Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 10:53:51 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (40) 40 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 5425 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 511/850 Matter 283/300 Energy 100/100 System Corruption 5% Temperature Cool (4) Movement Flying (30) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Utility Shielding Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Scythe (fused) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Advanced Sensor Array Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster Advanced Heat Sink Improved Propulsion Shielding Improved Medium Armor Plating [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Scythe Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 6 | . . 1 1 2 . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 44 | 3 1 7 10 4 1 . 4 3 11 . Power 4 | 1 1 . 1 . . . . 1 . . Engine 3 | 1 1 . 1 . . . . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . 3 5 . . . . . 3 . Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . . 3 5 . . . . . 3 . Utility 25 | . . 3 4 4 . . 4 2 8 . Device 5 | . . . 3 . . . 1 . 1 . Storage . | . . . . . . . . . . . Processor 3 | . . . 1 . . . 1 . 1 . Hackware 10 | . . 3 . 2 . . 1 . 4 . Protection 7 | . . . . 2 . . 1 2 2 . Artifact . | . . . . . . . . . . . Weapon 2 | . . 1 . . 1 . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 . Parts Lost 9 | . . . 3 . . . 1 . . 5 Power 2 | . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 . . . . . . 3 Utility 3 | . . . 1 . . . 1 . . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 5 | . . . 2 . . . 1 . . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 4 4 3 5 5 5 4 4 4 4 Power . | . 1 . . . 1 1 1 1 1 1 Propulsion 1 | . 1 3 1 1 1 1 1 1 1 . Utility 1 | . 1 1 1 2 2 2 1 1 2 3 Weapon . | . . . . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 3 . 1 1 . . 1 1 1 1 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . 2 . . . . . . . . . Utility 5 | . 1 . 1 1 . . 1 . 1 . Weapon 1 | . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 42 58 86 88 92 92 81 93 93 89 Engine 4 | . 14 11 8 7 7 7 6 6 . . Core 2 | . . . . . . . . . 6 6 Treads 1 | . 28 3 . . . . . . . . Flight 25 | . . 29 33 30 30 30 26 26 26 24 Device 6 | . . . 9 7 7 7 6 6 6 2 Processor 5 | . . . 5 7 7 7 4 6 6 6 Hackware 20 | . . 11 21 21 23 23 21 26 23 26 Protection 9 | . . . . 5 7 7 8 13 15 15 Impact Weapon 2 | . . 3 9 7 4 . . . . . Slashing Weapon 3 | . . . . . 2 7 6 6 6 6 Peak Build Rating 64 | 3 3 18 33 40 41 41 53 53 64 64 Average Rating 42 | 2 3 10 25 38 40 41 42 51 58 59 On Entrance 31 | . 3 3 18 33 40 41 41 53 53 64 Avg Prop Armor Cover (%) 34 | 34 34 . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 24 | 3 3 6 11 19 18 17 24 24 21 19 Greatest Support 27 | 20 3 12 24 24 24 24 24 24 27 27 Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 3 3 4 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 5 5 4 4 5 4 Class Distribution -------------------- 90% | Hacker-Sprinter 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Matter Collected 703 | 210 . . . 77 145 . . 61 204 6 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Hostile Shots Fired 198 | . 39 7 21 2 9 . . . 26 94 Missed 108 | . 16 4 11 1 7 . . . 13 56 Hits 90 | . 23 3 10 1 2 . . . 13 38 Melee 1 | . . . . . . . . . . 1 Projectile 89 | . 23 3 10 1 2 . . . 13 37 Critical Strikes 3 | . . . . . . . . . 1 2 Damage Taken 1567 | . 177 26 243 16 33 . 201 . 314 557 Core 531 | . 49 17 109 . 17 . . . 193 146 Absorbed by Shields 41 | . . . . . . . . . . 41 Redirected to Shielding 90 | . . . . . . . . . 9 81 Core Remaining (%) 90 | 100 80 95 80 . . 97 . . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 52 | . . 1 19 2 . . 4 . 26 . Impact 22 | . . 1 19 2 . . . . . . Slashing 30 | . . . . . . . 4 . 26 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6 | . 6 . . . . . . . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 6 | . 6 . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 . 8 . . . 4 4 5 5 Average Corruption 4 | . 1 . 8 . . . 4 4 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . 1 . 5 . . . 3 2 16 2 Message Errors 6 | . 1 . 1 . . . . . 3 1 Matter Fused 5 | . . . 1 . . . 1 1 2 . Heat Flow Errors 3 | . . . . . . . . . 3 . Energy Discharges 4 | . . . . . . . 1 . 3 . Parts Rejected 3 | . . . . . . . . . 3 . Parts Fused 2 | . . . 1 . . . . . . 1 Data Loss (minor) 3 | . . . 2 . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 2 | . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 4 | . 4 . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 509 | . . . . 5 3 . . . 509 25 Average Temperature 118 | . . . . 1 2 . . . 170 11 Received Heat Transfer 174 | . . . 27 . 9 . . . 9 129 Effects 6 | . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 197 | . 30 83 67 74 . . 39 1 197 155 Initial 95 | . . 3 34 30 . . 4 1 . 95 Average 46 | . 10 34 13 41 . . 8 . 78 116 Influence Increases 1044 | . 46 100 113 107 105 . 73 . 440 60 Successful Hack 112 | . 16 24 . 31 . . 25 . 16 . Disable Machine 60 | . . . 15 15 . . 15 . 15 . Destroy Structure 32 | . . 1 8 1 . . 3 . 19 . Partial Spotted 60 | . . 15 30 . . . . . 15 . Lose Combat Pursuer 780 | . 30 60 60 60 105 . 30 . 375 60 Influence Decreases 969 | . 36 27 129 174 70 28 76 4 243 182 Entered New Map 209 | . . 7 49 37 . 8 3 3 . 102 Time Decay 587 | . 36 20 63 61 70 20 63 1 223 30 Lost Part 77 | . . . 17 . . . 10 . . 50 Lost Ally 20 | . . . . . . . . . 20 . Purge Threat 76 | . . . . 76 . . . . . . Squads Dispatched 14 | . 1 1 1 1 . . 2 . 7 1 Investigation 4 | . . . . . . . 1 . 3 . Extermination 4 | . . . . . . . 1 . 3 . Reinforcement 6 | . 1 1 1 1 . . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Distress Signals 10 | . 1 . 2 . . . . . 6 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 9 10 12 9 8 . 1 . 38 17 Peak Tracking Total 13 | . 5 7 8 6 4 . 2 . 8 13 Tactical Retreats 19 | . 1 1 1 1 3 . 1 . 10 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Traps Triggered 4 | . . . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Machines Disabled 4 | . . . 1 1 . . 1 . 1 . Max in Single Turn 1 | . . . 1 1 . . 1 . 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Machines Accessed 30 | . 1 2 1 4 3 . 3 . 15 1 Terminals 16 | . 1 2 1 1 . . 1 . 9 1 Fabricators 6 | . . . . 1 . . 2 . 3 . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . Total Hacks 89 | . 5 5 3 10 5 . 9 . 51 1 Successful 43 | . 1 4 . 5 5 . 6 . 21 1 Failed 46 | . 4 1 3 5 . . 3 . 30 . Catastrophic 11 | . . . 1 1 . . 1 . 8 . Database Lockouts . | . . . . . . . . . . . Manual 54 | . 5 5 3 5 . . 4 . 32 . Terminals 55 | . 5 5 3 4 . . 4 . 33 1 Fabricators 15 | . . . . 2 . . 5 . 8 . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 6 | . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . 4 . Terminal Hacks 18 | . . 1 . 2 5 . 1 . 8 1 Record 3 | . . . . . 3 . . . . . Part Schematic 2 | . . . . . . . 1 . 1 . Open Door 4 | . . . . . 2 . . . 1 1 Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks 9 | . . . . 1 . . 3 . 5 . Network Status 2 | . . . . 1 . . 1 . . . Load Schematic 4 | . . . . . . . 1 . 3 . Build 3 | . . . . . . . 1 . 2 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . Process 1 | . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 12 | . 1 3 . 1 . . 2 . 5 . Terminals 7 | . 1 3 . . . . . . 3 . Assimilate 4 | . 1 . . . . . . . 3 . Botnet 1 | . . 1 . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . Skim 1 | . . 1 . . . . . . . . Fabricators 4 | . . . . 1 . . 2 . 1 . Prioritize 1 | . . . . . . . 1 . . . Liberate 2 | . . . . 1 . . 1 . . . Recompile 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 1 . 1 3 . . 2 . 11 . Full Trace Events 4 | . 1 . . . . . 1 . 2 . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . Parts Built 3 | . . . . . . . 1 . 2 . Authchips 1 | . . . . . . . . . 1 . Time 131 | . . . . . . . 53 . 78 . Total Part Build Rating 16 | . . . . . . . 6 . 10 . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . 11 . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Total Allies 2 | . . . . . . . . . 2 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 26 | . . . . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Active Infowar (turns) 1639 | . . . 182 165 149 44 284 73 717 25 Sensors 1579 | . . . 122 165 149 44 284 73 717 25 Seismic 62 | . . . 62 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Turns Passed 1897 | 35 116 59 189 165 149 44 284 73 717 66 Spaces Moved 4229 | 36 200 153 364 486 448 140 364 214 1633 191 Core 228 | 28 200 . . . . . . . . . Treads 8 | 8 . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3993 | . . 153 364 486 448 140 364 214 1633 191 Fastest Speed 26 | 50 50 29 26 31 31 31 31 31 26 26 Average Speed 31 | 74 50 29 29 31 31 31 31 31 29 29 Slowest Speed 160 | 160 50 29 31 31 31 31 31 31 114 32 Overloaded Moves 42 | . . . . . . . . . 17 25 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 27 | . . 5 1 8 . . 2 . 10 1 Potential Cave-ins 5 | . . . 2 . . . . . 3 . Cave-ins Triggered 2 | . . . 1 . . . 1 . . . Exploration Rate (%) 36 | 4 46 29 31 20 60 20 10 93 41 42 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug 43 | . . 1 13 1 . . 3 . 25 . Terrain Destroyed 43 | . . 1 13 1 . . 3 . 25 . Melee 43 | . . 1 13 1 . . 3 . 25 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Total 4679 | 42 214 159 413 490 457 139 527 219 1821 198 Wait 297 | . 1 . 10 . 8 . 154 . 124 . Move 4170 | 35 199 142 361 471 447 139 360 213 1614 189 Hop 23 | . . 5 1 6 . . 2 . 8 1 Pick Up 25 | 4 5 2 5 3 . . 1 1 4 . Fast Attach 27 | 3 . 4 4 2 1 . 2 . 11 . Attach 9 | . . 3 2 1 . . 1 . 1 1 Detach 1 | . . . . . . . . . 1 . Swap 18 | . 1 . 4 1 . . 1 3 6 2 Drop 33 | . 4 2 7 4 1 . 2 2 11 . Fire . | . . . . . . . . . . . Melee 52 | . . 1 19 2 . . 4 . 26 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 15 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory (discovered 3 exits: *Fac / [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 202 | -9/Materials | Identified exit to Materials 211 | -9/Materials | Entered another Materials area 211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 270 | -8/Materials | Crushed by falling debris 398 | -8/Materials | Discovered new exit (range 10) 400 | -8/Materials | Identified exit to Factory 400 | -8/Materials | Entered Factory 400 | -7/Factory | Evolved 2 slots: Utility x2 486 | -7/Factory | Build established: Hacker-Sprinter 539 | -7/Factory | Identified exit to Lower Caves 565 | -7/Factory | Entered Lower Caves 642 | -7/Lower Caves | Learned Factory terminal intel 660 | -7/Lower Caves | Entered an active Warlord outpost 669 | -7/Lower Caves | Learned Extension emergency access door positions 669 | -7/Lower Caves | Learned Armory security intel 699 | -7/Lower Caves | Discovered new exit (range 6) 700 | -7/Lower Caves | Identified exit to Lower Caves 714 | -7/Lower Caves | Entered another Lower Caves area 750 | -7/Lower Caves | Discovered new exit (range 10) 753 | -7/Lower Caves | Identified exit to Factory 758 | -7/Lower Caves | Entered Factory 758 | -6/Factory | Evolved 2 slots: Utility x2 759 | -6/Factory | Loaded intel: 27 terminal locations 896 | -6/Factory | Discovered new exit (range 3) 897 | -6/Factory | Identified exit to Factory 909 | -6/Factory | Crushed by falling debris 991 | -6/Factory | Fabricated Adv. System Shield (x1) 1002 | -6/Factory | Discovered new exit (range 13) 1042 | -6/Factory | Sucked down chute 1042 | -6/Factory | Entered Waste 1042 | -6/Waste | The area was eerily silent 1068 | -6/Waste | Discovered new exit (range 16) 1113 | -6/Waste | Identified exit to Factory 1115 | -6/Waste | Entered Factory 1239 | -6/Factory | Discovered new exit (range 6) 1240 | -6/Factory | Identified exit to Extension 1267 | -6/Factory | Discovered exit to Factory (range 11) 1277 | -6/Factory | Discovered new exit (range 15) 1664 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 1749 | -6/Factory | Fabricated Imp. Hacking Suite? 1832 | -6/Factory | Entered Extension 1856 | -6/Extension | Spotted B-75 Beast 1861 | -6/Extension | Spotted B-75 Beast 1878 | -6/Extension | Rescued a captive Derelict 1898 | -6/Extension | Self-destructed Last Messages --------------- 01877_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01893_ Triggered Stasis Trap. 01893_ A bubble of rippling energy engulfs the area. 01893_ Field strength at 94. 01893_ Field strength at 88. 01894_ O-16 Technician sends out distress signal. 01894_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01894_ Field strength at 82. 01895_ Mic. Nuclear Core destroyed. 01895_ Critical hit (Burn: +27). 01895_ Field strength at 62. 01896_ Field strength at 52. 01897_ Field strength at 22. 01898_ Xenon Bombardment Thruster destroyed. 01898_ O-16 Technician uses terminal to summon reinforcements. 01898_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E014. 01898_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????""#?????????????????? | | ???????????????????????#####"T"#######???????????? | | ######################## o R ????????? | | @ #?????????????? | | #################### lg #?????????????? | | #??????????????????# /Y/ ??????????? | | #??????????????????# # Y/?????????? | | #?????????????????? gg [ #?????????????? | | ??????????? ] +?????????????? | | ### ????????? #"T"#####?????????????? | | ##/##????? #?????????######"""#?????????????????? | | #???????????????????????####?????????????????? | | #????????????????????????????????????????????? | | = #????????????????????????????????????????????? | | =* #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 36 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Adv. System Shield | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveMolecularMonowheel Manual? 0 Play Time 00:30:02 Cumulative 987.6 hours Start 2026.07.24 @ 10:25:10 End 2026.07.24 @ 10:53:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1685 Rogue 1685 Adventurer 0 Explorer 0 Win Type - Total 96 Types 57/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f08b3507-126b-4e6a-b948-c1f75fcb22b9