Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 00:45:33 Player: karotgaemin Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2389) 2389 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 5850 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 21/100 System Corruption 22% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Core Analyzer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Core Analyzer Improved Particle Charger Transmission Jammer Improved Reaction Control System > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Terrain Scanner Weapon Cycler Plasma Cannon Cooled Particle Cannon [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 124 | 6 3 26 20 6 63 Power 30 | 1 . 6 7 . 16 Engine 22 | 1 . 6 6 . 9 Core 8 | . . . 1 . 7 Reactor . | . . . . . . Propulsion 26 | 2 . 6 4 2 12 Treads 5 | . . . 2 1 2 Leg 8 | . . 5 1 . 2 Wheel 11 | 2 . 1 . . 8 Hover . | . . . . . . Flight 2 | . . . 1 1 . Utility 29 | 1 2 4 1 2 19 Device 17 | . . 1 . 1 15 Storage 2 | 1 1 . . . . Processor 9 | . 1 3 1 1 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 39 | 2 1 10 8 2 16 Energy Gun 7 | . . 2 1 . 4 Energy Cannon 14 | . . . 3 2 9 Ballistic Gun 12 | 2 1 6 2 . 1 Ballistic Cannon 4 | . . 2 1 . 1 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 Parts Lost 63 | . . 7 4 . 52 Power 13 | . . 1 1 . 11 Propulsion 17 | . . 1 2 . 14 Utility 20 | . . 2 . . 18 Weapon 13 | . . 3 1 . 9 Highest Loss Streak 14 | . . 4 3 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 90 96 86 95 75 Engine 10 | . 14 11 17 15 6 Core 1 | . . . . . 4 Treads 6 | . . . 10 18 4 Leg 5 | . . 15 4 . 2 Wheel 4 | . 28 5 . . 2 Device 6 | . . . . 7 13 Storage 6 | . 14 11 9 7 2 Processor 25 | . 4 30 27 29 23 Energy Gun 2 | . . 1 . . 6 Energy Cannon 4 | . . . 3 13 3 Ballistic Gun 4 | . 28 10 1 . . Ballistic Cannon 4 | . . 9 10 1 1 Naked Turns . | . . . . . . Heaviest Build 48 | 12 16 26 37 35 48 Greatest Support 63 | 26 26 26 40 63 63 Greatest Overweight (x) 12 | . . 2 3 . 12 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 8 | 6 8 10 10 10 6 Most Carried 10 | 4 6 9 10 10 10 Average Carried 6 | 1 4 6 7 8 5 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 6 8 10 9 1 Class Distribution -------------------- 47% | Scavenger-Mutant 34% | Scavenger-Skirmisher 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2179 | 226 110 584 215 237 807 Remotely . | . . . . . . Salvage Created 2505 | . 76 760 291 65 1313 Parts 155 | . 8 51 25 2 69 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 51 | . 3 16 6 1 25 Guns 23 | . 3 12 . . 8 Cannons 22 | . . 4 3 1 14 AOE 4 | . . . 3 . 1 Classes Destroyed 12 | . 2 6 3 . 1 Worker 5 | . . 1 . . 4 Builder 10 | . . 1 2 . 7 Recycler 1 | . . . 1 . . Operator 2 | . . . 1 . 1 Watcher 4 | . 1 . 3 . . Swarmer 12 | . 3 . 3 . 6 Grunt 19 | . . 8 2 . 9 Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . . 1 Sentry 12 | . . 6 . 1 5 Hunter 3 | . . . 1 . 2 Programmer 2 | . . . . . 2 Best Kill Streak 8 | . 3 4 6 1 8 Combat Bots Only 4 | . 3 3 3 1 4 Max Kills in Single Turn 4 | . 1 1 4 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 757 | . 30 92 59 18 558 Missed 228 | . 8 18 10 5 187 Damage Taken 7351 | . 182 1257 638 92 5182 Core 1289 | . 36 265 117 10 861 Absorbed by Shields 118 | . . . . . 118 Core Remaining (%) 78 | 100 85 33 78 98 . Volleys Fired 205 | . 12 52 23 3 115 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 40 88 104 60 160 Shots Fired 386 | . 24 102 45 6 209 Gun 195 | . 24 81 . . 90 Cannon 185 | . . 21 43 6 115 Launcher 6 | . . . 2 . 4 Special . | . . . . . . Kinetic 194 | . 24 96 38 . 36 Thermal 180 | . . . 5 6 169 Explosive 6 | . . . 2 . 4 Electromagnetic 6 | . . 6 . . . Robot Hit Streak 17 | . 2 13 3 7 17 Robot Miss Streak 5 | . 5 2 4 . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 237 | . 9 70 22 5 131 Core Hits 112 | . 4 28 18 2 60 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . 1 3 . 4 Burn 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Destroy 1 | . . . . . 1 Blast 5 | . . 1 3 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6216 | . 122 1157 687 133 4117 Guns 2096 | . 122 832 . . 1142 Cannons 3102 | . . 325 478 133 2166 Explosions 1018 | . . . 209 . 809 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2163 | . 122 1106 385 . 550 Thermal 3397 | . . . 93 133 3171 Explosive 605 | . . . 209 . 396 Electromagnetic 51 | . . 51 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . 4 . . 22 Average Corruption 9 | . . 4 . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 82 | . . 18 . . 64 Message Errors 24 | . . 9 . . 15 Matter Fused 17 | . . 2 . . 15 Heat Flow Errors 16 | . . 2 . . 14 Energy Discharges 6 | . . 1 . . 5 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 7 | . . 3 . . 4 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . 1 . . 2 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 247 | . . . 4 . 243 Projectiles 29 | . . . 4 . 25 Explosions 218 | . . . . . 218 Melee . | . . . . . . Knockbacks 10 | . . 1 3 . 6 Impact . | . . . . . . Kinetic 10 | . . 1 3 . 6 Secondary . | . . . . . . Self-Inflicted Damage 390 | . . . 47 . 343 Shots 6 | . . . 2 . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 508 | . . 260 432 16 508 Average Temperature 87 | . . 42 137 9 84 Received Heat Transfer 1652 | . . 474 135 24 1019 Effects 12 | . . . 5 . 7 Shutdowns 3 | . . . 2 . 1 Interference 1 | . . . 1 . . Short Circuit 4 | . . . 2 . 2 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 19 | . . . 2 . 17 Heat Transferred 5363 | . . . 148 185 5030 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 482 | . 122 482 468 167 208 Initial 145 | . . 51 145 121 . Average 155 | . 62 282 310 61 109 Maximum Alert Level 2 | . . 2 2 . 1 Low Security (%) 68 | 100 100 10 23 100 89 Level 1 25 | . . 83 35 . 10 Level 2 5 | . . 6 40 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 2 . . 12 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 8 | . 1 2 . . 5 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . 1 . . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 9 26 13 1 35 Peak Tracking Total 6 | . 5 6 5 1 5 Tactical Retreats 4 | . . 2 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . . 1 . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 12 | . . 2 2 . 8 Max in Single Turn 4 | . . 2 1 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4752 | 56 344 999 529 812 2012 Spaces Moved 2387 | 46 330 503 219 420 869 Core 98 | 7 . . . . 91 Treads 809 | . . . 172 420 217 Legs 719 | . . 340 47 . 332 Wheels 761 | 39 330 163 . . 229 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 165 163 50 Average Speed 150 | 83 90 139 187 164 167 Slowest Speed 650 | 90 90 190 330 165 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 24 | 5 49 40 23 9 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 23 | . . 1 . . 22 Terrain Destroyed 151 | . . 4 27 . 120 Melee . | . . . . . . Projectile 37 | . . 4 11 . 22 AOE 114 | . . . 16 . 98 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3151 | 63 352 697 290 539 1210 Wait 314 | 2 3 85 10 94 120 Move 2380 | 45 329 502 218 419 867 Hop . | . . . . . . Pick Up 92 | 10 4 22 14 9 33 Fast Attach 10 | . . . . . 10 Attach 67 | 6 1 10 9 4 37 Detach 3 | . . . 1 . 2 Swap 47 | . 2 16 11 2 16 Drop 31 | . 1 10 4 8 8 Fire 205 | . 12 52 23 3 115 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 4) 400 | -10/Materials | Identified exit to Materials 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Utility x2 529 | -9/Materials | Discovered new exit (range 17) 683 | -9/Materials | Lost 4 parts (1p1n1u1w) 779 | -9/Materials | Core integrity fell below 50% 897 | -9/Materials | Discovered new exit (range 6) 922 | -9/Materials | Identified exit to Mines 1040 | -9/Materials | Build established: Scavenger-Mutant 1299 | -9/Materials | Discovered new exit (range 17) 1360 | -9/Materials | Identified exit to Materials 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1587 | -8/Materials | Lost 3 parts (1p1n1w) 1874 | -8/Materials | Discovered new exit (range 13) 1928 | -8/Materials | Identified exit to Factory 1929 | -8/Materials | Entered Factory 1929 | -7/Factory | Evolved 2 slots: Utility x2 2099 | -7/Factory | Discovered new exit (range 10) 2136 | -7/Factory | Identified exit to Factory 2236 | -7/Factory | Build established: Scavenger-Skirmisher 2741 | -7/Factory | Entered another Factory area 2741 | -6/Factory | Evolved 2 slots: Utility x2 3023 | -6/Factory | Lost 4 parts (2p1n1u) 3082 | -6/Factory | Lost 6 parts (1p2n1u2w) 3479 | -6/Factory | Core integrity fell below 50% 3507 | -6/Factory | Lost 10 parts (2p2n4u2w) 3765 | -6/Factory | Crushed by falling debris 3791 | -6/Factory | Crushed by falling debris 3792 | -6/Factory | System corruption reached 10% 3822 | -6/Factory | Lost 7 parts (2n4u1w) 4022 | -6/Factory | Lost 3 parts (3n) 4078 | -6/Factory | Build established: Scavenger-Mutant 4714 | -6/Factory | Garrison activated, responded to threat 4747 | -6/Factory | Core integrity fell below 20% 4753 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- K-01 Serf destroyed. Fission Core destroyed. Y-54 Guardian heat short circuits Flak Gun. Adv. Heat Sink destroyed. Y-54 Guardian heat damages Imp. Light Armor Plating, Imp. Deuterium Engine. ALERT: Rogue bot located, Programmers report to Factory Zone 1D. Gatling Laser melted. Y-54 Guardian destroyed. R-10 Processor collects Lgt. Ion Engine. Hvy. Laser destroyed. Transmission Jammer destroyed. Flexi-carbon Leg destroyed. Cld. Particle Cannon destroyed. System corrupted: Matter fused (-9). R-10 Processor collects Hvy. Laser. Acquired 19 matter. Adv. Heat Sink destroyed. R-10 Processor collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ?????????????????????????????????? ?????????? | | ???????????????????????####+####? #??????????? | | ????????????????????? ?# ## #??????????? | | ??????????????????###+## ! #??????????? | | ?""""????"?????#### #??????????? | | ?""""???""?????? k #??????????? | | ?""""????G?????????? A #??????????? | | ????????""?????????????# @ #??????????? | | ?????????"?????????????# Y = ###???????????????? | | ???????????????????????###Y Y###?????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ==#???????????????????? | | ???????????????????????###%%%###?????????????????? | | ???????????????????????# gR #?????????????????? | | ???????????????????????# ################### | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# u | | ??????????????????????#" #######+########### | | ??????????????????????## #?????????????????? | | ???????????????????????#########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftDeepProcessor Manual? 0 Play Time 00:36:23 Cumulative 11.6 hours Start 2024.06.02 @ 00:10:30 End 2024.06.02 @ 00:45:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1d270c11-9418-4da9-a912-82d26be2dd60