 matter. K-01 Serf collects debris. Acquired Com. Wheel. Dropped Sml. Storage Unit. Acquired 54 matter. Acquired Corrupted Gauss Rifle. Integrated Corrupted Gauss Rifle (+4). Acquired 13 matter. Slug penetrates Wall. Slug penetrates G-47 Trooper. [Achievement: Please Form A Line] Slug penetrates G-47 Trooper. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# # T #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# + #?????######????? | | ??????????????????????# # #????##!!!!##???? | | ??????????????????????# # #????#! !#???? | | ?????????????????????## ########????# #?### | | ?????????????????????# ############ ### | | ?????????????????????# !| [%! | | ?????????????????????+ " =* | | ?????????????????????# [ | | ?????????????????????# ##################### | | ?????????????????????## ##???????????????????### | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# k #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#ggg???????????????????????? | | ??????????????????????# g???????????????????????? | | ?????????????????????? g???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed NetworkedMobileAutogun Manual? 0 Play Time 00:29:18 Cumulative 2.0 hours Start 2025.06.09 @ 22:59:56 End 2025.06.11 @ 23:17:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 93% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87485bd9-7847-4b80-b0da-ac8f83c067b6