Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 11:22:03 Player: Donhimself Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1931) 1931 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4741 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Cooling System Medium Storage Unit Advanced ECM Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array ECM Suite Utility Shielding > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Chainsword > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Armored Wheel Armored Wheel Improved Heat Sink Medium Storage Unit Small Matter Pod Advanced ECM Suite Utility Shielding Pulse Rifle Pulse Rifle Gatling Laser Particle Cannon Heavy Missile Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility ECM Suite Device ECM Suite Storage Large Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 2 . Weapon 1 | . . . . . 1 Parts Attached 44 | . 5 6 2 11 20 Power 4 | . . . . 1 3 Engine 2 | . . . . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | . 2 2 . 1 5 Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | . 2 2 . 1 5 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 3 1 2 6 4 Device 6 | . 1 . 1 4 . Storage 4 | . 1 . 1 . 2 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 5 | . 1 1 . 1 2 Artifact . | . . . . . . Weapon 14 | . . 3 . 3 8 Energy Gun 5 | . . 1 . 2 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . . 2 . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 1 . 2 9 Power 1 | . . . . . 1 Propulsion 5 | . . . . 1 4 Utility 3 | . . 1 . 1 1 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . 1 . 1 6 To Critical Strikes . | . . . . . . Average Backups 11 | . 9 8 9 9 12 Power 1 | . 1 1 2 2 1 Propulsion 1 | . 2 1 1 1 1 Utility 4 | . 2 2 2 1 5 Weapon 3 | . 2 3 3 4 3 Tool/Special . | . . . . . . Unused Backups 33 | . 13 . 4 2 14 Power 5 | . 1 . 1 1 2 Propulsion 9 | . 7 . . 1 1 Utility 11 | . 2 . 1 . 8 Weapon 7 | . 3 . 2 . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 99 99 100 99 92 Engine 8 | . 14 11 11 9 5 Leg 2 | . 24 . . . . Wheel 25 | . 3 32 33 27 27 Device 16 | . 4 8 11 21 20 Storage 8 | . 14 11 11 9 6 Protection 8 | . 8 14 11 11 6 Energy Gun 10 | . 28 15 11 9 7 Ballistic Gun 7 | . . 7 11 9 8 Ballistic Cannon 1 | . . . . . 2 Peak Build Rating 38 | . 10 15 16 28 38 Average Rating 24 | . 7 13 15 24 32 On Entrance 13 | 6 6 10 15 16 27 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 98 | . . . . . 98 Heaviest Build 51 | 13 21 27 26 32 51 Greatest Support 48 | 20 24 36 36 36 48 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 15 Average Capacity 12 | . 9 10 10 10 14 Most Carried 15 | . 10 10 10 10 15 Average Carried 11 | . 9 8 9 9 12 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 5 Class Distribution -------------------- 45% | Mutant 35% | Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1320 | 200 48 167 41 277 587 Remotely . | . . . . . . Salvage Created 1627 | . 100 228 92 384 823 Parts 98 | . 3 14 4 28 49 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 40 | . 1 6 2 6 25 Guns 28 | . 1 6 2 6 13 Cannons 5 | . . . . . 5 AOE 7 | . . . . . 7 Classes Destroyed 13 | . 2 1 1 2 7 Worker 4 | . . . 1 . 3 Builder 5 | . . . . 3 2 Hauler 1 | . . . . 1 . Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 7 | . . . . . 7 Grunt 21 | . 1 5 2 5 8 Brawler 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 2 | . . 1 . 1 . Hunter 1 | . . . . . 1 Programmer 7 | . . . . . 7 Best Kill Streak 8 | . 1 2 3 3 8 Combat Bots Only 5 | . 1 2 2 3 5 Max Kills in Single Turn 3 | . 1 1 1 3 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 324 | . 8 33 9 27 247 Missed 96 | . 2 3 2 13 76 Hits 228 | . 6 30 7 14 171 Melee 28 | . . . . . 28 Projectile 200 | . 6 30 7 14 143 AOE 3 | . . . . . 3 Critical Strikes 15 | . . . . . 15 Actively Blocked 1 | . . . . . 1 Damage Taken 3476 | . 95 371 105 219 2686 Core 819 | . 34 85 . . 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 125 | . . . . . 125 Regen/Repaired (Parts) 181 | . . . . 59 122 Core Remaining (%) 91 | 100 86 . 78 100 . Volleys Fired 122 | . 7 26 6 19 64 Largest 3 | . 2 2 2 2 3 Hottest 194 | . 80 105 88 86 194 Shots Fired 279 | . 14 52 12 37 164 Gun 235 | . 14 52 12 36 121 Cannon 35 | . . . . . 35 Launcher 9 | . . . . 1 8 Special . | . . . . . . Kinetic 120 | . . 17 6 18 79 Thermal 141 | . 7 33 6 18 77 Explosive 9 | . . . . 1 8 Electromagnetic 9 | . 7 2 . . . Robot Hit Streak 15 | . 5 8 5 12 15 Robot Miss Streak 6 | . 1 3 3 2 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 209 | . 10 40 8 29 122 Core Hits 123 | . 5 29 9 17 63 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . . 1 1 2 Burn 2 | . . . . 1 1 Destroy 1 | . . . 1 . . Blast 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5304 | . 135 484 121 603 3961 Guns 2905 | . 135 484 121 419 1746 Cannons 546 | . . . . . 546 Explosions 1658 | . . . . 184 1474 Melee 175 | . . . . . 175 Ramming 20 | . . . . . 20 Kinetic 1507 | . . 116 73 177 1141 Thermal 1826 | . 53 332 48 242 1151 Explosive 1658 | . . . . 184 1474 Electromagnetic 118 | . 82 36 . . . Impact . | . . . . . . Slashing 175 | . . . . . 175 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . . 22 Message Errors 3 | . . . . . 3 Matter Fused 8 | . . . . . 8 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 183 | . . . . . 183 Projectiles 24 | . . . . . 24 Explosions 133 | . . . . . 133 Melee 26 | . . . . . 26 Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 82 | . . . . . 82 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 389 | . 150 341 210 4 389 Average Temperature 103 | . 67 138 110 3 87 Received Heat Transfer 708 | . 51 168 57 117 315 Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 3517 | . 125 545 65 592 2190 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | . 100 100 100 100 91 Level 1 4 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 242 | . 45 161 76 91 242 Initial 51 | . . 4 51 13 25 Average 65 | . 9 53 47 41 89 Influence Increases 1405 | . 74 275 55 195 806 Destroy 0b10 Robot/C 780 | . 20 120 40 120 480 Destroy 0b10 Robot/NC 75 | . 10 . 5 20 40 Destroy Leader 176 | . 14 30 10 32 90 Successful Hack 32 | . . 14 . 10 8 Disable Machine 120 | . . 60 . . 60 Destroy Structure 102 | . . 36 . 13 53 Partial Spotted 45 | . 15 15 . . 15 Lose Combat Pursuer 75 | . 15 . . . 60 Influence Decreases 1230 | . 62 156 150 173 689 Entered New Map 144 | . . 8 80 23 33 Time Decay 816 | . 62 138 70 130 416 Lost Part 120 | . . 10 . 20 90 Purge Threat 150 | . . . . . 150 Squads Dispatched 14 | . . 1 1 2 10 Investigation 5 | . . . 1 1 3 Extermination 3 | . . . . . 3 Reinforcement 6 | . . 1 . 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . . 4 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 3 16 2 10 57 Peak Tracking Total 11 | . 2 4 2 3 11 Tactical Retreats 14 | . 1 4 . 2 7 ECM-based Alert Blocks 19 | . . 5 . 2 12 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . . . . . 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . . 4 . . 4 Max in Single Turn 4 | . . 4 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 17 | . 2 2 1 2 10 Terminals 6 | . . 1 . 1 4 Fabricators 2 | . . . . . 2 Repair Stations 4 | . 1 . . 1 2 Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 36 | . 3 4 1 9 19 Successful 28 | . 3 4 1 6 14 Failed 8 | . . . . 3 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 4 | . 3 . . . 1 Terminals 12 | . . 1 . 3 8 Fabricators 4 | . . . . . 4 Repair Stations 12 | . 1 . . 6 5 Recycling Units 3 | . 2 . . . 1 Scanalyzers 4 | . . 3 . . 1 Garrison Access . | . . . . . . Terminal Hacks 11 | . . 1 1 3 6 Record 5 | . . 1 . 1 3 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . 1 . . Alert Level 2 | . . . . . 2 Unreport Threat 1 | . . . . . 1 Fabricator Hacks 4 | . . . . . 4 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 8 | . 1 . . 3 4 Scan Component 4 | . . . . 2 2 Repair 3 | . . . . 1 2 Refit 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . 2 . 2 8 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 4 | . . . . . 4 Authchips . | . . . . . . Time 124 | . . . . . 124 Total Part Build Rating 8 | . . . . . 8 Part Studies Acquired 1 | . . 1 . . . Parts Repaired 3 | . . . . 1 2 Time 96 | . . . . 32 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1973 | . 93 230 155 370 1125 Sensors 1158 | . . . . 112 1046 ECM 1973 | . 93 230 155 370 1125 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2367 | . 252 322 155 370 1268 Spaces Moved 1760 | 1 168 204 134 252 1001 Core 195 | . . . . . 195 Treads . | . . . . . . Legs 147 | 1 146 . . . . Wheels 1418 | . 22 204 134 252 806 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 90 80 80 80 50 Average Speed 81 | 120 120 82 80 80 75 Slowest Speed 190 | 120 190 90 80 80 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 2 26 16 27 25 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 128 | . . 44 . 14 70 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 127 | . . 44 . 14 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2440 | . 206 306 171 382 1375 Wait 388 | . 6 62 18 74 228 Move 1755 | . 167 203 133 251 1001 Hop . | . . . . . . Pick Up 54 | . 11 4 6 11 22 Fast Attach 4 | . 1 . . 1 2 Attach 17 | . . 3 . 4 10 Detach . | . . . . . . Swap 46 | . 4 6 2 12 22 Drop 48 | . 10 2 6 10 20 Fire 122 | . 7 26 6 19 64 Melee 5 | . . . . . 5 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 9) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Build established: Mutant 534 | -9/Materials | Discovered new exit (range 5) 575 | -9/Materials | Entered Mines 576 | -9/Mines | Assembled infested the area 581 | -9/Mines | Met a Derelict bent on vengeance 581 | -9/Mines | Assisted by a Guerilla fighting off Assembled 672 | -9/Mines | Met a Derelict shopkeep closing up shop 718 | -9/Mines | Discovered new exit (range 9) 730 | -9/Mines | Entered Materials 730 | -8/Materials | Evolved 2 slots: Utility x2 820 | -8/Materials | Repaired Arm. Wheel+ 1069 | -8/Materials | Discovered new exit (range 5) 1100 | -8/Materials | Entered Factory 1100 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1199 | -7/Factory | Fabricated Arm. Wheel? 1466 | -7/Factory | Repaired Arm. Wheel+ 1500 | -7/Factory | Repaired Arm. Wheel+ 1650 | -7/Factory | Build established: Skirmisher 1826 | -7/Factory | Fabricated Arm. Wheel (x2) 2020 | -7/Factory | Cargo convoy interrupted 2119 | -7/Factory | Lost 6 parts (1p3n2w) 2270 | -7/Factory | Released all parts (11) 2300 | -7/Factory | Core integrity fell below 50% 2327 | -7/Factory | Core integrity fell below 20% 2368 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02270_ Released Particle Cannon. 02270_ Released Lgt. Nuclear Core. 02285_ Triggered Alarm Trap. 02285_ An alarm sounds. 02285_ ALERT: Alarm triggered, dispatching investigation squad. 02289_ System corrupted: Heat flow error (+123). 02332_ Triggered Blade Trap. 02332_ Massive razor-sharp blades shoot up from within the floor. 02333_ Triggered Blade Trap. 02333_ Massive razor-sharp blades shoot up from within the floor. 02343_ Triggered Blade Trap. 02343_ Massive razor-sharp blades shoot up from within the floor. 02354_ System corrupted: Component data lost. 02355_ Triggered Blade Trap. 02355_ Massive razor-sharp blades shoot up from within the floor. 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""" #? ! ????? ?????#?????????? | | ## """"" # !!! ??? ?????????????? | | " ## """"" # !!] #?? #????????????? | | " ## # !! #?? ! #????????????? | | " ## """ # #??? #????????????? | | " ## """"" # #??? #????????????? | | " [## ""????# #??? /????????????? | | " ## ??????# #??? #????????????? | | " #?????????# #???#####??????????????? | | #?????????# #??????????????????????? | | #?????????# #??????????????????????? | | #?????????##############??????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Utility Shielding 66 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Repaired ---------- Arm. Wheel | 41% | -8/Materials Arm. Wheel | 36% | -7/Factory Arm. Wheel | 42% | -7/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room That Tickles Challenges ------------ None Game ------ Seed CompactRefinerySpoofer Manual? 0 Play Time 01:52:59 Cumulative 12.7 hours Start 2026.04.07 @ 08:44:30 End 2026.04.07 @ 11:22:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8896f4d-4a95-48cb-b85d-8af6f2e08c94