Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.25 @ 22:53:17 Player: ZOT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1422) 1422 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4292 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Light Treads Improved Titanium Leg Gravmag System > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon Powered Hammer > --- INVENTORY (5) ---- Cooled Ion Engine Micro Nuclear Core Improved Terrain Scanner Improved Terrain Scan Processor Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Aluminum Leg Airjet Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Precision Shock Rifle Powered Hammer > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cesium-ion Thruster Improved Terrain Scanner Hacking Suite Improved EM Shotgun Precision Shock Rifle Mini Assault Cannon Missile Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 5 | . . 2 1 2 . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 62 | 7 2 20 10 23 . Power 6 | 1 . 2 1 2 . Engine 4 | 1 . 2 . 1 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 33 | 2 1 12 5 13 . Treads 13 | 1 . 6 5 1 . Leg 8 | 1 1 2 . 4 . Wheel . | . . . . . . Hover 5 | . . . . 5 . Flight 7 | . . 4 . 3 . Utility 9 | 2 1 1 1 4 . Device 4 | 1 . 1 . 2 . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware 2 | . . . . 2 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . 5 3 4 . Energy Gun 8 | 2 . 5 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . 1 . . Special Weapon 2 | . . . . 2 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . Parts Lost 21 | . . 1 4 15 1 Power . | . . . . . . Propulsion 13 | . . 1 3 9 . Utility 5 | . . . . 4 1 Weapon 3 | . . . 1 2 . Highest Loss Streak 9 | . . 1 2 9 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 100 99 89 74 53 Engine 4 | . 14 11 . . . Core 2 | . . . 8 4 . Treads 17 | . 8 28 15 12 7 Leg 9 | . 19 13 . 6 7 Hover 6 | . . . . 12 7 Flight 4 | . . 1 27 3 . Device 7 | . 14 11 9 4 . Storage 8 | . 14 11 9 7 7 Processor 2 | . . . 9 4 . Hackware 1 | . . . . 3 7 Energy Gun 9 | . 28 21 5 1 . Special Weapon 1 | . . . . 2 . Impact Weapon 3 | . . . . 6 7 Naked Turns . | . . . . . . Heaviest Build 28 | 13 18 23 28 28 17 Greatest Support 62 | 10 20 60 62 42 20 Greatest Overweight (x) 5 | 2 1 1 1 5 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 8 8 10 10 10 10 Average Carried 8 | 5 8 9 8 8 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 8 8 10 9 10 5 Class Distribution -------------------- 49% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Matter Collected 1012 | 270 10 233 110 389 . Remotely . | . . . . . . Salvage Created 1636 | 97 23 890 141 485 . Parts 92 | 6 2 45 21 18 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Combat Hostiles Destroyed 35 | . . 20 7 8 . Melee 4 | . . . . 4 . Guns 21 | . . 19 1 1 . AOE 6 | . . . 6 . . Classes Destroyed 11 | 2 1 4 3 1 . Worker 1 | . . . 1 . . Builder 4 | . . . 4 . . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . 1 . Watcher 3 | . 1 2 . . . Swarmer 8 | . . 4 4 . . Grunt 13 | . . 9 2 2 . Duelist 1 | . . 1 . . . Sentry 10 | . . 6 . 4 . Programmer 2 | . . . . 2 . Heavy 1 | . . . 1 . . Best Kill Streak 10 | 1 1 5 10 2 . Combat Bots Only 6 | . . 5 6 2 . Max Kills in Single Turn 3 | 1 1 2 3 1 . Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Damage Taken 3594 | . . 1034 775 1723 62 Core 1158 | . . 209 246 689 14 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 100 47 55 . . Volleys Fired 106 | 5 3 59 31 8 . Largest 2 | 2 2 2 2 1 . Hottest 115 | 100 100 106 115 55 . Shots Fired 175 | 10 6 114 37 8 . Gun 148 | 10 6 114 12 6 . Cannon 7 | . . . 7 . . Launcher 18 | . . . 18 . . Special 2 | . . . . 2 . Kinetic . | . . . . . . Thermal 146 | 10 6 114 16 . . Explosive 18 | . . . 18 . . Electromagnetic 9 | . . . 3 6 . Robot Hit Streak 14 | 2 8 14 7 7 . Robot Miss Streak 5 | 2 . 3 5 1 . Penetration Max . | . . . . . . Secondary Targets 6 | . . 6 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 163 | 5 6 93 21 37 1 Core Hits 72 | 3 1 41 20 7 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 6 | . . . . 6 . Critical Strikes 16 | . 1 8 . 7 . Burn 9 | . 1 8 . . . Smash 7 | . . . . 7 . Melee Attacks 41 | . . . . 39 2 Impact 41 | . . . . 39 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3680 | 74 77 1159 1075 1233 62 Guns 1488 | 74 77 1159 79 99 . Cannons 81 | . . . 81 . . Explosions 915 | . . . 915 . . Melee 1196 | . . . . 1134 62 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1428 | 74 77 1159 118 . . Explosive 915 | . . . 915 . . Electromagnetic 141 | . . . 42 99 . Impact 1196 | . . . . 1134 62 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 1 6 6 Average Corruption 4 | . . . 1 4 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . 2 23 2 Message Errors 9 | . . . 2 7 . Matter Fused 8 | . . . . 7 1 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 4 | . . . . 4 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 369 | . . . 61 308 . Projectiles . | . . . . . . Explosions 61 | . . . 61 . . Melee 308 | . . . . 308 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . . 55 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 456 | 78 78 456 348 233 . Average Temperature 112 | 40 35 126 122 73 . Received Heat Transfer 885 | . . 429 72 348 36 Effects 8 | . . 7 1 . . Shutdowns 3 | . . 3 . . . Interference 3 | . . 2 1 . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . 7 . Impact Corruptions 13 | . . . . 13 . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 12 | . . 12 . . . Heat Transferred 4569 | 222 296 3829 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Peak Influence 347 | 10 43 346 347 202 . Initial 157 | . 6 17 63 157 . Average 114 | 4 29 165 155 96 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 84 | 100 100 65 69 96 . Level 1 15 | . . 34 30 3 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 4 . Investigation 1 | . . . . 1 . Extermination 2 | . . . . 2 . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 2 24 12 13 4 Peak Tracking Total 6 | . 1 6 5 2 4 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Machines Accessed 11 | . . 5 2 4 . Terminals 6 | . . 3 1 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . . 27 7 11 . Successful 30 | . . 18 5 7 . Failed 15 | . . 9 2 4 . Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual 13 | . . 7 2 4 . Terminals 23 | . . 14 2 7 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 15 | . . 10 5 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . . 7 . 4 . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 2 | . . 2 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 1 . 1 . Transport Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 13 | . . 9 4 . . Insert Component 7 | . . 5 2 . . Analyze 6 | . . 4 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . 1 1 . . Terminals 2 | . . 1 1 . . Assimilate 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 5 1 3 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 4 2 . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 3 | . . . . 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 4 2 . . Part Schematics Acquired 6 | . . 4 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Turns Passed 3017 | 119 210 918 261 1394 115 Spaces Moved 1696 | 52 122 460 225 760 77 Core 30 | 6 . . . 24 . Treads 460 | . . 248 50 162 . Legs 519 | 46 122 131 . 143 77 Wheels . | . . . . . . Hover 429 | . . . . 429 . Flight 258 | . . 81 175 2 . Fastest Speed 26 | 50 120 26 46 35 130 Average Speed 123 | 160 157 126 74 126 130 Slowest Speed 300 | 190 190 190 155 300 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 28 40 17 18 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 87 | . . . 87 . . Melee . | . . . . . . Projectile 4 | . . . 4 . . AOE 83 | . . . 83 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Total 2380 | 78 133 687 278 1115 89 Wait 366 | . 6 104 . 246 10 Move 1691 | 51 121 459 224 759 77 Hop . | . . . . . . Pick Up 60 | 15 . 20 10 15 . Fast Attach 8 | . . 4 . 4 . Attach 33 | 7 . 4 9 13 . Detach 4 | . . . . 4 . Swap 21 | . 2 12 1 6 . Drop 37 | . 1 25 3 8 . Fire 106 | 5 3 59 31 8 . Melee 41 | . . . . 39 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . 13 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 120 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 324 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x2 837 | -9/Materials | Core integrity fell below 50% 1155 | -9/Materials | Build established: Scavenger-Mutant 1247 | -9/Materials | Discovered new exit (range 6) 1248 | -9/Materials | Entered another Materials area 1248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1340 | -8/Materials | Discovered new exit (range 3) 1508 | -8/Materials | Identified exit to Factory 1509 | -8/Materials | Entered Factory 1509 | -7/Factory | Evolved 2 slots: Propulsion x2 1994 | -7/Factory | Fabricated Hacking Suite (x1) 2374 | -7/Factory | Core integrity fell below 50% 2398 | -7/Factory | Lost 9 parts (6n2u1w) 2465 | -7/Factory | Core integrity fell below 20% 2631 | -7/Factory | Identified exit to Lower Caves 2851 | -7/Factory | Identified exit to Garrison 2871 | -7/Factory | Build established: Mutant 2903 | -7/Factory | Entered Lower Caves 3018 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02678_ Identified Mni. Assault Cannon. 02698_ System corrupted: Matter fused (-7). 02716_ System corrupted: Energy discharge (-34). 02760_ System corrupted: Matter fused (-8). 02783_ Acquired Mic. Nuclear Core. 02794_ 4=BD8%2 K4OE2BXOCSGKN,DZC6 02813_ Acquired Imp. Terrain Scan Processor. 02816_ System corrupted: Energy discharge (-31). 02817_ Acquired Field Recycling Unit. 02851_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02851_ EXIT=UNLOCKED: GARRISON 02889_ :GVUGRIL#L##B#FU7 5Y,I5#NH 02890_ Connecting with DSF Access... LOCATION=LOWER CAVES GOAL=ESCAPE 02935_ System corrupted: Matter fused (-9). 02952_ System corrupted: Component data lost. 03017_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????##########??????????????????????? | | ##??????######## #??????????????????????? | | ###????# #??????????????????????? | | ##???# #???????????????????????????? | | #???# ##### ##???????????????????????????? | | ##??# ##### #????????????????????????????? | | #### ## #????????????????????????????? | | ## ## ####??????????????????????????? | | ## ## ## ###????????? #?????????????? | | ## ### #???????? ##????????????? | | ## ### #??????? ##???????????? | | ### # ### ####??### ???????????? | | ##?# #?# ## ### ??????????? | | ???# #?# ??????????? | | ???# ## #?## ??????????? | | ##?# ### ##??# ?????????? | | #####?## ##??## ??????????? | | #?????# ##???# #??????????????? | | #????#####????# ##??????????????? | | #???## #?####?## ##??????????????? | | # #???# ### ##?##### *[* #??????????????? | | # ##### ## #?????####@! #???????????? | | ##???????##ggg #??????????? | | ###??????? l #?????????? | | ###### ##?????? #?????????? | | ?????# #?????? #### #?????????? | | ?????## #???? ??????????? | | ??????## ## #????? #??????????? | | ???????## ##?? ### ???????#???????????? | | ????????## ##???? #????? ??????????????????? | | ?????????# #?????? #????? ??????????????????? | | ????????? #??????? #????? ?????????????????? | | ???????? #???????? #???? ?????????????????? | | ??????? ?????????#????? ????????????????? | | ???????# ??????????????? ?? ????????????????? | | ???????#### ???????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunReinforcedMace Manual? 0 Play Time 00:49:50 Cumulative 67.7 hours Start 2023.07.25 @ 21:53:35 End 2023.07.25 @ 22:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3012566-7a46-4588-9b01-b4bf4f8ca81a