Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 14:49:07 Player: cel Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1732) 1732 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6032 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 8/100 System Corruption 5% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Trap Scanner Transmission Jammer > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Titanium Leg High-capacity Storage Unit Huge Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transmission Jammer Layered Light Armor Plating Dynamic Insulation System System Restoration Module > --- WEAPON ----------- Beamcaster Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Huge Storage Unit Trap Scanner Improved Light Armor Plating Hacking Suite Longsword +1 [Rating: 51] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . . . 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 49 | 6 2 5 . . 2 12 2 4 16 Power 6 | 1 . 1 . . 1 . . 1 2 Engine 4 | 1 . 1 . . 1 . . . 1 Core 1 | . . . . . . . . . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 16 | 2 . 2 . . 1 7 . . 4 Treads . | . . . . . . . . . . Leg 16 | 2 . 2 . . 1 7 . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 1 2 . . . 4 2 2 6 Device 8 | . . . . . . 3 1 1 3 Storage 3 | 1 1 1 . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 7 | . . 1 . . . 1 1 1 3 Artifact . | . . . . . . . . . . Weapon 9 | 2 1 . . . . 1 . 1 4 Energy Gun 3 | 1 . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 25 | . . . . . . 5 . . 20 Power 2 | . . . . . . . . . 2 Propulsion 10 | . . . . . . 2 . . 8 Utility 9 | . . . . . . 1 . . 8 Weapon 4 | . . . . . . 2 . . 2 Highest Loss Streak 8 | . . . . . . 3 . . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 7 8 8 9 11 13 14 15 12 Power 3 | . 1 1 1 1 1 3 4 4 4 Propulsion 3 | . 3 3 3 3 3 5 5 5 3 Utility 3 | . 1 2 2 2 3 3 4 5 4 Weapon 1 | . 1 2 2 2 3 2 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . . . . . 3 . . 8 Power 5 | . . . . . . 1 . . 4 Propulsion 3 | . . . . . . 2 . . 1 Utility 3 | . . . . . . . . . 3 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 85 95 100 100 100 93 99 99 91 Engine 6 | . 14 11 11 11 11 9 7 2 1 Reactor 1 | . . . . . . . . 4 4 Leg 33 | . 28 43 44 44 44 35 30 30 25 Device 15 | . . . . . . 17 23 26 26 Storage 8 | . 14 11 11 11 11 9 7 7 7 Protection 8 | . . 7 11 11 11 4 14 10 9 Energy Gun 5 | . 3 8 11 11 . 3 7 6 5 Ballistic Gun 6 | . 14 11 11 11 11 8 7 7 . Ballistic Cannon 1 | . . . . . . . . . 5 Launcher 2 | . 10 2 . . 10 5 . . . Peak Build Rating 51 | 6 7 10 10 11 15 31 35 43 51 Average Rating 27 | 3 6 9 10 10 12 23 34 39 42 On Entrance 16 | . 6 7 10 10 11 15 31 35 43 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 13 20 33 33 33 37 40 45 56 65 Greatest Support 69 | 20 20 40 40 40 40 64 64 64 69 Greatest Overweight (x) 10 | 3 . . . . . . . . 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 15 15 Most Carried 15 | 5 10 9 8 10 15 15 15 15 15 Average Carried 11 | 2 7 8 8 9 11 13 14 15 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 8 8 10 14 15 15 15 8 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1331 | 194 78 152 . . 146 211 . 100 450 Remotely 311 | . . . . . . 211 . 100 . Salvage Created 1417 | . 130 152 . . 150 292 . . 693 Parts 106 | . 7 7 . . 15 24 . . 53 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 42 | . 4 3 . . 7 9 . . 19 Melee 4 | . . . . . . . . . 4 Guns 10 | . . 3 . . 1 4 . . 2 Cannons 12 | . . . . . . . . . 12 AOE 16 | . 4 . . . 6 5 . . 1 Classes Destroyed 11 | . 1 1 . . 1 3 . . 5 Worker 1 | . . . . . . 1 . . . Builder 2 | . . . . . . . . . 2 Recycler 1 | . . . . . . . . . 1 Watcher 2 | . . . . . . 1 . . 1 Swarmer 15 | . . . . . 4 4 . . 7 Grunt 14 | . 4 1 . . 3 4 . . 2 Brawler 1 | . . . . . . . . . 1 Sentry 3 | . . 2 . . . . . . 1 Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . . 1 . . 1 Programmer 6 | . . . . . . . . . 6 Best Kill Streak 5 | . 2 1 . . 4 5 . . 5 Combat Bots Only 5 | . 2 1 . . 4 5 . . 4 Max Kills in Single Turn 3 | . 2 1 . . 3 2 . . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . . 3 2 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 299 | . 9 14 . . 11 60 . . 205 Missed 85 | . 5 6 . . 6 16 . . 52 Hits 214 | . 4 8 . . 5 44 . . 153 Melee 2 | . . . . . . . . . 2 Projectile 212 | . 4 8 . . 5 44 . . 151 Critical Strikes 6 | . . . . . . . . . 6 Damage Taken 4043 | . 88 108 . . 82 653 . . 3112 Core 800 | . . 15 . . 7 68 . . 710 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 95 | 100 100 . . . 94 87 . . . Volleys Fired 115 | . 7 15 2 . 6 34 . . 51 Largest 2 | . 2 2 2 . 2 2 . . 2 Hottest 115 | . 50 60 60 . 50 60 . . 115 Shots Fired 206 | . 13 22 4 . 10 57 . . 100 Gun 135 | . 7 21 4 . 6 49 . . 48 Cannon 52 | . . . . . . . . . 52 Launcher 19 | . 6 1 . . 4 8 . . . Special . | . . . . . . . . . . Kinetic 110 | . 7 15 2 . 6 28 . . 52 Thermal 48 | . . 6 2 . . 21 . . 19 Explosive 19 | . 6 1 . . 4 8 . . . Electromagnetic 29 | . . . . . . . . . 29 Robot Hit Streak 10 | . 3 9 . . 2 8 . . 10 Robot Miss Streak 6 | . 3 3 . . 5 6 . . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 132 | . 7 15 . . 3 35 . . 72 Core Hits 91 | . 11 6 . . 13 32 . . 29 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . 6 Burn 1 | . . . . . . . . . 1 Blast 5 | . . . . . . . . . 5 Melee Attacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4184 | . 334 196 . . 323 752 . . 2579 Guns 1147 | . 47 172 . . 24 372 . . 532 Cannons 1165 | . . . . . . . . . 1165 Explosions 1528 | . 287 24 . . 299 380 . . 538 Melee 342 | . . . . . . . . . 342 Ramming 2 | . . . . . . . . . 2 Kinetic 1569 | . 47 130 . . 24 203 . . 1165 Thermal 656 | . . 42 . . . 169 . . 445 Explosive 1381 | . 287 24 . . 299 380 . . 391 Electromagnetic 234 | . . . . . . . . . 234 Impact . | . . . . . . . . . . Slashing 342 | . . . . . . . . . 342 Piercing . | . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . . 5 Average Corruption 3 | . 2 . . . . . . . 3 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . . 8 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 112 | . . . . . . . . . 112 Projectiles 60 | . . . . . . . . . 60 Explosions 15 | . . . . . . . . . 15 Melee 37 | . . . . . . . . . 37 Knockbacks 9 | . . . . . . . . . 9 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . . . . 9 Secondary . | . . . . . . . . . . Self-Inflicted Damage 266 | . 29 . . . 30 38 . . 169 Shots 6 | . 1 . . . 1 1 . . 3 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 555 | . 5 27 6 . 6 63 . . 555 Average Temperature 92 | . 3 13 3 . 4 22 . . 153 Received Heat Transfer 741 | . 33 39 . . 9 288 . . 372 Effects 6 | . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1167 | . . 100 . . . 375 . . 692 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 151 | . 134 91 12 . 151 122 12 . 138 Initial 52 | . . 52 12 . . 42 12 . . Average 41 | . 30 58 3 . 37 41 . . 57 Influence Increases 1361 | . 164 90 . . 185 271 . . 651 Destroy 0b10 Robot/C 840 | . 80 60 . . 140 180 . . 380 Destroy 0b10 Robot/NC 30 | . . . . . . 10 . . 20 Destroy Leader 184 | . 20 20 . . 20 42 . . 82 Disable Machine 75 | . 30 . . . . 15 . . 30 Destroy Structure 127 | . 34 10 . . 25 24 . . 34 Lose Combat Pursuer 105 | . . . . . . . . . 105 Influence Decreases 1335 | . 40 182 32 . 74 353 29 . 625 Entered New Map 178 | . . 72 20 . . 69 17 . . Time Decay 916 | . 40 110 12 . 74 234 12 . 434 Lost Part 241 | . . . . . . 50 . . 191 Squads Dispatched 6 | . . . . . . 2 1 . 3 Investigation . | . . . . . . . . . . Extermination 4 | . . . . . . . 1 . 3 Reinforcement 1 | . . . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . . 1 . . . 1 . . 2 Communications Jammed 2 | . . . . . . . . . 2 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 67 | . 6 6 . . 7 15 . . 33 Peak Tracking Total 8 | . 3 2 . . 4 3 . . 8 Tactical Retreats 5 | . . . . . . . . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 5 | . 2 . . . . 1 . . 2 Max in Single Turn 1 | . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 2 | . . . . 1 . . . . 1 Terminals 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 2 | . . . . 1 . . . . 1 Successful 2 | . . . . 1 . . . . 1 Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . . . 1 Record 1 | . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 2891 | . . . . . . 740 326 221 1604 Traps 1290 | . . . . . . 740 . . 550 Jamming 1155 | . . . . . . . . . 1155 ECM 726 | . . . . . . . 326 221 179 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 4771 | 64 236 236 89 475 509 835 327 221 1779 Spaces Moved 2861 | 38 168 158 70 395 371 436 249 172 804 Core 22 | 18 . . . . . . . . 4 Treads . | . . . . . . . . . . Legs 2839 | 20 168 158 70 395 371 436 249 172 800 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 125 125 120 Average Speed 138 | 132 120 120 120 120 120 120 125 125 182 Slowest Speed 550 | 200 120 120 120 120 120 125 125 125 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 30 20 23 88 54 28 5 79 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 134 | . 37 9 . . 27 26 . . 35 Melee . | . . . . . . . . . . Projectile 12 | . . . . . . . . . 12 AOE 122 | . 37 9 . . 27 26 . . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 3461 | 51 189 181 71 396 424 694 266 179 1010 Wait 354 | . 3 . . . 39 192 13 . 107 Move 2853 | 37 167 157 69 394 370 435 249 171 804 Hop . | . . . . . . . . . . Pick Up 51 | 8 9 2 . 2 5 13 2 . 10 Fast Attach 4 | . . . . . . . . 2 2 Attach 32 | 6 . 3 . . . 7 2 . 14 Detach . | . . . . . . . . . . Swap 20 | . 2 3 . . 3 6 . 2 4 Drop 23 | . 1 1 . . 1 7 . 4 9 Fire 115 | . 7 15 2 . 6 34 . . 51 Melee 8 | . . . . . . . . . 8 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x2 324 | -9/Materials | Build established: Mutant 531 | -9/Materials | Discovered new exit (range 6) 537 | -9/Materials | Entered Mines 615 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 615 | -9/Mines | Discovered new exit (range 5) 626 | -9/Mines | Entered Exiles 655 | -9/Exiles | Met 8R-AWN 676 | -9/Exiles | Met EX-HEX 749 | -9/Exiles | Met EX-DEC 772 | -9/Exiles | Visited The Gauntlet 924 | -9/Exiles | Met EX-BIN 945 | -9/Exiles | Aligned with FarCom system 947 | -9/Exiles | Given EX-Vault access code 975 | -9/Exiles | Opened EX-Vault 985 | -9/Exiles | Found Longsword +1 1011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1025 | -9/Exiles | Exiles lab attacked by MAIN.C 1086 | -9/Exiles | Discovered new exit (range 14) 1101 | -9/Exiles | Left Exiles lab with Longsword +1 1101 | -9/Exiles | Entered Mines 1578 | -8/Mines | Discovered new exit (range 9) 1610 | -8/Mines | Entered Materials 1610 | -8/Materials | Evolved 2 slots: Utility x2 2195 | -8/Materials | Lost 3 parts (1n2w) 2239 | -8/Materials | Garrison activated, responded to threat 2398 | -8/Materials | Discovered new exit (range 9) 2445 | -8/Materials | Entered Factory 2445 | -7/Factory | Evolved 2 slots: Utility x2 2619 | -7/Factory | Build established: Scavenger-Mutant 2772 | -7/Factory | Sucked down chute 2772 | -7/Factory | Entered Waste 2772 | -7/Waste | The area was eerily silent 2981 | -7/Waste | Discovered new exit (range 10) 2993 | -7/Waste | Entered Factory 4299 | -7/Factory | Cargo convoy interrupted 4375 | -7/Factory | Lost 8 parts (4n2u2w) 4717 | -7/Factory | Core integrity fell below 50% 4753 | -7/Factory | Core integrity fell below 20% 4772 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Imp. Medium Armor Plating destroyed. Knocked back. R-06 Scavenger collects Gravmag System. U-05 Engineer works on Assembly Bed. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer works on Assembly Bed. Imp. Light Armor Plating destroyed. Knocked back. U-05 Engineer works on Assembly Bed. Knocked back. U-05 Engineer works on Assembly Bed. Penetrated by Slug. Knocked back. U-05 Engineer completes Assembly Bed. Aluminum Leg destroyed. Knocked back. Assembly Bed comes online. H-61 Shepherd call for reinforcements jammed. U-05 Engineer builds a Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# #??# "S #% # """""" # | | ?????# #??# """ """ # # """""" # | | ?????# #??# "" """ # # """""" # | | ?????# #??# """ # # # | | ?????# #??# / + """""" # | | ?????# #??# """ """ # # """""" # | | ?????# #??# """ """ # # """""" # | | ###### #??# """ """ # # """""" # | | #??# # # # | | #??# #% # # | | #??# # ############## | | #+#########+##?############## #????????????? | | / ! #??????????????# #????????????? | | "" #??????????????# #????????????? | | """ """ T" #????????????? # % #????????????? | | """ """ "" #???????????? ]# #????????????? | | """ """ #???????????? # #????????????? | | #???????????? # % #????????????? | | ##############???????????? # #????????????? | | ?????????????????????????? # #????????????? | | ?????????????????????????? # #????????????? | | ?????????????????????????? # #????????????? | | ?????????????????????????? + #????????????? | | ?????????????????????????? #^ #????????????? | | ???????????????###########H## #????????????? | | ???????????????# %@ # #????????????? | | ???????????????# """ # #????????????? | | ???????????????# """ % # #????????????? | | ???????????????# """ % # #????????????? | | ???????????????# % % # % #????????????? | | ???????????????# %=! ]%# #????????????? | | ???????????????# """""" + %#????????????? | | ???????????????# """""" %# % #????????????? | | ???????????????# """""" # #????????????? | | ???????????????# """""" u# %% #????????????? | | ??????????????## u# #????????????? | | ????????????? / u u# ??????????? | | ????????????################# ????????? | | ??????????????????????????### ??????? | | ????????????????????????????# ?????? | | ????????????????????????????# ?????? | | ????????????????????????????# ?????? | | ????????????????????????????# ??????? | | ????????????????????????????#### ##########??????? | | ???????????????????????????????# #???????????????? | | ????????????????????????????????+#???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 EM Shielding 2 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed SupercompositeOvertunedSteel Manual? 0 Play Time 00:58:57 Cumulative 26.8 hours Start 2026.09.11 @ 13:45:34 End 2026.09.11 @ 14:49:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 4f9b9734-2b8e-4363-9a49-a4454a2c6f56