Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 18:34:35 Player: Momo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2241) 2241 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 6151 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 103 Aligned with FarCom 300 Cogmind --------- Core Integrity 62/550 Matter 36/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Faulty Heavy EM Shotgun AWS/Thermal High-powered Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher > --- INVENTORY -------- Aerolev Unit Aerolev Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit High-capacity Matter Pod Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Improved Medium Laser Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle AWS/Thermal EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Guided Plasma Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Enhanced Autogun Enhanced Autogun Heavy Battle Rifle Flak Cannon Flak Cannon Advanced Assault Cannon Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Humpback Device Structural Scanner Storage Humpback Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility . | . . . . . . . Weapon 2 | . . . . . 2 . Parts Attached 43 | 4 4 10 . . 20 5 Power 7 | . 2 2 . . 2 1 Engine 6 | . 1 2 . . 2 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 6 . . 7 . Treads . | . . . . . . . Leg 2 | . . 2 . . . . Wheel 13 | 2 . 4 . . 7 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | . 2 . . . 1 . Device 1 | . 1 . . . . . Storage 2 | . 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 . 2 . . 10 4 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 2 . . . 1 Ballistic Cannon 7 | . . . . . 5 2 Launcher 6 | . . . . . 5 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 26 | . . 7 . . 3 16 Power 3 | . . 1 . . 1 1 Propulsion 13 | . . 4 . . 2 7 Utility 2 | . . . . . . 2 Weapon 8 | . . 2 . . . 6 Highest Loss Streak 8 | . . 5 . . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 91 98 100 100 87 58 Engine 9 | . 5 13 14 14 8 3 Leg 3 | . . 14 . . . . Wheel 26 | . 28 12 28 28 34 24 Device 6 | . 13 14 14 14 . . Storage 10 | . 10 14 14 14 9 5 Ballistic Gun 12 | . 14 26 28 28 1 1 Ballistic Cannon 12 | . . . . . 25 18 Launcher 4 | . . . . . 8 3 Naked Turns 76 | . . . . . . 76 Heaviest Build 230 | 3 29 30 30 30 230 230 Greatest Support 48 | 16 32 20 20 20 48 48 Greatest Overweight (x) 7 | . 1 2 1 1 7 6 Average Overweight (x) 2 | . . 1 1 1 4 1 Largest Inventory Capacity 35 | 5 15 15 15 15 35 35 Average Capacity 23 | 5 12 15 15 15 34 23 Most Carried 35 | 1 12 14 15 15 35 35 Average Carried 19 | . 8 10 14 14 27 23 Final Capacity 35 | 5 15 15 15 15 35 5 Final Carried 35 | 1 12 14 15 15 35 5 Class Distribution -------------------- 49% | Mutant 41% | Hauler-Skirmisher 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Sto Matter Collected 1909 | 240 55 270 . . 1017 327 Remotely . | . . . . . . . Salvage Created 2164 | . 101 388 . . 1203 472 Parts 134 | . 7 19 . . 79 29 Haulers Intercepted 5 | . . . . . 4 1 Recyclers Shooed 3 | . . . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 54 | . 2 8 . . 29 15 Guns 11 | . 2 8 . . . 1 Cannons 26 | . . . . . 15 11 AOE 17 | . . . . . 14 3 Classes Destroyed 13 | . 1 1 . . 11 . Worker 8 | . . 1 . . 6 1 Builder 6 | . . . . . 6 . Tunneler 1 | . . . . . 1 . Hauler 5 | . . . . . 4 1 Recycler 2 | . . . . . 1 1 Mechanic 2 | . . . . . 2 . Watcher 4 | . . . . . 4 . Swarmer 12 | . . . . . 7 5 Grunt 25 | . 2 8 . . 12 3 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Sentry 13 | . . . . . 6 7 Hunter 1 | . . . . . 1 . Best Kill Streak 21 | . 2 2 . . 21 8 Combat Bots Only 12 | . 2 2 . . 12 7 Max Kills in Single Turn 3 | . 1 2 . . 3 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Damage Taken 3200 | . 80 762 . . 535 1823 Core 687 | . 39 160 . . 47 441 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . . . 20 . . Volleys Fired 138 | . 5 43 . . 56 34 Largest 4 | . 2 2 . . 4 3 Hottest 192 | . 60 60 . . 192 144 Shots Fired 304 | . 10 79 . . 127 88 Gun 98 | . 10 79 . . . 9 Cannon 176 | . . . . . 103 73 Launcher 30 | . . . . . 24 6 Special . | . . . . . . . Kinetic 258 | . 5 68 . . 103 82 Thermal 16 | . 5 11 . . . . Explosive 30 | . . . . . 24 6 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 4 14 . . 5 5 Robot Miss Streak 11 | . 1 3 . . 5 11 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 177 | . 8 56 . . 58 55 Core Hits 139 | . 5 21 . . 77 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . 2 4 Blast 6 | . . . . . 2 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6329 | . 100 750 . . 3913 1566 Guns 918 | . 100 750 . . . 68 Cannons 2587 | . . . . . 1554 1033 Explosions 2809 | . . . . . 2359 450 Melee . | . . . . . . . Ramming 15 | . . . . . . 15 Kinetic 3337 | . 47 635 . . 1554 1101 Thermal 168 | . 53 115 . . . . Explosive 2809 | . . . . . 2359 450 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 112 | . . . . . 91 21 Projectiles 22 | . . . . . 14 8 Explosions 90 | . . . . . 77 13 Melee . | . . . . . . . Knockbacks 16 | . . . . . 7 9 Impact . | . . . . . . . Kinetic 15 | . . . . . 6 9 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 72 | . . . . . 29 43 Shots 3 | . . . . . 1 2 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | . 36 167 . . 361 461 Average Temperature 109 | . 23 84 . . 91 154 Received Heat Transfer 1404 | . 45 468 . . 261 630 Effects 3 | . . . . . 1 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . 1 . Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 375 | . 125 250 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Peak Influence 895 | . 108 147 . . 895 669 Initial 236 | . . 42 . . . 236 Average 354 | . 41 61 . . 628 466 Maximum Alert Level 3 | . . . . . 3 2 Low Security (%) 46 | 100 100 100 . 100 10 . Level 1 7 | . . . . . 6 33 Level 2 19 | . . . . . 23 66 Level 3 25 | . . . . . 59 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 3 4 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 1 1 Assault 2 | . . . . . 2 . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Distress Signals 8 | . 1 . . . 4 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 6 8 . . 53 28 Peak Tracking Total 8 | . 4 2 . . 8 6 Tactical Retreats 7 | . . . . . 4 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Sto Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Machines Accessed 9 | . 2 . 1 . 5 1 Terminals 8 | . 2 . . . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 5 . 1 . 12 3 Successful 7 | . 2 . 1 . 4 . Failed 14 | . 3 . . . 8 3 Catastrophic 5 | . . . . . 4 1 Database Lockouts . | . . . . . . . Manual 13 | . 3 . 1 . 9 . Terminals 20 | . 5 . . . 12 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 1 . 3 . Branch Access Points 2 | . 1 . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Disrupt 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . . 5 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Total Allies 4 | . . 2 . . . 2 Largest Group 2 | . . 2 2 . . 1 Highest-Rated Group 100 | . . 35 35 . . 100 Highest-Rated Ally 100 | . . 31 31 . . 100 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 521 | . . . . . . 521 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Sto Turns Passed 4075 | 40 185 959 240 452 1638 561 Spaces Moved 2913 | 65 168 610 245 469 941 415 Core 314 | 63 60 . . . . 191 Treads . | . . . . . . . Legs 188 | . . 188 . . . . Wheels 2411 | 2 108 422 245 469 941 224 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 95 95 95 80 50 Average Speed 117 | 51 90 127 95 95 144 97 Slowest Speed 260 | 100 100 260 95 95 185 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 3 42 93 61 92 63 74 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 6 | . . 2 . 4 . . Spaces Dug . | . . . . . . . Terrain Destroyed 244 | . . . . . 191 53 Melee . | . . . . . . . Projectile 52 | . . . . . 38 14 AOE 192 | . . . . . 153 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Total 3324 | 69 190 711 255 476 1120 503 Wait 127 | . 3 39 . 2 42 41 Move 2907 | 64 167 609 244 468 940 415 Hop . | . . . . . . . Pick Up 74 | 1 11 8 4 4 45 1 Fast Attach 12 | 4 2 2 . . 4 . Attach 16 | . 1 7 . . 5 3 Detach . | . . . . . . . Swap 15 | . 1 1 . . 11 2 Drop 32 | . . 2 7 2 17 4 Fire 138 | . 5 43 . . 56 34 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 41 | -11/Junkyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Entered Mines 291 | -10/Mines | Lost 5 parts (1p3n1w) 324 | -10/Mines | Build established: Mutant 328 | -10/Mines | Core integrity fell below 50% 385 | -10/Mines | Assembled infested the area 626 | -10/Mines | Learned location of Storage (-8) 823 | -10/Mines | Learned Materials stockpile data 835 | -10/Mines | Discovered new exit (range 5) 968 | -10/Mines | Discovered new exit (range 9) 1118 | -10/Mines | Discovered new exit (range 8) 1185 | -10/Mines | Entered Exiles 1185 | -10/Exiles | Accompanied by 2 allies 1211 | -10/Exiles | Met 8R-AWN 1215 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1225 | -10/Exiles | Met EX-HEX 1253 | -10/Exiles | Met EX-BIN 1264 | -10/Exiles | Aligned with FarCom system 1265 | -10/Exiles | Given EX-Vault access code 1287 | -10/Exiles | Opened EX-Vault 1296 | -10/Exiles | Found AWS/Thermal 1299 | -10/Exiles | Found Gui. Plasma Cannon 1303 | -10/Exiles | Found Lightpack 2.0 1325 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1351 | -10/Exiles | Met EX-DEC 1414 | -10/Exiles | Discovered new exit (range 10) 1425 | -10/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Thermal, Gui. Plasma Cannon 1425 | -10/Exiles | Entered Mines 1443 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1450 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1497 | -9/Mines | Discovered new exit (range 15) 1609 | -9/Mines | Learned location of Zion (-7) 1877 | -9/Mines | Entered Materials 1877 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2052 | -8/Materials | Discovered new exit (range 5) 2250 | -8/Materials | Destroyed 12 combat bots 2498 | -8/Materials | Discovered new exit (range 15) 2544 | -8/Materials | Build established: Hauler-Skirmisher 2582 | -8/Materials | Discovered new exit (range 16) 3077 | -8/Materials | First assault squad dispatched 3314 | -8/Materials | Identified exit to Storage 3320 | -8/Materials | Discovered new exit (range 4) 3515 | -8/Materials | Entered Storage 3635 | -8/Storage | Garrison activated, responded to threat 3716 | -8/Storage | Lost 3 parts (1n2w) 3717 | -8/Storage | Destroyed 7 combat bots 3895 | -8/Storage | Lost 8 parts (3n2u3w) 4005 | -8/Storage | Core integrity fell below 50% 4006 | -8/Storage | Met 01-MTF 4029 | -8/Storage | Discovered new exit (range 12) 4031 | -8/Storage | Lost 3 parts (3n) 4039 | -8/Storage | Core integrity fell below 20% 4076 | -8/Storage | Self-destructed Last Messages --------------- and you can take anything you want. It's probably not here anyway, but may as well explore a bit." 04013_ G-50 Soldier shuts down. 04015_ G-50 Soldier rewired by 01-MTF. 04017_ 01-MTF resets G-50 Soldier, system corruption cleaned. 04017_ G-50 Soldier destroyed. 04020_ K-01 Serf collects debris. 04021_ G-47 Trooper IFF system glitched. 04022_ G-47 Trooper system terminally corrupted. 04023_ K-01 Serf collects debris. 04023_ G-47 Trooper IFF system glitched. 04024_ K-01 Serf collects debris. 04027_ G-47 Trooper system terminally corrupted. 04027_ K-01 Serf collects debris. 04029_ EXIT=FOUND 04038_ Critical hit (Burn: +37). 04039_ K-01 Serf collects debris. 04049_ Connecting with Terminal... 04075_ 01-MTF starts remote hacking door controls. 04076_ 01-MTF finishes hacking Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ???????????????????#####?????????????????????? | | ???????????????????#! !#?????????????????????? | | ???????????????????#! !#?????????????????????? | | ???????????????????#! !#??????????????##?????? | | ???????????????????#! !#??????????#??]]#?????? | | ??????????????????###@##?????????T#?]]]#?????? | | ??????????????????#T #????????? " #?????? | | ?????????????"#######p########## ????????? | | ?????????????" # "?????????## | | ?????????????" + #????????## | | ?????????????"#T#########+### ####????????# | | ????????????????????????# ## #???######??# " | | ???????????????????????] ## ##### #??# " | | ?????????????????????]]]" ## #### " | | ????????????????????#####T### T / | | ????????????????????????###?######## #### " | | ???????????????????????????????????######??# " | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# | | ???????????????????????????????????????????##" | | ????????????????????????????????????????????## | | ?????#?###T#####??????##########????????????## | | ?????# #??????# #????????????#[ | | ?????# = #??????# """" #????????????# | | ?????# #??????# "??" #????????????#[ | | ?????# """"" #??????# "??" #????????????# | | ?????# """"" #??????# "??" #????????????# | | ?????# """"" #??????# "??" #????????????#] | | ?????# ######?# """" #????????????## | | ?????# ##"""#?# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedMiniLog Manual? 1 Play Time 00:29:51 Cumulative 418.8 hours Start 2023.04.02 @ 18:06:00 End 2023.04.02 @ 18:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 192 Adventurer 0 Explorer 4 Win Type - Total 24 Types 8/1/2/5/1/2/3/1/1 Lore% 86 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 445dc113-9509-4587-a4d9-d7188de1e3cd