Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 20:42:17 Player: lsend Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (10) 50 Value Destroyed (153) 153 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5467) 5467 TOTAL SCORE: 14630 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 265 Aligned with FarCom 300 Win 3000 Win Speed 1898 Cogmind --------- Core Integrity 1549/1600 Matter 131/300 Energy 88/200 System Corruption 1% Temperature Cool (10) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Field Propulsion Drive Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Phase Shifter Improved Power Shielding (fused) Improved Utility Shielding Weapon Shielding (fused) Centrium Light Armor Plating Advanced Shield Generator Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Small Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Layered Light Armor Plating Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Phase Shifter Advanced Phase Shifter Improved Power Shielding Improved Utility Shielding Weapon Shielding Centrium Light Armor Plating Advanced Shield Generator Hacking Suite Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Spear > --- INVENTORY -------- Small Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Layered Light Armor Plating Enhanced Force Lance [Rating: 156] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Array Treads Light Treads Leg Overtuned Titanium Leg Hover Unit Constructs Flight Unit Impulse Thruster Array Utility Weapon Shielding Device Advanced Weight Redist. System Hackware Hacking Suite Protection Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Overtuned Pulse Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . . 4 . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . 1 . . . 1 . . 2 . . . . . . 1 1 1 1 Utility 9 | . . 1 . . . 1 . . 2 . 1 . . . . 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 67 | 2 5 4 1 . 1 4 4 9 5 . 2 . 1 . . 4 16 2 7 Power 5 | . . . . . . . 1 1 . . . . . . . . 3 . . Engine 2 | . . . . . . . 1 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 . . Propulsion 24 | 2 . 3 . . 1 2 2 2 2 . 1 . 1 . . 1 4 1 2 Treads 4 | 2 . . . . 1 . . . . . . . 1 . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 19 | . . 3 . . . 2 2 1 2 . 1 . . . . 1 4 1 2 Utility 32 | . 3 1 1 . . 2 1 3 3 . 1 . . . . 3 8 1 5 Device 11 | . . . . . . 1 . 3 . . 1 . . . . . 4 1 1 Storage . | . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . Hackware 7 | . . . . . . . . . 1 . . . . . . 1 1 . 4 Protection 14 | . 3 1 1 . . 1 1 . 2 . . . . . . 2 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 6 | . 2 . . . . . . 3 . . . . . . . . 1 . . Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 2 . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . 1 . . 1 . . . . . 3 . . Parts Lost 21 | . 2 1 3 . . 2 . 1 3 2 . 2 . . 2 . 2 1 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . 1 2 . . . . . 3 2 . 1 . . 1 . 2 . . Utility 7 | . 1 . . . . 2 . 1 . . . 1 . . 1 . . 1 . Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 1 3 . . 2 . 1 1 2 . 2 . . 2 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 52 | . 48 67 33 33 41 34 68 82 66 58 39 34 25 29 27 24 49 60 70 Engine 1 | . . . . . . . 3 9 6 3 . . . . . . . . . Treads 3 | . 28 . . . 8 9 . . . . . . 2 5 5 1 . . . Flight 14 | . . 24 . . . . 33 36 26 16 7 7 5 5 4 3 12 13 18 Device 3 | . . . . . . . 9 8 6 6 7 5 . . . . 4 4 10 Hackware 3 | . . . . . . . . . 4 6 5 5 5 5 4 2 5 8 13 Protection 19 | . 11 32 33 33 33 24 21 20 14 19 11 11 11 11 11 16 20 20 16 Launcher 3 | . 8 11 . . . . . 6 6 6 5 2 . . . . . . . Peak Build Rating 156 | 2 6 12 10 3 6 11 17 37 48 44 45 45 21 21 21 26 116 125 156 Average Rating 36 | . 4 10 3 3 5 5 14 30 41 41 39 29 17 21 19 20 75 114 139 On Entrance 27 | . 2 6 10 3 3 6 11 17 37 44 35 45 15 21 21 11 26 116 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | . 3 4 4 3 3 7 15 18 18 15 5 5 3 3 3 13 48 48 36 Greatest Support 71 | 3 3 9 9 3 3 8 18 18 20 15 6 6 3 3 3 13 48 48 71 Greatest Overweight (x) 1 | . . . 1 . . . . 1 1 . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 5 5 5 4 4 3 4 5 5 5 5 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 4 5 3 5 5 5 5 5 5 5 4 5 4 5 Scrap Engine Consumption 36 | . . . . . . . . 18 16 . 2 . . . . . . . . Constructs Created 8 | . . . . . . . . . 6 . 2 . . . . . . . . Class Distribution -------------------- 60% | Mutant 19% | Sprinter 11% | Hacker-Mutant 6% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Scout | -8/Storage Sprinter | -8/Recycling Sprinter | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 756 | 210 27 147 10 . . . 80 90 . . . . 60 5 3 25 . . 99 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 100 | . 81 19 . . . . . . . . . . . . . . . . . Parts 13 | . 13 . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 7 | . 4 3 . . . . . . . . . . . . . . . . . AOE 7 | . 4 3 . . . . . . . . . . . . . . . . . Classes Destroyed 5 | . 5 . . . . . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 6 | . 3 3 . . . . . . . . . . . . . . . . . Grunt 1 | . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 5 3 . . . . . . . . . . . . . . . . . Combat Bots Only 3 | . 3 3 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 2 . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 716 | . 29 64 9 . 10 43 10 11 40 65 13 22 . 6 30 43 227 31 63 Missed 405 | . 11 42 2 . 5 21 9 5 22 41 7 8 . 1 10 30 132 16 43 Damage Taken 5112 | . 329 294 89 . 73 301 8 173 315 295 112 302 . 132 341 219 1423 348 358 Core 1217 | . 53 150 52 . 54 79 . 41 . 37 76 96 . 78 125 15 232 78 51 Absorbed by Shields 249 | . . . . . . . . . . . . . . . . . 63 77 109 Redirected to Shielding 335 | . 55 27 7 . 5 60 . . . 17 5 . . . . . 29 45 85 Regen/Repaired (Parts) 100 | . . . . . . . . . 100 . . . . . . . . . . Core Remaining (%) 81 | 100 78 . . . 36 . . 78 . 95 . . . . 62 98 82 94 96 Volleys Fired 9 | . 7 2 . . . . . . . . . . . . . . . . . Largest 1 | . 1 1 . . . . . . . . . . . . . . . . . Hottest 30 | . 30 30 . . . . . . . . . . . . . . . . . Shots Fired 9 | . 7 2 . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 7 2 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 9 | . 7 2 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 5 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . Core Hits 14 | . 9 2 . . 2 1 . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . 3 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 557 | . 333 188 . . 7 23 . . . . . 6 . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 506 | . 318 188 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 51 | . 15 . . . 7 23 . . . . . 6 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 506 | . 318 188 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 5 . . . . . . . 6 6 4 4 4 4 1 . 4 . 1 Average Corruption 4 | . 5 . . . . . . . 5 6 4 4 4 4 1 . 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 27 | . 2 . . . . . . . 3 . 2 4 5 1 . . 10 . . Message Errors 9 | . 2 . . . . . . . 1 . . . 3 . . . 3 . . Matter Fused 6 | . . . . . . . . . 1 . . 2 . . . . 3 . . Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . . . 1 . 1 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 23 | . . 23 . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 23 | . . 23 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . 126 . . . 3 11 . . . . . 3 . . . . . . . Shots 3 | . 3 . . . . . . . . . . . . . . . . . . Rammed 9 | . 2 . . . 2 4 . . . . . 1 . . . . . . . Targets Rammed 9 | . 2 . . . 2 4 . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . . . . . . 5 8 390 208 . . . . 179 20 . 2 16 12 Average Temperature 98 | . . . . . . 5 6 105 64 . . . . 99 20 . 2 10 4 Received Heat Transfer 1138 | . 90 129 51 . 36 144 . 122 90 90 36 81 . . 60 30 114 65 . Effects 3 | . . . . . . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 822 | . 306 822 280 . . 362 481 212 454 51 104 . . . . 405 439 386 504 Initial 231 | . . 128 220 . . . 152 166 . 21 14 . . . . . 212 216 231 Average 230 | . 135 570 226 . . 63 349 103 212 32 34 . . . . 67 333 242 320 Maximum Alert Level 3 | . 1 3 1 . . 1 2 1 2 . . . . . . 2 2 1 2 Low Security (%) 48 | 100 67 13 37 . 100 90 27 97 45 100 100 . . . . 89 . . . Level 1 35 | . 32 12 62 . . 9 10 2 49 . . . . . . 8 83 100 85 Level 2 11 | . . 28 . . . . 61 . 5 . . . . . . 2 16 . 14 Level 3 5 | . . 46 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 3 . . . 3 1 . 6 1 . . . . . 3 4 1 2 Investigation 4 | . . 1 . . . . . . . 1 . . . . . 1 . . 1 Extermination 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 Reinforcement 18 | . 1 2 . . . 3 1 . 5 . . . . . . 2 3 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . 1 . . . . . . 1 . . . . . . . 1 . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 21 | . 3 6 . . . 1 1 . 2 . . . . . . 4 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 280 | . 21 41 6 . 9 21 11 4 25 7 9 5 . 1 9 32 33 27 19 Peak Tracking Total 17 | . 6 15 6 . 9 16 7 4 6 7 7 5 . 1 9 15 10 17 10 Tactical Retreats 61 | . 3 10 2 . . 5 3 1 9 . 3 1 . . . 6 12 2 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 8 | . . . . . . . . . 4 . . . . 1 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 2 | . 2 . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 66 | . 9 12 . 2 . 2 5 5 10 1 3 . . . . 6 6 . 5 Terminals 51 | . 7 11 . . . 2 4 2 7 1 3 . . . . 4 5 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 . . . Recycling Units 10 | . 2 1 . . . . . 2 3 . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 138 | . 20 32 . 5 . 2 11 10 17 4 6 . . . . 12 10 . 9 Successful 57 | . 9 14 . 5 . 1 6 5 5 . 1 . . . . 3 6 . 2 Failed 81 | . 11 18 . . . 1 5 5 12 4 5 . . . . 9 4 . 7 Catastrophic 28 | . 3 7 . . . . 2 1 6 1 1 . . . . 3 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 43 | . 7 18 . 1 . . 9 . 4 . . . . . . 2 . . 2 Terminals 109 | . 16 30 . . . 2 10 5 12 4 6 . . . . 6 9 . 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 . . . Recycling Units 20 | . 4 2 . . . . . 3 5 . . . . . . 5 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 47 | . 8 10 . 5 . 1 4 5 3 . 1 . . . . 2 6 . 2 Record 4 | . . . . 4 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 Level Access Points 3 | . . 1 . . . . 1 . . . . . . . . . . . 1 Branch Access Points 4 | . 1 1 . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . . . Alert Level 3 | . 1 1 . . . . . . . . 1 . . . . . . . . Unreport Threat 6 | . 2 . . . . . . 2 1 . . . . . . 1 . . . Locate Traps 6 | . 1 1 . . . . 2 . . . . . . . . . 2 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 12 | . 3 5 . . . . . . 1 . . . . . . . 3 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . . . . . . 2 . . . . . . 1 . . . Retrieve Components 4 | . . 1 . . . . . . 2 . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 3 . . . . 2 . . . . . . . . . . . . Terminals 6 | . 1 3 . . . . 2 . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . Assimilate 3 | . . 3 . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 9 . . . 1 5 3 8 1 3 . . . . 6 3 . 5 Full Trace Events 4 | . . 2 . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . 1 . . . . . . 2 . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Total Allies 13 | . . 3 . . . . 10 . . . . . . . . . . . . Largest Group 10 | . . 1 1 . . . 10 6 . . . . . . . . . . . Highest-Rated Group 173 | . . 10 10 . . . 173 109 . . . . . . . . . . . Highest-Rated Ally 29 | . . 10 10 . . . 29 29 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . 28 53 . . . . . . . . . . . Total Damage 910 | . . . . . . . 335 575 . . . . . . . . . . . Kills 13 | . . . . . . . 6 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 4348 | 17 374 421 79 117 37 323 228 400 451 65 140 145 181 67 122 290 505 122 264 Spaces Moved 9199 | 26 677 783 156 234 66 284 252 845 1486 191 336 310 359 133 243 672 1138 307 701 Core 2469 | 26 677 12 149 234 66 265 . . . . . 156 359 133 243 149 . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 4 | . . . . . . . . . 4 . . . . . . . . . . Wheels 2 | . . . . . . . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6724 | . . 771 7 . . 19 252 845 1480 191 336 154 . . . 523 1138 307 701 Fastest Speed 26 | 50 50 32 34 50 50 50 26 26 26 32 40 40 50 50 50 40 37 39 33 Average Speed 38 | 50 50 33 49 50 50 50 31 26 28 33 40 46 50 50 50 42 40 39 35 Slowest Speed 126 | 50 50 50 100 50 50 52 32 109 126 40 40 100 50 50 50 50 45 39 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . 11 . . . . 3 3 18 12 9 . . . . 7 17 5 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 96 90 37 61 27 37 41 89 48 40 14 54 61 21 45 26 49 14 26 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 1 . . . . . 1 . . . . . . . Unknown Exits Taken 15 | 1 1 . 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . 2 . 1 . . . . . . . 1 . 2 . . . . Spaces Dug 13 | . 11 . . . . . . . . . . . . . . . 2 . . Terrain Destroyed 98 | . 79 17 . . . . . . . . . . . . . . 2 . . Melee 2 | . . . . . . . . . . . . . . . . . 2 . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 96 | . 79 17 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Res Res Acc Total 9867 | 28 703 926 157 233 68 463 395 1021 1497 180 331 312 359 132 242 669 1155 303 693 Wait 636 | . 8 145 . . . 171 136 162 13 . 1 . . . . . . . . Move 8985 | 25 676 761 155 233 65 283 245 838 1451 169 318 309 358 132 242 657 1103 296 669 Hop 93 | . . 10 . . . . 3 3 16 9 8 . . . . 7 17 5 15 Pick Up 20 | 1 5 2 . . . 1 2 1 4 . . . . . . . 3 . 1 Fast Attach 49 | 2 3 3 . . 1 2 3 5 4 . 2 . 1 . . 3 13 1 6 Attach 15 | . 2 1 . . . 2 1 3 1 . . . . . . 1 3 1 . Detach 2 | . . . . . . . . . . . . . . . . . 2 . . Swap 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 Drop 32 | . . 2 1 . . . 1 8 8 2 2 2 . . . 1 4 . 1 Fire 9 | . 7 2 . . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . . . . . 3 . . Ram 9 | . 2 . . . 2 4 . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . 7 . . Rewire 4 | . . . . . . . 4 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 9) 73 | -10/Materials | Identified exit to Mines 176 | -10/Materials | Discovered new exit (range 5) 276 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Discovered new exit (range 3) 563 | -9/Materials | Identified exit to Mines 591 | -9/Materials | Discovered new exit (range 16) 787 | -9/Materials | Discovered new exit (range 6) 787 | -9/Materials | Identified exit to Materials 792 | -9/Materials | Search patrols dispatched 813 | -9/Materials | Entered Mines 813 | -9/Mines | Accompanied by 1 ally 818 | -9/Mines | Discovered exit to Materials (range 13) 835 | -9/Mines | Core integrity fell below 50% 849 | -9/Mines | Lost 3 parts (2n1w) 890 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 890 | -9/Mines | Discovered new exit (range 5) 892 | -9/Mines | Entered Exiles 905 | -9/Exiles | Met 8R-AWN 913 | -9/Exiles | Met EX-HEX 930 | -9/Exiles | Met EX-BIN 936 | -9/Exiles | Aligned with FarCom system 936 | -9/Exiles | Given EX-Vault access code 960 | -9/Exiles | Opened EX-Vault 972 | -9/Exiles | Warned to stay clear of 0b10 Research branches 987 | -9/Exiles | Met EX-DEC 990 | -9/Exiles | Learned location of Zion (-6) 1005 | -9/Exiles | Discovered new exit (range 11) 1009 | -9/Exiles | Entered Mines 1043 | -8/Mines | Discovered exit to Materials (range 4) 1046 | -8/Mines | Entered Materials 1046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -8/Materials | Identified exit to Storage 1369 | -8/Materials | Entered Storage 1398 | -8/Storage | Identified exit to Factory 1443 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1453 | -8/Storage | Used back door to open Recycling access 1453 | -8/Storage | Discovered new exit (range 5) 1597 | -8/Storage | Entered Recycling 1597 | -8/Recycling | Accompanied by 6 allies 1605 | -8/Recycling | Lost 4 allies 1673 | -8/Recycling | Scanned before Scraplab entrance 1677 | -8/Recycling | Entered Scraplab 1679 | -8/Recycling | Discovered new exit (range 2) 1681 | -8/Recycling | Angered Scraplab inhabitants 1684 | -8/Recycling | Found Prototype Device 1721 | -8/Recycling | Found Scrap Suit 1742 | -8/Recycling | Identified Scrap Engine 1761 | -8/Recycling | Lost 3 allies 1947 | -8/Recycling | Discovered new exit (range 16) 1997 | -8/Recycling | Entered Factory 1997 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2326 | -6/Factory | Build established: Sprinter 2347 | -6/Factory | Search patrols dispatched 2445 | -6/Factory | Discovered new exit (range 10) 2448 | -6/Factory | Entered Extension 2473 | -6/Extension | Spotted B-75 Beast 2474 | -6/Extension | Spotted B-75 Beast 2507 | -6/Extension | Discovered new exit (range 16) 2508 | -6/Extension | Discovered new exit (range 15) 2513 | -6/Extension | Entered Factory 2513 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2641 | -5/Factory | Discovered new exit (range 5) 2653 | -5/Factory | Entered Upper Caves 2678 | -5/Upper Caves | Learned Factory terminal intel 2710 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2715 | -5/Upper Caves | Identified exit to Upper Caves 2752 | -5/Upper Caves | Spotted B-75 Beast 2781 | -5/Upper Caves | Build established: Mutant 2798 | -5/Upper Caves | Entered another Upper Caves area 2904 | -5/Upper Caves | Encountered a Warlord checkpoint 2913 | -5/Upper Caves | Spotted B-75 Beast 2924 | -5/Upper Caves | Learned Factory emergency access door positions 2970 | -5/Upper Caves | Discovered new exit (range 8) 2979 | -5/Upper Caves | Entered Warlord 3001 | -5/Warlord | Discovered new exit (range 15) 3015 | -5/Warlord | System corruption cleaned by Quarantine Array 3017 | -5/Warlord | Attacked by Warlord forces 3022 | -5/Warlord | Spotted 2N-9IV(B) 3022 | -5/Warlord | Spotted 10-Q09(B) 3046 | -5/Warlord | Entered Proximity Caves 3165 | -4/Proximity Caves | Discovered new exit (range 6) 3168 | -4/Proximity Caves | Entered Factory 3168 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3170 | -4/Factory | Loaded intel: 26 terminal locations 3314 | -4/Factory | Identified exit to Upper Caves 3314 | -4/Factory | Identified exit to Armory 3386 | -4/Factory | Spotted B-86 Titan 3455 | -4/Factory | Discovered new exit (range 7) 3458 | -4/Factory | Entered Research 3458 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3708 | -3/Research | Search patrols dispatched 3827 | -3/Research | Found Prototype Hackware 3827 | -3/Research | Identified Exp. System Shield 3888 | -3/Research | Spotted B-86 Titan 3932 | -3/Research | Discovered new exit (range 9) 3963 | -3/Research | Entered another Research area 3963 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4042 | -2/Research | Spotted B-90 Cyclops 4082 | -2/Research | Discovered new exit (range 4) 4085 | -2/Research | Entered Access 4085 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4123 | -1/Access | Build established: Hacker-Mutant 4147 | -1/Access | Spotted B-99 Colossus 4321 | -1/Access | Identified exit to Surface 4349 | *** | Escaped! Last Messages --------------- 04274_ W-44 Eye destroyed. 04274_ Penetrated by Slug. 04274_ Acquired 38 matter. 04275_ Penetrated by Slug. 04275_ Slug penetrates Wall. 04307_ Discarded Hacking Suite. 04321_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (84,265) Map updated. 04325_ Acquired Impulse Thruster. 04327_ Dropped Imp. Phase Shifter. 04329_ Acquired Imp. System Shield. 04335_ ALERT: Rogue bot located, Programmers report to Access Zone 7Y. 04340_ Acquired 61 matter. 04346_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04347_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????# ######## | | ??????????????????????????????????????## # | | ??????????????????????????????????????# | | ??????????????????????????????????????+ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ?????????????????????BB????BB??????????# | | ?????????????????????BB????BB??????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ?? | | ???????????????????#""""""""""#????????# ?? | | ???????????????????# #????????# ?? | | ???????????????????# #????????# ?? | | ???????????????????# #????????# ?? | | ???????????????????# "" #????????# ??? | | ???????????????????# "@ #????????# #####??? | | ???????????????????# #????????+ #??????? | | ???????????????????# #????????# #??????? | | ???????????????????# #????????# #??????? | | ??????????????????## ##???????# #?????## | | ??????????????????# #???????# #???# | | ??????????????????##"" ##???????# #???# | | ???????????????????#"" #????????# #???# | | ???????????????????#"" #????????# #???# | | ???????????????????#T #????????# #???# | | ???????????????????#"" #????????# #???? | | ???????????????????#"" #???????## ##?? | | ???????????????????#"" ######### ####### | | ?????????????? [ | | ?????????????? | | ??????????????+######################## ####### | | ??????????????????????????????????????######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 78 Offensive Hacking 34 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedSlugBlade Manual? 0 Play Time 01:43:26 Cumulative 667.5 hours Start 2024.08.06 @ 18:43:04 End 2024.08.08 @ 20:42:17 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 517 Adventurer 0 Explorer 0 Win Type 0 Total 172 Types 97/9/49/6/3/2/4/1/1 Lore% 65 Gallery% 85 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2f4aed6a-967e-40d8-a83d-4e94339d101a