Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.06 @ 22:56:10 Player: Damien Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (473) 473 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2295 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Improved Sensor Array Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Lightning Gun > --- INVENTORY -------- Improved Ion Engine Weight Redist. System Weight Redist. System Propulsion Shielding Ion Cannon [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 61 | 6 28 4 23 Power 8 | 1 3 1 3 Engine 8 | 1 3 1 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 5 . 6 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover 1 | . . . 1 Flight 9 | . 4 . 5 Utility 21 | 1 8 3 9 Device 7 | . 3 2 2 Storage 4 | 1 3 . . Processor 4 | . 1 . 3 Hackware 1 | . . . 1 Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 19 | 2 12 . 5 Energy Gun 5 | . . . 5 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 5 | . 5 . . Launcher 3 | . 3 . . Special Weapon 3 | . 3 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . . 11 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 97 88 79 Engine 11 | . 14 11 8 Leg 13 | . 24 . . Flight 10 | . 3 22 17 Device 12 | . 3 33 18 Storage 7 | . 14 . . Processor 8 | . 9 . 12 Hackware 2 | . . . 7 Protection 3 | . . 11 6 Energy Gun 3 | . . . 9 Ballistic Gun 6 | . 11 . . Ballistic Cannon 7 | . 10 11 . Special Weapon 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 28 | 13 28 14 17 Greatest Support 20 | 20 20 14 20 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 8 5 Average Capacity 7 | 7 9 5 5 Most Carried 10 | 2 10 7 5 Average Carried 6 | 1 8 5 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 2 8 5 3 Class Distribution -------------------- 52% | Mutant 33% | Sprinter 10% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1210 | 179 620 . 411 Remotely . | . . . . Salvage Created 873 | . 578 . 295 Parts 49 | . 32 . 17 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 14 | . 11 . 3 Guns 10 | . 7 . 3 Cannons 4 | . 4 . . Classes Destroyed 7 | . 6 . 1 Worker 5 | . 4 . 1 Hauler 4 | . 2 . 2 Recycler 3 | . 3 . . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 6 | . 5 . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | . 4 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2000 | . 495 214 1291 Core 709 | . 80 67 562 Absorbed by Shields . | . . . . Redirected to Shielding 69 | . . 12 57 Regen/Repaired (Parts) 24 | . . . 24 Core Remaining (%) 83 | 100 68 83 . Volleys Fired 104 | . 79 4 21 Largest 2 | . 2 1 2 Hottest 105 | . 100 35 105 Shots Fired 161 | . 133 4 24 Gun 85 | . 61 . 24 Cannon 64 | . 60 4 . Launcher 3 | . 3 . . Special 9 | . 9 . . Kinetic 122 | . 118 4 . Thermal 12 | . 12 . . Explosive 3 | . 3 . . Electromagnetic 24 | . . . 24 Robot Hit Streak 11 | . 11 1 8 Robot Miss Streak 5 | . 5 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 93 | . 75 1 17 Core Hits 36 | . 26 . 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 4 . 1 Blast 4 | . 4 . . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1638 | . 1202 16 420 Guns 810 | . 475 . 335 Cannons 616 | . 600 16 . Explosions 179 | . 103 . 76 Melee . | . . . . Ramming 9 | . . . 9 Kinetic 1091 | . 1075 16 . Thermal 100 | . 24 . 76 Explosive 103 | . 103 . . Electromagnetic 335 | . . . 335 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . 23 . . Projectiles 23 | . 23 . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 7 . . Impact . | . . . . Kinetic 6 | . 6 . . Secondary 1 | . 1 . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 91 | . 60 1 91 Average Temperature 15 | . 12 1 23 Received Heat Transfer 939 | . 213 51 675 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 50 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 551 | . 263 96 551 Initial 40 | . . 11 40 Average 136 | . 109 22 257 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 76 | 100 89 100 38 Level 1 15 | . 10 . 34 Level 2 7 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 25 24 39 Peak Tracking Total 12 | . 5 12 9 Tactical Retreats 16 | . 2 5 9 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 20 | . 8 2 10 Terminals 12 | . 5 1 6 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 3 | . 2 . 1 Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 54 | . 22 6 26 Successful 37 | . 13 5 19 Failed 17 | . 9 1 7 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 4 | . 3 . 1 Terminals 34 | . 16 3 15 Fabricators . | . . . . Repair Stations 4 | . 2 . 2 Recycling Units 7 | . 4 . 3 Scanalyzers 6 | . . 3 3 Garrison Access 3 | . . . 3 Terminal Hacks 19 | . 8 2 9 Record 5 | . 2 . 3 Prototype ID Bank 1 | . 1 . . Alert Level 4 | . 1 . 3 Unreport Threat 2 | . 1 . 1 Reprogram Traps 1 | . . 1 . Dispatch Records 2 | . 1 . 1 Security Status 1 | . . . 1 Recall Investigation 1 | . . 1 . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 1 | . . . 1 Refit 1 | . 1 . . Recycling Unit Hacks 6 | . 3 . 3 Recycle Component 2 | . 1 . 1 Process 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 6 | . . 3 3 Insert Component 2 | . . 1 1 Analyze 4 | . . 2 2 Garrison Access Hacks 2 | . . . 2 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 7 1 9 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled 2 | . 1 . 1 Recycled Matter 114 | . 89 . 25 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2329 | 71 1240 342 676 Spaces Moved 2446 | 54 858 254 1280 Core 83 | 6 . . 77 Treads . | . . . . Legs 690 | 48 642 . . Wheels . | . . . . Hover 24 | . . . 24 Flight 1649 | . 216 254 1179 Fastest Speed 29 | 50 32 32 29 Average Speed 58 | 112 100 32 32 Slowest Speed 190 | 120 190 32 60 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 37 | . 1 6 30 Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 76 28 67 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 54 | . 48 . 6 Melee . | . . . . Projectile 7 | . 7 . . AOE 47 | . 41 . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 3135 | 61 1086 505 1483 Wait 467 | . 65 245 157 Move 2377 | 53 855 243 1226 Hop 29 | . 1 4 24 Pick Up 41 | 2 28 1 10 Fast Attach 18 | 6 3 . 9 Attach 10 | . 1 3 6 Detach 10 | . 4 . 6 Swap 33 | . 24 1 8 Drop 44 | . 26 4 14 Fire 104 | . 79 4 21 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 16) 1296 | -10/Materials | Discovered new exit (range 18) 1312 | -10/Materials | Entered another Materials area 1312 | -9/Materials | Evolved 2 slots: Utility x2 1545 | -9/Materials | Build established: Sprinter 1634 | -9/Materials | Discovered new exit (range 10) 1654 | -9/Materials | Entered another Materials area 1654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2078 | -8/Materials | Repaired VTOL Module 2176 | -8/Materials | Discovered new exit (range 20) 2303 | -8/Materials | Core integrity fell below 50% 2324 | -8/Materials | Core integrity fell below 20% 2330 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02222_ Hvy. EM Shotgun destroyed. 02227_ Y-45 Defender destroyed. 02227_ Hadron Collector disabled. 02240_ Connecting with Terminal... >>Query(Storage) Holding area for both raw materials and components based on old technology. 02250_ Cesium-ion Thruster destroyed. 02271_ G-50 Soldier suffers critical hit (Burn). 02278_ Critical hit (Burn: +37). 02288_ Acquired Airjet. 02297_ Slammed into G-47 Trooper. 02301_ Hvy. EM Shotgun destroyed. 02302_ Slammed into G-47 Trooper. 02302_ Destabilizing: System corrupted (+2). 02302_ Lgt. Deuterium Engine destroyed. 02305_ Adv. Visual Processing Unit destroyed. 02308_ Airjet destroyed. 02320_ Adv. Weight Redist. System destroyed. 02330_ Critical hit (Burn: +37). 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Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed NavigationArmoredDoublenader Manual? 0 Play Time 01:15:45 Cumulative 24.2 hours Start 2023.05.06 @ 21:43:11 End 2023.05.06 @ 22:56:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af43cbbe-a212-45d9-953f-61edc8164527