Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.11 @ 19:36:00 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1662) 1662 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 4232 Bonus ------- Follower Combat Kills 120 Cogmind --------- Core Integrity 158/550 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (17) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Heavy Ion Engine Aluminum Leg Hover Unit Light Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Aluminum Leg Airjet Large Storage Unit Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Katana [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 75 | 6 13 10 12 24 10 Power 6 | 1 . 2 . 2 1 Engine 4 | 1 . 1 . 1 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 23 | 2 3 3 4 8 3 Treads . | . . . . . . Leg 21 | 2 3 3 4 8 1 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 11 | 1 3 3 2 1 1 Device 4 | . 1 1 1 1 . Storage 5 | 1 1 1 1 . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 35 | 2 7 2 6 13 5 Energy Gun 6 | . 2 . 1 3 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 10 | 2 . . 1 4 3 Ballistic Cannon 8 | . 3 1 2 2 . Launcher 6 | . 2 1 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 19 | . . . 3 6 10 Power 2 | . . . . . 2 Propulsion 9 | . . . 2 3 4 Utility 2 | . . . . 1 1 Weapon 6 | . . . 1 2 3 Highest Loss Streak 8 | . . . 1 2 8 Average Slot Usage (%) 96 | . 98 100 95 99 74 Engine 4 | . 14 7 . . 4 Core 7 | . . 6 11 10 3 Leg 29 | . 28 28 29 32 22 Device 7 | . . 7 11 10 4 Storage 12 | . 14 13 11 11 12 Processor 6 | . . . 11 11 9 Protection 3 | . 11 5 . . . Energy Gun 8 | . 8 14 10 6 . Ballistic Gun 4 | . 10 . 1 6 7 Ballistic Cannon 8 | . 9 13 9 7 . Naked Turns . | . . . . . . Heaviest Build 42 | 10 20 20 28 32 42 Greatest Support 36 | 20 20 20 36 36 30 Greatest Overweight (x) 4 | 1 . . 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 8 8 10 10 16 Average Capacity 8 | 5 6 7 8 10 12 Most Carried 10 | 6 8 8 10 10 10 Average Carried 8 | 3 6 7 7 9 9 Final Capacity 16 | 6 8 8 10 10 16 Final Carried 10 | 6 8 8 10 10 8 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1815 | 213 234 148 207 824 189 Remotely . | . . . . . . Salvage Created 1846 | . 245 40 260 1111 190 Parts 122 | . 13 8 18 69 14 Haulers Intercepted 4 | . 1 . . 3 . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 43 | . 7 6 4 22 4 Guns 24 | . 4 2 2 13 3 Cannons 12 | . 1 . 1 9 1 AOE 7 | . 2 4 1 . . Classes Destroyed 11 | . 3 . 5 2 1 Worker 1 | . . . . 1 . Builder 4 | . . . 1 . 3 Hauler 4 | . 1 . . 3 . Recycler 1 | . . . . 1 . Operator 2 | . . . 1 . 1 Watcher 3 | . . . 1 2 . Swarmer 9 | . 3 6 . . . Grunt 22 | . 4 . 1 14 3 Duelist 2 | . . . 1 1 . Sentry 9 | . . . 2 7 . Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 3 6 3 8 3 Combat Bots Only 6 | . 3 6 2 6 3 Max Kills in Single Turn 3 | . 1 3 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3123 | . 221 107 589 982 1224 Core 697 | . 42 31 129 103 392 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 70 . 42 . Volleys Fired 193 | . 20 4 24 108 37 Largest 2 | . 2 2 2 2 2 Hottest 98 | . 80 80 80 84 98 Shots Fired 352 | . 39 8 45 197 63 Gun 196 | . 27 4 25 107 33 Cannon 146 | . 9 2 18 90 27 Launcher 10 | . 3 2 2 . 3 Special . | . . . . . . Kinetic 228 | . 24 2 19 150 33 Thermal 41 | . . . . 14 27 Explosive 10 | . 3 2 2 . 3 Electromagnetic 73 | . 12 4 24 33 . Robot Hit Streak 15 | . 5 4 11 15 10 Robot Miss Streak 6 | . 2 2 2 6 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 210 | . 20 4 28 117 41 Core Hits 88 | . 10 6 10 47 15 Critical Hits 7 | . . . . 2 5 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 4 | . . . . 1 3 Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4261 | . 386 324 507 2175 869 Guns 2007 | . 175 49 235 1242 306 Cannons 1510 | . 57 . 190 894 369 Explosions 741 | . 154 275 82 36 194 Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic 2278 | . 141 . 206 1625 306 Thermal 669 | . 31 . 82 187 369 Explosive 592 | . 123 275 . . 194 Electromagnetic 719 | . 91 49 219 360 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 5 10 . Average Corruption 6 | . . . 5 6 . Corruption Purged . | . . . . . . Effects 58 | . . . 11 47 . Message Errors 10 | . . . 2 8 . Matter Fused 10 | . . . 2 8 . Heat Flow Errors 3 | . . . 1 2 . Energy Discharges 6 | . . . 4 2 . Data Loss (minor) 6 | . . . 1 5 . Data Loss (major) 3 | . . . . 3 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Misdirections 1 | . . . . 1 . Targeting Errors 16 | . . . 1 15 . Overload Shots . | . . . . . . Overflow Damage 98 | . 1 . 33 47 17 Projectiles 47 | . . . . 47 . Explosions 51 | . 1 . 33 . 17 Melee . | . . . . . . Knockbacks 12 | . . . 2 10 . Impact . | . . . . . . Kinetic 12 | . . . 2 10 . Secondary . | . . . . . . Self-Inflicted Damage 113 | . . 16 67 30 . Shots 4 | . . 1 2 1 . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 243 | . 66 85 180 243 168 Average Temperature 55 | . 21 42 55 73 61 Received Heat Transfer 1119 | . 66 . 57 411 585 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1199 | . 50 . 100 383 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 276 | . 211 230 138 276 211 Average Influence 110 | . 57 129 63 143 170 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 85 | 100 94 84 100 71 88 Level 1 14 | . 5 15 . 28 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . . 4 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 7 | . 1 . . 3 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 7 | . . . 1 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 12 10 6 43 13 Peak Tracking Total 7 | . 3 6 2 7 5 Tactical Retreats 6 | . . . . 6 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 9 | . . . 4 4 1 Max in Single Turn 2 | . . . 2 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 15 | . 4 . 2 8 1 Terminals 14 | . 4 . 2 7 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 9 . 3 22 2 Successful 16 | . 3 . 1 11 1 Failed 20 | . 6 . 2 11 1 Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 21 | . 5 . 6 10 . Terminals 35 | . 9 . 3 21 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 3 . 1 10 1 Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 3 | . 2 . . 1 . Open Door 2 | . . . . 2 . Alert Level 4 | . . . 1 3 . Locate Traps 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 2 6 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 1 . . Highest-Rated Group 71 | . . 71 8 . . Highest-Rated Ally 31 | . . 31 8 . . Total Orders 5 | . . . 4 1 . GOTO 2 | . . . 2 . . ROAM 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . EXPLORE 1 | . . . . 1 . Ally Attacks 21 | . . 20 1 . . Total Damage 321 | . . 310 11 . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 3 | . . 3 . . . Drone Launches 16 | . . . . 16 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 3490 | 83 628 743 588 1196 252 Spaces Moved 2013 | 59 434 577 302 543 98 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 1982 | 51 434 577 302 543 75 Wheels 23 | . . . . . 23 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 Average Speed 119 | 111 120 120 120 120 119 Slowest Speed 150 | 120 120 120 150 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 45 | 3 55 98 17 92 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 16 | . 9 . 7 . . Terrain Destroyed 140 | . 31 21 54 9 25 Melee . | . . . . . . Projectile 7 | . . . . 6 1 AOE 133 | . 31 21 54 3 24 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 2743 | 76 507 622 481 890 167 Wait 349 | . 17 17 129 169 17 Move 2008 | 58 433 576 301 542 98 Hop . | . . . . . . Pick Up 55 | 12 9 7 9 15 3 Fast Attach 14 | . 3 1 2 7 1 Attach 22 | 6 . 3 3 6 4 Detach 2 | . 1 . . 1 . Swap 39 | . 10 6 7 11 5 Drop 49 | . 14 8 6 19 2 Fire 193 | . 20 4 24 108 37 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Discovered new exit (range 13) 712 | -10/Materials | Entered Mines 803 | -10/Mines | Learned location of Mines (-9) 899 | -10/Mines | Learned Materials garrison access intel 901 | -10/Mines | Discovered new exit (range 15) 910 | -10/Mines | Received a Mining Laser from a helpful Derelict 951 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 974 | -10/Mines | Learned Materials trap positions 983 | -10/Mines | Discovered new exit (range 8) 1310 | -10/Mines | Build established: Scavenger-Mutant 1418 | -10/Mines | Identified exit to Materials 1455 | -10/Mines | Entered Materials 1455 | -9/Materials | Accompanied by 1 ally 1455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -9/Materials | Loaded intel: 32 trap records 1606 | -9/Materials | Crushed by falling debris 1810 | -9/Materials | Discovered new exit (range 16) 1846 | -9/Materials | Identified exit to Storage 2043 | -9/Materials | Entered Storage 2859 | -9/Storage | Core integrity fell below 50% 2900 | -9/Storage | System corruption reached 10% 2983 | -9/Storage | Discovered new exit (range 45) 3237 | -9/Storage | Identified exit to Materials 3239 | -9/Storage | Entered Materials 3239 | -8/Materials | Evolved 2 slots: Utility x2 3240 | -8/Materials | Loaded intel: 1 garrison access location 3478 | -8/Materials | Core integrity fell below 50% 3491 | -8/Materials | Self-destructed Last Messages --------------- 03441_ U-05 Engineer lays Concrete. 03443_ U-05 Engineer builds a Wall. 03448_ G-47 Trooper suffers critical hit. 03448_ Destroyed Aluminum Leg. 03450_ G-47 Trooper suffers critical hit. 03450_ G-47 Trooper destroyed. 03458_ Adv. Beam Cannon destroyed. 03458_ Lgt. Ion Engine destroyed. 03461_ Acquired 50 matter. 03463_ Wheel destroyed. 03466_ G-47 Trooper destroyed. 03466_ Switching to secondary target: G-47 Trooper. 03466_ Aluminum Leg destroyed. 03467_ Acquired 52 matter. 03476_ Aluminum Leg destroyed. 03479_ G-47 Trooper destroyed. 03479_ Switching to secondary target: G-47 Trooper. 03479_ Airjet destroyed. 03484_ Imp. Assault Rifle destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????"" ""???????????????????????????????????? | | ??????????" ""???????????????????????????????????? | | ??????????" 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"""??? | | ???????????# ###### ## ############# """??? | | ???????????###??### # #####?????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever I Spy root@ Challenges ------------ None Game ------ Seed HugeChromaticCharger Manual? 0 Play Time 00:59:56 Cumulative 30.5 hours Start 2019.12.11 @ 00:35:51 End 2019.12.11 @ 19:36:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce9b7b6a-faff-4835-b2f0-8d30b9440ee0