Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:53:44 Player: Vox Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (291) 291 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 2093 Bonus ------- Pacifist 200 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/400 Matter 198/300 Energy 56/100 System Corruption 0% Temperature Cool (30) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Core Shielding Core Shielding > --- WEAPON (3) ------- Enhanced Flamer > --- INVENTORY (5) ---- Heat Sink Structural Scanner Visual Processing Unit Core Shielding Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Beam Rifle Light Assault Rifle Slug Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit Structural Scanner Visual Processing Unit Tactical Coordination Suite Core Shielding Core Shielding Core Shielding Core Shielding Field Recycling Unit Barrage Gun Enhanced Flamer Self-destruct Interrupter Self-destruct Interrupter [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 45 | 6 1 14 13 2 9 Power 4 | 1 . 1 . . 2 Engine 4 | 1 . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 . 8 6 . 3 Treads 9 | 2 . 6 1 . . Leg 9 | . . 2 5 . 2 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 1 1 1 2 Device 1 | . . . 1 . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . . 1 2 Artifact . | . . . . . . Weapon 15 | 2 . 4 6 1 2 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 . 4 3 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 1 6 . 14 Power 4 | . . 1 . . 3 Propulsion 8 | . . . 2 . 6 Utility 2 | . . . 1 . 1 Weapon 7 | . . . 3 . 4 Highest Loss Streak 14 | . . 1 2 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 93 92 97 94 Engine 10 | . 14 9 11 11 10 Treads 5 | . 28 25 4 . . Leg 26 | . . 3 26 33 29 Storage 11 | . 14 11 11 11 11 Protection 9 | . 12 11 6 9 11 Energy Gun 7 | . . . 2 11 9 Ballistic Gun 17 | . 28 31 25 11 9 Ballistic Cannon 5 | . . . . 9 11 Special Weapon 1 | . . . 1 1 . Naked Turns . | . . . . . . Heaviest Build 57 | 12 13 51 51 57 57 Greatest Support 60 | 40 40 60 60 30 33 Greatest Overweight (x) 16 | 3 3 16 5 1 3 Average Overweight (x) . | 2 . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 19 Most Carried 20 | 6 8 16 18 20 20 Average Carried 17 | 3 7 13 16 19 19 Final Capacity 20 | 8 8 20 20 20 5 Final Carried 20 | 6 8 15 17 20 5 Class Distribution -------------------- 54% | Scavenger-Tank 14% | Tank 12% | Scavenger-Gunner 12% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 696 | 224 36 188 222 26 . Remotely . | . . . . . . Salvage Created 424 | . . 263 148 . 13 Parts 31 | . . 21 7 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 15 | . . 7 8 . . Guns 14 | . . 7 7 . . Cannons 1 | . . . 1 . . Classes Destroyed 7 | . . 4 2 . 1 Watcher 1 | . . 1 . . . Swarmer 7 | . . 3 4 . . Grunt 2 | . . 2 . . . Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Z-Technician 1 | . . . . . 1 Assembled 3 | . . . 3 . . Best Kill Streak 4 | . . 4 4 . 1 Combat Bots Only 4 | . . 4 4 . . Max Kills in Single Turn 2 | . . 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 185 | . . 53 72 . 60 Missed 47 | . . 12 18 . 17 Damage Taken 2644 | . . 426 813 . 1405 Core 418 | . . 15 149 . 254 Absorbed by Shields . | . . . . . . Redirected to Shielding 69 | . . 3 23 . 43 Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 48 | . . 14 22 . 12 Largest 3 | . . 3 3 . 3 Hottest 176 | . . 60 176 . 124 Shots Fired 109 | . . 30 56 . 23 Gun 96 | . . 30 55 . 11 Cannon 11 | . . . . . 11 Launcher . | . . . . . . Special 2 | . . . 1 . 1 Kinetic 94 | . . 30 46 . 18 Thermal 15 | . . . 10 . 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . . 12 7 . 2 Robot Miss Streak 7 | . . 4 5 . 7 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 2 | . . 2 . . . Shots Hit Robots 59 | . . 20 32 . 7 Core Hits 28 | . . 12 14 . 2 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 726 | . . 192 333 . 201 Guns 555 | . . 192 309 . 54 Cannons 136 | . . . . . 136 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 599 | . . 192 246 . 161 Thermal 127 | . . . 87 . 40 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 . 8 8 . Average Corruption 7 | . 1 . 7 8 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 3 6 . Message Errors 3 | . . . . 3 . Matter Fused 3 | . . . 2 1 . Energy Discharges 2 | . . . 1 1 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles 19 | . . . . . 19 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 207 | . . 12 104 . 207 Average Temperature 47 | . . 5 36 . 63 Received Heat Transfer 510 | . . 123 . . 387 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 265 | . . . 199 . 66 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 197 | . . 197 110 . . Initial . | . . . . . . Average 44 | . . 70 46 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . . 10 20 . 3 Peak Tracking Total 6 | . . 5 6 . 3 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 4 | . 1 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 3 | . 1 2 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 3 . . . Successful 2 | . 1 1 . . . Failed 4 | . 2 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . . 2 . 8 . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 6 | . . . 1 5 . Largest Group 5 | . . . 1 5 5 Highest-Rated Group 132 | . . . 31 132 132 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 57 | . . . 10 . 47 Total Damage 672 | . . . 124 . 548 Kills 8 | . . . 4 . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3653 | 138 146 419 773 1837 340 Spaces Moved 1766 | 69 84 181 311 963 158 Core 72 | 58 10 4 . . . Treads 301 | 11 74 160 56 . . Legs 1387 | . . 17 255 963 152 Wheels 6 | . . . . . 6 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 190 145 Average Speed 188 | 180 164 191 191 190 189 Slowest Speed 850 | 200 200 850 470 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 17 22 37 65 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1996 | 80 92 227 446 971 180 Wait 103 | . 4 9 89 . 1 Move 1761 | 68 83 180 310 962 158 Hop . | . . . . . . Pick Up 31 | 6 3 10 7 5 . Fast Attach 19 | 6 1 7 4 1 . Attach 18 | . . 3 6 1 8 Detach 1 | . . . 1 . . Swap 8 | . . 4 3 . 1 Drop 7 | . 1 . 4 2 . Fire 48 | . . 14 22 . 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 688 | -9/Materials | Discovered new exit (range 7) 704 | -9/Materials | Entered Mines 728 | -9/Mines | Met a Derelict bent on vengeance 922 | -9/Mines | Assembled infested the area 927 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1333 | -9/Mines | Received a Mining Laser from a helpful Derelict 1467 | -9/Mines | Discovered new exit (range 4) 1468 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1477 | -9/Mines | Entered Zion 1477 | -7/Zion | Accompanied by 1 ally 1567 | -7/Zion | Discovered new exit (range 8) 1608 | -7/Zion | Build established: Scavenger-Gunner 1626 | -7/Zion | System corruption cleaned by Quarantine Array 1820 | -7/Zion | Learned location of 2 exits from Factory 2062 | -7/Zion | Build established: Scavenger-Tank 2586 | -7/Zion | Learned location of Warlord (-4) 2818 | -7/Zion | Gained Derelict followers 2863 | -7/Zion | Received a visual enhancement algorithm 3105 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3270 | -7/Zion | Opened final containment barrier to the Deep Caves 3310 | -7/Zion | Discovered new exit (range 3) 3310 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3314 | -7/Zion | Entered Deep Caves 3314 | -7/Deep Caves | Accompanied by 5 allies 3592 | -7/Deep Caves | Z-Facility disabled 3601 | -7/Deep Caves | Attacked by Z-Imprinter 3627 | -7/Deep Caves | Core integrity fell below 50% 3649 | -7/Deep Caves | Core integrity fell below 20% 3654 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Destroyed Prototype Hover Unit. Aluminum Leg destroyed. KK-UKU(b) destroyed. B4-1Z7(z) suffers critical hit (Burn). PL-5AN(g) destroyed. Imp. Ion Engine destroyed. Barrage Gun destroyed. Imp. Aluminum Leg destroyed. B4-1Z7(z) system corrupted by crushing effect. B4-1Z7(z) knocked back. B4-1Z7(z) system terminally corrupted. Com. Wheel destroyed. Core Shielding destroyed. 0C-VGT(z) knocked back. Z-Imprinter knocked back. Lgt. Ion Engine destroyed. Slug Cannon destroyed. 4Y-OZ4(b) destroyed. Self-destruct Interrupter emitting active interruption sequence. 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