Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 00:58:05 Player: omewwes Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (146) 730 Value Destroyed (5301) 5301 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1168) 1168 TOTAL SCORE: 11519 Bonus ------- High Alert Combat Kills 1104 Follower Combat Kills 415 Friendly Fire -351 Cogmind --------- Core Integrity 739/1000 Matter 206/300 Energy 100/100 System Corruption 1% Temperature Warning (356) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (250) Improved Signal Interpreter System Guard Corruption Screen Peak State ------------ > --- POWER ------------ Fission-Momentum Core > --- PROPULSION ------- FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Shotgun Ballistic Wave Construct/C Flak Energy Construct/G > --- INVENTORY -------- Improved Heat Sink Matter Compressor Improved Signal Interpreter Advanced Terrain Scan Processor Improved Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating System Guard Corruption Screen Corruption Screen Corruption Screen Improved Grenade Launcher [Rating: 95] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Flight Unit VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Slots Evolved 10 | . . 2 2 . . 4 2 . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 6 | . . 1 1 . . 2 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 104 | 6 4 6 6 29 6 19 22 6 Power 12 | 1 1 . 2 4 1 3 . . Engine 8 | 1 1 . 2 2 . 2 . . Core 4 | . . . . 2 1 1 . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 2 3 10 1 . . . Treads 8 | . . . . 8 . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 10 | . 2 2 3 2 1 . . . Utility 50 | 1 1 2 1 6 1 12 20 6 Device 21 | . . 1 . 3 1 6 6 4 Storage 3 | 1 . . . 1 . . 1 . Processor 11 | . . 1 1 . . 4 5 . Hackware 2 | . . . . . . . 2 . Protection 13 | . 1 . . 2 . 2 6 2 Artifact . | . . . . . . . . . Weapon 22 | 2 . 2 . 9 3 4 2 . Energy Gun 15 | 1 . . . 8 3 3 . . Energy Cannon 2 | . . 1 . 1 . . . . Ballistic Gun 3 | 1 . 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . . 2 . Parts Lost 30 | . . 2 2 3 . 15 4 4 Power 8 | . . . 1 1 . 5 . 1 Propulsion 5 | . . 1 1 . . 3 . . Utility 9 | . . 1 . 1 . 2 2 3 Weapon 8 | . . . . 1 . 5 2 . Highest Loss Streak 5 | . . 2 2 2 . 5 1 2 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 71 | . 93 88 84 90 67 64 64 63 Engine 4 | . 14 11 15 15 . 5 . . Core 4 | . . . . 1 11 1 4 4 Treads 8 | . . . . 18 14 6 1 . Leg 1 | . 20 . . . . 2 2 5 Flight 1 | . 7 33 27 1 2 . . . Device 15 | . . 2 . 16 17 15 13 16 Storage 5 | . 11 . . 1 9 6 5 5 Processor 7 | . . 8 15 9 . 8 15 10 Protection 3 | . 10 11 9 7 . 1 3 6 Energy Gun 9 | . 14 11 9 17 11 11 . 4 Energy Cannon 1 | . . 1 . . . 1 4 2 Ballistic Gun 1 | . 14 9 9 . . . 1 . Ballistic Cannon 1 | . . . . . . . 4 2 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 14 15 11 15 47 47 51 62 60 Greatest Support 157 | 20 20 12 18 60 60 59 157 124 Greatest Overweight (x) 2 | . 1 . . 1 1 2 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 15 15 15 15 15 Average Capacity 12 | 7 7 5 5 6 15 15 15 15 Most Carried 15 | 1 5 5 5 15 15 15 15 15 Average Carried 9 | . 2 4 4 6 8 12 14 12 Final Capacity 15 | 8 5 5 5 15 15 15 15 5 Final Carried 15 | 1 5 4 5 15 11 14 15 5 Scrap Engine Consumption 132 | . . . . . 33 38 48 13 Constructs Created 10 | . . . . . 5 2 2 1 Constructs Modified 44 | . . . . . 6 15 15 8 Class Distribution -------------------- 35% | Construct 33% | Mutant 9% | Commander-Mutant 8% | Gunner 6% | Scavenger-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Gunner | -6/Factory Construct | -5/Factory Construct | -5/Extension Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Matter Collected 3038 | 215 100 27 55 292 90 617 648 994 Remotely . | . . . . . . . . . Salvage Created 6654 | . 108 104 55 931 339 2723 1566 828 Parts 279 | . 7 15 3 54 16 79 80 25 Haulers Intercepted 10 | . . . 1 5 . 2 2 . Recyclers Shooed 12 | . . . . . . 5 4 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Combat Hostiles Destroyed 100 | . 2 7 . 12 2 34 29 14 Guns 54 | . 2 5 . 12 2 26 4 3 Cannons 29 | . . 1 . . . 2 18 8 AOE 6 | . . . . . . . 5 1 Classes Destroyed 14 | . 2 1 1 3 . 6 1 . Worker 14 | . 1 . . 2 . 5 6 . Builder 4 | . . . . . . 2 1 1 Hauler 10 | . . . 1 5 . 2 2 . Recycler 9 | . . . . 1 3 3 1 1 Operator 3 | . . . . . . . 1 2 Watcher 4 | . . . . 2 . 1 1 . Swarmer 22 | . . 7 . 5 . . 10 . Grunt 36 | . 2 . . 2 . 18 7 7 Brawler 3 | . . . . . . 2 1 . Duelist 1 | . . . . . . 1 . . Sentry 15 | . . . . 5 2 4 1 3 Hunter 11 | . . . . . . 4 4 3 Programmer 11 | . . . . . . 5 6 . Heavy 1 | . . . . . . 1 . . Butcher 1 | . . . . . . . . 1 Guerrilla 1 | . . . . . . . . 1 Best Kill Streak 10 | . 2 7 1 4 3 10 8 5 Combat Bots Only 7 | . 2 7 . 3 1 6 5 4 Max Kills in Single Turn 4 | . 1 2 1 2 2 4 3 2 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . . . . . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Damage Taken 8174 | . 32 214 219 403 27 4255 1544 1480 Core 842 | . . 44 62 21 . 454 133 128 Absorbed by Shields 48 | . . . . . . 48 . . Redirected to Shielding 85 | . 10 16 14 13 . . 32 . Regen/Repaired (Parts) 2367 | . . . . . 28 1218 813 308 Core Remaining (%) 83 | 100 100 89 . . 84 46 . . Volleys Fired 348 | . 5 14 1 44 6 159 78 41 Largest 3 | . 2 2 2 2 2 3 3 2 Hottest 201 | . 70 106 70 122 122 201 171 164 Shots Fired 679 | . 10 24 2 83 8 306 164 82 Gun 469 | . 10 20 2 76 8 274 38 41 Cannon 205 | . . 4 . 7 . 32 121 41 Launcher 5 | . . . . . . . 5 . Special . | . . . . . . . . . Kinetic 149 | . 5 6 1 5 1 37 83 11 Thermal 421 | . 5 14 1 55 7 269 1 69 Explosive 5 | . . . . . . . 5 . Electromagnetic 104 | . . 4 . 23 . . 75 2 Robot Hit Streak 39 | . 4 7 1 26 6 24 12 39 Robot Miss Streak 6 | . 1 3 1 3 1 3 5 6 Penetration Max 2 | . . . . . . 1 2 . Secondary Targets 6 | . . . . 1 . 5 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 523 | . 8 13 1 54 5 241 134 67 Core Hits 407 | . 6 6 1 33 6 120 152 83 Critical Kills 10 | . . . 1 . . 2 6 1 Critical Parts Destroyed 7 | . . . . . . 1 4 2 Critical Strikes 40 | . . 2 1 4 . 20 10 3 Burn 23 | . . 2 . 4 . 17 . . Meltdown 1 | . . . . . . . . 1 Destroy 16 | . . . 1 . . 3 10 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14367 | . 99 201 13 1146 118 5914 4147 2729 Guns 7396 | . 99 144 13 1048 118 4385 855 734 Cannons 5510 | . . 57 . 96 . 959 2646 1752 Explosions 1455 | . . . . . . 566 646 243 Melee . | . . . . . . . . . Ramming 6 | . . . . 2 . 4 . . Kinetic 3192 | . 37 30 13 32 18 706 2066 290 Thermal 8795 | . 62 114 . 722 100 5204 194 2399 Explosive 452 | . . . . . . . 452 . Electromagnetic 1922 | . . 57 . 390 . . 1435 40 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 15 | . . . . . . 9 6 . Effects 6 | . . . . . . . . 6 Message Errors 2 | . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 517 | . . . . . . 278 192 47 Projectiles 291 | . . . . . . 110 162 19 Explosions 226 | . . . . . . 168 30 28 Melee . | . . . . . . . . . Knockbacks 14 | . . . . . . 2 8 4 Impact . | . . . . . . . . . Kinetic 14 | . . . . . . 2 8 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 155 | . . . . . . 122 . 33 Shots 3 | . . . . . . 2 . 1 Rammed 2 | . . . . 1 . 1 . . Targets Rammed 3 | . . . . 1 . 2 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 389 | . 54 244 15 182 6 383 36 389 Average Temperature 85 | . 27 116 5 36 4 120 10 86 Received Heat Transfer 1674 | . 18 48 63 189 9 981 153 213 Effects 6 | . . . . . . 5 . 1 Energy Bleed 3 | . . . . . . 2 . 1 Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 5 | . . . . 3 . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 11 | . . 1 . . . 8 . 2 Combat Hostiles 9 | . . 1 . . . 6 . 2 Parts Melted 60 | . . 1 . 6 . 48 . 5 Heat Transferred 17429 | . 185 481 . 1702 185 11960 150 2766 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 4 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Peak Influence 1073 | . 85 293 462 488 146 725 1073 782 Initial 452 | . . 35 115 190 146 . 354 452 Average 369 | . 19 144 217 299 39 416 778 653 Maximum Alert Level 3 | . . 1 2 2 . 3 3 3 Low Security (%) 38 | 100 100 66 61 5 100 29 . . Level 1 19 | . . 33 29 92 . 7 3 . Level 2 23 | . . . 8 2 . 57 26 58 Level 3 18 | . . . . . . 4 69 41 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 34 | . 2 . 4 2 . 13 7 6 Investigation 4 | . . . 2 1 . . . 1 Extermination 7 | . . . . . . 3 4 . Reinforcement 15 | . 2 . 2 1 . 6 3 1 Assault 4 | . . . . . . . . 4 Garrison 4 | . . . . . . 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Distress Signals 4 | . . . 2 2 . . . . Communications Jammed 10 | . . . . . . . . 10 Distress Signals 10 | . . . . . . . . 10 Times Spotted 216 | . 6 18 37 20 2 49 40 44 Peak Tracking Total 30 | . 4 7 30 4 . 5 5 17 Tactical Retreats 14 | . . 2 2 . . 8 . 2 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Traps Triggered 7 | . . . . 1 . . 3 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Machines Disabled 19 | . . . . 3 . 5 11 . Max in Single Turn 5 | . . . . 1 . 5 2 . Machines Repaired 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Machines Accessed 22 | . . 1 2 10 1 1 2 5 Terminals 22 | . . 1 2 10 1 1 2 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . . 2 4 17 1 1 9 8 Successful 14 | . . 1 1 8 . . 2 2 Failed 28 | . . 1 3 9 1 1 7 6 Catastrophic 11 | . . 1 1 3 1 1 2 2 Database Lockouts . | . . . . . . . . . Manual 23 | . . 1 4 8 . . 7 3 Terminals 42 | . . 2 4 17 1 1 9 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . . 1 . 7 . . 2 1 Open Door 6 | . . . . 5 . . . 1 Branch Access Points 2 | . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Zone Layout 2 | . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 1 1 . . . 1 Terminals 3 | . . . 1 1 . . . 1 Botnet 2 | . . . . 1 . . . 1 Sabotage 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 15 | . . 1 2 5 1 1 2 3 Full Trace Events 3 | . . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . 1 . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Total Allies 15 | . . . . 10 1 . . 4 Largest Group 10 | . . . . 10 4 4 . 2 Highest-Rated Group 173 | . . . . 173 75 75 . 70 Highest-Rated Ally 39 | . . . . 29 27 27 . 39 Total Orders 2 | . . . . 2 . . . . ROAM 2 | . . . . 2 . . . . Ally Attacks 93 | . . . . 44 3 28 . 18 Total Damage 1268 | . . . . 529 45 386 . 308 Kills 16 | . . . . 9 2 2 . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Turns Passed 8021 | 86 191 112 121 1416 2130 1582 1542 841 Spaces Moved 4288 | 66 217 206 309 725 635 547 1016 567 Core 4 | 4 . . . . . . . . Treads 1885 | . . . . 681 635 342 227 . Legs 1457 | 62 104 . . . . 147 577 567 Wheels 58 | . . . . . . 58 . . Hover 212 | . . . . . . . 212 . Flight 672 | . 113 206 309 44 . . . . Fastest Speed 29 | 50 32 29 29 32 157 124 83 106 Average Speed 128 | 115 75 29 33 157 175 190 118 106 Slowest Speed 290 | 120 190 32 37 240 250 290 152 106 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 19 | . 4 4 8 3 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 48 35 51 87 98 10 25 47 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 9 | . . . . . . . 9 . Terrain Destroyed 201 | . . . . . . 69 101 31 Melee . | . . . . . . . . . Projectile 27 | . . . . . . 11 7 9 AOE 155 | . . . . . . 58 75 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Ext Total 6172 | 72 230 227 315 914 1658 810 1217 729 Wait 1261 | . 1 5 5 79 971 63 73 64 Move 4245 | 65 209 197 293 719 634 546 1015 567 Hop 16 | . 3 4 7 2 . . . . Pick Up 51 | 1 3 1 . 13 8 12 12 1 Fast Attach 42 | 6 3 2 3 13 1 6 7 1 Attach 31 | . . 2 . 4 4 7 10 4 Detach 38 | . 3 . . 9 11 4 8 3 Swap 31 | . 1 2 3 12 1 6 5 1 Drop 54 | . 2 . 3 15 18 5 9 2 Fire 348 | . 5 14 1 44 6 159 78 41 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush 2 | . . . . 1 . 1 . . Escape Stasis . | . . . . . . . . . Rewire 52 | . . . . 3 4 . . 45 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 87 | -11/Junkyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 12) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 282 | -9/Materials | Identified exit to Mines 386 | -9/Materials | Discovered new exit (range 16) 390 | -9/Materials | Entered another Materials area 390 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 392 | -8/Materials | Destroyed 7 combat bots 506 | -8/Materials | Discovered new exit (range 16) 511 | -8/Materials | Identified exit to Storage 511 | -8/Materials | Entered Storage 708 | -8/Storage | Build established: Mutant 1197 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1205 | -8/Storage | Discovered new exit (range 16) 1498 | -8/Storage | Build established: Commander-Mutant 1920 | -8/Storage | Used back door to open Recycling access 1920 | -8/Storage | Discovered new exit (range 5) 1925 | -8/Storage | Identified exit to Recycling 1927 | -8/Storage | Entered Recycling 1927 | -8/Recycling | Accompanied by 3 allies 1935 | -8/Recycling | Found Scrap Engine 2150 | -8/Recycling | Build established: Mutant 3426 | -8/Recycling | Discovered new exit (range 16) 3703 | -8/Recycling | Build established: Commander-Mutant 4057 | -8/Recycling | Entered Factory 4057 | -6/Factory | Accompanied by 4 allies 4057 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4349 | -6/Factory | Build established: Gunner 4410 | -6/Factory | Discovered new exit (range 12) 4443 | -6/Factory | Identified exit to Factory 4672 | -6/Factory | Lost 5 parts (2p3w) 4812 | -6/Factory | Garrison activated, responded to threat 4877 | -6/Factory | Lost 3 parts (1p1n1w) 4922 | -6/Factory | Build established: Mutant 5291 | -6/Factory | Spotted B-75 Beast 5468 | -6/Factory | Core integrity fell below 50% 5595 | -6/Factory | Garrison activated, responded to threat 5639 | -6/Factory | Entered another Factory area 5639 | -5/Factory | Evolved 2 slots: Utility x2 6016 | -5/Factory | Build established: Construct 6425 | -5/Factory | Identified exit to Upper Caves 6425 | -5/Factory | Identified exit to Extension 6837 | -5/Factory | Discovered new exit (range 11) 6982 | -5/Factory | Found Prototype Processor 6982 | -5/Factory | Identified Exp. Targeting Computer 6991 | -5/Factory | Cargo convoy interrupted 7181 | -5/Factory | Entered Extension 7481 | -5/Extension | First assault squad dispatched 7487 | -5/Extension | Rescued a captive Derelict 7556 | -5/Extension | Disrupted transfer network 7685 | -5/Extension | Spotted B-75 Beast 8022 | -5/Extension | Released all parts (11) 8022 | -5/Extension | Self-destructed Last Messages --------------- 08020_ B-60 Warrior unfolds itself. 08020_ G-50 Soldier unfolds itself. 08020_ E-15 Imp unfolds itself. 08020_ Penetrated by Slug. 08020_ E-15 Imp destroyed. 08022_ Overheating: Energy bleed (-50). 08022_ Released Imp. Medium Armor Plating. 08022_ Released Hpw. Laser Wave Construct/G. 08022_ Arm. Scrap Engine damaged due to network destabilization (-7). 08022_ Released Hrd. Medium Armor Plating. 08022_ Released Shotgun Ballistic Wave Construct/C. 08022_ Arm. Scrap Engine damaged due to network destabilization (-5). 08022_ Released Imp. Transmission Jammer. 08022_ Released Lrg. Storage Unit. 08022_ Released Arm. Scrap Engine. 08022_ Released FC Exoskeleton. 08022_ Released Adv. Targeting Computer. 08022_ Released Fission-Momentum Core. 08022_ Released Imp. Heat Sink. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | #?????????????????????#### #+# ## | | #?????????????????????# ## ######### # | | #?????????????????????# ######??????#T # | | ####?????????????????????#^ %#???????????## # | | ?????????????????????????#^ ##????????????# # | | ?????????????????????????# #?????????????### | | ?????????????????????????#########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ###############################;;#;#####?????????? | | d gg ! !% ????????? | | g%lg l =!] h% ????????? | | i gb !%@!! ????????? | | b%g e !!! ????????? | | g !! R ????????? | | ########################################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 30 Energy Capacity 497 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 14 Corruption Block 8 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overachiever Universal Adapter Challenges ------------ None Game ------ Seed HypervelocityGrenadePurifier Manual? 0 Play Time 01:14:05 Cumulative 46.7 hours Start 2023.03.05 @ 23:03:03 End 2023.03.08 @ 00:58:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 00071d75-be86-4a33-8494-228914e558ac