Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 17:36:59 Player: VC94 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (155) 775 Value Destroyed (5558) 5558 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (628) 628 TOTAL SCORE: 12401 Bonus ------- High Alert Combat Kills 128 Entered DSFs 500 Cogmind --------- Core Integrity 1187/1300 Matter 82/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Improved Focal Shield Hacking Suite Hacking Suite System Shield > --- WEAPON (5) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Precision Energy Filter System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Medium Treads > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Energy Filter Improved Transmission Jammer Advanced ECM Suite Improved Focal Shield Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Autogun Heavy Flak Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Linear Accelerator > --- INVENTORY -------- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Precision Energy Filter System Shield [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 8 | . . 1 1 2 1 1 . 1 1 Weapon 3 | . . . . . . 1 . 1 1 Parts Attached 133 | 6 5 19 26 23 23 7 9 12 3 Power 21 | 1 1 1 4 4 5 1 1 3 . Engine 9 | 1 1 1 1 1 4 . . . . Core 12 | . . . 3 3 1 1 1 3 . Reactor . | . . . . . . . . . . Propulsion 37 | 2 1 5 11 4 6 3 4 1 . Treads 5 | . . . . . . . 4 1 . Leg 29 | 2 1 5 11 4 4 2 . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . 2 1 . . . Flight . | . . . . . . . . . . Utility 40 | 1 2 6 7 9 4 2 2 5 2 Device 20 | . 1 3 3 7 2 . . 2 2 Storage 4 | 1 . 1 1 . 1 . . . . Processor 4 | . . . 1 1 1 . . 1 . Hackware 4 | . . . . . . 2 . 2 . Protection 8 | . 1 2 2 1 . . 2 . . Artifact . | . . . . . . . . . . Weapon 35 | 2 1 7 4 6 8 1 2 3 1 Energy Gun 6 | . . 2 1 1 1 1 . . . Energy Cannon 4 | . . 1 . 1 2 . . . . Ballistic Gun 9 | 2 . 1 1 1 3 . . 1 . Ballistic Cannon 10 | . . 2 . 2 1 . 2 2 1 Launcher 3 | . 1 1 1 . . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 1 | . . . . . 1 . . . . Parts Lost 69 | . 1 3 6 12 21 . 7 9 10 Power 7 | . . . . . 4 . . 2 1 Propulsion 18 | . . . 1 3 7 . 3 1 3 Utility 25 | . 1 2 3 7 4 . 2 4 2 Weapon 19 | . . 1 2 2 6 . 2 2 4 Highest Loss Streak 10 | . 1 2 3 4 7 . 7 6 10 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 5 7 9 9 9 8 8 5 3 Power . | . 1 1 1 . . . . . . Propulsion . | . 1 . 2 . . . . . . Utility 4 | . . 3 4 5 5 5 5 3 3 Weapon 1 | . 1 2 2 1 2 2 2 1 . Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 1 5 4 5 2 . . 2 5 Power 3 | . . . 2 1 . . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 11 | . 1 2 1 1 . . . 1 5 Weapon 8 | . . 3 1 3 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 94 99 97 94 84 89 87 72 91 Engine 5 | . 14 11 4 4 7 . . . . Core 3 | . . . 4 2 1 9 11 7 8 Treads 1 | . . . . . . . 9 12 13 Leg 23 | . 28 33 34 26 18 6 8 1 . Device 14 | . 3 14 15 17 17 5 1 2 17 Storage 8 | . 14 11 9 7 8 11 5 4 . Processor 8 | . . . 3 11 15 17 11 9 9 Hackware 2 | . . . . . . 3 11 10 18 Protection 4 | . 5 7 6 5 . . 6 4 . Energy Gun 3 | . . 1 3 7 . 5 5 2 . Energy Cannon 1 | . . . 3 . 2 5 . . . Ballistic Gun 5 | . 23 9 4 1 4 5 1 2 3 Ballistic Cannon 5 | . . 10 4 2 4 . 8 12 18 Peak Build Rating 86 | 6 7 14 33 44 61 74 74 78 86 Average Rating 36 | 4 6 11 24 37 47 67 65 58 81 On Entrance 35 | . 6 7 14 30 40 52 70 74 64 Avg Prop Armor Cover (%) 5 | . . 6 . . 8 5 2 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 13 16 30 34 40 51 50 74 87 69 Greatest Support 77 | 20 20 30 62 67 62 50 77 73 73 Greatest Overweight (x) 4 | 1 . . 1 . 4 2 3 4 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 10 10 10 10 10 6 5 Most Carried 10 | 2 8 8 10 10 10 10 10 10 5 Average Carried 8 | 1 5 7 9 9 9 8 8 5 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 2 8 8 10 8 9 10 9 2 5 Class Distribution -------------------- 47% | Scavenger-Mutant 24% | Skirmisher 11% | Mutant 6% | Scavenger-Tank 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Skirmisher | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Matter Collected 4402 | 242 166 631 1039 554 827 . 362 499 82 Remotely . | . . . . . . . . . . Salvage Created 6016 | . 215 1011 1719 978 1306 . 288 427 72 Parts 339 | . 21 58 114 36 61 . 22 21 6 Haulers Intercepted 3 | . . 2 1 . . . . . . Recyclers Shooed 6 | . 1 . . . 3 . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 124 | . 8 21 32 25 17 . 8 11 2 Guns 52 | . 8 2 17 15 4 . 4 2 . Cannons 61 | . . 15 8 10 13 . 4 9 2 AOE 11 | . . 4 7 . . . . . . Classes Destroyed 17 | . 4 5 4 2 2 . . . . Worker 9 | . . 3 4 . . . . 1 1 Builder 5 | . 1 . 3 . . . . 1 . Tunneler 2 | . . . 1 . 1 . . . . Hauler 3 | . . 2 1 . . . . . . Recycler 5 | . . . 1 . 3 . . 1 . Mechanic 1 | . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 5 | . 1 2 1 . 1 . . . . Swarmer 32 | . 6 2 4 5 . . 5 8 2 Grunt 45 | . 2 12 15 13 3 . . . . Brawler 2 | . . 2 . . . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 23 | . . 5 10 2 2 . 1 3 . Specialist 4 | . . . . . 4 . . . . Hunter 7 | . . . 3 . 3 . 1 . . Programmer 8 | . . . . 4 4 . . . . Heavy 2 | . . . . . 1 . 1 . . Best Kill Streak 8 | . 3 6 8 4 4 . 5 5 3 Combat Bots Only 5 | . 3 4 5 4 3 . 5 4 2 Max Kills in Single Turn 4 | . 1 3 4 1 1 . 2 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 3 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Hostile Shots Fired 1022 | . 77 79 162 224 221 . 62 125 72 Missed 309 | . 25 27 56 73 60 . 21 31 16 Hits 713 | . 52 52 106 151 161 . 41 94 56 Melee 4 | . . . . 4 . . . . . Projectile 709 | . 52 52 106 147 161 . 41 94 56 Critical Strikes 25 | . 1 . 7 6 5 . 3 3 . Damage Taken 11118 | . 438 604 1584 2001 2634 . 964 1608 1285 Core 1509 | . 77 81 250 179 568 . 111 130 113 Absorbed by Shields 1047 | . . 36 252 210 501 . 48 . . Core Remaining (%) 73 | 100 69 79 54 74 33 . 88 88 . Volleys Fired 473 | . 31 62 111 104 101 . 23 34 7 Largest 5 | . 2 2 2 2 2 . 3 4 5 Hottest 215 | . 50 89 99 143 129 . 185 213 215 Shots Fired 882 | . 60 119 189 178 183 . 62 64 27 Gun 465 | . 59 53 106 136 65 . 30 11 5 Cannon 399 | . . 62 70 42 118 . 32 53 22 Launcher 18 | . 1 4 13 . . . . . . Special . | . . . . . . . . . . Kinetic 610 | . 59 110 133 69 119 . 37 56 27 Thermal 170 | . . 1 16 102 18 . 25 8 . Explosive 1 | . 1 . . . . . . . . Electromagnetic 101 | . . 8 40 7 46 . . . . Robot Hit Streak 25 | . 8 9 25 12 12 . 11 13 4 Robot Miss Streak 7 | . 4 7 6 5 6 . 6 7 6 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 2 | . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 524 | . 38 67 110 114 114 . 30 41 10 Core Hits 270 | . 16 40 68 48 43 . 16 30 9 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 24 | . 1 1 . 7 3 . 1 8 3 Burn 4 | . . . . 3 . . . 1 . Meltdown 1 | . . . . . 1 . . . . Destroy 1 | . 1 . . . . . . . . Blast 18 | . . 1 . 4 2 . 1 7 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12704 | . 403 1508 2977 2367 2861 . 805 1382 401 Guns 4991 | . 387 473 1148 1566 767 . 423 180 47 Cannons 6367 | . . 722 837 801 2069 . 382 1202 354 Explosions 1314 | . 16 313 985 . . . . . . Melee . | . . . . . . . . . . Ramming 32 | . . . 7 . 25 . . . . Kinetic 8169 | . 387 1128 1554 1098 1899 . 471 1231 401 Thermal 2288 | . . . 210 1176 417 . 334 151 . Explosive 263 | . 16 . 247 . . . . . . Electromagnetic 1952 | . . 380 959 93 520 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 2 1 5 . . . . Average Corruption 1 | . . . 1 1 3 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . 11 12 19 . . . . Message Errors 11 | . . . 5 2 4 . . . . Matter Fused 9 | . . . 1 4 4 . . . . Heat Flow Errors 4 | . . . . 1 3 . . . . Energy Discharges 7 | . . . 1 2 4 . . . . Parts Rejected 1 | . . . 1 . . . . . . Data Loss (minor) 4 | . . . 1 1 2 . . . . Misfires 1 | . . . . . 1 . . . . Alerts 3 | . . . 1 1 1 . . . . Weapon Failures 2 | . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 139 | . . . 57 14 31 . . 24 13 Projectiles 80 | . . . 1 14 28 . . 24 13 Explosions 56 | . . . 56 . . . . . . Melee 3 | . . . . . 3 . . . . Knockbacks 50 | . . 2 3 8 11 . 5 14 7 Impact 1 | . . . . . 1 . . . . Kinetic 46 | . . 2 3 8 10 . 5 13 5 Secondary 3 | . . . . . . . . 1 2 Self-Inflicted Damage 237 | . . 11 226 . . . . . . Shots 8 | . . 1 7 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . Kicked 2 | . . . 1 . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 2501 | . 20 70 175 457 326 . 2501 444 408 Average Temperature 136 | . 7 22 39 121 70 . 538 164 195 Received Heat Transfer 1718 | . 48 243 575 592 137 . 6 117 . Effects 50 | . . . . 8 1 . 32 7 2 Shutdowns 19 | . . . . 2 . . 11 4 2 Energy Bleed 13 | . . . . 3 1 . 8 1 . Interference 9 | . . . . 3 . . 4 2 . Matter Decay 3 | . . . . . . . 3 . . Short Circuit 3 | . . . . . . . 3 . . Damage (minor) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . 1 3 1 4 . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . 1 4 . . 1 1 . Heat Transferred 4809 | . . . 433 2708 481 . 737 450 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 2 4 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 86 | 100 100 94 45 85 100 100 100 100 100 Level 1 7 | . . 5 14 14 . . . . . Level 2 6 | . . . 40 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Peak Influence 691 | . 80 214 691 290 144 29 150 136 43 Initial 290 | . . . 85 290 84 29 . 78 43 Average 108 | . 23 55 338 103 40 6 80 85 5 Influence Increases 3835 | . 225 616 1164 645 566 12 190 325 92 Destroy 0b10 Robot/C 2480 | . 160 420 640 500 340 . 160 220 40 Destroy 0b10 Robot/NC 155 | . 10 40 60 . 25 . . 15 5 Destroy Leader 616 | . 32 88 194 120 122 . 20 30 10 Successful Hack 61 | . . 18 14 17 . 12 . . . Disable Machine 165 | . 15 15 105 . . . . 15 15 Destroy Structure 193 | . 8 35 61 8 19 . 10 30 22 Lose Combat Pursuer 165 | . . . 90 . 60 . . 15 . Influence Decreases 3828 | . 225 414 727 1112 678 72 40 392 168 Entered New Map 697 | . . . 117 349 88 31 . 72 40 Time Decay 2572 | . 215 404 550 653 420 41 . 230 59 Lost Part 559 | . 10 10 60 110 170 . 40 90 69 Squads Dispatched 30 | . 1 1 7 9 9 1 1 . 1 Investigation 10 | . 1 1 3 3 1 1 . . . Extermination 9 | . . . . 4 4 . . . 1 Reinforcement 9 | . . . 2 2 4 . 1 . . Assault . | . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Distress Signals 6 | . . 1 2 1 . . . 1 1 Communications Jammed 12 | . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . 12 Times Spotted 196 | . 10 32 55 37 25 . 8 17 12 Peak Tracking Total 7 | . 3 6 6 4 3 . 5 7 5 Tactical Retreats 18 | . . 3 6 3 3 . . 1 2 ECM-based Alert Blocks 22 | . . 7 6 5 . . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Traps Triggered 7 | . 1 . 2 2 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Machines Disabled 12 | . 1 2 7 . . . . 1 1 Max in Single Turn 3 | . 1 1 3 . . . . 1 1 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Machines Accessed 17 | . 1 4 3 4 1 2 . . 2 Terminals 8 | . 1 2 1 1 . 1 . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 2 1 1 . . . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 42 | . 1 10 9 11 2 5 . . 4 Successful 24 | . 1 6 9 3 . 3 . . 2 Failed 18 | . . 4 . 8 2 2 . . 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 14 | . 1 4 2 1 . 2 . . 4 Fabricators 3 | . . . . . . 3 . . . Repair Stations 4 | . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 17 | . . 6 6 5 . . . . . Garrison Access 4 | . . . 1 3 . . . . . Terminal Hacks 9 | . 1 2 2 1 . 1 . . 2 Prototype ID Bank 2 | . . . 1 . . . . . 1 Open DSF 2 | . . . . 1 . 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 4 | . 1 2 . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . 4 6 1 . . . . . Insert Component 5 | . . 2 2 1 . . . . . Analyze 5 | . . 2 3 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . 4 1 3 1 2 . . 1 Full Trace Events 6 | . . 1 1 2 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 2 2 . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 36 | . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 2 2 1 . . . . . Part Schematics Acquired 4 | . . 2 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Active Infowar (turns) 8224 | . 169 1190 851 2690 1773 195 300 490 566 Optics 4983 | . . . . 1659 1773 195 300 490 566 Sensors 3851 | . 169 374 . 2502 806 . . . . Jamming 527 | . . . . . . . . . 527 ECM 3671 | . . 1189 851 1171 . . . 106 354 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Turns Passed 9764 | 75 696 1345 1594 2690 1773 195 333 497 566 Spaces Moved 5552 | 57 448 824 944 1579 1004 121 131 192 252 Core 12 | 12 . . . . . . . . . Treads 536 | . . . . . . . 94 190 252 Legs 4785 | 45 448 824 944 1579 885 21 37 2 . Wheels . | . . . . . . . . . . Hover 219 | . . . . . 119 100 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 113 110 110 163 163 Average Speed 127 | 114 120 120 115 115 137 120 170 203 166 Slowest Speed 385 | 190 120 120 190 127 270 166 330 385 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 60 60 50 28 15 2 88 3 5 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 187 | . 8 41 75 5 21 . 9 15 13 Melee . | . . . . . . . . . . Projectile 67 | . . 3 1 5 21 . 9 15 13 AOE 120 | . 8 38 74 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Total 7468 | 64 552 1071 1279 2269 1246 168 190 247 382 Wait 1098 | . 55 133 140 518 92 36 8 1 115 Move 5543 | 56 447 823 943 1578 1003 120 130 191 252 Hop . | . . . . . . . . . . Pick Up 92 | 2 10 13 20 19 13 5 2 3 5 Fast Attach 46 | 6 1 3 3 7 13 1 6 5 1 Attach 51 | . 1 4 9 13 8 4 2 8 2 Detach 1 | . . . 1 . . . . . . Swap 69 | . 3 15 29 9 7 2 3 1 . Drop 79 | . 4 18 22 20 8 . 3 4 . Fire 473 | . 31 62 111 104 101 . 23 34 7 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . 1 . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . . 1 . . 13 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 8) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -9/Materials | Build established: Scavenger-Mutant 1650 | -9/Materials | Discovered new exit (range 12) 2050 | -9/Materials | Discovered new exit (range 13) 2117 | -9/Materials | Entered another Materials area 2117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2996 | -8/Materials | Lost 3 parts (1u2w) 3335 | -8/Materials | Garrison activated, responded to threat 3393 | -8/Materials | Discovered new exit (range 15) 3408 | -8/Materials | Identified exit to Factory 3711 | -8/Materials | Entered Factory 3711 | -7/Factory | Evolved 2 slots: Utility x2 4754 | -7/Factory | Lost 3 parts (1n2u) 4807 | -7/Factory | Lost 4 parts (2n2u) 5359 | -7/Factory | Build established: Skirmisher 6108 | -7/Factory | Discovered new exit (range 20) 6399 | -7/Factory | Identified exit to Factory 6401 | -7/Factory | Entered another Factory area 6401 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7195 | -6/Factory | Lost 4 parts (2n1u1w) 7316 | -6/Factory | Lost 7 parts (1p2n1u3w) 7479 | -6/Factory | Discovered new exit (range 20) 7582 | -6/Factory | Build established: Scavenger-Mutant 7627 | -6/Factory | Core integrity fell below 50% 7790 | -6/Factory | Lost 5 parts (1p2n2w) 7790 | -6/Factory | Identified exit to Factory 8174 | -6/Factory | Entered another Factory area 8174 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8253 | -5/Factory | Identified exit to DSF 8335 | -5/Factory | Fabricated Carbon-fiber Leg (x2) 8369 | -5/Factory | Entered DSF 8398 | -5/DSF | Additional patrols routed to DSF 8489 | -5/DSF | Lost 7 parts (3n2u2w) 8554 | -5/DSF | Sterilization system engaged 8574 | -5/DSF | Ambient heat levels rising (+10) 8589 | -5/DSF | Ambient heat levels rising (+10) 8604 | -5/DSF | Ambient heat levels rising (+10) 8619 | -5/DSF | Ambient heat levels rising (+10) 8634 | -5/DSF | Ambient heat levels rising (+10) 8649 | -5/DSF | Ambient heat levels rising (+10) 8660 | -5/DSF | Discovered new exit (range 19) 8664 | -5/DSF | Ambient heat levels rising (+10) 8679 | -5/DSF | Ambient heat levels rising (+10) 8694 | -5/DSF | Ambient heat levels rising (+10) 8702 | -5/DSF | Entered Factory 8702 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8786 | -4/Factory | Build established: Scavenger-Tank 8805 | -4/Factory | Discovered new exit (range 4) 8812 | -4/Factory | Identified exit to Research 8931 | -4/Factory | Lost 6 parts (1p1n3u1w) 9199 | -4/Factory | Entered Research 9199 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9544 | -3/Research | Build established: Hacker-Tank 9765 | -3/Research | Self-destructed Last Messages --------------- 09750_ Arm. Medium Treads destroyed. 09751_ K-01 Serf collects debris. 09751_ U-05 Engineer builds a Wall. 09752_ R-10 Processor collects Lgt. Ion Engine. 09752_ Acquired 30 matter. 09753_ M-36 Artificer repairs S-43 Plague Xenon Bombardment Thruster. 09754_ K-01 Serf collects debris. 09754_ Acquired 46 matter. 09756_ R-10 Processor collects Xenon Bombardment Thruster. 09757_ Acquired 6 matter. 09757_ Imp. Treads destroyed. 09757_ K-01 Serf collects debris. 09759_ Subatomic Condenser disabled. 09759_ S-43 Plague knocked back. 09760_ K-01 Serf collects debris. 09763_ Linear Accelerator destroyed. 09764_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????###### """#??????????????????????? | | ????????# # #?????????##########???? | | ????????# #### #????###### #???? | | ????????# #??# #????# # #???? | | ????????# #??# #????# # #???? | | ????????# #??#######+########### # #???? | | ????????# #??????# + #???? | | ???#########?????# # #???? | | ???# ####### # #???? | | ???# + """ # #???? | | ???# ############"# """ # #???? | | ???# ############"# """ ##########???? | | ???# ## # # ! #???? | | ##?# ## ! # + #???? | | "#?# ## # # " #???? | | "### ## # """ # """" #???? | | # ## R """ # """" #???? | | # ## "Y" # " " # """" #???? | | " # ## """ # # """" #???? | | " #+##+###############;#^ ^ # #???? | | " # u # #???? | | + %m ##########???? | | # p k ss #????????????? | | " + p % #????????????? | | " ####+##### T#########[ ####+###????????????? | | " ## #####?????## #@ # ?????????????????? | | ## #??????????# # # ????????????????? | | ## #??????????### # ???????????????? | | ##### #????????????# % # ??????????????? | | ????# ##???????????# % #?#####?????????????? | | ????????? #????????????# #???????????????????? | | ????????? #????????????# #???????????????????? | | ?????????? #????????????# #???????????????????? | | ?????????? #????????????# #???????????????????? | | ???????????#????????????#w k/???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# k#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Adv. EMP Blaster | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A Problem For Future Me Dangerous Findings I Have A Map? Challenges ------------ None Game ------ Seed SystemJammingNeutralizer Manual? 0 Play Time 01:47:20 Cumulative 22.4 hours Start 2026.07.11 @ 15:31:18 End 2026.07.11 @ 17:36:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 51x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab7fa83f-d9c4-43c3-a42f-b8ac18acb825