Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.05 @ 02:00:05 Player: daffie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (237) 1185 Value Destroyed (7998) 7998 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (986) 986 TOTAL SCORE: 14489 Bonus ------- High Alert Combat Kills 575 Follower Combat Kills 466 Aligned with FarCom 300 Friendly Fire -355 Cogmind --------- Core Integrity 0/700 Matter 45/300 Energy 100/100 System Corruption 2% Temperature Hot (247) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Guided Plasma Cannon YOLO Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Airjet > --- UTILITY ---------- Improved Cryofiber Web Advanced Targeting Computer Kinecellerator System Restoration Module > --- WEAPON ----------- Guided Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Experimental Cooling System YOLO Cannon Power Maul [Rating: 67] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aerolev Unit Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 7 | . 1 . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 2 . . Utility 2 | . 1 . 1 . . . . . . . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 184 | 7 . 5 15 1 6 . 37 20 30 9 54 Power 21 | 1 . 1 1 1 . . 4 2 1 5 5 Engine 14 | 1 . 1 1 1 . . 2 2 1 3 2 Core 4 | . . . . . . . 2 . . . 2 Reactor 3 | . . . . . . . . . . 2 1 Propulsion 52 | 2 . . 7 . . . 15 8 12 . 8 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . Hover 34 | . . . . . . . 11 8 7 . 8 Flight 15 | . . . 6 . . . 4 . 5 . . Utility 35 | 2 . 2 3 . 1 . 4 3 5 1 14 Device 23 | . . 1 3 . 1 . 2 3 4 1 8 Storage 3 | 1 . . . . . . 1 . . . 1 Processor 4 | 1 . . . . . . . . 1 . 2 Hackware . | . . . . . . . . . . . . Protection 5 | . . 1 . . . . 1 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 76 | 2 . 2 4 . 5 . 14 7 12 3 27 Energy Gun 10 | 2 . . 1 . . . 2 1 2 . 2 Energy Cannon 10 | . . . 2 . 5 . . . . 2 1 Ballistic Gun 33 | . . 1 1 . . . 11 5 9 . 6 Ballistic Cannon 14 | . . 1 . . . . . . . . 13 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 1 2 Slashing Weapon 4 | . . . . . . . 1 1 . . 2 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 4 . 2 . 6 1 4 . 12 Parts Lost 16 | . . . 3 . . . . . . 2 11 Power . | . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . . 1 5 Utility 4 | . . . 1 . . . . . . . 3 Weapon 5 | . . . 1 . . . . . . 1 3 Highest Loss Streak 3 | . . . 1 . . . . . . 2 3 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 85 | . 87 94 87 76 81 80 86 97 96 80 74 Engine 5 | . 12 12 8 6 10 10 4 7 7 1 1 Reactor 1 | . . . . . . . . . . 4 3 Wheel 3 | . 25 25 12 . . . . . . . . Hover 19 | . . . . . . . 19 24 33 28 19 Flight 2 | . . . 10 30 30 30 3 . 1 . . Device 16 | . . 5 19 20 21 20 22 24 20 17 10 Storage 3 | . 12 12 7 . . . 5 8 . . . Processor 6 | . 12 12 10 10 10 10 2 . 5 7 9 Energy Gun 1 | . 25 12 . . . . . . . . . Energy Cannon 1 | . . . 12 10 10 10 . . . . . Ballistic Gun 12 | . . 7 6 . . . 20 29 20 12 3 Ballistic Cannon 5 | . . 4 1 . . . . . . . 15 Impact Weapon 2 | . . . . . . . . . 4 6 5 Slashing Weapon 1 | . . . . . . . . 2 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 19 19 24 28 9 24 23 41 41 32 37 56 Greatest Support 50 | 20 20 20 21 16 21 21 29 30 41 41 50 Greatest Overweight (x) 9 | 6 . 1 6 . 1 1 3 9 1 1 8 Average Overweight (x) . | 3 . . . . . 1 . 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 5 5 5 10 10 10 5 10 Average Capacity 6 | 9 10 10 8 5 5 5 8 10 5 5 5 Most Carried 10 | . . 1 3 2 5 5 10 10 9 5 5 Average Carried 5 | . . . 1 2 3 5 7 10 4 4 4 Final Capacity 10 | 10 10 10 5 5 5 5 10 10 5 5 5 Final Carried 10 | . . 1 2 2 5 5 10 10 4 5 3 Class Distribution -------------------- 34% | Hacker-Gunner 25% | Hacker-Mutant 24% | Hacker-Skirmisher 7% | Commander-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Commander-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 6460 | 200 70 50 259 10 . . 1396 1002 894 492 2087 Remotely . | . . . . . . . . . . . . Salvage Created 9884 | 151 219 60 820 83 . . 2349 1859 1210 857 2276 Parts 529 | 8 18 2 36 5 . . 137 126 75 10 112 Haulers Intercepted 23 | . 1 . 4 . . . 5 5 2 . 6 Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 145 | . 4 1 11 2 . . 34 25 17 3 48 Melee 4 | . . . . . . . . . . . 4 Guns 83 | . 4 1 1 . . . 32 25 14 2 4 Cannons 44 | . . . 8 2 . . . . . . 34 AOE 5 | . . . . . . . 2 . 2 . 1 Classes Destroyed 19 | 3 4 1 . . . . 5 . 2 1 3 Worker 19 | 1 . . . . . . 3 4 3 . 8 Builder 8 | . . . . . . . 1 5 . . 2 Tunneler 6 | 2 . . 1 . . . . . 1 . 2 Hauler 23 | . 1 . 4 . . . 5 5 2 . 6 Recycler 4 | 1 . . 2 . . . . . . . 1 Mechanic 2 | . . . . . . . 1 . . . 1 Operator 6 | . . . . . . . 1 2 3 . . Watcher 25 | . 2 . 3 . . . 5 2 5 . 8 Swarmer 12 | . 2 . 3 2 . . . . 3 . 2 Cutter 2 | . . . . . . . . . . . 2 Grunt 65 | . 2 . 6 . . . 15 13 7 . 22 Brawler 3 | . . . . . . . 2 . 1 . . Duelist 2 | . . . . . . . . . 1 . 1 Sentry 38 | . . 1 2 . . . 11 12 3 . 9 Specialist 2 | . . . . . . . . . . . 2 Hunter 10 | . . . . . . . 6 . 1 . 3 Programmer 7 | . . . . . . . . . 1 . 6 Heavy 1 | . . . . . . . . . . . 1 Compactor 3 | . . . . . . . . . . 3 . Best Kill Streak 13 | 1 5 1 8 2 . . 11 13 7 1 11 Combat Bots Only 9 | . 4 1 7 2 . . 5 9 3 1 6 Max Kills in Single Turn 3 | 1 1 1 2 1 . . 3 3 2 1 2 Gunslinging 1 | . . . . . . . 1 1 . . . Exploded 2 | . . . . . . . 2 . 2 . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 4169 | . 56 38 364 14 . . 427 439 474 68 2289 Core 994 | . 18 11 94 10 . . 120 31 18 31 661 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 341 | . . . . . . . . 74 267 . . Core Remaining (%) 83 | 100 . 88 . . . 74 . 72 . . . Volleys Fired 443 | 5 12 3 46 12 . . 67 55 59 37 147 Largest 4 | 2 2 2 2 1 . . 4 4 3 3 3 Hottest 144 | 80 80 80 136 68 . . 112 112 84 120 144 Shots Fired 1052 | 10 24 6 92 12 . . 142 196 177 79 314 Gun 715 | 10 24 6 30 . . . 142 196 177 75 55 Cannon 337 | . . . 62 12 . . . . . 4 259 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 940 | . . . 36 . . . 142 196 177 75 314 Thermal 72 | . . . 56 12 . . . . . 4 . Explosive . | . . . . . . . . . . . . Electromagnetic 40 | 10 24 6 . . . . . . . . . Robot Hit Streak 49 | 9 19 15 23 11 . . 40 21 28 21 49 Robot Miss Streak 5 | . 1 . 3 . . . 2 5 1 2 2 Penetration Max 1 | . . . . . . . 1 1 1 . . Secondary Targets 12 | . 1 . . . . . 2 6 2 1 . Max Gunslinging Chain 2 | . 1 . . . . . 2 1 1 1 . Shots Hit Robots 800 | 9 22 6 70 11 . . 106 126 121 65 264 Core Hits 343 | 5 8 2 21 2 . . 84 59 49 11 102 Critical Kills 5 | . . . 1 . . . . 1 1 1 1 Critical Parts Destroyed 15 | . . . . . . . 1 3 5 1 5 Critical Strikes 36 | . . . 1 . . . 1 4 6 3 21 Meltdown 2 | . . . 1 . . . . . . 1 . Destroy 11 | . . . . . . . 1 4 4 2 . Blast 12 | . . . . . . . . . . . 12 Smash 10 | . . . . . . . . . 2 . 8 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 84 | . . . . . . . 1 5 9 1 68 Impact 69 | . . . . . . . . . 8 1 60 Slashing 15 | . . . . . . . 1 5 1 . 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 3 3 . 9 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23382 | 119 347 67 1349 225 . . 4223 3417 3094 1624 8917 Guns 12305 | 119 317 67 384 . . . 3762 2991 2530 1448 687 Cannons 6472 | . . . 965 225 . . . . . 176 5106 Explosions 1312 | . 30 . . . . . 440 170 155 . 517 Melee 3272 | . . . . . . . . 256 409 . 2607 Ramming 21 | . . . . . . . 21 . . . . Kinetic 17012 | . . . 488 . . . 3762 2991 2530 1448 5793 Thermal 1739 | . 30 . 861 225 . . . . 155 176 292 Explosive 170 | . . . . . . . . 170 . . . Electromagnetic 1168 | 119 317 67 . . . . 440 . . . 225 Impact 2734 | . . . . . . . . . 409 . 2325 Slashing 538 | . . . . . . . . 256 . . 282 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 2 . 9 9 Average Corruption 2 | . . . . . . . 1 1 . 4 3 Corruption Purged 15 | . . . . . . . . . . 4 11 Corruption Blocked . | . . . . . . . . . . . . Effects 76 | . . . . . . . 7 11 . 12 46 Message Errors 12 | . . . . . . . 2 . . . 10 Matter Fused 15 | . . . . . . . 1 2 . 3 9 Heat Flow Errors 12 | . . . . . . . 2 2 . . 8 Energy Discharges 14 | . . . . . . . 1 2 . 2 9 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . . 2 . 1 3 Data Loss (major) 3 | . . . . . . . . 1 . 1 1 Misfires 2 | . . . . . . . . 1 . 1 . Alerts 2 | . . . . . . . 1 . . . 1 Weapon Failures 7 | . . . . . . . . 1 . 4 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1394 | . . . 28 32 . . . 40 138 . 1156 Projectiles 190 | . . . 28 32 . . . . . . 130 Explosions 49 | . . . . . . . . 3 . . 46 Melee 1155 | . . . . . . . . 37 138 . 980 Knockbacks 37 | . . . . . . . . . 2 . 35 Impact 11 | . . . . . . . . . 2 . 9 Kinetic 25 | . . . . . . . . . . . 25 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 246 | . . . . . . . 21 . 25 . 200 Shots 5 | . . . . . . . . . 1 . 4 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 539 | 36 87 92 243 156 . . 267 158 48 114 539 Average Temperature 71 | 15 40 55 40 57 . . 82 34 17 41 119 Received Heat Transfer 1752 | . 42 18 189 . . . 216 414 150 . 723 Effects 4 | . . . . . . . 3 . . . 1 Interference 3 | . . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 17 | . 1 1 . . . . 1 . . . 14 Impact Corruptions 34 | . . . . . . . . . 4 . 30 Robots Melted 3 | . . . 2 . . . . . . 1 . Combat Hostiles 3 | . . . 2 . . . . . . 1 . Parts Melted 6 | . . . 3 . . . . . . 3 . Heat Transferred 2501 | . 50 . 1554 407 . . . . 100 240 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 898 | 20 157 78 398 87 . . 898 614 480 99 473 Initial 204 | . 9 43 . 32 . . . 204 64 98 21 Average 236 | 8 131 45 138 67 . . 544 352 189 55 164 Maximum Alert Level 3 | . . . 1 . . . 3 2 2 . 2 Low Security (%) 52 | 100 100 100 79 100 . 100 17 3 53 100 60 Level 1 27 | . . . 20 . . . 5 56 40 . 35 Level 2 15 | . . . . . . . 50 40 5 . 3 Level 3 4 | . . . . . . . 26 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 55 | . . . 2 . . . 9 5 10 . 29 Investigation 27 | . . . 1 . . . 5 2 6 . 13 Extermination 6 | . . . . . . . . . 1 . 5 Reinforcement 16 | . . . 1 . . . 1 3 3 . 8 Assault 3 | . . . . . . . 2 . . . 1 Garrison 3 | . . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 2 . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 8 | . 1 . . . . . 2 1 . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 196 | . 5 1 25 2 . . 34 28 31 6 64 Peak Tracking Total 6 | . 3 1 6 2 . . 5 3 4 3 6 Tactical Retreats 4 | . . . 2 . . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 23 | . . . . . . . 4 8 2 . 9 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 43 | . . . 2 . . . 13 5 13 . 10 Max in Single Turn 5 | . . . 1 . . . 3 1 5 . 4 Garrison Access 6 | . . . . . . . 1 1 2 . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . 2 . 3 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 53 | . 4 . 1 . . 1 9 10 13 . 15 Terminals 31 | . 4 . . . . 1 5 7 6 . 8 Fabricators 3 | . . . . . . . . . 2 . 1 Repair Stations 3 | . . . . . . . . 1 2 . . Recycling Units 6 | . . . . . . . 1 1 1 . 3 Scanalyzers 5 | . . . 1 . . . 2 . . . 2 Garrison Access 5 | . . . . . . . 1 1 2 . 1 Total Hacks 141 | . 15 . 1 . . 3 21 24 42 . 35 Successful 86 | . 7 . 1 . . 3 13 22 25 . 15 Failed 55 | . 8 . . . . . 8 2 17 . 20 Catastrophic 9 | . 1 . . . . . 1 . 1 . 6 Database Lockouts . | . . . . . . . . . . . . Manual 59 | . 2 . 1 . 1 . 10 11 16 . 18 Terminals 87 | . 15 . . . . 3 14 16 18 . 21 Fabricators 10 | . . . . . . . . . 9 . 1 Repair Stations 13 | . . . . . . . . 5 8 . . Recycling Units 13 | . . . . . . . 2 2 3 . 6 Scanalyzers 7 | . . . 1 . . . 2 . . . 4 Garrison Access 11 | . . . . . . . 3 1 4 . 3 Terminal Hacks 31 | . 5 . . . . 3 6 9 4 . 4 Record 4 | . . . . . . 3 . . . . 1 Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . 3 . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . 1 . . 1 Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . Security Status 1 | . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . 1 . . . 1 Recall Assault 2 | . . . . . . . 1 1 . . . Hauler Manifests 1 | . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 7 | . 3 . . . . . 1 1 2 . . Fabricator Hacks 3 | . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 2 | . . . . . . . . . 2 . . Repair Station Hacks 11 | . . . . . . . . 4 7 . . Scan Component 6 | . . . . . . . . 2 4 . . Repair 5 | . . . . . . . . 2 3 . . Recycling Unit Hacks 4 | . . . . . . . 1 1 1 . 1 Report Inventory 4 | . . . . . . . 1 1 1 . 1 Scanalyzer 3 | . . . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . . . 1 Analyze 2 | . . . . . . . . . . . 2 Garrison Access Hacks 4 | . . . . . . . . 1 2 . 1 Seal Access 4 | . . . . . . . . 1 2 . 1 Unauthorized Hacks 30 | . 2 . 1 . . . 6 7 8 . 6 Terminals 18 | . 2 . . . . . 3 6 5 . 2 Track 4 | . 1 . . . . . 1 1 1 . . Assimilate 1 | . . . . . . . . 1 . . . Botnet 9 | . . . . . . . . 3 4 . 2 Detonate 2 | . . . . . . . 1 1 . . . Disrupt 1 | . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators 4 | . . . . . . . . . 3 . 1 Prioritize 2 | . . . . . . . . . 2 . . Overload 2 | . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 1 . . 2 Tunnel 4 | . . . . . . . 1 1 . . 2 Scanalyzers 4 | . . . 1 . . . 2 . . . 1 Extract 4 | . . . 1 . . . 2 . . . 1 Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 2 . . Used 1 | . . . . . . . . . 1 . . Hacking Detections 36 | . 3 . . . . 1 4 5 12 . 11 Full Trace Events 17 | . . . . . . . 2 2 5 . 8 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 5 1 . . 4 Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 188 | . . . . . . . . . 188 . . Total Part Build Rating 12 | . . . . . . . . . 12 . . Parts Repaired 5 | . . . . . . . . 2 3 . . Time 178 | . . . . . . . . 76 102 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 16 | . . 1 . . . . . 10 3 2 . Largest Group 10 | . . 1 . . . . . 10 10 5 . Highest-Rated Group 173 | . . 31 . . . . . 173 173 147 . Highest-Rated Ally 31 | . . 31 . . . . . 29 31 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 202 | . . . . . . . . . 122 80 . Total Damage 3236 | . . . . . . . . . 1923 1313 . Kills 23 | . . . . . . . . . 19 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 8956 | 109 288 526 501 196 167 28 1370 1215 1393 266 2897 Spaces Moved 7425 | 39 315 542 341 445 229 27 911 685 1298 264 2329 Core 207 | 29 . . 10 . . . 10 5 . . 153 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1061 | 10 315 542 194 . . . . . . . . Hover 5209 | . . . . . . . 798 680 1291 264 2176 Flight 948 | . . . 137 445 229 27 103 . 7 . . Fastest Speed 28 | 50 80 80 34 34 34 104 34 48 28 34 28 Average Speed 74 | 215 80 88 81 35 65 104 94 106 35 48 82 Slowest Speed 520 | 350 80 95 520 37 104 104 245 500 111 106 450 Overloaded Moves 90 | . . . . . . . . . . . 90 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . 4 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 5 64 97 33 91 61 12 84 92 41 87 72 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . . . . 1 . . 1 1 . . 2 Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 60 | . . . . . . . . 2 17 17 24 Terrain Destroyed 238 | . 7 . . . . . 36 17 81 35 62 Melee 20 | . . . . . . . . 2 3 1 14 Projectile 81 | . . . . . . . 36 4 16 2 23 AOE 137 | . 7 . . . . . . 11 62 32 25 Terrain Rammed 1 | . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total 9944 | 50 326 581 465 469 248 26 1395 1026 2083 327 2948 Wait 1634 | . . 28 55 13 2 . 337 214 657 11 317 Move 7405 | 38 314 541 332 442 228 26 910 684 1298 263 2329 Hop 5 | . . . 4 1 . . . . . . . Pick Up 21 | . . 1 . . 5 . 8 . 3 2 2 Fast Attach 123 | 7 . 3 13 1 . . 28 12 19 . 40 Attach 23 | . . . . . 6 . 3 . 8 2 4 Detach 10 | . . . 1 . 2 . 5 . . 2 . Swap 38 | . . 2 2 . . . 6 8 3 7 10 Drop 117 | . . 3 12 . 5 . 29 9 26 2 31 Fire 443 | 5 12 3 46 12 . . 67 55 59 37 147 Melee 84 | . . . . . . . 1 5 9 1 68 Ram 1 | . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 39 . . . Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) History --------- Turn | Location | Event 28 | -11/Junkyard | Identified exit to Materials 28 | -11/Junkyard | Discovered exit to Materials (range 16) 110 | -11/Junkyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Utility x1 174 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Discovered exit to Mines (range 14) 231 | -10/Materials | Discovered exit to Mines (range 16) 299 | -10/Materials | Identified exit to Materials 299 | -10/Materials | Discovered exit to Materials (range 16) 310 | -10/Materials | Build established: Hacker-Mutant 398 | -10/Materials | Entered Mines 401 | -10/Mines | Received a Mining Laser from a helpful Derelict 404 | -10/Mines | Met a Derelict bent on vengeance 566 | -10/Mines | Assembled infested the area 594 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 670 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 672 | -10/Mines | Found Prototype Device 672 | -10/Mines | Identified Exp. Sensor Array 677 | -10/Mines | Discovered exit to Materials (range 12) 829 | -10/Mines | Discovered exit to Materials (range 8) 924 | -10/Mines | Entered Materials 924 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -9/Materials | Identified exit to Mines 1237 | -9/Materials | Discovered exit to Mines (range 14) 1263 | -9/Materials | Destroyed 7 combat bots 1416 | -9/Materials | Discovered exit to Mines (range 15) 1425 | -9/Materials | Entered Mines 1457 | -9/Mines | Learned location of Storage (-8) 1504 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1593 | -9/Mines | Identified exit to Materials 1593 | -9/Mines | Discovered exit to Materials (range 8) 1619 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1620 | -9/Mines | Identified exit to Exiles 1620 | -9/Mines | Discovered exit to Exiles (range 5) 1621 | -9/Mines | Entered Exiles 1630 | -9/Exiles | Met 8R-AWN 1638 | -9/Exiles | Met EX-HEX 1647 | -9/Exiles | Met EX-BIN 1652 | -9/Exiles | Aligned with FarCom system 1652 | -9/Exiles | Given EX-Vault access code 1661 | -9/Exiles | Opened EX-Vault 1663 | -9/Exiles | Found Prototype Energy Cannon 1664 | -9/Exiles | Identified Gui. Plasma Cannon 1668 | -9/Exiles | Found Prototype Energy Cannon 1669 | -9/Exiles | Identified YOLO Cannon 1680 | -9/Exiles | Found Prototype Ballistic Gun 1706 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1739 | -9/Exiles | Met EX-DEC 1775 | -9/Exiles | Identified exit to Mines 1775 | -9/Exiles | Discovered exit to Mines (range 14) 1788 | -9/Exiles | Stole three prototypes: YOLO Cannon, Gui. Plasma Cannon, XL Autogun Array 1788 | -9/Exiles | Entered Mines 1793 | -8/Mines | Discovered exit to Materials (range 10) 1816 | -8/Mines | Entered Materials 1816 | -8/Materials | Evolved 2 slots: Weapon x2 1817 | -8/Materials | Identified XL Autogun Array 2022 | -8/Materials | Garrison activated, responded to threat 2142 | -8/Materials | Identified exit to Storage 2142 | -8/Materials | Discovered exit to Storage (range 5) 2544 | -8/Materials | Identified exit to Factory 2544 | -8/Materials | Discovered exit to Factory (range 16) 2766 | -8/Materials | Discovered exit to Factory (range 5) 2792 | -8/Materials | Build established: Hacker-Skirmisher 3016 | -8/Materials | First assault squad dispatched 3181 | -8/Materials | Discovered exit to Storage (range 5) 3186 | -8/Materials | Entered Storage 3448 | -8/Storage | Identified exit to Recycling 3520 | -8/Storage | Used back door to open Recycling access 3686 | -8/Storage | Destroyed 9 combat bots 3914 | -8/Storage | Repaired Cooling System 3960 | -8/Storage | Repaired Kinecellerator 4265 | -8/Storage | Discovered exit to Factory (range 16) 4344 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4401 | -8/Storage | Entered Factory 4401 | -7/Factory | Accompanied by 10 allies 4401 | -7/Factory | Evolved 2 slots: Propulsion x2 4403 | -7/Factory | FarCom data flow suspended 4702 | -7/Factory | Build established: Commander-Gunner 4752 | -7/Factory | Fabricated Imp. Cryofiber Web (x1) 4874 | -7/Factory | Repaired Gauss Rifle 4920 | -7/Factory | Repaired Gauss Rifle 5220 | -7/Factory | Identified exit to Factory 5220 | -7/Factory | Discovered exit to Factory (range 12) 5469 | -7/Factory | Fabricated Exp. Cooling System (x1) 5510 | -7/Factory | Build established: Hacker-Gunner 5620 | -7/Factory | Discovered exit to Factory (range 14) 5692 | -7/Factory | Allied Derelicts emerged from ambush trap array 5782 | -7/Factory | Repaired Kinecellerator 5794 | -7/Factory | Sucked down chute 5794 | -7/Factory | Entered Waste 5794 | -7/Waste | Met up with 1 ally sucked down the chute earlier 5795 | -7/Waste | 1 allies followed down the chute 5795 | -7/Waste | Met a frightened Derelict 5809 | -7/Waste | EMP discharged 5815 | -7/Waste | Spotted C-40 Crusher 5833 | -7/Waste | Allies destroyed C-40 Crusher 5835 | -7/Waste | 2 allies followed down the chute 5835 | -7/Waste | Spotted C-40 Crusher 5842 | -7/Waste | Spotted C-40 Crusher 5842 | -7/Waste | Spotted C-40 Crusher 5846 | -7/Waste | Allies destroyed C-40 Crusher 5856 | -7/Waste | Allies destroyed C-40 Crusher 5861 | -7/Waste | Destroyed C-40 Crusher 5891 | -7/Waste | Spotted C-40 Crusher 5909 | -7/Waste | EMP discharged 5911 | -7/Waste | Destroyed C-40 Crusher 5927 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5930 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5931 | -7/Waste | Spotted C-40 Crusher 6009 | -7/Waste | EMP discharged 6024 | -7/Waste | Destroyed C-40 Crusher 6046 | -7/Waste | Identified exit to Factory 6046 | -7/Waste | Discovered exit to Factory (range 11) 6060 | -7/Waste | Entered Factory 6285 | -7/Factory | Discovered exit to Factory (range 3) 6558 | -7/Factory | Identified exit to Lower Caves 6558 | -7/Factory | Discovered exit to Lower Caves (range 9) 6641 | -7/Factory | Discovered exit to Factory (range 15) 7083 | -7/Factory | Discovered exit to Factory (range 13) 7225 | -7/Factory | Garrison activated, responded to threat 7622 | -7/Factory | Garrison activated, responded to threat 7671 | -7/Factory | Cargo convoy interrupted 7717 | -7/Factory | Discovered exit to Factory (range 15) 7892 | -7/Factory | Lost 3 parts (1n2w) 8096 | -7/Factory | Core integrity fell below 50% 8151 | -7/Factory | Build established: Hacker-Mutant 8467 | -7/Factory | Build established: Hacker-Gunner 8937 | -7/Factory | Core integrity fell below 20% 8957 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Mni. Assault Cannon. Y-54 Guardian destroyed. Nuclear Reactor explodes. K-01 Serf collects debris. G-47 Trooper knocked back. G-47 Trooper destroyed. K-01 Serf collects debris. G-47 Trooper knocked back. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer lays Concrete. System corrupted: Heat flow error (+191). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper knocked back. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????# ### #### # """ """ #????????? | | ???????# """ # ! # #????????? | | ???????# """ # # #????????? | | ???????# """ # ^ ##########+######?????? | | ???????# "" + """ """ # =#?????? | | ???????#! "" # """ """ # """"""""" #?????? | | ???????# # """ """ # #?????? | | ???????######## ^ # """"""""" #?????? | | ???????# **[ """ # #?????? | | ???????# *! """ # """"""""" #?????? | | ???????# *! """ # #?????? | | ???????+ k# """"""""" #?????? | | ???????# # #?????? | | ???????# ######### # #?????? | | ???????# ????????# ###+#############?????? | | ?????# ????????# #??????????????? | | ?????# ?????????# #??????????????? | | ?????# H ?????????# =!] "" #??????????????? | | ?????# ?????????# =! """#??????????????? | | ?????# ??????????# u !] R"#??????????????? | | ?????####+??????????## k """#??????????????? | | ??????????????## #### # #??????????????? | | ??????????????# #??????????????? | | ??????????????# # "?????????? | | ??????????" %# % = ????????? | | ??????????" + !=% @ "?????????? | | ??????????????# *%* "?????????? | | ??????????????# ]= [%/ [ "?????????? | | ??????????????# ]= %=% ?????????? | | ??????????????# ] g% = ! # ?????????? | | ??????????????#######%;#+ #?? ??????????? | | ????????????????????! ? #^#??????????????? | | ??????????????????? ??""""" #? ?????????????? | | ?????????????????? ??""""" #??##????????????? | | ?????????????????# ???""""" #????????????????? | | ?????????????????# ???"""??? #????????????????? | | ?????????????????# ?????????? #????????????????? | | ?????????????????###???????????##????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 16 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Cooling System | -9/Materials | Extracted ECM Suite | -8/Materials | Extracted Hammer | -8/Materials | Extracted Heat Sink | -8/Materials | Extracted Tractor Beam | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Imp. Cryofiber Web | -8/Storage | Hacked Reflective Plating | -7/Factory | Extracted Disposable Heat Sink | -7/Factory | Extracted Com. Wheel | -7/Factory | Extracted Mni. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x1 | -7/Factory Exp. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionAlertBlaster Manual? 0 Play Time 02:59:47 Cumulative 2333.2 hours Start 2024.01.04 @ 16:43:44 End 2024.01.05 @ 02:00:05 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 74 Rogue 0 Adventurer 0 Explorer 74 Win Type - Total 5 Types 2/0/1/2/0/0/0/0/0 Lore% 56 Gallery% 85 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c10b958c-863e-401d-ac7c-7cf05be6f073