Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 11:47:47 Player: microsand Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (41) 205 Value Destroyed (874) 874 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 7653 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Visual Processing Unit Advanced Terrain Scan Processor 0b10 Alert Chip Improved Targeting Computer > --- WEAPON ----------- Heavy Flail Chainsword > --- INVENTORY -------- Heavy Flail [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 1 1 . . . . 1 Utility 4 | . . . 1 . . . 1 1 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 41 | 7 2 8 8 . 1 1 5 1 3 5 . . . . Power 6 | 1 . 2 1 . . . . . 1 1 . . . . Engine 5 | 1 . 2 1 . . . . . 1 . . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 15 | 2 . 3 4 . . . 2 . 1 3 . . . . Treads . | . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . Flight 12 | . . 2 4 . . . 2 . 1 3 . . . . Utility 9 | 2 . 1 2 . 1 . 2 1 . . . . . . Device 1 | 1 . . . . . . . . . . . . . . Storage 1 | 1 . . . . . . . . . . . . . . Processor 7 | . . 1 2 . 1 . 2 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 11 | 2 2 2 1 . . 1 1 . 1 1 . . . . Energy Gun 3 | . 1 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 37 | . . 10 7 . . 3 . . 1 6 . . . 10 Power 5 | . . 2 1 . . . . . . 1 . . . 1 Propulsion 15 | . . 3 3 . . 1 . . . 5 . . . 3 Utility 7 | . . 1 1 . . . . . 1 . . . . 4 Weapon 10 | . . 4 2 . . 2 . . . . . . . 2 Highest Loss Streak 7 | . . 5 7 . . 2 . . 1 6 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . 3 4 4 2 2 3 4 4 3 4 1 1 1 1 Power 1 | . 1 1 1 1 1 1 2 2 1 . . . . . Propulsion . | . . . . . . 1 . . . . . . . . Utility 1 | . . 2 1 1 1 1 . . . . . . . . Weapon . | . 1 . . . . . 1 2 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . . 1 1 . . 1 . 1 . 3 . . . 1 Power 2 | . . . . . . 1 . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 63 | . 100 51 75 88 88 84 86 82 76 51 66 66 66 36 Engine 5 | . 14 4 6 11 11 11 9 7 6 1 . . . . Leg 3 | . 28 3 . . . . . . . . . . . . Flight 11 | . . 1 24 33 33 31 34 30 29 9 20 20 20 9 Device 1 | . 14 1 . . . . . . . . . . . . Storage 6 | . 14 14 6 . . . . . . . . . . . Processor 14 | . . . 22 33 33 33 35 36 31 26 26 26 26 16 Energy Gun 3 | . 9 4 4 11 11 4 . . . . . . . . Ballistic Gun 8 | . 18 17 11 . . 5 . . . . . . . . Launcher 1 | . . 2 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 7 7 6 6 6 6 6 4 Slashing Weapon 1 | . . . . . . . . . 2 6 6 6 6 2 Peak Build Rating 36 | 7 8 9 12 11 16 19 22 26 35 36 36 36 36 36 Average Rating 13 | 4 7 4 9 11 11 15 21 25 29 26 36 36 36 22 On Entrance 19 | . 7 8 9 11 11 16 13 22 26 32 36 36 36 36 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns 20 | . . . . . . . . . . . . . . 20 Heaviest Build 15 | 11 15 13 12 8 8 8 8 8 11 13 13 13 13 13 Greatest Support 26 | 20 20 20 12 12 12 12 20 20 26 26 24 24 24 24 Greatest Overweight (x) 4 | . . 4 . . . . . . . 3 . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 5 8 6 2 3 5 5 5 5 5 1 1 1 2 Average Carried 3 | . 3 4 3 2 2 3 4 4 3 4 1 1 1 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 1 5 6 2 2 2 5 5 5 3 1 1 1 1 2 Class Distribution -------------------- 66% | Mutant 13% | Scavenger-Scout 12% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 873 | 255 85 190 139 . . 69 34 16 10 44 . . . 31 Remotely . | . . . . . . . . . . . . . . . Salvage Created 979 | 116 224 126 227 . . 49 34 . . . . . . 203 Parts 73 | 8 21 8 13 . . 7 3 . . . . . . 13 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 1 1 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 35 | . 10 8 7 . . 4 . . . . . . . 6 Melee 4 | . . . . . . . . . . . . . . 4 Guns 21 | . 4 6 7 . . 4 . . . . . . . . AOE 8 | . 6 2 . . . . . . . . . . . . Classes Destroyed 10 | 2 3 2 1 . . . 1 . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . Swarmer 23 | . 6 4 4 . . 4 . . . . . . . 5 Grunt 9 | . 4 2 2 . . . . . . . . . . 1 Sentry 1 | . . . 1 . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 2 6 3 8 . . 4 1 . . . . . . 6 Combat Bots Only 7 | . 6 3 7 . . 4 . . . . . . . 5 Max Kills in Single Turn 5 | 1 5 1 1 . . 2 1 . . . . . . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 5 | . 5 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 337 | . 37 34 54 . . 34 6 . 4 65 . . . 103 Missed 125 | . 13 5 16 . . 18 3 . 2 21 . . . 47 Hits 212 | . 24 29 38 . . 16 3 . 2 44 . . . 56 Melee 11 | . . 4 . . . . . . . . . . . 7 Projectile 201 | . 24 25 38 . . 16 3 . 2 44 . . . 49 AOE 8 | . . 8 . . . . . . . . . . . . Critical Strikes 4 | . 2 . 2 . . . . . . . . . . . Damage Taken 3799 | . 262 640 404 . . 220 61 . 91 680 . . . 1441 Core 1869 | . 50 196 99 . . 72 48 . 26 369 . . . 1009 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 1 . . . 57 91 100 . . . . 53 . Volleys Fired 102 | 14 19 20 33 . . 16 . . . . . . . . Largest 2 | 2 2 2 2 . . 2 . . . . . . . . Hottest 95 | 40 95 85 56 . . 81 . . . . . . . . Shots Fired 161 | 28 38 34 43 . . 18 . . . . . . . . Gun 155 | 28 36 30 43 . . 18 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . 2 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 126 | 28 24 20 38 . . 16 . . . . . . . . Thermal 29 | . 12 10 5 . . 2 . . . . . . . . Explosive 6 | . 2 4 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 14 7 10 . . 6 . . . . . . . . Robot Miss Streak 5 | 4 2 5 3 . . 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 115 | 16 23 18 29 . . 11 1 . 1 2 . . . 14 Core Hits 60 | 8 18 11 13 . . 6 1 . . . . . . 3 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 Critical Strikes 4 | . . . . . . . 1 . . . . . . 3 Smash 4 | . . . . . . . 1 . . . . . . 3 Melee Attacks 65 | . . . . . . . 7 . 10 3 . . 2 43 Impact 53 | . . . . . . . 7 . 3 2 . . 2 39 Slashing 12 | . . . . . . . . . 7 1 . . . 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 1 . . . 1 Damage Inflicted 2489 | 163 468 402 412 . . 158 120 . 95 94 . . . 577 Guns 1110 | 163 211 166 412 . . 158 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 472 | . 252 220 . . . . . . . . . . . . Melee 886 | . . . . . . . 120 . 95 94 . . . 577 Ramming 21 | . 5 16 . . . . . . . . . . . . Kinetic 861 | 163 132 82 340 . . 144 . . . . . . . . Thermal 353 | . 79 188 72 . . 14 . . . . . . . . Explosive 368 | . 252 116 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 728 | . . . . . . . 120 . . 64 . . . 544 Slashing 158 | . . . . . . . . . 95 30 . . . 33 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 . 1 1 1 1 1 6 Average Corruption 1 | . . . . . . . 1 . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . 1 2 2 . 1 5 Message Errors 2 | . . . . . . . . . . . . . 1 1 Matter Fused 3 | . . . . . . . . . . . 1 . . 2 Heat Flow Errors 2 | . . . . . . . . . 1 . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 243 | . 27 . . . . . . . 45 5 . . . 166 Projectiles . | . . . . . . . . . . . . . . . Explosions 27 | . 27 . . . . . . . . . . . . . Melee 216 | . . . . . . . . . 45 5 . . . 166 Knockbacks 3 | . . 1 . . . . . . . 1 . . . 1 Impact 3 | . . 1 . . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . 47 . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 258 | . 98 111 36 . . 60 . . 258 . 162 . . . Average Temperature 43 | . 32 40 18 . . 19 . . 108 . 90 . . . Received Heat Transfer 521 | . 123 53 120 . . 18 . . . . . . . 207 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions 5 | . . . . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 692 | . 185 285 185 . . 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 . 100 100 100 100 . . . . 38 Level 1 8 | . . . . . . . . . . . . . . 61 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 300 | 5 162 74 145 . . 62 14 4 14 . . . . 300 Initial 300 | . . 63 . . . . . 1 . . . . . 300 Average 47 | 1 46 16 76 . . 14 2 1 1 . . . . 199 Influence Increases 1627 | 15 302 261 252 . . 72 33 4 16 192 . . . 480 Destroy 0b10 Robot/C 680 | . 200 180 140 . . 64 . . . . . . . 96 Destroy 0b10 Robot/NC 33 | 15 5 . 5 . . . 4 . . . . . . 4 Destroy Leader 130 | . 42 40 32 . . 8 . . . . . . . 8 Allied During Kill 4 | . . 4 . . . . . . . . . . . . Successful Hack 8 | . . . . . . . . 4 . . . . . 4 Disable Machine 39 | . . 15 . . . . 12 . . . . . . 12 Destroy Structure 61 | . 10 22 . . . . 5 . 4 . . . . 20 Advance Influence 300 | . . . . . . . . . . . . . . 300 Partial Spotted 12 | . . . . . . . . . 12 . . . . . Lose Combat Pursuer 360 | . 45 . 75 . . . 12 . . 192 . . . 36 Influence Decreases 1577 | 15 140 423 252 . . 72 29 8 16 192 . . . 430 Entered New Map 102 | . . 99 . . . . . 3 . . . . . . Time Decay 1027 | 15 140 301 67 . . 52 29 5 16 172 . . . 230 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 Lost Part 230 | . . 20 70 . . 20 . . . 20 . . . 100 Lost Ally 3 | . . 3 . . . . . . . . . . . . Purge Threat 115 | . . . 115 . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . . 2 . 1 . . . . 1 Investigation 2 | . 1 . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . 1 . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 2 | . 1 . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 97 | . 17 17 12 . . 8 5 . 6 17 . . 2 13 Peak Tracking Total 13 | . 7 3 7 . . 4 6 . 4 13 . . 2 6 Tactical Retreats 16 | . 2 2 2 . . . 1 . . 6 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . . . . . 2 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 4 | . 1 1 . . . . 1 . . . . . . 1 Max in Single Turn 1 | . 1 1 . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 19 | . 3 . 1 . 4 . 2 2 . 1 . 4 . 2 Terminals 6 | . 3 . 1 . . . 1 . . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 80 | . 5 . 1 . 27 . 5 4 . 1 . 35 . 2 Successful 73 | . 2 . 1 . 27 . 3 2 . 1 . 35 . 2 Failed 7 | . 3 . . . . . 2 2 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . 5 . 1 . 1 . 5 1 . . . 1 . 2 Terminals 10 | . 5 . 1 . . . 3 . . . . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Terminal Hacks 66 | . . . 1 . 27 . 1 . . 1 . 35 . 1 Record 37 | . . . . . 26 . . . . . . 11 . . Part Schematic 13 | . . . . . . . . . . . . 13 . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 3 . . . . . 1 1 . . . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 4 | . . 4 . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . GUARD 1 | . . 1 . . . . . . . . . . . . Ally Attacks 19 | . . 19 . . . . . . . . . . . . Total Damage 149 | . . 149 . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 2725 | 15 394 275 188 10 309 273 122 73 137 449 47 57 141 235 Optics 2125 | . . 84 188 10 309 273 122 73 137 449 47 57 141 235 Seismic 600 | 15 394 191 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 4417 | 120 394 1612 188 10 309 273 122 73 137 449 47 57 141 485 Spaces Moved 5624 | 68 246 1063 199 22 897 617 239 223 369 686 96 115 278 506 Core 1079 | 17 . 786 4 . . . . . . 272 . . . . Treads . | . . . . . . . . . . . . . . . Legs 400 | 51 246 103 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 106 | . . 106 . . . . . . . . . . . . Flight 4039 | . . 68 195 22 897 617 239 223 369 414 96 115 278 506 Fastest Speed 28 | 50 120 100 34 34 34 34 31 31 28 28 49 49 49 49 Average Speed 63 | 102 120 132 34 34 34 34 31 31 29 61 49 49 49 52 Slowest Speed 250 | 120 120 250 50 34 34 37 34 31 31 200 49 49 49 55 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . 1 . . 7 . . . . . . . . Potential Cave-ins 28 | . . . . . . . . . 6 . . . . 22 Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 42 | 4 43 99 19 6 94 89 24 7 14 75 20 73 54 18 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . 1 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . . 6 1 . 1 . Spaces Dug 34 | . . . . . . . 5 . 8 . . . 2 19 Terrain Destroyed 70 | . 12 24 . . . . 5 . 8 . . . 2 19 Melee 34 | . . . . . . . 5 . 8 . . . 2 19 Projectile . | . . . . . . . . . . . . . . . AOE 36 | . 12 24 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 6244 | 96 312 1234 277 23 901 655 276 226 381 710 95 115 279 664 Wait 366 | . 38 125 33 2 . 23 18 . . 8 . 1 . 118 Move 5593 | 67 245 1062 196 21 896 602 238 222 367 685 95 114 277 506 Hop 8 | . . . 1 . . 7 . . . . . . . . Pick Up 52 | 8 4 12 5 . 2 5 6 2 1 6 . . . 1 Fast Attach . | . . . . . . . . . . . . . . . Attach 42 | 7 2 10 8 . 1 1 5 1 3 4 . . . . Detach 3 | . 2 . . . 1 . . . . . . . . . Swap 4 | . 1 2 . . . . . . . 1 . . . . Drop 11 | . . 1 1 . 1 1 2 1 . 4 . . . . Fire 102 | 14 19 20 33 . . 16 . . . . . . . . Melee 59 | . . . . . . . 7 . 9 2 . . 2 39 Ram 2 | . . 2 . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 4) 501 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Entered Mines 557 | -10/Mines | Assembled infested the area 572 | -10/Mines | Learned Materials stockpile data 581 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 654 | -10/Mines | Core integrity fell below 50% 680 | -10/Mines | Lost 3 allies 710 | -10/Mines | Core integrity fell below 20% 740 | -10/Mines | Lost 5 parts (1p1n1u2w) 785 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 831 | -10/Mines | Learned 8 Materials zone layouts 1212 | -10/Mines | Discovered new exit (range 12) 1383 | -10/Mines | Received a Mining Laser from a helpful Derelict 1461 | -10/Mines | Discovered new exit (range 7) 2117 | -10/Mines | Discovered new exit (range 5) 2127 | -10/Mines | Entered Materials 2127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -9/Materials | Identified exit to Materials 2128 | -9/Materials | Identified exit to Mines 2265 | -9/Materials | Lost 7 parts (1p3n1u2w) 2266 | -9/Materials | Destroyed 7 combat bots 2315 | -9/Materials | Entered Mines 2322 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2323 | -9/Mines | Discovered new exit (range 5) 2325 | -9/Mines | Entered Exiles 2331 | -9/Exiles | Discovered new exit (range 17) 2334 | -9/Exiles | Met 8R-AWN 2340 | -9/Exiles | Met EX-HEX 2354 | -9/Exiles | Met EX-BIN 2429 | -9/Exiles | Met EX-DEC 2448 | -9/Exiles | Discovered new exit (range 10) 2487 | -9/Exiles | Visited The Gauntlet 2527 | -9/Exiles | Build established: Scavenger-Mutant 2581 | -9/Exiles | Aligned with FarCom system 2582 | -9/Exiles | Given EX-Vault access code 2591 | -9/Exiles | Opened EX-Vault 2593 | -9/Exiles | Found 0b10 Alert Chip 2603 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2634 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2634 | -9/Exiles | Entered Mines 2904 | -8/Mines | Discovered exit to Materials (range 10) 2907 | -8/Mines | Entered Materials 2907 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2954 | -8/Materials | Build established: Scavenger-Scout 3011 | -8/Materials | Discovered new exit (range 18) 3029 | -8/Materials | Identified exit to Factory 3029 | -8/Materials | Entered Factory 3029 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3100 | -7/Factory | Discovered new exit (range 5) 3101 | -7/Factory | Identified exit to Factory 3102 | -7/Factory | Entered another Factory area 3102 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3193 | -6/Factory | Crushed by falling debris 3235 | -6/Factory | Discovered new exit (range 14) 3239 | -6/Factory | Entered Lower Caves 3252 | -6/Lower Caves | Learned location of 1 exit from Factory 3306 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3343 | -6/Lower Caves | Encountered a Warlord checkpoint 3356 | -6/Lower Caves | Lost 6 parts (1p5n) 3511 | -6/Lower Caves | Lost 3 allies 3633 | -6/Lower Caves | Build established: Mutant 3687 | -6/Lower Caves | Discovered new exit (range 3) 3688 | -6/Lower Caves | Entered another Lower Caves area 3689 | -6/Lower Caves | Encountered a Warlord checkpoint 3719 | -6/Lower Caves | Learned Factory garrison access intel 3726 | -6/Lower Caves | Discovered new exit (range 6) 3735 | -6/Lower Caves | Entered Data Miner 3735 | -6/Data Miner | Discovered new exit (range 6) 3744 | -6/Data Miner | Met Data Miner 3758 | -6/Data Miner | Learned location of Section 7 (-2) 3758 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3770 | -6/Data Miner | Received God Mode back door access code from Data Miner 3792 | -6/Data Miner | Entered Proximity Caves 3795 | -5/Proximity Caves | Spotter reported a threat 3795 | -5/Proximity Caves | Spotter reported a threat 3914 | -5/Proximity Caves | Learned 4 Factory zone layouts 3925 | -5/Proximity Caves | Discovered new exit (range 17) 3933 | -5/Proximity Caves | Entered Factory 3933 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3934 | -5/Factory | Identified exit to Upper Caves 3936 | -5/Factory | Loaded intel: 4 garrison access locations 3951 | -5/Factory | Discovered exit to Upper Caves (range 15) 4154 | -5/Factory | Lost 3 parts (1p1n1w) 4168 | -5/Factory | Crushed by falling debris 4199 | -5/Factory | Lost 3 parts (1n2u) 4233 | -5/Factory | Search patrols dispatched 4390 | -5/Factory | Core integrity fell below 50% 4408 | -5/Factory | Core integrity fell below 20% 4418 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04387_ G-50 Soldier system corrupted by crushing effect. 04387_ U-05 Engineer lays Concrete. 04388_ G-50 Soldier system terminally corrupted. 04389_ Fusion Modulator explodes. 04389_ Imp. Targeting Computer destroyed. 04391_ 0b10 Alert Chip destroyed. 04391_ System corrupted by crushing effect (+3). 04391_ Knocked back. 04392_ U-05 Engineer lays Concrete. 04395_ U-05 Engineer builds a Wall. 04398_ Hvy. Flail destroyed. 04398_ System corrupted by crushing effect (+1). 04398_ Knocked back. 04399_ U-05 Engineer lays Concrete. 04401_ U-05 Engineer builds a Wall. 04402_ Knocked back. 04405_ U-05 Engineer lays Concrete. 04408_ U-05 Engineer builds a Wall. 04412_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?# ###+##????????????? | | ?### ###? ?????????????? | | ???# #???"""?????????????? | | ???# ### ""T"????????????? | | ???# + ????????????? | | ???# # ???????????? | | ???# ###+###???????????# | | ???# ########??##### | | ???# | | ???# | | ???# !!! """ """ ??" | | ???# !!! """ ""????" | | ???# !! """ ""????" | | ???# ? | | ???# """ """ """???" | | ???# """ """ ""????? ## | | ???# """ """ """ ??????? | | ??## ?????? | | #### ?????? | | # # ?????? | | #;;#+#;;;; ?????? | | ; ! ; ; ?????? | | ; g ; ?????? | | ; ; # ?????? | | ;!b ; #???# ##????????? | | ;@ ; #????#?????????? | | # ; ##??????????????? | | #;;;;;;;# #??????????????? | | #### ###??????????????? | | ???#### #????????????????? | | ???????##????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Evasion (%) 64 Targeting Accuracy 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty The Oracle Challenges ------------ None Game ------ Seed IonicRemoteInterpreter Manual? 0 Play Time 01:00:45 Cumulative 25.7 hours Start 2026.04.06 @ 14:52:39 End 2026.04.07 @ 11:47:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 807b9dd7-4b0c-4239-b29a-536590486dfe