Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 16:09:40 Player: Chair Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (229) 1145 Value Destroyed (9059) 9059 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (5579) 5579 TOTAL SCORE: 24123 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1833 Follower Combat Kills 820 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 30% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Assembled Alloy Armor GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (487) Advanced Signal Interpreter Advanced Shield Generator Assault Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor Graphene Brace GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Myomer Leg Advanced Myomer Leg Advanced Energy Well Zionite Biocell Zionite Biocell Improved Matter Compressor Advanced Signal Interpreter Advanced Particle Charger Advanced Shield Generator Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Assault Drone Bay GOLEM Unit Chronowheel Transdimensional Reconstructor Improved Plasma Cutter [Rating: 170] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Reactive Plating Weapon Assembled Focal Cannon Energy Gun Field Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . Utility 8 | . . . 2 . . . . 1 . . . . . 1 2 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 213 | . 2 11 32 . . 5 22 36 5 2 7 25 2 11 5 . . 7 2 39 Power 14 | . . 1 2 . . . . 3 . 1 . 2 . . . . . . . 5 Engine 8 | . . 1 2 . . . . 2 . 1 . 1 . . . . . . . 1 Core 1 | . . . . . . . . 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . . . . . . 4 Propulsion 40 | . . 5 8 . . 1 8 6 . . . 2 . 4 . . . 1 . 5 Treads 25 | . . . 7 . . 1 8 6 . . . 2 . 1 . . . . . . Leg 12 | . . 2 1 . . . . . . . . . . 3 . . . 1 . 5 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . 2 . . . . . . . . . . . . . . . . . . Utility 90 | . 2 2 11 . . . 5 5 3 1 3 9 2 7 5 . . 6 2 27 Device 27 | . . 1 5 . . . 1 2 2 . 2 3 1 2 1 . . . . 7 Storage 13 | . . . 1 . . . . . . . . 1 . . . . . 2 . 9 Processor 6 | . 1 1 . . . . . 2 . . . . . . 1 . . . . 1 Hackware 5 | . . . . . . . . . . . . . . 2 . . . . . 3 Protection 39 | . 1 . 5 . . . 4 1 1 1 1 5 1 3 3 . . 4 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . . 3 11 . . 4 9 22 2 . 4 12 . . . . . . . 2 Energy Gun 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Energy Cannon 13 | . . 1 2 . . 1 1 3 . . . 5 . . . . . . . . Ballistic Gun 12 | . . 1 7 . . 1 3 . . . . . . . . . . . . . Ballistic Cannon 19 | . . . . . . . 3 10 2 . 3 1 . . . . . . . . Launcher 22 | . . . 2 . . 2 2 9 . . . 5 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 . . . . 1 . . 1 6 1 . . . . 5 . 1 Corrupted Parts 2 | . . . . . . . . 1 . . . . . 1 . . . . . . System Corruption 6 | . . . . . . . . 4 . . . . . 2 . . . . . . Parts Lost 40 | . . . . . . . . 2 . . . 2 . . . . . . . 36 Power 5 | . . . . . . . . 1 . . . . . . . . . . . 4 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . 5 Utility 23 | . . . . . . . . 1 . . . 2 . . . . . . . 20 Weapon 7 | . . . . . . . . . . . . . . . . . . . . 7 Highest Loss Streak 16 | . . . . . . . . 1 . . . 2 . . . . . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 15 94 100 100 100 100 99 98 100 100 99 94 84 85 87 88 88 87 88 85 Engine 8 | . . 14 11 11 11 11 9 11 15 15 15 11 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 7 6 5 5 5 5 5 4 Treads 17 | . . . 19 22 22 22 35 29 30 30 30 24 15 10 . . . . . . Leg 8 | . . 16 2 . . . . . . . . 5 15 15 23 23 23 23 23 20 Device 10 | . . 12 16 11 11 11 9 2 14 12 6 8 7 6 12 11 11 11 11 16 Storage 8 | . . . 5 11 11 11 9 7 7 7 7 8 15 13 11 11 11 11 11 10 Processor 6 | . 3 14 11 11 11 11 9 19 7 7 7 2 . . . . . . . 1 Protection 11 | . 11 1 10 11 11 11 9 7 7 9 15 13 6 6 14 17 17 16 17 13 Energy Cannon 8 | . . 12 10 11 11 10 2 . 9 . . 9 15 20 17 17 17 16 17 13 Ballistic Gun 2 | . . . 10 11 11 10 8 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 6 13 5 15 14 3 . . . . . . . . Peak Build Rating 170 | . 2 21 24 23 26 28 33 42 43 44 49 97 104 116 142 125 125 136 138 170 Average Rating 70 | . 1 18 20 23 25 27 31 36 42 43 43 66 97 112 126 125 125 132 137 147 On Entrance 60 | . . 2 17 23 23 26 28 30 42 43 44 44 97 97 111 125 125 125 136 138 Naked Turns 18 | . 18 . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | . 3 15 65 63 63 66 72 87 91 92 92 117 117 135 143 143 143 146 151 161 Greatest Support 140 | 3 3 25 40 40 40 40 80 82 82 82 82 82 60 96 96 96 96 106 106 140 Greatest Overweight (x) 3 | . . 1 1 1 1 1 . 1 1 1 1 3 1 2 1 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 5 5 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 5 5 20 19 20 20 20 20 20 20 20 20 20 20 16 16 16 20 20 20 Average Carried 18 | . 3 4 10 19 19 19 19 19 19 20 19 19 19 18 14 16 16 19 20 17 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 5 5 19 19 20 20 20 20 20 20 20 20 20 13 16 16 16 20 20 5 Class Distribution -------------------- 38% | Scavenger-Mutant 35% | Golem 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 5750 | 200 . 130 738 . . 104 670 1481 352 288 143 440 20 40 29 101 . 188 268 558 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10878 | . . 130 1053 . . 262 1011 1376 154 162 . 1396 229 654 50 33 111 81 332 3844 Parts 490 | . . 5 70 . . 17 50 73 3 3 . 22 17 27 4 2 11 7 23 156 Haulers Intercepted 8 | . . . 5 . . . 3 . . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 2 . . . 1 . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . 1 3 6 . 21 . . 2 11 . 23 . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 182 | . . 4 15 . . 4 19 27 3 7 . 37 6 8 . . 2 . 5 45 Guns 13 | . . . 3 . . 1 9 . . . . . . . . . . . . . Cannons 111 | . . 4 11 . . 1 6 17 2 7 . 2 6 8 . . 2 . 5 40 AOE 50 | . . . 1 . . 2 4 9 . . . 30 . . . . . . . 4 Classes Destroyed 23 | . . 4 8 . . 1 2 3 . . . 3 1 . . 1 . . . . Worker 19 | . . 1 4 . . . 2 6 . . . . . . . . . . . 6 Builder 17 | . . 1 1 . . . . 5 . . . . . . . . . . . 10 Tunneler 5 | . . 1 . . . 3 . . . . . . . . . . . . . 1 Hauler 8 | . . . 5 . . . 3 . . . . . . . . . . . . . Recycler 14 | . . . 2 . . . 3 5 . . . . . 1 . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Operator 4 | . . . 1 . . . 2 . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . Watcher 9 | . . . 2 . . . 3 2 . . . . . . 1 . . . . 1 Swarmer 15 | . . . 6 . . . 4 3 1 . . . 1 . . . . . . . Grunt 58 | . . . 6 . . 3 6 12 1 5 . . 1 5 . . . . . 19 Brawler 8 | . . . 1 . . . 1 1 . . . . . 1 . . . . . 4 Duelist 4 | . . . . . . . 1 . . 1 . . . . . . . . . 2 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 20 | . . . 2 . . . 7 4 1 1 . . 1 1 . . . . . 3 Hunter 10 | . . . . . . 1 . 2 . . . . 1 . . . . . 2 4 Programmer 22 | . . . . . . . . 3 . . . . . 1 . . 2 . 3 13 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . Assembled 32 | . . 4 . . . . . . . . . 28 . . . . . . . . Golem 6 | . . . . . . . . . . . . 6 . . . . . . . . Best Kill Streak 35 | . . 3 7 . . 3 6 7 3 3 . 35 3 5 1 1 2 1 3 10 Combat Bots Only 28 | . . 3 4 . . 3 4 5 3 3 . 28 3 5 . . 2 . 3 9 Max Kills in Single Turn 11 | . . 1 2 . . 1 2 3 1 1 . 11 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . 1 . . 1 2 2 . . . 11 . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Z-Imprinter (-7/Deep Caves) Perun (-5/Zhirov) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1228 | . . 17 56 . . 12 58 169 39 41 . 60 23 20 . . 4 45 24 660 Missed 389 | . . 8 18 . . 4 16 66 18 17 . 15 7 3 . . 2 10 6 199 Damage Taken 15195 | . . 110 437 . . 133 626 1204 116 225 . 1237 329 372 . . 34 627 225 9520 Core 1708 | . . 21 95 . . 33 26 147 13 25 . 54 41 . . . 17 60 25 1151 Absorbed by Shields 219 | . . . . . . . . 5 43 82 . 89 . . . . . . . . Redirected to Shielding 159 | . . . . . . . . . . . . 159 . . . . . . . . Ignored by Resistances 1438 | . . . 19 . . 14 57 150 24 9 . . . . . . 6 124 47 988 Regen/Repaired (Parts) 1105 | . . . . . . . 306 758 . . . . . . . . . . . 41 Core Remaining (%) 86 | 100 . 91 . . . 68 95 . . . . . 60 100 . . . . 89 . Volleys Fired 568 | . . 17 79 . . 12 77 90 7 23 . 43 9 14 5 1 5 19 14 153 Largest 3 | . . 2 2 . . 2 2 2 2 2 . 2 2 3 3 3 3 3 3 3 Hottest 138 | . . 138 98 . . 98 98 126 126 88 . 132 50 75 75 75 75 75 75 75 Shots Fired 1239 | . . 33 152 . . 20 149 179 13 46 . 83 18 42 15 3 15 55 42 374 Gun 174 | . . 16 75 . . 8 75 . . . . . . . . . . . . . Cannon 982 | . . 17 70 . . 6 69 153 13 46 . 55 18 42 15 3 15 55 42 363 Launcher 83 | . . . 7 . . 6 5 26 . . . 28 . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 386 | . . . 75 . . 8 122 125 . 46 . 10 . . . . . . . . Thermal 690 | . . 33 70 . . 6 22 . . . . 6 18 42 15 3 15 55 42 363 Explosive 6 | . . . . . . . . . . . . . . . . . . . . 6 Electromagnetic 157 | . . . 7 . . 6 5 54 13 . . 67 . . . . . . . 5 Robot Hit Streak 23 | . . 8 13 . . 7 23 11 4 7 . 19 22 8 3 4 2 5 5 21 Robot Miss Streak 16 | . . 3 2 . . 1 10 9 2 4 . 16 1 1 5 . 1 1 5 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 777 | . . 22 93 . . 17 124 136 8 42 . 47 12 24 5 1 4 10 18 214 Core Hits 615 | . . 8 38 . . 11 113 157 3 41 . 99 5 11 2 1 2 4 7 113 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 . . . . . 2 . . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . 2 . . 1 . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31652 | . . 469 2443 . . 535 3015 3969 183 810 . 2935 593 1146 233 52 222 524 857 13666 Guns 2085 | . . 187 581 . . 100 1217 . . . . . . . . . . . . . Cannons 23045 | . . 275 1305 . . 125 1292 2718 183 810 . 875 593 1146 233 52 222 524 857 11835 Explosions 6378 | . . . 556 . . 285 505 1232 . . . 2060 . . . . . . . 1740 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 144 | . . 7 1 . . 25 1 19 . . . . . . . . . . . 91 Kinetic 5933 | . . . 581 . . 100 2082 2228 . 810 . 132 . . . . . . . . Thermal 19510 | . . 462 1627 . . 125 692 204 . . . 149 593 1146 233 52 222 524 857 12624 Explosive 440 | . . . . . . . . . . . . . . . . . . . . 440 Electromagnetic 5625 | . . . 234 . . 285 240 1518 183 . . 2654 . . . . . . . 511 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . 5 5 5 5 . . 2 . . . 4 6 30 Average Corruption 5 | . . . . . . . . 1 5 5 5 . . 2 . . . 3 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . . . . . 9 14 36 1 . . 3 . . . 20 15 56 Message Errors 42 | . . . . . . . . 4 2 13 1 . . . . . . 6 5 11 Matter Fused 40 | . . . . . . . . 1 3 9 . . . 1 . . . 5 3 18 Heat Flow Errors 11 | . . . . . . . . 1 3 . . . . . . . . . 1 6 Energy Discharges 15 | . . . . . . . . 2 1 3 . . . . . . . 2 1 6 Data Loss (minor) 14 | . . . . . . . . . 2 3 . . . . . . . 2 2 5 Data Loss (major) 9 | . . . . . . . . . 1 3 . . . 2 . . . 1 1 1 Misfires 10 | . . . . . . . . 1 . 2 . . . . . . . 3 1 3 Alerts 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . . . . 1 2 . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1364 | . . 4 155 . . . 66 20 . . . 35 44 40 60 . . . 103 837 Projectiles 926 | . . 4 22 . . . 18 12 . . . . 44 40 60 . . . 103 623 Explosions 422 | . . . 133 . . . 48 8 . . . 35 . . . . . . . 198 Melee 16 | . . . . . . . . . . . . . . . . . . . . 16 Knockbacks 93 | . . . . . . . 23 48 . 21 . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 90 | . . . . . . . 23 48 . 19 . . . . . . . . . . Secondary 2 | . . . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 532 | . . . . . . 1 57 . . . . . . . . . . . . 474 Shots 12 | . . . . . . 1 1 . . . . . . . . . . . . 10 Rammed 5 | . . . 2 . . 1 1 1 . . . . . . . . . . . . Targets Rammed 14 | . . 3 2 . . 2 1 1 . . . . . . . . . . . 5 Kicked 8 | . . 3 . . . . . . . . . . . . . . . . . 5 Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 296 | . . 224 187 . . . 12 296 262 20 . 249 7 17 36 18 18 72 263 229 Average Temperature 60 | . . 94 56 . . . 12 49 69 9 . 105 4 9 13 9 10 24 73 64 Received Heat Transfer 2477 | . . 20 165 . . 63 261 198 32 113 . 277 21 90 . . . . . 1237 Effects 3 | . . . . . . . . 3 . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 1 . . 6 . . . . . . . 2 Combat Hostiles 8 | . . . . . . . . 1 1 . . 5 . . . . . . . 1 Parts Fried 29 | . . . 1 . . 2 1 8 1 . . 13 . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 1 1 . . . . . . . . . . . . . . . . 5 Heat Transferred 12408 | . . 814 2087 . . 185 879 250 . . . 200 325 625 125 25 100 275 400 6118 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . 1 . . . 1 7 . . . 3 . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Peak Influence 1926 | . 52 52 505 156 . 105 353 504 . . . . . 411 277 . . . . 1926 Initial 391 | . . 19 . 156 . . . 160 . . . . . 391 184 . . . . 300 Average 360 | . 21 18 308 156 . 9 167 247 . . . . . 332 202 . . . . 907 Maximum Alert Level 5 | . . . 2 . . . 1 2 . . . . . 2 1 . . . . 5 Low Security (%) 40 | 100 100 100 15 100 . 100 53 44 . . . . . 18 27 . . . . . Level 1 36 | . . . 57 . . . 46 30 . . . . . 81 72 . . . . 34 Level 2 10 | . . . 26 . . . . 24 . . . . . . . . . . . 10 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 16 Level 4 5 | . . . . . . . . . . . . . . . . . . . . 21 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 12 High Security 1 | . . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . 1 1 . . . 4 7 . . . . . 4 . . . . . 22 Investigation 6 | . . 1 . . . . . 1 . . . . . 1 . . . . . 3 Extermination 9 | . . . . . . . . 2 . . . . . 2 . . . . . 5 Reinforcement 12 | . . . 1 . . . 2 4 . . . . . 1 . . . . . 4 Assault 9 | . . . . . . . . . . . . . . . . . . . . 9 Garrison 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 17 | . . 3 3 . . . 3 3 . . . . . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 2 23 29 . . 4 29 46 3 9 . 60 7 13 1 . 2 2 4 81 Peak Tracking Total 37 | . 2 21 5 . . 3 5 6 3 3 . 37 3 3 1 . 2 2 2 16 Tactical Retreats 14 | . . 4 2 . . . 1 2 . 1 . 1 . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . . . . . . . 6 . . . . . . 1 . . . . . 1 Indirectly 6 | . . . . . . . 6 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 47 | . . . 2 . . . 3 1 . . . 3 . 1 . . . 1 . 36 Max in Single Turn 5 | . . . 2 . . . 2 1 . . . 1 . 1 . . . 1 . 5 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 51 | . 6 1 2 . 3 . 6 10 . 2 . . . 5 2 . . 4 . 10 Terminals 25 | . 5 . 2 . . . 4 5 . . . . . 3 2 . . . . 4 Fabricators 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 Repair Stations 7 | . . . . . . . 1 2 . . . . . . . . . . . 4 Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 156 | . 15 1 4 . 6 . 21 47 . 7 . . . 9 6 . . 17 . 23 Successful 94 | . 5 1 1 . 6 . 13 25 . 7 . . . 2 3 . . 17 . 14 Failed 60 | . 9 . 3 . . . 8 21 . . . . . 7 3 . . . . 9 Catastrophic 9 | . 1 . 1 . . . . 3 . . . . . 3 . . . . . 1 Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Manual 54 | . 12 . . . 1 . 6 21 . . 5 . . . 4 . . . . 5 Terminals 76 | . 13 . 4 . . . 13 27 . . . . . 5 6 . . . . 8 Fabricators 6 | . . . . . . . . 2 . . . . . 2 . . . . . 2 Repair Stations 31 | . . . . . . . 5 16 . . . . . . . . . . . 10 Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . 3 Terminal Hacks 49 | . 2 1 1 . 6 . 4 7 . 7 . . . . 1 . . 17 . 3 Record 16 | . . . . . 5 . . . . 6 . . . . . . . 5 . . Part Schematic 5 | . . . . . . . . . . . . . . . 1 . . 4 . . Robot Analysis 8 | . 2 . . . . . . 1 . . . . . . . . . 4 . 1 Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . Open Door 2 | . . 1 . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 2 . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 22 | . . . . . . . 4 13 . . . . . . . . . . . 5 Scan Component 12 | . . . . . . . 2 7 . . . . . . . . . . . 3 Repair 9 | . . . . . . . 2 6 . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . . . . . 2 . . . . . . Insert Component 4 | . . . . . . . 2 . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . . . 2 4 . . . . . . 2 . . . . 4 Terminals 11 | . 2 . . . . . 2 4 . . . . . . 2 . . . . 1 Botnet 11 | . 2 . . . . . 2 4 . . . . . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 3 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 2 . . . 5 8 . . . . . 5 2 . . . . 9 Full Trace Events 5 | . 1 . . . . . . 1 . . . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 1 . . . 14 . . . 1 . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . 187 Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 Parts Repaired 9 | . . . . . . . 2 6 . . . . . . . . . . . 1 Time 299 | . . . . . . . 64 204 . . . . . . . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 13 | . . 2 . . . . . . . 2 7 . . . . . . . . 2 Largest Group 7 | . . 2 1 . . . . . . 2 7 7 2 1 . . . . . 2 Highest-Rated Group 305 | . . 46 31 . . . . . . 51 305 305 192 96 . . . . . 112 Highest-Rated Ally 96 | . . 31 31 . . . . . . 31 96 96 96 96 . . . . . 56 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 272 | . . 4 45 . . . . . . . . 166 14 11 . . . . . 32 Total Damage 7270 | . . 41 527 . . . . . . . . 4715 366 414 . . . . . 1207 Kills 59 | . . 2 11 . . . . . . . . 33 1 5 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 8 | . 2 . . . . . . 1 . . . . . . . . . 4 . 1 Derelict Logs Recovered 5 | . . . . 1 . . . . 2 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 22820 | 12 118 715 1379 80 744 1511 1440 2232 495 1512 2745 2213 366 1049 498 279 413 1787 414 2818 Spaces Moved 9661 | 23 214 526 544 34 308 582 582 985 194 592 1163 912 184 451 223 149 215 478 195 1107 Core 271 | 23 214 10 . . . . . . . . . . . . . . . . . 24 Treads 5488 | . . . 468 34 308 582 582 985 194 592 1163 580 . . . . . . . . Legs 3895 | . . 509 76 . . . . . . . . 332 184 451 223 149 215 478 195 1083 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . 7 . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 50 35 120 240 240 240 162 162 241 241 161 161 180 180 185 185 185 185 185 100 Average Speed 191 | 50 50 118 190 240 240 244 162 162 241 241 234 204 180 200 185 185 185 185 185 173 Slowest Speed 245 | 50 50 120 240 240 240 245 162 243 241 241 241 241 180 210 185 185 185 185 185 242 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 43 87 45 11 61 98 54 26 42 79 83 82 44 15 8 39 45 100 41 26 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . 1 1 . . . 1 . . . . . . . . 3 . . Known Exits Taken 6 | . . . 1 . . . . 1 1 . . . 1 1 1 . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . . 1 1 1 . . . 1 1 1 1 . Scrap Searched 16 | . . 1 . . . 3 . . 3 1 4 . . . . 2 . . 2 . Spaces Dug 48 | . . . 1 . . . . . . . . 4 . . . . 6 3 . 34 Terrain Destroyed 563 | . . 4 61 . . 1 56 19 . . . 15 5 15 8 2 11 20 26 320 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 226 | . . 4 14 . . 1 2 . . . . 4 5 15 8 2 11 20 26 114 AOE 337 | . . . 47 . . . 54 19 . . . 11 . . . . . . . 206 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Total 12889 | 22 225 585 740 33 316 649 937 1433 207 632 1187 1186 203 573 301 150 219 1350 218 1723 Wait 2094 | . 2 11 42 . . 44 217 302 . 15 4 155 2 69 55 1 . 814 4 357 Move 9640 | 22 213 525 543 33 307 581 581 984 193 591 1162 911 183 450 222 148 214 477 194 1106 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | . 7 6 19 . 5 2 15 8 1 . 4 13 1 7 4 . . 8 1 14 Fast Attach 69 | . 1 7 9 . . . 6 10 . 1 5 9 2 4 1 . . 5 1 8 Attach 41 | . 1 2 2 . . . 2 3 1 . . 5 . 5 2 . . 1 . 17 Detach 85 | . . 2 2 . . . 1 1 1 . . 5 3 12 10 . . 15 . 33 Swap 104 | . . 2 21 . . 5 14 23 4 1 2 11 . 2 2 . . 2 1 14 Drop 154 | . 1 8 21 . 4 3 23 11 . 1 9 33 3 10 . . . 9 3 15 Fire 568 | . . 17 79 . . 12 77 90 7 23 . 43 9 14 5 1 5 19 14 153 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . 3 . . . . . . . . . . . . . . . . . 5 Crush 6 | . . . 2 . . 2 1 1 . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 8) 93 | -10/Materials | Discovered new exit (range 9) 115 | -10/Materials | Discovered new exit (range 13) 127 | -10/Materials | Central database locked down 131 | -10/Materials | Entered Mines 133 | -10/Mines | Met a Derelict shopkeep closing up shop 304 | -10/Mines | Build established: Mutant 388 | -10/Mines | Assembled infested the area 393 | -10/Mines | Assisted by a Guerilla fighting off Assembled 542 | -10/Mines | Learned location of Storage (-8) 635 | -10/Mines | Found a hidden stash of uninstalled traps 841 | -10/Mines | Discovered new exit (range 5) 846 | -10/Mines | Entered Materials 846 | -9/Materials | Accompanied by 1 ally 846 | -9/Materials | Evolved 2 slots: Utility x2 851 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 868 | -9/Materials | Identified exit to Mines 1238 | -9/Materials | Build established: Scavenger-Mutant 1560 | -9/Materials | Discovered new exit (range 14) 1801 | -9/Materials | Build established: Mutant 2225 | -9/Materials | Entered Mines 2272 | -9/Mines | Met a Derelict bent on vengeance 2293 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2295 | -9/Mines | Discovered new exit (range 5) 2305 | -9/Mines | Entered Exiles 2374 | -9/Exiles | Met 8R-AWN 2415 | -9/Exiles | Met EX-HEX 2494 | -9/Exiles | Met EX-BIN 2523 | -9/Exiles | Aligned with FarCom system 2525 | -9/Exiles | Given EX-Vault access code 2581 | -9/Exiles | Opened EX-Vault 2596 | -9/Exiles | Found Chronowheel 2687 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2939 | -9/Exiles | Met EX-DEC 2953 | -9/Exiles | Learned location of Zion (-7) 3025 | -9/Exiles | Discovered new exit (range 10) 3049 | -9/Exiles | Left Exiles lab with Chronowheel 3049 | -9/Exiles | Entered Mines 4492 | -8/Mines | Discovered new exit (range 9) 4536 | -8/Mines | Discovered new exit (range 7) 4560 | -8/Mines | Entered Materials 4560 | -8/Materials | Evolved 2 slots: Propulsion x2 5323 | -8/Materials | Garrison activated, responded to threat 5429 | -8/Materials | Garrison activated, responded to threat 5741 | -8/Materials | Repaired Arm. Treads 5769 | -8/Materials | Repaired Lgt. Treads 5904 | -8/Materials | Discovered new exit (range 14) 6000 | -8/Materials | Entered Factory 6000 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6102 | -7/Factory | Central database locked down 6307 | -7/Factory | Build established: Scavenger-Mutant 6435 | -7/Factory | Discovered new exit (range 16) 6839 | -7/Factory | Identified exit to Factory 6950 | -7/Factory | Cargo convoy interrupted 7243 | -7/Factory | Discovered new exit (range 15) 7542 | -7/Factory | Identified exit to Lower Caves 7781 | -7/Factory | Repaired Arm. Treads 7809 | -7/Factory | Repaired Lgt. Treads 7836 | -7/Factory | Repaired Lgt. Treads 7876 | -7/Factory | Repaired Shock Bomb Launcher 7915 | -7/Factory | Repaired Flak Cannon 7954 | -7/Factory | Repaired Flak Cannon 8232 | -7/Factory | Entered Lower Caves 8233 | -7/Lower Caves | Encountered a Warlord checkpoint 8452 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8689 | -7/Lower Caves | Identified exit to Lower Caves 8727 | -7/Lower Caves | Entered another Lower Caves area 8845 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9014 | -7/Lower Caves | Encountered a Warlord checkpoint 9904 | -7/Lower Caves | A Commander dispatched an escort 9933 | -7/Lower Caves | Learned location of 1 exit from Research 9933 | -7/Lower Caves | Learned Extension trap positions 9933 | -7/Lower Caves | Learned Armory terminal intel 9933 | -7/Lower Caves | Learned Armory garrison access intel 10191 | -7/Lower Caves | Discovered new exit (range 7) 10210 | -7/Lower Caves | Learned Factory security intel 10239 | -7/Lower Caves | Entered Zion 10239 | -7/Zion | Accompanied by 2 allies 10240 | -7/Zion | Commander's escort returned to base 10240 | -7/Zion | Commander's escort returned to base 10308 | -7/Zion | System corruption cleaned by Quarantine Array 10475 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10511 | -7/Zion | Given the Hacking Drone Bay 10645 | -7/Zion | Given A8's code to call for help 10790 | -7/Zion | Discovered new exit (range 14) 10834 | -7/Zion | Found Prototype Device 10834 | -7/Zion | Identified Bomb Factory No. 2 11153 | -7/Zion | Gained Derelict followers 11544 | -7/Zion | Found CR-A16's Pointy Stick 12883 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12887 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12929 | -7/Zion | Opened final containment barrier to the Deep Caves 12968 | -7/Zion | Discovered new exit (range 3) 12968 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12984 | -7/Zion | Entered Deep Caves 12984 | -7/Deep Caves | Accompanied by 7 allies 13361 | -7/Deep Caves | Z-Facility disabled 13434 | -7/Deep Caves | Attacked by Z-Imprinter 13448 | -7/Deep Caves | Destroyed Z-Imprinter 13481 | -7/Deep Caves | Lost 3 allies 13498 | -7/Deep Caves | Found Prototype Protection 13498 | -7/Deep Caves | Identified Zio. Weapon Casing 13866 | -7/Deep Caves | Discovered new exit (range 7) 13986 | -7/Deep Caves | Spotted AG-02202 13997 | -7/Deep Caves | Destroyed AG-02202 14035 | -7/Deep Caves | Triggered Deep Caves wall 14049 | -7/Deep Caves | Spotted AS-27398 14051 | -7/Deep Caves | Exposed GOLEM chamber 14054 | -7/Deep Caves | Spotted AS-34607 14064 | -7/Deep Caves | Destroyed AS-27398 14066 | -7/Deep Caves | Spotted AG-29919 14071 | -7/Deep Caves | Destroyed 28 combat bots 14079 | -7/Deep Caves | Destroyed AG-29919 14084 | -7/Deep Caves | Destroyed AS-34607 14194 | -7/Deep Caves | Found GOLEM Unit 14269 | -7/Deep Caves | Found GOLEM Unit 14305 | -7/Deep Caves | Found GOLEM Unit 14420 | -7/Deep Caves | Found Corrupted Mobile Assembly Unit 14562 | -7/Deep Caves | Build established: Golem 15197 | -7/Deep Caves | Entered Proximity Caves 15197 | -6/Proximity Caves | Accompanied by 2 allies 15230 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15270 | -6/Proximity Caves | Spotter reported a threat 15276 | -6/Proximity Caves | Found Prototype Device 15276 | -6/Proximity Caves | Identified Exp. Thermal Shield 15354 | -6/Proximity Caves | Spotter reported a threat 15563 | -6/Proximity Caves | Entered Factory 15563 | -6/Factory | Accompanied by 1 ally 15563 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15564 | -6/Factory | Identified exit to Factory 16471 | -6/Factory | Discovered exit to Factory (range 15) 16612 | -6/Factory | Entered another Factory area 16612 | -5/Factory | Evolved 2 slots: Utility x2 16999 | -5/Factory | Discovered new exit (range 6) 17024 | -5/Factory | Identified exit to Upper Caves 17110 | -5/Factory | Entered Upper Caves 17224 | -5/Upper Caves | Encountered a Warlord checkpoint 17363 | -5/Upper Caves | Discovered new exit (range 16) 17389 | -5/Upper Caves | Entered another Upper Caves area 17591 | -5/Upper Caves | Discovered new exit (range 15) 17796 | -5/Upper Caves | Discovered new exit (range 3) 17802 | -5/Upper Caves | Entered Zhirov 17802 | -5/Zhirov | Discovered new exit (range 3) 17836 | -5/Zhirov | Met Zhirov 17869 | -5/Zhirov | Learned location of Quarantine (-3) 17869 | -5/Zhirov | Learned location of Testing (-2) 17869 | -5/Zhirov | Learned location of Command (-1) 17906 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17938 | -5/Zhirov | Found Alien Artifact 17938 | -5/Zhirov | Identified Integrated Reactor 17938 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17961 | -5/Zhirov | Found Alien Artifact 18651 | -5/Zhirov | Cloak Generator disabled 18651 | -5/Zhirov | Attacked by Zhirov 18661 | -5/Zhirov | Enhanced Grunts warped into view 18673 | -5/Zhirov | Destroyed Perun 18694 | -5/Zhirov | Zhirov detonated his lab 18725 | -5/Zhirov | Lost 8 allies 19589 | -5/Zhirov | Entered Proximity Caves 19591 | -4/Proximity Caves | Spotter reported a threat 19592 | -4/Proximity Caves | Spotter reported a threat 19813 | -4/Proximity Caves | Spotted B-86 Titan 19962 | -4/Proximity Caves | Discovered new exit (range 12) 20003 | -4/Proximity Caves | Entered Factory 20003 | -4/Factory | Evolved 2 slots: Utility x2 20852 | -4/Factory | Fabricated Assault Drone Bay? 21274 | -4/Factory | Lost 7 parts (1p4u2w) 21483 | -4/Factory | Found Prototype Hackware 21548 | -4/Factory | First assault squad dispatched 21735 | -4/Factory | Garrison activated, responded to threat 21763 | -4/Factory | Identified exit to Upper Caves 21772 | -4/Factory | Identified Exp. Hacking Suite 21807 | -4/Factory | Repaired Adv. Particle Charger? 21912 | -4/Factory | Build established: Hacker-Golem 22000 | -4/Factory | Crushed by falling debris 22053 | -4/Factory | System corruption reached 10% 22293 | -4/Factory | Build established: Golem 22373 | -4/Factory | Destroyed 9 combat bots 22694 | -4/Factory | High security lockdown imminent 22734 | -4/Factory | Lost 5 parts (1p1n2u1w) 22765 | -4/Factory | Core integrity fell below 50% 22774 | -4/Factory | High security lockdown engaged 22803 | -4/Factory | Lost 16 parts (2p3n8u3w) 22812 | -4/Factory | Core integrity fell below 20% 22812 | -4/Factory | System corruption reached 30% 22821 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22772_ Kicked B-60 Warrior out of the way. 22772_ GOLEM Unit destroyed. 22772_ System corrupted by crushing effect (+5). 22773_ System corrupted: Energy discharge (-21). 22774_ ALERT: Lockdown in effect, collecting threat data. 22776_ G-67 Veteran heat spikes uncontrollably. 22779_ G-67 Veteran heat damages core (-20). 22779_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 22779_ G-67 Veteran overheating. 22780_ Adv. Myomer Leg severed. 22780_ G-67 Veteran overheating. 22785_ Dropped Hcp. Storage Unit. 22785_ Dropped Myomer Leg. 22786_ Discarded Asb. Alloy Leg. 22792_ System corrupted: Substantial component data lost. 22794_ ALERT: Assault forces dispatched. 22808_ LJUB NL PJWTOS9B3BG9 3#FJES 22813_ Core Analyzer severed. 22816_ Acquired 22 matter. 22819_ Asb. Nanovents destroyed. Map ----- +----------------------------------------------------+ | !% =#?????????????????????????????????????? | | ! #?????????????????????????????????????? | | ! #?????????????????????????????????????? | | #?????????????????????????????????????? | | "" #?????????????????????????????????????? | | """"" #?????????????????????????????????????? | | """"" #?????????????????????????????????????? | | #????????????????????###########??????? | | """ #????????????????????# ] #??????? | | """"" #????????????????????# #??????? | | " """ #????????????????????# #??????? | | #???????###??#####?### #??????? | | ############???????# ? # #??????? | | # #????????????????# """" """" # #??????? | | # #????????????????# """" """" # #??????? | | # #????????????????# """" """" # #??????? | | #########??????????#= """ "" " # #??????? | | # #?????????## # #??????? | | # #?????????#" # #??????? | | # | ! #??????????# ! # #??????? | | #!%! #??????????# * =!! # #??????? | | # #??????????# =! # #??????? | | # #??????????# !!% # #??????? | | # ##???????# # % # ######## | | # ##################+#+#####/######### | | # #! + @ l% b g g p # ! """ | | # ! # # g g # """ | | # ! # """"""""" # p""g # """ | | #=!! # # "" / | | #*%%[ # """"""""" # F" # "" "" | | +==== # # "" # ""S"" | | #%==! ############+### # """"! | | #=!| #???????# p #=*!!|! | | # = #???????# """"""""" ####### | | ##+######???????# #?????? | | ?? ?????????# ####### | | ?? ?????????# # | | ?? ???????????# ######"T"## #### # | | ????????????????# ?????#"""## #??# # | | ????????????????# ??????###### #??# # = | | ????????????????# ??????????????# #??# # | | ????????????????????????##??????# #??# # | | ????? ???????????? ?????#"#######/#### # | | ? ? ??????????? ????# # # | | # """???????? ???# # # | | # """ ??????? ???# !! # #####"# | | # ?????? ?## ! # ^^ | | # ?????? ### # ^ | | + ???????? % + ^ | | # ]] ?????????#" # ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 55 Energy Capacity 1860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 20 Base Temperature (-) 100 Armor Coverage 950 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Offensive Hacking 42 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Thermal Shield | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Microactuators | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Shock Bomb Launcher | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed WeldingLongswordCarapace Manual? 0 Play Time 03:03:56 Cumulative 187.0 hours Start 2025.04.10 @ 10:45:43 End 2025.04.10 @ 16:09:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df15e278-5245-486d-a418-8d38f605c4f6