Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 11:57:35 Player: Compilatron Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (67) 335 Value Destroyed (2974) 2974 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (956) 956 TOTAL SCORE: 12665 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 223 Entered DSFs 500 Met Zhirov 300 Friendly Fire -263 Cogmind --------- Core Integrity 0/1450 Matter 112/300 Energy 325/325 System Corruption 10% Temperature Hot (204) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (10) -- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (4) ------- Quantum Rifle Railgun Enhanced Gauss Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Makeshift Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Gatling Laser Variable Charge Gun Improved Remote Datajack > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Nuclear Pulse Thruster Advanced Heat Sink Large Matter Pod Advanced Visual Processing Unit Improved Target Analyzer Recoil Stabilizer Makeshift ECM Suite Tesla Rifle CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Makeshift Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Neutron Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Slots Evolved 16 | . . 2 2 2 . . . 4 . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . 2 . . . . 2 . . 2 . . . . . . 2 Utility 5 | . . 2 . 1 . . . 1 . . . . . . . 1 . . Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . Parts Attached 115 | 3 3 3 14 4 . 5 7 31 3 . 7 5 2 5 . . 1 22 Power 15 | . 1 . 2 1 . 1 3 2 . . . 1 . 1 . . . 3 Engine 5 | . 1 . 1 1 . 1 . . . . . . . 1 . . . . Core 7 | . . . 1 . . . 3 2 . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 Propulsion 43 | 2 1 1 7 . . . 2 18 1 . 2 . . . . . . 9 Treads 13 | 2 1 1 4 . . . 1 . 1 . . . . . . . . 3 Leg 13 | . . . . . . . . 13 . . . . . . . . . . Wheel 6 | . . . 3 . . . 1 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 3 . . 2 . . . . . . 6 Utility 27 | . 1 . 3 . . 3 1 2 1 . 4 3 1 3 . . 1 4 Device 16 | . . . 2 . . 3 . 1 1 . 3 2 . 2 . . . 2 Storage 4 | . 1 . . . . . . . . . . 1 . . . . 1 1 Processor 2 | . . . . . . . 1 . . . 1 . . . . . . . Hackware 5 | . . . 1 . . . . 1 . . . . 1 1 . . . 1 Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 1 . 2 2 3 . 1 1 9 1 . 1 1 1 1 . . . 6 Energy Gun 11 | . . . 1 1 . 1 . 5 1 . . 1 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . 2 1 2 . . 1 2 . . . . 1 1 . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 2 . 1 . 2 . . . . . 1 . . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 Parts Lost 45 | . 1 . 4 1 . . 9 8 6 . . 1 2 . . . . 13 Power 9 | . 1 . 1 1 . . 2 . 1 . . . 1 . . . . 2 Propulsion 19 | . . . 2 . . . 4 4 2 . . . 1 . . . . 6 Utility 6 | . . . . . . . 1 1 1 . . 1 . . . . . 2 Weapon 11 | . . . 1 . . . 2 3 2 . . . . . . . . 3 Highest Loss Streak 7 | . 1 . 2 1 . . 7 2 5 . . 1 2 . . . . 5 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 63 | . 84 66 67 75 76 89 79 84 38 . 22 33 15 17 18 . 2 14 Engine 3 | . 14 11 1 1 7 7 . . . . . . . 4 3 . . . Core 2 | . . . 1 4 . . 6 5 2 . . 2 1 . . . . . Treads 10 | . 27 22 18 24 23 23 14 . . . . . . . . . . 1 Leg 2 | . . . . . . . . 14 . . . . . . . . . . Wheel 1 | . . . 4 . . . 1 4 . . . . . . . . . . Flight 1 | . . . . . . . . 3 7 . 7 10 3 . . . . 2 Device 10 | . . . 15 15 15 21 17 10 5 . 7 7 1 6 7 . . 1 Storage 5 | . 14 11 9 7 7 7 7 5 2 . . 2 1 . . . 2 1 Processor 1 | . . . . . . . 1 5 2 . 3 5 1 . . . . . Hackware 5 | . . . . 7 7 7 7 10 6 . . . 1 2 3 . . . Energy Gun 5 | . 14 10 4 . . 5 7 6 3 . . 4 1 . . . . . Ballistic Gun 8 | . 14 11 11 14 15 15 12 7 . . . . . 4 3 . . . Peak Build Rating 85 | 6 6 10 28 37 28 46 48 85 77 2 49 56 55 34 34 4 5 69 Average Rating 37 | 6 5 6 17 28 28 42 42 70 41 2 36 52 21 24 24 4 4 29 On Entrance 22 | 6 6 6 10 28 28 28 46 40 77 2 2 49 52 3 34 4 4 5 Naked Turns 679 | . . . . . . . . . 105 58 . . 197 55 129 5 21 109 Heaviest Build 65 | 10 25 29 31 38 32 43 55 65 39 . 24 31 26 17 17 . 10 37 Greatest Support 105 | 40 40 43 86 86 64 64 70 80 39 3 26 26 26 3 3 3 3 105 Greatest Overweight (x) 9 | . . . 9 . . . 5 6 . . . 1 . 5 5 . 3 3 Average Overweight (x) . | . . . . . . . 1 . . . . . . 2 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 10 10 5 5 5 10 10 Average Capacity 12 | 8 12 15 15 15 15 15 15 15 10 5 5 7 6 5 5 5 7 5 Most Carried 15 | 6 6 9 15 15 13 14 15 15 15 5 5 9 8 5 5 5 5 6 Average Carried 9 | 4 3 5 10 11 13 11 13 12 10 5 1 5 6 4 4 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 10 5 5 5 5 10 5 Final Carried 15 | 3 4 8 14 13 13 13 13 15 5 5 1 9 5 4 5 5 5 . Class Distribution -------------------- 45% | Mutant 33% | Scavenger-Skirmisher 11% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Matter Collected 2700 | 230 51 52 336 133 15 238 349 732 63 . . 171 30 . 81 . . 219 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2625 | . 198 198 358 133 . . 359 1110 . . . 57 . . . . . 212 Parts 144 | . 11 14 26 6 . . 17 57 . . . 3 . . . . . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 17 . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Combat Hostiles Destroyed 59 | . 4 4 10 2 . . 7 23 . . . 2 . . . . . 7 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 49 | . 4 4 10 2 . . 7 20 . . . 2 . . . . . . AOE 8 | . . . . . . . . 2 . . . . . . . . . 6 Classes Destroyed 11 | . 2 1 3 . . . 2 3 . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . 2 . . . . . . . . . . . Watcher 4 | . 1 . . . . . . 3 . . . . . . . . . . Swarmer 13 | . . . 4 . . . . 7 . . . 2 . . . . . . Grunt 19 | . 4 2 3 . . . . 6 . . . . . . . . . 4 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . Sentry 7 | . . 2 1 1 . . 1 2 . . . . . . . . . . Hunter 6 | . . . 2 1 . . 3 . . . . . . . . . . . Programmer 8 | . . . . . . . . 5 . . . . . . . . . 3 Wasp 2 | . . . . . . . 2 . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 6 | . 2 1 3 1 . . 2 3 . . . 2 . . . . . 6 Combat Bots Only 6 | . 2 1 3 1 . . 2 3 . . . 2 . . . . . 6 Max Kills in Single Turn 2 | . 1 1 1 1 . . 2 2 . . . 1 . . . . . 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Hostile Shots Fired 905 | . 28 15 72 46 . . 129 107 91 2 54 15 42 . 51 . 29 224 Missed 308 | . 6 2 19 18 . . 30 35 22 2 31 7 19 . 20 . 7 90 Damage Taken 11487 | . 298 181 759 274 . . 1453 1859 1256 . 452 123 381 . 537 . 1033 2881 Core 4373 | . 116 17 110 53 . . 236 230 420 . 149 46 225 . 466 . 856 1449 Absorbed by Shields 89 | . . . . . . . . . . . . . 38 . 51 . . . Regen/Repaired (Parts) 489 | . . . . . . 416 . 73 . . . . . . . . . . Core Remaining (%) 59 | 100 53 95 80 . . . 58 . . 35 . . . . 22 . 34 . Volleys Fired 250 | . 28 22 56 16 . . 34 56 15 . 8 3 5 . . . . 7 Largest 3 | . 2 2 2 2 . . 3 3 1 . 1 1 1 . . . . 3 Hottest 225 | . 60 60 93 53 . . 136 225 225 . 57 94 94 . . . . 186 Shots Fired 519 | . 55 44 94 31 . . 95 158 15 . 8 3 5 . . . . 11 Gun 504 | . 55 44 94 31 . . 95 158 15 . . 3 5 . . . . 4 Cannon 10 | . . . . . . . . . . . 8 . . . . . . 2 Launcher 5 | . . . . . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 316 | . 28 22 77 31 . . 61 85 . . 8 . . . . . . 4 Thermal 198 | . 27 22 17 . . . 34 73 15 . . 3 5 . . . . 2 Explosive 5 | . . . . . . . . . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 8 7 19 8 . . 10 21 2 . 2 2 4 . . . . 9 Robot Miss Streak 15 | . 4 3 4 2 . . 15 5 2 . 2 1 1 . . . . 3 Penetration Max 2 | . . . . . . . . 2 . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . Shots Hit Robots 363 | . 33 28 63 23 . . 53 125 10 . 4 2 4 . . . . 18 Core Hits 208 | . 13 10 21 7 . . 38 100 . . . 2 1 . . . . 16 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . 1 . . . . . . . . . . Critical Strikes 7 | . . 1 3 . . . . 1 1 . 1 . . . . . . . Destroy 5 | . . 1 3 . . . . 1 . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . . . Melee Attacks 18 | . . . . . . . . . 3 . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . 15 Piercing 3 | . . . . . . . . . 3 . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8911 | . 337 249 1032 350 . . 960 3323 349 . 94 60 143 . . . 6 2008 Guns 6390 | . 330 249 1032 350 . . 960 2923 314 . . 60 143 . . . . 29 Cannons 125 | . . . . . . . . . . . 94 . . . . . . 31 Explosions 1951 | . . . . . . . . 400 . . . . . . . . . 1551 Melee 432 | . . . . . . . . . 35 . . . . . . . . 397 Ramming 13 | . 7 . . . . . . . . . . . . . . . 6 . Kinetic 3595 | . 156 105 892 350 . . 352 1615 . . 94 . . . . . . 31 Thermal 3320 | . 174 144 140 . . . 608 1708 314 . . 60 143 . . . . 29 Explosive 1551 | . . . . . . . . . . . . . . . . . . 1551 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 397 | . . . . . . . . . . . . . . . . . . 397 Piercing 35 | . . . . . . . . . 35 . . . . . . . . . Highest Corruption 10 | . . . . . . . . 8 8 8 . . 5 5 5 . 5 10 Average Corruption 6 | . . . . . . . . 6 8 8 . . 3 5 5 . 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . 54 11 1 . . 4 8 9 . . 17 Message Errors 26 | . . . . . . . . 14 3 . . . 1 1 3 . . 4 Matter Fused 29 | . . . . . . . . 15 2 . . . 1 2 3 . . 6 Heat Flow Errors 6 | . . . . . . . . 4 1 . . . . . 1 . . . Energy Discharges 12 | . . . . . . . . 8 1 1 . . . 1 . . . 1 Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . 7 2 . . . 1 2 1 . . 3 Data Loss (major) 6 | . . . . . . . . 2 . . . . 1 1 . . . 2 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . Alerts 3 | . . . . . . . . 1 . . . . . 1 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots 8 | . . . . . . . . 2 6 . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . Overflow Damage 337 | . . . . . . . . 173 35 . . . . . . . . 129 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 257 | . . . . . . . . 173 . . . . . . . . . 84 Melee 80 | . . . . . . . . . 35 . . . . . . . . 45 Knockbacks 3 | . 1 . . . . . . . . . 1 . . . . . . 1 Impact 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 1 . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . . . . . . . . 196 . . . . . . . . 3 45 Shots 4 | . . . . . . . . 3 . . . . . . . . . 1 Rammed 2 | . 1 . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | . 156 41 99 17 . . 306 477 450 . . 32 125 . 192 . . 195 Average Temperature 96 | . 47 14 33 10 . . 102 117 203 . . 17 70 . 99 . . 103 Received Heat Transfer 1449 | . 156 84 351 54 . . 102 183 99 . 36 . 9 . 42 . . 333 Effects 3 | . . . . . . . . 2 1 . . . . . . . . . Shutdowns 3 | . . . . . . . . 2 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Parts Melted 9 | . 1 . . . . . . 8 . . . . . . . . . . Heat Transferred 5750 | . 400 325 333 . . . 1350 2685 398 . . 74 148 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Peak Influence 741 | . 172 105 305 182 . . . 741 . . 375 . . . . . 15 352 Initial 600 | . . . 39 102 . . . 600 . . 134 . . . . . . 8 Average 258 | . 69 49 198 142 . . . 475 . . 240 . . . . . . 141 Maximum Alert Level 3 | . . . 1 . . . . 3 . . 1 . . . . . . 1 Low Security (%) 46 | 100 100 100 42 100 . . . . . . 23 . . . . 100 100 59 Level 1 27 | . . . 57 . . . . 32 . . 76 . . . . . . 40 Level 2 25 | . . . . . . . . 66 . . . . . . . . . . Level 3 . | . . . . . . . . 1 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 2 . . . . . 3 . . 3 . . . . . 1 9 Investigation 7 | . 1 . . . . . . 1 . . 2 . . . . . . 3 Extermination 4 | . . . . . . . . 2 . . . . . . . . . 2 Reinforcement 6 | . 1 2 . . . . . . . . 1 . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Distress Signals 6 | . 2 1 1 . . . 1 1 . . . . . . . . . . Communications Jammed 28 | . . . 10 . . . 1 17 . . . . . . . . . . Distress Signals 26 | . . . 10 . . . . 16 . . . . . . . . . . Times Spotted 185 | . 10 12 19 3 . . 15 38 7 1 18 11 8 . 7 . 4 32 Peak Tracking Total 14 | . 5 2 6 1 . . 3 4 6 1 11 8 4 . 8 . 3 14 Tactical Retreats 32 | . . 1 3 . . . 1 6 3 . 3 3 4 . 2 . 1 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Traps Triggered 5 | . 2 . . . . . . 2 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Machines Disabled 8 | . . . 1 . . . . 5 . . . . . . . . . 2 Max in Single Turn 5 | . . . 1 . . . . 5 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Machines Accessed 43 | . 6 3 2 . . . . 11 . 1 6 1 1 6 . 1 . 5 Terminals 23 | . 4 3 2 . . . . 5 . 1 3 . 1 . . 1 . 3 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . Repair Stations 6 | . 1 . . . . . . 2 . . 2 . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Total Hacks 94 | . 16 5 3 . . . . 26 . 1 12 1 2 19 . 1 . 8 Successful 52 | . 7 2 1 . . . . 11 . 1 4 1 2 19 . 1 . 3 Failed 42 | . 9 3 2 . . . . 15 . . 8 . . . . . . 5 Catastrophic 11 | . . 1 1 . . . . 3 . . 3 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 31 | . 10 2 4 . . . . 9 . . 4 . . . . . . 2 Terminals 46 | . 9 5 3 . . . . 14 . 1 6 . 2 . . 1 . 5 Fabricators 5 | . . . . . . . . 5 . . . . . . . . . . Repair Stations 15 | . 5 . . . . . . 4 . . 4 . . . . . . 2 Recycling Units 5 | . 2 . . . . . . . . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . Terminal Hacks 33 | . 1 1 . . . . . 3 . 1 2 1 2 19 . 1 . 2 Record 12 | . . . . . . . . . . 1 1 . 2 7 . . . 1 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . 1 . . . . . 2 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 12 | . 6 1 1 . . . . 2 . . 1 . . . . . . 1 Terminals 10 | . 5 1 1 . . . . 2 . . 1 . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 6 | . 3 . 1 . . . . 1 . . 1 . . . . . . . Operators 2 | . 1 . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 Reject 2 | . 1 . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 2 2 . . . . 10 . . 6 . 1 . . . . 5 Full Trace Events 7 | . 1 . . . . . . 1 . . 2 . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . 14 . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 56 | . . . . . . . . 56 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Total Allies 7 | . . . . . . 4 . 3 . . . . . . . . . . Largest Group 4 | . . . . . . 4 4 3 . . . . . . . . . . Highest-Rated Group 87 | . . . . . . 73 73 87 . . . . . . . . . . Highest-Rated Ally 29 | . . . . . . 25 25 29 . . . . . . . . . . Total Orders 4 | . . . . . . . . 1 . . . . . . . . . 3 EXPLORE 4 | . . . . . . . . 1 . . . . . . . . . 3 Ally Attacks 37 | . . . . . . . 22 15 . . . . . . . . . . Total Damage 765 | . . . . . . . 519 246 . . . . . . . . . . Kills 7 | . . . . . . . 5 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . . . . . 2 3 . 3 . . 2 2 . . . . . Drone Launches 4 | . . . . . . . . 1 . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . 1 . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Turns Passed 9380 | 18 431 799 471 328 198 1611 862 1904 341 58 277 359 311 320 400 5 46 641 Spaces Moved 8198 | 9 215 405 198 169 133 1052 477 1395 598 115 651 840 665 196 348 7 53 672 Core 1698 | . . . 3 . . . . . 252 115 . . 393 196 348 7 53 331 Treads 2513 | 7 215 405 135 169 133 1052 342 . 5 . . . . . . . . 50 Legs 570 | 2 . . . . . . . 568 . . . . . . . . . . Wheels 281 | . . . 60 . . . 135 86 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3136 | . . . . . . . . 741 341 . 651 840 272 . . . . 291 Fastest Speed 31 | 120 160 160 80 148 150 150 125 34 34 50 37 37 37 50 50 50 50 31 Average Speed 95 | 151 160 160 138 149 150 150 150 98 41 50 38 37 44 155 114 50 83 75 Slowest Speed 500 | 160 160 160 500 150 150 150 155 360 170 50 40 117 50 300 300 50 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 7 1 . 10 6 3 . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 36 46 19 3 26 83 69 34 64 18 14 87 86 62 52 . 78 15 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 9 | . . . . . . 2 2 . 1 . . 1 . 3 . . . . Known Exits Taken 3 | . . . . . . . 1 . . . . . . . 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . . . Scrap Searched 14 | . . . . . . 4 1 . 3 . . 1 2 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 98 | . . . . 1 . . 1 44 2 . 6 1 . . . . . 43 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 15 | . . . . 1 . . 1 4 2 . 6 1 . . . . . . AOE 83 | . . . . . . . . 40 . . . . . . . . . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res DSF Res Total 9247 | 14 253 517 310 222 132 1087 547 1801 665 114 661 871 670 213 348 7 54 761 Wait 538 | . 2 78 23 22 . 17 19 260 45 . 1 21 . 9 . 1 . 40 Move 8126 | 8 214 404 197 168 132 1051 476 1383 595 114 632 828 658 195 347 6 53 665 Hop 24 | . . . . . . . . 4 1 . 8 5 3 . . . . 3 Pick Up 105 | . 4 7 17 6 . 8 8 33 1 . 4 8 . 3 1 . . 5 Fast Attach 23 | . . . . . . . 1 1 2 . . 2 1 1 . . 1 14 Attach 66 | . 3 . 9 3 . 2 5 20 1 . 7 1 1 4 . . . 10 Detach 5 | . . . . . . . . 2 . . 1 1 1 . . . . . Swap 28 | 3 . 3 5 1 . 3 1 10 . . . 2 . . . . . . Drop 52 | 3 1 3 3 6 . 6 3 22 2 . . . 1 . . . . 2 Fire 250 | . 28 22 56 16 . . 34 56 15 . 8 3 5 . . . . 7 Melee 18 | . . . . . . . . . 3 . . . . . . . . 15 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x2 984 | -9/Materials | Discovered new exit (range 12) 1134 | -9/Materials | Discovered new exit (range 15) 1249 | -9/Materials | Entered another Materials area 1249 | -8/Materials | Evolved 2 slots: Propulsion x2 1716 | -8/Materials | Discovered new exit (range 3) 1720 | -8/Materials | Entered Factory 1720 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1932 | -7/Factory | Discovered new exit (range 8) 2048 | -7/Factory | Entered Lower Caves 2240 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2246 | -7/Lower Caves | Entered Zion 2296 | -6/Zion | Build established: Scavenger-Mutant 2371 | -6/Zion | Discovered new exit (range 11) 2531 | -6/Zion | Given the Hacking Drone Bay 2531 | -6/Zion | Found Prototype Device 2538 | -6/Zion | Identified Hacking Drone Bay 2841 | -6/Zion | Build established: Scavenger-Skirmisher 2983 | -6/Zion | Visited the Megawrench Repair Shop 2983 | -6/Zion | Megawrench repaired 10 parts 3210 | -6/Zion | Learned location of 1 exit from Proximity Caves 3222 | -6/Zion | Gained Derelict followers 3366 | -6/Zion | Found CR-A16's Pointy Stick 3516 | -6/Zion | Learned Factory stockpile data 3857 | -6/Zion | Entered Proximity Caves 3857 | -5/Proximity Caves | Accompanied by 4 allies 3858 | -5/Proximity Caves | Identified exit to Factory 3939 | -5/Proximity Caves | Learned Factory terminal intel 3974 | -5/Proximity Caves | Spotter reported a threat 4035 | -5/Proximity Caves | Spotter reported a threat 4043 | -5/Proximity Caves | P-70 Sage assimilated allied 8Q-1OK(b) 4174 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4195 | -5/Proximity Caves | Spotted B-75 Beast 4441 | -5/Proximity Caves | Spotter reported a threat 4502 | -5/Proximity Caves | Spotter reported a threat 4506 | -5/Proximity Caves | Lost 7 parts (2p3n2w) 4624 | -5/Proximity Caves | Learned location of Armory (-4) 4719 | -5/Proximity Caves | Entered Factory 4719 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4721 | -5/Factory | Loaded intel: 26 terminal locations 5019 | -5/Factory | Search patrols dispatched 5319 | -5/Factory | Search patrols dispatched 6388 | -5/Factory | Fabricated G-50 Soldier? 6599 | -5/Factory | Repaired Variable Charge Gun 6621 | -5/Factory | Discovered new exit (range 3) 6623 | -5/Factory | Entered Upper Caves 6637 | -5/Upper Caves | Build established: Hacker-Mutant 6708 | -5/Upper Caves | Learned Factory emergency access door positions 6822 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 6827 | -5/Upper Caves | Released all parts (6) 6850 | -5/Upper Caves | Core integrity fell below 50% 6940 | -5/Upper Caves | Learned Factory security intel 6955 | -5/Upper Caves | Discovered new exit (range 13) 6964 | -5/Upper Caves | Entered another Upper Caves area 7017 | -5/Upper Caves | Discovered new exit (range 9) 7021 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7022 | -5/Upper Caves | Entered Factory 7022 | -4/Factory | Evolved 2 slots: Propulsion x2 7126 | -4/Factory | Build established: Mutant 7297 | -4/Factory | Discovered new exit (range 5) 7299 | -4/Factory | Entered Upper Caves 7312 | -4/Upper Caves | Learned Research stockpile data 7439 | -4/Upper Caves | Learned location of Quarantine (-2) 7605 | -4/Upper Caves | Discovered new exit (range 5) 7658 | -4/Upper Caves | Entered another Upper Caves area 7674 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7770 | -4/Upper Caves | Released all parts (6) 7874 | -4/Upper Caves | Encountered a Warlord checkpoint 7963 | -4/Upper Caves | Discovered new exit (range 14) 7964 | -4/Upper Caves | Learned Research garrison access intel 7969 | -4/Upper Caves | Entered Zhirov 7969 | -4/Zhirov | Discovered new exit (range 4) 7979 | -4/Zhirov | Met Zhirov 7994 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8004 | -4/Zhirov | Learned location of Testing (-3) 8004 | -4/Zhirov | Learned location of Command (-1) 8027 | -4/Zhirov | Found Alien Artifact 8055 | -4/Zhirov | Found Alien Artifact 8289 | -4/Zhirov | Entered Proximity Caves 8290 | -3/Proximity Caves | Identified exit to Research 8497 | -3/Proximity Caves | Spotted B-86 Titan 8560 | -3/Proximity Caves | Released all parts (5) 8568 | -3/Proximity Caves | Core integrity fell below 50% 8614 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8689 | -3/Proximity Caves | Entered Research 8689 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8691 | -3/Research | Loaded intel: 4 garrison access locations 8692 | -3/Research | Identified exit to DSF 8694 | -3/Research | Entered DSF 8714 | -3/DSF | Discovered new exit (range 15) 8723 | -3/DSF | Additional patrols routed to DSF 8735 | -3/DSF | Core integrity fell below 50% 8740 | -3/DSF | Entered Research 8740 | -2/Research | Evolved 2 slots: Propulsion x2 9076 | -2/Research | Core integrity fell below 50% 9082 | -2/Research | System corruption reached 10% 9130 | -2/Research | Lost 4 parts (1p1n2w) 9203 | -2/Research | Lost 5 parts (1p4n) 9213 | -2/Research | Core integrity fell below 20% 9248 | -2/Research | Identified Integrated Reactor 9248 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 9250 | -2/Research | Identified Transdimensional Reconstructor 9250 | -2/Research | Warped through subspace 9366 | -2/Research | Spotted B-90 Cyclops 9381 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09285_ System corrupted: Energy discharge (-27). 09307_ Acquired Biometal Medium Treads. 09309_ KA9HKGMVI:%2UPSLAZ&N6LJIHI 09324_ DXGQGPWEOWZ:YS:GSPEWAG 09336_ K-01 Serf cleans the Recycling Unit. 09342_ System corrupted: Substantial component data lost. 09344_ Acquired Hacking Suite. 09349_ Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. 09364_ System corrupted: Component data lost. 09367_ Prototyping Station disabled. 09374_ K-01 Serf collects debris. 09375_ Slug penetrates Wall. 09375_ Critical hit (Burn: +37). 09378_ K-01 Serf collects debris. 09378_ G-73 Enforcer knocked back. Map ----- +----------------------------------------------------+ | ?????????# ###???????????# ?????????????? | | ?????????# ""#??########## #?????????????? | | ?????????# ""#??# # #?????????????? | | ?????????# ! ""#??# # #?????????????? | | ?????????# S#??# ! # #?????????????? | | ?????????# ""#??# # #?????????????? | | ?????????# ""#??# !!# #?????????????? | | ?????????# ""#??# !!# #?????????????? | | ?????????# ###??# ! # #???####??????? | | ########## #????# # #??? #??????? | | # #????# # #?? #??????? | | #+##+#############+### ### #??????? | | "" """ # +??????? | | "" """ / #??????? | | "" """ # #??????? | | # #??????? | | ###################### ########??????? | | "" """ #?????#"""T"""#??????# #?????????????? | | "" """ #######""" """######## #?????????????? | | "" """ # #?????????????? | | # ^ #?????????????? | | # k g +?????????????? | | ########## " ^ # ????????????? | | #??????# "" ^ # ???????????? | | ####???# ??"""" #? ???????????? | | #T ####### ??"""" k ! @ ""Y"" #?????????????? | | """" """"" #?????????????? | | g #?????????????? | | g g #?????????????? | | #?????????????? | | R####+############# ##?????????????? | | ??? ?????????????# #??????????????? | | ?? ??????????????# #??????????????? | | ?#????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????? #??????????????? | | ?????????????????? ???????????????? | | ###+########???????????????????? ???????????????? | | #??????????????????????????????? ???????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????????????????????? ???????????????????? | | #???????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 325 Matter Stores 360 Matter Capacity 700 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 74 Target Analysis 6 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Proton Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Focal Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Phase Gun | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Cya! Party Time Streaker Challenges ------------ None Game ------ Seed WarpFieldEngine Manual? 0 Play Time 01:33:03 Cumulative 45.1 hours Start 2024.08.12 @ 10:16:15 End 2024.08.12 @ 11:57:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 39 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6ad3232-9651-4587-92e7-d9db16cfd5ce