Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 14:31:23 Player: derk Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (2611) 2611 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 7940 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 25 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -247 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Hovering (80) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (5) ------ Large Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- EM Pulse Cannon Flak Gun Peak State ------------ > --- POWER ------------ Nuclear Core Makeshift Power Source > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Makeshift Power Source Armored Treads Disposable Heat Sink Coolant Injector EM Pulse Cannon Gauss Rifle Precision Grenade Launcher CR-A16's Pointy Stick [Rating: 65] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Combat Airjet Treads Light Treads Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 171 | 7 7 11 2 6 44 32 14 12 20 16 Power 11 | 1 . 1 . 1 1 2 2 1 1 1 Engine 5 | 1 . 1 . . . . . 1 1 1 Core 6 | . . . . 1 1 2 2 . . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 2 3 . . 10 9 . 3 2 3 Treads 10 | . 2 1 . . 3 1 . 1 1 1 Leg . | . . . . . . . . . . . Wheel 7 | 2 . . . . 4 1 . . . . Hover 16 | . . 2 . . 3 6 . 2 1 2 Flight 1 | . . . . . . 1 . . . . Utility 63 | 2 2 3 2 3 16 7 9 5 8 6 Device 21 | . 1 . . 2 4 1 5 3 3 2 Storage 14 | 2 1 . 2 . 5 3 . . 1 . Processor 9 | . . 1 . . 5 1 1 . 1 . Hackware 1 | . . . . . . 1 . . . . Protection 18 | . . 2 . 1 2 1 3 2 3 4 Artifact . | . . . . . . . . . . . Weapon 63 | 2 3 4 . 2 17 14 3 3 9 6 Energy Gun 13 | 1 2 2 . . 3 4 1 . . . Energy Cannon 3 | . . 1 . . . . 1 . . 1 Ballistic Gun 9 | 1 . . . . 3 1 . . 1 3 Ballistic Cannon 6 | . . . . . 2 3 . 1 . . Launcher 23 | . 1 1 . 2 7 1 1 2 7 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 3 | . . . . . . 3 . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon 2 | . . . . . . 2 . . . . Unidentified Prototypes 13 | . . . . 1 3 2 . . 5 2 Parts Lost 39 | . . 5 . . 17 . 1 2 . 14 Power 5 | . . . . . 1 . . 1 . 3 Propulsion 13 | . . 1 . . 5 . . 1 . 6 Utility 7 | . . . . . 3 . . . . 4 Weapon 14 | . . 4 . . 8 . 1 . . 1 Highest Loss Streak 14 | . . 4 . . 9 . 1 1 . 14 Average Slot Usage (%) 97 | . 99 94 100 100 91 99 96 97 99 93 Engine 5 | . 14 14 14 3 . . . 3 7 6 Core 7 | . . . . 10 8 15 15 10 7 5 Treads 5 | . 27 18 . . 7 . . . . . Wheel 1 | . . . . . 11 . . . . . Hover 21 | . . 9 28 28 5 28 30 30 29 28 Device 7 | . 13 6 . 10 9 7 6 5 6 1 Storage 16 | . 14 14 25 17 17 15 15 15 14 12 Processor 7 | . . 1 2 . 12 8 15 15 8 15 Protection 3 | . . 5 . . 3 3 . 1 7 5 Energy Gun 4 | . 24 2 . . 4 6 3 . . . Energy Cannon 3 | . . 6 14 14 . . 3 5 . . Launcher 5 | . 2 13 14 14 4 . 3 2 4 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 15 20 26 75 75 106 76 73 82 94 75 Greatest Support 88 | 26 40 44 44 44 55 77 77 88 88 88 Greatest Overweight (x) 6 | 1 . . 1 1 6 . . 4 3 1 Average Overweight (x) . | . . . . . 2 . . . . . Largest Inventory Capacity 28 | 8 8 8 20 20 28 20 18 18 18 18 Average Capacity 15 | 5 6 8 17 13 19 17 18 18 17 15 Most Carried 20 | 8 8 8 14 14 20 18 18 18 18 18 Average Carried 13 | 4 6 7 10 12 16 17 17 17 16 13 Final Capacity 20 | 8 8 8 20 12 16 18 18 18 18 10 Final Carried 18 | 8 8 8 14 12 16 18 18 18 18 2 Class Distribution -------------------- 72% | Mutant 16% | Hauler-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2465 | 272 60 250 40 80 652 431 240 124 155 161 Remotely . | . . . . . . . . . . . Salvage Created 3137 | 51 285 228 . 100 1380 297 177 187 134 298 Parts 180 | 5 13 13 . 5 72 28 7 7 10 20 Haulers Intercepted 6 | . 2 . . . 3 1 . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 6 4 . . Prevented 2 | . . . . . . . 1 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 70 | . 3 11 . 2 26 7 4 9 . 8 Guns 16 | . 3 2 . . 7 1 2 . . 1 Cannons 11 | . . . . . 7 2 1 1 . . AOE 40 | . . 9 . 2 11 4 1 7 . 6 Classes Destroyed 19 | 1 3 3 . . 7 1 . . 2 2 Worker 5 | . . . . . 5 . . . . . Builder 4 | . . . . . 4 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 6 | . 2 . . . 3 1 . . . . Recycler 5 | 1 1 . . 1 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 7 | . 2 . . . 4 1 . . . . Swarmer 27 | . 3 4 . 2 7 4 . 7 . . Grunt 20 | . . 4 . . 15 1 . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 6 | . . 2 . . 2 . 1 1 . . Demolisher 1 | . . 1 . . . . . . . . Hunter 4 | . . . . . 1 . 2 1 . . Programmer 3 | . . . . . . 2 1 . . . Zionite 3 | . . . . . . . . . 3 . Z-Technician 4 | . . . . . . . . . . 4 Z-Light 2 | . . . . . . . . . . 2 Assembled 6 | . . . . . . . . . . 6 Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 12 | 1 4 5 . 1 12 4 3 6 2 6 Combat Bots Only 6 | . 3 5 . 1 6 4 3 6 . 3 Max Kills in Single Turn 3 | 1 1 2 . 1 3 3 2 2 1 3 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . 2 . 1 2 3 1 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6715 | . 115 875 . 7 2057 312 480 406 187 2276 Core 1167 | . 7 149 . 7 285 13 45 43 44 574 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 34 48 . . . . . Volleys Fired 204 | 2 18 30 . 5 72 15 14 15 12 21 Largest 2 | 2 2 2 . 1 2 2 2 1 1 2 Hottest 250 | 60 130 130 . 60 126 122 63 63 36 250 Shots Fired 287 | 4 35 35 . 5 108 28 16 15 12 29 Gun 139 | 4 34 18 . . 43 14 9 . . 17 Cannon 69 | . . 3 . 3 33 12 5 9 . 4 Launcher 79 | . 1 14 . 2 32 2 2 6 12 8 Special . | . . . . . . . . . . . Kinetic 75 | 2 . . . . 42 12 2 . . 17 Thermal 119 | 2 34 21 . 3 34 14 7 . . 4 Explosive 36 | . 1 14 . 2 11 . 2 6 . . Electromagnetic 57 | . . . . . 21 2 5 9 12 8 Robot Hit Streak 24 | 4 8 10 . 7 24 10 5 14 19 8 Robot Miss Streak 10 | . 3 3 . . 2 3 3 . 1 10 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 236 | 4 24 24 . 3 91 33 12 12 9 24 Core Hits 181 | 2 10 18 . 3 79 16 11 12 4 26 Critical Hits 2 | . . 1 . . . . . . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . 1 . Melee Attacks 126 | . . . . . 4 28 . . 88 6 Impact 4 | . . . . . 4 . . . . . Slashing 19 | . . . . . . 19 . . . . Piercing 94 | . . . . . . . . . 88 6 Sneak Attacks 8 | . . . . . . 7 . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8581 | 41 372 843 . 150 3923 540 464 856 462 930 Guns 1901 | 41 372 236 . . 679 155 170 . . 248 Cannons 1107 | . . 54 . 52 566 143 87 205 . . Explosions 5082 | . . 553 . 98 2612 163 207 651 288 510 Melee 491 | . . . . . 66 79 . . 174 172 Ramming . | . . . . . . . . . . . Kinetic 1181 | 19 . . . . 701 143 70 . . 248 Thermal 1911 | 22 372 290 . 52 744 200 100 . . 131 Explosive 3012 | . . 553 . 98 1503 . 207 651 . . Electromagnetic 1986 | . . . . . 909 118 87 205 288 379 Impact 66 | . . . . . 66 . . . . . Slashing 79 | . . . . . . 79 . . . . Piercing 346 | . . . . . . . . . 174 172 Highest Corruption 2 | . . . . . . 1 2 2 2 . Average Corruption 1 | . . . . . . 1 1 2 2 . Corruption Purged . | . . . . . . . . . . . Effects 13 | . . . . . . 3 7 3 . . Message Errors 2 | . . . . . . . 1 1 . . Heat Flow Errors 4 | . . . . . . . 4 . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . 2 2 1 . . Targeting Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 321 | . . 26 . . 213 . . 55 . 27 Projectiles 10 | . . . . . 10 . . . . . Explosions 287 | . . 26 . . 197 . . 55 . 9 Melee 24 | . . . . . 6 . . . . 18 Knockbacks 12 | . . . . . 6 6 . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 11 | . . . . . 5 6 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 436 | . . 96 . . 142 . 17 20 139 22 Shots 20 | . . 4 . . 6 . 1 1 7 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 362 | 20 199 196 . 24 198 198 362 213 21 333 Average Temperature 100 | 15 84 99 . 15 103 87 145 97 9 92 Received Heat Transfer 1892 | . 30 105 . . 927 57 48 75 27 623 Effects 4 | . . . . . . . . 3 . 1 Interference 3 | . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 . . Combat Hostiles 2 | . . . . . 1 . . 1 . . Parts Fried 15 | . . . . . 11 . . . 2 2 Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 10 | . 3 . . . 5 . 1 . . 1 Heat Transferred 4301 | 50 888 666 . 111 1472 259 185 . . 670 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 6 2 . . 2 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 709 | 5 141 159 . 25 709 440 . . . . Initial 44 | . 3 . . . 7 44 . . . . Average 143 | 2 32 65 . 2 271 207 . . . . Maximum Alert Level 3 | . . . . . 3 2 . . . . Low Security (%) 67 | 100 100 100 . 100 42 36 . . . . Level 1 25 | . . . . . 26 58 . . . . Level 2 7 | . . . . . 30 4 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . . . 5 5 . . . . Investigation 5 | . . . . . 3 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 2 | . . . . . 1 1 . . . . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 2 | . . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 9 11 . 1 42 11 4 11 5 6 Peak Tracking Total 7 | . 5 2 . 1 7 4 3 6 1 3 Tactical Retreats 8 | . . . . . 3 . . 3 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 3 . . . . Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts 13 | . . . . . . 13 . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . Reused 1 | . . . . . . . . . 1 . Traps Extracted 3 | . . . . . . 3 . . . . Installed 3 | . . . . . . . . . 3 . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 14 | . . 2 . . 6 1 . . 2 3 Max in Single Turn 2 | . . 2 . . 1 1 . . 2 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 32 | . 7 . 3 . 9 11 2 . . . Terminals 16 | . 7 . . . 5 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 3 | . . . . . 1 2 . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 103 | . 32 . 3 . 29 31 8 . . . Successful 68 | . 23 . 3 . 21 13 8 . . . Failed 35 | . 9 . . . 8 18 . . . . Catastrophic 3 | . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 17 . 1 . 10 6 . . 5 . Terminals 58 | . 32 . . . 14 12 . . . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations 7 | . . . . . 4 3 . . . . Recycling Units 5 | . . . . . 1 4 . . . . Scanalyzers 14 | . . . . . 10 4 . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 36 | . 16 . 3 . 7 2 8 . . . Record 9 | . . . 2 . . . 7 . . . Part Schematic 2 | . 2 . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . Locate Traps 5 | . 4 . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 6 | . 4 . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 5 | . . . . . 3 2 . . . . Scan Component 3 | . . . . . 2 1 . . . . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 10 | . . . . . 8 2 . . . . Insert Component 6 | . . . . . 5 1 . . . . Analyze 4 | . . . . . 3 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 10 | . 7 . . . 3 . . . . . Terminals 9 | . 7 . . . 2 . . . . . Track 6 | . 5 . . . 1 . . . . . Botnet 1 | . 1 . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Tunnel 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 5 . . . 8 9 . . . . Full Trace Events 4 | . . . . . 2 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . 3 1 . . . . Parts Built 4 | . . . . . . 4 . . . . Matter 380 | . . . . . . 380 . . . . Time 142 | . . . . . . 142 . . . . Total Part Build Rating 20 | . . . . . . 20 . . . . Parts Repaired 2 | . . . . . 1 1 . . . . Time 126 | . . . . . 76 50 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed 4 | . . . . . 3 1 . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . . . . . . 7 . . . . Non-combat 7 | . . . . . . 7 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . 8 . . . . parse_system 3 | . . . . . . 3 . . . . no_distress 1 | . . . . . . 1 . . . . find_chute 1 | . . . . . . 1 . . . . find_fabricator 1 | . . . . . . 1 . . . . find_recycling 1 | . . . . . . 1 . . . . find_station 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . 3 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 38 | . . 38 38 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 3 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 9281 | 79 838 1174 834 458 1042 1929 870 602 1150 305 Spaces Moved 8399 | 59 468 922 676 495 525 2069 1032 752 1094 307 Core 1 | 1 . . . . . . . . . . Treads 968 | . 437 428 . . 82 . . 1 18 2 Legs . | . . . . . . . . . . . Wheels 374 | 58 31 . . . 285 . . . . . Hover 7056 | . . 494 676 495 158 2069 1032 751 1076 305 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 76 76 76 62 60 63 63 68 58 Average Speed 85 | 86 155 115 122 85 120 61 63 64 73 69 Slowest Speed 250 | 90 160 160 146 146 220 67 63 250 230 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 5 83 100 89 96 44 35 97 87 85 32 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 10 | . . 2 1 1 1 . 2 . 3 . Known Exits Taken 4 | . 1 1 . . 1 1 . . . . Unknown Exits Taken 6 | 1 . . 1 1 . . 1 1 1 . Scrap Searched 12 | . . 2 . 3 . . 3 2 2 . Spaces Dug 34 | . 7 . . . 1 17 . 9 . . Terrain Destroyed 275 | . 7 84 . 20 79 22 24 38 . 1 Melee 18 | . . . . . 1 17 . . . . Projectile 2 | . . . . . . . 1 . . 1 AOE 255 | . 7 84 . 20 78 5 23 38 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 10022 | 81 547 1000 684 523 817 2679 1231 849 1254 357 Wait 885 | . 35 23 . 11 134 448 167 64 2 1 Move 8389 | 58 467 921 675 494 524 2068 1031 751 1093 307 Hop . | . . . . . . . . . . . Pick Up 105 | 11 8 6 5 2 27 27 1 5 13 . Fast Attach 39 | 7 3 4 1 . 4 5 1 . 9 5 Attach 50 | . . 4 . 1 24 6 1 3 3 8 Detach 9 | . . . . . 5 1 1 . 1 1 Swap 82 | . 4 3 1 5 16 21 12 9 8 3 Drop 101 | 3 12 6 2 5 7 34 3 2 22 5 Fire 204 | 2 18 30 . 5 72 15 14 15 12 21 Melee 126 | . . . . . 4 28 . . 88 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . Rewire 3 | . . 3 . . . . . . . . Trap 16 | . . . . . . 13 . . 3 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 5) 600 | -10/Materials | Identified exit to Mines 882 | -10/Materials | Discovered new exit (range 14) 918 | -10/Materials | Entered Mines 919 | -10/Mines | Assembled infested the area 921 | -10/Mines | Escorted by a lone wolf Derelict 941 | -10/Mines | Learned location of Storage (-9) 982 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 986 | -10/Mines | Found Prototype Device 1246 | -10/Mines | Discovered new exit (range 7) 1481 | -10/Mines | Core integrity fell below 50% 1509 | -10/Mines | Lost 4 parts (1n3w) 1949 | -10/Mines | Build established: Scavenger-Mutant 1968 | -10/Mines | Discovered new exit (range 8) 1983 | -10/Mines | Learned location of Zion (-7) 1996 | -10/Mines | Identified exit to Materials 2069 | -10/Mines | Discovered new exit (range 5) 2072 | -10/Mines | Identified exit to Exiles 2092 | -10/Mines | Entered Exiles 2092 | -10/Exiles | Accompanied by 2 allies 2115 | -10/Exiles | Met 8R-AWN 2122 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2128 | -10/Exiles | Met EX-HEX 2153 | -10/Exiles | Met EX-BIN 2192 | -10/Exiles | Aligned with FarCom system 2193 | -10/Exiles | Given EX-Vault access code 2210 | -10/Exiles | Opened EX-Vault 2227 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2324 | -10/Exiles | Visited The Gauntlet 2436 | -10/Exiles | Met EX-DEC 2556 | -10/Exiles | Build established: Hauler-Mutant 2565 | -10/Exiles | Discovered new exit (range 14) 2705 | -10/Exiles | Found Firepult 2926 | -10/Exiles | Left Exiles lab with Firepult 2926 | -10/Exiles | Entered Mines 2942 | -9/Mines | Met a Derelict bent on vengeance 2948 | -9/Mines | Learned Materials stockpile data 3032 | -9/Mines | Identified Exp. Sensor Array 3061 | -9/Mines | Discovered new exit (range 7) 3218 | -9/Mines | Learned Materials security intel 3269 | -9/Mines | Discovered new exit (range 14) 3384 | -9/Mines | Entered Materials 3384 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4184 | -8/Materials | First assault squad dispatched 4188 | -8/Materials | Lost 4 parts (1p2n1u) 4245 | -8/Materials | Core integrity fell below 50% 4261 | -8/Materials | Lost 9 parts (3n2u4w) 4302 | -8/Materials | Discovered new exit (range 16) 4422 | -8/Materials | Repaired Broken Adv. EMP Blaster 4426 | -8/Materials | Identified exit to Factory 4426 | -8/Materials | Entered Factory 4426 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4717 | -7/Factory | Fabricated Cmb. Airjet (x2) 4786 | -7/Factory | Repaired Cmb. Airjet 4876 | -7/Factory | Discovered new exit (range 12) 4968 | -7/Factory | Build established: Mutant 5111 | -7/Factory | Fabricated Cmb. Airjet (x2) 5136 | -7/Factory | Local fabrication network quarantined 5279 | -7/Factory | Identified exit to Factory 6284 | -7/Factory | Identified exit to Lower Caves 6355 | -7/Factory | Entered Lower Caves 6817 | -7/Lower Caves | Discovered new exit (range 8) 6838 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6997 | -7/Lower Caves | Learned Factory garrison access intel 7052 | -7/Lower Caves | Learned 8 Research zone layouts 7052 | -7/Lower Caves | Learned Research security intel 7052 | -7/Lower Caves | Learned Factory terminal intel 7064 | -7/Lower Caves | Learned location of Extension (-4) 7097 | -7/Lower Caves | Learned Factory stockpile data 7101 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7225 | -7/Lower Caves | Entered another Lower Caves area 7256 | -7/Lower Caves | Discovered exit to Factory (range 7) 7456 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7673 | -7/Lower Caves | Learned Factory stockpile data 7738 | -7/Lower Caves | Encountered a Warlord checkpoint 7779 | -7/Lower Caves | Discovered new exit (range 15) 7827 | -7/Lower Caves | Entered Zion 7847 | -7/Zion | Given the Hacking Drone Bay 7866 | -7/Zion | Found Prototype Device 7866 | -7/Zion | Identified Hacking Drone Bay 7901 | -7/Zion | Found Prototype Device 7902 | -7/Zion | Identified Phasing AFG 7922 | -7/Zion | Discovered new exit (range 15) 7957 | -7/Zion | System corruption cleaned by Quarantine Array 8034 | -7/Zion | Learned location of Data Miner (-6) 8114 | -7/Zion | Learned location of Armory (-4) 8176 | -7/Zion | Found Prototype Launcher 8176 | -7/Zion | Identified Rocket Array 8184 | -7/Zion | Found Prototype Launcher 8184 | -7/Zion | Identified Gui. Missile Launcher 8212 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8258 | -7/Zion | Found CR-A16's Pointy Stick 8333 | -7/Zion | Rebuked by Imprinter 8846 | -7/Zion | Attacked by Zionites 8955 | -7/Zion | Opened final containment barrier to the Deep Caves 8976 | -7/Zion | Discovered new exit (range 3) 8976 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8977 | -7/Zion | Entered Deep Caves 9179 | -7/Deep Caves | Z-Facility disabled 9187 | -7/Deep Caves | Attacked by Z-Imprinter 9230 | -7/Deep Caves | Core integrity fell below 50% 9266 | -7/Deep Caves | Core integrity fell below 20% 9282 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09224_ Dropped Gauss Rifle. 09225_ Acquired Flak Gun. 09232_ Imp. Medium Armor Plating destroyed. 09249_ Flak Gun destroyed. 09255_ Arm. Treads destroyed. 09256_ Acquired Prototype Hover Unit. 09256_ Identified Zio. Glidesys I. 09259_ Cmb. Airjet destroyed. 09261_ Acquired 70 matter. 09262_ Acquired Prototype Protection. 09262_ Identified Zio. Light Carapace. 09265_ Acquired Zio. Glidesys I. 09265_ Disposable Heat Sink destroyed. 09270_ Destroyed Prototype Hover Unit. 09272_ Zio. Light Carapace destroyed. 09276_ Zio. Glidesys I destroyed. 09276_ Broken Cmb. Airjet destroyed. 09277_ Destroyed Zio. Light Carapace. 09279_ Mak. Power Source destroyed. 09282_ Zio. Glidesys I destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????######? | | ????????????????????##????????????????????## ## | | ?????????????? ##?### #??????######???????# | | ?????????????? ## # ????### ##?????## | | ????????????? ##### #????## | | ????????????? #????# | | ???????????? #????# | | ??????????? #?????## | | ?????????? #??????### | | ??????????" ##??????## | | ??????????" ######## | | ??????""""" | | ???????"""" I | | ???""""" @ ## | | ??""""""" ### ### | | ??""" ###?# #?? | | """" =% ##???## ##? | | " " [* #?????## ## | | " !* ##?????## | | /%=%= !! #??????# | | "" #??????## | | ]]]! #???????#### | | " ][!!] ##?????####### | | = !] ##????## ### | | " %/ #????# #### | | " = #????# ##? | | """" """ "#????# ## | | ??"" """"" ###????# | | ??"" """"""" ##????## ## | | ??""?""""""" ##???# #### | | ??????"""""" #???# #??#### | | ?????????"" #???# #?????? | | ?????????? ##???## #?????? | | ????????? #?????# #?????? | | ?????????"" #?????# #?????? | | ?????????? ?????# #?????? | | ?????????? #????# #####?? | | ??????????? ????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 115 Energy Generation 27 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokGrenadeCutter Manual? 0 Play Time 02:30:19 Cumulative 144.5 hours Start 2020.09.30 @ 21:06:34 End 2020.10.01 @ 14:31:23 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3942bbb0-f2e7-44db-86b1-7deb81d6c394