Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.10 @ 05:34:38 Player: Kenzurith Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (130) 650 Value Destroyed (4891) 4891 Prototype IDs (25) 500 Alien Tech Used (3) 600 Bonus (2900) 2900 TOTAL SCORE: 17041 Bonus ------- High Alert Combat Kills 838 Follower Combat Kills 1062 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 172/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Power Shielding Relay Coupler [Sentry] (16) Relay Coupler [Behemoth] (10) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Advanced Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Power Amplifier 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Reaction Control System Experimental Power Shielding Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Improved Remote Datajack Force Lance > --- INVENTORY -------- Cloaking Device Stasis Beam [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . 2 2 . . 2 2 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . 1 . . . . 1 . Utility 9 | . . 1 2 . . 1 2 . 2 . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 245 | 6 10 10 58 25 54 6 30 1 10 . 2 . . 9 1 2 6 2 12 1 Power 25 | 1 . 2 3 4 6 1 1 . 4 . . . . 1 . . 1 . 1 . Engine 5 | 1 . 2 . . 2 . . . . . . . . . . . . . . . Core 20 | . . . 3 4 4 1 1 . 4 . . . . 1 . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 68 | 2 . 2 23 8 20 1 6 . 1 . . . . 1 . . . . 4 . Treads 23 | . . . 3 6 14 . . . . . . . . . . . . . . . Leg 32 | 2 . 2 20 2 3 1 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . Flight 11 | . . . . . 3 . 4 . 1 . . . . 1 . . . . 2 . Utility 91 | 1 6 3 18 3 16 4 21 1 4 . 1 . . 5 1 2 3 2 . . Device 27 | . . 1 6 2 2 2 7 . 2 . . . . 2 1 . 2 . . . Storage 15 | 1 6 1 1 . 3 1 2 . . . . . . . . . . . . . Processor 7 | . . . 1 . 1 1 3 . . . . . . . . 1 . . . . Hackware 13 | . . . 1 . . . 5 . 1 . 1 . . 3 . 1 . 1 . . Protection 29 | . . 1 9 1 10 . 4 1 1 . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 4 3 14 10 12 . 2 . 1 . 1 . . 2 . . 2 . 7 1 Energy Gun 20 | 1 2 3 13 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 3 . . . . . . . . . . . . . . . . Launcher 4 | . . . . 2 2 . . . . . . . . . . . . . . . Special Weapon 8 | . . . . . . . 1 . 1 . 1 . . . . . . . 5 . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . 1 2 9 . 1 . . . . . . 1 . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . 1 . . 2 . 2 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 . . 1 . . . . . . . . . . 4 1 . 1 Parts Lost 61 | . . 1 11 4 14 1 2 . 2 . 1 . . 7 2 . . 8 7 1 Power 5 | . . . 1 . 3 . . . 1 . . . . . . . . . . . Propulsion 18 | . . . 3 . 5 . 1 . . . . . . 2 1 . . 2 3 1 Utility 24 | . . . 1 1 6 1 1 . . . 1 . . 5 1 . . 6 1 . Weapon 14 | . . 1 6 3 . . . . 1 . . . . . . . . . 3 . Highest Loss Streak 5 | . . 1 5 2 4 1 2 . 1 . 1 . . 4 2 . . 3 5 1 Average Slot Usage (%) 88 | . 99 100 97 99 94 75 98 100 92 94 94 94 94 88 59 59 72 40 33 22 Engine 2 | . 14 11 4 . 2 . . . . . . . . . . . . . . . Core 4 | . . . 4 9 6 1 6 6 5 5 5 5 5 5 5 5 6 1 . 3 Treads 5 | . . . . 21 16 . . . . . . . . . . . . . . . Leg 11 | . 28 33 26 5 5 24 14 . . . . . . . . . . . . . Flight 5 | . . . . . . . 11 26 22 23 23 23 23 21 12 10 10 1 1 . Device 6 | . . 10 8 9 2 9 11 4 3 5 5 5 5 5 5 5 7 . . . Storage 13 | . 27 22 18 18 17 14 13 6 5 5 5 5 5 4 . . . . . . Processor 6 | . . . 2 9 11 2 11 13 11 11 11 11 11 6 5 8 10 6 . . Hackware 9 | . . . 1 5 . . 8 26 28 29 29 29 29 28 21 24 26 25 13 9 Protection 6 | . . . 13 3 12 7 5 1 5 5 5 5 5 5 1 . 2 4 4 4 Energy Gun 4 | . 13 21 16 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 11 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 2 6 2 . 2 5 5 5 5 5 5 . 2 . Slashing Weapon 5 | . . . . 1 17 15 9 6 5 5 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 33 47 63 56 60 58 79 24 24 21 22 22 22 33 21 12 30 12 12 9 Greatest Support 80 | 20 20 30 47 60 60 80 80 24 24 24 24 24 24 34 22 12 12 12 25 25 Greatest Overweight (x) 15 | 3 1 1 2 2 15 1 1 . 1 . . . . . . . 2 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 16 16 20 8 8 8 8 8 8 8 4 4 4 4 4 4 Average Capacity 12 | 5 12 15 16 16 15 15 14 8 8 8 8 8 8 7 4 4 4 4 4 4 Most Carried 20 | 6 14 16 16 16 16 16 20 8 8 8 8 7 7 8 4 4 4 4 3 3 Average Carried 12 | 2 11 15 15 15 15 15 13 7 7 8 7 7 7 7 3 3 3 3 1 1 Final Capacity 16 | 6 14 16 16 16 16 16 8 8 8 8 8 8 8 4 4 4 4 4 4 4 Final Carried 16 | 6 14 16 16 16 14 16 8 8 8 8 7 7 7 4 4 4 4 3 1 3 Class Distribution -------------------- 40% | Mutant 26% | Scavenger-Mutant 16% | Bothacker-Sprinter 7% | Hacker-Sprinter 4% | Hauler-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -6/Factory Bothacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Bothacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Bothacker-Sprinter | -4/Upper Caves Bothacker-Sprinter | -4/Upper Caves Bothacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 3013 | 249 48 296 537 536 590 61 225 140 35 . 12 . . 79 . 31 147 15 12 . Remotely 55 | . . . . . . . 55 . . . . . . . . . . . . . Salvage Created 5695 | . 113 414 1813 704 1657 61 289 70 123 . . . . . . . 451 . . . Parts 278 | . 9 32 78 42 88 3 13 3 7 . . . . . . . 3 . . . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . . . . 3 1 . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 109 | . 1 10 36 23 28 . 5 1 5 . . . . . . . . . . . Melee 40 | . . . . 4 25 . 5 1 5 . . . . . . . . . . . Guns 44 | . 1 10 30 3 . . . . . . . . . . . . . . . . Cannons 7 | . . . . 7 . . . . . . . . . . . . . . . . AOE 15 | . . . 4 8 3 . . . . . . . . . . . . . . . Classes Destroyed 14 | . 3 4 2 1 3 . 1 . . . . . . . . . . . . . Worker 4 | . . . 1 . 3 . . . . . . . . . . . . . . . Builder 5 | . . 1 2 . 2 . . . . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Recycler 7 | . . . . . 6 1 . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . . . . . . . Swarmer 28 | . . 4 4 10 5 . . . 5 . . . . . . . . . . . Grunt 55 | . 1 2 25 8 14 . 4 1 . . . . . . . . . . . . Brawler 3 | . . . . 1 2 . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . . Sentry 15 | . . 4 6 2 3 . . . . . . . . . . . . . . . Hunter 4 | . . . 1 2 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 1 5 7 7 9 1 2 1 5 . . . . . . . . . . . Combat Bots Only 7 | . 1 5 6 7 5 . 2 1 5 . . . . . . . . . . . Max Kills in Single Turn 4 | . 1 1 3 3 4 1 1 1 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 2 . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Damage Taken 11895 | . 22 484 2079 1153 2880 218 628 96 268 . 40 . 104 586 162 17 . 1122 1470 566 Core 3216 | . . 70 206 163 167 7 104 12 58 . . . 41 125 42 17 . 903 839 462 Absorbed by Shields 107 | . . . . . . . 20 87 . . . . . . . . . . . . Core Remaining (%) 70 | 100 100 82 . . 2 99 . 86 . . . . 90 . . . . 2 . . Volleys Fired 212 | . 7 36 102 37 3 . 3 11 . . 2 . 1 2 . . 2 . 6 . Largest 2 | . 2 2 2 2 1 . 1 1 . . 1 . 1 1 . . 1 . 1 . Hottest 128 | . 70 112 126 128 36 . 30 30 . . 40 . 40 40 . . 40 . 40 . Shots Fired 383 | . 14 72 198 69 3 . 3 11 . . 2 . 1 2 . . 2 . 6 . Gun 302 | . 14 72 198 18 . . . . . . . . . . . . . . . . Cannon 46 | . . . . 46 . . . . . . . . . . . . . . . . Launcher 8 | . . . . 5 3 . . . . . . . . . . . . . . . Special 27 | . . . . . . . 3 11 . . 2 . 1 2 . . 2 . 6 . Kinetic 53 | . 7 . . 46 . . . . . . . . . . . . . . . . Thermal 238 | . 7 72 141 18 . . . . . . . . . . . . . . . . Explosive 8 | . . . . 5 3 . . . . . . . . . . . . . . . Electromagnetic 57 | . . . 57 . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 3 7 35 19 6 . 9 5 . . 6 . 7 9 . . 11 . 4 . Robot Miss Streak 4 | . 2 3 4 3 . . . 1 . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 429 | . 10 40 162 69 83 2 21 14 7 . 2 . 1 2 . . 11 . 5 . Core Hits 203 | . 5 19 68 44 47 1 8 2 5 . . . . . . . 4 . . . Critical Hits 7 | . . . . 2 2 1 1 1 . . . . . . . . . . . . Critical Kills 4 | . . . . 1 1 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . . . . . . . . Melee Attacks 213 | . 3 . 3 33 98 4 23 13 8 . . . . 14 . . 9 . 4 1 Impact 16 | . . . . 16 . . . . . . . . . . . . . . . . Slashing 166 | . . . 3 17 98 4 23 13 8 . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . 14 . . 9 . 4 1 Sneak Attacks 20 | . 3 . . . 13 2 . 1 . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 18 | . . . . 2 13 . 3 . . . . . . . . . . . . . Damage Inflicted 13177 | . 92 582 3460 2158 3987 245 675 291 260 . . . . . . . 1313 . 114 . Guns 4033 | . 92 582 3161 198 . . . . . . . . . . . . . . . . Cannons 387 | . . . . 387 . . . . . . . . . . . . . . . . Explosions 1904 | . . . 299 969 636 . . . . . . . . . . . . . . . Melee 6832 | . . . . 604 3331 244 675 291 260 . . . . . . . 1313 . 114 . Ramming 21 | . . . . . 20 1 . . . . . . . . . . . . . . Kinetic 403 | . 16 . . 387 . . . . . . . . . . . . . . . . Thermal 3373 | . 76 582 2517 198 . . . . . . . . . . . . . . . . Explosive 1605 | . . . . 969 636 . . . . . . . . . . . . . . . Electromagnetic 943 | . . . 943 . . . . . . . . . . . . . . . . . Impact 209 | . . . . 209 . . . . . . . . . . . . . . . . Slashing 5196 | . . . . 395 3331 244 675 291 260 . . . . . . . . . . . Piercing 1427 | . . . . . . . . . . . . . . . . . 1313 . 114 . Highest Corruption 4 | . . . 2 2 2 . . . . . . 3 3 1 2 2 2 4 2 2 Average Corruption 2 | . . . 2 2 2 . . . . . . 1 3 1 1 2 2 3 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . 16 11 . . . . . . . . 1 1 . 1 9 . 1 Message Errors 14 | . . . . 6 4 . . . . . . . . 1 . . . 2 . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 . . 3 . . Energy Discharges 8 | . . . . 5 2 . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . 3 3 . . . . . . . . . . . 1 2 . . Targeting Errors 4 | . . . . 2 2 . . . . . . . . . . . . . . . Overload Shots 13 | . . . 13 . . . . . . . . . . . . . . . . . Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 1321 | . . . 109 22 515 96 9 . . . . . . . . . 496 . 74 . Projectiles 13 | . . . . 13 . . . . . . . . . . . . . . . . Explosions 112 | . . . 109 . 3 . . . . . . . . . . . . . . . Melee 1196 | . . . . 9 512 96 9 . . . . . . . . . 496 . 74 . Knockbacks 6 | . . . . 5 1 . . . . . . . . . . . . . . . Impact 4 | . . . . 3 1 . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 390 | . . . 231 . 159 . . . . . . . . . . . . . . . Shots 6 | . . . 3 . 3 . . . . . . . . . . . . . . . Rammed 4 | . . . . . 3 . . . . . . . . . . . . . 1 . Targets Rammed 5 | . . . . . 3 1 . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 50 198 255 69 15 1 13 17 . . 18 . 26 53 159 . . 236 . . Average Temperature 70 | . 24 97 76 27 8 1 7 8 . . 16 . 14 20 82 . . 115 . . Received Heat Transfer 3307 | . 12 111 675 432 1161 54 204 13 54 . . . 9 21 18 . . 63 321 159 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . 8 3 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 15 | . . 2 12 1 . . . . . . . . . . . . . . . . Heat Transferred 6720 | . 222 1480 4574 444 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 1154 | . 72 236 596 1154 922 401 211 944 625 . . . . 78 . . . . 129 79 Average Influence 407 | . 45 82 293 824 750 320 104 577 554 . . . . 26 . . . . 71 61 Maximum Alert Level 4 | . . 1 2 4 3 2 1 3 2 . . . . . . . . . . . Low Security (%) 37 | 100 100 93 28 . . . 99 18 . . . . . 100 . . . . 100 100 Level 1 14 | . . 6 45 7 . 42 . 11 . . . . . . . . . . . . Level 2 21 | . . . 26 17 30 57 . 24 100 . . . . . . . . . . . Level 3 23 | . . . . 59 69 . . 45 . . . . . . . . . . . . Level 4 2 | . . . . 15 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 7 . 5 . 2 5 1 . . . . 9 . . . . 5 1 Investigation 18 | . . . 5 . . . 1 2 1 . . . . 6 . . . . 3 . Extermination 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Reinforcement 12 | . 1 . 1 . 3 . . 2 . . . . . 2 . . . . 2 1 Assault 3 | . . . . . 2 . . 1 . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 18 | . . 4 2 . 3 . 3 3 . 1 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 2 18 51 35 45 3 21 33 16 5 1 . 6 30 9 3 . 29 27 8 Peak Tracking Total 15 | . 1 5 8 6 7 2 10 11 6 5 1 . 7 15 10 4 . 11 14 7 Tactical Retreats 43 | . . . 2 10 4 . 3 4 2 . . . 2 5 2 1 . 4 4 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 11 | . . . 3 2 . . 4 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 8 | . . . 1 3 . . . 3 . . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 58 | . 1 2 10 . 3 3 4 8 3 . . . . 10 . 1 9 . 4 . Terminals 34 | . 1 2 7 . 2 1 3 8 1 . . . . 8 . . . . 1 . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . 2 . Repair Stations 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 1 1 . . . . . . . . . . . . 1 . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Total Hacks 179 | . 1 4 32 . 6 7 6 21 8 . . . . 35 . 1 48 . 10 . Successful 105 | . 1 . 15 . 3 3 1 9 5 . . . . 13 . 1 48 . 6 . Failed 74 | . . 4 17 . 3 4 5 12 3 . . . . 22 . . . . 4 . Catastrophic 18 | . . 1 6 . 2 . 1 . . . . . . 7 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 1 2 16 . 3 2 4 1 3 . . . . 16 . . . . 2 . Terminals 91 | . 1 4 20 . 3 2 5 21 4 . . . . 29 . . . . 2 . Fabricators 10 | . . . . . . . . . . . . . . 6 . . . . 4 . Repair Stations 5 | . . . . . . 2 1 . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 11 . 3 3 . . . . . . . . . . . . 4 . Garrison Access 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Terminal Hacks 78 | . 1 . 4 . . . 1 9 1 . . . . 11 . 1 48 . 2 . Record 47 | . . . 3 . . . . 3 . . . . . 5 . . 36 . . . Part Schematic 7 | . . . . . . . . . . . . . . 3 . . 4 . . . Robot Analysis 5 | . . . . . . . . . . . . . . 1 . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . 1 . . . . 2 . . 4 . . . Open Door 8 | . . . . . . . 1 6 . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . 2 . Garrison Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 . Load Schematic 3 | . . . . . . . . . . . . . . 2 . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 2 . . 2 . . . . . . . . . . . Scan Component 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Repair 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 10 . 3 1 . . . . . . . . . . . . 2 . Insert Component 9 | . . . 5 . 2 1 . . . . . . . . . . . . 1 . Analyze 7 | . . . 5 . 1 . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . . 2 10 . 2 2 2 4 3 . . . . 10 . . . . 3 . Full Trace Events 14 | . . . 3 . . . . 2 1 . . . . 6 . . . . 2 . Feedback Events 4 | . . . . . . . . . . . . . . 2 . . . . 2 . Corruption 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 5 . 1 . . . . . . . . 3 . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . Matter 212 | . . . . . . . . . . . . . . . . . . . 212 . Time 35 | . . . . . . . . . . . . . . . . . . . 35 . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . 12 . Parts Repaired 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Time 56 | . . . . . . 26 . . 30 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 . 1 1 . . . . . . . . . . . . 1 . Part Schematics Acquired 6 | . . . 5 . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 11 | . 2 . . . . . 3 1 . . 1 . 1 2 . . . . 1 . Non-combat 2 | . 2 . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . 3 1 . . 1 . 1 2 . . . . 1 . Robot Hacks Applied 12 | . 2 . . . . . 3 1 . . 1 . 1 2 . . . . 2 . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . no_distress 2 | . 2 . . . . . . . . . . . . . . . . . . . find_shortcuts 1 | . . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 5 | . . . . . . . 2 1 . . . . . 2 . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . . disable_weapons 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Relay Couplers Released 13 | . . . . 13 . . . . . . . . . . . . . . . . Machine Destruction 13 | . . . . 13 . . . . . . . . . . . . . . . . Attached 5 | . . . . . . . 2 . . . 1 . . 1 . 1 . . . . Robots Rewired 9 | . . . . . . . 1 8 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 19 | . . . . . . . 1 18 . . . . . . . . . . . . Largest Group 12 | . . . . . . . 1 12 1 . . . . . . . . . . . Highest-Rated Group 466 | . . . . . . . 12 466 149 . . . . . . . . . . . Highest-Rated Ally 156 | . . . . . . . 12 156 149 . . . . . . . . . . . Total Orders 8 | . . . . . . . . 4 . . . . . 4 . . . . . . FOLLOW 3 | . . . . . . . . 1 . . . . . 2 . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . . . . . AID 2 | . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 214 | . . . . . . . 3 211 . . . . . . . . . . . . Total Damage 4915 | . . . . . . . . 4915 . . . . . . . . . . . . Kills 35 | . . . . . . . . 35 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 5 | . . . . . . . . . . . . . . 1 . . 4 . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 . . . 1 1 . . . . Drone Launches 8 | . . . . . . . . . . . . . . 8 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 8414 | 72 311 493 1342 1151 1170 695 670 498 186 65 244 14 60 361 85 129 123 351 316 78 Spaces Moved 8235 | 48 155 219 594 567 484 388 821 1036 402 199 376 37 177 887 254 387 175 525 414 90 Core 332 | 18 . . . . 1 . . . . . . . . . . . . 281 18 14 Treads 839 | . . . 10 483 346 . . . . . . . . . . . . . . . Legs 1804 | 30 155 219 584 84 122 388 222 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 334 | . . . . . . . . . . . . . . . . . . . 258 76 Flight 4926 | . . . . . 15 . 599 1036 402 199 376 37 177 887 254 387 175 244 138 . Fastest Speed 24 | 50 120 150 120 153 99 130 26 26 26 26 26 26 26 24 30 32 32 32 40 50 Average Speed 71 | 120 146 150 149 160 160 151 53 26 27 26 26 26 26 26 31 32 44 42 60 75 Slowest Speed 800 | 200 150 150 200 200 800 160 160 26 99 26 26 26 26 30 32 32 172 50 80 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . 5 35 3 . . . . 8 . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 4 29 28 46 72 49 10 17 59 8 46 46 8 38 36 54 54 62 71 14 16 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . . . 1 . 3 . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Spaces Dug 19 | . . . 3 . . . . . . . . . . 14 . . . . 2 . Terrain Destroyed 102 | . . . 45 34 7 . . . . . . . . 14 . . . . 2 . Melee 19 | . . . 3 . . . . . . . . . . 14 . . . . 2 . Projectile 2 | . . . 2 . . . . . . . . . . . . . . . . . AOE 81 | . . . 40 34 7 . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 10105 | 59 227 316 866 702 751 486 1026 1204 464 211 520 40 189 977 260 391 203 653 461 99 Wait 863 | . 20 34 18 8 70 77 68 139 38 13 141 4 12 58 5 . 1 124 29 4 Move 8117 | 47 154 218 593 565 483 388 811 980 395 198 375 36 176 870 253 386 174 524 401 90 Hop 40 | . . . . . . . 4 19 3 . . . . 8 . . . . 6 . Pick Up 135 | 6 19 10 34 12 14 10 17 1 4 . . . . 5 . 2 1 . . . Fast Attach 93 | 6 2 . 16 7 22 6 12 1 3 . . . . 4 . 1 4 1 6 2 Attach 63 | . . 4 14 5 11 . 11 . 3 . 1 . . 3 1 1 3 2 4 . Detach 32 | . . . 2 2 5 . 9 . 1 . . . . 2 1 . 5 1 2 2 Swap 93 | . 8 6 29 13 21 . 7 . 4 . 1 . . 2 . . . . 2 . Drop 189 | . 14 8 55 22 38 2 32 2 5 . . . . 5 . 1 4 1 . . Fire 212 | . 7 36 102 37 3 . 3 11 . . 2 . 1 2 . . 2 . 6 . Melee 189 | . 3 . 3 31 81 3 19 13 8 . . . . 14 . . 9 . 4 1 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . . 32 38 . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . 4 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 14) 357 | -10/Materials | Identified exit to Mines 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Discovered new exit (range 16) 877 | -9/Materials | Entered another Materials area 877 | -8/Materials | Evolved 2 slots: Utility x2 1804 | -8/Materials | Build established: Scavenger-Mutant 1852 | -8/Materials | Discovered new exit (range 15) 2036 | -8/Materials | Garrison activated, responded to threat 2119 | -8/Materials | Lost 5 parts (1p2n2w) 2215 | -8/Materials | Identified exit to Garrison 2219 | -8/Materials | Entered Garrison 2290 | -8/Garrison | Triggered checkpoint 2390 | -8/Garrison | Triggered checkpoint 2436 | -8/Garrison | Destroyed 7 combat bots 2496 | -8/Garrison | Core integrity fell below 50% 2544 | -8/Garrison | Triggered checkpoint 2564 | -8/Garrison | Garrison Relay disabled 2675 | -8/Garrison | Discovered new exit (range 10) 2806 | -8/Garrison | Discovered new exit (range 12) 2832 | -8/Garrison | Installed Relay Interface Framework 2882 | -8/Garrison | Triggered checkpoint 2928 | -8/Garrison | Garrison Relay disabled 3046 | -8/Garrison | Triggered checkpoint 3120 | -8/Garrison | Triggered checkpoint 3184 | -8/Garrison | Triggered checkpoint 3188 | -8/Garrison | Garrison Relay disabled 3370 | -8/Garrison | Entered Materials 3770 | -8/Materials | First assault squad dispatched 3941 | -8/Materials | Lost 4 parts (2n2u) 4013 | -8/Materials | Core integrity fell below 20% 4105 | -8/Materials | Lost 3 parts (2n1u) 4493 | -8/Materials | Discovered new exit (range 8) 4540 | -8/Materials | Entered Factory 4540 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4566 | -7/Factory | Lost 4 parts (2p2u) 4586 | -7/Factory | Build established: Mutant 5131 | -7/Factory | Discovered new exit (range 8) 5178 | -7/Factory | Repaired Lrg. Storage Unit 5235 | -7/Factory | Entered another Factory area 5235 | -6/Factory | Evolved 2 slots: Utility x2 5533 | -6/Factory | Build established: Hauler-Mutant 5904 | -6/Factory | Build established: Bothacker-Sprinter 5904 | -6/Factory | Discovered new exit (range 6) 5905 | -6/Factory | Entered Extension 5911 | -6/Extension | Disrupted transfer network 5923 | -6/Extension | Rescued A7 5944 | -6/Extension | Rescued a captive Derelict 5944 | -6/Extension | Rescued a captive Derelict 5954 | -6/Extension | Rescued a captive Derelict 5955 | -6/Extension | Rescued a captive Derelict 6053 | -6/Extension | Rescued a captive Derelict 6077 | -6/Extension | Rescued a captive Derelict 6079 | -6/Extension | Rescued a captive Derelict 6098 | -6/Extension | Rescued a captive Derelict 6098 | -6/Extension | Rescued a captive Derelict 6218 | -6/Extension | Spotted B-75 Beast 6252 | -6/Extension | Rewired B-75 Beast 6255 | -6/Extension | First assault squad dispatched 6378 | -6/Extension | Discovered new exit (range 16) 6378 | -6/Extension | Discovered new exit (range 15) 6403 | -6/Extension | Entered Factory 6403 | -5/Factory | Accompanied by 1 ally 6403 | -5/Factory | Evolved 2 slots: Utility x2 6568 | -5/Factory | Repaired Imp. VTOL Module 6586 | -5/Factory | Discovered new exit (range 9) 6589 | -5/Factory | Entered Upper Caves 6599 | -5/Upper Caves | Ambushed by wild Derelicts 6650 | -5/Upper Caves | Discovered new exit (range 15) 6654 | -5/Upper Caves | Entered another Upper Caves area 6676 | -5/Upper Caves | Learned location of Armory (-4) 6880 | -5/Upper Caves | Learned Factory interactive machine intel 6895 | -5/Upper Caves | Discovered new exit (range 14) 6898 | -5/Upper Caves | Entered Warlord 6908 | -5/Warlord | Discovered new exit (range 8) 6912 | -5/Warlord | Entered Proximity Caves 6931 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6970 | -4/Proximity Caves | Discovered new exit (range 6) 6972 | -4/Proximity Caves | Entered Factory 6972 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6973 | -4/Factory | Loaded intel: 45 interactive machine locations 6996 | -4/Factory | Spotted B-86 Titan 7023 | -4/Factory | Discovered new exit (range 53) 7105 | -4/Factory | Lost 3 parts (1n2u) 7319 | -4/Factory | System Shield fried by hacking feedback 7327 | -4/Factory | Discovered new exit (range 16) 7333 | -4/Factory | Entered Upper Caves 7363 | -4/Upper Caves | Lost 4 parts (1n3u) 7414 | -4/Upper Caves | Discovered new exit (range 10) 7418 | -4/Upper Caves | Entered another Upper Caves area 7441 | -4/Upper Caves | Learned Research interactive machine intel 7546 | -4/Upper Caves | Discovered new exit (range 3) 7547 | -4/Upper Caves | Entered Zhirov 7547 | -4/Zhirov | Discovered new exit (range 3) 7553 | -4/Zhirov | Met Zhirov 7560 | -4/Zhirov | Learned location of Quarantine (-3) 7560 | -4/Zhirov | Learned location of Testing (-2) 7560 | -4/Zhirov | Learned location of Command (-1) 7567 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7573 | -4/Zhirov | Found Alien Artifact 7573 | -4/Zhirov | Identified Integrated Dissipator 7573 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 7657 | -4/Zhirov | Found Alien Artifact 7670 | -4/Zhirov | Entered Proximity Caves 7795 | -3/Proximity Caves | Identified Transdimensional Reconstructor 7795 | -3/Proximity Caves | Warped through subspace 7796 | -3/Proximity Caves | Core integrity fell below 50% 7823 | -3/Proximity Caves | Lost 3 parts (1n2u) 7982 | -3/Proximity Caves | Core integrity fell below 20% 8008 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8017 | -3/Proximity Caves | Discovered new exit (range 10) 8021 | -3/Proximity Caves | Entered Research 8021 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8022 | -3/Research | Loaded intel: 41 interactive machine locations 8027 | -3/Research | Lost 3 parts (3u) 8064 | -3/Research | Identified exit to Quarantine 8297 | -3/Research | Build established: Mutant 8316 | -3/Research | Fabricated Mic. Fission Core (x2) 8323 | -3/Research | Core integrity fell below 50% 8337 | -3/Research | Entered Quarantine 8353 | -3/Quarantine | Lost 5 parts (2n1u2w) 8408 | -3/Quarantine | Found Alien Artifact 8408 | -3/Quarantine | Identified Terrabomb 8408 | -3/Quarantine | Used Terrabomb 8412 | -3/Quarantine | Core integrity fell below 20% 8415 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Feedback: System corruption (+1%). 08331_ ALERT: Suspicious activity at Scanalyzer R001. Dispatching Investigation squad. 08334_ Penetrated by Slug. 08334_ Slug penetrates Wall. LOCATION=QUARANTINE AMBIENT_HEAT=-20 GOAL=ESCAPE 08376_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08381_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q018. 08383_ AZZ0FEX8WZGB6CIOVJ7 YGHC8PKJEN4WDYKX 08392_ Acquired Plasma Lance. 08404_ Suspension Chamber breached. 08404_ Cmb. Gravmag System destroyed. 08408_ Acquired Alien Artifact. 08408_ Identified Terrabomb. 08408_ Terrabomb activated. 08411_ Slug penetrates Suspension Chamber. 08415_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????? ?????????????????????????? | | ??????? ? ?????????????????????? | | ???? """" "???????????????????? | | ?? " ???????????????????? | | ? " ""??????????????????? | | " ""??????????????????? | | """" ""??"???????????????? | | " ""? ""??????????????? | | ? " """ ""? "???????????? | | ? " """ """ ""??????????? | | ; """ """ """?????????? | | """""""";;;;;; ?????????? | | " ; ?????????? | | " """ ; #??????????? | | " """ ; #??????????? | | " """"" ; """ #??????????? | | ? " """"" g; """" #??????????? | | ?? " """!" g """" ##?????????? | | ?? " """"" ;gg """ h+?????????? | | ???" """"" ;// ;??????????? | | " """!" ;/ !! ;??????????? | | " """" ;/! !! #??????????? | | ; ; u !! ######+##### | | ; ; | | ;;;;;;;;;;+;;; | | | ; ;@; u | | ; ; ; | | ; ; ;;;;+;;;;####### | | ; ; ;! # ?# | | ; ;;; """"# # | | ; # """"# # | | ? ;;;;; """?# + | | ? ; """?# # """ | | ??# # """?# # """ | | ???###### #######? ??# !?# """ | | ????????##???????? ?#####?# """ | | ?????????????????? ??????## """ | | ???????????????????#####??????# """ | | ??????????????????????????????# """ | | ??????????????????????????????# | | ??????????????????????????????# | | ?????????????????????########## ##### | | ????????????????????? # #???? | | ????????????????????# # #???? | | ????????????????????# # #???? | | ????????????????????# # #???? | | ????????????????????# """ """ # #???? | | ????????????????????# """ """ # #???? | | ????????????????????# """ """ # #???? | | ????????????????????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 50 Energy Generation 37 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 675 Resistance: KI 20 Resistance: TH 10 Power Shielding 90 Propulsion Shielding 66 Reclamation Efficiency 15 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Lightning Gun | -8/Materials | Scanalyzed Cld. Pulse Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Biomechanical Wings | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Achievements -------------- Can't Catch Me Cya! Dodgeball, But With Guns Error 47 Party Time Challenges ------------ None Game ------ Seed TransmissionScanSegregator Manual? 0 Play Time 02:58:54 Cumulative 104.9 hours Start 2020.06.10 @ 02:21:45 End 2020.06.10 @ 05:34:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 56 Adventurer 1 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 39 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f45b4df8-e398-4a43-9576-3ee650e3ca84