Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 13:22:01 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2759) 2759 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-97) -97 TOTAL SCORE: 7022 Bonus ------- Friendly Fire -97 Cogmind --------- Core Integrity 677/1000 Matter 300/300 Energy 15/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (11) ----- Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Target Analyzer Microactuators Hacking Suite System Shield > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Flexi-carbon Leg Medium Storage Unit Improved Actuator Array Reaction Control System Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Target Analyzer Target Analyzer Hardened Heavy Armor Plating Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Medium Storage Unit Advanced Melee Analysis Suite Microactuators Improved Actuator Array Reaction Control System Improved Medium Armor Plating Chainsword Chainsword Power Sword [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Chainsword Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 9 | . . 1 . 2 2 2 2 Weapon . | . . . . . . . . Parts Attached 87 | 6 4 4 2 29 13 18 11 Power 7 | 1 1 . . 3 . 2 . Engine 3 | 1 1 . . 1 . . . Core 4 | . . . . 2 . 2 . Reactor . | . . . . . . . . Propulsion 25 | 2 . 1 . 8 5 4 5 Treads 8 | 2 . 1 . 5 . . . Leg 17 | . . . . 3 5 4 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 40 | 1 1 1 2 11 8 12 4 Device 13 | . . 1 2 3 1 5 1 Storage 3 | 1 . . . 1 . 1 . Processor 7 | . 1 . . 2 1 2 1 Hackware 4 | . . . . . 2 2 . Protection 13 | . . . . 5 4 2 2 Artifact . | . . . . . . . . Weapon 15 | 2 2 2 . 7 . . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . . 2 . . . Ballistic Cannon 6 | . 2 2 . 2 . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . 2 . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 20 | . . . . 1 3 4 12 Power 2 | . . . . . 1 . 1 Propulsion 6 | . . . . . . 2 4 Utility 10 | . . . . 1 2 2 5 Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . . . . 1 2 2 6 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 98 91 100 98 99 87 83 Engine 3 | . 14 11 11 5 . . . Core 4 | . . . . 3 6 4 4 Treads 10 | . 28 33 33 19 . . . Leg 13 | . . . . 7 23 19 16 Device 8 | . . 3 11 12 8 5 4 Storage 8 | . 14 11 11 11 7 6 5 Processor 12 | . 12 11 11 9 10 16 16 Hackware 6 | . . . . . 9 11 11 Protection 8 | . . . . 9 15 7 8 Ballistic Gun 1 | . 20 . . 2 . . . Ballistic Cannon 6 | . 6 21 22 12 . . . Slashing Weapon 7 | . . . . . 15 13 10 Naked Turns . | . . . . . . . . Heaviest Build 60 | 11 21 24 24 48 51 53 60 Greatest Support 84 | 40 40 60 60 84 52 50 51 Greatest Overweight (x) 1 | . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 13 | 6 8 8 8 14 15 15 15 Most Carried 15 | 3 8 8 8 15 15 15 15 Average Carried 13 | 1 7 7 8 14 14 14 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 15 | 3 8 8 8 15 15 15 7 Class Distribution -------------------- 61% | Mutant 21% | Scavenger-Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 2294 | 202 146 118 48 1362 127 201 90 Remotely . | . . . . . . . . Salvage Created 3135 | . 176 168 14 1065 493 455 764 Parts 197 | . 13 24 1 63 31 26 39 Haulers Intercepted 8 | . 2 1 . 3 2 . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 58 | . 2 9 2 21 6 8 10 Melee 24 | . . . . . 6 8 10 Cannons 33 | . 2 9 2 20 . . . AOE 1 | . . . . 1 . . . Classes Destroyed 12 | . 3 3 . 4 1 1 . Worker 4 | . 1 . . 2 . . 1 Hauler 8 | . 2 1 . 3 2 . . Recycler 5 | . . 1 . 3 . . 1 Mechanic 1 | . . . . . . 1 . Operator 3 | . . . . 1 2 . . Watcher 5 | . . 1 . 3 1 . . Swarmer 14 | . . 9 2 . . 2 1 Grunt 20 | . 2 . . 13 2 3 . Brawler 1 | . . . . 1 . . . Sentry 12 | . . . . 6 2 1 3 Hunter 6 | . . . . 1 1 . 4 Programmer 5 | . . . . . 1 2 2 Best Kill Streak 8 | . 2 8 2 4 2 2 4 Combat Bots Only 6 | . 2 6 2 3 2 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 2 | . . . . . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 6385 | . 31 186 26 1731 762 1169 2480 Core 862 | . . 7 10 273 125 124 323 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 100 . 95 50 82 85 . Volleys Fired 141 | . 8 16 3 114 . . . Largest 2 | . 2 2 2 2 . . . Hottest 88 | . 78 88 88 88 . . . Shots Fired 234 | . 16 32 6 180 . . . Gun 16 | . 8 . . 8 . . . Cannon 216 | . 8 32 6 170 . . . Launcher 2 | . . . . 2 . . . Special . | . . . . . . . . Kinetic 232 | . 16 32 6 178 . . . Thermal . | . . . . . . . . Explosive 2 | . . . . 2 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 3 10 3 12 . . . Robot Miss Streak 2 | . 2 2 2 2 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 251 | . 8 17 3 121 31 22 49 Core Hits 112 | . 7 12 2 48 12 13 18 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 19 | . . . . 6 2 3 8 Destroy 1 | . . . . 1 . . . Blast 5 | . . . . 5 . . . Sever 13 | . . . . . 2 3 8 Melee Attacks 175 | . . . . . 66 46 63 Impact . | . . . . . . . . Slashing 175 | . . . . . 66 46 63 Piercing . | . . . . . . . . Sneak Attacks 13 | . . . . . 5 1 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks 16 | . . . . . 3 4 9 Damage Inflicted 7885 | . 119 375 83 3153 1296 814 2045 Guns 154 | . 43 . . 111 . . . Cannons 3367 | . 76 375 83 2833 . . . Explosions 209 | . . . . 209 . . . Melee 4155 | . . . . . 1296 814 2045 Ramming . | . . . . . . . . Kinetic 3521 | . 119 375 83 2944 . . . Thermal . | . . . . . . . . Explosive 209 | . . . . 209 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 4155 | . . . . . 1296 814 2045 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 . 2 2 Average Corruption 1 | . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . 3 . 17 1 Message Errors 5 | . . . . . . 5 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 6 | . . . . 1 . 5 . Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 4 | . . . . 2 . 2 . Overload Shots . | . . . . . . . . Overflow Damage 420 | . . 2 8 57 124 8 221 Projectiles 67 | . . 2 8 57 . . . Explosions . | . . . . . . . . Melee 353 | . . . . . 124 8 221 Knockbacks 27 | . 1 1 . 25 . . . Impact . | . . . . . . . . Kinetic 26 | . 1 1 . 24 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 24 | . . . . 24 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 308 | . 75 84 63 308 6 274 . Average Temperature 74 | . 24 31 34 89 6 95 . Received Heat Transfer 1548 | . 18 . . 798 198 408 126 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 317 | . 114 290 188 317 190 118 99 Initial 112 | . . . 112 . 107 65 . Average 90 | . 35 176 96 200 68 29 21 Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 84 | 100 100 32 100 49 100 100 100 Level 1 15 | . . 67 . 50 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 1 . 1 4 2 5 Investigation 4 | . 1 1 . . 1 . 1 Extermination 4 | . . . . . 1 2 1 Reinforcement 7 | . 1 . . 1 2 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 8 | . . 2 . 5 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 6 13 4 33 12 13 18 Peak Tracking Total 6 | . 2 5 3 4 3 6 5 Tactical Retreats 7 | . . 1 1 2 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 9 | . 1 1 . 2 3 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 3 | . . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 21 | . 3 1 . 4 5 5 3 Terminals 12 | . 3 1 . 2 4 1 1 Fabricators 2 | . . . . . . 1 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . Garrison Access 4 | . . . . 1 1 2 . Total Hacks 56 | . 7 2 . 10 14 11 12 Successful 23 | . 2 2 . 5 6 6 2 Failed 33 | . 5 . . 5 8 5 10 Catastrophic 4 | . 1 . . . 1 . 2 Database Lockouts . | . . . . . . . . Manual 29 | . 7 2 . 5 12 3 . Terminals 31 | . 7 2 . 5 12 2 3 Fabricators 8 | . . . . . . 3 5 Repair Stations 4 | . . . . . . . 4 Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . 3 . 3 . Garrison Access 7 | . . . . 2 2 3 . Terminal Hacks . | . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 1 . 2 . Insert Component 2 | . . . . 1 . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 . 2 . Seal Access 3 | . . . . 1 . 2 . Unauthorized Hacks 15 | . 2 2 . 3 6 2 . Terminals 14 | . 2 2 . 3 6 1 . Track 2 | . . . . . 2 . . Assimilate 1 | . . . . . 1 . . Botnet 9 | . 2 1 . 2 3 1 . Operators 2 | . . 1 . 1 . . . Fabricators 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . . 2 5 3 3 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 102 | . . . . . . . 102 Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 Autooverrided 1 | . . . . . . . 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 2 | . . . . . 1 . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 12 | . . . . . . . 12 Highest-Rated Ally 12 | . . . . . . . 12 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 31 | . . . . . . . 31 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 8250 | 81 415 281 653 2140 1582 2131 967 Spaces Moved 3935 | 46 213 126 391 981 945 821 412 Core 3 | 3 . . . . . . . Treads 1484 | 43 213 126 391 711 . . . Legs 2448 | . . . . 270 945 821 412 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 105 120 Average Speed 162 | 152 160 160 160 168 126 187 184 Slowest Speed 190 | 160 160 160 160 190 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 43 17 87 70 30 19 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 29 | . . . . 3 15 9 2 Terrain Destroyed 78 | . . 5 2 45 15 9 2 Melee 26 | . . . . . 15 9 2 Projectile 30 | . . 5 2 23 . . . AOE 22 | . . . . 22 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 5373 | 54 277 174 414 1298 1246 1360 550 Wait 934 | . 25 22 15 128 210 461 73 Move 3928 | 45 212 125 390 980 944 820 412 Hop . | . . . . . . . . Pick Up 55 | 3 15 3 1 21 4 7 1 Fast Attach 43 | 6 4 3 2 12 5 10 1 Attach 26 | . . 1 . 8 3 5 9 Detach 2 | . . . . . . 2 . Swap 18 | . . . . 9 5 3 1 Drop 68 | . 13 4 3 26 7 14 1 Fire 141 | . 8 16 3 114 . . . Melee 148 | . . . . . 58 38 52 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . 10 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Discovered new exit (range 5) 778 | -9/Materials | Entered Mines 796 | -9/Mines | Met a Derelict bent on vengeance 863 | -9/Mines | Discovered new exit (range 13) 906 | -9/Mines | Discovered new exit (range 6) 1227 | -9/Mines | Learned location of Zion (-6) 1278 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1282 | -9/Mines | Found Prototype Device 1282 | -9/Mines | Identified Exp. Sensor Array 1431 | -9/Mines | Entered Materials 1431 | -8/Materials | Evolved 2 slots: Utility x2 3399 | -8/Materials | Discovered new exit (range 5) 3571 | -8/Materials | Entered Factory 3571 | -7/Factory | Evolved 2 slots: Utility x2 4849 | -7/Factory | Build established: Hacker-Mutant 4895 | -7/Factory | Discovered new exit (range 19) 5153 | -7/Factory | Entered another Factory area 5153 | -6/Factory | Evolved 2 slots: Utility x2 5327 | -6/Factory | Build established: Mutant 6111 | -6/Factory | Build established: Scavenger-Mutant 6428 | -6/Factory | Discovered new exit (range 14) 7271 | -6/Factory | Identified exit to Factory 7284 | -6/Factory | Entered another Factory area 7284 | -5/Factory | Evolved 2 slots: Utility x2 7877 | -5/Factory | Build established: Hacker-Mutant 8175 | -5/Factory | Lost 5 parts (2n1u2w) 8251 | -5/Factory | Self-destructed Last Messages --------------- 08237_ R-10 Processor collects Tesla Rifle. 08237_ Imp. Medium Armor Plating destroyed. 08237_ Slug penetrates Fabricator. 08239_ Y-64 Sentinel KE Penetrator severed. 08240_ Penetrated by Slug. 08240_ Slug penetrates Wall. 08241_ Adv. Heat Sink melted. 08241_ Y-64 Sentinel destroyed. 08241_ K-01 Serf collects debris. 08243_ U-05 Engineer builds a Wall. 08244_ K-01 Serf collects debris. 08244_ Slug penetrates Fabricator. 08244_ Penetrated by Slug. 08245_ R-10 Processor collects Imp. Treads. 08247_ R-10 Processor collects Adv. Heat Sink. 08247_ Acquired 30 matter. 08248_ K-01 Serf collects debris. 08248_ R-10 Processor collects Med. Storage Unit. 08250_ R-10 Processor collects Imp. Treads. 08250_ K-01 Serf collects debris. 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Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmSiegeMicrothruster Manual? 0 Play Time 00:53:51 Cumulative 293.8 hours Start 2022.05.29 @ 11:11:55 End 2022.05.30 @ 13:22:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 535 Rogue 380 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f549e7ab-3703-4fbf-a4b9-3c0a38d46877