Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 06:19:43 Player: deadnoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (26) 130 Value Destroyed (450) 450 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (6476) 6476 TOTAL SCORE: 15716 Bonus ------- Follower Combat Kills 56 Entered DSFs 1000 Met Data Miner 300 Win 3000 Win Speed 2120 Cogmind --------- Core Integrity 1600/1600 Matter 111/300 Energy 205/260 System Corruption 0% Temperature Cool (9) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Light Particle Reactor > --- PROPULSION (9) --- VTOL Module Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY (10) ----- Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Improved Core Shielding System Mapper Deep Network Scanner Improved System Shield Quantum Router > --- WEAPON (3) ------- Hypervelocity Railgun Heavy Mace > --- INVENTORY (5) ---- VTOL Module Propulsion Shielding Advanced Force Field Drone Bay (2/2) Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- VTOL Module Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Improved Core Shielding System Mapper Deep Network Scanner Improved System Shield Quantum Router > --- WEAPON ----------- Hypervelocity Railgun Heavy Mace > --- INVENTORY -------- VTOL Module Propulsion Shielding Advanced Force Field Drone Bay Cooled Plasma Cannon [Rating: 150] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Propulsion Shielding Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . 2 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 7 | . . . . . 2 . . 1 . . . . 1 . 1 1 1 . . Utility 8 | . . . . . 2 . . 3 . . . . 1 . 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 78 | 2 2 4 . 3 8 12 2 10 4 4 3 4 1 . 4 7 2 1 5 Power 8 | . . 1 . . 1 . . . . 1 . 1 . . 1 2 . 1 . Engine 4 | . . 1 . . 1 . . . . . . 1 . . 1 . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 . 1 . Propulsion 20 | . . 2 . . 2 6 . . 1 1 . 1 . . 1 3 . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 20 | . . 2 . . 2 6 . . 1 1 . 1 . . 1 3 . . 3 Utility 34 | . 2 . . 3 4 1 1 8 2 2 2 2 1 . 2 1 2 . 1 Device 11 | . 1 . . 2 . 1 . 2 . . . 1 . . . 1 2 . 1 Storage 2 | . . . . . 2 . . . . . . . . . . . . . . Processor 7 | . 1 . . . 1 . . 2 1 1 . . . . 1 . . . . Hackware 5 | . . . . . . . . 1 1 . 1 1 1 . . . . . . Protection 9 | . . . . 1 1 . 1 3 . 1 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 16 | 2 . 1 . . 1 5 1 2 1 . 1 . . . . 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 . . 1 3 1 . . . . . . . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . 1 . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . . . 1 1 1 . . 1 . . . Parts Lost 17 | . . 1 . . 2 3 . 5 . . 1 . . 2 3 . . . . Power 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . Propulsion 9 | . . . . . 1 2 . 3 . . . . . 2 1 . . . . Utility 2 | . . . . . . . . 1 . . . . . . 1 . . . . Weapon 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . Highest Loss Streak 5 | . . 1 . . 2 3 . 5 . . 1 . . 2 3 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 41 56 100 100 80 85 71 54 49 61 71 66 76 58 62 61 73 78 72 Engine 1 | . . . 14 14 9 6 . . . . . . 5 . 3 . . . . Flight 15 | . . 1 28 28 25 34 27 15 2 7 13 13 17 5 8 7 17 17 19 Device 5 | . 8 14 14 14 9 2 . 4 6 6 3 4 5 5 5 4 13 13 12 Storage 3 | . . . . . 3 9 9 4 . . . . . . . . . . . Processor 9 | . 5 14 14 12 2 9 9 11 21 13 13 6 5 5 5 9 8 8 4 Hackware 5 | . . . . . . . . . 9 13 15 25 29 29 24 19 17 17 16 Protection 6 | . . . . 1 12 9 9 6 6 12 13 7 5 5 9 9 4 4 4 Ballistic Gun 10 | . 28 26 28 28 18 10 8 4 . . . . . . . 3 4 4 4 Impact Weapon 3 | . . . . . . 4 9 4 . . 3 6 5 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 2 3 6 6 7 13 17 10 12 5 11 11 9 9 9 10 29 30 44 44 Greatest Support 65 | 3 3 8 8 8 16 16 12 12 6 11 11 16 16 16 20 46 46 46 65 Greatest Overweight (x) 1 | . . . . . . 1 . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 5 5 5 5 6 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 5 5 5 5 8 8 8 8 5 5 5 5 5 5 5 5 4 3 5 Average Carried 5 | . 3 5 5 4 5 7 7 7 5 4 4 4 4 5 4 4 3 3 4 Final Capacity 8 | 5 5 5 5 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 5 5 5 5 7 7 8 5 5 5 5 5 5 5 5 4 3 3 5 Class Distribution -------------------- 41% | Scavenger-Mutant 24% | Mutant 12% | Wizard-Mutant 11% | Hacker-Mutant 4% | Wizard-Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/DSF Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/DSF Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Matter Collected 897 | 211 142 55 . 34 100 74 65 . 125 30 . 47 . . 14 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 905 | . 79 49 . 10 142 91 95 47 81 153 20 23 . . 115 . . . . Parts 36 | . 3 3 . 2 8 9 1 . 2 1 3 . . . 4 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Combat Hostiles Destroyed 14 | . 2 3 . . 4 4 . . . . . . . . 1 . . . . Guns 13 | . 2 3 . . 4 4 . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . 1 . . . . Classes Destroyed 9 | . 1 1 . 1 1 1 . 1 . . . 1 . . 2 . . . . Worker 2 | . . . . 1 . . . . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . . . . 1 . . . . Recycler 2 | . . . . . 1 . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . Swarmer 11 | . . 3 . . 4 4 . . . . . . . . . . . . . Grunt 3 | . 2 . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . 1 3 . 1 5 4 1 1 . . 1 1 . . 3 . . . . Combat Bots Only 4 | . 1 3 . . 4 4 . . . . . . . . 1 . . . . Max Kills in Single Turn 2 | . 1 2 . 1 1 1 1 1 1 . 1 1 . . 1 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Hostile Shots Fired 227 | . 21 21 . . 34 30 . 72 . 2 4 . . 5 12 18 3 1 4 Missed 112 | . 11 8 . . 13 15 . 35 . 2 2 . . 3 5 13 1 1 3 Damage Taken 1444 | . 108 123 . . 249 171 . 331 . . 98 . . 91 146 57 40 . 30 Core 427 | . 43 67 . . 81 13 . 89 . . 34 . . 27 42 17 14 . . Absorbed by Shields 23 | . . . . . . . . 23 . . . . . . . . . . . Redirected to Shielding 144 | . . . . . 9 23 . 33 . . 14 . . 23 26 10 6 . . Core Remaining (%) 90 | 100 . . . 56 . . 82 . . . . 85 . 97 96 98 . 99 100 Volleys Fired 39 | . 9 6 . 2 15 7 . . . . . . . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . . . . . Hottest 40 | . 40 40 . 40 40 40 . . . . . . . . . . . . . Shots Fired 78 | . 18 12 . 4 30 14 . . . . . . . . . . . . . Gun 78 | . 18 12 . 4 30 14 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . 18 12 . 4 30 14 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 11 12 . 4 6 7 . . . . . . . . . . . . . Robot Miss Streak 6 | . 6 2 . . 3 2 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 63 | . 11 8 . 4 15 9 1 2 2 6 1 1 . . 3 . . . . Core Hits 33 | . 4 4 . 3 9 5 . . 1 2 1 . . . 4 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 2 | . . . . . . . . . . . 1 . . . 1 . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 45 | . . . . . . 9 1 9 2 6 5 1 . . 7 . 3 . 2 Impact 36 | . . . . . . 9 1 9 . . 4 1 . . 7 . 3 . 2 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . 2 6 1 . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 1 2 . 1 1 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2028 | . 88 64 . 30 118 181 130 204 133 370 80 106 . . 524 . . . . Guns 363 | . 88 63 . 30 118 64 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 314 | . . . . . . . . . . . . . . . 314 . . . . Melee 1350 | . . . . . . 117 130 204 133 370 80 106 . . 210 . . . . Ramming 1 | . . 1 . . . . . . . . . . . . . . . . . Kinetic 363 | . 88 63 . 30 118 64 . . . . . . . . . . . . . Thermal 208 | . . . . . . . . . . . . . . . 208 . . . . Explosive 106 | . . . . . . . . . . . . . . . 106 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 767 | . . . . . . 117 130 204 . . . 106 . . 210 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 583 | . . . . . . . . . 133 370 80 . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 674 | . . . . . . 45 105 167 63 114 . 66 . . 114 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 674 | . . . . . . 45 105 167 63 114 . 66 . . 114 . . . . Knockbacks 4 | . . . . . . . . 2 . . . 1 . . 1 . . . . Impact 4 | . . . . . . . . 2 . . . 1 . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 150 | . 1 . . 6 . . . . . . . . . . . . . . 150 Average Temperature 59 | . 1 . . 5 . . . . . . . . . . . . . . 67 Received Heat Transfer 348 | . 60 24 . . 72 18 . 126 . . . . . . 27 12 . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 2 1 . . . . . . 6 . . . . Impact Corruptions 17 | . . . . . . 3 1 6 . . . 3 . . 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Peak Influence 437 | . 235 411 . 5 342 380 155 437 . . . . 21 14 264 15 8 17 81 Initial 300 | . . 91 . . 1 135 140 300 . . . . 21 14 . . 8 17 9 Average 128 | . 125 245 . 3 211 264 43 347 . . . . 21 7 48 . 8 17 19 Maximum Alert Level 2 | . 1 2 . . 1 1 . 2 . . . . . . 1 . . . . Low Security (%) 69 | 100 82 20 . 100 39 29 100 . . . . . 100 100 91 100 100 100 100 Level 1 29 | . 17 76 . . 60 70 . 88 . . . . . . 8 . . . . Level 2 1 | . . 2 . . . . . 11 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 4 . . . 4 1 . . . . . . . . . . . 1 1 Investigation 6 | . 3 . . . 2 . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 1 . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Distress Signals 5 | . 2 . . . . 1 . 1 . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 114 | . 19 16 . . 15 12 . 16 . 4 4 2 . 2 12 5 2 1 4 Peak Tracking Total 8 | . 8 6 . . 8 7 . 7 . 4 4 1 . 2 7 5 2 1 6 Tactical Retreats 22 | . 3 5 . . 4 . . 4 . 3 . 2 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Traps Triggered 4 | . 1 . . . . 2 . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . . . . Objects Rigged 5 | . . . . . . . . . . . . . . . 5 . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Machines Disabled 5 | . . . . . . 1 . . . . 1 . . . 3 . . . . Max in Single Turn 2 | . . . . . . 1 . . . . 1 . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Machines Accessed 43 | . 5 1 1 1 4 3 8 3 1 . 4 . 1 . 5 3 1 . 2 Terminals 26 | . 4 1 . . 3 3 3 3 . . . . 1 . 4 2 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Total Hacks 125 | . 16 3 1 1 11 7 13 7 1 . 29 . 1 . 21 6 1 . 7 Successful 76 | . 5 . 1 1 4 5 6 3 1 . 29 . 1 . 13 2 1 . 4 Failed 48 | . 10 3 . . 7 2 7 4 . . . . . . 8 4 . . 3 Catastrophic 10 | . 2 . . . 1 . 4 . . . . . . . . 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 67 | . 12 3 . . 11 5 13 1 . . . . . . 16 6 . . . Terminals 78 | . 15 3 . . 9 7 8 7 . . . . 1 . 20 5 1 . 2 Fabricators 6 | . . . . . . . . . . . . . . . . 1 . . 5 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 2 . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 58 | . 2 . 1 1 3 4 1 3 1 . 29 . 1 . 9 1 1 . 1 Record 12 | . . . 1 . . . . . . . 11 . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 10 . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 9 | . 1 . . . 2 . . 2 . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . 1 . . . . 3 . . . . . . . . Open Door 4 | . . . . 1 . 1 . . 1 . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . 1 . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . . 2 . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . 3 . . . 1 1 5 . . . . . . . 3 1 . . . Terminals 6 | . 2 . . . . 1 . . . . . . . . 3 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . Disrupt 2 | . . . . . . . . . . . . . . . 2 . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . 5 . . . . . . . . . . . . Tunnel 7 | . 1 . . . 1 . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 1 . . 3 4 3 3 . . . . . . 4 2 . . 1 Full Trace Events 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 10 . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 20 | . . . . . . . . . . . . . . . . . . . 20 Total Part Build Rating 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Total Allies 6 | . 1 3 . . . . . . . . . . . . . 2 . . . Largest Group 3 | . 1 3 . . . . . . . . . . . . . 2 . . . Highest-Rated Group 128 | . 10 40 . . . . . . . . . . . . . 128 . . . Highest-Rated Ally 64 | . 10 16 . . . . . . . . . . . . . 64 . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 17 | . . 17 . . . . . . . . . . . . . . . . . Total Damage 190 | . . 190 . . . . . . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Robot Analysis Total 9 | . 1 . . . 2 . . 2 . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 3 . . . . . . . . . Drone Launches 6 | . . . . . . 6 . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Turns Passed 4212 | 25 354 367 72 169 213 149 1076 390 223 322 67 322 23 10 136 111 25 20 138 Spaces Moved 6685 | 42 638 550 193 416 395 195 514 696 473 704 126 605 69 30 301 255 48 64 371 Core 1541 | 42 638 512 . . . . . 113 236 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5144 | . . 38 193 416 395 195 514 583 237 704 126 605 69 30 301 255 48 64 371 Fastest Speed 22 | 50 50 37 37 37 31 31 34 34 40 34 34 30 30 30 34 29 29 29 22 Average Speed 38 | 50 50 49 37 37 34 34 34 37 44 38 34 33 30 32 35 37 29 29 24 Slowest Speed 117 | 50 50 50 37 37 37 117 34 100 50 40 34 34 30 35 40 40 29 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . 7 2 1 5 2 . . . 2 . . 2 3 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 72 82 59 88 43 49 91 15 52 84 77 82 4 41 10 10 2 60 13 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 11 | . 1 1 . 1 1 . 5 . . 1 1 . . . . . . . . Known Exits Taken 10 | . . . . . 1 . . 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 3 . . . . 3 1 . 2 . . . . . . . Spaces Dug 14 | . . . . . . 4 . 5 . . . . . . 3 . . . 2 Terrain Destroyed 68 | . . . . . . 4 . 5 . . . . . . 57 . . . 2 Melee 14 | . . . . . . 4 . 5 . . . . . . 3 . . . 2 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 54 | . . . . . . . . . . . . . . . 54 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Res Res DSF Acc Total 8150 | 44 658 634 192 421 448 250 1409 812 479 745 141 717 70 30 312 265 52 64 407 Wait 1240 | . 2 74 . 1 19 16 889 67 . 27 2 106 . . 2 5 . . 30 Move 6611 | 41 637 549 192 401 390 192 505 691 472 703 125 600 68 29 296 248 47 63 362 Hop 26 | . . . . 7 2 1 3 2 . . . 2 . . 2 3 . . 4 Pick Up 39 | 1 6 . . 2 8 3 5 4 . 3 3 2 1 . 1 . . . . Fast Attach 49 | 2 2 4 . 3 3 6 . 7 4 2 . 2 . . 3 5 . 1 5 Attach 21 | . . . . . 5 2 2 3 . 1 3 1 1 . 1 1 1 . . Detach 17 | . . . . 1 2 2 1 5 1 1 . 1 . . . 1 . . 2 Swap 8 | . . . . . . 4 . . . 1 . 1 . . . 1 1 . . Drop 39 | . 2 . . 4 4 6 3 11 . 1 3 1 . 1 . 1 . . 2 Fire 39 | . 9 6 . 2 15 7 . . . . . . . . . . . . . Melee 45 | . . . . . . 9 1 9 2 6 5 1 . . 7 . 3 . 2 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . 2 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 9) 133 | -10/Materials | Discovered new exit (range 14) 165 | -10/Materials | Central database locked down 266 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered Mines 393 | -10/Mines | Discovered new exit (range 6) 471 | -10/Mines | Discovered new exit (range 9) 668 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 686 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 686 | -10/Mines | Discovered new exit (range 5) 747 | -10/Mines | Entered Exiles 747 | -10/Exiles | Found Exiles lab abandoned 814 | -10/Exiles | Discovered new exit (range 12) 819 | -10/Exiles | Entered Mines 834 | -9/Mines | Met a Derelict bent on vengeance 840 | -9/Mines | Learned location of Storage (-8) 872 | -9/Mines | Found the Drone Emporium 874 | -9/Mines | Found Prototype Device 874 | -9/Mines | Identified Sensor Drone Bay 949 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 976 | -9/Mines | Discovered new exit (range 12) 984 | -9/Mines | Discovered new exit (range 12) 988 | -9/Mines | Entered Materials 988 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1036 | -8/Materials | Build established: Scavenger-Mutant 1123 | -8/Materials | Identified exit to Storage 1132 | -8/Materials | Discovered new exit (range 8) 1201 | -8/Materials | Entered Storage 1256 | -8/Storage | Lost 5 allies 1349 | -8/Storage | Used back door to open Recycling access 1349 | -8/Storage | Discovered new exit (range 5) 1350 | -8/Storage | Entered Recycling 1369 | -8/Recycling | Lost 3 parts (1p2n) 1525 | -8/Recycling | Discovered new exit (range 5) 2426 | -8/Recycling | Entered Factory 2426 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2427 | -6/Factory | Identified exit to Lower Caves 2777 | -6/Factory | Lost 5 parts (3n1u1w) 2816 | -6/Factory | Entered Lower Caves 2891 | -6/Lower Caves | Learned Factory garrison access intel 2916 | -6/Lower Caves | Discovered new exit (range 12) 3036 | -6/Lower Caves | Identified exit to Lower Caves 3039 | -6/Lower Caves | Entered another Lower Caves area 3049 | -6/Lower Caves | Discovered new exit (range 8) 3052 | -6/Lower Caves | Identified exit to Factory 3246 | -6/Lower Caves | Build established: Hacker-Mutant 3279 | -6/Lower Caves | Learned 4 Factory zone layouts 3344 | -6/Lower Caves | Discovered new exit (range 13) 3349 | -6/Lower Caves | Learned Factory interactive machine intel 3361 | -6/Lower Caves | Identified exit to Data Miner 3361 | -6/Lower Caves | Entered Data Miner 3361 | -6/Data Miner | Discovered new exit (range 7) 3369 | -6/Data Miner | Met Data Miner 3378 | -6/Data Miner | Learned location of Section 7 (-2) 3378 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3381 | -6/Data Miner | Received God Mode back door access code from Data Miner 3392 | -6/Data Miner | Destroyed Data Miner 3398 | -6/Data Miner | Found Prototype Hackware 3400 | -6/Data Miner | Found Prototype Hackware 3402 | -6/Data Miner | Identified System Mapper 3403 | -6/Data Miner | Found Prototype Hackware 3408 | -6/Data Miner | Data Conduit disabled 3427 | -6/Data Miner | Identified exit to Proximity Caves 3428 | -6/Data Miner | Entered Proximity Caves 3438 | -5/Proximity Caves | Identified Quantum Router 3667 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3723 | -5/Proximity Caves | Build established: Wizard-Mutant 3746 | -5/Proximity Caves | Discovered exit to Factory (range 13) 3750 | -5/Proximity Caves | Entered Factory 3750 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3750 | -5/Factory | Identified Deep Network Scanner 3751 | -5/Factory | Identified exit to Factory 3752 | -5/Factory | Loaded intel: 53 interactive machine locations 3753 | -5/Factory | Loaded intel: 4 garrison access locations 3773 | -5/Factory | Identified exit to DSF 3773 | -5/Factory | Entered DSF 3779 | -5/DSF | Discovered exit to Factory (range 12) 3783 | -5/DSF | Entered Factory 3783 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3839 | -4/Factory | Identified exit to Research 3917 | -4/Factory | Discovered new exit (range 10) 3919 | -4/Factory | Entered Research 3919 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3932 | -3/Research | Lost 3 parts (1p1n1u) 3968 | -3/Research | Spotted B-86 Titan 3977 | -3/Research | Identified exit to Research 4030 | -3/Research | Entered another Research area 4030 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4055 | -2/Research | Identified exit to DSF 4055 | -2/Research | Entered DSF 4070 | -2/DSF | Discovered new exit (range 12) 4075 | -2/DSF | Identified exit to Access 4075 | -2/DSF | Entered Access 4075 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 4141 | -1/Access | Fabricated VTOL Module (x2) 4212 | -1/Access | Discovered new exit (range 6) 4212 | -1/Access | Identified exit to Surface 4213 | *** | Escaped! Last Messages --------------- Loaded successfully: VTOL Module Rating: 2 Time: 20 Initiate build sequence. >>Build Building VTOL Module... ETC: 20 04121_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 04141_ Fabricator completes VTOL Module. 04143_ Acquired VTOL Module. 04200_ Acquired Field Propulsion Array. 04211_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04212_ The Access Shell folds into the floor. 04212_ EXIT=FOUND 04212_ EXIT=IDENTIFIED: SURFACE [Achievement: True Flier] Map ----- +----------------------------------------------------+ | #???????# # ??# #?????????? ????????????? | | ????????# # ????# ########????????????????? | | ????????# # ??? ??# #????????????????? | | ???????/ ###????????# #??? ????????????? | | ?????? ?#+##??????????######## #????????????????? | | ???????????????? ????????????# +??? ????????????? | | ?????????????????????????????# #????????????????? | | ??????????? ???????????#?????# #????##+##???????? | | ? ???????????????????????????# ##### ##??????? | | ?????????????????????????????# ? ?? | | ?????????????????????????????# ???? | | ?????????????????????#########+###### ##??????? | | ?????????????????????# ## ##???????? | | +????????????????????# ## #????????? | | #????????????????????# ## #????????? | | #????????????????????# * ## #????????? | | #????????????????????# ## #????????? | | ???????????????????# ## ##???????? | | ??????????????????###############"" #????????? | | ?????????????????????????###???### #????????? | | ????????????????########## ####### #????????? | | ##??????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #??????#?? | | ????????????????????" k#????????? | | ????????????????????" "@ w #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ????????????????????????????#????????? #?#??????? | | ?????????????????????????????????#???? #??????? ? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ???????????????????????#??????????????H??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 21 Melee Accuracy 6 Salvage Targeting 2 Offensive Hacking 45 Defensive Hacking 49 Authchip Count 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ VTOL Module | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- True Flier Challenges ------------ None Game ------ Seed CoreHardcellLance Manual? 0 Play Time 00:47:32 Cumulative 272.3 hours Start 2024.03.24 @ 05:32:56 End 2024.03.24 @ 06:19:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 587fd963-bacf-4581-8b63-b63f2a5b56b8