Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.18 @ 18:19:07 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1986) 1986 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5976 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 687/700 Matter 275/300 Energy 41/100 System Corruption 0% Temperature Danger (494) Movement Walking (192) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Cooling System Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Particle Gun Field Laser Pulse Rifle > --- INVENTORY (25) --- Light Nuclear Core Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (175) Advanced Visual Processing Unit Modified TNC Launcher Guidance Computer Improved Power Shielding Heavy Armor Plating Heavy Armor Plating Ion Cannon High-powered Shotgun Shock Bomb Launcher Shock Bomb Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Particle Gun Assault Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Wheel Improved Heat Sink Cooling System Medium Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Modified TNC Improved Power Shielding Heavy Armor Plating Heavy Armor Plating Tractor Beam Heavy EM Shotgun Spread Laser Field Laser Pulse Rifle Ion Cannon High-powered Shotgun Shock Bomb Launcher Shock Bomb Launcher Heavy Mace [Rating: 33] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Target Analyzer Device Cooling System Storage Small Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . . 2 1 Utility 1 | . . . . . . . 1 Weapon 2 | . . 2 . . . . . Parts Attached 50 | . 3 5 1 3 14 20 4 Power 5 | . 1 1 . . 1 2 . Engine 1 | . 1 . . . . . . Core 4 | . . 1 . . 1 2 . Reactor . | . . . . . . . . Propulsion 15 | . . . 1 . 3 10 1 Treads . | . . . . . . . . Leg 12 | . . . 1 . 1 9 1 Wheel 3 | . . . . . 2 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . . 1 . 3 . 3 2 Device 1 | . . . . . . 1 . Storage 4 | . . . . 3 . 1 . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . . . 1 2 Artifact . | . . . . . . . . Weapon 21 | . 2 3 . . 10 5 1 Energy Gun 9 | . 1 2 . . 1 4 1 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . 1 1 . . 3 . . Ballistic Cannon 3 | . . . . . 2 1 . Launcher 4 | . . . . . 4 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 1 | . . . . . . 1 . Parts Lost 24 | . . 1 1 . 10 9 3 Power 3 | . . . . . 1 2 . Propulsion 9 | . . . 1 . 3 5 . Utility 1 | . . . . . . . 1 Weapon 11 | . . 1 . . 6 2 2 Highest Loss Streak 6 | . . 1 1 . 6 6 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 85 97 100 100 91 94 99 Engine 1 | . 14 2 . . . . . Core 8 | . . 8 11 11 11 5 7 Leg 22 | . 28 22 22 22 4 34 38 Wheel 3 | . . . . . 15 . . Storage 10 | . 14 11 11 11 11 9 7 Processor 8 | . . 8 11 11 11 6 . Energy Gun 18 | . 14 21 22 22 13 17 23 Ballistic Gun 12 | . 14 22 22 22 11 2 . Ballistic Cannon 6 | . . . . . 9 16 6 Naked Turns . | . . . . . . . . Heaviest Build 108 | 11 14 19 18 23 32 108 106 Greatest Support 60 | 20 20 20 20 20 20 52 60 Greatest Overweight (x) 10 | . . . 1 1 2 10 1 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | . 8 8 8 25 10 25 25 Average Capacity 13 | . 8 8 8 8 10 22 25 Most Carried 25 | . 8 8 8 8 10 25 19 Average Carried 11 | . 7 7 7 7 9 19 17 Final Capacity 25 | 8 8 8 8 10 10 25 25 Final Carried 19 | 6 8 8 8 8 10 19 17 Class Distribution -------------------- 43% | Scavenger-Skirmisher 37% | Gunner 9% | Mutant 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 1409 | 200 52 141 22 . 393 601 . Remotely . | . . . . . . . . Salvage Created 2100 | . 110 563 76 . 513 810 28 Parts 124 | . 5 32 8 . 27 51 1 Haulers Intercepted 3 | . 1 . . . . 2 . Recyclers Shooed 3 | . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 51 | . 3 9 3 . 21 14 1 Guns 36 | . 3 8 3 . 12 9 1 Cannons 5 | . . . . . . 5 . AOE 10 | . . 1 . . 9 . . Classes Destroyed 12 | . 2 4 1 . 2 3 . Worker 3 | . . . 1 . . 2 . Builder 2 | . . . . . 1 1 . Hauler 3 | . 1 . . . . 2 . Recycler 2 | . . 1 . . . 1 . Operator 1 | . . . . . . 1 . Swarmer 12 | . 3 . 3 . 6 . . Grunt 27 | . . 5 . . 12 9 1 Brawler 2 | . . . . . 2 . . Duelist 2 | . . 1 . . 1 . . Sentry 5 | . . 3 . . . 2 . Specialist 2 | . . . . . . 2 . Heavy 1 | . . . . . . 1 . Best Kill Streak 6 | . 3 4 3 . 6 3 1 Combat Bots Only 6 | . 3 4 3 . 6 3 1 Max Kills in Single Turn 2 | . 1 1 2 . 2 2 1 Gunslinging 1 | . . . 1 . 1 . . Exploded 2 | . . 1 . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 2926 | . 147 234 41 . 857 1455 192 Core 461 | . 46 . 7 . 121 274 13 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 81 . . . 68 50 . Volleys Fired 123 | . 16 24 3 . 42 33 5 Largest 4 | . 2 4 4 . 4 4 4 Hottest 256 | . 60 120 120 . 129 237 256 Shots Fired 344 | . 32 93 12 . 77 111 19 Gun 277 | . 32 93 12 . 56 65 19 Cannon 49 | . . . . . 3 46 . Launcher 18 | . . . . . 18 . . Special . | . . . . . . . . Kinetic 152 | . 16 48 6 . 32 50 . Thermal 101 | . . 3 3 . 27 49 19 Explosive 18 | . . . . . 18 . . Electromagnetic 73 | . 16 42 3 . . 12 . Robot Hit Streak 20 | . 3 20 2 . 8 11 11 Robot Miss Streak 7 | . 4 4 1 . 4 7 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 1 1 . 3 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 205 | . 13 62 4 . 44 70 12 Core Hits 138 | . 5 20 4 . 49 55 5 Critical Kills 3 | . . . 1 . 2 . . Critical Parts Destroyed 4 | . . 2 . . 1 1 . Critical Strikes 17 | . . 7 1 . 6 3 . Burn 4 | . . . . . 3 1 . Destroy 8 | . . 3 1 . 3 1 . Blast 1 | . . . . . . 1 . Corrupt 4 | . . 4 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4156 | . 131 743 44 . 1629 1418 191 Guns 2378 | . 131 712 44 . 482 818 191 Cannons 619 | . . . . . 22 597 . Explosions 1148 | . . 31 . . 1117 . . Melee . | . . . . . . . . Ramming 11 | . . . . . 8 3 . Kinetic 1212 | . 42 297 9 . 241 623 . Thermal 1082 | . . 43 23 . 263 562 191 Explosive 1117 | . . . . . 1117 . . Electromagnetic 734 | . 89 403 12 . . 230 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 7 . Message Errors 1 | . . . . . . 1 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . . . 20 15 . Projectiles 15 | . . . . . . 15 . Explosions 20 | . . . . . 20 . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . 1 9 . Impact . | . . . . . . . . Kinetic 8 | . . . . . 1 7 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 165 | . . . . . 100 65 . Shots 6 | . . . . . 4 2 . Rammed 1 | . . . . . 1 . . Targets Rammed 2 | . . . . . 1 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 494 | . 60 269 57 . 193 417 494 Average Temperature 119 | . 32 103 34 . 78 155 309 Received Heat Transfer 828 | . . 117 . . 360 234 117 Effects 15 | . . . . . . 14 1 Shutdowns 2 | . . . . . . 2 . Energy Bleed 2 | . . . . . . 2 . Interference 7 | . . . . . . 7 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 1 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 1 1 1 Heat Transferred 2497 | . . 75 50 . 805 1211 356 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 334 | . 122 334 153 . 258 227 96 Initial 88 | . . 51 88 . . 58 71 Average 114 | . 64 218 143 . 108 73 83 Maximum Alert Level 1 | . . 1 . . 1 1 . Low Security (%) 86 | . 100 32 100 . 92 95 100 Level 1 13 | . . 67 . . 7 4 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 1 . . 1 6 2 Investigation 2 | . . 1 . . . . 1 Extermination . | . . . . . . . . Reinforcement 9 | . 2 . . . 1 6 . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 1 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 7 19 3 . 24 24 3 Peak Tracking Total 6 | . 4 5 3 . 3 6 3 Tactical Retreats 4 | . 1 2 . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 3 | . . 1 . . 1 1 . Max in Single Turn 1 | . . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 14 | . 1 3 . 1 1 6 2 Terminals 11 | . 1 3 . . 1 5 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 45 | . 4 13 . 1 2 21 4 Successful 30 | . 1 6 . 1 1 18 3 Failed 13 | . 3 6 . . 1 2 1 Catastrophic . | . . . . . . . . Database Lockouts 2 | . . 1 . . . 1 . Manual 33 | . 4 13 . 1 . 13 2 Terminals 35 | . 4 13 . . 2 14 2 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . . . . 7 . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . 3 . 1 1 4 . Robot Analysis 4 | . . 2 . . . 2 . Branch Access Points 1 | . . 1 . . . . . Unreport Threat 2 | . . . . . . 2 . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . . 7 . Insert Component 4 | . . . . . . 4 . Analyze 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 1 3 . . . 5 1 Terminals 10 | . 1 3 . . . 5 1 Botnet 10 | . 1 3 . . . 5 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 11 | . 1 2 . . 1 5 2 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . 3 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . . 2 . . . 2 . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 3538 | . 214 469 399 476 818 915 247 Spaces Moved 1870 | 1 126 273 320 368 460 238 84 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1466 | 1 126 273 320 368 64 230 84 Wheels 404 | . . . . . 396 8 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 80 | 120 120 120 120 120 80 120 192 Average Speed 132 | 120 120 120 120 127 110 201 192 Slowest Speed 335 | 120 120 120 190 190 260 335 192 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 2 33 22 64 85 48 19 3 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 133 | . . 2 . . 125 6 . Melee . | . . . . . . . . Projectile 3 | . . . . . 1 2 . AOE 130 | . . 2 . . 124 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 2687 | . 160 363 327 378 706 596 157 Wait 570 | . 6 46 3 . 177 276 62 Move 1863 | . 125 272 319 367 459 237 84 Hop . | . . . . . . . . Pick Up 59 | . 6 9 1 5 11 25 2 Fast Attach 4 | . . 2 . . . 2 . Attach 31 | . . 3 1 1 9 13 4 Detach 1 | . . . . . 1 . . Swap 15 | . 3 . . 2 5 5 . Drop 19 | . 4 7 . 3 1 4 . Fire 123 | . 16 24 3 . 42 33 5 Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 11) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Weapon x2 358 | -9/Materials | Identified exit to Mines 520 | -9/Materials | Build established: Gunner 559 | -9/Materials | Central database locked down 684 | -9/Materials | Entered Mines 696 | -9/Mines | Learned 4 Materials zone layouts 761 | -9/Mines | Discovered new exit (range 10) 903 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 956 | -9/Mines | Found a hidden stash of uninstalled traps 966 | -9/Mines | Learned location of Storage (-8) 1077 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1078 | -9/Mines | Discovered new exit (range 5) 1083 | -9/Mines | Entered Exiles 1112 | -9/Exiles | Met 8R-AWN 1134 | -9/Exiles | Met EX-HEX 1173 | -9/Exiles | Met EX-BIN 1201 | -9/Exiles | Aligned with FarCom system 1202 | -9/Exiles | Given EX-Vault access code 1234 | -9/Exiles | Opened EX-Vault 1243 | -9/Exiles | Found Modified TNC 1271 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1302 | -9/Exiles | Met EX-DEC 1340 | -9/Exiles | Visited The Gauntlet 1542 | -9/Exiles | Discovered new exit (range 11) 1559 | -9/Exiles | Left Exiles lab with Modified TNC 1559 | -9/Exiles | Entered Mines 1744 | -8/Mines | Lost 6 parts (1p2n3w) 2223 | -8/Mines | Build established: Scavenger-Skirmisher 2355 | -8/Mines | Discovered new exit (range 13) 2377 | -8/Mines | Entered Materials 2377 | -8/Materials | Evolved 2 slots: Propulsion x2 2378 | -8/Materials | Identified exit to Storage 3011 | -8/Materials | Central database locked down 3123 | -8/Materials | Discovered new exit (range 16) 3228 | -8/Materials | Lost 6 parts (1p4n1w) 3292 | -8/Materials | Entered Factory 3292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3522 | -7/Factory | Garrison activated, responded to threat 3539 | -7/Factory | Self-destructed Last Messages --------------- Hvy. Armor Plating Rating: 3 Time: 73 Initiate build sequence. >>Build Building Hvy. Armor Plating... ETC: 73 03497_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 03497_ ALERT: All DSF locations entering lockdown mode. 03502_ Hrd. Light Armor Plating destroyed. 03506_ Assault Cannon destroyed. 03522_ G-47 Trooper calls for garrison reinforcements. 03522_ ALERT: Activating Garrison Access F002. 03529_ Destroyed Imp. Heat Sink. 03529_ Lgt. Nuclear Core melted. 03529_ G-47 Trooper destroyed. 03534_ Spread Laser destroyed. 03536_ Lgt. Nuclear Core broken. 03536_ Overheating: Short circuit. 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""## #### # #???????????????? | | ?????? ##########???????????????? | | ?????? ""#????o?????????????????? | | ?????? F"#??????????????????????? | | ?????? g "#??????????????????????? | | ????????"" """ """ ""#??????????????????????? | | ????????????"" """ ###??????????????????????? | | ???????????""" """ #????????????????????????? | | ????????"" """ """ "" #????????????????????????? | | ??????? G" #????????????????????????? | | ??????? "" #????????????????????????? | | ??????? #????????????????????????? | | ??????? #????????????????????????? | | ??????????#####+### #????????????????????????? | | ??????????????????# ############+####????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ????????????????######+#############+#######?????? | | ????????????????# ## #?????? | | ????????????????# ##[ """" """" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordHeartPropulsion Manual? 0 Play Time 00:27:24 Cumulative 37.9 hours Start 2022.09.18 @ 17:51:34 End 2022.09.18 @ 18:19:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddcd7ff1-12f6-45bd-980a-a5e2bda11355