Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.23 @ 15:52:13 Player: Infomantis Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (159) 795 Value Destroyed (8368) 8368 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (1417) 1417 TOTAL SCORE: 21300 Bonus ------- Follower Combat Kills 237 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (6) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Reinforced Quantum Reactor Biometal Leg Micro-nuke Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Heavy Treads Advanced Myomer Leg Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Transmission Jammer Hacking Suite Improved System Guard Improved System Guard Improved System Guard > --- WEAPON ----------- Gamma Rifle Compact HERF Cannon Enhanced Force Lance > --- INVENTORY -------- Reinforced Quantum Reactor Biometal Leg Improved System Guard Micro-nuke Launcher Advanced Datajack [Rating: 152] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Improved Melee Analysis Suite Device Improved Actuator Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Particle Gun Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 15 | . 1 2 . . . 2 2 . . . . 2 . . . . . . 2 2 . . . . . . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 8 | . 1 . . . . 1 1 . . . . 2 . . . . . . 2 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 226 | 5 4 8 . 4 . 4 24 . 3 . 20 10 1 12 3 . 6 3 15 9 4 9 9 11 10 2 50 Power 41 | 1 1 . . . . . 3 . 1 . 3 3 . . 1 . . . 2 3 1 2 1 4 1 . 14 Engine 8 | 1 1 . . . . . 2 . 1 . 2 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . . 1 . . . 1 2 . . . . . . . 1 . 1 1 1 . . 1 Reactor 24 | . . . . . . . . . . . . . . . 1 . . . 2 2 1 1 . 3 1 . 13 Propulsion 66 | 2 . 6 . . . 2 7 . 2 . 5 3 . 4 1 . . 1 7 2 1 4 1 1 6 . 11 Treads 37 | . . 4 . . . . 6 . 2 . . . . 3 1 . . . 5 2 1 4 1 1 2 . 5 Leg 27 | 2 . 2 . . . 2 1 . . . 5 3 . 1 . . . 1 1 . . . . . 4 . 5 Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 68 | 1 . 2 . 2 . 1 8 . . . 5 2 . 4 1 . 4 2 5 1 . 1 6 5 1 2 15 Device 29 | . . 1 . 1 . . 4 . . . 1 1 . 1 1 . 3 2 3 1 . . 2 3 . 1 4 Storage 4 | 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Processor 18 | . . . . 1 . 1 2 . . . 2 1 . . . . . . 1 . . . 1 1 . . 8 Hackware 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Protection 15 | . . 1 . . . . 1 . . . 2 . . 3 . . . . . . . 1 1 1 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 1 3 . . 2 . 1 6 . . . 7 2 1 4 . . 2 . 1 3 2 2 1 1 2 . 10 Energy Gun 12 | 1 2 . . . . 1 1 . . . 3 . . . . . . . . . . . . . . . 4 Energy Cannon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 8 | . 1 . . 1 . . 2 . . . 1 1 1 1 . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 Launcher 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Special Weapon 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . Impact Weapon 4 | . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . Slashing Weapon 9 | . . . . . . . 2 . . . 1 . . 2 . . 1 . . 1 1 . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 3 . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Lost 55 | . . . . . . . 4 . . . 10 . 1 1 . . . 1 . 1 4 . 1 4 . . 28 Power 11 | . . . . . . . 1 . . . 2 . . . . . . . . 1 2 . 1 1 . . 3 Propulsion 12 | . . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . 6 Utility 26 | . . . . . . . 2 . . . 2 . . 1 . . . 1 . . 2 . . 3 . . 15 Weapon 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 4 Highest Loss Streak 12 | . . . . . . . 2 . . . 6 . 1 1 . . . 1 . 1 2 . 1 4 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 74 93 100 99 100 97 91 92 90 92 89 99 96 99 100 100 100 99 92 92 72 66 87 88 91 95 84 Engine 5 | . 12 10 10 10 10 8 11 14 14 14 11 8 6 6 6 6 6 6 2 . . . . . . . . Core 1 | . . . . . . . 2 . . . . 3 6 6 5 . . . . . . 4 9 6 3 . . Reactor 5 | . . . . . . . . . . . . . . . . 6 6 6 8 13 9 9 5 8 11 15 11 Treads 15 | . . 16 20 20 20 16 22 35 33 35 11 . . 7 12 18 18 18 20 20 13 10 14 15 12 5 5 Leg 10 | . 25 20 20 20 20 24 12 . . . 17 31 31 23 17 12 12 12 1 . . . . . 4 15 11 Device 14 | . . 9 10 10 10 8 9 14 14 14 8 12 12 11 16 18 18 17 24 24 20 15 15 16 20 17 13 Storage 5 | . 12 10 10 10 10 8 7 7 7 7 7 6 6 6 6 6 6 6 5 5 3 . 6 2 . . . Processor 12 | . . . . 7 10 14 12 7 7 7 7 12 12 12 12 12 12 12 11 15 11 10 12 15 15 15 16 Hackware 4 | . . . . . . . 1 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Protection 4 | . . 7 10 2 . . 4 . . . 5 6 6 6 1 . . . . . . 4 9 9 10 12 6 Energy Gun 1 | . 12 10 10 10 10 8 . . . . 3 . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | . 11 10 10 9 10 8 . . . . . 6 3 5 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 . 5 4 Impact Weapon 1 | . . . . . . . . . . . 5 6 6 4 6 6 6 6 5 4 . . . . . . . Slashing Weapon 3 | . . . . . . . 6 7 7 7 1 . . 2 6 6 6 6 3 . 3 . . 3 5 5 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 4 5 1 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 15 20 22 22 22 21 21 44 40 40 40 47 47 43 47 59 59 59 61 73 91 93 85 96 95 86 82 115 Greatest Support 173 | 20 20 40 23 23 23 38 62 50 68 50 75 80 80 80 86 86 86 86 140 167 172 145 173 173 98 90 118 Greatest Overweight (x) 6 | . . 2 . . . . 1 . . . 6 1 . 1 . . . . . . . 1 . . 2 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 Most Carried 10 | 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Carried 8 | 5 9 9 10 10 10 9 9 10 9 10 9 9 9 9 9 10 9 9 9 9 8 4 4 5 4 4 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 5 4 5 5 4 5 5 Class Distribution -------------------- 69% | Hacker-Mutant 18% | Scavenger-Mutant 10% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 4027 | 250 51 . 102 . 40 142 285 7 45 . 225 . 115 146 37 . 68 30 140 118 . 52 243 384 . 146 1401 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8485 | 25 89 . 39 . . 346 990 . 161 . 814 . . 690 17 . . 300 743 186 . 37 394 1268 . 114 2272 Parts 338 | 3 2 . 4 . . 16 39 . 10 . 25 . . 20 1 . . 4 23 1 . 3 7 40 . 6 134 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 140 | . 2 . 3 . . 8 15 . 4 . 15 . . 9 1 . . 5 7 3 . . 7 18 . 2 41 Melee 70 | . . . . . . . 15 . 4 . 7 . . 7 1 . . 2 5 . . . 6 7 . . 16 Guns 19 | . 2 . 3 . . 8 . . . . 5 . . . . . . . . . . . . . . . 1 Cannons 32 | . . . . . . . . . . . . . . . . . . . . . . . 1 11 . 2 18 Classes Destroyed 14 | 1 1 . 1 . . 2 5 . . . 1 . . . 1 . . . . . . . . . . . 2 Worker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 7 | . . . . . . . 2 . . . . . . 2 . . . . 3 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . Swarmer 24 | . . . 3 . . 2 4 . 2 . 3 . . 2 . . . . . . . . 1 . . . 7 Grunt 43 | . 2 . . . . 4 2 . 1 . 7 . . 2 . . . 3 . 2 . . 1 11 . 2 6 Brawler 5 | . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 1 . . . Duelist 6 | . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . 1 1 . . . Sentry 17 | . . . . . . 2 2 . . . 1 . . 3 . . . . 2 . . . 1 1 . . 5 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 12 | . . . . . . . . . . . 2 . . . . . . 2 3 . . . . 2 . . 3 Programmer 29 | . . . . . . . 4 . . . . . . 2 . . . . 2 . . . 2 . . . 19 Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 9 | 1 2 . 3 . . 2 3 . 3 . 3 . . 4 1 . . 3 3 3 . 1 5 6 . 2 9 Combat Bots Only 6 | . 2 . 3 . . 2 3 . 3 . 5 . . 4 1 . . 3 2 3 . . 5 6 . 2 6 Max Kills in Single Turn 2 | 1 2 . 2 . . 1 1 . 1 . 1 . . 1 1 . . 1 1 1 . 1 1 1 . 2 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . 1 . . 1 1 . . 1 1 . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Damage Taken 14424 | . 116 16 28 . . 279 753 . 277 . 1682 . 36 415 . . . 664 827 220 255 548 548 994 . 62 6704 Core 1981 | . 8 . 5 . . 46 68 . 37 . 172 . . 30 . . . 82 92 . 23 29 16 148 . . 1225 Absorbed by Shields 2922 | . . . . . . . 158 . 110 . 89 . . . . . . . 591 24 112 . 48 728 . . 1062 Redirected to Shielding 104 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 101 Regen/Repaired (Parts) 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Core Remaining (%) 87 | 100 96 . . . 98 91 . . . . 60 . . . . . . 86 90 . . . . . . 81 . Volleys Fired 230 | 2 7 . 4 . . 34 1 . . . 17 . . . . . . . . . . . 10 39 3 11 102 Largest 2 | 1 2 . 2 . . 2 2 . . . 1 . . . . . . . . . . . 1 1 1 1 2 Hottest 169 | 40 70 . 85 . . 85 92 . . . 69 . . . . . . . . . . . 57 57 7 57 169 Shots Fired 361 | 2 14 . 8 . . 68 2 . . . 17 . . . . . . . . . . 1 10 39 3 11 186 Gun 166 | 2 14 . 8 . . 68 1 . . . 17 . . . . . . . . . . . . . . . 56 Cannon 192 | . . . . . . . 1 . . . . . . . . . . . . . . 1 10 39 . 11 130 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 212 | . 7 . 4 . . 34 1 . . . . . . . . . . . . . . 1 10 39 . 11 105 Thermal 83 | . 7 . 4 . . 34 . . . . 17 . . . . . . . . . . . . . . . 21 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 63 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 60 Robot Hit Streak 24 | 2 6 . 7 . . 18 1 . . . 6 . . . . . . . . . . . 6 14 17 19 24 Robot Miss Streak 5 | . 3 . 1 . . 2 2 . . . 2 . . . . . . . . . . 1 5 1 . 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 601 | 2 10 . 7 . . 56 49 . 13 . 46 . . 35 1 . . 23 31 13 . 6 20 66 3 9 211 Core Hits 215 | 1 5 . 3 . . 20 21 . 6 . 17 . . 10 1 . . 3 8 2 . 2 11 28 . 4 73 Critical Kills 15 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 9 . 2 2 Critical Parts Destroyed 41 | . . . . . . . . . . . 2 . . 4 . . . 3 7 4 . . 1 14 . 4 2 Critical Strikes 120 | . . . . . . 3 5 . 1 . 5 . . 6 . . . 5 12 5 . 1 7 31 . 6 33 Burn 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Destroy 35 | . . . . . . . . . . . . . . . . . . . . . . . 2 23 . 6 4 Blast 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 Corrupt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Smash 22 | . . . . . . . . . . . 2 . . 6 . . . 3 7 4 . . . . . . . Sever 21 | . . . . . . . 5 . 1 . 2 . . . . . . 2 2 . . . . 8 . . 1 Impale 19 | . . . . . . . . . . . . . . . . . . . 3 1 . 1 4 . . . 10 Melee Attacks 352 | . . . . . . . 57 . 14 . 32 . . 35 1 . . 24 52 15 . 7 16 31 . . 68 Impact 88 | . . . . . . . . . . . 19 . . 17 1 . . 12 30 9 . . . . . . . Slashing 160 | . . . . . . . 57 . 14 . 12 . . 18 . . . 12 8 . . . . 31 . . 8 Piercing 103 | . . . . . . . . . . . . . . . . . . . 14 6 . 7 16 . . . 60 Sneak Attacks 18 | . . . . . . . 4 . . . 1 . . 3 . . . . 4 . . . . 1 . . 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . 1 . . . 5 7 4 . . . . . . . Damage Inflicted 22142 | 73 136 . 100 . . 809 2550 . 594 . 1686 . . 1518 64 . . 1016 1474 568 . 213 720 1918 . 280 8423 Guns 2426 | 27 136 . 100 . . 809 18 . . . 286 . . . . . . . . . . . . . . . 1050 Cannons 5293 | . . . . . . . . . . . . . . . . . . . . . . . 246 678 . 280 4089 Explosions 332 | 42 . . . . . . . . . . . . . . . . . . . . . . . . . . 290 Melee 14072 | . . . . . . . 2532 . 594 . 1400 . . 1518 64 . . 1016 1474 568 . 213 474 1236 . . 2983 Ramming 19 | 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 11 Kinetic 5244 | . 75 . 57 . . 363 18 . . . . . . . . . . . . . . . 246 678 . 280 3527 Thermal 1436 | 42 61 . 43 . . 446 . . . . 286 . . . . . . . . . . . . . . . 558 Explosive 290 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 290 Electromagnetic 1081 | 27 . . . . . . . . . . . . . . . . . . . . . . . . . . 1054 Impact 3468 | . . . . . . . . . . . 794 . . 738 64 . . 554 857 461 . . . . . . . Slashing 6839 | . . . . . . . 2532 . 594 . 606 . . 780 . . . 462 110 . . . . 1236 . . 519 Piercing 3765 | . . . . . . . . . . . . . . . . . . . 507 107 . 213 474 . . . 2464 Highest Corruption 24 | . . . . . . . 8 8 8 8 11 1 4 4 4 4 4 . 10 . . 1 2 3 3 3 24 Average Corruption 5 | . . . . . . . 5 8 8 8 8 1 3 4 4 4 4 . 6 . . 1 1 2 3 3 11 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 203 | . . . . . . . 27 5 11 5 20 . 3 13 4 10 2 . 7 . . 3 4 16 7 3 63 Message Errors 58 | . . . . . . . 10 2 3 3 4 . 2 4 1 2 1 . 2 . . . 1 7 1 1 14 Matter Fused 37 | . . . . . . . 8 . 2 1 6 . 1 2 1 1 . . 3 . . . . 2 2 . 8 Heat Flow Errors 30 | . . . . . . . 4 . 1 . 3 . . 3 . 2 1 . 2 . . 1 1 4 1 1 6 Energy Discharges 27 | . . . . . . . 1 1 1 1 1 . . 3 . 4 . . . . . 1 . 1 2 1 10 Parts Rejected 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Data Loss (minor) 22 | . . . . . . . 4 2 2 . 2 . . 1 2 1 . . . . . . 1 . . . 7 Data Loss (major) 10 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . 1 . . 5 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Alerts 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2268 | . . . . . . . 287 . 13 . 132 . . 369 . . . 235 580 139 . . 20 . . . 493 Projectiles 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 195 Explosions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 2072 | . . . . . . . 287 . 13 . 132 . . 369 . . . 235 580 139 . . 20 . . . 297 Knockbacks 48 | . . . . . . . . . . . 3 . . . . . . 3 3 4 . . 3 2 . 5 25 Impact 11 | . . . . . . . . . . . 3 . . . . . . 3 3 2 . . . . . . . Kinetic 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 4 23 Secondary 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 2 Self-Inflicted Damage 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 9 Targets Rammed 12 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 9 Kicked 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 162 . 60 . . 181 263 . 84 . 251 . . 233 . 278 213 9 273 . . 189 157 312 147 189 271 Average Temperature 71 | . 79 . 31 . . 74 98 . 44 . 83 . . 81 . 129 111 5 121 . . 65 42 76 76 105 43 Received Heat Transfer 2707 | . 108 . . . . 270 72 . 36 . 848 . . 129 . . . 198 29 5 . 117 45 401 . 12 437 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Fried 23 | . . . . . . . . . . . . . . 3 . . . 4 6 2 . . . . . . 8 Impact Corruptions 37 | . . . . . . . . . . . 6 . . 8 . . . 6 11 6 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . 9 . . . . . . . . . . . . 1 . . . . 1 . . . Heat Transferred 2923 | . 185 . 111 . . 1332 . . . . 629 . . . . . . . . . . . . . . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Peak Influence 291 | 5 52 35 79 . . 217 134 . . . . 120 28 210 . . . . 238 190 60 219 . . . . 291 Initial 120 | . 2 15 9 . . . . . . . . 120 28 . . . . . 7 85 45 10 . . . . 28 Average 75 | . 28 20 66 . . 74 34 . . . . 120 14 49 . . . . 73 113 35 141 . . . . 128 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . 1 Low Security (%) 89 | 100 100 100 100 . 100 91 100 . . . . 100 100 97 . . . . 91 100 100 34 . . . . 77 Level 1 10 | . . . . . . 8 . . . . . . . 2 . . . . 8 . . 65 . . . . 22 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 1 . . . 1 7 . . . 1 2 . 2 . . . . 3 . . 1 . . . . 10 Investigation 6 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . . . . 1 Extermination 14 | . . . . . . . 4 . . . . . . 1 . . . . 2 . . . . . . . 7 Reinforcement 5 | . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Assault 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 8 | . . 1 . . . . 1 . . . . . . . . . . . 2 . . 1 . . . . 3 Communications Jammed 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 Distress Signals 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 Times Spotted 250 | . 3 5 3 . . 10 22 . 7 . 28 . 5 9 1 . . 11 13 5 6 4 8 25 . 3 82 Peak Tracking Total 12 | . 2 4 3 . . 3 3 . 5 . 9 . 5 3 . . . 3 7 3 6 4 5 7 . 3 12 Tactical Retreats 17 | . . . . . . . . . 1 . 1 . 1 . . . . 3 2 1 . . 2 2 . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . . . . . . . 5 . . . . 1 . 1 . . . . . 1 . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 54 | . . 1 1 1 . 8 10 . . 4 . 1 . 3 1 . 1 . 6 1 . 1 2 . 6 . 7 Terminals 26 | . . 1 1 . . 7 7 . . . . 1 . 2 . . . . 4 . . . . . . . 3 Fabricators 8 | . . . . . . . 3 . . . . . . . . . . . 2 1 . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 136 | . . 2 2 1 . 13 18 . . 30 . 2 . 6 1 . 6 . 12 2 . 4 2 . 19 . 16 Successful 107 | . . 2 . 1 . 12 9 . . 30 . . . 4 1 . 6 . 7 2 . 1 2 . 19 . 11 Failed 29 | . . . 2 . . 1 9 . . . . 2 . 2 . . . . 5 . . 3 . . . . 5 Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 1 1 . 1 . 4 6 . . . . . . . . . . . 2 1 . 1 . . . . . Terminals 49 | . . 2 2 . . 11 14 . . . . 2 . 3 . . . . 8 . . . . . . . 7 Fabricators 15 | . . . . . . . 4 . . . . . . . . . . . 4 2 . . . . . . 5 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Terminal Hacks 84 | . . 2 . 1 . 7 6 . . 30 . . . 2 1 . 6 . 3 . . . 2 . 19 . 5 Record 20 | . . . . . . . . . . 11 . . . . . . . . . . . . 1 . 7 . 1 Part Schematic 21 | . . . . . . . 1 . . 10 . . . . . . 6 . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . 4 . 1 Prototype ID Bank 9 | . . . . . . 1 . . . 3 . . . . . . . . 1 . . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 2 . . . . . . . . . . . 3 1 . . . . . . 3 Network Status 4 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . 1 Build 5 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . 1 Insert Component 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Analyze 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . 3 1 . . . . . . . . . . . 1 1 . 1 . . . . . Terminals 5 | . . . . . . 3 1 . . . . . . . . . . . 1 . . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . 1 1 . . 4 9 . . . . 1 . 1 . . . . 5 1 . 1 . . . . 6 Full Trace Events 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 1 1 . . 10 . . . 1 . . 6 . . . . . . . 4 . . Parts Built 9 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 331 | . . . . . . . 95 . . . . . . . . . . . 103 . . . . . . . 133 Total Part Build Rating 69 | . . . . . . . 5 . . . . . . . . . . . 30 . . . . . . . 34 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . Robot Hacks Applied 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . parse_system 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Total Allies 6 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . 2 2 2 . . . . . . . . . . 2 . . . Highest-Rated Group 96 | . . . . . . . . . . . 96 58 58 . . . . . . . . . . 94 . . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 29 29 . . . . . . . . . . 47 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 65 | . . . . . . . . . . . 31 1 19 . . . . . . . . . . 14 . . . Total Damage 1042 | . . . . . . . . . . . 412 19 284 . . . . . . . . . . 327 . . . Kills 11 | . . . . . . . . . . . 8 . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Robot Analysis Total 9 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . 4 . 1 Derelict Logs Recovered 9 | . . . . . . . . . . . . . . . 1 2 2 1 . . . . 3 . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 15602 | 100 166 114 150 636 247 409 2164 209 338 118 673 148 96 639 216 329 1632 440 1103 210 237 300 899 964 294 317 2454 Spaces Moved 9024 | 67 114 70 116 513 206 222 1346 137 183 78 303 100 79 389 180 204 1012 230 543 91 145 139 486 440 173 243 1215 Core 91 | 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . . 84 Treads 4787 | . . 29 . . . . 518 137 183 78 110 . . 1 10 204 1012 230 543 91 145 139 486 440 115 . 316 Legs 4146 | 64 114 41 116 513 206 222 828 . . . 189 100 79 388 170 . . . . . . . . . 58 243 815 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 110 152 152 152 120 112 116 113 113 160 160 160 150 152 152 160 166 166 120 120 50 Average Speed 144 | 116 120 142 120 120 120 120 139 152 152 152 165 133 116 114 115 160 160 160 154 154 157 179 166 168 155 120 138 Slowest Speed 350 | 120 120 260 120 120 120 120 186 152 170 152 350 190 116 240 160 160 160 160 163 158 160 270 170 170 270 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 4 26 10 60 91 46 25 45 29 33 68 55 4 73 9 40 50 89 48 16 3 99 5 65 70 62 36 43 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 6 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 3 . . Known Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . 1 . . . . . . 2 2 4 . . . . . 1 3 . 1 . Spaces Dug 31 | . . . . . . . 7 . . . . . . . . . . . 14 . . . . . . . 10 Terrain Destroyed 107 | 5 . . . . . . 7 . . . . . . . . . . . 14 . . 1 5 15 . 1 59 Melee 31 | . . . . . . . 7 . . . . . . . . . . . 14 . . . . . . . 10 Projectile 36 | . . . . . . . . . . . . . . . . . . . . . . 1 5 15 . 1 14 AOE 40 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Total 10671 | 84 129 85 119 533 206 299 1544 140 213 77 402 114 84 541 187 207 1025 273 727 138 155 173 531 577 197 258 1653 Wait 634 | . . . . 13 1 33 83 . 12 . 19 . . 93 . 4 1 21 110 22 . 13 . 43 . . 166 Move 9001 | 67 113 69 115 512 205 221 1345 136 182 77 302 100 78 388 179 203 1011 230 542 91 144 138 485 439 172 242 1215 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 78 | 10 3 4 . . . 3 12 2 1 . 4 1 3 4 1 . 1 . 7 2 1 3 4 . 2 1 9 Fast Attach 117 | 4 . . . 4 . 1 7 . 2 . 12 1 . 3 2 . 4 . 7 5 4 4 9 7 8 1 32 Attach 38 | 1 1 4 . . . 1 6 . . . 5 3 1 . . . . 1 2 2 . 4 . . 1 . 6 Detach 8 | . . . . . . . 3 . . . 1 . . . . . 1 . . . 1 . . . . . 2 Swap 73 | . 3 4 . . . 2 11 . 1 . 3 6 . 9 1 . 2 2 6 2 . 1 . 4 2 1 13 Drop 147 | . 2 4 . 4 . 4 19 2 1 . 5 3 2 10 3 . 5 1 15 5 5 3 7 6 8 2 31 Fire 230 | 2 7 . 4 . . 34 1 . . . 17 . . . . . . . . . . . 10 39 3 11 102 Melee 325 | . . . . . . . 57 . 14 . 32 . . 34 1 . . 18 38 9 . 7 16 31 . . 68 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . 7 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 101 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Evolved 1 slot: Utility x1 214 | -10/Materials | Identified exit to Materials 214 | -10/Materials | Discovered exit to Materials (range 5) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Hacker-Mutant 362 | -9/Materials | Identified exit to Mines 362 | -9/Materials | Discovered exit to Mines (range 15) 381 | -9/Materials | Entered Mines 527 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 527 | -9/Mines | Identified exit to Exiles 527 | -9/Mines | Discovered exit to Exiles (range 5) 531 | -9/Mines | Entered Exiles 551 | -9/Exiles | Identified exit to Mines 551 | -9/Exiles | Discovered exit to Mines (range 15) 564 | -9/Exiles | Met 8R-AWN 581 | -9/Exiles | Met EX-HEX 615 | -9/Exiles | Met EX-BIN 632 | -9/Exiles | Aligned with FarCom system 633 | -9/Exiles | Given EX-Vault access code 666 | -9/Exiles | Opened EX-Vault 677 | -9/Exiles | Found Trap Reconfigurator 683 | -9/Exiles | Found Field Lobotomy Kit 691 | -9/Exiles | Found 0b10 Alert Chip 728 | -9/Exiles | Warned to stay clear of 0b10 Research branches 799 | -9/Exiles | Met EX-DEC 838 | -9/Exiles | Visited The Gauntlet 1142 | -9/Exiles | Discovered exit to Mines (range 14) 1167 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1167 | -9/Exiles | Entered Mines 1398 | -8/Mines | Identified exit to Materials 1398 | -8/Mines | Discovered exit to Materials (range 12) 1414 | -8/Mines | Entered Materials 1414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -8/Materials | Identified exit to Storage 1734 | -8/Materials | Identified exit to Factory 1734 | -8/Materials | Discovered exit to Factory (range 14) 1823 | -8/Materials | Entered Factory 1823 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2009 | -7/Factory | Identified exit to Factory 2261 | -7/Factory | Build established: Hacker-Gladiator 2274 | -7/Factory | Fabricated Imp. Reaction Control System (x1) 3701 | -7/Factory | Identified exit to Lower Caves 3957 | -7/Factory | Build established: Hacker-Mutant 3987 | -7/Factory | Entered Lower Caves 4183 | -7/Lower Caves | Identified exit to Lower Caves 4183 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 4196 | -7/Lower Caves | Entered another Lower Caves area 4286 | -7/Lower Caves | Encountered a Warlord checkpoint 4507 | -7/Lower Caves | Identified exit to Data Miner 4507 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 4534 | -7/Lower Caves | Entered Data Miner 4534 | -7/Data Miner | Identified exit to Proximity Caves 4534 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 4563 | -7/Data Miner | Met Data Miner 4594 | -7/Data Miner | Learned location of Section 7 (-2) 4594 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4618 | -7/Data Miner | Received God Mode back door access code from Data Miner 4652 | -7/Data Miner | Entered Proximity Caves 4685 | -6/Proximity Caves | Escorted by Enhanced Grunt 4776 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4863 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 4965 | -6/Proximity Caves | Lost 6 parts (2p3n1u) 5237 | -6/Proximity Caves | Build established: Scavenger-Mutant 5302 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5315 | -6/Proximity Caves | System corruption reached 10% 5325 | -6/Proximity Caves | Entered Factory 5325 | -6/Factory | Accompanied by 2 allies 5325 | -6/Factory | Evolved 2 slots: Utility x2 5451 | -6/Factory | Incoming investigation squad redirected 5473 | -6/Factory | Sucked down chute 5473 | -6/Factory | Entered Waste 5473 | -6/Waste | Met up with 1 ally sucked down the chute earlier 5480 | -6/Waste | 1 allies followed down the chute 5488 | -6/Waste | EMP discharged 5506 | -6/Waste | Spotted C-40 Crusher 5507 | -6/Waste | Spotted C-40 Crusher 5510 | -6/Waste | Spotted C-40 Crusher 5511 | -6/Waste | Spotted C-40 Crusher 5514 | -6/Waste | Spotted C-40 Crusher 5517 | -6/Waste | Crushed by Compactor (1 part destroyed) 5545 | -6/Waste | Identified exit to Factory 5545 | -6/Waste | Discovered exit to Factory (range 12) 5569 | -6/Waste | Entered Factory 5659 | -6/Factory | Identified exit to Lower Caves 6086 | -6/Factory | Build established: Hacker-Mutant 6176 | -6/Factory | Garrison activated, responded to threat 6208 | -6/Factory | Entered Lower Caves 6372 | -6/Lower Caves | Learned 4 Factory zone layouts 6399 | -6/Lower Caves | Identified exit to Lower Caves 6399 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 6424 | -6/Lower Caves | Entered another Lower Caves area 6557 | -6/Lower Caves | Learned Factory stockpile data 6684 | -6/Lower Caves | Learned 4 Factory zone layouts 6739 | -6/Lower Caves | Identified exit to Zion 6739 | -6/Lower Caves | Discovered exit to Zion (range 10) 6753 | -6/Lower Caves | Entered Zion 6849 | -6/Zion | System corruption cleaned by Quarantine Array 6994 | -6/Zion | Given the Hacking Drone Bay 6995 | -6/Zion | Found Prototype Device 7087 | -6/Zion | Learned 8 Factory zone layouts 7233 | -6/Zion | Found Prototype Special Weapon 7233 | -6/Zion | Identified RU-N14's Throwing Claymores 7240 | -6/Zion | Identified Hacking Drone Bay 7405 | -6/Zion | Learned location of 1 exit from Proximity Caves 7772 | -6/Zion | Learned location of Warlord (-5) 7775 | -6/Zion | Learned location of Armory (-4) 7897 | -6/Zion | Rebuked by Imprinter 8345 | -6/Zion | Identified exit to Proximity Caves 8345 | -6/Zion | Discovered exit to Proximity Caves (range 14) 8385 | -6/Zion | Entered Proximity Caves 8386 | -5/Proximity Caves | Identified exit to Factory 8552 | -5/Proximity Caves | Learned 4 Factory zone layouts 8816 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8825 | -5/Proximity Caves | Entered Factory 8825 | -5/Factory | Evolved 2 slots: Utility x2 8826 | -5/Factory | Identified exit to Upper Caves 8826 | -5/Factory | Identified exit to Factory 9033 | -5/Factory | Fabricated Biometal Medium Treads? 9276 | -5/Factory | Fabricated Antimatter Reactor (x2) 9924 | -5/Factory | System corruption reached 10% 9928 | -5/Factory | Entered another Factory area 9928 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10138 | -4/Factory | Sucked down chute 10138 | -4/Factory | Entered Waste 10207 | -4/Waste | Spotted C-40 Crusher 10207 | -4/Waste | Spotted C-40 Crusher 10212 | -4/Waste | Spotted C-40 Crusher 10214 | -4/Waste | Spotted C-40 Crusher 10217 | -4/Waste | Spotted C-40 Crusher 10221 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10223 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10245 | -4/Waste | Spotted C-40 Crusher 10277 | -4/Waste | Identified exit to Factory 10277 | -4/Waste | Discovered exit to Factory (range 13) 10295 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10295 | -4/Waste | Crushed by Compactor (1 part destroyed) 10298 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10298 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10302 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10375 | -4/Waste | Entered Factory 10405 | -4/Factory | Found Imp. Powered Armor 10621 | -4/Factory | Identified exit to Upper Caves 10621 | -4/Factory | Discovered exit to Upper Caves (range 16) 10675 | -4/Factory | Entered Upper Caves 10698 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10890 | -4/Upper Caves | Learned location of 1 exit from Research 11062 | -4/Upper Caves | Learned Research emergency access door positions 11066 | -4/Upper Caves | Build established: Scavenger-Mutant 11080 | -4/Upper Caves | Learned Research stockpile data 11457 | -4/Upper Caves | Build established: Hacker-Mutant 11561 | -4/Upper Caves | Identified exit to Upper Caves 11561 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 11574 | -4/Upper Caves | Entered another Upper Caves area 11893 | -4/Upper Caves | Ambushed by wild Derelicts 12015 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12118 | -4/Upper Caves | Lost 4 parts (1p3u) 12416 | -4/Upper Caves | Build established: Scavenger-Mutant 12515 | -4/Upper Caves | Identified exit to Zhirov 12515 | -4/Upper Caves | Discovered exit to Zhirov (range 3) 12538 | -4/Upper Caves | Entered Zhirov 12540 | -4/Zhirov | Identified exit to Proximity Caves 12540 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 12571 | -4/Zhirov | Met Zhirov 12605 | -4/Zhirov | Learned location of Quarantine (-2) 12605 | -4/Zhirov | Learned location of Testing (-3) 12605 | -4/Zhirov | Learned location of Command (-1) 12637 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12694 | -4/Zhirov | Found Alien Artifact 12694 | -4/Zhirov | Identified Integrated Dissipator 12694 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12780 | -4/Zhirov | Found Alien Artifact 12832 | -4/Zhirov | Entered Proximity Caves 13033 | -3/Proximity Caves | Identified exit to Research 13033 | -3/Proximity Caves | Discovered exit to Research (range 7) 13135 | -3/Proximity Caves | Build established: Hacker-Mutant 13149 | -3/Proximity Caves | Entered Research 13149 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13150 | -3/Research | Identified exit to Research 13287 | -3/Research | Fabricated Arm. Heavy Treads (x2) 13367 | -3/Research | Identified Transdimensional Reconstructor 13640 | -3/Research | Found Enh. Force Lance 13741 | -3/Research | Discovered exit to Research (range 5) 13861 | -3/Research | Found Prototype Processor 13861 | -3/Research | Identified Spectral Analyzer 13921 | -3/Research | Fabricated Rnf. Quantum Reactor (x2) 14028 | -3/Research | System corruption reached 10% 14473 | -3/Research | Spotted B-86 Titan 14478 | -3/Research | Incoming assault squad redirected 14523 | -3/Research | Warped through subspace 14546 | -3/Research | Incoming assault squad redirected 14579 | -3/Research | Repaired Fusion Reactor 15222 | -3/Research | Lost 3 parts (2u1w) 15513 | -3/Research | Core integrity fell below 50% 15527 | -3/Research | Lost 12 parts (2p4n5u1w) 15595 | -3/Research | Core integrity fell below 20% 15603 | -3/Research | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 15507_ Acquired Core Analyzer. 15511_ Acquired Biometal Medium Treads. 15521_ Acquired Disruptor Cannon. 15534_ Imp. System Guard destroyed. 15542_ Door malfunctions. 15543_ K-01 Serf destroyed. 15547_ U-05 Engineer repairs door. 15550_ Acquired Dispersion Rifle. 15557_ Slammed into P-80 Master. 15564_ Imp. System Guard destroyed. 15564_ Disruptor Cannon destroyed. 15565_ K-01 Serf collects debris. 15565_ Slammed into P-80 Master. 15568_ K-01 Serf collects debris. 15570_ Slammed into P-80 Master. 15570_ Core Analyzer destroyed. 15580_ Adv. Target Analyzer destroyed. 15581_ System corrupted: Biometal Medium Treads rejected. 15586_ Dropped Dispersion Rifle. 15600_ Adv. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????+????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#+????? | | ???????????????????????????????????????????# ????? | | ???????????????????????????????????????????# ????? | | ??????????????????????????????########?????# ????? | | ?????????????????????????##???# ]#?????#/##### | | ????????????????????????# ???+ #?????# # | | ????????????????????????# #???# #?????# = # | | ????????????????????????# #???# #?????#= + | | ????????????????????????#s#???# #?????# # | | ????????????????????????# #???# #?????# # | | ????????????????????????# #???# #?????# # | | ????????????????????????# #???# ####### # | | ?????????????????########/#####[ # #####/## | | ?????????????????# @ #g Y + = | | ?????????????????# p p [ # #####/## | | ???????????????### # # ## | | ??????????????#" #l # ## | | ??????????????#""" #g # ## | | ??????????????#G s #+###### ## | | ??????????????#""" ss# ! ## | | ??????????????#" A + ## """ | | ??????????????#### # C ## """ | | ?????????????????# # i = ## """ | | ?????????????????# ! #### ## """ | | ?????????????????# #??# ## """ | | ?????????????????##+###########??# ! ## """ | | ?????????????????????????????????? ## """ | | ??????????????????????????????????? ## | | ???????????????????????????????????? ## | | ???????????????????????????????????? ## | | ??????????*??????????????????????????"" /## | | ??????????????????????????????????????? ??# | | ???????????????????????????????????????????####+## | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 63 Energy Capacity 955 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Corruption Containment 48 Armor Coverage 625 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Imp. Trap Scanner | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Med. Treads | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Imp. Reaction Control System | x1 | -7/Factory | Preloaded Biometal Medium Treads | x2 | -5/Factory | Preloaded Antimatter Reactor | x2 | -5/Factory | Preloaded Arm. Heavy Treads | x2 | -3/Research | Preloaded Rnf. Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Below Can't Touch This Deadly Force No Signal Prolific Hacker Challenges ------------ None Game ------ Seed SchematicThrusterMantle Manual? 0 Play Time 02:58:21 Cumulative 88.2 hours Start 2022.03.23 @ 11:53:18 End 2022.03.23 @ 15:52:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 69 Rogue 57 Adventurer 6 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d19132ad-4d98-47aa-87ab-c6e5b955f77d