Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 04:32:03 Player: Savant Result: Destroyed by as-44515 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (114) 570 Value Destroyed (3078) 3078 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (1945) 1945 TOTAL SCORE: 11513 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 143 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -4 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (115) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY (9) ------ Experimental Heat Sink Large Storage Unit Advanced Signal Interpreter Zionite Weapon Casing > --- WEAPON (2) ------- Power Sword CR-A16's Pointy Stick > --- INVENTORY (10) --- Experimental Heat Sink Improved Lightning Gun Proton Cannon Ion Burst Cannon Scatter Rocket Array Heavy Pick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Signal Interpreter Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Zionite Light DM Reactor Zionite Composite Leg I Enhanced Flexi-carbon Leg Experimental Heat Sink Zionite Weapon Casing Zionite Heavy Carapace Scatter Rocket Array Power Sword CR-A16's Pointy Stick [Rating: 101] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Zionite Laser-S Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . Utility 6 | . . 1 . 2 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 230 | 6 4 19 5 22 41 1 . . 11 60 2 . 10 49 Power 13 | 1 . . . 2 3 . . . 1 2 . . 1 3 Engine 4 | 1 . . . 2 1 . . . . . . . . . Core 6 | . . . . . 2 . . . 1 2 . . 1 . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 38 | 2 . 7 . 2 7 . . . 1 10 . . . 9 Treads 5 | . . 3 . 2 . . . . . . . . . . Leg 5 | 2 . . . . . . . . . . . . . 3 Wheel 3 | . . 3 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 6 Flight 19 | . . 1 . . 7 . . . 1 10 . . . . Utility 85 | 1 3 2 1 8 17 . . . 4 22 2 . 4 21 Device 37 | . . . 1 1 10 . . . 2 11 . . 3 9 Storage 11 | 1 2 1 . . 2 . . . . 3 . . . 2 Processor 2 | . . . . 1 . . . . . . 1 . . . Hackware 8 | . . . . . 4 . . . . 3 . . 1 . Protection 27 | . 1 1 . 6 1 . . . 2 5 1 . . 10 Artifact . | . . . . . . . . . . . . . . . Weapon 94 | 2 1 10 4 10 14 1 . . 5 26 . . 5 16 Energy Gun 15 | . . . . 5 . . . . . 1 . . . 9 Energy Cannon 1 | . . . . . . . . . . 1 . . . . Ballistic Gun 14 | 2 . 6 2 4 . . . . . . . . . . Ballistic Cannon 3 | . 1 1 . . . . . . . . . . 1 . Launcher 15 | . . 2 2 1 1 . . . 2 5 . . 1 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 12 . . . . 1 . . . 4 Piercing Weapon 26 | . . . . . . 1 . . 3 17 . . 3 2 Special Melee Weapon 2 | . . 1 . . 1 . . . . . . . . . Unidentified Prototypes 20 | . . 1 . 1 . . . . . 1 1 . 1 15 Parts Lost 38 | . . . 1 2 3 . . . 3 2 . . . 27 Power 5 | . . . . 1 . . . . 1 . . . . 3 Propulsion 9 | . . . . . . . . . 1 . . . . 8 Utility 21 | . . . 1 1 3 . . . . 2 . . . 14 Weapon 3 | . . . . . . . . . 1 . . . . 2 Highest Loss Streak 9 | . . . 1 1 2 . . . 3 1 . . . 9 Average Slot Usage (%) 89 | . 94 98 99 99 85 84 84 84 84 88 85 81 85 83 Engine 3 | . 14 11 11 9 . . . . . . . . . . Core 3 | . . . . . 6 7 7 7 7 5 6 6 6 1 Treads 2 | . . 10 11 9 . . . . . . . . . . Leg 2 | . 28 16 . . . . . . . . . . . . Wheel 3 | . . 4 22 18 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 16 Flight 13 | . . . . . 29 30 30 30 30 19 12 12 12 1 Device 7 | . . . 10 13 6 7 7 7 6 6 11 6 6 7 Storage 14 | . 14 21 22 18 15 15 15 15 15 12 12 12 12 9 Processor 5 | . . . . 3 7 7 7 7 7 6 7 12 12 7 Hackware 11 | . . . . . 13 15 15 15 15 23 19 18 23 4 Protection 4 | . 8 11 . 8 . . . . . 1 . . . 14 Energy Gun 1 | . . . . 8 . . . . . . . . . 7 Ballistic Gun 4 | . 21 20 21 9 . . . . . . . . . . Slashing Weapon 1 | . . . . . 2 . . . . 1 6 6 6 2 Piercing Weapon 2 | . . . . . . . . . . 7 6 6 6 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 12 29 48 46 52 50 25 23 23 25 40 42 39 44 56 Greatest Support 106 | 20 20 40 24 24 24 24 24 24 24 40 40 40 40 106 Greatest Overweight (x) 7 | . 1 4 1 2 7 1 . . 1 1 1 . 1 1 Average Overweight (x) . | . . 2 1 1 . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 16 16 16 16 12 12 12 12 14 14 14 14 14 Average Capacity 13 | 5 7 15 16 16 12 12 12 12 12 12 14 14 14 12 Most Carried 16 | 4 10 16 16 16 16 12 12 12 12 14 14 14 14 14 Average Carried 12 | 1 6 15 15 15 11 11 11 12 11 11 13 14 13 11 Final Capacity 16 | 6 10 16 16 16 12 12 12 12 12 14 14 14 14 10 Final Carried 16 | 4 9 16 16 16 12 12 12 12 10 13 13 14 14 6 Class Distribution -------------------- 34% | Mutant 29% | Hacker-Mutant 25% | Hacker-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3488 | 187 38 538 187 562 267 203 37 . 113 781 . 30 46 499 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4402 | . 48 543 35 1070 384 150 . . 129 1548 . . . 495 Parts 254 | . 5 45 14 65 29 1 . . 11 54 . . . 30 Haulers Intercepted 8 | . . 2 . 3 . . . . . 3 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 5 6 . 16 . . 1 . . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 87 | . 3 17 6 19 8 . . . 5 15 . . . 14 Melee 14 | . . . . . 4 . . . 3 3 . . . 4 Guns 36 | . 3 12 . 15 . . . . . . . . . 6 AOE 37 | . . 5 6 4 4 . . . 2 12 . . . 4 Classes Destroyed 14 | . 1 4 . 4 2 . . . . 1 . . . 2 Worker 5 | . . 1 . . . . . . . 4 . . . . Builder 4 | . . . . 1 1 . . . . 2 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 8 | . . 2 . 3 . . . . . 3 . . . . Recycler 7 | . . . . 1 1 . . . . 5 . . . . Operator 2 | . . . . . 2 . . . . . . . . . Watcher 6 | . . . . 3 1 . . . . 2 . . . . Swarmer 37 | . 3 10 6 6 4 . . . 4 4 . . . . Grunt 20 | . . 3 . 7 . . . . 1 9 . . . . Brawler 1 | . . . . . . . . . . 1 . . . . Sentry 11 | . . 4 . 6 1 . . . . . . . . . Programmer 4 | . . . . . 3 . . . . 1 . . . . Z-Light 7 | . . . . . . . . . . . . . . 7 Assembled 6 | . . . . . . . . . . . . . . 6 Best Kill Streak 9 | . 3 4 3 5 6 . . . 3 9 . . . 5 Combat Bots Only 6 | . 3 4 3 4 4 . . . 3 6 . . . 5 Max Kills in Single Turn 7 | . 1 2 3 5 3 . . . 2 7 . . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 4 2 . . . 2 4 . . . 3 Melee 1 | . . . . . 1 . . . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 7493 | . 81 571 87 884 650 . . . 535 558 . 21 . 4106 Core 1415 | . 32 10 . 159 242 . . . 112 150 . 21 . 689 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 87 . 97 71 . . . . 49 . . . . . Volleys Fired 172 | . 9 46 2 75 3 . . . 2 14 . . . 21 Largest 2 | . 2 2 1 2 1 . . . 1 1 . . . 2 Hottest 146 | . 55 50 30 122 39 . . . 39 100 . . . 146 Shots Fired 313 | . 18 85 2 149 3 . . . 2 14 . . . 40 Gun 284 | . 17 79 . 148 . . . . . 2 . . . 38 Cannon 4 | . 1 . . . . . . . . 3 . . . . Launcher 24 | . . 6 2 1 3 . . . 2 8 . . . 2 Special 1 | . . . . . . . . . . 1 . . . . Kinetic 179 | . 18 79 . 82 . . . . . . . . . . Thermal 107 | . . . . 66 . . . . . 3 . . . 38 Explosive 24 | . . 6 2 1 3 . . . 2 8 . . . 2 Electromagnetic 2 | . . . . . . . . . . 2 . . . . Robot Hit Streak 12 | . 3 11 . 12 5 . . . 6 6 . . . 11 Robot Miss Streak 5 | . 3 4 . 4 . . . . 1 . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 4 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 Shots Hit Robots 281 | . 9 54 . 96 23 5 . . 6 30 . . . 58 Core Hits 181 | . 4 28 6 45 16 2 . . 7 42 . . . 31 Critical Hits 5 | . . . . 1 1 1 . . 1 1 . . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 1 . . . 1 1 . . . . Melee Attacks 246 | . . 1 . . 59 5 . . 15 81 2 3 23 57 Impact . | . . . . . . . . . . . . . . . Slashing 140 | . . . . . 58 . . . . 17 1 2 12 50 Piercing 104 | . . . . . . 5 . . 15 64 1 1 11 7 Sneak Attacks 10 | . . 1 . . 2 . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . 7 . . . 9 Damage Inflicted 11963 | . 83 1116 177 2063 1346 433 . . 284 3819 . . . 2642 Guns 3303 | . 83 819 . 1795 . . . . . . . . . 606 Cannons . | . . . . . . . . . . . . . . . Explosions 4332 | . . 285 177 268 551 . . . 158 2340 . . . 553 Melee 4316 | . . . . . 795 433 . . 126 1479 . . . 1483 Ramming 12 | . . 12 . . . . . . . . . . . . Kinetic 1811 | . 83 819 . 909 . . . . . . . . . . Thermal 2384 | . . . . 886 . . . . . 892 . . . 606 Explosive 3440 | . . 285 177 268 551 . . . 158 1448 . . . 553 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2838 | . . . . . 795 . . . . 595 . . . 1448 Piercing 1478 | . . . . . . 433 . . 126 884 . . . 35 Highest Corruption 3 | . . . . . 3 3 3 3 3 2 . . . 1 Average Corruption 2 | . . . . . 2 3 3 3 3 1 . . . 1 Corruption Purged 3 | . . . . . . . . . . 2 . . . 1 Effects 49 | . . . . . 20 9 6 . 14 . . . . . Message Errors 14 | . . . . . 8 2 1 . 3 . . . . . Matter Fused 12 | . . . . . 2 5 1 . 4 . . . . . Heat Flow Errors 5 | . . . . . 3 . 1 . 1 . . . . . Energy Discharges 10 | . . . . . 5 1 2 . 2 . . . . . Data Loss (minor) 5 | . . . . . 1 1 1 . 2 . . . . . Targeting Errors 3 | . . . . . 1 . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 743 | . . . . . 132 229 . . 2 353 . . . 27 Projectiles . | . . . . . . . . . . . . . . . Explosions 184 | . . . . . 18 . . . . 156 . . . 10 Melee 559 | . . . . . 114 229 . . 2 197 . . . 17 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 270 | . . 3 . 7 55 . . . 76 . . . . 129 Shots 10 | . . . . 1 2 . . . 2 . . . . 5 Rammed 3 | . . 3 . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 277 | . 3 62 . 216 277 . 111 . 92 77 . . . 240 Average Temperature 55 | . 2 18 . 50 134 . 57 . 42 25 . . . 54 Received Heat Transfer 1734 | . . 210 . 342 165 . . . 45 162 . . . 810 Effects 1 | . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 4 . . . . . 1 . . . . Heat Transferred 3029 | . . . . 1702 . . . . . 550 . . . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1276 | . 78 226 247 364 1246 . . . . 1276 . . . . Initial 141 | . . . 87 18 141 . . . . 63 . . . . Average 236 | . 54 109 169 218 291 . . . . 325 . . . . Maximum Alert Level 4 | . . 1 1 1 4 . . . . 4 . . . . Low Security (%) 63 | 100 100 89 64 45 61 . . . . 56 . . . . Level 1 20 | . . 10 35 54 13 . . . . 10 . . . . Level 2 10 | . . . . . 14 . . . . 24 . . . . Level 3 . | . . . . . . . . . . 1 . . . . Level 4 4 | . . . . . 9 . . . . 7 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . 3 6 . . . . 7 . . . . Investigation 4 | . . . . . 2 . . . . 2 . . . . Extermination 3 | . . . . . 2 . . . . 1 . . . . Reinforcement 8 | . . 1 . 3 1 . . . . 3 . . . . Assault 2 | . . . . . 1 . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 12 | . . 2 . 6 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 211 | . 8 33 5 37 50 3 3 . 8 43 . 4 . 17 Peak Tracking Total 7 | . 3 7 4 5 7 3 3 . 4 7 . 4 . 5 Tactical Retreats 31 | . . 3 . 1 15 . 1 . 2 8 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . . . . 1 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 59 | . . 59 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . . . . Reprogrammed 17 | . 7 4 . 6 . . . . . . . . . . Reused 2 | . . 1 . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . 2 . 2 . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 8 | . . 1 . 1 1 . . . . 5 . . . . Max in Single Turn 4 | . . 1 . 1 1 . . . . 4 . . . . Garrison Access 6 | . . . . 1 1 . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . . 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 76 | . 7 4 . 8 21 . 2 4 . 29 . 1 . . Terminals 45 | . 7 4 . 5 14 . . . . 15 . . . . Fabricators 3 | . . . . . 1 . . . . 2 . . . . Repair Stations 8 | . . . . 1 3 . . . . 4 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . . 1 1 . . . . 3 . . . . Garrison Access 7 | . . . . 1 2 . . . . 4 . . . . Total Hacks 277 | . 21 15 . 24 67 . 10 26 . 113 . 1 . . Successful 192 | . 12 10 . 14 28 . 10 26 . 91 . 1 . . Failed 84 | . 9 5 . 10 39 . . . . 21 . . . . Catastrophic 9 | . . . . 2 6 . . . . 1 . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 109 | . 14 12 . 9 35 . . . . 38 . . 1 . Terminals 162 | . 21 15 . 17 48 . . . . 61 . . . . Fabricators 12 | . . . . . 4 . . . . 8 . . . . Repair Stations 25 | . . . . 3 7 . . . . 15 . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . Scanalyzers 27 | . . . . 3 4 . . . . 20 . . . . Garrison Access 11 | . . . . 1 4 . . . . 6 . . . . Terminal Hacks 91 | . 6 6 . 4 10 . 10 26 . 28 . 1 . . Record 21 | . . . . . . . 9 11 . 1 . . . . Part Schematic 9 | . . . . . 1 . . 6 . 2 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Robot Analysis 4 | . . 2 . 1 1 . . . . . . . . . Prototype ID Bank 9 | . . 1 . . . . . 3 . 5 . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . Branch Access Points 5 | . 1 1 . 1 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Unreport Threat 5 | . . . . . 1 . . . . 4 . . . . Locate Traps 5 | . 2 1 . 1 . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . Reprogram Traps 3 | . 2 . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . . . 2 . . . . Recall Reinforcements 2 | . . . . . . . . . . 2 . . . . Recall Assault 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . 3 . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . Zone Layout 5 | . 1 1 . . 2 . . . . 1 . . . . Fabricator Hacks 9 | . . . . . 3 . . . . 6 . . . . Load Schematic 3 | . . . . . 1 . . . . 2 . . . . Build 6 | . . . . . 2 . . . . 4 . . . . Repair Station Hacks 22 | . . . . 2 6 . . . . 14 . . . . Scan Component 11 | . . . . 1 3 . . . . 7 . . . . Repair 11 | . . . . 1 3 . . . . 7 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 23 | . . . . 2 2 . . . . 19 . . . . Insert Component 11 | . . . . 1 1 . . . . 9 . . . . Analyze 12 | . . . . 1 1 . . . . 10 . . . . Garrison Access Hacks 5 | . . . . 1 1 . . . . 3 . . . . Seal Access 5 | . . . . 1 1 . . . . 3 . . . . Unauthorized Hacks 40 | . 6 4 . 5 6 . . . . 19 . . . . Terminals 38 | . 6 4 . 5 6 . . . . 17 . . . . Track 11 | . 2 2 . 1 1 . . . . 5 . . . . Assimilate 9 | . 1 . . 1 2 . . . . 5 . . . . Botnet 18 | . 3 2 . 3 3 . . . . 7 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 4 . 7 18 . . . . 19 . . . . Full Trace Events 3 | . . . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 1 2 . . 6 . 9 . . . . Parts Built 9 | . . . . . 2 . . . . 7 . . . . Matter 1103 | . . . . . 292 . . . . 811 . . . . Time 348 | . . . . . 72 . . . . 276 . . . . Total Part Build Rating 49 | . . . . . 6 . . . . 43 . . . . Parts Repaired 11 | . . . . 1 3 . . . . 7 . . . . Time 371 | . . . . 26 140 . . . . 205 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . Parts Scanalyzed 9 | . . . . 1 1 . . . . 7 . . . . Part Schematics Acquired 9 | . . . . 1 1 . . . . 7 . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . 1 . . 1 . . . . 1 . . . . Non-combat 3 | . . 1 . . 1 . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . 1 . . 1 . . . . 1 . . . . find_chute 2 | . . . . . 1 . . . . 1 . . . . find_recycling 1 | . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 13 | . 1 . 2 1 2 . . . 1 4 . . 2 . Largest Group 2 | . 1 1 2 2 1 . . . 1 2 . . 2 2 Highest-Rated Group 188 | . 10 10 51 51 26 . . . 94 52 . . 188 188 Highest-Rated Ally 94 | . 10 10 31 31 26 . . . 94 26 . . 94 94 Total Orders 1 | . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . 1 . . . . Ally Attacks 35 | . . . 1 4 . . . . 12 . . . . 18 Total Damage 1065 | . . . 21 82 . . . . 500 . . . . 462 Kills 5 | . . . 1 2 . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . . 2 . 1 1 . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . 2 1 . 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 10993 | 58 493 949 449 1337 1905 336 281 39 652 1987 230 434 640 1203 Spaces Moved 15481 | 40 343 462 429 859 3009 659 700 80 1120 3344 596 967 1491 1382 Core 104 | 3 . . . . 101 . . . . . . . . . Treads 124 | . . 4 . 120 . . . . . . . . . . Legs 632 | 37 343 248 . . . . . . . . . . . 4 Wheels 1378 | . . 210 429 739 . . . . . . . . . . Hover 1145 | . . . . . . . . . . . . . . 1145 Flight 12098 | . . . . . 2908 659 700 80 1120 3344 596 967 1491 233 Fastest Speed 26 | 50 120 100 100 100 26 26 26 26 26 26 37 37 37 37 Average Speed 48 | 114 132 150 100 119 38 26 26 26 27 30 37 37 37 59 Slowest Speed 400 | 120 150 200 100 200 400 96 26 26 96 120 117 37 117 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . 25 . . . . 2 . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 72 | 4 65 52 85 85 74 77 89 68 95 66 82 87 85 73 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 6 | . . . 1 . . . 1 1 . . . . 3 . Known Exits Taken 11 | . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . Scrap Searched 17 | . . . 4 . . 3 2 . 1 . 4 1 2 . Spaces Dug 117 | . . 7 . . 35 . . . 4 65 1 2 3 . Terrain Destroyed 328 | . . 42 9 4 45 . . . 31 166 1 2 3 25 Melee 71 | . . . . . 25 . . . 4 36 1 2 3 . Projectile 6 | . . . . . . . . . . . . . . 6 AOE 251 | . . 42 9 4 20 . . . 27 130 . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 18363 | 49 364 646 445 1047 3659 813 799 97 1443 4166 602 1039 1545 1649 Wait 1843 | . 1 20 7 57 465 140 96 18 280 576 . 70 20 93 Move 15414 | 39 342 461 428 858 2959 658 699 79 1119 3339 595 966 1490 1382 Hop 26 | . . . . . 24 . . . . 2 . . . . Pick Up 162 | 4 5 18 2 14 40 4 2 . 6 45 2 . 1 19 Fast Attach 87 | 6 2 5 . 10 9 . . . . 15 1 . 6 33 Attach 74 | . . 2 1 3 24 1 . . 8 20 2 . 1 12 Detach 46 | . . 1 . . 18 1 . . 5 13 . 1 2 5 Swap 70 | . 2 12 4 9 8 . . . 3 25 . . 3 4 Drop 188 | . 3 18 1 21 50 4 2 . 5 46 1 . 5 32 Fire 172 | . 9 46 2 75 3 . . . 2 14 . . . 21 Melee 219 | . . 1 . . 59 5 . . 15 71 1 2 17 48 Ram 1 | . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 59 | . . 59 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 13) 282 | -10/Materials | Identified exit to Mines 373 | -10/Materials | Discovered new exit (range 10) 374 | -10/Materials | Build established: Mutant 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Accompanied by 1 ally 552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1010 | -9/Materials | Identified exit to Mines 1129 | -9/Materials | Discovered new exit (range 6) 1501 | -9/Materials | Entered Mines 1561 | -9/Mines | Discovered new exit (range 3) 1575 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1705 | -9/Mines | Discovered new exit (range 15) 1768 | -9/Mines | Learned location of Zion (-6) 1950 | -9/Mines | Entered Materials 1950 | -8/Materials | Accompanied by 2 allies 1950 | -8/Materials | Evolved 2 slots: Utility x2 1955 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2308 | -8/Materials | Discovered new exit (range 15) 2362 | -8/Materials | Repaired Grenade Launcher 3173 | -8/Materials | Discovered new exit (range 11) 3286 | -8/Materials | Identified exit to Factory 3287 | -8/Materials | Entered Factory 3287 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3511 | -7/Factory | Discovered new exit (range 15) 3549 | -7/Factory | Identified exit to Factory 3957 | -7/Factory | Discovered exit to Factory (range 9) 4225 | -7/Factory | Build established: Hacker-Mutant 4285 | -7/Factory | Discovered exit to Factory (range 6) 4481 | -7/Factory | Discovered new exit (range 10) 4512 | -7/Factory | Identified exit to Storage 4767 | -7/Factory | Repaired Imp. Flight Unit 4829 | -7/Factory | Repaired Imp. Flight Unit? 4830 | -7/Factory | Identified exit to Lower Caves 4844 | -7/Factory | Fabricated Hacking Suite? 4887 | -7/Factory | First assault squad dispatched 4895 | -7/Factory | Fabricated Hacking Suite? 4901 | -7/Factory | Repaired Scythe? 5007 | -7/Factory | Local fabrication network quarantined 5192 | -7/Factory | Entered Lower Caves 5290 | -7/Lower Caves | Learned Factory trap positions 5343 | -7/Lower Caves | Learned 4 Factory zone layouts 5441 | -7/Lower Caves | Spotted B-75 Beast 5526 | -7/Lower Caves | Discovered new exit (range 8) 5528 | -7/Lower Caves | Identified exit to Lower Caves 5528 | -7/Lower Caves | Entered another Lower Caves area 5537 | -7/Lower Caves | Discovered exit to Factory (range 16) 5540 | -7/Lower Caves | Learned Armory security intel 5540 | -7/Lower Caves | Learned Factory terminal intel 5540 | -7/Lower Caves | Learned Extension terminal intel 5607 | -7/Lower Caves | Learned 4 Factory zone layouts 5808 | -7/Lower Caves | Discovered new exit (range 6) 5809 | -7/Lower Caves | Identified exit to Data Miner 5809 | -7/Lower Caves | Entered Data Miner 5809 | -7/Data Miner | Discovered new exit (range 6) 5811 | -7/Data Miner | Identified exit to Proximity Caves 5814 | -7/Data Miner | Met Data Miner 5820 | -7/Data Miner | Learned location of Section 7 (-3) 5820 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5824 | -7/Data Miner | Received God Mode back door access code from Data Miner 5848 | -7/Data Miner | Entered Proximity Caves 5850 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5861 | -6/Proximity Caves | Learned Factory interactive machine intel 5864 | -6/Proximity Caves | Escorted by Enhanced Grunt 6133 | -6/Proximity Caves | Spotted B-75 Beast 6462 | -6/Proximity Caves | Core integrity fell below 50% 6470 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6478 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6500 | -6/Proximity Caves | Entered Factory 6500 | -6/Factory | Evolved 2 slots: Utility x2 6501 | -6/Factory | Identified exit to Lower Caves 6502 | -6/Factory | Identified exit to Factory 6502 | -6/Factory | Identified exit to Extension 6503 | -6/Factory | Loaded intel: 101 trap records 6504 | -6/Factory | Loaded intel: 48 interactive machine locations 6505 | -6/Factory | Loaded intel: 22 terminal locations 6569 | -6/Factory | Repaired Imp. Flight Unit 6596 | -6/Factory | Repaired Imp. Flight Unit 6653 | -6/Factory | Discovered exit to Extension (range 16) 6748 | -6/Factory | Found Prototype Processor 6790 | -6/Factory | Discovered exit to Factory (range 14) 6824 | -6/Factory | Repaired Nuclear Pulse Array 6845 | -6/Factory | Repaired Imp. Light Armor Plating 6903 | -6/Factory | Repaired Med. Storage Unit 6949 | -6/Factory | Repaired Adv. Sensor Array 6978 | -6/Factory | Central database locked down 7025 | -6/Factory | Identified Exp. Targeting Computer 7139 | -6/Factory | Build established: Hacker-Sprinter 7426 | -6/Factory | Repaired Mic. Nuclear Core 7506 | -6/Factory | Incoming investigation squad redirected 7613 | -6/Factory | Spotted B-75 Beast 7900 | -6/Factory | First assault squad dispatched 7986 | -6/Factory | Fabricated Imp. System Restoration Module? 8001 | -6/Factory | Incoming assault squad redirected 8096 | -6/Factory | Crushed by falling debris 8169 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 8222 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 8276 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 8310 | -6/Factory | Local fabrication network quarantined 8353 | -6/Factory | Found Prototype Launcher 8353 | -6/Factory | Identified Scatter Rocket Array 8357 | -6/Factory | Found Scatter Rocket Array 8411 | -6/Factory | Build established: Hacker-Mutant 8487 | -6/Factory | Entered Lower Caves 8532 | -6/Lower Caves | Learned Factory terminal intel 8591 | -6/Lower Caves | Encountered a Warlord checkpoint 8666 | -6/Lower Caves | Discovered new exit (range 13) 8676 | -6/Lower Caves | Found Alien Artifact 8676 | -6/Lower Caves | Identified Core Expander 8676 | -6/Lower Caves | Installed Core Expander, added new Utility slot 8715 | -6/Lower Caves | Identified exit to Lower Caves 8717 | -6/Lower Caves | Entered another Lower Caves area 8728 | -6/Lower Caves | Encountered a Warlord checkpoint 8730 | -6/Lower Caves | Discovered exit to Factory (range 9) 9114 | -6/Lower Caves | Discovered new exit (range 11) 9117 | -6/Lower Caves | Identified exit to Zion 9151 | -6/Lower Caves | Entered Zion 9333 | -6/Zion | Found Prototype Device 9333 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9356 | -6/Zion | Given A8's code to call for help 9375 | -6/Zion | Learned location of Armory (-3) 9422 | -6/Zion | Visited the Megawrench Repair Shop 9422 | -6/Zion | Megawrench repaired 7 parts 9472 | -6/Zion | Discovered new exit (range 15) 9477 | -6/Zion | Identified exit to Proximity Caves 9499 | -6/Zion | Found CR-A16's Pointy Stick 9673 | -6/Zion | Discovered new exit (range 4) 9676 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9676 | -6/Zion | Identified exit to Deep Caves 9772 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9775 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9791 | -6/Zion | Entered Deep Caves 9791 | -6/Deep Caves | Accompanied by 2 allies 9884 | -6/Deep Caves | Attacked by Z-Imprinter 9909 | -6/Deep Caves | Destroyed Z-Imprinter 9948 | -6/Deep Caves | Found Prototype Device 9948 | -6/Deep Caves | Identified Exp. Thermal Shield 9989 | -6/Deep Caves | Found Prototype Protection 9989 | -6/Deep Caves | Identified Zio. Weapon Casing 10144 | -6/Deep Caves | Found Zio. Weapon Casing 10154 | -6/Deep Caves | Crushed by falling debris 10190 | -6/Deep Caves | Found Prototype Protection 10190 | -6/Deep Caves | Identified Zio. Heavy Carapace 10192 | -6/Deep Caves | Found Zio. Heavy Carapace 10196 | -6/Deep Caves | Lost 9 parts (1p2n6u) 10244 | -6/Deep Caves | Build established: Scavenger-Mutant 10424 | -6/Deep Caves | Discovered new exit (range 7) 10429 | -6/Deep Caves | Identified exit to Proximity Caves 10568 | -6/Deep Caves | Found Zio. Weapon Casing 10588 | -6/Deep Caves | Found Zio. Heavy Carapace 10590 | -6/Deep Caves | Found Zio. Heavy Carapace 10870 | -6/Deep Caves | Spotted as-44515 10881 | -6/Deep Caves | Core integrity fell below 50% 10933 | -6/Deep Caves | Lost 8 parts (1n5u2w) 10962 | -6/Deep Caves | Core integrity fell below 20% 10994 | -6/Deep Caves | Destroyed by as-44515 with Assembled Focal Cannon Last Messages --------------- 10907_ Acquired Zio. Heavy Carapace. 10909_ Acquired Adv. Sensor Array. 10913_ Acquired Ion Burst Cannon. 10915_ Acquired Imp. Lightning Gun. 10916_ Identified Zio. Composite Leg I. 10919_ Acquired Hvy. Pick. 10920_ Acquired Proton Cannon. 10924_ Acquired Zio. Composite Leg I. 10945_ Zio. Heavy Carapace destroyed. 10947_ CR-A16's Pointy Stick follow-up attack on as-44515. 10948_ Adv. Sensor Array destroyed. 10948_ Zio. Glidesys I destroyed. 10966_ CR-A16's Pointy Stick follow-up attack on as-44515. 10966_ Cmb. Gravmag System destroyed. 10971_ Zio. Light DM Reactor destroyed. 10971_ Identified Enh. Flexi-carbon Leg. 10974_ CR-A16's Pointy Stick follow-up attack on as-44515. 10978_ Zio. Composite Leg I destroyed. 10980_ CR-A16's Pointy Stick follow-up attack on as-44515. 10994_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ???????????????## ## #?# ### ## | | ???????????????#" # ### ## ## ### | | ????????????????# # ## # ######### | | ????????????????# ### # ##??????# | | ????????????????## ### ## ####??????## | | ?????????????????# #### ## #?????????# | | ?????????????????## ## #?????????# | | ??????????????????# ## ##????????#### | | ??????????????????# ######" "#???????????## | | ??????????????????# "#??## #????????????# | | ??????????????????## ### #### #????????????# | | ???????????????????##??## #????????????# | | ??????????? ??????????## #????????????# | | ????????? ???????????# #????????????# | | ?????? ##?????????# #????????????# | | ???? #????????## " ##????????????# | | ??= = #??????### """ ####?????????????# | | ? = #?????## "" #?????########??## | | / #?????# #???### # >#### | | = #?????# #???# ## | | / [ #????## ### ##??# #### | | / [ #????# #?#### ##?## ###??# | | / [ ##???# ###???#"# ##?# ###??# | | [ // #???# #####?#### #?# # #### | | [ [ #???# ## G##########?# ## | | [ #???#!#; @ #?????# | | ##### !! ### #?????# | | =[ !* ### #?????# | | #; ## ####### | | / ## | | ######### ] | | #???????## ########## | | ""#???????## #???????#### | | # # ###????????## #??????????## | | #### ## ## ##???????????####;#??????????## # | | #????# ?# ####????????????????##???????????###### | | ??????#??# #?????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 2800 Resistance: TH 30 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 21 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Lrn. Sensor Array | -6/Factory | Hacked Imp. Maneuvering Thrusters | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Ion Burst Cannon | -6/Factory | Scanalyzed Enh. Nuclear Core | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Imp. Flight Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. System Restoration Module | x1 | -6/Factory | Preloaded Nuclear Pulse Array | x2 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed SmallStealthLaser Manual? 0 Play Time 03:28:19 Cumulative 109.5 hours Start 2021.08.15 @ 03:07:46 End 2021.08.16 @ 04:32:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82972fc0-27ba-4390-b649-780cb49d8810