Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.28 @ 23:06:30 Player: lobstro Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3251) 3251 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 7163 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 158/220 System Corruption 0% Temperature Critical (522) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Improved Treads Advanced Treads Medium Treads Medium Treads Signal Interpreter Transport Network Coupler Improved Weapon Shielding Skeleton Box System Restoration Module Plasma Cannon Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer System Restoration Module > --- WEAPON ----------- Plasma Cannon Plasma Cannon Katana > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Treads Advanced Treads Medium Treads Medium Treads Signal Interpreter Transport Network Coupler Improved Weapon Shielding Skeleton Box Plasma Cannon Plasma Cannon Improved Datajack [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 91 | 9 3 6 24 . . 4 45 Power 16 | 1 . 1 4 . . 2 8 Engine 10 | 1 . 1 2 . . 2 4 Core 6 | . . . 2 . . . 4 Reactor . | . . . . . . . . Propulsion 17 | 2 1 . 7 . . 1 6 Treads 13 | . . . 6 . . 1 6 Leg . | . . . . . . . . Wheel 4 | 2 1 . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 . 2 4 . . 1 11 Device 7 | 1 . 1 . . . . 5 Storage 3 | 1 . . 1 . . . 1 Processor 8 | . . . 3 . . 1 4 Hackware 1 | . . . . . . . 1 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 38 | 4 2 3 9 . . . 20 Energy Gun 10 | 2 1 2 . . . . 5 Energy Cannon 11 | . 1 1 4 . . . 5 Ballistic Gun 8 | 2 . . 1 . . . 5 Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . 2 . . . 1 Special Weapon 2 | . . . 2 . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 21 | . 2 1 9 . . . 9 Power 5 | . 1 . 2 . . . 2 Propulsion 3 | . 1 . 1 . . . 1 Utility 5 | . . 1 1 . . . 3 Weapon 8 | . . . 5 . . . 3 Highest Loss Streak 4 | . 1 1 4 . . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 93 99 99 100 100 100 98 Engine 11 | . 7 13 8 11 11 11 12 Core 2 | . . . 2 . . . 5 Treads 15 | . . . 20 22 22 22 18 Wheel 6 | . 28 28 1 . . . . Device 4 | . 14 9 1 . . . 7 Storage 11 | . 14 14 11 11 11 11 9 Processor 15 | . . . 20 22 22 22 18 Energy Gun 4 | . 12 14 1 . . . 4 Energy Cannon 19 | . 12 14 23 33 33 33 10 Ballistic Gun 2 | . 4 . 5 . . . 2 Slashing Weapon 1 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 75 | 13 15 19 41 41 41 41 75 Greatest Support 56 | 20 20 20 46 46 46 46 56 Greatest Overweight (x) 1 | . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 Average Capacity 13 | 7 8 8 12 15 15 15 17 Most Carried 16 | 5 7 8 12 11 12 12 16 Average Carried 10 | 2 6 7 9 11 11 11 11 Final Capacity 20 | 8 8 8 15 15 15 15 20 Final Carried 14 | 5 7 8 11 11 12 11 14 Class Distribution -------------------- 30% | Gunner 29% | Mutant 20% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1836 | 185 154 55 468 . . 220 754 Remotely . | . . . . . . . . Salvage Created 3695 | 56 299 394 1197 111 . 244 1394 Parts 200 | 8 20 18 80 . . 13 61 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 91 | . 9 9 31 7 . 8 27 Melee 5 | . . . . . . . 5 Guns 22 | . 3 6 3 . . . 10 Cannons 50 | . 5 3 23 7 . 8 4 AOE 10 | . . . 5 . . . 5 Classes Destroyed 15 | 1 2 . 6 1 . 2 3 Worker 2 | . . . 2 . . . . Builder 4 | . . . 2 . . . 2 Tunneler 5 | 2 . 2 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 2 | . . . . . . 1 1 Mechanic 1 | . . . 1 . . . . Watcher 8 | . . . 5 . . . 3 Swarmer 25 | . 3 5 10 . . 7 . Grunt 40 | . 6 4 12 . . . 18 Brawler 2 | . . . . . . . 2 Duelist 2 | . . . . . . . 2 Protector 1 | . . . . . . . 1 Sentry 12 | . . . 9 . . . 3 Hunter 2 | . . . . . . 1 1 Assembled 7 | . . . . 7 . . . Best Kill Streak 9 | 1 5 2 4 4 . 5 9 Combat Bots Only 5 | . 5 2 4 4 . 4 5 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3584 | . 211 41 1055 93 . 260 1924 Core 957 | . 48 10 266 . . 43 590 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 76 . . . 22 . Volleys Fired 192 | 2 21 23 70 11 . 16 49 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 240 | 60 125 116 216 204 . 204 240 Shots Fired 417 | 4 42 46 154 19 . 39 113 Gun 157 | 4 21 23 50 . . . 59 Cannon 224 | . 21 23 76 19 . 39 46 Launcher 23 | . . . 15 . . . 8 Special 13 | . . . 13 . . . . Kinetic 49 | 2 6 . 21 . . . 20 Thermal 326 | . 36 46 118 19 . 39 68 Explosive 23 | . . . 15 . . . 8 Electromagnetic 19 | 2 . . . . . . 17 Robot Hit Streak 34 | 2 16 9 24 11 . 14 34 Robot Miss Streak 5 | . 1 2 2 3 . 3 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 302 | 2 31 31 101 11 . 21 105 Core Hits 154 | 2 10 13 50 7 . 10 62 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 9 | . . 4 . . . . 5 Burn 6 | . . 3 . . . . 3 Meltdown 1 | . . 1 . . . . . Smash 2 | . . . . . . . 2 Melee Attacks 24 | . . . . . . . 24 Impact 9 | . . . . . . . 9 Slashing 15 | . . . . . . . 15 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7260 | 27 516 487 2469 248 . 469 3044 Guns 1820 | 27 218 245 468 . . . 862 Cannons 3293 | . 298 242 1254 248 . 469 782 Explosions 1297 | . . . 627 . . . 670 Melee 730 | . . . . . . . 730 Ramming . | . . . . . . . . Kinetic 460 | . 25 . 147 . . . 288 Thermal 4605 | . 491 487 1781 248 . 469 1129 Explosive 980 | . . . 541 . . . 439 Electromagnetic 485 | 27 . . . . . . 458 Impact 340 | . . . . . . . 340 Slashing 390 | . . . . . . . 390 Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . . 12 Average Corruption 9 | . . . . . . . 9 Corruption Purged 12 | . . . . . . . 12 Corruption Blocked . | . . . . . . . . Effects 64 | . . . . . . . 64 Message Errors 21 | . . . . . . . 21 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 8 | . . . . . . . 8 Energy Discharges 10 | . . . . . . . 10 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 8 Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 168 | . 5 . 53 . . 3 107 Projectiles 78 | . 5 . 41 . . 3 29 Explosions 12 | . . . 12 . . . . Melee 78 | . . . . . . . 78 Knockbacks 5 | . . . . . . . 5 Impact 3 | . . . . . . . 3 Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 229 | . . . 131 . . . 98 Shots 8 | . . . 4 . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 915 | . 351 228 562 446 . 627 915 Average Temperature 182 | . 95 87 132 153 . 277 268 Received Heat Transfer 1358 | . 129 . 525 20 . . 684 Effects 112 | . . . 19 4 . 12 77 Shutdowns 28 | . . . 2 1 . 3 22 Energy Bleed 13 | . . . . . . . 13 Interference 23 | . . . 7 2 . 3 11 Matter Decay 7 | . . . 1 1 . 2 3 Short Circuit 9 | . . . 2 . . 2 5 Damage (minor) 12 | . . . 1 . . 1 10 Damage (major) 16 | . . . 5 . . 1 10 Damage (core) 4 | . . . 1 . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . . 4 Impact Corruptions 4 | . . . . . . . 4 Robots Melted 2 | . 1 1 . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 24 | . 1 9 6 . . 3 5 Heat Transferred 9679 | . 1073 1369 3408 444 . 851 2534 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 595 | 10 246 280 595 24 . 122 244 Initial 40 | . 5 14 . 24 . . 40 Average 127 | 4 141 61 307 24 . 33 62 Maximum Alert Level 2 | . 1 1 2 . . . 1 Low Security (%) 74 | 100 59 92 19 100 . 100 98 Level 1 19 | . 40 7 59 . . . 1 Level 2 5 | . . . 21 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . 3 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 11 15 38 7 . 8 37 Peak Tracking Total 7 | . 6 3 4 3 . 4 7 Tactical Retreats 4 | . 1 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . . 1 6 . . 4 3 Max in Single Turn 2 | . . . 2 . . 2 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 24 | . 3 1 11 . 5 . 4 Terminals 19 | . 3 1 11 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 112 | . 11 2 32 . 50 . 17 Successful 93 | . 10 . 23 . 50 . 10 Failed 19 | . 1 2 9 . . . 7 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 62 | . 11 2 32 . . . 17 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 93 | . 10 . 23 . 50 . 10 Record 67 | . 3 . 9 . 49 . 6 Prototype ID Bank 1 | . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . Emergency Access Points 4 | . . . 3 . . . 1 Alert Level 1 | . . . . . . . 1 Locate Traps 4 | . 2 . 1 . . . 1 Dispatch Records 1 | . . . 1 . . . . Investigation Status 2 | . 1 . 1 . . . . Assault Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 2 | . . . 1 . . . 1 Zone Layout 5 | . 1 . 4 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 1 9 . . . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . 11 . . . . . Total Damage 168 | . . 168 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 10446 | 97 414 1749 2632 261 869 1374 3050 Spaces Moved 5558 | 53 234 1516 1448 142 543 685 937 Core 1 | 1 . . . . . . . Treads 3643 | . . . 1336 142 543 685 937 Legs . | . . . . . . . . Wheels 1914 | 52 234 1516 112 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 160 152 Average Speed 143 | 79 80 80 155 160 160 160 223 Slowest Speed 240 | 80 80 80 240 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 67 | 3 54 99 91 38 91 99 65 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 4 | . . 3 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 174 | . . . 98 . . . 76 Melee . | . . . . . . . . Projectile 7 | . . . 4 . . . 3 AOE 167 | . . . 94 . . . 73 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 7587 | 99 418 2010 1674 160 543 931 1752 Wait 1608 | 30 156 429 100 8 . 226 659 Move 5551 | 52 233 1515 1447 141 542 684 937 Hop . | . . . . . . . . Pick Up 57 | 6 4 12 19 . 1 . 15 Fast Attach 31 | 6 . 2 7 . . . 16 Attach 24 | 1 1 1 9 . . 1 11 Detach . | . . . . . . . . Swap 36 | 2 2 3 8 . . 3 18 Drop 50 | . 1 11 14 . . 1 23 Fire 192 | 2 21 23 70 11 . 16 49 Melee 24 | . . . . . . . 24 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 14 | . . 14 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 434 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Discovered new exit (range 8) 482 | -10/Materials | Identified exit to Materials 512 | -10/Materials | Entered Mines 516 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 636 | -10/Mines | Discovered exit to Materials (range 14) 762 | -10/Mines | Received a Mining Laser from a helpful Derelict 912 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1528 | -10/Mines | Build established: Scavenger-Mutant 1723 | -10/Mines | Learned Materials trap positions 2261 | -10/Mines | Entered Materials 2261 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2262 | -9/Materials | Loaded intel: 13 trap records 2378 | -9/Materials | Lost 4 parts (1p1n2w) 2615 | -9/Materials | Core integrity fell below 50% 2663 | -9/Materials | Lost 3 parts (1u2w) 2784 | -9/Materials | Discovered new exit (range 16) 3064 | -9/Materials | Build established: Gunner 3301 | -9/Materials | Discovered new exit (range 15) 3569 | -9/Materials | Discovered new exit (range 3) 4147 | -9/Materials | Discovered new exit (range 16) 4335 | -9/Materials | Identified exit to Mines 4893 | -9/Materials | Entered Mines 4894 | -9/Mines | Assembled infested the area 4930 | -9/Mines | Learned 2 Materials zone layouts 5146 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5148 | -9/Mines | Discovered new exit (range 5) 5154 | -9/Mines | Entered Exiles 5193 | -9/Exiles | Met 8R-AWN 5222 | -9/Exiles | Met EX-HEX 5265 | -9/Exiles | Met EX-BIN 5284 | -9/Exiles | Aligned with FarCom system 5286 | -9/Exiles | Given EX-Vault access code 5354 | -9/Exiles | Opened EX-Vault 5362 | -9/Exiles | Found Skeleton Box 5395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5501 | -9/Exiles | Met EX-DEC 5509 | -9/Exiles | Learned location of Zion (-6) 5583 | -9/Exiles | Discovered new exit (range 10) 5697 | -9/Exiles | Visited The Gauntlet 6023 | -9/Exiles | Left Exiles lab with Skeleton Box 6023 | -9/Exiles | Entered Mines 6313 | -8/Mines | Build established: Skirmisher 6712 | -8/Mines | Discovered new exit (range 15) 6818 | -8/Mines | Discovered new exit (range 14) 7397 | -8/Mines | Entered Materials 7397 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 7960 | -8/Materials | Garrison activated, responded to threat 7965 | -8/Materials | Discovered new exit (range 15) 8217 | -8/Materials | Core integrity fell below 50% 8234 | -8/Materials | Lost 4 parts (1n1u2w) 8741 | -8/Materials | Crushed by falling debris 8741 | -8/Materials | System corruption reached 10% 8772 | -8/Materials | Lost 3 parts (1p1u1w) 9054 | -8/Materials | Build established: Mutant 10130 | -8/Materials | Discovered new exit (range 12) 10233 | -8/Materials | Discovered new exit (range 17) 10294 | -8/Materials | Core integrity fell below 20% 10448 | -8/Materials | Core destroyed Last Messages --------------- 10429_ G-47 Trooper destroyed. 10431_ Overheating: System interference. 10431_ Adv. Targeting Computer temporarily disabled. 10431_ Plasma Cannon temporarily disabled. 10432_ Acquired 53 matter. 10434_ Power failure, Lgt. Nuclear Core shutdown. 10434_ Overheating: Med. Treads damaged (-63). 10434_ Acquired 45 matter. 10435_ Power failure, Lgt. Nuclear Core shutdown. 10439_ Overheating: Med. Treads damaged (-54). 10440_ Plasma Cannon broken. 10440_ Overheating: Short circuit. 10442_ Power failure, Lgt. Nuclear Core shutdown. 10444_ Overheating: System interference. 10444_ Plasma Cannon temporarily disabled. 10445_ Overheating: Energy bleed (-21). 10446_ Overheating: System interference. 10446_ Adv. Visual Processing Unit temporarily disabled. 10448_ Power failure, Lgt. Nuclear Core shutdown. 10448_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ?????????????# ????# #???? | | ?????????????? ????# #???? | | ?????????????? ????# #???? | | ?????? #### #???? | | ??????? T [#???? | | ?????? #######%#???? | | ????????????# ?????????#=#???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ??????????????????????### ###?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ??????????????????????# < #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ?????????????????h????### ###?? | | ?????????Y??????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ??????????????????????### #???? | | ??????????????????????+ u ###?? | | ??????????????????????###@#"### | | ???????????????????????#; "# | | ???????????????????????## #? | | ????????????????????????#= #? | | ?????????Y??????????????#% #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ?????????????????????????#####? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ArmorDeepMediator Manual? 0 Play Time 01:38:53 Cumulative 51.3 hours Start 2022.05.28 @ 21:23:58 End 2022.05.28 @ 23:06:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c93acfc-4c8a-40f5-b75c-973cd0b1e1e0