Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 15:33:01 Player: wojo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2124) 2124 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-241) -241 TOTAL SCORE: 4838 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 449 Friendly Fire -795 Cogmind --------- Core Integrity 0/700 Matter 77/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Energy Filter Energy Filter Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Nuclear Core Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Long-range Tractor Beam > --- WEAPON ----------- Heavy Laser Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink Improved Propulsion Shielding Long-range Tractor Beam Beam Rifle Spread Laser Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Improved Light Cannon Improved Grenade Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . 1 . . . Parts Attached 81 | 6 3 20 12 11 29 Power 16 | 1 1 4 3 2 5 Engine 9 | 1 1 3 1 1 2 Core 7 | . . 1 2 1 3 Reactor . | . . . . . . Propulsion 19 | 2 . 3 2 4 8 Treads 11 | . . 1 2 3 5 Leg 7 | 2 . 2 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 20 | 1 2 3 5 3 6 Device 10 | . . 2 3 3 2 Storage 4 | 1 1 1 . . 1 Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 26 | 2 . 10 2 2 10 Energy Gun 14 | 1 . 4 2 2 5 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 3 . . . Ballistic Cannon 2 | . . 2 . . . Launcher 6 | . . 1 . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 36 | . 5 3 5 1 22 Power 9 | . 1 1 1 . 6 Propulsion 10 | . 2 2 . . 6 Utility 3 | . . . 2 . 1 Weapon 14 | . 2 . 2 1 9 Highest Loss Streak 10 | . 5 2 4 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 87 86 84 96 91 Engine 15 | . 13 20 4 15 12 Core 4 | . . 1 10 2 6 Treads 10 | . . . 13 18 18 Leg 4 | . 24 8 . . . Device 11 | . . 3 19 24 13 Storage 9 | . 20 11 9 9 7 Processor 5 | . 6 7 . . 9 Energy Gun 14 | . 9 9 18 26 11 Ballistic Gun 5 | . 12 10 3 . . Ballistic Cannon 4 | . . 10 . . . Launcher 3 | . . 1 4 . 8 Naked Turns . | . . . . . . Heaviest Build 66 | 13 16 44 55 55 66 Greatest Support 66 | 20 20 20 40 40 66 Greatest Overweight (x) 12 | 4 3 12 2 1 10 Average Overweight (x) 1 | 1 . 5 1 1 . Largest Inventory Capacity 25 | 8 8 15 15 15 25 Average Capacity 14 | 7 8 14 15 15 15 Most Carried 15 | 1 5 15 15 15 15 Average Carried 10 | . 4 5 13 13 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 1 4 13 14 15 9 Class Distribution -------------------- 35% | Gunner 25% | Skirmisher 13% | Scavenger-Gunner 13% | Commander-Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Commander-Gunner | -8/Storage Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1429 | 260 73 270 251 149 426 Remotely 265 | . . 38 . 50 177 Salvage Created 2018 | . 86 419 251 312 950 Parts 123 | . 5 27 11 22 58 Haulers Intercepted 3 | . . 1 . 2 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled 16 | . . . 10 6 . Retrieved Matter 76 | . . . 70 6 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 50 | . 2 13 7 6 22 Guns 28 | . 1 5 7 6 9 Cannons 5 | . . 5 . . . AOE 16 | . . 3 . . 13 Classes Destroyed 11 | . 3 3 . 1 4 Worker 7 | . . 2 1 . 4 Builder 4 | . . . . 1 3 Tunneler 1 | . . . . . 1 Hauler 3 | . . 1 . 2 . Mechanic 1 | . . . . . 1 Watcher 3 | . 1 . . 1 1 Swarmer 14 | . 1 3 3 3 4 Grunt 25 | . 1 5 3 . 16 Duelist 1 | . . . . . 1 Sentry 9 | . . 5 1 3 . Programmer 1 | . . . . . 1 Thug 2 | . . . . . 2 Best Kill Streak 13 | . 2 5 4 6 13 Combat Bots Only 6 | . 1 3 4 3 6 Max Kills in Single Turn 5 | . 1 2 2 2 5 Gunslinging 1 | . . . 1 1 . Exploded 4 | . . 1 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 497 | . 91 87 74 23 222 Missed 150 | . 32 26 13 8 71 Damage Taken 5698 | . 629 804 758 190 3317 Core 1135 | . 149 129 106 39 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 40 67 . 73 . Volleys Fired 142 | . 17 34 18 13 60 Largest 3 | . 2 3 3 3 3 Hottest 173 | . 70 124 173 173 165 Shots Fired 342 | . 30 100 42 39 131 Gun 263 | . 30 56 42 39 96 Cannon 33 | . . 33 . . . Launcher 46 | . . 11 . . 35 Special . | . . . . . . Kinetic 84 | . 17 67 . . . Thermal 198 | . 13 22 42 39 82 Explosive 45 | . . 11 . . 34 Electromagnetic 15 | . . . . . 15 Robot Hit Streak 12 | . 7 7 7 7 12 Robot Miss Streak 7 | . 4 7 2 2 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 4 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 209 | . 17 62 31 22 77 Core Hits 124 | . 4 28 12 13 67 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 2 4 1 1 3 Burn 8 | . 2 1 1 1 3 Blast 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6118 | . 181 1309 603 496 3529 Guns 2862 | . 181 438 593 479 1171 Cannons 444 | . . 444 . . . Explosions 2759 | . . 423 . . 2336 Melee . | . . . . . . Ramming 53 | . . 4 10 17 22 Kinetic 766 | . 80 686 . . . Thermal 2444 | . 101 196 593 479 1075 Explosive 2712 | . . 423 . . 2289 Electromagnetic 143 | . . . . . 143 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 9 | . . . . . 9 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 226 | . . . . . 226 Projectiles . | . . . . . . Explosions 226 | . . . . . 226 Melee . | . . . . . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 799 | . . . . . 799 Shots 13 | . . . . . 13 Rammed 11 | . . . 5 4 2 Targets Rammed 14 | . . 1 6 5 2 Kicked 1 | . . 1 . . . Crushed 2 | . . . 1 1 . Highest Temperature 514 | . 173 417 514 151 394 Average Temperature 113 | . 57 148 209 48 83 Received Heat Transfer 2133 | . 219 348 261 36 1269 Effects 20 | . . 8 8 . 4 Shutdowns 6 | . . 3 2 . 1 Energy Bleed 2 | . . 1 1 . . Interference 9 | . . 4 2 . 3 Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 6 | . 2 . . 2 2 Heat Transferred 5470 | . 444 531 1258 1036 2201 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 734 | . 122 343 265 486 734 Initial 154 | . . 34 140 39 154 Average 193 | . 58 73 130 277 367 Maximum Alert Level 3 | . . 1 1 2 3 Low Security (%) 60 | 100 100 89 95 25 18 Level 1 27 | . . 10 4 65 41 Level 2 12 | . . . . 9 39 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . . 3 8 Investigation 3 | . . . . 1 2 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . . 2 2 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 9 | . 1 4 . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 13 17 9 23 49 Peak Tracking Total 11 | . 6 3 5 7 11 Tactical Retreats 6 | . 1 1 . . 4 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 11 | . . 1 . 7 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 15 | . . 2 . . 13 Max in Single Turn 4 | . . 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 8 | . . 1 . 3 4 Terminals 6 | . . 1 . 2 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . 3 . 7 7 Successful 6 | . . 3 . 2 1 Failed 11 | . . . . 5 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . . 3 . 5 4 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Prototype ID Bank 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 . 1 3 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Robot Build Rating 3 | . . . . . 3 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 14 | . . . . 10 4 Largest Group 10 | . . . . 10 3 Highest-Rated Group 173 | . . . . 173 93 Highest-Rated Ally 31 | . . . . 29 31 Total Orders . | . . . . . . Ally Attacks 101 | . . . . 99 2 Total Damage 1303 | . . . . 1303 . Kills 18 | . . . . 18 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 5030 | 74 205 1913 597 895 1346 Spaces Moved 1836 | 41 123 474 196 333 669 Core 206 | 13 3 188 . . 2 Treads 1227 | . . 44 196 333 654 Legs 403 | 28 120 242 . . 13 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 240 240 145 Average Speed 238 | 156 125 369 260 240 164 Slowest Speed 650 | 250 200 650 320 240 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 30 42 10 48 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 128 | . . . . . 128 Terrain Destroyed 436 | . . 80 . . 356 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 435 | . . 79 . . 356 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2184 | 47 147 556 239 393 802 Wait 31 | . . 6 . 9 16 Move 1831 | 40 122 473 195 332 669 Hop . | . . . . . . Pick Up 44 | 1 4 17 6 5 11 Fast Attach 27 | 6 2 4 4 1 10 Attach 28 | . 1 7 5 3 12 Detach 3 | . . 1 . . 2 Swap 26 | . . 9 3 7 7 Drop 26 | . 1 4 2 6 13 Fire 142 | . 17 34 18 13 60 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 13 | . . . 6 5 2 Escape Stasis 12 | . . . . 12 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Core integrity fell below 50% 267 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 303 | -9/Materials | Build established: Mutant 307 | -9/Materials | Lost 5 parts (1p2n2w) 632 | -9/Materials | Build established: Skirmisher 1802 | -9/Materials | Discovered new exit (range 8) 1930 | -9/Materials | Build established: Gunner 2142 | -9/Materials | Discovered new exit (range 16) 2193 | -9/Materials | Entered another Materials area 2193 | -8/Materials | Evolved 2 slots: Utility x2 2453 | -8/Materials | Discovered new exit (range 11) 2516 | -8/Materials | Lost 4 parts (1p1u2w) 2790 | -8/Materials | Entered Storage 2959 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3328 | -8/Storage | Build established: Commander-Gunner 3637 | -8/Storage | Discovered new exit (range 16) 3661 | -8/Storage | Lost 4 allies 3685 | -8/Storage | Entered Factory 3685 | -7/Factory | Accompanied by 1 ally 3685 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3927 | -7/Factory | Build established: Scavenger-Gunner 4027 | -7/Factory | Lost 3 parts (1p1n1w) 4304 | -7/Factory | Build established: Gunner 4352 | -7/Factory | Allied Derelicts emerged from ambush trap array 4565 | -7/Factory | Fabricated M-28 Smith (x1) 4885 | -7/Factory | First assault squad dispatched 4901 | -7/Factory | Garrison activated, responded to threat 4915 | -7/Factory | Core integrity fell below 50% 4963 | -7/Factory | Lost 10 parts (1p3n6w) 4971 | -7/Factory | Core integrity fell below 20% 5031 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- MBK8MBQ/OKHMOFR:DN4CFBD#LL8 U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. DEU7XNLN=N|M4OQJ/AXT1F PYBA P K-01 Serf cleans the Subcomponent Replicator. Beamcaster destroyed. Discarded Launcher Guidance Computer. Acquired Nuclear Core. Triggered Ambush Trap. G-47 Trooper emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Adv. Treads destroyed. G-47 Trooper destroyed. Acquired 56 matter. Adv. Treads destroyed. G-47 Trooper suffers critical hit (Burn). Imp. Deuterium Engine destroyed. Lrn. Tractor Beam destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# """?## ^* | | ???????????????????????????# """?## % [! | | ???????????????????????????# """ ?# ^!! | | ???????????????????????????# ## """ ^ | | ????????????????????/#########+####### """ ^ | | ??????????????????? % """ "" | | ??????????????????? "" | | ??????????????????? = | | ??????????????????????????####+#######! | | ????????????????????????? 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"""" ###?# "" "" "" "" "" # | | ????? # ### "" "" "" "" "" # | | ??????? # ## # | | ############ # """ """ """ # | | * """ """ """ | | !=!!= """ """ """ # | | = = "" "" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 40 Energy Capacity 640 Matter Stores 354 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish The More The Merrier Challenges ------------ None Game ------ Seed AutogunFocalExoskeleton Manual? 0 Play Time 00:47:49 Cumulative 9.0 hours Start 2024.06.01 @ 14:46:53 End 2024.06.01 @ 15:33:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: c7bf9402-03bd-4900-8fed-348dd40224cb