Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 23:59:20 Player: Trione Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (4292) 4292 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3612) 3612 TOTAL SCORE: 12744 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1450 Follower Combat Kills 883 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 63/170 System Corruption 14% Temperature Danger (485) Movement Walking (190) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler Tactical Coordination Suite > --- WEAPON (4) ------- Beamcaster Beamcaster (fused) > --- INVENTORY (20) --- Improved Matter Compressor (300) Improved Sensor Array Improved Reaction Control System Force Field CPS Tube (2) Multitool Great Axe Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler Heavy Reflective Plating Hacking Suite > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Variable Charge Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Fission Core Wheel Improved Matter Compressor Improved Sensor Array Advanced Targeting Computer Phase Shifter Layered Medium Armor Plating Force Field Long-range Tractor Beam Variable Charge Gun Heavy Proton Cannon Heavy Proton Cannon Heavy Rocket Launcher CPS Tube Multitool Great Axe [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Slots Evolved 10 | . . . . . 10 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 5 . . Weapon 2 | . . . . . 2 . . Parts Attached 113 | 7 14 12 8 5 51 15 1 Power 14 | 1 . 1 1 2 7 2 . Engine 8 | 1 . 1 1 2 3 . . Core 5 | . . . . . 4 1 . Reactor 1 | . . . . . . 1 . Propulsion 28 | 2 5 3 3 . 11 4 . Treads 13 | . 4 3 . . 6 . . Leg 4 | . . . . . . 4 . Wheel 10 | 2 1 . 3 . 4 . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 33 | 2 4 2 1 . 18 6 . Device 10 | 1 1 1 . . 5 2 . Storage 7 | 1 2 . . . 2 2 . Processor 6 | . 1 . . . 4 1 . Hackware 3 | . . . . . 3 . . Protection 7 | . . 1 1 . 4 1 . Artifact . | . . . . . . . . Weapon 38 | 2 5 6 3 3 15 3 1 Energy Gun 11 | 1 . 1 2 . 5 2 . Energy Cannon 10 | . 2 1 1 . 5 1 . Ballistic Gun 7 | 1 1 3 . . 2 . . Ballistic Cannon 2 | . . . . . 2 . . Launcher 1 | . . . . . 1 . . Special Weapon 5 | . 1 1 . 2 . . 1 Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 2 3 . . Parts Lost 59 | . 2 2 1 . 34 14 6 Power 9 | . . 1 1 . 5 2 . Propulsion 13 | . . . . . 9 2 2 Utility 19 | . 2 . . . 10 5 2 Weapon 18 | . . 1 . . 10 5 2 Highest Loss Streak 11 | . 1 1 1 . 8 11 6 To Critical Strikes 2 | . . 1 . . 1 . . Average Backups 13 | 3 12 13 12 13 15 7 7 Power . | . 1 . . . . . . Propulsion 2 | 2 4 3 1 1 1 . . Utility 4 | . . 3 4 4 6 3 4 Weapon 5 | . 6 5 6 6 4 1 1 Tool/Special . | . . . . . . . . Unused Backups 19 | . 4 1 1 7 2 . 4 Power 1 | . . . . 1 . . . Propulsion 3 | . 2 . . . 1 . . Utility 7 | . . . 1 3 . . 3 Weapon 7 | . 2 1 . 3 1 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 96 99 81 91 87 77 76 Engine 9 | . 14 14 5 13 3 . . Core 1 | . . . . . 5 1 . Treads 9 | . 7 25 6 . 9 . . Leg 2 | . . . . . . 14 20 Wheel 12 | . 20 2 20 28 7 . . Device 7 | . 11 12 1 . 8 9 8 Storage 9 | . 14 14 7 7 4 6 5 Processor 3 | . . . . . 8 11 11 Protection 5 | . . 1 12 14 5 3 5 Energy Gun 4 | . . . 10 7 4 10 11 Energy Cannon 11 | . 14 17 10 13 5 5 2 Ballistic Gun 4 | . 6 1 5 7 7 . . Impact Weapon 2 | . . 8 . . . . . Peak Build Rating 87 | 7 10 14 43 54 87 77 72 Average Rating 39 | 5 8 11 36 46 67 65 52 On Entrance 31 | . 7 9 13 43 54 55 72 Naked Turns . | . . . . . . . . Heaviest Build 124 | 15 32 38 81 93 124 94 . Greatest Support 120 | 26 40 40 54 54 120 85 . Greatest Overweight (x) 6 | 1 1 3 6 1 6 1 . Average Overweight (x) 1 | . . . 1 1 2 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 16 | 7 13 15 14 15 19 18 20 Most Carried 20 | 6 15 15 15 15 20 12 7 Average Carried 13 | 3 12 14 13 14 16 7 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 15 | 6 15 15 15 15 13 7 7 Class Distribution -------------------- 39% | Mutant 39% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Matter Collected 4284 | 216 352 449 305 280 2165 478 39 Remotely 223 | . . . . . . 184 39 Salvage Created 5694 | 77 447 382 764 . 3528 401 95 Parts 216 | 6 34 30 24 . 111 9 2 Haulers Intercepted 7 | . 2 . . . 5 . . Recyclers Shooed 5 | . 1 . 1 . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . 11 . . . 5 1 Prevented 3 | . . . . . . 3 . Kills | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Combat Hostiles Destroyed 79 | . 13 10 2 . 47 4 3 Melee 1 | . 1 . . . . . . Guns 24 | . 3 4 . . 14 2 1 Cannons 31 | . 9 6 . . 16 . . AOE 12 | . . . . . 10 . 2 Classes Destroyed 18 | 2 4 1 1 . 9 1 . Worker 2 | . . . . . 2 . . Builder 4 | . . . . . 4 . . Tunneler 2 | 1 1 . . . . . . Hauler 7 | . 2 . . . 5 . . Recycler 15 | 1 1 . 8 . 5 . . Operator 2 | . 1 . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 16 | . 9 1 . . 6 . . Grunt 25 | . 4 . . . 15 3 3 Brawler 5 | . . . . . 5 . . Duelist 2 | . . . . . 2 . . Protector 1 | . . . . . 1 . . Sentry 4 | . . . 2 . 1 1 . Hunter 5 | . . . . . 5 . . Programmer 11 | . . . . . 11 . . Behemoth 1 | . . . . . 1 . . Subdweller 9 | . . 9 . . . . . Samaritan 3 | . . . . . . 3 . Best Kill Streak 12 | 2 3 2 2 . 12 1 3 Combat Bots Only 12 | . 3 2 1 . 12 1 3 Max Kills in Single Turn 6 | 1 1 1 1 . 6 1 1 Gunslinging . | . . . . . . . . Exploded 6 | . . . . . 6 . 1 Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Hostile Shots Fired 671 | . 50 47 54 . 401 74 45 Missed 151 | . 7 12 21 . 86 16 9 Hits 520 | . 43 35 33 . 315 58 36 Melee 11 | . . . . . 11 . . Projectile 509 | . 43 35 33 . 304 58 36 AOE 2 | . . 2 . . . . . Critical Strikes 15 | . 1 1 . . 11 1 1 Damage Taken 9523 | . 461 795 261 . 6148 1004 854 Core 1196 | . 74 88 31 . 671 258 74 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 47 | . . . . . 47 . . Ignored by Resistances 52 | . . . . . 52 . . Regen/Repaired (Parts) 250 | . 116 . . . 134 . . Core Remaining (%) 61 | 100 . . . 22 . . . Volleys Fired 383 | 6 51 56 41 2 178 39 10 Largest 4 | 2 2 2 4 1 4 4 2 Hottest 360 | 70 120 140 210 80 356 360 150 Shots Fired 780 | 12 75 87 68 2 438 84 14 Gun 367 | 12 11 20 29 . 227 57 11 Cannon 375 | . 43 67 39 2 197 27 . Launcher 17 | . . . . . 14 . 3 Special 21 | . 21 . . . . . . Kinetic 244 | 6 11 20 4 . 203 . . Thermal 397 | 6 64 67 39 2 131 77 11 Explosive 17 | . . . . . 14 . 3 Electromagnetic 122 | . . . 25 . 90 7 . Robot Hit Streak 20 | 8 11 20 9 . 12 8 9 Robot Miss Streak 9 | 1 3 2 2 . 9 4 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 447 | 10 39 52 36 . 252 47 11 Core Hits 209 | 3 18 16 15 . 132 13 12 Critical Kills 6 | . . 1 . . 4 1 . Critical Parts Destroyed 5 | . . . . . 5 . . Critical Strikes 21 | . . 1 . . 16 2 2 Burn 3 | . . . . . . 1 2 Meltdown 3 | . . 1 . . 1 1 . Destroy 8 | . . . . . 8 . . Blast 4 | . . . . . 4 . . Corrupt 2 | . . . . . 2 . . Sever 1 | . . . . . 1 . . Melee Attacks 136 | . 16 102 . . 10 8 . Impact 118 | . 16 102 . . . . . Slashing 18 | . . . . . 10 8 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14896 | 134 856 1022 608 . 10091 1298 887 Guns 4417 | 134 104 143 257 . 2982 627 170 Cannons 6179 | . 415 879 303 . 3911 671 . Explosions 3662 | . . . 48 . 2897 . 717 Melee 631 | . 330 . . . 301 . . Ramming 7 | . 7 . . . . . . Kinetic 3189 | 60 104 143 37 . 2845 . . Thermal 5525 | 74 415 879 351 . 2539 1097 170 Explosive 3563 | . . . . . 2846 . 717 Electromagnetic 1981 | . . . 220 . 1560 201 . Impact 330 | . 330 . . . . . . Slashing 301 | . . . . . 301 . . Piercing . | . . . . . . . . Highest Corruption 14 | . 3 3 . . 14 14 14 Average Corruption 6 | . 2 2 . . 4 14 14 Corruption Purged 3 | . . 3 . . . . . Corruption Blocked . | . . . . . . . . Effects 186 | . 13 24 . . 66 81 2 Message Errors 42 | . 2 5 . . 18 17 . Matter Fused 48 | . 2 4 . . 16 25 1 Heat Flow Errors 25 | . 2 3 . . 8 12 . Energy Discharges 19 | . 1 4 . . 6 8 . Parts Rejected 3 | . . . . . 3 . . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 24 | . 2 4 . . 7 11 . Data Loss (major) 10 | . 3 3 . . 1 3 . Misfires 5 | . 1 . . . 2 2 . Alerts 4 | . . 1 . . 1 2 . Misdirections 1 | . . . . . 1 . . Weapon Failures 3 | . . . . . 2 . 1 Overload Shots . | . . . . . . . . Overflow Damage 342 | . 8 . . . 265 41 28 Projectiles 158 | . . . . . 117 41 . Explosions 91 | . . . . . 63 . 28 Melee 93 | . 8 . . . 85 . . Knockbacks 12 | . . . . . 12 . . Impact . | . . . . . . . . Kinetic 12 | . . . . . 12 . . Secondary . | . . . . . . . . Self-Inflicted Damage 217 | . . . . . 59 . 158 Shots 5 | . . . . . 2 . 3 Rammed 2 | . 2 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 593 | 27 300 162 430 132 593 488 535 Average Temperature 136 | 11 64 65 116 68 186 135 271 Received Heat Transfer 1752 | . 138 126 90 . 984 81 333 Effects 52 | . . . 5 . 33 8 6 Shutdowns 17 | . . . 1 . 11 4 1 Energy Bleed 8 | . . . 2 . 6 . . Interference 16 | . . . 2 . 8 3 3 Matter Decay 1 | . . . . . 1 . . Short Circuit 2 | . . . . . . 1 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 5 | . . . . . 5 . . Damage (core) 2 | . . . . . 2 . . Siege Activations 1 | . . . . . 1 . . Total Turns 18 | . . . . . 18 . . Longest Duration 18 | . . . . . 18 . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . . 1 . 6 1 . Combat Hostiles 8 | . . . 1 . 6 1 . Parts Fried 14 | . . . 2 . 9 3 . Impact Corruptions 1 | . 1 . . . . . . Robots Melted 4 | . . 1 1 . 1 1 . Combat Hostiles 4 | . . 1 1 . 1 1 . Parts Melted 18 | . 1 4 2 . 11 . . Heat Transferred 8514 | 222 851 1702 609 . 3095 1591 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Maximum Alert Level 5 | . . . . . 5 . . Low Security (%) 67 | 100 100 . 100 . 35 . . Level 1 4 | . . . . . 8 . . Level 2 2 | . . . . . 5 . . Level 3 3 | . . . . . 7 . . Level 4 8 | . . . . . 16 . . Level 5 5 | . . . . . 11 . . High Security 8 | . . . . . 16 . . Max Security . | . . . . . . . . Peak Influence 2293 | 5 120 . 59 . 2293 . . Initial . | . . . . . . . . Average 462 | 2 33 . 12 . 901 . . Influence Increases 4348 | 10 473 30 328 . 3282 155 70 Destroy 0b10 Robot/C 1860 | . 260 20 40 . 1400 80 60 Destroy 0b10 Robot/NC 205 | 10 25 . 45 . 125 . . Destroy Leader 358 | . 54 10 . . 284 . 10 Allied During Kill 321 | . . . . . 321 . . Successful Hack 72 | . 21 . 29 . 22 . . Select Force Hacks 240 | . 60 . 180 . . . . Disable Machine 420 | . 15 . 15 . 390 . . Destroy Structure 602 | . 23 . 19 . 560 . . Lose Combat Pursuer 270 | . 15 . . . 180 75 . Influence Decreases 3646 | 10 389 114 287 41 979 1591 235 Entered New Map 1100 | . . 41 . 41 . 853 165 Time Decay 1823 | 10 288 73 275 . 569 598 10 Lost Part 550 | . 20 . . . 330 140 60 Lost Ally 80 | . . . . . 80 . . Purge Threat 93 | . 81 . 12 . . . . Squads Dispatched 34 | . 2 . . . 32 . . Investigation 8 | . 2 . . . 6 . . Extermination 6 | . . . . . 6 . . Reinforcement 3 | . . . . . 3 . . Assault 17 | . . . . . 17 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 148 | . 26 10 2 2 92 11 5 Peak Tracking Total 8 | . 5 2 1 1 8 2 5 Tactical Retreats 15 | . 1 . . . 10 4 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Traps Triggered 8 | . 4 . . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Machines Disabled 33 | . 1 1 1 4 26 . . Max in Single Turn 2 | . 1 1 1 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Machines Accessed 39 | . 11 1 11 7 7 2 . Terminals 13 | . 8 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 13 | . 2 . 6 . 5 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 139 | . 38 9 21 51 13 7 . Successful 107 | . 21 9 12 51 7 7 . Failed 32 | . 17 . 9 . 6 . . Catastrophic 3 | . 2 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 52 | . 27 . 18 . 7 . . Terminals 45 | . 31 . 14 . . . . Fabricators . | . . . . . . . . Repair Stations 8 | . 4 . . . 4 . . Recycling Units 17 | . 3 . 7 . 7 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 78 | . 9 9 2 51 . 7 . Record 66 | . 1 8 . 51 . 6 . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 4 | . 3 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 4 . . . 2 . . Scan Component 3 | . 2 . . . 1 . . Repair 3 | . 2 . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 7 . 10 . 5 . . Terminals 9 | . 5 . 4 . . . . Assimilate 1 | . 1 . . . . . . Botnet 6 | . 3 . 3 . . . . Operators 1 | . 1 . . . . . . Search 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 13 | . 2 . 6 . 5 . . Tunnel 8 | . 2 . 6 . . . . Fedlink 3 | . . . . . 3 . . Scrapoids 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 8 . 4 . 3 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . Time 74 | . 52 . . . 22 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Total Allies 11 | . 1 . . . 10 . . Largest Group 5 | . 1 . . . 5 . . Highest-Rated Group 235 | . 10 . . . 235 . . Highest-Rated Ally 47 | . 10 . . . 47 . . Total Orders 6 | . 6 . . . . . . STAY 3 | . 3 . . . . . . ROAM 1 | . 1 . . . . . . FOLLOW 2 | . 2 . . . . . . Ally Attacks 134 | . . . . . 134 . . Total Damage 4233 | . . . . . 4233 . . Kills 36 | . . . . . 36 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Active Infowar (turns) 8852 | 15 1379 2714 116 . 2717 1886 25 Seismic 4868 | 15 1379 2714 116 . 644 . . T.N.C. 3984 | . . . . . 2073 1886 25 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Turns Passed 14165 | 80 1756 3422 1183 2781 3007 1908 28 Spaces Moved 8700 | 51 1140 1651 913 2567 1439 939 . Core 141 | 5 . . . . . 136 . Treads 2007 | . 252 1183 2 . 449 121 . Legs 682 | . . . . . . 682 . Wheels 5870 | 46 888 468 911 2567 990 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 110 80 107 105 50 . Average Speed 130 | 89 111 148 109 107 151 172 . Slowest Speed 245 | 100 240 160 240 107 245 240 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 4 98 75 98 91 33 74 3 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 11 | . 2 1 6 . 1 1 . Known Exits Taken 3 | . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 12 | . . 3 . 7 . 2 . Spaces Dug 85 | . 18 25 9 10 13 10 . Terrain Destroyed 379 | . 22 30 25 10 214 27 51 Melee 38 | . 2 22 . . 6 8 . Projectile 111 | . 20 8 23 . 41 19 . AOE 219 | . . . 2 . 166 . 51 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Total 10570 | 69 1471 2343 1027 2607 1902 1139 12 Wait 995 | . 215 477 36 . 147 120 . Move 8693 | 50 1139 1650 912 2566 1438 938 . Hop . | . . . . . . . . Pick Up 88 | 6 16 9 15 12 26 4 . Fast Attach 77 | 7 6 2 7 6 35 14 . Attach 35 | . . 3 1 . 23 8 . Detach 9 | . . 1 . 1 5 2 . Swap 88 | . 15 33 9 2 26 1 2 Drop 64 | . 11 10 6 18 14 5 . Fire 383 | 6 51 56 41 2 178 39 10 Melee 136 | . 16 102 . . 10 8 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 6) 562 | -10/Materials | Discovered new exit (range 8) 842 | -10/Materials | Discovered new exit (range 15) 1036 | -10/Materials | Discovered new exit (range 11) 1348 | -10/Materials | Repaired Beam Cannon 1380 | -10/Materials | Repaired Beam Cannon 1837 | -10/Materials | Entered Subcaves 1838 | -10/Subcaves | Approached by a straggling Scientist 1941 | -10/Subcaves | Identified exit to Recycling 2033 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2034 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2069 | -10/Subcaves | Discovered new exit (range 8) 2554 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3218 | -10/Subcaves | Visited 4L-MR0's lab 3249 | -10/Subcaves | Found Tower Shield 3621 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3969 | -10/Subcaves | Discovered new exit (range 14) 4007 | -10/Subcaves | Learned location of Zion (-7) 4007 | -10/Subcaves | Met a Zionite searching for "candidates" 4042 | -10/Subcaves | Core integrity fell below 50% 4807 | -10/Subcaves | A Subdweller sparked back to life 4835 | -10/Subcaves | Found Powered Cannon 5259 | -10/Subcaves | Entered Recycling 5411 | -7/Recycling | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 5909 | -7/Recycling | Build established: Scavenger-Tank 5959 | -7/Recycling | Discovered new exit (range 7) 6403 | -7/Recycling | Scanned before Scraplab entrance 6419 | -7/Recycling | Entered Scraplab 6427 | -7/Recycling | Discovered new exit (range 2) 6442 | -7/Recycling | Entered Scraptown 6605 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6674 | -7/Scraptown | Discovered new exit (range 11) 6794 | -7/Scraptown | Visited Cyclists 6849 | -7/Scraptown | Visited Bundlers 7174 | -7/Scraptown | Visited Junk Repository 7192 | -7/Scraptown | Visited Assassins FH 7262 | -7/Scraptown | Visited Red Mages 7306 | -7/Scraptown | Visited Shadow of the Wyrm 7736 | -7/Scraptown | Visited UFD Registry 7736 | -7/Scraptown | Registered with UFD as "Gaussslicer" 7763 | -7/Scraptown | Visited Scrap Suit Storage 7809 | -7/Scraptown | Visited Abandonware Association 7822 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7822 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7849 | -7/Scraptown | Visited LU-1G1's Boring Crew 8056 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8078 | -7/Scraptown | Visited Derelict Rescue Squad 8122 | -7/Scraptown | Visited Research Penetration Think Tank 8156 | -7/Scraptown | Visited Chapter 10 8209 | -7/Scraptown | Visited Junk Repository 8249 | -7/Scraptown | Visited Scrapoid Research Area 8332 | -7/Scraptown | Visited Junk Cannon Lab 8351 | -7/Scraptown | Found Prototype Special Weapon 8351 | -7/Scraptown | Identified Junk Cannon 8437 | -7/Scraptown | Found DCF Scrap (30 items) 8718 | -7/Scraptown | Build established: Tank 9088 | -7/Scraptown | Met Optimus 9088 | -7/Scraptown | Accepted into 0bPrime 9152 | -7/Scraptown | Civil war broke out across Scraptown 9159 | -7/Scraptown | Found Prototype Special Weapon 9167 | -7/Scraptown | Identified LU-1G1's Laser Shovel 9205 | -7/Scraptown | Lost 5 allies 9218 | -7/Scraptown | Discovered new exit (range 5) 9223 | -7/Scraptown | Entered Factory 9223 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 9349 | -5/Factory | Loaded intel: 8 recycling unit locations 9358 | -5/Factory | Discovered new exit (range 4) 9432 | -5/Factory | Lost 3 parts (1n1u1w) 9551 | -5/Factory | Lost 4 parts (1p2n1w) 9787 | -5/Factory | Spotted B-75 Beast 9798 | -5/Factory | Destroyed B-75 Beast 10113 | -5/Factory | Build established: Scavenger-Tank 10452 | -5/Factory | Found Hvy. Reflective Plating 10502 | -5/Factory | Scrapoids reinforcements arrived? 10586 | -5/Factory | Learned location of Protoforge (-2) 10672 | -5/Factory | Build established: Scavenger-Gunner 10717 | -5/Factory | Repaired Med. Reflective Plating 11023 | -5/Factory | First assault squad dispatched 11211 | -5/Factory | Lost 4 parts (1n2u1w) 11391 | -5/Factory | Scrapoid reinforcements arrived 11424 | -5/Factory | Lost 5 allies 11432 | -5/Factory | Lost 3 parts (1p1n1u) 11442 | -5/Factory | Discovered new exit (range 16) 11485 | -5/Factory | Identified exit to Factory 11723 | -5/Factory | Core integrity fell below 50% 11745 | -5/Factory | High security lockdown imminent 11800 | -5/Factory | Destroyed 12 combat bots 11825 | -5/Factory | High security lockdown engaged 11874 | -5/Factory | Build established: Scavenger-Tank 12115 | -5/Factory | System corruption reached 10% 12184 | -5/Factory | Lost 8 parts (1p2n2u3w) 12227 | -5/Factory | Identified exit to Upper Caves 12230 | -5/Factory | Entered Upper Caves 12599 | -5/Upper Caves | Core integrity fell below 20% 12625 | -5/Upper Caves | Lost 11 parts (1p2n3u5w) 12636 | -5/Upper Caves | Entered an active Warlord outpost 12642 | -5/Upper Caves | Learned Factory stockpile data 12642 | -5/Upper Caves | Learned Research terminal intel 12642 | -5/Upper Caves | Learned Extension terminal intel 13204 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13886 | -5/Upper Caves | Discovered new exit (range 14) 14136 | -5/Upper Caves | Identified exit to Upper Caves 14138 | -5/Upper Caves | Entered another Upper Caves area 14166 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Sink. 14153_ System corrupted: Matter fused (-5). 14153_ G-67 Veteran overheating. 14153_ G-67 Veteran destroyed. 14153_ Switching to secondary target: G-50 Soldier. 14156_ G-50 Soldier suffers critical hit (Burn). 14158_ Carbon-fiber Leg fries itself beyond repair. 14160_ Power failure, Lgt. Antimatter Reactor shutdown. 14160_ Overheating: Imp. Signal Interpreter damaged (-15). 14160_ Carbon-fiber Leg destroyed. 14160_ Lyr. Medium Armor Plating destroyed. 14161_ Overheating: System interference. 14161_ Beamcaster temporarily disabled. 14162_ System corrupted: Beamcaster failed to cycle. 14163_ Overheating: System interference. 14163_ Transport Network Coupler temporarily disabled. 14163_ Imp. Signal Interpreter temporarily disabled. 14166_ Tactical Coordination Suite broken. 14166_ Overheating: Short circuit. 14166_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????? ??###?? #####????? ????????????? | | ?????????????? ## ? ???? ????????????? | | ?????????????? ? ???? ?????????????? | | ??????????????? ? ??? ??????????????? | | ???????????????? ? ?? ???????????????? | | ?????????????????# ?? ????????????????? | | ??????????????????# # ? ?????????????????? | | ???????????????????# ## ??????????????????? | | ??????????????????## # #???????????????????? | | ??????????????????# # ##???????????????????? | | ??????????????????# g% #???????????????????? | | ???????????????????# @ #????????????????????? | | ??????????????????# g% #???????????????????? | | ?????????????????# # ##???????????????????? | | ?????????????????## #????????????????????? | | ??????????????????## ##????????????????????? | | ???????????????????#### ####?????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 32 Energy Capacity 765 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2100 Resistance: TH 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 29% | -10/Materials Beam Cannon | 55% | -10/Materials Med. Reflective Plating | 16% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonHellfireProtection Manual? 0 Play Time 01:46:26 Cumulative 1370.2 hours Start 2025.06.08 @ 21:57:42 End 2025.06.08 @ 23:59:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 494 Rogue 494 Adventurer 0 Explorer 0 Win Type - Total 32 Types 16/2/8/0/0/0/6/0/0/0 Lore% 85 Gallery% 85 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/CherryShadow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 912a72d2-dafb-4961-8054-acf59870ea9e