Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.25 @ 20:14:23 Player: Grzyb Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (245) 1225 Value Destroyed (10588) 10588 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 18219 Bonus ------- Follower Combat Kills 126 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 258/300 Energy 336/450 System Corruption 7% Temperature Cool (0) Movement Core (800) Ox15 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Energy Well Advanced Targeting Computer Improved Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Micro Nuclear Core Light Fission Core Micro Fission Core Carbon-fiber Leg Improved VSS Leg Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Matter Compressor Long-range Terrain Scanner Seismic Detector Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Heavy Gatling Laser Quantum Rifle Railgun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Fission Core Micro Fission Core Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved Cooling System Energy Well Hardened Medium Armor Plating Gamma Rifle Heavy Laser Heavy Laser Coil Gun Magnetic Acceleration Cannon Heavy Flak Cannon Chainsword [Rating: 131] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Slots Evolved 15 | . 1 2 2 2 . . 2 . 2 2 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 4 | . 1 1 . . . . . . 1 1 . Utility 8 | . . 1 2 . . . 2 . 1 1 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 191 | 7 8 18 23 25 . 22 . 15 24 21 28 Power 33 | 1 1 1 6 6 . 5 . 1 4 4 4 Engine 15 | 1 1 . 5 3 . 2 . 1 1 1 . Core 13 | . . 1 1 3 . 3 . . 3 1 1 Reactor 5 | . . . . . . . . . . 2 3 Propulsion 62 | 2 4 9 10 7 . 5 . 5 7 6 7 Treads 3 | . . . . . . . . . . 2 1 Leg 59 | 2 4 9 10 7 . 5 . 5 7 4 6 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 45 | 2 1 3 2 6 . 8 . 4 4 8 7 Device 22 | . . . 1 5 . 4 . 2 1 5 4 Storage 7 | 1 1 1 . . . 1 . . 1 . 2 Processor 9 | 1 . 1 1 1 . 2 . 1 1 1 . Hackware . | . . . . . . . . . . . . Protection 7 | . . 1 . . . 1 . 1 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 2 5 5 6 . 4 . 5 9 3 10 Energy Gun 13 | . . 1 1 2 . . . . 3 . 6 Energy Cannon 7 | . 1 1 2 1 . 2 . . . . . Ballistic Gun 13 | 2 1 . . 2 . 1 . 3 2 1 1 Ballistic Cannon 6 | . . . . 1 . . . . 1 2 2 Launcher 10 | . . 3 2 . . 1 . 2 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . 2 Parts Lost 84 | . 1 . 9 6 5 3 . 8 5 11 36 Power 15 | . 1 . 3 2 2 . . . . 2 5 Propulsion 22 | . . . 4 1 1 1 . . 1 3 11 Utility 23 | . . . . 1 1 2 . 4 . 5 10 Weapon 24 | . . . 2 2 1 . . 4 4 1 10 Highest Loss Streak 27 | . 1 . 5 4 5 2 . 4 2 9 27 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 98 98 79 94 87 88 91 93 77 Engine 5 | . 12 3 6 7 5 8 6 9 8 2 . Core 4 | . . 6 1 5 5 5 6 2 2 5 2 Treads 1 | . . . . . . . . . . 5 3 Leg 29 | . 36 39 32 27 21 26 25 25 26 23 16 Device 8 | . . . 7 12 12 14 6 5 5 13 19 Storage 8 | . 12 10 8 7 5 . 6 6 11 8 6 Processor 13 | . 12 10 15 14 13 12 18 21 16 13 9 Protection 4 | . . 9 8 . . 3 . 2 3 5 1 Energy Gun 3 | . . . 2 11 5 . . . 3 5 5 Energy Cannon 5 | . 6 10 12 3 5 13 12 4 . . . Ballistic Gun 4 | . 17 2 . 6 . 3 . 3 4 3 3 Ballistic Cannon 1 | . . . . . 5 . . . 1 5 1 Launcher 2 | . . 7 . . . 3 6 6 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 114 | 17 30 56 63 75 75 71 71 86 106 112 114 Greatest Support 103 | 20 30 43 51 70 69 68 68 70 82 99 103 Greatest Overweight (x) 19 | 3 . 1 3 1 2 3 1 1 1 3 19 Average Overweight (x) . | . . . 1 . . . 1 1 . . . Largest Inventory Capacity 20 | 10 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 9 12 19 20 20 16 7 20 20 20 20 20 Most Carried 20 | 7 13 20 20 20 19 7 7 11 20 20 20 Average Carried 16 | 2 10 18 18 18 16 4 7 9 13 18 16 Final Capacity 20 | 10 15 20 20 20 5 20 20 20 20 20 20 Final Carried 20 | 7 12 20 19 19 5 7 7 10 20 19 6 Class Distribution -------------------- 44% | Hacker-Mutant 35% | Scavenger-Gunner 13% | Hacker-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Hacker-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Matter Collected 5368 | 165 205 642 249 521 . 562 . 249 1084 1120 571 Remotely . | . . . . . . . . . . . . Salvage Created 9614 | . 235 1200 1315 1583 . 1056 . 479 1114 1856 776 Parts 487 | . 19 86 77 65 . 61 . 19 37 98 25 Haulers Intercepted 4 | . . . 1 . . . . . 2 . 1 Recyclers Shooed 11 | . . 4 1 2 . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 204 | . 8 28 25 36 . 22 . 11 19 44 11 Guns 88 | . 8 1 2 33 . 4 . . 12 21 7 Cannons 89 | . . 21 20 3 . 14 . 1 5 22 3 AOE 24 | . . 6 3 . . 3 . 10 2 . . Classes Destroyed 17 | . 2 6 5 2 . . . 2 . . . Worker 11 | . . 2 1 1 . 1 . . 2 2 2 Builder 10 | . . 1 1 1 . 2 . . . 4 1 Tunneler 2 | . . 1 1 . . . . . . . . Hauler 4 | . . . 1 . . . . . 2 . 1 Recycler 2 | . . . . 1 . 1 . . . . . Mechanic 2 | . . . 1 . . 1 . . . . . Operator 3 | . . 2 1 . . . . . . . . Watcher 7 | . . 2 3 1 . . . . . 1 . Swarmer 36 | . 4 5 2 8 . 3 . . . 14 . Grunt 93 | . 4 14 13 18 . 14 . 4 12 7 7 Brawler 3 | . . . 1 1 . . . . . 1 . Duelist 3 | . . . 1 1 . . . 1 . . . Sentry 27 | . . 9 7 3 . 1 . . 2 3 2 Specialist 4 | . . . . . . . . 4 . . . Hunter 8 | . . . 1 . . 1 . . 3 2 1 Programmer 28 | . . . . 5 . 3 . 1 2 16 1 Heavy 2 | . . . . . . . . 1 . 1 . Best Kill Streak 10 | . 4 4 8 10 . 7 . 4 7 7 5 Combat Bots Only 7 | . 4 4 5 7 . 6 . 4 5 6 5 Max Kills in Single Turn 3 | . 1 2 3 2 . 2 . 3 2 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . 2 2 . . 1 . 3 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Hostile Shots Fired 1914 | . 54 125 172 230 5 150 . 52 166 332 628 Missed 622 | . 19 34 49 84 . 57 . 11 51 117 200 Damage Taken 14417 | . 278 713 1222 1322 139 908 . 906 1596 2386 4947 Core 2353 | . 91 80 180 151 56 85 . 150 122 131 1307 Absorbed by Shields 529 | . . . . . . . . . . 529 . Redirected to Shielding 150 | . . 11 34 5 . . . . . 43 57 Ignored by Resistances 8606 | . 181 462 738 811 77 556 . 464 944 1587 2786 Regen/Repaired (Parts) 285 | . . 104 . 15 . . . . 166 . . Core Remaining (%) 78 | 100 63 80 67 . . 58 . 82 87 88 . Volleys Fired 498 | . 26 68 66 63 . 50 . 16 62 105 42 Largest 3 | . 2 2 2 3 . 3 . 3 3 3 3 Hottest 269 | . 88 108 136 208 . 166 . 181 182 182 269 Shots Fired 1189 | . 52 126 118 179 . 137 . 27 144 307 99 Gun 653 | . 45 29 17 161 . 32 . 4 103 182 80 Cannon 466 | . 7 69 97 18 . 94 . 8 29 125 19 Launcher 70 | . . 28 4 . . 11 . 15 12 . . Special . | . . . . . . . . . . . . Kinetic 510 | . 45 29 . 63 . 32 . 4 88 207 42 Thermal 545 | . 7 69 114 105 . 94 . 8 39 56 53 Explosive 57 | . . 15 4 . . 11 . 15 12 . . Electromagnetic 77 | . . 13 . 11 . . . . 5 44 4 Robot Hit Streak 47 | . 16 34 20 36 . 19 . 20 43 47 21 Robot Miss Streak 4 | . 4 2 2 4 . 3 . 2 2 4 2 Penetration Max 2 | . . . . . . . . . 1 2 1 Secondary Targets 11 | . . . . 8 . . . . 1 2 . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 1 . Shots Hit Robots 924 | . 35 88 86 145 . 93 . 24 124 242 87 Core Hits 713 | . 17 59 54 125 . 80 . 60 85 158 75 Critical Kills 4 | . . . . . . . . . . 4 . Critical Parts Destroyed 11 | . . . . 1 . . . . 5 4 1 Critical Strikes 38 | . . . 1 3 . . . . 9 23 2 Burn 12 | . . . 1 2 . . . . 4 5 . Destroy 15 | . . . . 1 . . . . 5 8 1 Blast 4 | . . . . . . . . . . 4 . Corrupt 6 | . . . . . . . . . . 6 . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 26331 | . 308 2370 2692 3607 . 2827 . 1993 3050 6751 2733 Guns 11749 | . 257 110 280 3029 . 540 . 111 1803 3532 2087 Cannons 9683 | . 42 1366 1942 298 . 1488 . 143 772 3156 476 Explosions 4343 | . . 795 433 210 . 704 . 1739 462 . . Melee 167 | . . . . . . . . . . . 167 Ramming 389 | . 9 99 37 70 . 95 . . 13 63 3 Kinetic 10027 | . 257 110 . 1077 . 540 . 111 1816 5148 968 Thermal 10802 | . 42 1366 2222 2338 . 1488 . 143 747 971 1485 Explosive 3840 | . . 581 433 . . 704 . 1739 383 . . Electromagnetic 1106 | . . 214 . 122 . . . . 91 569 110 Impact . | . . . . . . . . . . . . Slashing 167 | . . . . . . . . . . . 167 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . 4 . 1 1 3 . . 3 13 7 Average Corruption 3 | . . 2 . 1 1 1 . . 2 6 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 127 | . . 19 . 11 1 16 . . 6 72 2 Message Errors 32 | . . 5 . 4 1 4 . . 2 16 . Matter Fused 28 | . . 5 . . . 4 . . 2 17 . Heat Flow Errors 11 | . . . . 1 . 1 . . . 9 . Energy Discharges 16 | . . 3 . 2 . 3 . . . 8 . Parts Rejected 3 | . . . . . . . . . . 1 2 Parts Fused 2 | . . . . . . . . . . 2 . Data Loss (minor) 16 | . . 2 . 3 . 2 . . 2 7 . Data Loss (major) 7 | . . 1 . 1 . . . . . 5 . Misfires 3 | . . 1 . . . . . . . 2 . Alerts 3 | . . 2 . . . . . . . 1 . Weapon Failures 6 | . . . . . . 2 . . . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 217 | . 1 41 11 7 . 43 . . 24 90 . Projectiles 145 | . 1 31 4 7 . 12 . . . 90 . Explosions 72 | . . 10 7 . . 31 . . 24 . . Melee . | . . . . . . . . . . . . Knockbacks 69 | . . . . . . 1 . . 11 48 9 Impact 1 | . . . . . . 1 . . . . . Kinetic 65 | . . . . . . . . . 11 46 8 Secondary 3 | . . . . . . . . . . 2 1 Self-Inflicted Damage 355 | . . 16 . 48 . 77 . 75 139 . . Shots 21 | . . 3 . 2 . 5 . 5 6 . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 70 | . 4 20 9 11 . 14 . . 2 9 1 Kicked 69 | . 4 20 9 11 . 14 . . 2 9 . Crushed . | . . . . . . . . . . . . Highest Temperature 960 | . 126 380 498 524 . 618 . 960 93 444 378 Average Temperature 121 | . 38 90 160 120 . 183 . 242 32 91 78 Received Heat Transfer 4413 | . 162 420 864 687 . 504 . 99 829 182 666 Effects 51 | . . 1 7 5 . 19 . 14 . 4 1 Shutdowns 17 | . . . 1 3 . 7 . 5 . 1 . Energy Bleed 3 | . . . 1 . . 1 . . . 1 . Interference 12 | . . . 2 . . 6 . 3 . 1 . Matter Decay 4 | . . . 1 1 . 1 . . . . 1 Short Circuit 3 | . . 1 . 1 . 1 . . . . . Damage (minor) 7 | . . . 2 . . 2 . 2 . 1 . Damage (major) 4 | . . . . . . 1 . 3 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . 1 . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . 1 . Parts Melted 42 | . . 2 7 13 . 6 . . 1 6 7 Heat Transferred 19089 | . 74 2183 3589 4778 . 2553 . 259 1604 2109 1940 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 2 . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Peak Influence 359 | . 120 232 245 269 15 359 62 343 354 282 327 Initial 129 | . . . . . 4 2 59 33 129 18 101 Average 83 | . 46 58 70 72 3 138 59 215 156 75 110 Maximum Alert Level 1 | . . 1 1 1 . 1 . 1 1 1 1 Low Security (%) 87 | 100 100 94 94 90 100 77 100 50 67 87 69 Level 1 12 | . . 5 5 9 . 22 . 49 32 12 30 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Squads Dispatched 50 | . . 3 3 16 . 6 . 3 6 9 4 Investigation 6 | . . . . 3 . . . . 1 1 1 Extermination 17 | . . . . 5 . 1 . . 2 7 2 Reinforcement 21 | . . 3 3 2 . 5 . 3 3 1 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 7 | . . 1 1 1 . 2 . . 2 . . Haulers Reinforced 3 | . . . . . . 2 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Distress Signals 11 | . . 6 3 . . 2 . . . . . Communications Jammed 74 | . . . . . . . . . . 32 42 Distress Signals 66 | . . . . . . . . . . 24 42 Times Spotted 287 | . 15 46 39 45 3 34 . 13 20 52 20 Peak Tracking Total 8 | . 3 4 7 5 3 4 . 5 5 5 8 Tactical Retreats 6 | . . . . 1 . . . 2 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Traps Triggered 20 | . 1 9 . 5 . 4 . . 1 . . Indirectly 2 | . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Machines Disabled 30 | . . 6 3 5 . 5 . . 4 7 . Max in Single Turn 4 | . . 3 1 4 . 2 . . 1 4 . Garrison Access 2 | . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Machines Accessed 27 | . 2 8 2 4 . 2 1 . 4 3 1 Terminals 18 | . 2 6 2 . . 2 1 . 3 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . 2 . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . 2 . Total Hacks 58 | . 5 16 5 8 . 2 2 . 11 7 2 Successful 42 | . 5 12 3 3 . 2 1 . 10 4 2 Failed 16 | . . 4 2 5 . . 1 . 1 3 . Catastrophic 3 | . . 1 . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . Terminals 35 | . 5 10 5 . . 2 2 . 6 3 2 Fabricators . | . . . . . . . . . . . . Repair Stations 14 | . . 6 . 3 . . . . 5 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 9 | . . . . 5 . . . . . 4 . Terminal Hacks 28 | . 5 6 3 . . 2 1 . 6 3 2 Record 11 | . 1 2 . . . 1 . . 4 1 2 Part Schematic 2 | . . . . . . . . . 1 1 . Robot Analysis 4 | . 1 . 2 . . . . . . 1 . Open DSF 3 | . . . . . . 1 1 . 1 . . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 12 | . . 6 . 2 . . . . 4 . . Scan Component 6 | . . 3 . 1 . . . . 2 . . Repair 6 | . . 3 . 1 . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . 3 1 2 . . . . 3 2 1 Full Trace Events 4 | . . 1 . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . 3 . 1 . . . . 2 . . Time 141 | . . 90 . 13 . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . Programmers 3 | . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . 19 . . . . . . . Total Damage 233 | . . . . 233 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Robot Analysis Total 4 | . 1 . 2 . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Turns Passed 15980 | 88 1227 3320 1603 2814 148 1073 12 411 1287 3130 867 Spaces Moved 8366 | 57 948 1639 716 1353 120 657 7 182 598 1699 390 Core 71 | 8 . . . . 60 . . . . . 3 Treads 33 | . . . . . . . . . . . 33 Legs 8262 | 49 948 1639 716 1353 60 657 7 182 598 1699 354 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 110 50 122 192 187 108 122 120 Average Speed 165 | 125 120 180 190 186 123 130 192 188 170 160 175 Slowest Speed 1000 | 200 120 190 330 200 270 330 192 192 188 330 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . 1 2 Exploration Rate (%) 44 | 4 82 84 71 31 79 18 . 67 13 35 6 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . . 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 440 | . . 90 13 8 . 43 . 102 125 54 5 Melee . | . . . . . . . . . . . . Projectile 42 | . . 3 6 2 . . . . 2 24 5 AOE 398 | . . 87 7 6 . 43 . 102 123 30 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Res Total 9398 | 70 993 1863 827 1491 119 752 6 212 736 1859 470 Wait 159 | . . 94 . 13 . . . . 38 14 . Move 8355 | 56 947 1638 715 1353 119 656 6 181 597 1698 389 Hop . | . . . . . . . . . . . . Pick Up 62 | 7 4 12 7 9 . 6 . . 8 7 2 Fast Attach 65 | 7 2 4 2 6 . 13 . 5 8 10 8 Attach 55 | . 1 3 9 7 . 5 . 3 3 8 16 Detach 8 | . . 3 . 2 . . . . 1 1 1 Swap 71 | . 5 11 12 12 . 4 . 7 13 3 4 Drop 49 | . 4 10 7 15 . 4 . . 4 4 1 Fire 498 | . 26 68 66 63 . 50 . 16 62 105 42 Melee 5 | . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . Kick 69 | . 4 20 9 11 . 14 . . 2 9 . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 15) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Propulsion x1 313 | -10/Materials | Build established: Hacker-Mutant 414 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Discovered exit to Mines (range 6) 512 | -10/Materials | Identified exit to Materials 512 | -10/Materials | Discovered exit to Materials (range 10) 958 | -10/Materials | Discovered exit to Materials (range 15) 1231 | -10/Materials | Discovered exit to Materials (range 11) 1316 | -10/Materials | Entered another Materials area 1316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1424 | -9/Materials | Repaired Lgt. Nuclear Core 2370 | -9/Materials | Repaired Aluminum Leg 2397 | -9/Materials | Repaired Aluminum Leg 2765 | -9/Materials | Identified exit to Materials 2765 | -9/Materials | Discovered exit to Materials (range 7) 3214 | -9/Materials | Discovered exit to Materials (range 16) 3800 | -9/Materials | Discovered exit to Materials (range 16) 4636 | -9/Materials | Entered another Materials area 4636 | -8/Materials | Evolved 2 slots: Utility x2 5054 | -8/Materials | Lost 5 parts (1p3n1w) 5125 | -8/Materials | Lost 3 parts (2p1n) 5690 | -8/Materials | Identified exit to Factory 5690 | -8/Materials | Discovered exit to Factory (range 20) 6148 | -8/Materials | Discovered exit to Factory (range 13) 6239 | -8/Materials | Entered Factory 6239 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6553 | -7/Factory | Garrison activated, responded to threat 6619 | -7/Factory | Lost 4 parts (1p1n1u1w) 6626 | -7/Factory | Destroyed 7 combat bots 6841 | -7/Factory | Garrison activated, responded to threat 7024 | -7/Factory | Build established: Scavenger-Gunner 7422 | -7/Factory | Repaired Structural Scanner 7730 | -7/Factory | Allied Derelicts emerged from ambush trap array 8799 | -7/Factory | Garrison activated, responded to threat 9053 | -7/Factory | Sucked down chute 9053 | -7/Factory | Entered Waste 9084 | -7/Waste | Spotted C-40 Crusher 9098 | -7/Waste | Spotted C-40 Crusher 9145 | -7/Waste | Spotted C-40 Crusher 9151 | -7/Waste | Spotted C-40 Crusher 9155 | -7/Waste | Spotted C-40 Crusher 9162 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9165 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9168 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9171 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9180 | -7/Waste | Spotted C-40 Crusher 9189 | -7/Waste | Identified exit to Factory 9189 | -7/Waste | Discovered exit to Factory (range 14) 9191 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9201 | -7/Waste | Entered Factory 9222 | -7/Factory | Lost 5 parts (2p1n1u1w) 9496 | -7/Factory | Build established: Hacker-Skirmisher 9866 | -7/Factory | Found Prototype Launcher 10186 | -7/Factory | Build established: Hacker-Gunner 10194 | -7/Factory | Identified exit to Factory 10194 | -7/Factory | Discovered exit to Factory (range 6) 10274 | -7/Factory | Entered another Factory area 10274 | -6/Factory | Evolved 2 slots: Utility x2 10284 | -6/Factory | Identified exit to DSF 10286 | -6/Factory | Entered DSF 10290 | -6/DSF | Identified Rocket Array 10332 | -6/DSF | Additional patrols routed to DSF 10349 | -6/DSF | Identified exit to Factory 10349 | -6/DSF | Discovered exit to Factory (range 19) 10554 | -6/DSF | Sterilization system engaged 10574 | -6/DSF | Ambient heat levels rising (+10) 10589 | -6/DSF | Ambient heat levels rising (+10) 10592 | -6/DSF | Lost 4 parts (3u1w) 10604 | -6/DSF | Ambient heat levels rising (+10) 10619 | -6/DSF | Ambient heat levels rising (+10) 10634 | -6/DSF | Ambient heat levels rising (+10) 10649 | -6/DSF | Ambient heat levels rising (+10) 10664 | -6/DSF | Ambient heat levels rising (+10) 10679 | -6/DSF | Ambient heat levels rising (+10) 10694 | -6/DSF | Ambient heat levels rising (+10) 10697 | -6/DSF | Entered Factory 10697 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10765 | -5/Factory | Repaired Mni. Grenade Launcher 10789 | -5/Factory | Repaired Rnf. Deuterium Engine 11251 | -5/Factory | Build established: Hacker-Mutant 11772 | -5/Factory | Identified exit to Factory 11772 | -5/Factory | Discovered exit to Factory (range 16) 11984 | -5/Factory | Entered another Factory area 11984 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12011 | -4/Factory | Build established: Scavenger-Gunner 14084 | -4/Factory | Crushed by falling debris 14084 | -4/Factory | System corruption reached 10% 14115 | -4/Factory | Lost 9 parts (2p3n4u) 14237 | -4/Factory | Build established: Hacker-Gunner 14709 | -4/Factory | Spotted B-86 Titan 15031 | -4/Factory | Identified exit to Research 15031 | -4/Factory | Discovered exit to Research (range 15) 15114 | -4/Factory | Entered Research 15114 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15409 | -3/Research | Lost 3 parts (1p1n1u) 15629 | -3/Research | Build established: Scavenger-Gunner 15748 | -3/Research | Cargo convoy interrupted 15784 | -3/Research | Crushed by falling debris 15821 | -3/Research | Crushed by falling debris 15837 | -3/Research | Core integrity fell below 50% 15873 | -3/Research | Lost 27 parts (4p6n7u10w) 15943 | -3/Research | Found Quantum Capacitor 15964 | -3/Research | Core integrity fell below 20% 15981 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15852_ R-10 Processor collects Com. Wheel. 15852_ U-05 Engineer builds a Wall. 15852_ Slammed into U-05 Engineer. 15854_ Slug penetrates Wall. 15854_ Penetrated by Slug. 15859_ Slug penetrates Wall. 15864_ ALERT: Rogue bot located, Programmers report to Research Zone 8L. 15873_ Slug penetrates Wall. 15943_ Door malfunctions. 15943_ Acquired Quantum Capacitor. 15949_ System corrupted: Arm. Medium Treads rejected. 15949_ P-80 Master resets P-80 Master, system corruption cleaned. 15954_ Flexi-carbon Leg destroyed. 15954_ Carbon-fiber Leg destroyed. 15960_ Imp. VSS Leg destroyed. 15960_ U-05 Engineer repairs door. 15964_ System corrupted: Imp. Cooling System rejected. 15967_ P-80 Master resets P-80 Master, system corruption cleaned. 15978_ Quantum Capacitor destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????#????????#? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"????????????? | | ?????????????????????????????????? ?????????? ???? | | ????????????????????????????????????? ??#????#??# | | ??????????????????????????????? ???"????#????????? | | ??????????????????????????????????????? ???? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# #= | | ??????????????????????????????? ????????# # | | ????????????????????????????????????????# ## | | ?????????????????????????????????????? # / | | ????????????????????????????????????????# ## | | ????????????????????????????????????????####+####? | | ????????????????????????????#????????????# #?# | | ??????????????????????#################### T" ### | | ??????????????????????# + "" | | ??????????????????????# @! g####### ## !### | | ??????????????????????# pp #???#?# ## #?? | | ??????????????????????#! = #?#??##/####+####? | | ??????????????????????###+#######????# #??? | | ????????????????????????#????????????# #??? | | ?????????????????????????????????????# """ +??? | | ?????????????????????????????????????# """ #?## | | ?????????????????????????????????????/ """ #??# | | ?????????????????????????????????????# """ #?#? | | ?????????????????????????????????????# """ #??# | | ?????????????????????????????????????# #### | | ?????????????????????????????????????# + | | ?????????????????????????????????????##########?## | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#?????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????#??#? ?? | | ???????????????????????????????????????????????? ? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#??? ?? ? | | ???????????????????????????????????????????????##+ | | ????????????????????????????????????????????? # | | ??????????????????????????????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 55 Energy Capacity 690 Matter Stores 450 Matter Capacity 600 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Arm. Heavy Treads | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst Dangerous Findings Total Silence Challenges ------------ None Game ------ Seed grzyb Manual? 1 Play Time 03:01:18 Cumulative 15.2 hours Start 2024.05.06 @ 21:04:54 End 2024.05.25 @ 20:14:23 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9f63b37c-6240-413c-be09-3e74d3c99f06