Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.16 @ 23:12:55 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2937) 2937 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 7638 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 215 Friendly Fire -28 Cogmind --------- Core Integrity 706/850 Matter 265/300 Energy 45/150 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -6/Extension Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Sensor Array Improved Signal Interpreter Makeshift Terrain Scan Processor Target Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Weapon Cycler Improved Hardlight Generator Heavy Laser High-powered Field Laser Gauss Rifle Heavy Machine Gun Shock Bomb Launcher Grenade Launcher Plasma Flamer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Makeshift Terrain Scan Processor Target Analyzer Core Analyzer Phase Shifter Phase Shifter > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Armored Wheel Large Storage Unit Sensor Array Weapon Cycler Hardened Light Armor Plating Improved Hardlight Generator Heavy Laser High-powered Field Laser Flak Gun Heavy Machine Gun Shock Bomb Launcher Grenade Launcher Plasma Flamer [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 6 | . . . 2 . 1 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 95 | 6 7 2 20 . 17 9 11 . 14 9 Power 13 | 1 1 1 3 . 3 1 . . 1 2 Engine 11 | 1 1 1 3 . 1 1 . . 1 2 Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 1 4 . 5 2 2 . 4 4 Treads 7 | 1 1 . 3 . 1 . . . . 1 Leg 12 | . . . . . 3 1 2 . 4 2 Wheel 7 | 1 1 1 1 . 1 1 . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 2 . 8 . 8 2 4 . 7 2 Device 15 | . 1 . 4 . 4 . 1 . 4 1 Storage 5 | 1 1 . . . 2 . . . 1 . Processor 7 | . . . 3 . . 2 1 . 1 . Hackware . | . . . . . . . . . . . Protection 7 | . . . 1 . 2 . 2 . 1 1 Artifact . | . . . . . . . . . . . Weapon 22 | 2 2 . 5 . 1 4 5 . 2 1 Energy Gun 3 | 2 . . . . . 1 . . . . Energy Cannon 3 | . . . 3 . . . . . . . Ballistic Gun 13 | . 2 . 2 . 1 2 3 . 2 1 Ballistic Cannon 2 | . . . . . . 1 1 . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 25 | . 1 . 2 . 4 4 3 . 3 8 Power 4 | . . . 1 . 1 . . . 1 1 Propulsion 12 | . . . . . 2 2 1 . 2 5 Utility 4 | . . . . . . 2 1 . . 1 Weapon 5 | . 1 . 1 . 1 . 1 . . 1 Highest Loss Streak 5 | . 1 . 2 . 1 3 2 . 1 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 97 87 97 100 98 99 Engine 8 | . 14 14 10 11 7 7 7 7 5 5 Treads 5 | . 14 14 10 11 10 . . . . 2 Leg 13 | . . . . . 9 22 20 23 22 23 Wheel 6 | . 14 14 11 11 5 . 7 7 3 . Device 14 | . 13 14 20 22 24 18 5 . 8 19 Storage 9 | . 14 14 11 11 9 7 7 7 10 6 Processor 15 | . . . 11 11 9 15 23 23 22 26 Protection 3 | . . . . . 2 . 8 15 9 . Energy Gun 2 | . 22 . . . . 2 . . . . Energy Cannon 2 | . . . 18 . . . . . . . Ballistic Gun 11 | . 5 28 3 22 17 8 14 7 7 12 Ballistic Cannon 1 | . . . . . . 3 . 7 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 14 32 32 44 36 47 41 58 58 79 41 Greatest Support 67 | 10 20 16 16 10 40 57 12 12 67 67 Greatest Overweight (x) 6 | 1 3 3 4 3 4 3 4 4 6 . Average Overweight (x) 2 | . 1 1 2 3 2 . 3 4 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | 4 10 14 14 14 13 14 12 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 13 14 15 14 11 Class Distribution -------------------- 68% | Mutant 16% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Matter Collected 2372 | 195 170 210 211 10 379 117 473 30 332 245 Remotely . | . . . . . . . . . . . Salvage Created 3123 | . 332 228 994 . 625 123 317 . 373 131 Parts 185 | . 19 18 69 . 35 6 6 . 27 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 9 4 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 67 | . 6 11 15 . 14 5 4 . 10 2 Guns 42 | . 5 11 1 . 14 2 4 . 3 2 Cannons 20 | . . . 13 . . 3 . . 4 . AOE 4 | . . . 1 . . . . . 3 . Classes Destroyed 13 | . 3 1 4 . 3 1 . . 1 . Worker 4 | . . . . . 3 . . . 1 . Builder 1 | . . . . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . . Recycler 2 | . . . 2 . . . . . . . Operator 3 | . 1 . 1 . . . . . 1 . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 18 | . . 9 . . . 3 3 . 3 . Grunt 24 | . 6 2 7 . 5 . . . 3 1 Duelist 2 | . . . 1 . . . . . 1 . Sentry 15 | . . . 7 . 4 2 1 . . 1 Specialist 4 | . . . . . 4 . . . . . Hunter 3 | . . . . . 1 . . . 2 . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 6 | . 2 3 5 . 6 3 3 . 6 1 Combat Bots Only 5 | . 2 3 4 . 5 2 3 . 4 1 Max Kills in Single Turn 3 | . 1 2 1 . 1 1 1 . 3 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . . 1 . . . . . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Damage Taken 4578 | . 147 300 517 . 963 775 339 . 787 750 Core 533 | . 27 48 59 . 112 104 39 . 113 31 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 . 70 . 85 79 . . 79 . . Volleys Fired 216 | . 20 26 30 . 43 27 16 . 30 24 Largest 2 | . 2 2 2 . 2 2 2 . 2 2 Hottest 126 | . 80 46 126 . 50 69 53 . 83 58 Shots Fired 408 | . 39 52 60 . 83 49 32 . 50 43 Gun 306 | . 39 52 2 . 83 27 32 . 28 43 Cannon 102 | . . . 58 . . 22 . . 22 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 321 | . 10 52 2 . 83 49 32 . 50 43 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 87 | . 29 . 58 . . . . . . . Robot Hit Streak 11 | . 9 8 11 . 8 11 4 . 5 6 Robot Miss Streak 9 | . 3 5 2 . 4 9 6 . 9 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . 1 . . . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . 1 Shots Hit Robots 267 | . 27 28 41 . 62 31 23 . 28 27 Core Hits 163 | . 13 14 24 . 36 13 18 . 29 16 Critical Kills 2 | . . . . . 1 . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . 2 1 Critical Strikes 6 | . 1 . . . 1 . . . 3 1 Destroy 5 | . . . . . 1 . . . 3 1 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5962 | . 387 424 1271 . 1084 754 396 . 912 734 Guns 3765 | . 387 424 45 . 1084 497 396 . 199 733 Cannons 1437 | . . . 967 . . 257 . . 213 . Explosions 759 | . . . 259 . . . . . 500 . Melee . | . . . . . . . . . . . Ramming 1 | . . . . . . . . . . 1 Kinetic 3934 | . 86 424 45 . 1084 754 396 . 412 733 Thermal 661 | . . . 259 . . . . . 402 . Explosive 98 | . . . . . . . . . 98 . Electromagnetic 1268 | . 301 . 967 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 94 | . . . 57 . . . . . 37 . Projectiles . | . . . . . . . . . . . Explosions 94 | . . . 57 . . . . . 37 . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . 1 . . 3 . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . 1 . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 84 | . . . 49 . . . . . 35 . Shots 2 | . . . 1 . . . . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 102 | . 102 55 81 . 5 20 7 . 63 . Average Temperature 24 | . 35 13 24 . 5 10 7 . 32 . Received Heat Transfer 978 | . 84 72 192 . 288 156 42 . 18 126 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 3 | . 1 . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 450 | . . . 200 . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Peak Influence 481 | . 137 228 378 147 423 156 . . 481 250 Initial 161 | . . 23 43 147 57 135 . . . 161 Average 142 | . 66 151 163 147 224 111 . . 133 147 Maximum Alert Level 2 | . . 1 1 . 2 . . . 2 1 Low Security (%) 75 | 100 100 63 63 100 40 100 . . 69 87 Level 1 19 | . . 36 36 . 50 . . . 7 12 Level 2 4 | . . . . . 8 . . . 22 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . 3 . 4 . . . 2 2 Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 10 | . 1 . 3 . 3 . . . 1 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Distress Signals 7 | . . . 1 . 2 . . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 11 10 21 . 25 7 5 . 12 16 Peak Tracking Total 8 | . 3 3 3 . 8 4 4 . 5 5 Tactical Retreats 9 | . . . 1 . 2 . . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Traps Triggered 6 | . 2 . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Machines Disabled 19 | . 1 1 3 . 1 1 . . 12 . Max in Single Turn 8 | . 1 1 2 . 1 1 . . 8 . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Machines Accessed 15 | . 2 1 2 . . . 1 . 3 6 Terminals 13 | . 2 1 2 . . . . . 2 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 33 | . 5 2 11 . . . 1 . 5 9 Successful 13 | . 1 . 6 . . . 1 . 2 3 Failed 20 | . 4 2 5 . . . . . 3 6 Catastrophic 3 | . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 5 . 5 . . . . . 1 5 Terminals 30 | . 5 2 11 . . . . . 3 9 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 10 | . . . 5 . . . 1 . 1 3 Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 4 | . . . . . . . 1 . 1 2 Branch Access Points 1 | . . . 1 . . . . . . . Recall Reinforcements 2 | . . . 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 1 2 . . . . . 1 4 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Total Allies 9 | . . . . . . . . . . 9 Largest Group 5 | . . . . . . . . . . 5 Highest-Rated Group 155 | . . . . . . . . . . 155 Highest-Rated Ally 39 | . . . . . . . . . . 39 Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . . 70 Total Damage 983 | . . . . . . . . . . 983 Kills 7 | . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Turns Passed 6461 | 53 486 498 1008 101 562 767 1131 361 821 673 Spaces Moved 4007 | 47 372 350 611 76 281 394 754 241 405 476 Core 14 | 14 . . . . . . . . . . Treads 20 | . 17 . . . 3 . . . . . Legs 1108 | . . . . . 93 370 . . 169 476 Wheels 2865 | 33 355 350 611 76 185 24 754 241 236 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 115 115 125 110 113 135 150 113 110 Average Speed 133 | 79 105 117 131 125 138 161 139 150 154 112 Slowest Speed 400 | 95 160 125 140 125 400 190 150 150 189 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 5 62 81 52 12 32 11 63 22 8 50 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . 1 . . 1 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 122 | . . . 34 . . 1 . . 85 2 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . 1 . . 2 2 AOE 117 | . . . 34 . . . . . 83 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Ext Total 4737 | 59 427 397 765 83 369 479 795 241 554 568 Wait 240 | 1 12 17 62 4 23 26 2 . 89 4 Move 3997 | 46 371 349 610 75 280 393 753 240 404 476 Hop . | . . . . . . . . . . . Pick Up 58 | 6 13 1 18 2 2 4 3 1 6 2 Fast Attach 40 | 6 4 . 6 . 5 6 4 . 5 4 Attach 34 | . 2 1 9 . 5 2 4 . 7 4 Detach 7 | . . . 2 . . 1 2 . 2 . Swap 21 | . 1 1 5 . 7 1 3 . 2 1 Drop 57 | . 4 2 23 2 4 9 1 . 9 3 Fire 216 | . 20 26 30 . 43 27 16 . 30 24 Melee 2 | . . . . . . . 2 . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . 10 . . . 8 Rewire 46 | . . . . . . . 5 . . 41 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 14) 540 | -10/Materials | Entered Mines 891 | -10/Mines | Assembled infested the area 896 | -10/Mines | Assisted by a Guerilla fighting off Assembled 958 | -10/Mines | Discovered new exit (range 6) 991 | -10/Mines | Learned location of 1 exit from Materials 996 | -10/Mines | Learned location of Storage (-7) 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Utility x2 1039 | -9/Materials | Identified exit to Materials 1197 | -9/Materials | Identified exit to Mines 2046 | -9/Materials | Entered Mines 2049 | -9/Mines | Discovered exit to Materials (range 8) 2050 | -9/Mines | Learned location of 2 exits from Materials 2057 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2072 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2082 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2083 | -9/Mines | Discovered new exit (range 5) 2147 | -9/Mines | Entered Materials 2147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2148 | -8/Materials | Identified exit to Factory 2202 | -8/Materials | Garrison activated, responded to threat 2709 | -8/Materials | Entered Factory 2709 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2876 | -7/Factory | Build established: Scavenger-Skirmisher 3276 | -7/Factory | Lost 3 parts (1n2u) 3409 | -7/Factory | Discovered new exit (range 6) 3417 | -7/Factory | Identified exit to Factory 3453 | -7/Factory | Discovered new exit (range 9) 3464 | -7/Factory | Identified exit to Lower Caves 3476 | -7/Factory | Entered Lower Caves 3563 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3865 | -7/Lower Caves | Build established: Mutant 4298 | -7/Lower Caves | Learned Factory emergency access door positions 4541 | -7/Lower Caves | Discovered new exit (range 11) 4548 | -7/Lower Caves | Learned Factory garrison access intel 4606 | -7/Lower Caves | Identified exit to Lower Caves 4607 | -7/Lower Caves | Entered another Lower Caves area 4652 | -7/Lower Caves | Discovered exit to Factory (range 8) 4654 | -7/Lower Caves | Encountered a Warlord checkpoint 4670 | -7/Lower Caves | Spotted B-75 Beast 4968 | -7/Lower Caves | Entered Factory 4968 | -6/Factory | Evolved 2 slots: Utility x2 4970 | -6/Factory | Loaded intel: 4 garrison access locations 5746 | -6/Factory | Discovered new exit (range 5) 5748 | -6/Factory | Identified exit to Extension 5789 | -6/Factory | Entered Extension 5913 | -6/Extension | Spotted B-75 Beast 5996 | -6/Extension | Build established: Scavenger-Mutant 6097 | -6/Extension | Rescued a captive Derelict 6246 | -6/Extension | Rescued a captive Derelict 6462 | -6/Extension | Self-destructed Last Messages --------------- 06430_ Field strength at 20. 06431_ Stasis field depleted. 06439_ U-05 Engineer lays Concrete. 06439_ Slug penetrates Wall. 06442_ Slug penetrates R-10 Processor. 06442_ R-10 Processor sends out distress signal. 06447_ Imp. VSS Leg destroyed. 06447_ Lgt. Angular Momentum Engine destroyed. 06450_ Slug penetrates Y-54 Guardian. 06451_ Phase Shifter destroyed. 06454_ EX-8BD(h) destroyed. 06454_ Machine disabled. 06455_ R-10 Processor collects Fission Core. 06455_ Acquired 3 matter. 06456_ Kicked U-05 Engineer out of the way. 06457_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06457_ KX-MCX(g) destroyed. 06457_ Flexi-carbon Leg destroyed. 06460_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ########"""T"""###########???????????????????????? | | / #???????????????????????? | | ### #???????????????????????? | | #?# #???????????????????????? | | # #?# #???????????????????????? | | # #####+###???????????????????????? | | # #?????????????????????????? | | # ################# #?????????????????????????? | | # #???????????????# ####??????????????????????? | | # ####????????????# #??????????????????????? | | #T###??????????# #??????????????????????? | | #??????????# #??????????????????????? | | #####??????????# #??????????????????????? | | ####??????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ???????????????####+## [* #??????????????????????? | | ???????????????# %+ %u#??????????????????????? | | ???????????????# %# % #??????????????????????? | | ???????????????# [ %%#^^ ^#??????????????????????? | | ???????????????# ]%+% %#??????????????????????? | | ???????????????# * #% #??????????????????????? | | ???????????????# [#%% #??????????????????????? | | ???????????????# ] # R#??????????????????????? | | ???????????????##########@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ???????????????????????"!Y""?????????????????????? | | ??????????????????????# "%" ???????????????????? | | ?????????????????????#"% ?????????????????? | | ?????????????????????## w ???????????????? | | ####################### ??????????????? | | % ???????????????? | | ??????????????? | | % % ?????????????? | | % % ? ??????????????? | | RR ?? ???????????????? | | ####################### B ??????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 300 Resistance: KI 20 Phase Shifting 5 Evasion (%) 60 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackActiveAutogun Manual? 0 Play Time 00:56:31 Cumulative 83.9 hours Start 2023.06.16 @ 22:14:26 End 2023.06.16 @ 23:12:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a43b541-e1ea-4dae-84f3-f4a8b254303b