Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 21:33:19 Player: Razrazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (997) 997 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4492 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 493/550 Matter 294/300 Energy 220/220 System Corruption 3% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Scrap Suit Small Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Flak Cannon > --- INVENTORY (8) ---- Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Light Armor Plating Latent Energy Streamer Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Scrap Suit Small Storage Unit Heavy Armor Plating > --- WEAPON ----------- Latent Energy Streamer Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Spread Laser Heavy Assault Rifle Improved Assault Rifle High-powered Shotgun Heavy Hammer [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy Battle Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 30 | 8 1 9 4 . . . 8 Power 4 | 1 1 1 . . . . 1 Engine 2 | 1 1 . . . . . . Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 7 | 2 . 3 . . . . 2 Treads 5 | 2 . 2 . . . . 1 Leg . | . . . . . . . . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 8 | 2 . 2 2 . . . 2 Device 3 | 1 . 1 1 . . . . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . . 1 1 . . . 2 Artifact . | . . . . . . . . Weapon 11 | 3 . 3 2 . . . 3 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | 3 . 3 2 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 7 | . 1 3 . . . 1 2 Power 1 | . 1 . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 2 | . . 1 . . . 1 . Weapon 2 | . . 1 . . . . 1 Highest Loss Streak 1 | . 1 1 . . . 1 1 To Critical Strikes 1 | . . 1 . . . . . Average Backups 7 | 2 7 6 7 8 8 7 7 Power . | . . . 1 1 1 1 1 Propulsion 2 | . 3 3 3 3 3 1 . Utility . | . 1 1 . . . . 1 Weapon 2 | . 1 1 3 4 4 4 4 Tool/Special . | . . . . . . . . Unused Backups 19 | . . 4 2 . 1 2 10 Power 4 | . . . . . . . 4 Propulsion 7 | . . 3 2 . . 2 . Utility 3 | . . . . . . . 3 Weapon 4 | . . 1 . . 1 . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 100 95 87 88 88 86 70 Engine 2 | . 14 3 . . . . . Core 10 | . . 10 11 11 11 11 16 Treads 20 | . 28 22 22 22 22 22 7 Wheel 1 | . . 2 . . . . 4 Device 8 | . 14 3 10 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 9 Protection 7 | . . 9 11 11 11 9 5 Ballistic Gun 23 | . 28 27 21 22 22 21 16 Peak Build Rating 37 | 7 7 14 24 24 25 25 37 Average Rating 18 | 5 6 11 23 24 24 24 27 On Entrance 15 | . 7 7 14 24 24 25 23 Naked Turns . | . . . . . . . . Heaviest Build 48 | 13 15 20 28 28 28 28 48 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . . 1 . . . . 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 7 8 Average Carried 7 | 2 7 7 7 8 8 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 4 7 8 8 8 8 7 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1356 | 291 96 270 120 110 . 67 402 Remotely . | . . . . . . . . Salvage Created 1306 | 81 112 213 260 63 . 68 509 Parts 112 | 11 9 19 23 5 . 1 44 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 43 | . 4 10 9 4 . 2 14 Guns 39 | . 4 10 9 4 . 2 10 AOE 4 | . . . . . . . 4 Classes Destroyed 7 | 1 3 . . . . . 3 Worker 2 | . . . . . . . 2 Builder 1 | . . . . . . . 1 Tunneler 4 | 4 . . . . . . . Watcher 5 | . 1 . 2 . . . 2 Swarmer 30 | . 3 8 5 4 . . 10 Grunt 12 | . 1 2 4 . . 2 3 Sentry 1 | . . . . . . . 1 Best Kill Streak 7 | 3 4 3 5 4 . 1 7 Combat Bots Only 6 | . 3 3 4 4 . 1 6 Max Kills in Single Turn 4 | 2 1 1 2 1 . 1 4 Gunslinging 1 | . . . 1 . . . 1 Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 243 | . 13 95 34 16 . 11 74 Missed 62 | . 1 21 13 3 . 1 23 Hits 181 | . 12 74 21 13 . 10 51 Projectile 181 | . 12 74 21 13 . 10 51 Critical Strikes 4 | . . 1 1 . . 1 1 Damage Taken 1866 | . 136 674 263 105 . 156 532 Core 278 | . 33 101 52 17 . 18 57 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 49 | . . . . 10 . . 39 Core Remaining (%) 74 | 100 . 46 . . . 78 . Volleys Fired 131 | 5 13 36 22 8 . 9 38 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 93 | 40 40 56 56 56 . 58 93 Shots Fired 257 | 10 26 72 44 16 . 18 71 Gun 254 | 10 26 72 44 16 . 18 68 Cannon 3 | . . . . . . . 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 255 | 10 26 72 44 16 . 18 69 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 8 | 3 3 8 5 3 . 6 3 Robot Miss Streak 10 | 2 5 10 3 2 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 2 1 2 . . 3 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 Shots Hit Robots 138 | 6 10 39 24 9 . 16 34 Core Hits 72 | 4 6 15 11 4 . 5 27 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2511 | 92 124 514 438 184 . 325 834 Guns 2239 | 92 124 514 438 184 . 325 562 Cannons 13 | . . . . . . . 13 Explosions 259 | . . . . . . . 259 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2239 | 92 124 514 438 184 . 325 562 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 272 | . . . . . . . 272 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . . 10 Message Errors 3 | . . . . . . . 3 Matter Fused 4 | . . . . . . . 4 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 145 | . . 36 27 . . 64 145 Average Temperature 31 | . . 11 14 . . 36 40 Received Heat Transfer 486 | . 36 126 108 . . 108 108 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 118 | . . . . . . . 118 LE Corruption 3 | . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 148 | 15 68 65 148 81 . 40 126 Initial 54 | . . . . 54 . . 7 Average 25 | 2 13 15 50 36 . 5 41 Influence Increases 1271 | 20 103 270 337 91 . 70 380 Destroy 0b10 Robot/C 860 | . 80 200 180 80 . 40 280 Destroy 0b10 Robot/NC 60 | 20 5 . 10 . . . 25 Destroy Leader 150 | . 12 40 34 10 . . 54 Allied During Kill 5 | . . . 5 . . . . Successful Hack 19 | . 5 . . . . . 14 Select Force Hacks 30 | . . . 30 . . . . Disable Machine 30 | . . 15 15 . . . . Destroy Structure 12 | . 1 . 3 1 . . 7 Lose Combat Pursuer 105 | . . 15 60 . . 30 . Influence Decreases 1271 | 20 103 270 197 190 41 50 400 Entered New Map 140 | . . . . 86 41 . 13 Time Decay 955 | 20 103 250 197 104 . 40 241 Lost Part 50 | . . 20 . . . 10 20 Purge Threat 126 | . . . . . . . 126 Squads Dispatched 3 | . 1 . 1 . . . 1 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 9 13 17 4 . 4 23 Peak Tracking Total 5 | . 3 3 5 4 . 3 5 Tactical Retreats 4 | . . 1 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 6 | . 1 . 1 . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 1 . 2 . 3 . 6 Terminals 7 | . 1 . 1 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 29 | . 4 . 4 . 6 . 15 Successful 15 | . 1 . 1 . 6 . 7 Failed 14 | . 3 . 3 . . . 8 Catastrophic 3 | . . . . . . . 3 Database Lockouts . | . . . . . . . . Manual 21 | . 4 . 4 . 1 . 12 Terminals 20 | . 4 . 2 . . . 14 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . . . . 6 . 4 Record 7 | . . . . . 5 . 2 Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . . . 3 Terminals 3 | . 1 . . . . . 2 Botnet 3 | . 1 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Researchers 1 | . . . . . . . 1 Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 1 . . . 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . 11 . . . . Total Damage 145 | . . . 145 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 861 | 50 557 254 . . . . . Seismic 861 | 50 557 254 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4459 | 126 557 1120 559 250 732 331 784 Spaces Moved 2546 | 62 319 669 298 139 457 188 414 Core 2 | 2 . . . . . . . Treads 2133 | 60 319 488 298 139 457 188 184 Legs . | . . . . . . . . Wheels 411 | . . 181 . . . . 230 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 95 160 160 160 160 110 Average Speed 153 | 156 160 142 160 160 160 160 150 Slowest Speed 240 | 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 5 39 93 32 18 79 50 40 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 7 | . . . 1 1 . . 5 Melee 1 | . . . . . . . 1 Projectile 5 | . . . 1 1 . . 3 AOE 1 | . . . . . . . 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2844 | 77 340 769 338 151 458 202 509 Wait 67 | . 4 37 3 5 . 3 15 Move 2539 | 61 318 668 297 138 456 187 414 Hop . | . . . . . . . . Pick Up 29 | 3 4 6 6 . 1 . 9 Fast Attach 19 | 7 . 5 . . . . 7 Attach 7 | . 1 2 2 . . . 2 Detach 4 | . . 1 . . . 1 2 Swap 14 | 1 . 4 3 . . . 6 Drop 33 | . . 10 5 . 1 2 15 Fire 131 | 5 13 36 22 8 . 9 38 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 13) 127 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 684 | -10/Materials | Entered Mines 756 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 783 | -10/Mines | Found Scrap Suit 1020 | -10/Mines | Discovered new exit (range 8) 1060 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1065 | -10/Mines | Core integrity fell below 50% 1235 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1269 | -10/Mines | Discovered new exit (range 7) 1319 | -10/Mines | Escorted by a lone wolf Derelict 1339 | -10/Mines | Learned location of Storage (-8) 1541 | -10/Mines | Build established: Scavenger-Mutant 1785 | -10/Mines | Learned Materials stockpile data 1804 | -10/Mines | Entered Materials 1804 | -9/Materials | Accompanied by 1 ally 1804 | -9/Materials | Evolved 2 slots: Utility x2 2154 | -9/Materials | Build established: Mutant 2310 | -9/Materials | Discovered new exit (range 16) 2363 | -9/Materials | Entered Mines 2378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2379 | -9/Mines | Discovered new exit (range 5) 2549 | -9/Mines | Discovered new exit (range 15) 2613 | -9/Mines | Entered Exiles 2652 | -9/Exiles | Met 8R-AWN 2679 | -9/Exiles | Met EX-HEX 2754 | -9/Exiles | Met EX-DEC 2787 | -9/Exiles | Visited The Gauntlet 2937 | -9/Exiles | Discovered new exit (range 14) 3021 | -9/Exiles | Learned location of Zion (-6) 3077 | -9/Exiles | Met EX-BIN 3106 | -9/Exiles | Aligned with FarCom system 3108 | -9/Exiles | Given EX-Vault access code 3148 | -9/Exiles | Opened EX-Vault 3164 | -9/Exiles | Found Latent Energy Streamer 3225 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3345 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3345 | -9/Exiles | Entered Mines 3647 | -8/Mines | Discovered new exit (range 13) 3676 | -8/Mines | Entered Materials 3676 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3677 | -8/Materials | Identified exit to Storage 4460 | -8/Materials | Self-destructed Last Messages --------------- Researcher tracking enabled and active. 04404_ Connecting with Terminal... 04423_ K-01 Serf collects debris. 04424_ Connecting with Terminal... >>Query(Riot Gun) This weapon is without a doubt based on the EM shotgun, though heavily modified to concentrate a greater electromagnetic burst within a much shorter range. As these are the primary armament of [Derelict] wizards, combat protocol dictates that units engage them at extreme range whenever possible. 04431_ System corrupted: Substantial component data lost. 04437_ R-06 Scavenger collects Lgt. Assault Rifle. 04442_ K-01 Serf collects debris. 04450_ System corrupted: FCS attempts to trigger Flak Cannon. 04450_ System corrupted: Flak Cannon misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????###########?###########??????????????????? | | ????????# #?# #??????????????????? | | ????????# "T" #?# #??????????????????? | | ????????# """ #?# #??????????????????? | | ????????# #?# @ #??????????????????? | | ????????#####+##+##?#####/##+##??????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# ######## #???????????????????? | | ????????????#! ! #???????????????????? | | ????????????# #???????????????????? | | ????????????# T /]] """ #???????????????????? | | ????????????# /] """ #???????????????????? | | ????????????# % / ] """ #???????????????????? | | ??????####### * #???????????????????? | | = #???????????????????? | | ????############+#### ##?????????????#####?? | | ????????????# ## #??????????????# #?? | | ????????????# "" ## ^ #????########### #?? | | ????????????# """ ##%^= ^ #????# # #?? | | ????????????# S" ## #????# # #?? | | ????????????# ## #????# # #?? | | ????????????# [##% #????# """ """ + #?? | | ????????????######### #????# """*""" # #?? | | ????????????????????# #????# """ """ # #?? | | ????????????????????# #????# %* # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructInsulatedCannon Manual? 0 Play Time 01:02:56 Cumulative 9.1 hours Start 2025.06.29 @ 15:21:51 End 2025.07.03 @ 21:33:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da944423-0291-4717-bd1b-9d68ce17299e