Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.12 @ 19:45:31 // Winter2022/Polymind Player: honey223 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (4) 20 Value Destroyed (272) 272 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (25909) 25909 TOTAL SCORE: 34601 Bonus ------- Polymind Skill 8260 Pacifist 8077 High Alert Combat Kills 100 Follower Combat Kills 570 Met Imprinter 300 Was Imprinted 300 Win 3000 Win Speed 5302 Cogmind --------- Core Integrity 528/1600 Matter 0/0 Energy 1988/2000 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zionite Heavy DM Reactor Zionite Heavy DM Reactor > --- PROPULSION (4) --- Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY (17) ----- Coolant Network Coolant Network Zionite Biocell Array Zionite Biocell Array Experimental Optical Array Experimental Targeting Computer Precision Energy Filter Particle Accelerator Experimental Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor > --- WEAPON (2) ------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network Coolant Network Zionite Biocell Array Zionite Biocell Array Experimental Optical Array Experimental Targeting Computer Precision Energy Filter Particle Accelerator Experimental Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY -------- (None) [Rating: 239] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Improved Surge Thruster Treads Medium Treads Leg Zionite Supercomposite Leg Hover Unit Gravmag System Flight Unit Improved Surge Thruster Utility Improved Reaction Control System Device Improved Reaction Control System Storage Zionite Biocell Array Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Light Assault Rifle Slashing Weapon Carbide Saw Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Parts Lost 11 | . . . . . . . . . 1 . . 1 2 . . . . . . 7 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . . . . 2 . . . . . . 5 Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . . 1 . . 1 2 . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . . . . 50 100 100 100 100 98 80 80 69 54 87 87 87 87 87 87 55 Engine 9 | . . . . 12 25 25 25 25 23 . . . . . . . . . . 1 Core 3 | . . . . . . . . . . . . . 1 12 12 12 12 12 12 4 Flight 35 | . . . . 25 50 50 50 50 48 40 40 40 30 37 37 37 37 37 37 12 Device 4 | . . . . . . . . . . . . . 1 12 12 12 12 12 12 9 Processor 3 | . . . . . . . . . . . . . 1 12 12 12 12 12 12 5 Protection 4 | . . . . . . . . . 2 20 20 20 17 . . . . . . 4 Ballistic Gun 9 | . . . . 12 25 25 25 25 21 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 20 20 9 1 12 12 12 12 12 12 3 Naked Turns 356 | . 44 49 6 72 . . . . . . . . 1 . . . . . . 184 Heaviest Build 125 | . . . . 4 4 4 4 4 7 4 4 4 11 11 11 11 11 11 11 125 Greatest Support 140 | 3 3 3 3 8 8 8 8 8 10 10 10 10 13 13 13 13 13 13 13 140 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . . . . . . . . . . . . . . . . . . . . 10 Average Capacity . | . . . . . . . . . . . . . . . . . . . . . Most Carried 6 | . . . . . . . . . . . . . . . . . . . . 6 Average Carried . | . . . . . . . . . . . . . . . . . . . . . Final Capacity 1 | . . . . . . . . . . . . . . . . . . . . 1 Final Carried . | . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 37% | Swarmer 26% | Cutter 18% | Saboteur 12% | Cogmind 3% | Z-EX Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -9/Materials Cogmind | -8/Materials Swarmer | -8/Storage Swarmer | -7/Factory Swarmer | -7/Lower Caves Swarmer | -7/Lower Caves Swarmer | -7/Zion Swarmer | -6/Proximity Caves Saboteur | -6/Factory Saboteur | -6/Lower Caves Saboteur | -6/Lower Caves Saboteur | -5/Factory Cutter | -4/Factory Cutter | -4/Upper Caves Cutter | -4/Upper Caves Cutter | -3/Research Cutter | -3/Quarantine Cutter | -2/Research Cutter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Matter Collected 12 | . . . . . . 10 1 . 1 . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 382 | . . . . . . . . . . . . . . . . 27 . . . 355 Parts 10 | . . . . . . . . . . . . . . . . . . . . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . 4 . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 4 | . . . . . . . . . . . . . . . . . . . . 4 Cannons 4 | . . . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Swarmer 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 3 | . . . . . . . . . . . . . . . . . . . . 3 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 4 | . . . . . . . . . . . . . . . . . . . . 4 Combat Bots Only 4 | . . . . . . . . . . . . . . . . . . . . 4 Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Damage Taken 3042 | . 33 71 . 371 . . . . 146 . 34 70 238 . . 59 . . 22 1998 Core 1707 | . 33 71 . 278 . . . . 26 . 24 5 166 . . 32 . . . 1072 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . . 3 . 3 6 14 . . . . . . 11 Regen/Repaired (Parts) 122 | . . . . . . . . 122 . . . . . . . . . . . . Core Remaining (%) 83 | 100 86 82 . 49 . . . . 96 . . 96 83 . . 97 . 100 100 33 Volleys Fired 14 | . . . . . . 2 2 . . . . . . . . . . . . 10 Largest 2 | . . . . . . 1 1 . . . . . . . . . . . . 2 Hottest 180 | . . . . . . 20 20 . . . . . . . . . . . . 180 Shots Fired 24 | . . . . . . 2 2 . . . . . . . . . . . . 20 Gun 4 | . . . . . . 2 2 . . . . . . . . . . . . . Cannon 20 | . . . . . . . . . . . . . . . . . . . . 20 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 2 2 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Phasic 20 | . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 11 | . . . . . . 1 2 . . . . . . . . . . . . 11 Robot Miss Streak 1 | . . . . . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 14 | . . . . . . 1 2 . . . . . . . . 1 . . . 10 Core Hits 7 | . . . . . . 1 1 . . . . . . . . 1 . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . . 10 2 1 . . 1 . . . 1 Thermal 12 | . . . . . . . . . . . 10 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 2 . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 924 | . . . . . . 10 18 . . . . . . . . 38 . . . 858 Guns 28 | . . . . . . 10 18 . . . . . . . . . . . . . Cannons 840 | . . . . . . . . . . . . . . . . . . . . 840 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 38 | . . . . . . . . . . . . . . . . 38 . . . . Ramming 18 | . . . . . . . . . . . . . . . . . . . . 18 Kinetic 28 | . . . . . . 10 18 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . . . . . . 38 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 840 | . . . . . . . . . . . . . . . . . . . . 840 Highest Corruption 1 | . . . . 1 . . . . 1 . . . . . . . . . . . Average Corruption 1 | . . . . 1 . . . . 1 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 26 | . . . . . . . . . . . . . . . . . . . . 26 Projectiles 26 | . . . . . . . . . . . . . . . . . . . . 26 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 76 | . . . . 76 . 10 10 . 19 . . . . . . . . . . 56 Average Temperature 26 | . . . . 26 . 8 9 . 5 . . . . . . . . . . 29 Received Heat Transfer 657 | . 24 36 . 189 . . . . 81 . . 12 18 . . 9 . . 9 279 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Peak Influence 860 | . 37 85 30 275 130 . . . . 23 . . 170 71 . . 133 115 161 860 Initial 91 | . . 13 30 10 91 . . . . 23 . . 55 71 . . 58 55 56 84 Average 214 | . 25 53 30 120 83 . . . . 23 . . 108 71 . . 87 86 107 407 Maximum Alert Level 3 | . . . . 1 . . . . . . . . . . . . . . . 3 Low Security (%) 69 | 100 100 100 100 75 100 . . . . 100 . . 100 100 . . 100 100 100 30 Level 1 9 | . . . . 24 . . . . . . . . . . . . . . . 17 Level 2 15 | . . . . . . . . . . . . . . . . . . . . 38 Level 3 5 | . . . . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 . 6 . . . . 1 . . . 3 . . . 1 . 2 9 Investigation 6 | . . . . 3 . . . . . . . . 1 . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 11 | . . 1 . 2 . . . . . . . . 2 . . . 1 . 2 3 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Distress Signals 6 | . . . . 1 . . . . . . . . 1 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 5 5 . 23 3 . . . 20 . 4 4 31 . 3 6 9 2 10 52 Peak Tracking Total 15 | . 5 4 . 14 2 . . . 11 . 4 4 15 . 3 6 9 2 6 13 Tactical Retreats 21 | . . . . 1 . . . . 1 . 2 2 1 . 1 2 . . 2 9 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Traps Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Machines Accessed 13 | . 1 1 . 4 2 . 1 . . . . 2 . . . . 1 . . 1 Terminals 10 | . 1 1 . 4 2 . . . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 35 | . 2 4 . 11 11 . 1 . . . . 2 . . . . 2 . . 2 Successful 18 | . 2 2 . 3 7 . 1 . . . . 2 . . . . 1 . . . Failed 17 | . . 2 . 8 4 . . . . . . . . . . . 1 . . 2 Catastrophic 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 2 4 . 10 9 . . . . 2 . . . . . . 5 14 15 14 Terminals 31 | . 2 4 . 11 11 . . . . . . 1 . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 9 | . . 1 . 2 3 . 1 . . . . 2 . . . . . . . . Record 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 1 . 1 4 . . . . . . . . . . . . . . . Terminals 8 | . 2 1 . 1 4 . . . . . . . . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . Botnet 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 . 4 1 . . . . . . . . . . . 1 . . 1 Full Trace Events 4 | . . . . 3 . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . 5 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 1 . . . . 1 . . . 1 . . . . . . 3 Non-combat 3 | . . . . . . . . . . . . . . . . . . . . 3 Combat 3 | . . . . 1 . . . . 1 . . . 1 . . . . . . . Robot Hacks Applied 9 | . . . . 2 . . . . 1 . . . 2 . . . . . . 4 find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . 2 locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 find_terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 find_shortcuts 3 | . . . . 1 . . . . 1 . . . 1 . . . . . . . find_garrison 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Total Allies 24 | . . . . 10 1 . . 4 . . . . . . . . 4 . . 5 Largest Group 10 | . . . . 10 1 . . 4 4 . . . . . . . 4 . . 5 Highest-Rated Group 883 | . . . . 173 26 . . 155 155 . . . . . . . 156 . . 883 Highest-Rated Ally 269 | . . . . 29 26 . . 40 40 . . . . . . . 39 . . 269 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Light 1 | . . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . 2 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . 48 . . . . 5 . . . . . . . 1 . . 24 Total Damage 2808 | . . . . 680 . . . . 158 . . . . . . . 22 . . 1948 Kills 18 | . . . . 5 . . . . 1 . . . . . . . . . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Robot Analysis Total 5 | . . . . 1 . . . . 1 . . . 1 . . . . . . 2 Derelict Logs Recovered 14 | . . . . . . 1 2 1 2 . 1 2 . . 3 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . 3 4 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Turns Passed 2911 | 9 44 49 6 157 93 95 137 545 158 56 185 197 89 30 56 187 67 82 130 539 Spaces Moved 7816 | 18 87 94 11 367 250 246 358 924 397 174 472 596 263 121 232 767 279 342 540 1278 Core 717 | 18 87 94 11 137 . . . . . . . . 7 . . . . . . 363 Treads 21 | . . . . . . . . . . . . . . . . . . . . 21 Legs 62 | . . . . . . . . . . . . . . . . . . . . 62 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 54 | . . . . . . . . . . . . . . . . . . . . 54 Flight 6962 | . . . . 230 250 246 358 924 397 174 472 596 256 121 232 767 279 342 540 778 Fastest Speed 24 | 50 50 50 50 37 37 37 37 37 32 32 32 32 24 24 24 24 24 24 24 24 Average Speed 33 | 50 50 50 50 41 37 37 37 37 36 32 32 32 32 24 24 24 24 24 24 39 Slowest Speed 160 | 50 50 50 50 50 37 37 37 37 37 32 32 32 50 24 24 24 24 24 24 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . 12 . . 3 . 3 . 6 1 7 . . 3 4 . 8 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 29 15 2 73 11 48 55 88 62 8 67 73 12 6 43 86 13 47 26 36 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 10 | . . . . . . . . . . . . 1 . . 2 1 . 4 2 . Known Exits Taken 6 | . . 1 . 1 1 . . . 1 1 . . 1 . . . . . . . Unknown Exits Taken 14 | 1 1 . 1 . . 1 1 1 . . 1 1 . 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . . 1 5 1 . . . 1 . . 2 2 . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . . . 3 Terrain Destroyed 9 | . . . . . . . . . . . . . . . . . . . . 9 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . . . . . . . . . . 9 AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Total 8004 | 17 86 95 10 357 249 247 357 1126 406 173 479 596 256 121 231 764 274 341 531 1288 Wait 230 | . . 2 . 1 . . 1 203 13 . 4 . . 1 . . . . . 5 Move 7696 | 17 86 93 10 343 249 245 351 923 391 173 462 593 252 120 231 761 270 341 524 1261 Hop 44 | . . . . 11 . . 3 . 2 . 3 1 3 . . 2 4 . 7 8 Pick Up . | . . . . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . . Fire 14 | . . . . . . 2 2 . . . . . . . . . . . . 10 Melee 15 | . . . . . . . . . . . 10 2 1 . . 1 . . . 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: [*Fac] / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 12) 54 | -10/Materials | Entered another Materials area 57 | -9/Materials | Identified exit to Materials 103 | -9/Materials | Entered another Materials area 103 | -8/Materials | Discovered new exit (range 10) 109 | -8/Materials | Entered Storage 181 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 241 | -8/Storage | Identified exit to Factory 253 | -8/Storage | Core integrity fell below 50% 254 | -8/Storage | Garrison activated, responded to threat 266 | -8/Storage | Entered Factory 311 | -7/Factory | Identified exit to Lower Caves 359 | -7/Factory | Entered Lower Caves 430 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 450 | -7/Lower Caves | Discovered new exit (range 10) 454 | -7/Lower Caves | Entered another Lower Caves area 574 | -7/Lower Caves | Discovered new exit (range 16) 579 | -7/Lower Caves | Learned 8 Factory zone layouts 584 | -7/Lower Caves | Learned 4 Factory zone layouts 591 | -7/Lower Caves | Entered Zion 601 | -7/Zion | Given the Hacking Drone Bay 628 | -7/Zion | Discovered new exit (range 14) 741 | -7/Zion | Visited the Megawrench Repair Shop 741 | -7/Zion | Megawrench repaired 3 parts 781 | -7/Zion | Given A8's code to call for help 867 | -7/Zion | Imprinted 869 | -7/Zion | Declared Zion's savior 1136 | -7/Zion | Entered Proximity Caves 1136 | -6/Proximity Caves | Accompanied by 4 allies 1137 | -6/Proximity Caves | Identified exit to Factory 1242 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1265 | -6/Proximity Caves | Learned Factory emergency access door positions 1294 | -6/Proximity Caves | Entered Factory 1295 | -6/Factory | Identified exit to Lower Caves 1296 | -6/Factory | Identified exit to Extension 1340 | -6/Factory | Discovered new exit (range 11) 1350 | -6/Factory | Entered Lower Caves 1493 | -6/Lower Caves | Encountered a Warlord checkpoint 1520 | -6/Lower Caves | Learned Factory trap positions 1532 | -6/Lower Caves | Discovered new exit (range 12) 1535 | -6/Lower Caves | Entered another Lower Caves area 1537 | -6/Lower Caves | Discovered new exit (range 9) 1541 | -6/Lower Caves | Learned location of 1 exit from Factory 1566 | -6/Lower Caves | Spotted B-75 Beast 1642 | -6/Lower Caves | Learned location of Extension (-6) 1732 | -6/Lower Caves | Entered Factory 1733 | -5/Factory | Identified exit to Upper Caves 1734 | -5/Factory | Identified exit to Factory 1735 | -5/Factory | Loaded intel: 112 trap records 1787 | -5/Factory | Spotted B-75 Beast 1821 | -5/Factory | Entered another Factory area 1850 | -4/Factory | Discovered new exit (range 8) 1851 | -4/Factory | Entered Upper Caves 1860 | -4/Upper Caves | Spotted B-86 Titan 1865 | -4/Upper Caves | Learned location of Armory (-3) 1866 | -4/Upper Caves | Learned location of Testing (-2) 1879 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1906 | -4/Upper Caves | Discovered new exit (range 4) 1907 | -4/Upper Caves | Entered another Upper Caves area 1923 | -4/Upper Caves | Encountered a Warlord checkpoint 1966 | -4/Upper Caves | Learned Research stockpile data 1969 | -4/Upper Caves | Discovered new exit (range 13) 2041 | -4/Upper Caves | Spotted B-86 Titan 2094 | -4/Upper Caves | Entered Research 2124 | -3/Research | Zion Fire squad teleported in 2159 | -3/Research | Discovered new exit (range 11) 2161 | -3/Research | Entered Quarantine 2203 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 2204 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 2236 | -3/Quarantine | Discovered new exit (range 15) 2240 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 2243 | -3/Quarantine | Entered Research 2244 | -2/Research | Identified exit to Testing 2281 | -2/Research | Retrieved Zion intel report: Trap Installations 2307 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 2326 | -2/Research | Spotted B-90 Cyclops 2360 | -2/Research | Retrieved Zion intel report: Unaware Schematics 2364 | -2/Research | Retrieved Zion intel report: Branch Access 2368 | -2/Research | Discovered new exit (range 12) 2373 | -2/Research | Entered Access 2388 | -1/Access | Spotted B-99 Colossus 2557 | -1/Access | Lost 3 parts (1n1u1w) 2663 | -1/Access | Retrieved Zion intel report: Main Access 2663 | -1/Access | Identified exit to Surface 2716 | -1/Access | Core integrity fell below 50% 2727 | -1/Access | Zion Experimental squad teleported in 2767 | -1/Access | Lost 3 parts (3n) 2768 | -1/Access | Spotted B-99 Colossus 2787 | -1/Access | Retrieved Zion intel report: Emergency Access 2788 | -1/Access | Zion Experimental squad teleported in 2801 | -1/Access | Zion Light squad teleported in 2912 | *** | Escaped! Last Messages --------------- 02822_ S-43 Plague destroyed. 02824_ Took control of Z-Experimental. 02824_ S-43 Plague destroyed. 02828_ K-01 Serf collects debris. 02834_ Destroyed Myomer Leg. 02836_ G-73 Enforcer destroyed. 02840_ Destroyed Myomer Leg. 02842_ G-73 Enforcer destroyed. 02843_ Slug penetrates Wall. 02849_ U-05 Engineer builds a Wall. 02850_ K-01 Serf collects debris. 02865_ Y-72 Warden destroyed. 02897_ Main Access Shell breached. 02906_ The unstable cave ceiling collapses. 02906_ PL-BDW(z) crushed by falling debris. 02907_ The unstable cave ceiling collapses. 02907_ PL-BDW(z) crushed by falling debris. 02907_ PL-BDW(z) system corrupted by crushing effect. 02908_ PL-BDW(z) system terminally corrupted. [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ??????????# ####+#########??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# #! #??????????????????????? | | ????####### # #??????????????????????? | | ????? # """"" #??????????????????????? | | ???????? # """""""" #??????????????????????? | | ??????????# # """""""" +??????????????????????? | | ??????????# + """"" #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # "" "" !#??????????????????????? | | ??????????# # ""R"" #??????????????????????? | | ########### # """" #??????????????????????? | | ############"#??????????????????????? | | #??????????# #??????????????????????? | | #??????????# #??????????????????????? | | #??????????# #??????????????????????? | | ########### #??????????# #??????????????????????? | | ??????????# #??????????# #??????????????????????? | | ??????????# #######"##########??????????????????? | | ??????????# """T"""" % "??????????????????? | | ??????????# """ """" "??????????????????? | | ??????????# " "" """ "??????????????????? | | ??????????# " " "?"??????????????????? | | ??????????# " ?" "" "????????????????????? | | ??????????# "??" Z" "????????????????????? | | ??????????# "??" "????????????????????? | | ??????????# "??""""""????????????????????? | | ??????????# "????????????????????????????? | | ??????????# "????????????????????????????? | | ??????????# #######"????????????????????????????? | | ??????????# #??##???????????????????????????????? | | ??????????# #?#"#######?????????????????????????? | | ??????????# !#%*[ #?????????????????????????? | | ###########!%#!%= #?????????????????????????? | | +==/%[ #?????????????????????????? | | #*[#=![" " #?????????????????????????? | | # #%! " " #?????????????????????????? | | ?# #? ""G"" #?????????????????????????? | | ?# #? #?????????????????????????? | | ??# #?? #?????????????????????????? | | ???# #??########?????????????????????????? | | #######???#[=#???????????????????????????????????? | | ###########%%#???????????????????????????????????? | | =*#???????????????????????????????????? | | "???????????????????????????????????? | | #######/######???????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 220 Energy Generation 80 Energy Capacity 2000 Matter Stores 100 Matter Capacity 100 Sight Range 23 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 5 Recoil Reduction 2 Energy Filtering 50 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ Y-72 Warden | -3/Quarantine | Z-intel A-02 Transporter | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel X-72 Disruptor | -3/Quarantine | Z-intel B-60 Warrior | -3/Quarantine | Z-intel C-57 Dissector | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel C-65 Expert | -2/Research | Z-intel G-73 Enforcer | -2/Research | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Little Core That Could Challenges ------------ None Polymind | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Hosts 6 | . . . . 1 . . . . 1 . . . 1 . . . . . . 3 Combat Hostiles 3 | . . . . 1 . . . . 1 . . . 1 . . . . . . . Allies 1 | . . . . . . . . . . . . . . . . . . . . 1 Unique Host Classes 6 | . . . . 1 . . . . 1 . . . 1 . . . . . . 3 Average Host Suspicion 47 | . . . . 80 51 17 . . 70 34 54 68 77 25 68 32 69 79 83 91 Unsuspicious Activity 78 | . . . . 3 . 20 20 . . . 10 10 . . . 10 . . . 5 Returns to Shadow . | . . . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . Protomatter Created 361 | . . . . 17 . . . . 31 . 22 . . . . . . . . 291 Used 148 | . . . . 6 . . . . 6 . . . 22 . . . . . . 114 Decayed 56 | . . . . 17 . . . . . . . . . . . . . . . 39 Highest Spend 99 | . . . . 6 . . . . 6 . . . 22 . . . . . . 99 Top 5 Hosts by Kills: Z-Experimental (-1/Access: 4) Game ------ Seed CoilTerrabombSuite Manual? 0 Play Time 00:54:51 Cumulative 98.8 hours Start 2023.02.12 @ 18:51:05 End 2023.02.12 @ 19:45:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 22 Rogue 1 Adventurer 21 Explorer 0 Win Type 0 Total 7 Types 4/0/1/1/1/0/0/0/0 Lore% 53 Gallery% 51 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7897db6c-88e7-4eb0-9694-acfc500977d9