Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 21:13:26 Player: Mas5akr Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (207) 1035 Value Destroyed (9596) 9596 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4844) 4844 TOTAL SCORE: 21455 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1630 Follower Combat Kills 552 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 434 Friendly Fire -72 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 220/220 System Corruption 14% Temperature Warm (101) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (8) ------ Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- Plasma Rifle High-powered Shotgun > --- INVENTORY (10) --- Advanced Signal Interpreter Thermal Shield High-powered Tractor Beam Chainsword DRS Beacon (Ready) Sapper Charge Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Matter Filter Stasis Canceller Focal Shield Advanced Thermal Shield > --- WEAPON ----------- Plasma Rifle Long-range Proton Cannon Coil Gun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Myomer Leg Advanced Coolant Injector Medium Storage Unit Structural Scanner Advanced Signal Interpreter High-powered Tractor Beam Vortex Shotgun High-powered Shotgun Coil Gun Coil Gun Coil Gun Coil Gun Vortex Catalyst Activator Remote Datajack Chainsword DRS Beacon Sapper Charge [Rating: 113] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon Barrage Gun Energy Gun Subdweller Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . . 8 . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . 3 . . 1 . . . . . Utility 6 | . . . . . . 3 . . 1 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 211 | 7 6 . 10 4 2 18 4 47 36 8 3 3 8 55 Power 31 | 2 . . 1 1 1 3 . 7 4 1 . . 2 9 Engine 18 | 2 . . 1 1 . 1 . 6 4 1 . . 1 1 Core 9 | . . . . . 1 2 . 1 . . . . 1 4 Reactor 4 | . . . . . . . . . . . . . . 4 Propulsion 59 | 2 . . 3 3 . 6 1 12 13 3 1 1 . 14 Treads 12 | 2 . . 2 3 . 3 . 1 . . . . . 1 Leg 41 | . . . 1 . . 3 1 7 12 3 1 1 . 12 Wheel 2 | . . . . . . . . 1 1 . . . . . Hover 2 | . . . . . . . . 2 . . . . . . Flight 2 | . . . . . . . . 1 . . . . . 1 Utility 58 | 1 2 . 1 . 1 4 1 18 8 2 1 1 3 15 Device 31 | . . . . . . 3 1 7 5 . 1 . 1 13 Storage 7 | 1 1 . . . 1 . . 2 . . . . 1 1 Processor 4 | . 1 . 1 . . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 15 | . . . . . . 1 . 8 2 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 4 . 5 . . 5 2 10 11 2 1 1 3 17 Energy Gun 15 | 2 1 . 1 . . 1 . 1 3 . . . 1 5 Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun 28 | . 2 . 3 . . . . 5 6 1 1 . 2 8 Ballistic Cannon 6 | . . . . . . 4 . 2 . . . . . . Launcher 5 | . 1 . 1 . . . 1 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . 1 . . . . . . 1 Slashing Weapon 4 | . . . . . . . . 1 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 3 1 1 . . . 2 Corrupted Parts 11 | . . . 1 . . . 1 2 . . 1 . 3 3 System Corruption 28 | . . . 1 . . . 2 6 . . 1 . 9 9 Parts Lost 131 | . 2 . 4 1 . 14 . 20 25 . . . 17 48 Power 20 | . . . 2 1 . 1 . 3 4 . . . 3 6 Propulsion 39 | . . . 2 . . 6 . 5 9 . . . 5 12 Utility 34 | . . . . . . 1 . 8 6 . . . 5 14 Weapon 38 | . 2 . . . . 6 . 4 6 . . . 4 16 Highest Loss Streak 13 | . 2 . 2 1 . 3 . 5 8 . . . 7 13 To Critical Strikes 3 | . . . . . . . . . . . . . 1 2 Average Backups 14 | 3 13 18 15 15 14 11 12 13 17 14 18 16 15 14 Power 1 | . 2 3 1 . 1 . . 2 1 1 1 1 1 2 Propulsion 2 | 1 5 7 3 3 3 1 . 1 3 1 1 1 . . Utility 5 | . 2 4 5 7 6 4 5 5 5 5 8 6 4 5 Weapon 4 | 1 2 4 4 5 4 5 5 4 5 5 6 7 7 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . . . 4 1 4 . 3 9 4 . . 2 1 3 Power 3 | . . . . . . . . 2 . . . . . 1 Propulsion 5 | . . . 3 . . . . 1 1 . . . . . Utility 14 | . . . . 1 2 . 1 2 3 . . 2 1 2 Weapon 8 | . . . 1 . 2 . 2 3 . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 90 100 98 99 100 76 73 79 85 85 90 94 82 65 Engine 8 | . 14 14 12 13 1 4 . 7 10 10 11 11 7 2 Core 3 | . . . . . 12 5 13 2 . . . . . 2 Treads 12 | . 28 28 18 28 28 15 . . . . . . . . Leg 12 | . . . 9 . . 4 14 15 32 27 31 35 26 9 Device 5 | . . . . . . 9 13 10 11 5 5 5 6 15 Storage 9 | . 14 14 14 14 14 6 6 5 5 5 5 5 5 6 Processor 7 | . 5 14 14 14 14 6 6 . 1 5 5 5 5 6 Protection 2 | . . . . . . 1 . 4 3 10 11 11 6 . Energy Gun 6 | . 9 . 4 14 14 1 2 3 3 5 2 2 5 2 Ballistic Gun 12 | . 17 28 21 14 14 8 1 8 10 5 13 13 10 7 Ballistic Cannon 1 | . . . . . . 8 6 3 . . . . . . Peak Build Rating 113 | 6 9 10 14 13 19 50 47 67 80 82 82 85 92 113 Average Rating 41 | 3 7 9 12 12 17 38 45 49 70 77 81 83 77 79 On Entrance 37 | . 6 9 10 12 13 19 43 46 66 53 82 81 85 35 Naked Turns 4 | . . . . . . . . 4 . . . . . . Heaviest Build 101 | 14 50 48 50 52 52 83 79 93 100 92 92 97 101 99 Greatest Support 117 | 40 40 40 40 40 40 100 45 83 117 100 115 115 115 95 Greatest Overweight (x) 31 | 1 1 1 2 2 1 3 2 29 2 2 . . 2 31 Average Overweight (x) 1 | . . 1 1 1 1 . 1 3 . . . . 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 19 20 20 20 20 20 18 Most Carried 20 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 13 18 19 19 19 17 17 15 19 16 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Final Carried 20 | 4 18 20 19 20 20 16 19 20 16 20 20 20 17 6 Class Distribution -------------------- 49% | Mutant 14% | Scavenger-Gunner 12% | Scavenger-Tank 11% | Gunner 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Matter Collected 7597 | 193 140 . 468 216 44 527 478 1710 1179 381 290 135 568 1268 Remotely 739 | . . . . . . . . 500 94 . . . . 145 Salvage Created 9141 | . 277 . 438 272 . 497 523 1254 2207 280 537 243 973 1640 Parts 377 | . 12 . 27 14 . 18 . 41 120 8 17 8 45 67 Haulers Intercepted 4 | . 1 . . . . . . 2 1 . . . . . Recyclers Shooed 14 | . . . . . . 3 . 9 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . 11 . . . . . . . 3 . 33 . Prevented 10 | . . . . . . . . . . . 5 . 5 . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 164 | . 5 . 13 3 . 14 . 16 43 . 10 4 22 34 Melee 7 | . . . . . . . . . 3 . . . . 4 Guns 77 | . 5 . 10 3 . 4 . 9 14 . 1 3 12 16 Cannons 14 | . . . . . . 6 . 4 . . . . . 4 AOE 64 | . . . 3 . . 4 . 3 25 . 8 1 10 10 Classes Destroyed 19 | . 3 . 4 1 . 2 . 3 4 1 . . . 1 Worker 11 | . . . . . . . . 1 8 . . . . 2 Builder 5 | . . . . . . 1 . . 3 . . . . 1 Tunneler 2 | . . . . . . . . . 2 . . . . . Hauler 4 | . 1 . . . . . . 2 1 . . . . . Recycler 8 | . . . . 1 . 1 . 3 2 . . . . 1 Mechanic 3 | . . . . . . . . . 2 . . . . 1 Operator 6 | . . . . . . . . 3 2 . . . . 1 Watcher 2 | . 1 . . . . . . . . . . . . 1 Swarmer 40 | . . . 3 . . 3 . . 15 . . . 7 12 Grunt 54 | . 5 . . . . 7 . 8 11 . 3 3 11 6 Brawler 3 | . . . . . . . . . 1 . 1 . . 1 Duelist 8 | . . . . . . . . . 3 . 3 1 . 1 Sentry 13 | . . . 1 3 . 2 . 2 2 . 1 . 1 1 Hunter 19 | . . . . . . . . 3 6 . 2 . 2 6 Programmer 18 | . . . . . . 2 . 3 5 . . . 1 7 Artisan 1 | . . . 1 . . . . . . . . . . . Subdweller 9 | . . . 9 . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . 2 . . . . Samaritan 4 | . . . . . . . . . . 2 2 . . . Best Kill Streak 16 | . 3 . 4 2 . 4 . 2 16 . 9 4 8 7 Combat Bots Only 9 | . 3 . 4 1 . 3 . 2 7 . 9 4 8 5 Max Kills in Single Turn 7 | . 1 . 2 1 . 3 . 2 7 1 7 2 4 6 Gunslinging 1 | . . . . . . . . . 1 . . 1 1 1 Exploded 7 | . . . 1 . . 2 . 2 5 . 7 1 4 2 Melee 1 | . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 1823 | . 23 . 63 18 . 319 . 371 336 . 30 22 172 469 Missed 581 | . 4 . 18 3 . 119 . 109 103 . 11 10 50 154 Hits 1242 | . 19 . 45 15 . 200 . 262 233 . 19 12 122 315 Melee 15 | . . . . . . . . . 11 . . 1 . 3 Projectile 1227 | . 19 . 45 15 . 200 . 262 222 . 19 11 122 312 AOE 4 | . . . 1 . . 1 . . 1 . . . . 1 Critical Strikes 45 | . . . 1 1 . 5 . 12 7 . . . 7 12 Part Disruptions 4 | . . . . . . . . . 1 . . 2 . 1 Damage Taken 23387 | . 282 . 916 217 . 2756 . 4723 4961 . 441 213 2591 6287 Core 2878 | . 59 . 132 24 . 293 . 550 362 . 77 . 215 1166 Absorbed by Shields 534 | . . . . . . . . 380 . . . 154 . . Ignored by Resistances 420 | . . . . . . . . . . . . . . 420 Regen/Repaired (Parts) 403 | . 73 . . . . 98 10 46 30 . . 146 . . Core Remaining (%) 37 | 100 . . . . 14 . . . . . . . 34 . Volleys Fired 526 | . 29 . 48 17 . 61 20 122 80 9 16 17 43 64 Largest 3 | . 2 . 2 2 . 3 2 3 3 1 3 3 3 3 Hottest 225 | . 80 . 88 88 . 125 138 139 146 65 126 116 157 225 Shots Fired 1150 | . 49 . 87 36 . 148 23 281 188 10 44 27 112 145 Gun 899 | . 44 . 70 36 . 70 3 207 180 10 42 15 104 118 Cannon 184 | . . . . . . 73 20 71 . . . . . 20 Launcher 55 | . 5 . 17 . . 5 . 3 8 . 2 . 8 7 Special 12 | . . . . . . . . . . . . 12 . . Kinetic 810 | . 19 . 61 19 . 124 20 237 122 . 32 10 69 97 Thermal 163 | . 1 . 9 17 . . 3 41 57 . . . 24 11 Explosive 53 | . 5 . 17 . . 5 . 3 8 . 2 . 8 5 Electromagnetic 100 | . 24 . . . . 19 . . 1 10 10 5 11 20 Entropic 12 | . . . . . . . . . . . . . . 12 Robot Hit Streak 29 | . 13 . 29 11 . 14 28 12 17 5 7 22 15 9 Robot Miss Streak 10 | . 4 . 3 1 . 7 3 8 5 1 6 2 8 10 Penetration Max 1 | . . . . . . . . 1 1 . . 1 . . Secondary Targets 11 | . . . . . . . . 1 1 . . 2 3 4 Max Gunslinging Chain 2 | . . . . . . . . 1 1 . . 1 1 2 Shots Hit Robots 777 | . 29 . 45 21 . 108 22 168 144 11 35 25 75 94 Core Hits 571 | . 14 . 22 6 . 62 15 72 148 8 52 7 68 97 Critical Kills 11 | . . . . . . 1 . . 8 . . . 1 1 Critical Parts Destroyed 17 | . . . . . . . . 2 13 . 1 . . 1 Critical Strikes 46 | . . . . . . 1 . 6 29 . 1 1 1 7 Burn 5 | . . . . . . . . . 3 . . . . 2 Destroy 28 | . . . . . . 1 . 2 22 . 1 . 1 1 Blast 4 | . . . . . . . . 4 . . . . . . Corrupt 2 | . . . . . . . . . . . . 1 . 1 Sever 6 | . . . . . . . . . 4 . . . . 2 Detonate 1 | . . . . . . . . . . . . . . 1 Melee Attacks 44 | . . . . . . . . . 23 4 . . . 17 Impact 2 | . . . . . . . . . . . . . . 2 Slashing 42 | . . . . . . . . . 23 4 . . . 15 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 4 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 5 . . . . . Damage Inflicted 26972 | . 461 . 1226 382 . 2560 822 4280 6610 442 1645 383 2811 5350 Guns 11073 | . 325 . 646 382 . 923 87 2632 1719 177 658 262 1395 1867 Cannons 3435 | . . . . . . 1163 735 1248 . . . . . 289 Explosions 10868 | . 133 . 580 . . 452 . 385 4051 . 987 121 1416 2743 Melee 1556 | . . . . . . . . . 840 265 . . . 451 Ramming 40 | . 3 . . . . 22 . 15 . . . . . . Kinetic 10690 | . 88 . 560 159 . 1822 735 3417 1005 . 487 165 897 1355 Thermal 2906 | . 144 . 86 223 . . 87 548 714 . . 121 315 668 Explosive 9114 | . . . 580 . . 452 . 203 4051 . 987 . 1416 1425 Electromagnetic 1504 | . 226 . . . . 264 . 97 . 177 171 97 183 289 Impact . | . . . . . . . . . . . . . . . Slashing 1556 | . . . . . . . . . 840 265 . . . 451 Piercing . | . . . . . . . . . . . . . . . Entropic 1162 | . . . . . . . . . . . . . . 1162 Highest Corruption 14 | . . . 1 1 . 1 3 7 1 1 2 2 9 14 Average Corruption 2 | . . . 1 1 . 1 1 4 1 1 1 2 4 5 Corruption Purged 10 | . . . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 170 | . . . 1 19 . 2 9 82 6 8 3 2 16 22 Message Errors 44 | . . . . 5 . . 2 20 1 3 2 . 6 5 Matter Fused 33 | . . . 1 2 . . 1 21 1 2 1 . 2 2 Heat Flow Errors 24 | . . . . 4 . 1 1 10 1 1 . 1 1 4 Energy Discharges 20 | . . . . 1 . . 3 9 1 . . 1 1 4 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 Parts Fused 3 | . . . . . . . . 3 . . . . . . Data Loss (minor) 19 | . . . . 4 . . . 10 . 1 . . 2 2 Data Loss (major) 9 | . . . . 1 . . 1 6 . . . . 1 . Misfires 9 | . . . . 2 . . . 3 . 1 . . . 3 Alerts 6 | . . . . . . 1 1 . 2 . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . 1 Overflow Damage 673 | . 6 . 13 . . 15 . 136 318 52 . . 7 126 Projectiles 37 | . . . . . . 4 . 33 . . . . . . Explosions 538 | . 6 . 13 . . 11 . 103 272 . . . 7 126 Melee 98 | . . . . . . . . . 46 52 . . . . Knockbacks 48 | . . . . . . 38 1 9 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . 34 1 9 . . . . . . Secondary 4 | . . . . . . 4 . . . . . . . . Self-Inflicted Damage 1856 | . 70 . 56 . . 7 . 554 402 . 45 62 229 431 Shots 49 | . 3 . 2 . . 1 . 7 12 . 2 1 12 9 Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . . . 3 . 2 . . . . . . Kicked 5 | . . . . . . 3 . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 402 | . 156 . 16 264 . 261 200 402 345 87 . 222 265 232 Average Temperature 93 | . 48 . 7 92 . 83 96 97 136 53 . 95 107 70 Received Heat Transfer 3702 | . 114 . 180 90 . 960 . 759 771 . 9 14 403 402 Effects 11 | . . . . 2 . 1 . 3 4 . . . 1 . Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 3 | . . . . . . 1 . 1 . . . . 1 . Interference 6 | . . . . 2 . . . . 4 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 11 | . 1 . . . . 2 . . . 4 1 . 2 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 13 | . . . . 1 . . . 1 10 . . . . 1 Heat Transferred 4703 | . 225 . 100 275 . . 111 938 1810 . . 150 407 687 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Maximum Alert Level 5 | . . . . . . 1 . 2 5 . . . . 4 Low Security (%) 65 | 100 100 100 . 100 . 79 100 63 7 . . . . 12 Level 1 12 | . . . . . . 20 . 20 19 . . . . 16 Level 2 9 | . . . . . . . . 16 1 . . . . 39 Level 3 9 | . . . . . . . . . 45 . . . . 31 Level 4 2 | . . . . . . . . . 19 . . . . . Level 5 . | . . . . . . . . . 4 . . . . . High Security . | . . . . . . . . . 2 . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1783 | . 53 . . 46 . 345 117 534 1783 . . . . 1102 Initial 259 | . . . . . . . 117 . 259 . . . . 86 Average 246 | . 7 . . 8 . 137 18 159 897 . . . . 576 Influence Increases 8198 | . 181 . 90 272 . 904 . 1192 2509 5 220 95 640 2090 Destroy 0b10 Robot/C 3360 | . 100 . 80 60 . 280 . 520 860 . 200 80 440 740 Destroy 0b10 Robot/NC 215 | . 10 . . 5 . 10 . 50 100 5 . . . 35 Destroy Leader 614 | . 14 . 10 . . 70 . 156 152 . 20 . 50 142 Allied During Kill 120 | . . . . . . . . 77 2 . . . . 41 Trap Triggered on 0b10 20 | . . . . . . 10 . 10 . . . . . . Successful Hack 85 | . 12 . . 12 . 4 . 33 8 . . . . 16 Select Force Hacks 180 | . . . . 180 . . . . . . . . . . Disable Machine 1215 | . 15 . . 15 . 90 . 210 525 . . . . 360 Anti-Garrison Action 750 | . . . . . . 350 . . 200 . . . . 200 Destroy Structure 1204 | . 30 . . . . 45 . 91 542 . . . . 496 Lose Combat Pursuer 435 | . . . . . . 45 . 45 120 . . 15 150 60 Influence Decreases 7120 | . 181 . 90 272 . 568 336 662 1256 1022 432 581 570 1150 Entered New Map 1970 | . . . . . . . 219 . 271 660 146 554 68 52 Time Decay 3675 | . 171 . 80 272 . 428 117 482 565 362 286 12 332 568 Lost Part 1180 | . 10 . 10 . . 140 . 120 250 . . . 170 480 Lost Ally 145 | . . . . . . . . 60 20 . . 15 . 50 Purge Threat 150 | . . . . . . . . . 150 . . . . . Squads Dispatched 49 | . 1 . . . . 13 . 14 11 . 1 . 1 8 Investigation 10 | . 1 . . . . 2 . 2 2 . . . 1 2 Extermination 14 | . . . . . . 2 . 6 3 . . . . 3 Reinforcement 14 | . . . . . . 2 . 5 5 . . . . 2 Assault 5 | . . . . . . 2 . . 1 . 1 . . 1 Garrison 6 | . . . . . . 5 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 . 3 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Distress Signals 3 | . . . . . . 1 . . 1 . . 1 . . Communications Jammed 14 | . . . . . . . . . 14 . . . . . Distress Signals 14 | . . . . . . . . . 14 . . . . . Times Spotted 259 | . 7 . 13 2 . 29 1 42 57 . 9 10 33 56 Peak Tracking Total 13 | . 3 . 3 1 . 6 1 4 6 . 8 7 13 6 Tactical Retreats 19 | . . . . . . 3 . 3 6 . . 1 3 3 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Traps Triggered 8 | . 1 . . . . 4 . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . 1 . . 1 . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . 1 . . 1 . 2 . . . . . . Triggered 2 | . . . . . . 1 . 1 . . . . . . Most Traps Carried 3 | . . . 1 1 3 3 2 2 . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Machines Disabled 83 | . 1 . . 1 . 7 . 14 35 . 1 . . 24 Max in Single Turn 8 | . 1 . . 1 . 5 . 4 4 . 1 . . 8 Garrison Access 4 | . . . . . . 2 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Machines Accessed 49 | . 3 . . 12 4 4 . 11 4 . . 4 1 6 Terminals 19 | . 2 . . 6 . 1 . 3 3 . . . 1 3 Fabricators 4 | . . . . . . . . 3 . . . . . 1 Repair Stations 4 | . 1 . . . . 1 . 2 . . . . . . Recycling Units 10 | . . . . 6 . 1 . 2 . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . . . 1 Total Hacks 116 | . 9 . . 15 21 11 . 26 10 . . 8 4 12 Successful 78 | . 6 . . 12 21 6 . 14 4 . . 8 4 3 Failed 38 | . 3 . . 3 . 5 . 12 6 . . . . 9 Catastrophic 8 | . 1 . . . . 1 . 3 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 3 . . 15 . 3 . 6 6 . . . . 7 Terminals 42 | . 7 . . 7 . 2 . 6 8 . . . 4 8 Fabricators 6 | . . . . . . . . 5 . . . . . 1 Repair Stations 11 | . 2 . . . . 5 . 4 . . . . . . Recycling Units 15 | . . . . 8 . 2 . 4 . . . . . 1 Scanalyzers 7 | . . . . . . . . 7 . . . . . . Garrison Access 6 | . . . . . . 2 . . 2 . . . . 2 Terminal Hacks 42 | . 4 . . . 21 . . 2 3 . . 8 4 . Record 26 | . 2 . . . 13 . . . 1 . . 6 4 . Robot Analysis 8 | . . . . . 8 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . 2 . . . . 4 . 2 . . . . . . Scan Component 5 | . 1 . . . . 2 . 2 . . . . . . Repair 3 | . 1 . . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . Scanalyzer 5 | . . . . . . . . 5 . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . Analyze 3 | . . . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . . . . 12 . 2 . 2 1 . . . . 3 Terminals 7 | . . . . 6 . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 Skim 6 | . . . . 6 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 6 . 1 . 2 . . . . . 1 Tunnel 6 | . . . . 6 . . . . . . . . . . Fedlink 2 | . . . . . . 1 . 1 . . . . . . Scrapoids 2 | . . . . . . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . . . 1 Jam 3 | . . . . . . 1 . . 1 . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . . 4 . 3 . 10 4 . . . 1 5 Full Trace Events 3 | . . . . 1 . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . . . . Time 102 | . 26 . . . . 76 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 1 . . . . . . . 3 Machine Destruction 1 | . . . . . . 1 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . Allies Hacked 3 | . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Total Allies 16 | . . . . . . . . 5 . . . 5 . 6 Largest Group 5 | . . . . . . . . 5 2 . . 5 1 5 Highest-Rated Group 238 | . . . . . . . . 143 54 . . 238 64 235 Highest-Rated Ally 64 | . . . . . . . . 31 28 . . 64 64 47 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 123 | . . . . . . . . 75 5 . . 11 . 32 Total Damage 2757 | . . . . . . . . 1230 87 . . 292 . 1148 Kills 15 | . . . . . . . . 11 . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 7569 | . 340 609 1914 . . 260 818 1370 1130 . . . . 1128 Optics 3991 | . 340 609 1914 . . . . . . . . . . 1128 Seismic 2874 | . . . . . . 260 818 1370 426 . . . . . Jamming 704 | . . . . . . . . . 704 . . . . . Robot Analysis Total 8 | . . . . . 8 . . . . . . . . . Derelict Logs Recovered 11 | . . 2 1 . 3 . . . . 3 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Turns Passed 22169 | 79 877 609 2651 2576 2566 1714 818 3727 1726 826 636 823 839 1702 Spaces Moved 9497 | 55 315 254 855 850 1055 596 313 1495 770 646 428 623 482 760 Core 47 | 28 . . . . . . . 9 . . . . . 10 Treads 3797 | 27 315 254 855 850 1055 438 . . . . . . . 3 Legs 4334 | . . . . . . 158 313 916 758 603 428 623 218 317 Wheels 1235 | . . . . . . . . 486 12 43 . . 264 430 Hover . | . . . . . . . . . . . . . . . Flight 84 | . . . . . . . . 84 . . . . . . Fastest Speed 35 | 50 160 240 240 240 240 160 190 35 116 120 120 120 120 120 Average Speed 196 | 114 231 240 289 263 240 225 238 196 143 120 120 120 125 167 Slowest Speed 1600 | 160 240 240 320 320 240 400 260 1500 196 130 120 120 190 1600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . Potential Cave-ins 6 | . . . . . . . . . 2 . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 45 61 51 98 82 11 90 26 23 79 52 90 56 18 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . . . . 8 . . . 1 . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 . . . 1 1 . . . . Unknown Exits Taken 6 | 1 . 1 . . . . . 1 . . 1 1 1 . Scrap Searched 11 | . . . . . 2 . . . . 4 4 . 1 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 1327 | . 43 . 64 . . 72 . 85 365 . 53 8 345 292 Melee . | . . . . . . . . . . . . . . . Projectile 44 | . . . . . . 2 . 11 4 . 1 . 11 15 AOE 1280 | . 43 . 64 . . 70 . 74 360 . 52 8 334 275 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Total 11930 | 70 413 254 951 1159 1092 849 365 2062 1202 678 513 683 613 1026 Wait 1210 | . 43 . 10 278 23 142 . 286 222 . 60 29 60 57 Move 9482 | 54 314 253 854 849 1054 596 312 1492 769 645 427 622 481 760 Hop 1 | . . . . . . . . 1 . . . . . . Pick Up 234 | 9 18 1 12 5 6 15 11 61 27 8 1 4 6 50 Fast Attach 43 | 1 . . . . . 4 . 11 6 . 3 1 4 13 Attach 152 | 5 3 . 4 1 . 15 4 35 22 8 1 . 7 47 Detach 7 | . . . . . . . 1 . 2 3 . . . 1 Swap 100 | 1 5 . 11 4 3 3 . 15 33 1 2 3 8 11 Drop 113 | . . . 11 5 6 3 9 35 24 . 3 7 4 6 Fire 526 | . 29 . 48 17 . 61 20 122 80 9 16 17 43 64 Melee 38 | . . . . . . . . . 17 4 . . . 17 Ram . | . . . . . . . . . . . . . . . Kick 5 | . . . . . . 3 . 2 . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . . . Rewire 8 | . . . . . . . 8 . . . . . . . Trap 4 | . . . 1 . . 1 . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Repaired Lgt. Treads 308 | -10/Materials | Build established: Mutant 465 | -10/Materials | Identified exit to Mines 675 | -10/Materials | Discovered new exit (range 11) 957 | -10/Materials | Entered Mines 992 | -10/Mines | Met a Derelict bent on vengeance 1032 | -10/Mines | Discovered new exit (range 8) 1109 | -10/Mines | Learned Materials emergency access door positions 1257 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1262 | -10/Mines | Found Scrap Suit 1551 | -10/Mines | Learned Materials emergency access door positions 1554 | -10/Mines | Discovered new exit (range 6) 1566 | -10/Mines | Entered Subcaves 1576 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1582 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2239 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2243 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3002 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3158 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3178 | -10/Subcaves | Core integrity fell below 50% 3306 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3445 | -10/Subcaves | Discovered new exit (range 11) 3481 | -10/Subcaves | Identified exit to Materials 3539 | -10/Subcaves | Identified exit to Recycling 4217 | -10/Subcaves | Entered Recycling 4233 | -9/Recycling | Core integrity fell below 20% 4714 | -9/Recycling | Discovered new exit (range 5) 5826 | -9/Recycling | Scanned before Scraplab entrance 6221 | -9/Recycling | Learned Storage security intel 6300 | -9/Recycling | Learned Materials security intel 6371 | -9/Recycling | Learned Storage stockpile data 6486 | -9/Recycling | Learned location of Zion (-6) 6651 | -9/Recycling | Learned Materials trap positions 6725 | -9/Recycling | Learned Storage emergency access door positions 6769 | -9/Recycling | Entered Scraplab 6788 | -9/Recycling | Discovered new exit (range 2) 6788 | -9/Recycling | Identified exit to Scraptown 6793 | -9/Recycling | Entered Scraptown 6793 | -9/Scraptown | System corruption cleaned by C-Scrubber 7207 | -9/Scraptown | Visited Assassins FH 7277 | -9/Scraptown | Visited UFD Registry 7277 | -9/Scraptown | Registered with UFD as "Nanohacker" 7311 | -9/Scraptown | Visited CPS Storage 7354 | -9/Scraptown | Visited Fellowship of the Rings 7426 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7431 | -9/Scraptown | Learned location of 1 exit from Research 7433 | -9/Scraptown | Learned 12 Research zone layouts 7435 | -9/Scraptown | Learned Research terminal intel 7572 | -9/Scraptown | Guru changed UFD alias to "Flashkit" 7618 | -9/Scraptown | Discovered new exit (range 9) 8225 | -9/Scraptown | Visited Science Guys 8326 | -9/Scraptown | Visited LU-1G1's Boring Crew 8374 | -9/Scraptown | Visited Botcube Research 8410 | -9/Scraptown | Visited Scrapoid Pod Storage 8462 | -9/Scraptown | Visited Derelict Rescue Squad 8477 | -9/Scraptown | Found DRS Beacon 8531 | -9/Scraptown | Visited Research Penetration Think Tank 8627 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8873 | -9/Scraptown | Visited Analyses Database 8926 | -9/Scraptown | Visited Scrap Suit Storage 8948 | -9/Scraptown | Found Scrap Suit 9014 | -9/Scraptown | Visited Chapter 10 9198 | -9/Scraptown | Met Optimus 9198 | -9/Scraptown | Accepted into 0bPrime 9342 | -9/Scraptown | Discovered new exit (range 3) 9345 | -9/Scraptown | Identified exit to Factory 9359 | -9/Scraptown | Entered Factory 9359 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 9452 | -6/Factory | Repaired Grenade Launcher 9503 | -6/Factory | Repaired Hpw. Shock Rifle 9652 | -6/Factory | Build established: Scavenger-Tank 9655 | -6/Factory | Garrison activated, responded to threat 9792 | -6/Factory | Lost 3 parts (2n1u) 9905 | -6/Factory | Lost 3 parts (1p1n1w) 10064 | -6/Factory | Build established: Gunner 10520 | -6/Factory | Loaded intel: 8 recycling unit locations 10843 | -6/Factory | Garrison activated, responded to threat 11022 | -6/Factory | Lost 3 parts (2n1w) 11073 | -6/Factory | Sucked down chute 11073 | -6/Factory | Entered Waste 11073 | -6/Waste | The area was eerily silent 11084 | -6/Waste | Found Prototype Launcher 11085 | -6/Waste | Identified Mni. Smartbomb Launcher 11862 | -6/Waste | Discovered new exit (range 16) 11873 | -6/Waste | A Compactor rumbled back to life 11873 | -6/Waste | Spotted C-40 Crusher 11889 | -6/Waste | Identified exit to Factory 11891 | -6/Waste | Entered Factory 12194 | -6/Factory | Build established: Tank 12475 | -6/Factory | Lost 3 parts (2n1u) 12495 | -6/Factory | Core integrity fell below 50% 12542 | -6/Factory | Lost 5 parts (2p1n1u1w) 12801 | -6/Factory | Build established: Mutant 12881 | -6/Factory | Core integrity fell below 20% 14099 | -6/Factory | Build established: Scavenger-Tank 14294 | -6/Factory | Garrison activated, responded to threat 14735 | -6/Factory | Scrapoid reinforcements arrived 14944 | -6/Factory | Found Prototype Launcher 14945 | -6/Factory | Identified Scatter Rocket Array 15081 | -6/Factory | Build established: Commander-Tank 15383 | -6/Factory | Found Scrap Suit 15461 | -6/Factory | Loaded intel: 7 recycling unit locations 15461 | -6/Factory | Learned location of Protoforge (-3) 15592 | -6/Factory | Discovered new exit (range 15) 15618 | -6/Factory | Entered another Factory area 15618 | -5/Factory | Accompanied by 2 allies 15618 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15938 | -5/Factory | Build established: Tank 16657 | -5/Factory | Lost 5 parts (1p2n2u) 16905 | -5/Factory | Identified exit to Upper Caves 16905 | -5/Factory | Identified exit to Extension 17009 | -5/Factory | Build established: Scavenger-Gunner 17118 | -5/Factory | First assault squad dispatched 17208 | -5/Factory | Lost 3 parts (2n1u) 17218 | -5/Factory | Destroyed 7 combat bots 17306 | -5/Factory | High security lockdown imminent 17343 | -5/Factory | Lost 8 parts (1p3n1u3w) 17344 | -5/Factory | Entered Upper Caves 17346 | -5/Upper Caves | UFD Scientist delivered a prototype 17348 | -5/Upper Caves | Found Prototype Protection 17349 | -5/Upper Caves | Identified Enh. Scrap Shield 17514 | -5/Upper Caves | Encountered a Warlord checkpoint 17774 | -5/Upper Caves | Build established: Scavenger-Mutant 17901 | -5/Upper Caves | Learned 4 Factory zone layouts 17913 | -5/Upper Caves | Learned location of 1 exit from Factory 17942 | -5/Upper Caves | Identified exit to Upper Caves 18170 | -5/Upper Caves | Entered another Upper Caves area 18235 | -5/Upper Caves | Learned Factory emergency access door positions 18401 | -5/Upper Caves | Build established: Scavenger-Gunner 18479 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18524 | -5/Upper Caves | Destroyed 9 combat bots 18583 | -5/Upper Caves | Learned Factory emergency access door positions 18660 | -5/Upper Caves | Discovered new exit (range 12) 18806 | -5/Upper Caves | Entered Warlord 18869 | -5/Warlord | System corruption cleaned by Quarantine Array 19113 | -5/Warlord | Rebuked by Warlord 19138 | -5/Warlord | Warlord's base attacked by MAIN.C 19374 | -5/Warlord | Found Prototype Launcher 19378 | -5/Warlord | Found Prototype Energy Gun 19381 | -5/Warlord | Found Prototype Energy Gun 19488 | -5/Warlord | Warlord forces counterattacked 19501 | -5/Warlord | Spotted Striker 19576 | -5/Warlord | Opened side exit 19615 | -5/Warlord | Discovered new exit (range 11) 19629 | -5/Warlord | Lost 6 allies 19629 | -5/Warlord | Entered Proximity Caves 19629 | -4/Proximity Caves | Accompanied by 1 ally 19681 | -4/Proximity Caves | Learned 8 Research zone layouts 19726 | -4/Proximity Caves | Attracted the attention of an 0b10 base 19986 | -4/Proximity Caves | Core integrity fell below 50% 20009 | -4/Proximity Caves | Destroyed 8 combat bots 20013 | -4/Proximity Caves | Lost 3 parts (1n2u) 20392 | -4/Proximity Caves | Lost 7 parts (2p3n1u1w) 20418 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20441 | -4/Proximity Caves | Spotted B-86 Titan 20466 | -4/Proximity Caves | Discovered new exit (range 3) 20468 | -4/Proximity Caves | Entered Factory 20468 | -4/Factory | Evolved 2 slots: Utility x2 20469 | -4/Factory | Identified exit to Research 20469 | -4/Factory | Identified Vortex Shotgun (x2) 20496 | -4/Factory | Lost 4 parts (1u3w) 20564 | -4/Factory | Discovered new exit (range 13) 20659 | -4/Factory | Build established: Gunner 21059 | -4/Factory | Discovered exit to Research (range 11) 21176 | -4/Factory | Build established: Scavenger-Tank 21422 | -4/Factory | Core integrity fell below 50% 21441 | -4/Factory | Lost 12 parts (2p3n4u3w) 21468 | -4/Factory | First assault squad dispatched 21555 | -4/Factory | Lost 3 parts (2u1w) 21617 | -4/Factory | Lost 5 parts (1p2n2w) 21729 | -4/Factory | Scrapoids reinforcements arrived? 21935 | -4/Factory | Core integrity fell below 20% 21940 | -4/Factory | Identified Vortex Catalyst Activator 21967 | -4/Factory | Lost 4 allies 21971 | -4/Factory | System corruption reached 10% 21974 | -4/Factory | Lost 8 parts (2p2n2u2w) 22162 | -4/Factory | Lost 13 parts (1p3n4u5w) 22170 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 22152_ Acquired 4 matter. 22152_ U-05 Engineer builds a Wall. 22152_ U-05 Engineer lays Concrete. 22153_ Acquired 54 matter. 22154_ U-05 Engineer lays Concrete. 22155_ Acquired Myomer Leg. 22156_ U-05 Engineer lays Concrete. 22156_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 22157_ U-05 Engineer lays Concrete. 22158_ U-05 Engineer builds a Wall. 22158_ U-05 Engineer builds a Door. 22161_ U-05 Engineer lays Concrete. 22165_ System corrupted: Heat flow error (+237). 22165_ U-05 Engineer builds a Wall. 22165_ P-70 Sage suffers critical hit (Burn). 22165_ U-05 Engineer lays Concrete. 22168_ P-70 Sage resets P-70 Sage, system corruption cleaned. 22170_ U-05 Engineer lays Concrete. 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" | | # ## #??" #???# """ #?# #??# " #" | | # #### #??? #???# #?# #??# " # | | # #??# #???" #???#######?# #??# " ##" | | #??# #???" #???????????# #??# " + | | #??# #???? ########????# #??# "" " #?# | | # ##?# #???? ?# #????# #??# "" " #?? | | ## #?# #???? ?# ###### #### "T " ### | | ### ######## + "" " + | | "T ! ########### "" " ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 200 Energy Generation 35 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1025 Resistance: KI 20 Resistance: TH 30 Power Shielding 66 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 5 Matter Filtering 30 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Gravity Flail | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 47% | -10/Materials Grenade Launcher | 18% | -6/Factory Hpw. Shock Rifle | 43% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencySigixMembrane Manual? 0 Play Time 02:19:04 Cumulative 75.3 hours Start 2025.06.18 @ 18:57:13 End 2025.06.18 @ 21:13:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 49 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dafc2958-7c7e-4544-a6e9-0f07c30f37d8