Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 21:23:05 Player: aliser Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2194) 2194 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 5291 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 132/700 Matter 28/300 Energy 65/100 System Corruption 28% Temperature Cool (20) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Terrain Scanner Relay Coupler [Sentry] (21) Tractor Beam Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- Arc Projector Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Terrain Scanner Hardlight Generator Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Tractor Beam Improved Field Recycling Unit Advanced Beam Cannon Advanced Beam Cannon Autogun [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 70 | 6 4 23 12 9 16 Power 9 | 1 . 2 2 . 4 Engine 4 | 1 . 2 1 . . Core 5 | . . . 1 . 4 Reactor . | . . . . . . Propulsion 23 | 2 . 10 2 3 6 Treads 6 | 2 . 3 1 . . Leg 10 | . . 6 . . 4 Wheel 5 | . . 1 1 3 . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 23 | 1 3 7 6 2 4 Device 8 | . 1 3 2 1 1 Storage 4 | 1 1 1 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 10 | . 1 3 3 . 3 Artifact . | . . . . . . Weapon 15 | 2 1 4 2 4 2 Energy Gun 5 | 2 1 1 . 1 . Energy Cannon 4 | . . 2 . 1 1 Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon 2 | . . . 1 1 . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 33 | . . 4 . 2 27 Power 5 | . . 1 . . 4 Propulsion 15 | . . 1 . 2 12 Utility 8 | . . 2 . . 6 Weapon 5 | . . . . . 5 Highest Loss Streak 10 | . . 2 . 2 10 To Critical Strikes . | . . . . . . Average Backups 14 | 2 8 12 18 19 18 Power 1 | . 1 . 1 2 2 Propulsion . | . . . 1 2 . Utility 8 | . 2 5 11 12 12 Weapon 3 | 1 3 5 3 3 2 Tool/Special . | . . . . . . Unused Backups 15 | . 2 2 1 . 10 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 9 | . . . 1 . 8 Weapon 4 | . 2 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 99 88 95 92 79 Engine 7 | . 14 11 5 7 1 Core 1 | . . . 3 . 4 Treads 18 | . 28 16 24 23 7 Leg 7 | . . 16 2 . 11 Wheel 6 | . . 2 9 15 6 Device 5 | . 2 3 7 11 3 Storage 10 | . 14 11 14 7 7 Protection 10 | . 10 5 9 7 17 Energy Gun 11 | . 28 15 4 2 4 Energy Cannon 3 | . . 5 9 4 3 Ballistic Cannon 2 | . . . 1 3 5 Peak Build Rating 35 | 6 9 14 28 29 35 Average Rating 19 | 3 8 10 23 26 30 On Entrance 13 | . 6 9 14 25 28 Naked Turns 3 | . . . . . 3 Heaviest Build 91 | 14 26 36 91 71 80 Greatest Support 60 | 40 40 60 16 48 26 Greatest Overweight (x) 9 | . . 3 9 4 7 Average Overweight (x) 2 | . . 1 5 2 5 Largest Inventory Capacity 20 | 8 10 15 20 20 20 Average Capacity 16 | 6 9 14 19 20 19 Most Carried 20 | 4 10 15 20 20 20 Average Carried 14 | 2 8 12 18 19 18 Final Capacity 20 | 8 10 15 20 20 5 Final Carried 20 | 2 10 14 19 20 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1959 | 238 180 305 244 365 627 Remotely 151 | . . . . 17 134 Salvage Created 2548 | . 238 781 243 556 730 Parts 139 | . 15 55 13 34 22 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 4 | . . 1 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 77 | . 6 18 4 10 39 Guns 25 | . 6 11 2 . 6 Cannons 39 | . . 4 1 5 29 AOE 10 | . . 3 . 5 2 Classes Destroyed 16 | . 4 6 1 1 4 Worker 5 | . . . 1 4 . Builder 5 | . . 4 . 1 . Hauler 3 | . 2 . 1 . . Recycler 5 | . . 2 . 3 . Mechanic 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 19 | . 5 6 . 4 4 Grunt 20 | . 1 7 3 4 5 Brawler 3 | . . 2 . 1 . Duelist 2 | . . 1 1 . . Protector 1 | . . . . . 1 Sentry 2 | . . 2 . . . Demolisher 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Assembled 27 | . . . . . 27 Best Kill Streak 11 | . 3 11 4 10 8 Combat Bots Only 8 | . 3 7 3 7 8 Max Kills in Single Turn 4 | . 1 4 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 455 | . 23 116 42 32 242 Missed 105 | . 5 28 7 6 59 Hits 350 | . 18 88 35 26 183 Melee 45 | . . 3 5 . 37 Projectile 305 | . 18 85 30 26 146 AOE 3 | . . . . . 3 Critical Strikes 6 | . . 1 1 . 4 Part Disruptions 2 | . . . . . 2 Damage Taken 5353 | . 156 1070 571 398 3158 Core 782 | . 41 99 74 . 568 Absorbed by Shields 168 | . . . 52 . 116 Ignored by Resistances 232 | . . . . . 232 Core Remaining (%) 86 | 100 83 75 86 . . Volleys Fired 257 | . 40 50 17 39 111 Largest 2 | . 2 2 2 2 2 Hottest 123 | . 100 118 105 123 123 Shots Fired 485 | . 80 100 32 68 205 Gun 241 | . 80 81 9 13 58 Cannon 222 | . . 15 23 44 140 Launcher 22 | . . 4 . 11 7 Special . | . . . . . . Kinetic 132 | . . . 17 28 87 Thermal 271 | . 80 96 15 16 64 Explosive 22 | . . 4 . 11 7 Electromagnetic 60 | . . . . 13 47 Robot Hit Streak 12 | . 5 9 6 9 12 Robot Miss Streak 5 | . 4 5 2 5 4 Penetration Max . | . . . . . . Secondary Targets 6 | . . 6 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 250 | . 40 59 19 27 105 Core Hits 153 | . 13 42 10 32 56 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 6 1 2 . 2 Burn 7 | . 6 1 . . . Meltdown 3 | . . . 1 . 2 Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5644 | . 501 1195 467 1159 2322 Guns 1722 | . 501 684 107 75 355 Cannons 2656 | . . 164 360 371 1761 Explosions 1258 | . . 347 . 713 198 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 1497 | . . . 243 177 1077 Thermal 2522 | . 501 848 224 194 755 Explosive 1258 | . . 347 . 713 198 Electromagnetic 359 | . . . . 75 284 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 28 | . . . . . 28 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . . . . . 44 Message Errors 14 | . . . . . 14 Matter Fused 10 | . . . . . 10 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 4 | . . . . . 4 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 39 | . . . . 11 28 Projectiles 38 | . . . . 10 28 Explosions 1 | . . . . 1 . Melee . | . . . . . . Knockbacks 17 | . . . . . 17 Impact . | . . . . . . Kinetic 17 | . . . . . 17 Secondary . | . . . . . . Self-Inflicted Damage 106 | . . 68 . . 38 Shots 3 | . . 2 . . 1 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 424 | . 313 404 339 22 424 Average Temperature 115 | . 101 150 128 15 106 Received Heat Transfer 1323 | . 24 378 216 81 624 Effects 8 | . . 3 . . 5 Shutdowns 2 | . . 1 . . 1 Energy Bleed 4 | . . 1 . . 3 Interference 1 | . . . . . 1 Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 . 2 Combat Hostiles 3 | . . . 1 . 2 Parts Melted 11 | . 5 4 1 1 . Heat Transferred 6228 | . 1924 2405 407 333 1159 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 63 | 100 100 52 100 100 7 Level 1 18 | . . 47 . . 31 Level 2 17 | . . . . . 60 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 592 | . 138 290 60 184 592 Initial 102 | . . 48 39 19 102 Average 177 | . 29 162 19 76 428 Influence Increases 1825 | . 232 546 134 318 595 Destroy 0b10 Robot/C 980 | . 120 360 80 200 220 Destroy 0b10 Robot/NC 110 | . 15 40 10 40 5 Destroy Leader 190 | . 36 72 12 40 30 Successful Hack 18 | . . 16 . 2 . Disable Machine 15 | . . 15 . . . Anti-Garrison Action 250 | . . . . . 250 Destroy Structure 157 | . 1 28 2 36 90 Lose Combat Pursuer 105 | . 60 15 30 . . Influence Decreases 1398 | . 118 566 184 215 315 Entered New Map 191 | . . 66 55 25 45 Time Decay 727 | . 118 310 129 170 . Lost Part 330 | . . 40 . 20 270 Purge Threat 150 | . . 150 . . . Squads Dispatched 6 | . 1 1 . 4 . Investigation 3 | . . 1 . 2 . Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 14 21 8 14 47 Peak Tracking Total 7 | . 3 7 4 6 7 Tactical Retreats 5 | . 2 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 13 | . 2 5 2 3 1 Terminals 9 | . 1 4 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 37 | . 4 16 4 10 3 Successful 16 | . 2 9 1 4 . Failed 21 | . 2 7 3 6 3 Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 16 | . 2 10 4 . . Terminals 22 | . 2 10 4 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 12 | . . 6 . 6 . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 1 3 1 . . Branch Access Points 1 | . . 1 . . . Terminal Index 3 | . 1 1 1 . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 9 | . . 6 . 3 . Insert Component 4 | . . 3 . 1 . Analyze 5 | . . 3 . 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 4 2 2 1 Full Trace Events 5 | . . 2 . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . Part Schematics Acquired 4 | . . 3 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 6 | . . . . . 6 Machine Destruction 6 | . . . . . 6 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 661 | . 119 144 70 328 . Sensors 119 | . 119 . . . . Terrain 524 | . . 126 70 328 . Structural 18 | . . 18 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3636 | 68 775 694 429 609 1061 Spaces Moved 1582 | 38 378 287 189 361 329 Core 3 | 3 . . . . . Treads 508 | 35 378 90 . . 5 Legs 141 | . . 109 . . 32 Wheels 930 | . . 88 189 361 292 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 125 115 120 Average Speed 161 | 151 160 155 175 131 193 Slowest Speed 470 | 160 160 260 215 160 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 24 | 3 36 31 16 11 48 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 20 | . . 8 . 12 . Terrain Destroyed 118 | . . 32 2 37 47 Melee . | . . . . . . Projectile 15 | . . . 2 9 4 AOE 103 | . . 32 . 28 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2167 | 47 469 433 258 424 536 Wait 144 | . 33 42 24 5 40 Move 1578 | 37 377 286 188 361 329 Hop . | . . . . . . Pick Up 42 | 4 10 10 7 3 8 Fast Attach 36 | 4 2 11 6 5 8 Attach 20 | 2 . 3 2 . 13 Detach 5 | . 1 1 1 1 1 Swap 37 | . 2 14 5 6 10 Drop 36 | . 4 16 8 4 4 Fire 257 | . 40 50 17 39 111 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 829 | -10/Materials | Discovered new exit (range 8) 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Propulsion x2 1102 | -9/Materials | Destroyed 7 combat bots 1491 | -9/Materials | Discovered new exit (range 16) 1523 | -9/Materials | Identified exit to Mines 1523 | -9/Materials | Identified exit to Storage 1529 | -9/Materials | Build established: Scavenger-Mutant 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Utility x2 1937 | -8/Materials | Discovered new exit (range 14) 1967 | -8/Materials | Entered Factory 1967 | -7/Factory | Evolved 2 slots: Propulsion x2 1971 | -7/Factory | Build established: Mutant 2318 | -7/Factory | Destroyed 7 combat bots 2576 | -7/Factory | Identified exit to Garrison 2576 | -7/Factory | Entered Garrison 2587 | -7/Garrison | Garrison Relay disabled 2732 | -7/Garrison | Triggered checkpoint 2753 | -7/Garrison | Crushed by falling debris 2753 | -7/Garrison | System corruption reached 10% 2784 | -7/Garrison | Lost 4 parts (1p2n1u) 2944 | -7/Garrison | Triggered checkpoint 3025 | -7/Garrison | Lost 3 parts (2n1u) 3070 | -7/Garrison | Assembled breached garrison interior 3097 | -7/Garrison | Discovered new exit (range 4) 3178 | -7/Garrison | Garrison Relay disabled 3381 | -7/Garrison | Destroyed 8 combat bots 3469 | -7/Garrison | Lost 3 parts (1p1n1u) 3621 | -7/Garrison | Core integrity fell below 50% 3634 | -7/Garrison | Released all parts (2) 3637 | -7/Garrison | Self-destructed Last Messages --------------- 03607_ System corrupted by crushing effect (+2). 03607_ Knocked back. 03610_ VTOL Module destroyed. 03610_ Reactive Plating destroyed. 03610_ System corrupted by crushing effect (+4). 03611_ as-62709 destroyed. 03615_ Carbon-fiber Leg destroyed. 03615_ Critical hit (Burn: +80). 03618_ Autogun destroyed. 03620_ FB#H%3QVJJTOZ7T &US:M:E%193,VCG 03623_ Imp. Heat Sink destroyed. 03623_ Hardlight Generator destroyed. 03625_ Slammed into as-74277. 03628_ Adv. Beam Cannon destroyed. 03631_ Lgt. Ion Engine destroyed. 03634_ Released Hcp. Storage Unit. 03634_ Released Adv. Beam Cannon. 03634_ Slammed into as-86236. 03636_ System corrupted: Matter fused (-6). 03636_ Slammed into as-86236. Map ----- +----------------------------------------------------+ | ????## #?????????????????????????????????????????? | | ######"#?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###### #?????????????????????????????????????????? | | ????##"##??#######???????????????????????????????? | | ????# #??#"" ""#???????????????????????????????? | | ##### ##### !!###??????????????????????????????? | | [ ^ ** #??????????????????????????????? | | ^ #??????????????????????????????? | | ! #################???????????????????????????? ? | | % #??????????????????????????????????????????? # | | ###############"#??????????????????????????? # | | #????????????????####???????# # | | #????????????????#""#???????# # | | #????????????????#T #???????# # | | ############### #????????????????#" #???????# # | | ??????????????# #????????????????## #???????# # | | ??????????????# #?????????????????# #?#?????" # | | ??????????????# #?????????????????# # ?????" # | | ??????????????# #????????????????# #[ #????" # | | ??????????????# #????????????????# % ????# # | | ??????????????# #???????????????? ##### # | | ??????????????# ##??????????????? [ ! | | ????????????### ###########?????? =%* | | ???????????## !aaa% #?????? = | | ???????????# !a@a!]#?????? ######### | | ???????????## ### #####! #?????? #????????? | | ????????????# # # #???# %#??????# #????????? | | ????????????## ## #???# #????### #####????? | | ?????????????## ### #???# %#????# # ?????? | | ??????????????# #?# #???# ####### ###??????? | | ??????????????# #?# ##### ## # #??????? | | ??????????????# ### # # # ## # #??????? | | ??????????????# % % %! ####????? | | ??????????????# % ! # | | ??????????????# % # | | ??????????????####### # % # ########## | | ????????????????????# #### % ## ## #????????? | | ????????????????????# ??" "????????? | | ????????????????????####?" ^ "????????? | | ?????????????????????????" ^ "????????? | | ?????????????????????????" "????????? | | ?????????????????????????# ## ## #????????? | | ?????????????????????????# ## ## #????????? | | ????????????????????????? #????????? | | ???????????????????????? #????????? | | ???????????????????????? #????????? | | ????????????????????????#######""""## ##????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalHardcellMace Manual? 0 Play Time 00:41:21 Cumulative 58.0 hours Start 2025.10.18 @ 20:35:20 End 2025.10.18 @ 21:23:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdce18e6-7dbc-4fe3-84b7-38a35d807fc8