Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.04 @ 10:02:45 Player: ChromeKnight Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (182) 910 Value Destroyed (7876) 7876 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (4469) 4469 TOTAL SCORE: 20355 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 170 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 116/300 Energy 149/150 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -3/Section 7 Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (13) ----- Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Graphene Brace Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Micro Antimatter Reactor Micro Antimatter Reactor Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Nova Cannon Multirail Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Improved Reaction Control System Graphene Brace Improved Hacking Suite Improved System Shield Improved System Guard > --- WEAPON ----------- Nova Cannon High-powered Shotgun Multirail > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Antigrav System Improved Antigrav System Improved Antigrav System Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Terminator Field Lobotomy Kit [Rating: 147] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Slots Evolved 14 | . . . . . 4 2 2 2 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 11 | . . . . . 2 2 2 1 2 . 2 . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 240 | 7 4 1 2 2 6 23 52 16 1 11 59 49 7 Power 29 | 1 2 . . . . 5 5 2 . 1 8 5 . Engine 4 | 1 1 . . . . . 2 . . . . . . Core 11 | . 1 . . . . 5 1 2 . 1 . 1 . Reactor 14 | . . . . . . . 2 . . . 8 4 . Propulsion 68 | 2 1 . . 2 2 1 14 1 . 7 19 16 3 Treads 6 | 2 1 . . . . . . . . . 3 . . Leg 43 | . . . . . 2 . 14 1 . 7 15 4 . Wheel 3 | . . . . 2 . . . . . . 1 . . Hover 12 | . . . . . . . . . . . . 12 . Flight 4 | . . . . . . 1 . . . . . . 3 Utility 89 | 2 1 . . . 3 12 24 9 1 2 20 12 3 Device 38 | 1 . . . . 2 3 9 5 1 2 4 10 1 Storage 4 | 1 1 . . . . . . . . . 2 . . Processor 19 | . . . . . . 2 5 1 . . 8 2 1 Hackware 4 | . . . . . . 2 . . . . 2 . . Protection 24 | . . . . . 1 5 10 3 . . 4 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 . 1 2 . 1 5 9 4 . 1 12 16 1 Energy Gun 5 | . . . . . . . . . . . 1 4 . Energy Cannon 4 | . . . . . . . . . . . . 4 . Ballistic Gun 15 | 2 . 1 2 . 1 2 . . . . 2 5 . Ballistic Cannon 5 | . . . . . . . . . . . 3 2 . Launcher 2 | . . . . . . . . . . . 2 . . Special Weapon 2 | . . . . . . . . . . . . 1 1 Impact Weapon 9 | . . . . . . 1 2 2 . 1 3 . . Slashing Weapon 8 | . . . . . . 2 3 2 . . 1 . . Piercing Weapon 4 | . . . . . . . 4 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 2 . . . 3 2 . Parts Lost 87 | . . . . 2 . . 18 1 . 18 30 14 4 Power 9 | . . . . . . . 2 . . 2 4 1 . Propulsion 32 | . . . . 1 . . 2 . . 9 14 5 1 Utility 34 | . . . . 1 . . 12 1 . 6 7 4 3 Weapon 12 | . . . . . . . 2 . . 1 5 4 . Highest Loss Streak 18 | . . . . 1 . . 6 1 . 18 10 5 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 99 91 90 74 87 93 89 76 60 88 64 Core 5 | . 7 14 14 14 9 7 3 5 5 3 . . . Reactor 1 | . . . . . . . . . . . 3 3 4 Treads 6 | . 28 28 28 6 . . . . . . 1 2 . Leg 10 | . . . . . 15 . 21 23 21 18 10 1 . Wheel 1 | . . . . 20 18 . . . . . . . . Flight 1 | . . . . . . 6 1 . . . . . 6 Device 10 | . 14 14 14 7 14 10 10 12 10 10 4 13 10 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 3 4 4 Processor 14 | . . . . . . 8 21 16 15 12 16 31 23 Hackware 1 | . . . . . . 9 . . . . . 9 7 Protection 5 | . . . . . 6 7 8 11 15 9 4 . . Ballistic Gun 8 | . 28 28 27 28 18 13 . . . . 2 3 . Slashing Weapon 3 | . . . . . . . 6 10 10 9 4 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 68 | 13 30 30 31 31 36 40 57 54 46 47 68 60 46 Greatest Support 135 | 40 40 40 40 40 32 50 67 67 67 67 135 135 50 Greatest Overweight (x) 12 | . . . . 1 1 12 2 . . 1 6 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 14 15 15 Most Carried 15 | 3 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 7 11 14 14 12 12 13 14 15 14 9 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 10 15 14 15 15 15 15 15 15 13 15 15 12 Class Distribution -------------------- 50% | Mutant 19% | Scavenger-Mutant 10% | Gladiator 6% | Hacker-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Mutant | -4/DSF Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Matter Collected 4217 | 288 347 53 . 218 . 575 778 155 . 4 817 982 . Remotely . | . . . . . . . . . . . . . . Salvage Created 10106 | 65 434 137 . 228 . 511 3454 529 . 71 3401 1276 . Parts 445 | 10 33 7 . 20 . 25 150 19 . 4 122 55 . Haulers Intercepted 11 | . 2 . . . . 1 5 2 . . 1 . . Recyclers Shooed 8 | . 2 . . . . 1 3 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Combat Hostiles Destroyed 133 | . 12 1 . 9 . 13 38 4 . 1 41 14 . Melee 70 | . . . . . . . 37 3 . 1 29 . . Guns 49 | . 12 1 . 9 . 13 . . . . 3 11 . Cannons 5 | . . . . . . . . . . . 2 3 . AOE 3 | . . . . . . . . . . . 3 . . Classes Destroyed 14 | 1 5 1 . 1 . 3 1 . . . 1 1 . Worker 7 | . 1 1 . . . . 1 1 . . 1 2 . Tunneler 6 | 3 . 1 . . . . 1 . . . 1 . . Hauler 11 | . 2 . . . . 1 5 2 . . 1 . . Recycler 19 | . . 1 . 2 . 2 6 . . . 6 2 . Operator 1 | . 1 . . . . . . . . . . . . Watcher 9 | . . . . . . . 4 2 . . 3 . . Swarmer 30 | . 6 . . 4 . 4 7 . . . 9 . . Grunt 48 | . 6 1 . 1 . 3 12 3 . . 13 9 . Duelist 2 | . . . . . . . . . . . 2 . . Sentry 12 | . . . . . . 2 6 . . 1 3 . . Hunter 12 | . . . . . . 3 6 1 . . 2 . . Programmer 24 | . . . . . . 1 7 . . . 12 4 . Alpha 7 1 | . . . . . . . . . . . . 1 . Assembled 4 | . . . . 4 . . . . . . . . . Best Kill Streak 11 | 3 4 1 . 4 . 4 5 2 . 1 11 7 . Combat Bots Only 11 | . 4 1 . 4 . 4 4 2 . 1 11 4 . Max Kills in Single Turn 3 | 2 1 1 . 2 . 1 1 1 . 1 2 3 . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Damage Taken 18836 | . 455 . . 156 . 1477 4491 275 . 2665 5234 3439 644 Core 2826 | . 37 . . 55 . 237 676 26 . 480 822 335 158 Absorbed by Shields 58 | . . . . . . 22 . 36 . . . . . Reduced by Siege Mode 208 | . . . . . . . . . . . 19 189 . Redirected to Shielding 312 | . . . . . . 7 108 . . . 197 . . Regen/Repaired (Parts) 586 | . . . . . . . . 256 . . 330 . . Core Remaining (%) 72 | 100 . . . 63 100 66 20 97 . 58 . . . Volleys Fired 244 | 3 52 8 . 18 . 54 . . . . 28 77 4 Largest 3 | 2 2 2 . 2 . 2 . . . . 3 3 1 Hottest 195 | 40 40 40 . 49 . 49 . . . . 195 186 113 Shots Fired 431 | 6 104 16 . 35 . 103 . . . . 44 119 4 Gun 356 | 6 104 16 . 35 . 103 . . . . 18 74 . Cannon 63 | . . . . . . . . . . . 22 39 2 Launcher 7 | . . . . . . . . . . . 4 3 . Special 5 | . . . . . . . . . . . . 3 2 Kinetic 379 | 6 104 16 . 35 . 103 . . . . 37 78 . Thermal 40 | . . . . . . . . . . . 3 35 2 Explosive . | . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . 4 3 . Robot Hit Streak 24 | 2 7 2 . 5 . 8 . . . . 15 24 4 Robot Miss Streak 7 | 2 6 2 . 7 . 4 . . . . 2 3 . Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets 8 | . 2 1 . 1 . 2 . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . 1 . Shots Hit Robots 629 | 3 61 9 . 21 . 89 156 19 . 4 189 76 2 Core Hits 288 | 3 23 7 . 14 . 48 56 9 . 2 76 50 . Critical Kills 11 | . . . . . . 1 . . . . 2 8 . Critical Parts Destroyed 22 | . . . . . . 1 2 1 . . 10 8 . Critical Strikes 73 | . . . . . . 2 12 4 . 1 35 19 . Destroy 19 | . . . . . . 2 . . . . 1 16 . Blast 7 | . . . . . . . . . . . 4 3 . Smash 18 | . . . . . . . 2 2 . . 14 . . Sever 28 | . . . . . . . 9 2 . 1 16 . . Impale 1 | . . . . . . . 1 . . . . . . Melee Attacks 427 | . . . . . . . 211 33 . 4 179 . . Impact 50 | . . . . . . . 3 4 . . 43 . . Slashing 362 | . . . . . . . 193 29 . 4 136 . . Piercing 15 | . . . . . . . 15 . . . . . . Sneak Attacks 33 | . . . . . . . 20 5 . . 8 . . Combat Hostiles 4 | . . . . . . . 2 2 . . . . . Follow-up Attacks 46 | . . . . . . . 7 2 . . 37 . . Damage Inflicted 24275 | 56 801 145 . 303 . 1634 8381 1095 . 183 9327 2350 . Guns 5083 | 56 801 141 . 303 . 1634 . . . . 425 1723 . Cannons 1324 | . . . . . . . . . . . 775 549 . Explosions 519 | . . . . . . . . . . . 441 78 . Melee 17345 | . . . . . . . 8381 1095 . 183 7686 . . Ramming 4 | . . 4 . . . . . . . . . . . Kinetic 6003 | 56 801 141 . 303 . 1634 . . . . 1095 1973 . Thermal 575 | . . . . . . . . . . . 276 299 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 348 | . . . . . . . . . . . 270 78 . Impact 2007 | . . . . . . . 98 154 . . 1755 . . Slashing 15221 | . . . . . . . 8166 941 . 183 5931 . . Piercing 117 | . . . . . . . 117 . . . . . . Highest Corruption 16 | . . . . 5 . 2 14 2 . . 16 1 . Average Corruption 6 | . . . . 5 . 2 5 1 . . 7 1 . Corruption Purged 3 | . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 123 | . . . . 3 . 3 67 . . . 50 . . Message Errors 30 | . . . . . . . 20 . . . 10 . . Matter Fused 35 | . . . . 1 . 1 14 . . . 19 . . Heat Flow Errors 10 | . . . . 1 . 1 3 . . . 5 . . Energy Discharges 15 | . . . . . . . 10 . . . 5 . . Parts Rejected 2 | . . . . . . . 2 . . . . . . Data Loss (minor) 22 | . . . . . . . 13 . . . 9 . . Data Loss (major) 7 | . . . . . . 1 5 . . . 1 . . Weapon Failures 2 | . . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2264 | . . . . . . . 1101 148 . . 1015 . . Projectiles 83 | . . . . . . . . . . . 83 . . Explosions . | . . . . . . . . . . . . . . Melee 2181 | . . . . . . . 1101 148 . . 932 . . Knockbacks 16 | . . . . . . . 1 2 . . 10 3 . Impact 8 | . . . . . . . 1 1 . . 6 . . Kinetic 5 | . . . . . . . . . . . 2 3 . Secondary 3 | . . . . . . . . 1 . . 2 . . Self-Inflicted Damage 138 | . . . . . . 138 . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 315 | . 14 . . 97 . 207 140 . . . 315 . . Average Temperature 79 | . 7 . . 16 . 40 66 . . . 159 . . Received Heat Transfer 2154 | . 153 . . . . 255 567 18 . 243 594 282 42 Siege Activations 4 | . . . . . . . . . . . 1 3 . Total Turns 72 | . . . . . . . . . . . 20 52 . Longest Duration 30 | . . . . . . . . . . . 20 30 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 3 1 . . 7 . . Impact Corruptions 28 | . . . . . . . 3 3 . . 22 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . 1 . . Heat Transferred 620 | . . . . . . . . . . . 211 409 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Peak Influence 844 | 15 227 116 . 90 15 404 844 492 123 124 536 433 338 Initial 411 | . 9 1 . . . 6 192 411 123 89 . 265 179 Average 224 | 4 85 18 . 62 2 257 307 366 123 72 219 317 248 Maximum Alert Level 3 | . 1 . . . . 2 3 2 . . 2 2 1 Low Security (%) 47 | 100 95 100 . 100 100 31 40 . 100 100 41 . 31 Level 1 35 | . 4 . . . . 62 23 56 . . 53 87 68 Level 2 14 | . . . . . . 6 28 43 . . 5 12 . Level 3 2 | . . . . . . . 7 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . . 10 13 5 . 1 6 4 2 Investigation 7 | . . . . . . 3 . 3 . . . 1 . Extermination 14 | . . . . . . 1 6 1 . . 4 2 . Reinforcement 12 | . 1 . . . . 3 3 . . 1 1 1 2 Assault 1 | . . . . . . . . . . . 1 . . Garrison 8 | . . . . . . 3 4 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Distress Signals 11 | . 2 . . . 1 1 3 1 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 273 | . 25 2 . 12 9 36 58 12 . 13 62 20 24 Peak Tracking Total 15 | . 5 2 . 4 9 10 5 6 . 8 8 5 15 Tactical Retreats 22 | . . . . 1 . 3 7 1 . 1 6 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Traps Triggered 13 | . . . . . . 2 1 1 . 3 1 2 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Machines Disabled 14 | . 1 . . . . 4 . . . . 2 6 1 Max in Single Turn 4 | . 1 . . . . 4 . . . . 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Machines Accessed 26 | . 2 1 1 . . 8 5 3 1 . 1 3 1 Terminals 12 | . 2 . . . . 4 1 . 1 . . 3 1 Fabricators 3 | . . . . . . 2 1 . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 3 2 . . . . . Total Hacks 60 | . 7 1 1 . . 19 6 9 2 . 4 9 2 Successful 29 | . 3 1 1 . . 10 1 4 1 . 2 4 2 Failed 31 | . 4 . . . . 9 5 5 1 . 2 5 . Catastrophic 4 | . . . . . . . 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 6 . 1 . . 9 . . . . . 5 . Terminals 31 | . 7 . . . . 10 1 . 2 . . 9 2 Fabricators 6 | . . . . . . 5 1 . . . . . . Repair Stations 9 | . . . . . . . . 5 . . 4 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 4 4 4 . . . . . Terminal Hacks 10 | . 1 1 1 . . 2 1 . 1 . . 1 2 Part Schematic 1 | . . . . . . 1 . . . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . 4 . . 2 . . Scan Component 3 | . . . . . . . . 2 . . 1 . . Repair 3 | . . . . . . . . 2 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 2 . . . . 4 . . . . . 3 . Terminals 9 | . 2 . . . . 4 . . . . . 3 . Track 1 | . . . . . . . . . . . . 1 . Botnet 6 | . 1 . . . . 3 . . . . . 2 . Operators 2 | . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . . 7 3 3 . . . 3 . Full Trace Events 5 | . . . . . . 3 . 2 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . . 1 . . Time 102 | . . . . . . . . 76 . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Total Allies 7 | . . 3 . . . . . . . . . 2 2 Largest Group 3 | . . 3 3 3 . . . . . . . 2 2 Highest-Rated Group 128 | . . 40 39 39 . . . . . . . 112 128 Highest-Rated Ally 64 | . . 16 16 16 . . . . . . . 56 64 Total Orders 4 | . . 2 . . . . . . . . . 2 . STAY 2 | . . 1 . . . . . . . . . 1 . FOLLOW 2 | . . 1 . . . . . . . . . 1 . Ally Attacks 54 | . . 27 . 11 . . . . . . . 10 6 Total Damage 912 | . . 248 . 83 . . . . . . . 429 152 Kills 6 | . . 3 . 1 . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . 2 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Turns Passed 12285 | 82 958 1092 360 485 238 1076 3392 912 87 180 2019 1121 283 Spaces Moved 8291 | 42 389 642 218 304 206 1035 2443 599 71 121 916 709 596 Core 26 | 6 . . . . . 2 . . . . 18 . . Treads 1784 | 36 389 642 218 52 . . . . . . 249 198 . Legs 2904 | . . . . . . . 1557 599 71 121 531 25 . Wheels 576 | . . . . 252 206 . . . . . 118 . . Hover 598 | . . . . . . . . . . . . 486 112 Flight 2403 | . . . . . . 1033 886 . . . . . 484 Fastest Speed 37 | 50 160 160 160 100 100 50 50 120 120 120 110 48 37 Average Speed 103 | 144 160 160 160 112 109 51 96 120 120 123 136 89 40 Slowest Speed 650 | 160 160 160 160 240 115 650 270 120 120 190 350 260 280 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 13 . . . . . . 20 Cave-ins Triggered 2 | . . . . . . . 2 . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 65 99 62 76 22 36 55 21 1 93 21 60 49 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 48 | . . . . . . . 30 9 . . 3 5 1 Terrain Destroyed 144 | . . . . 1 . 70 30 9 . . 17 16 1 Melee 42 | . . . . . . . 30 9 . . 3 . . Projectile 21 | . . . . 1 . . . . . . 4 15 1 AOE 80 | . . . . . . 70 . . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Qua Sec Total 11161 | 54 623 691 233 413 216 1472 3317 762 73 147 1464 1081 615 Wait 1778 | . 168 31 4 86 3 323 576 109 1 3 272 190 12 Move 8219 | 41 388 641 217 303 205 1009 2442 598 70 120 915 708 562 Hop 26 | . . . . . . 12 . . . . . . 14 Pick Up 128 | 3 7 7 3 2 2 16 25 4 . 7 35 15 2 Fast Attach 117 | 7 1 . . 2 2 8 18 8 1 2 31 31 6 Attach 76 | . . . 2 . 3 5 17 5 . 7 24 10 3 Detach 14 | . . . . . . 1 2 2 . . 2 6 1 Swap 50 | . 3 1 . . 1 10 17 3 . 2 4 9 . Drop 144 | . 4 2 7 2 . 28 27 6 1 2 19 35 11 Fire 244 | 3 52 8 . 18 . 54 . . . . 28 77 4 Melee 358 | . . . . . . . 193 27 . 4 134 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/DSF -3/Research -3/Quarantine -3/Section 7 (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 14) 734 | -10/Materials | Discovered new exit (range 15) 1041 | -10/Materials | Entered Mines 1457 | -10/Mines | Learned location of 1 exit from Materials 1473 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1508 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1802 | -10/Mines | Discovered new exit (range 7) 1823 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2050 | -10/Mines | Discovered new exit (range 9) 2103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2103 | -10/Mines | Discovered new exit (range 5) 2133 | -10/Mines | Entered Exiles 2133 | -10/Exiles | Accompanied by 3 allies 2172 | -10/Exiles | Met 8R-AWN 2199 | -10/Exiles | Met EX-HEX 2242 | -10/Exiles | Met EX-BIN 2261 | -10/Exiles | Aligned with FarCom system 2263 | -10/Exiles | Given EX-Vault access code 2309 | -10/Exiles | Opened EX-Vault 2320 | -10/Exiles | Found Flying Fortress v7 2324 | -10/Exiles | Found Field Lobotomy Kit 2332 | -10/Exiles | Found Longsword +1 2365 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2384 | -10/Exiles | Exiles lab attacked by MAIN.C 2475 | -10/Exiles | Discovered new exit (range 14) 2493 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Field Lobotomy Kit, Longsword +1 2493 | -10/Exiles | Entered Mines 2493 | -9/Mines | Accompanied by 3 allies 2690 | -9/Mines | Assembled infested the area 2704 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2952 | -9/Mines | Discovered new exit (range 7) 2960 | -9/Mines | Learned location of Zion (-6) 2978 | -9/Mines | Entered Materials 2978 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2979 | -8/Materials | Identified exit to Factory 3196 | -8/Materials | Discovered exit to Factory (range 6) 3216 | -8/Materials | Entered Factory 3216 | -7/Factory | Evolved 2 slots: Utility x2 3218 | -7/Factory | FarCom data flow suspended 3239 | -7/Factory | Discovered new exit (range 16) 3255 | -7/Factory | Identified exit to Factory 3764 | -7/Factory | Build established: Hacker-Mutant 4085 | -7/Factory | Garrison activated, responded to threat 4113 | -7/Factory | Fabricated Imp. Melee Analysis Suite (x1) 4285 | -7/Factory | Discovered exit to Factory (range 16) 4292 | -7/Factory | Entered another Factory area 4292 | -6/Factory | Evolved 2 slots: Utility x2 4453 | -6/Factory | Build established: Gladiator 5072 | -6/Factory | Discovered new exit (range 18) 5096 | -6/Factory | Identified exit to Factory 5358 | -6/Factory | Garrison activated, responded to threat 5429 | -6/Factory | Lost 6 parts (1n4u1w) 5701 | -6/Factory | Build established: Mutant 5855 | -6/Factory | Garrison activated, responded to threat 6925 | -6/Factory | Crushed by falling debris 6930 | -6/Factory | Crushed by falling debris 6930 | -6/Factory | Core integrity fell below 50% 6930 | -6/Factory | System corruption reached 10% 7095 | -6/Factory | Build established: Scavenger-Mutant 7268 | -6/Factory | Discovered exit to Factory (range 3) 7673 | -6/Factory | Lost 4 parts (1p3u) 7684 | -6/Factory | Entered another Factory area 7684 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7776 | -5/Factory | Repaired Imp. Light Armor Plating 7815 | -5/Factory | Repaired Imp. Light Armor Plating 8103 | -5/Factory | Build established: Assassin 8473 | -5/Factory | Build established: Scavenger-Assassin 8548 | -5/Factory | Discovered new exit (range 7) 8560 | -5/Factory | Identified exit to Factory 8586 | -5/Factory | Garrison activated, responded to threat 8596 | -5/Factory | Entered another Factory area 8596 | -4/Factory | Evolved 2 slots: Utility x2 8683 | -4/Factory | Identified exit to DSF 8683 | -4/Factory | Entered DSF 8702 | -4/DSF | Additional patrols routed to DSF 8846 | -4/DSF | Discovered new exit (range 15) 8862 | -4/DSF | Identified exit to Research 8863 | -4/DSF | Entered Research 8863 | -3/Research | Evolved 2 slots: Utility x2 8894 | -3/Research | Lost 18 parts (2p9n6u1w) 8956 | -3/Research | Found Prototype Device 8956 | -3/Research | Identified Exp. Shield Generator 9079 | -3/Research | Build established: Mutant 9313 | -3/Research | Lost 4 parts (1p2n1w) 9528 | -3/Research | Repaired Lrg. Storage Unit 9755 | -3/Research | Destroyed 11 combat bots 9765 | -3/Research | Lost 10 parts (2p6n2w) 9990 | -3/Research | System corruption reached 10% 10036 | -3/Research | Lost 8 parts (1p3n3u1w) 10082 | -3/Research | Core integrity fell below 50% 10143 | -3/Research | Lost 3 parts (1n1u1w) 10643 | -3/Research | Found Prototype Launcher 10643 | -3/Research | Identified Com. Tesla Bomb Launcher 10689 | -3/Research | Build established: Scavenger-Gunner 10769 | -3/Research | Discovered new exit (range 14) 10863 | -3/Research | First assault squad dispatched 10881 | -3/Research | Identified exit to Quarantine 10882 | -3/Research | Entered Quarantine 10893 | -3/Quarantine | Found Alien Artifact 10893 | -3/Quarantine | Identified Core Reset Matrix 10893 | -3/Quarantine | Used Core Reset Matrix 10897 | -3/Quarantine | Detected hypermatrix surge 10897 | -3/Quarantine | Sensed 11 artifacts in vicinity 10976 | -3/Quarantine | Spotted Alpha 7 11089 | -3/Quarantine | Found Sigix Terminator 11142 | -3/Quarantine | Lost 3 parts (1p1n1u) 11150 | -3/Quarantine | Found Prototype Ballistic Gun 11150 | -3/Quarantine | Identified Multirail 11222 | -3/Quarantine | Destroyed Alpha 7 11463 | -3/Quarantine | Lost 5 parts (2n1u2w) 11639 | -3/Quarantine | Core integrity fell below 20% 11695 | -3/Quarantine | Lost 3 parts (2n1u) 11717 | -3/Quarantine | Build established: Scavenger-Mutant 11743 | -3/Quarantine | Assimilated H-77 Assassin with FLK Orb 11747 | -3/Quarantine | Assimilated H-77 Assassin with FLK Orb 11841 | -3/Quarantine | Found Transdimensional Reconstructor 11843 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11845 | -3/Quarantine | Found Transdimensional Reconstructor 11847 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11851 | -3/Quarantine | Found Dimensional Node Initializer 11852 | -3/Quarantine | Found Dimensional Node Initializer 11888 | -3/Quarantine | Found Subatomic Replicator 11963 | -3/Quarantine | Spotted Fortress 12001 | -3/Quarantine | Discovered new exit (range 6) 12003 | -3/Quarantine | Identified exit to Section 7 12003 | -3/Quarantine | Entered Section 7 12004 | -3/Section 7 | Sensed 22 artifacts in vicinity 12027 | -3/Section 7 | Found Core Reset Matrix 12029 | -3/Section 7 | Sensed 21 artifacts in vicinity 12049 | -3/Section 7 | Spotted S7 Guard 12120 | -3/Section 7 | Assimilated Y-72 Warden with FLK Orb 12123 | -3/Section 7 | Assimilated Y-72 Warden with FLK Orb 12204 | -3/Section 7 | Discovered new exit (range 12) 12228 | -3/Section 7 | Spotted S7 Guard 12229 | -3/Section 7 | Warped through subspace 12231 | -3/Section 7 | Spotted Executioner 12241 | -3/Section 7 | Spotted B-99 Colossus 12260 | -3/Section 7 | Lost 3 parts (1n2u) 12265 | -3/Section 7 | Spotted Executioner 12266 | -3/Section 7 | Spotted Executioner 12284 | -3/Section 7 | Spotted Executioner 12286 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 12210_ Triggered Tesla Bomb Trap. 12210_ A bubble of electromagnetic force engulfs the area. 12210_ Quantum Generator explodes. 12210_ Terminal disabled. 12210_ Door malfunctions. 12210_ Imp. System Shield destroyed. 12220_ U-05 Engineer lays Concrete. 12227_ Field Propulsion Array destroyed. 12229_ Adv. Heat Sink destroyed. 12229_ Warped through subspace. 12231_ Construction Supplies damaged. 12231_ Slug penetrates Executioner. 12231_ Slug penetrates L2 Monitoring Station. 12231_ L2 Monitoring Station destroyed. 12231_ Slug penetrates L2 Monitoring Station. 12247_ Connecting with Power Cell Monitoring... 12272_ Sigix Exoskeleton lights up in response to your presence. 12276_ Connecting with Exoskeleton Controls... 12281_ Imp. Hacking Suite destroyed. 12281_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ????? ""?????????????? ??????????????????? | | ???? """""""??????? ?????????????????? | | ??? " " " " " ??? ???? ?? ??????? | | ???" ? ?? ? ????? | | ???" ? ??? ??? | | ???? ? ???? "" ??? | | ????? ??? ???? " "?? | | ?????? ????? ?????"" "?? | | ??????? "???????" "????? "?? | | ?????""" ????????" "???"" "?? | | """""? ""??????""" ""??" "?? | | " " """ ???????" """" ""? | | " " """""""??????" ""? | | " "" "??????" ""? | | """"""""""""" ""? | | ""? | | @ ""? | | # | | """""""""""" """"" # | | ""??????????"" "?" | | "???""""""""" " "?" | | """?" # | | " """"" """? | | " ""?? | | """ """?? | | " ""??? | | ""?? | | ""?? | | ? ""?? | | ??? ""??? | | ????????????? """"""" ""??? | | ??????????????"""""""" ### """"""" "??? | | ???????????????"""""""""""??# """"""??????? | | ???????????????????#######??####+++#######???????? | | ????????????????????????????#""" """#??????????? | | ????????????????????????????#""" """#??????????? | | ????????????????????????????#""" """#??????????? | | ????????????????????????????#""" """#??????????? | | ????????????????????????????#""" """#??????????? | | ????????????????????????????#""" """#??????????? | | ????????????????????????????#"" ""#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Corruption Containment 12 Armor Coverage 1200 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 16 Launcher Accuracy 40 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x1 | -7/Factory Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedAdvancedChainsword Manual? 0 Play Time 01:46:16 Cumulative 305.4 hours Start 2022.06.03 @ 20:04:27 End 2022.06.04 @ 10:02:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 545 Rogue 390 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03430010-297d-45bc-adad-14b0db3d7442