Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 17:21:21 Player: Infomantis Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (185) 925 Value Destroyed (7855) 7855 Prototype IDs (26) 520 Alien Tech Used (10) 2000 Bonus (30174) 30174 TOTAL SCORE: 50374 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 940 Follower Combat Kills 1441 Entered Garrisons 1200 Used RIF Installer 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Win 3000 Friendly Fire -207 Cogmind --------- Core Integrity 364/1850 Matter 136/300 Energy 282/290 System Corruption 13% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Large Storage Unit Improved Target Analyzer Core Analyzer Spacefold Activator > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (15) --- Compact Matter Pod (150) Advanced Gravity Neutralizer Improved Targeting Computer Core Analyzer Experimental Actuator Array Advanced ECM Suite Cloaking Device Experimental Shock Absorption System Transdimensional Reconstructor Terrabomb Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Z-bomb Delivery System > --- INVENTORY -------- Compact Matter Pod Advanced Gravity Neutralizer Improved Targeting Computer Core Analyzer Experimental Actuator Array Advanced ECM Suite Cloaking Device Experimental Shock Absorption System Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Sigix Sheargun [Rating: 237] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Core Shielding Artifact Spacefold Activator Weapon Compact Ion Cannon Energy Gun Sigix Sheargun Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . . . . 2 . 2 . 2 2 . 2 . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . 1 . . 1 . 1 . . . . . Utility 12 | . . . 3 . . . . . . 2 . 1 2 . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 352 | 7 3 14 17 18 . 7 30 27 37 7 22 24 6 2 56 4 6 8 21 22 14 . Power 31 | 1 . 1 2 2 . . 2 3 3 . 4 2 1 . 6 . 1 . 1 2 . . Engine 12 | 1 . 1 . . . . . 1 3 . 2 1 . . 3 . . . . . . . Core 11 | . . . 2 2 . . 2 2 . . 1 1 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . 1 . . . 3 . 1 . 1 2 . . Propulsion 86 | 2 . 1 6 4 . 1 9 11 10 1 9 2 2 . 23 . 2 . 3 . . . Treads 14 | 2 . 1 3 . . . . . 1 . . . . . 7 . . . . . . . Leg 50 | . . . 3 4 . 1 9 11 9 1 9 1 2 . . . . . . . . . Wheel 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Flight 15 | . . . . . . . . . . . . . . . 10 . 2 . 3 . . . Utility 126 | 2 1 5 5 4 . 3 6 4 5 5 4 9 . . 18 4 3 6 14 16 12 . Device 69 | 1 . 5 4 3 . 2 3 2 2 5 2 4 . . 6 1 3 2 8 7 9 . Storage 8 | 1 1 . . . . . . . . . . 1 . . . . . 2 2 1 . . Processor 18 | . . . 1 . . . 1 1 1 . . 1 . . 5 . . . 1 6 1 . Hackware 15 | . . . . 1 . . 1 1 2 . 2 2 . . 2 3 . . . 1 . . Protection 12 | . . . . . . 1 1 . . . . 1 . . 5 . . 2 1 1 . . Artifact 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . Weapon 109 | 2 2 7 4 8 . 3 13 9 19 1 5 11 3 2 9 . . 2 3 4 2 . Energy Gun 31 | 1 . 2 . 1 . 2 5 5 8 . . . . . 3 . . . 1 2 1 . Energy Cannon 13 | . . 1 . 1 . . . . . 1 2 5 . 1 2 . . . . . . . Ballistic Gun 16 | 1 1 2 3 4 . 1 3 . 1 . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . 1 . 1 2 2 . . . . 1 1 . . . Launcher 16 | . . 1 1 . . . 3 3 2 . . 3 . . . . . . 1 1 1 . Special Weapon 16 | . 1 1 . 2 . . 2 1 4 . 2 1 1 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . Piercing Weapon 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . 3 . . . 1 . . . . . . . 4 10 2 . . Parts Lost 86 | . . 2 4 1 . 1 9 7 11 . 1 12 8 2 17 1 . 1 5 2 2 . Power 10 | . . 1 . 1 . . . . 2 . . 2 1 . 3 . . . . . . . Propulsion 31 | . . 1 3 . . . 3 4 6 . . 4 3 . 5 . . 1 1 . . . Utility 34 | . . . 1 . . 1 4 1 . . 1 5 3 2 7 1 . . 4 2 2 . Weapon 11 | . . . . . . . 2 2 3 . . 1 1 . 2 . . . . . . . Highest Loss Streak 12 | . . 1 2 1 . 1 2 3 4 . 1 12 8 2 12 1 . 1 2 2 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 86 99 100 99 94 92 97 97 99 89 49 14 51 83 86 90 77 79 79 72 Engine 5 | . 14 13 1 . . . . 1 11 13 7 3 . . 1 . . . . . . . Core 3 | . . . 7 8 9 9 9 8 2 . 4 1 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 3 . . 2 4 7 8 8 9 9 9 Treads 7 | . 28 27 13 . . . . . 2 . . . . . 11 . . . . . . . Leg 15 | . . . 12 27 27 27 25 28 26 26 26 23 3 . . . . . 2 9 9 9 Flight 1 | . . . . . . . . . . . . . . . 3 23 26 23 17 . . . Device 12 | . 14 14 16 20 27 23 13 3 6 17 18 8 7 . 3 9 9 15 12 13 6 . Storage 8 | . 14 14 9 9 9 9 9 7 7 6 6 5 3 . . . . 2 6 12 9 9 Processor 10 | . . . 8 9 9 9 12 19 15 13 13 10 8 3 6 18 13 8 5 17 25 18 Hackware 5 | . . . . 6 . . 4 7 6 6 7 12 10 8 7 16 21 21 9 . . . Protection 1 | . . . . . . 2 3 . . . . 3 . . 4 4 4 3 1 . . . Energy Gun 8 | . 14 14 6 3 9 9 9 14 10 . . . . . . . . . 5 17 17 18 Energy Cannon 1 | . . 4 1 . . . . . . 5 5 9 4 . 1 . . . . . . . Ballistic Gun 4 | . 12 6 10 14 9 8 6 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 14 29 36 37 37 37 38 40 39 54 57 63 81 53 5 39 31 44 54 48 61 61 50 Greatest Support 175 | 40 40 40 60 44 44 44 46 64 66 60 65 83 45 3 175 41 47 56 70 70 70 70 Greatest Overweight (x) 17 | . . . 1 1 . . 1 1 1 . 1 3 17 1 4 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 5 7 9 14 15 15 Most Carried 15 | 8 15 15 15 15 14 15 15 15 15 15 15 15 11 5 5 5 5 8 10 15 15 12 Average Carried 12 | 4 12 14 14 14 14 14 14 14 14 14 14 13 9 4 4 4 4 6 9 12 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 15 15 15 Final Carried 15 | 8 15 15 15 14 14 15 15 15 15 15 15 11 5 5 5 5 5 8 10 14 12 11 Class Distribution -------------------- 38% | Scavenger-Mutant 28% | Mutant 19% | Bothacker-Mutant 7% | Alien-Sigix 3% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Bothacker-Sprinter | -3/Garrison Bothacker-Sprinter | -2/Research Bothacker-Sprinter | -2/Testing Bothacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Matter Collected 5649 | 288 61 205 313 510 . 146 618 225 538 119 389 400 45 . 504 . 69 202 154 636 227 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8293 | 185 377 226 445 495 . 196 902 277 575 169 283 825 106 . 1127 . 69 337 189 567 943 . Parts 370 | 14 34 8 17 21 . 13 62 13 32 10 8 21 5 . 63 . 6 10 9 20 4 . Haulers Intercepted 5 | . 2 . . . . . . . . . . 1 . . . . . . . 2 . . Recyclers Shooed 10 | 1 . . . . . . . . . . . 3 . . 4 . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 144 | . 12 6 10 10 . 4 32 6 18 4 5 14 2 . 14 . 1 . 2 3 1 . Melee 14 | . . . . . . . . . 1 . . . . . 12 . 1 . . . . . Guns 74 | . 12 4 8 10 . 4 20 1 11 . . . . . 2 . . . 2 . . . Cannons 19 | . . 1 . . . . . . . 4 5 7 2 . . . . . . . . . AOE 37 | . . 1 2 . . . 12 5 6 . . 7 . . . . . . . 3 1 . Classes Destroyed 18 | 3 5 1 3 1 . . 1 . 2 . . . . . 1 . . . 1 . . . Worker 7 | 1 1 . . . . . . . . . . . . . 2 . . 2 . 1 . . Builder 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . . . . 1 . . . . . . . 2 . . Recycler 13 | 1 . . 1 . . . . 1 . . . 2 . . 3 . . 2 . 2 1 . Mechanic 4 | . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . . Watcher 5 | . 1 . . . . . . 1 . . 1 . 1 . . . . . . 1 . . Swarmer 50 | . 9 . 2 . . . 13 3 10 2 . 2 . . 9 . . . . . . . Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 49 | . 3 1 4 8 . 2 10 2 4 2 6 3 2 . . . . . . 2 . . Brawler 5 | . . . 1 . . . 2 1 . . . . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 2 . . 2 1 . 2 . . 1 . . . . . . 1 . . . Specialist 6 | . . . . . . . . . 1 . . 5 . . . . . . . . . . Hunter 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . Programmer 11 | . . . . 2 . . 3 . . . . . . . 5 . 1 . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 5 2 4 2 . 2 6 4 4 2 2 10 3 . 4 . 1 4 2 5 1 . Combat Bots Only 8 | . 4 2 3 2 . 2 6 3 4 2 2 8 2 . 4 . 1 . 2 3 1 . Max Kills in Single Turn 6 | 1 2 1 1 2 . 1 6 3 3 1 1 5 1 . 1 . 1 1 1 2 1 . Gunslinging 1 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Exploded 6 | . . 1 1 . . . 6 2 3 . . 4 . . . . . . . 2 1 . Melee 1 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1588 | . 48 34 53 72 . 34 131 77 156 24 29 157 75 46 212 12 10 4 142 46 208 18 Missed 567 | . 16 8 16 22 . 11 40 33 43 14 7 53 26 18 55 9 5 1 74 34 79 3 Damage Taken 18695 | . 264 597 633 774 . 336 1435 537 1390 90 500 1749 999 457 3639 70 130 199 1171 499 3019 207 Core 5025 | . 79 105 43 141 . 60 246 92 245 4 84 299 384 408 1045 . . 45 316 139 1201 89 Absorbed by Shields 162 | . . . . . . . . . . . . 162 . . . . . . . . . . Redirected to Shielding 330 | . . . . . . . . . . . . . . . 330 . . . . . . . Ignored by Resistances 3673 | . . . . . . . . . . 16 69 . . . . . . . 470 171 2731 216 Regen/Repaired (Parts) 342 | . . . . . . . . . . 34 . . . . . . . . 308 . . . Core Remaining (%) 49 | 100 . 26 . . . . 10 . 51 . 89 70 . 31 . 19 . . 75 . . 19 Volleys Fired 560 | 18 50 49 29 51 . 14 83 19 53 7 33 31 7 1 34 . . . 9 33 38 1 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 1 2 . . . 2 2 2 2 Hottest 258 | 70 150 130 75 258 . 100 136 136 138 147 147 184 156 10 150 . . . 200 200 200 200 Shots Fired 964 | 36 93 67 55 93 . 28 152 30 90 14 58 59 13 1 39 . . . 17 50 67 2 Gun 719 | 36 88 34 52 89 . 28 146 24 82 . . . . . 9 . . . 16 48 65 2 Cannon 172 | . . 7 . 1 . . . . 1 14 55 51 12 . 30 . . . 1 . . . Launcher 29 | . . 5 3 . . . 3 5 2 . . 7 . . . . . . . 2 2 . Special 44 | . 5 21 . 3 . . 3 1 5 . 3 1 1 1 . . . . . . . . Kinetic 301 | 18 41 7 32 76 . 14 48 . 14 7 25 12 6 . . . . . 1 . . . Thermal 466 | 18 52 55 20 14 . 14 98 24 69 7 30 31 6 . 28 . . . . . . . Explosive 29 | . . 5 3 . . . 3 5 2 . . 7 . . . . . . . 2 2 . Electromagnetic 19 | . . . . . . . . . . . . 8 . . 11 . . . . . . . Slashing 131 | . . . . . . . . . . . . . . . . . . . 16 48 65 2 Robot Hit Streak 20 | 7 12 20 7 11 . 8 11 6 13 5 9 13 7 8 9 . . . 3 4 13 . Robot Miss Streak 8 | 2 8 1 3 3 . 4 3 2 4 1 4 2 4 . 4 . . . 2 3 2 2 Penetration Max 1 | . . . . 1 . . 1 . 1 . 1 . . . . . . . 1 1 1 . Secondary Targets 13 | . 3 . 2 2 . . 2 . 3 . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 . . . . . 1 . . . . . . . Shots Hit Robots 604 | 19 52 32 34 58 . 16 94 19 59 8 36 41 7 1 53 . 2 5 12 11 45 . Core Hits 312 | 10 25 13 21 20 . 7 43 11 30 7 8 50 2 . 28 . . 1 4 9 23 . Critical Kills 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Critical Strikes 36 | 3 2 4 4 2 . . 5 . 3 . 3 1 . . 7 . 1 1 . . . . Burn 19 | 3 2 4 4 . . . 4 . 2 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 4 | . . . . 2 . . 1 . 1 . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Impale 4 | . . . . . . . . . . . . . . . 2 . 1 1 . . . . Melee Attacks 91 | . . . . . . . . . 6 . . . . . 60 3 4 8 10 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . . 37 . . . . . . . Piercing 54 | . . . . . . . . . 6 . . . . . 23 3 4 8 10 . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . 2 . . 5 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24309 | 201 650 777 819 1182 . 359 3008 786 1450 327 1063 3331 186 . 2026 . 86 492 1166 1931 4469 . Guns 11878 | 201 626 448 700 1182 . 351 2169 303 967 . . . . . 167 . . . 994 671 3099 . Cannons 3490 | . . 76 . . . . . . . 317 1063 1316 186 . 532 . . . . . . . Explosions 6774 | . . 253 119 . . . 839 483 435 . . 2015 . . . . . . . 1260 1370 . Melee 2120 | . . . . . . . . . 48 . . . . . 1327 . 86 492 167 . . . Ramming 23 | . . . . . . 8 . . . 10 . . . . . . . . 5 . . . Kinetic 4488 | 72 192 108 496 1130 . 161 855 . 189 179 598 435 73 . . . . . . . . . Thermal 6246 | 129 458 416 204 52 . 190 1314 303 778 138 465 1189 113 . 497 . . . . . . . Explosive 6253 | . . 253 119 . . . 839 483 435 . . 1494 . . . . . . . 1260 1370 . Electromagnetic 415 | . . . . . . . . . . . . 213 . . 202 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5416 | . . . . . . . . . . . . . . . 652 . . . 994 671 3099 . Piercing 1468 | . . . . . . . . . 48 . . . . . 675 . 86 492 167 . . . Highest Corruption 21 | . . . . 5 5 5 12 . . . . . . . 21 21 . 4 6 2 13 13 Average Corruption 7 | . . . . 4 5 5 9 . . . . . . . 13 21 . 4 4 2 4 13 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . 22 2 6 46 . . . . . . . 20 5 . 3 6 3 10 . Message Errors 25 | . . . . 5 . 3 9 . . . . . . . 4 1 . . 1 . 2 . Matter Fused 31 | . . . . 7 1 . 13 . . . . . . . 4 2 . 1 1 . 2 . Heat Flow Errors 15 | . . . . 2 1 1 4 . . . . . . . 4 . . . 2 1 . . Energy Discharges 13 | . . . . 1 . . 5 . . . . . . . 3 . . 1 2 . 1 . Data Loss (minor) 14 | . . . . 4 . . 5 . . . . . . . 1 . . 1 . 1 2 . Data Loss (major) 5 | . . . . . . . 3 . . . . . . . 1 . . . . . 1 . Misfires 8 | . . . . 1 . 1 4 . . . . . . . 1 . . . . . 1 . Alerts 4 | . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . 2 2 . . . . 1 . Weapon Failures 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . Overload Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 1322 | . . 15 9 . . . 41 9 115 . 12 192 . . 211 . 50 429 99 105 35 . Projectiles 94 | . . . . . . . . . . . 12 50 . . 32 . . . . . . . Explosions 471 | . . 15 9 . . . 41 9 115 . . 142 . . . . . . . 105 35 . Melee 757 | . . . . . . . . . . . . . . . 179 . 50 429 99 . . . Knockbacks 7 | . . . . . . . . . . . 4 1 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 4 1 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . 23 . . . 70 29 62 . . 21 . . . . . . . . . . Shots 6 | . . . 1 . . . 2 1 1 . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Kicked 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | 80 180 54 18 243 117 202 256 204 216 . 7 124 . . 240 . 54 . 163 128 128 . Average Temperature 58 | 32 46 29 6 100 64 55 81 61 70 . 4 38 . . 78 . 30 . 85 71 27 . Received Heat Transfer 3448 | . 12 189 189 324 . 162 540 102 261 18 63 348 232 9 212 . 9 9 126 9 634 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | 1 2 5 1 . . . 4 . 7 . . 1 2 . 1 . . . . . . . Heat Transferred 11943 | 592 1456 1186 740 111 . 296 2571 629 1736 185 629 998 148 . 666 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Peak Influence 2046 | 30 332 . 272 380 185 203 906 636 779 638 943 632 340 205 206 116 119 193 1696 2046 1298 . Initial 1248 | . 19 . . 94 185 78 131 475 200 408 446 459 309 196 97 19 65 66 108 1100 1248 . Average 459 | 11 186 . 134 249 185 133 547 483 511 502 814 515 309 194 81 49 90 114 549 1361 1262 . Maximum Alert Level 5 | . 1 . 1 1 . 1 3 2 3 2 3 2 1 1 1 . . . 5 5 4 . Low Security (%) 26 | 100 42 . 66 36 100 81 9 . . . . . . 59 99 100 100 100 21 . . . Level 1 20 | . 57 . 33 63 . 18 11 . 21 . . 6 100 40 . . . . 56 . . . Level 2 33 | . . . . . . . 64 99 67 100 21 93 . . . . . . . . . . Level 3 9 | . . . . . . . 13 . 11 . 78 . . . . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . 68 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 22 31 . . Squads Dispatched 41 | . 3 . . . . 2 . 2 . 1 . 2 . . 4 . 1 3 7 15 1 . Investigation 7 | . 2 . . . . . . 1 . . . 1 . . . . 1 1 1 . . . Extermination 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Reinforcement 9 | . 1 . . . . . . 1 . 1 . 1 . . 1 . . 1 . 3 . . Assault 19 | . . . . . . . . . . . . . . . . . . 1 6 12 . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Distress Signals 17 | . 2 . 2 . . . . . . . . 2 1 1 2 . . 1 2 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 22 7 16 16 . 7 40 10 34 8 25 28 9 11 43 14 2 11 40 29 30 5 Peak Tracking Total 25 | . 5 2 5 3 . 5 12 4 6 3 6 12 5 13 10 15 1 6 17 24 25 6 Tactical Retreats 41 | . . 1 1 3 . 1 5 . 1 . . . . . 9 1 . 3 10 4 2 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Traps Triggered 24 | . 1 1 . 3 . . 5 2 3 . 3 . . . 1 3 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Machines Disabled 36 | . . 1 1 . . 1 2 1 2 . 1 7 2 1 . 1 . 2 8 5 1 . Max in Single Turn 3 | . . 1 1 . . 1 1 1 1 . 1 3 1 . . 1 . 1 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 7 | . . . . 1 . . 2 . 2 . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Machines Accessed 63 | . 3 1 4 4 . 3 2 5 3 2 2 5 1 . 5 . 1 6 11 2 3 . Terminals 46 | . 2 . 2 4 . 2 2 2 3 . 2 3 . . 4 . 1 5 10 1 3 . Fabricators 4 | . . . . . . . . 2 . . . 1 . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Garrison Access 8 | . . . 1 . . 1 . 1 . 1 . . 1 . 1 . . . 1 1 . . Total Hacks 118 | . 6 1 7 9 . 6 5 10 6 5 3 11 1 . 9 . 3 10 17 4 5 . Successful 50 | . 4 1 4 3 . 1 . 3 2 4 1 7 1 . 4 . 1 3 8 1 2 . Failed 68 | . 2 . 3 6 . 5 5 7 4 1 2 4 . . 5 . 2 7 9 3 3 . Catastrophic 21 | . 1 . . 1 . 1 2 3 3 . 1 1 . . . . . 3 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 6 . 1 . . . . 3 1 2 . 3 . . 4 . . . 2 1 2 . Terminals 89 | . 5 . 4 9 . 5 5 4 6 . 3 5 . . 8 . 3 9 16 2 5 . Fabricators 9 | . . . . . . . . 5 . . . 3 . . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . 3 . . . . . . . . . . Garrison Access 9 | . . . 1 . . 1 . 1 . 1 . . 1 . 1 . . . 1 2 . . Terminal Hacks 27 | . 3 1 . 3 . . . . 2 . 1 3 . . 3 . 1 3 7 . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . 1 . 1 . 1 . . 1 . 1 . . . 1 . . . Unlock Access 6 | . . . 1 . . 1 . 1 . 1 . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 1 . 1 . . . . 1 . 1 . 1 . . . . . . . 1 2 . Terminals 5 | . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . . . . . . . . . . . . . . 1 2 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . 3 4 . 2 2 4 3 2 2 5 . . 4 . 1 5 7 2 3 . Full Trace Events 5 | . . . . . . . 1 1 . . 1 . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Used RIF Installer 6 | . . . . 2 . . 1 . 1 . 1 . . . . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 20 | . . . . 2 . . 2 1 4 . 4 2 1 1 2 . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 20 | . . . . 2 . . 2 1 4 . 4 2 1 1 2 . . . 1 . . . Autooverrided 8 | . . . . . . . . . . . 3 2 . . 2 . . . 1 . . . Robot Hacks Applied 12 | . . . . 2 . . 2 1 4 . 1 . 1 1 . . . . . . . . scatter_targeting 1 | . . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 8 | . . . . 1 . . 2 1 3 . . . . 1 . . . . . . . . Relay Couplers Released 25 | . . . . 4 . . 7 . 8 . 3 . . . . 3 . . . . . . Machine Destruction 25 | . . . . 4 . . 7 . 8 . 3 . . . . 3 . . . . . . Attached 11 | . . . . 1 . . 1 1 2 . 2 1 . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 4 . 6 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Total Allies 74 | . . . . 1 . . 2 2 9 . 10 2 . 1 2 . . . 1 31 13 . Largest Group 9 | . . . . 1 . . 2 2 6 6 8 1 . 1 1 . . . 1 7 9 . Highest-Rated Group 254 | . . . . 29 . . 30 47 254 227 232 32 . 49 47 . . . 58 99 126 . Highest-Rated Ally 95 | . . . . 29 . . 15 26 95 95 95 32 . 49 47 . . . 58 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 291 | . . . . 3 . . 12 8 43 14 91 14 . 4 2 . . . 2 53 45 . Total Damage 8041 | . . . . 40 . . 250 118 1692 635 3128 316 . 170 62 . . . 44 940 646 . Kills 44 | . . . . . . . 4 1 11 3 17 2 . . . . . . . 3 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Turns Passed 12601 | 176 1095 1402 468 918 36 230 1375 808 1354 393 955 643 133 84 915 60 67 181 454 450 394 10 Spaces Moved 9913 | 68 404 708 241 573 31 124 710 559 740 220 580 412 80 121 918 155 155 499 1241 834 518 22 Core 460 | 1 . . . . . . . . . . . . 28 121 310 . . . . . . . Treads 1296 | 67 404 708 107 . . . . . . . . . . . 10 . . . . . . . Legs 5653 | . . . 134 573 31 124 710 559 740 220 580 379 11 . . . . . 237 834 499 22 Wheels 108 | . . . . . . . . . . . . 33 41 . 34 . . . . . . . Hover 333 | . . . . . . . . . . . . . . . 333 . . . . . . . Flight 2042 | . . . . . . . . . . . . . . . 231 155 155 499 1002 . . . Fastest Speed 23 | 50 160 160 120 120 120 120 110 110 120 120 120 110 50 50 25 28 25 25 23 30 30 30 Average Speed 90 | 158 160 160 138 124 120 120 146 122 139 120 120 121 125 59 56 28 25 26 25 30 30 30 Slowest Speed 900 | 160 160 160 240 190 120 120 186 190 190 120 190 270 900 100 250 28 28 28 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . 5 . 3 3 8 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . 1 . 6 . Exploration Rate (%) 33 | 4 66 37 21 70 4 13 77 19 82 5 62 13 3 25 21 32 6 67 74 27 43 1 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 . 1 . 1 . . 1 . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . . 1 . . . . . 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Spaces Dug 75 | . . . . . . . . 13 4 . . . . . 7 1 . . 1 31 18 . Terrain Destroyed 349 | . 1 9 24 1 . 3 26 44 25 5 4 91 1 . 7 1 . . 9 68 26 4 Melee 9 | . . . . . . . . . . . . . . . 7 1 . . 1 . . . Projectile 123 | . 1 . . 1 . 3 3 . 1 5 4 4 1 . . . . . 8 62 26 4 AOE 217 | . . 9 24 . . . 23 44 24 . . 87 . . . . . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Tes Sec Acc Com Ac0 Total 12360 | 101 758 864 323 692 30 182 901 652 962 334 788 491 99 131 1156 165 169 528 1334 989 688 23 Wait 995 | . 292 80 15 17 . 27 45 25 47 94 38 10 2 6 61 . 4 2 30 80 120 . Move 9837 | 67 403 707 241 571 30 124 708 559 739 219 578 411 79 120 907 154 148 492 1223 832 504 21 Hop 19 | . . . . . . . . . . . . . . . 5 . 3 3 8 . . . Pick Up 124 | 9 8 6 10 9 . 4 11 9 10 2 7 8 . . 8 . 2 4 12 4 1 . Fast Attach 159 | 6 . 2 6 2 . 3 3 11 12 3 4 3 4 . 44 3 3 8 20 16 6 . Attach 57 | 1 . 2 4 2 . 1 8 5 4 1 1 8 . 1 6 1 2 . 4 1 4 1 Detach 27 | . . 1 1 . . . 2 1 2 . . . 1 1 4 1 1 2 3 4 3 . Swap 144 | . 3 10 7 14 . 3 19 11 21 3 17 13 2 1 6 . 1 . 2 6 5 . Drop 177 | . 2 7 10 16 . 5 12 12 12 4 21 7 4 . 21 3 1 9 12 12 7 . Fire 560 | 18 50 49 29 51 . 14 83 19 53 7 33 31 7 1 34 . . . 9 33 38 1 Melee 91 | . . . . . . . . . 6 . . . . . 60 3 4 8 10 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . 10 . . 10 . 5 . 10 . . . . . . . . 1 . . Rewire 131 | . . . . . . . . . 51 . 79 . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Garrison -3/Research -3/Garrison -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 9) 437 | -10/Materials | Discovered new exit (range 16) 593 | -10/Materials | Discovered new exit (range 13) 1261 | -10/Materials | Discovered new exit (range 9) 1272 | -10/Materials | Entered Subcaves 1632 | -10/Subcaves | Discovered new exit (range 4) 2182 | -10/Subcaves | Core integrity fell below 50% 2408 | -10/Subcaves | Visited 4L-MR0's lab 2424 | -10/Subcaves | Found Power Bank 2674 | -10/Subcaves | Entered Materials 2674 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2675 | -8/Materials | Identified exit to Storage 3024 | -8/Materials | Build established: Scavenger-Mutant 3139 | -8/Materials | Discovered new exit (range 9) 3142 | -8/Materials | Identified exit to Garrison 3142 | -8/Materials | Entered Garrison 3172 | -8/Garrison | Triggered checkpoint 3257 | -8/Garrison | Garrison Relay disabled 3344 | -8/Garrison | Installed Relay Interface Framework 3452 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Discovered new exit (range 9) 3541 | -8/Garrison | Learned Materials security intel 3667 | -8/Garrison | Discovered new exit (range 34) 3667 | -8/Garrison | Discovered new exit (range 52) 3667 | -8/Garrison | Discovered new exit (range 32) 3720 | -8/Garrison | Triggered checkpoint 3814 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4060 | -8/Garrison | Entered Materials 4060 | -8/Materials | Discovered exit to Storage (range 7) 4096 | -8/Materials | Entered Storage 4217 | -8/Storage | Garrison activated, responded to threat 4326 | -8/Storage | Identified exit to Garrison 4326 | -8/Storage | Entered Garrison 4372 | -8/Garrison | Triggered checkpoint 4393 | -8/Garrison | Garrison Relay disabled 4456 | -8/Garrison | Triggered checkpoint 4513 | -8/Garrison | Core integrity fell below 50% 4645 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4697 | -8/Garrison | Discovered new exit (range 14) 4920 | -8/Garrison | Build established: Bothacker-Mutant 4944 | -8/Garrison | Discovered new exit (range 9) 5004 | -8/Garrison | System corruption reached 10% 5062 | -8/Garrison | Triggered checkpoint 5292 | -8/Garrison | Triggered checkpoint 5324 | -8/Garrison | Triggered checkpoint 5345 | -8/Garrison | Discovered new exit (range 9) 5366 | -8/Garrison | Triggered checkpoint 5426 | -8/Garrison | Core integrity fell below 20% 5568 | -8/Garrison | Garrison Relay disabled 5701 | -8/Garrison | Entered Factory 5701 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5934 | -7/Factory | Lost 3 parts (1n2w) 6191 | -7/Factory | Build established: Scavenger-Mutant 6509 | -7/Factory | Identified exit to Garrison 6509 | -7/Factory | Entered Garrison 6509 | -7/Garrison | Accompanied by 2 allies 6684 | -7/Garrison | Triggered checkpoint 6728 | -7/Garrison | Triggered checkpoint 6766 | -7/Garrison | Lost 4 parts (3n1w) 6868 | -7/Garrison | Discovered new exit (range 13) 6916 | -7/Garrison | Triggered checkpoint 6962 | -7/Garrison | Lost 4 parts (1p1n2w) 7057 | -7/Garrison | Garrison Relay disabled 7214 | -7/Garrison | Discovered new exit (range 13) 7298 | -7/Garrison | Triggered checkpoint 7332 | -7/Garrison | Garrison Relay disabled 7368 | -7/Garrison | Found embedded Infiltrators 7428 | -7/Garrison | Triggered checkpoint 7452 | -7/Garrison | Triggered checkpoint 7506 | -7/Garrison | Triggered checkpoint 7568 | -7/Garrison | Lost 3 allies 7593 | -7/Garrison | Expanded RIF knowledge: Autooverride 7761 | -7/Garrison | Discovered new exit (range 4) 7863 | -7/Garrison | Entered Factory 7863 | -6/Factory | Accompanied by 6 allies 7863 | -6/Factory | Evolved 2 slots: Utility x2 7983 | -6/Factory | Repaired Imp. Heat Sink 8255 | -6/Factory | Identified exit to Garrison 8256 | -6/Factory | Entered Garrison 8256 | -6/Garrison | Accompanied by 6 allies 8363 | -6/Garrison | Lost 5 allies 8454 | -6/Garrison | Triggered checkpoint 8562 | -6/Garrison | Discovered new exit (range 9) 8605 | -6/Garrison | Heavy support dispatched to Factory 8692 | -6/Garrison | Discovered new exit (range 8) 8793 | -6/Garrison | Garrison Relay disabled 8894 | -6/Garrison | Triggered checkpoint 8961 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 8997 | -6/Garrison | Discovered new exit (range 7) 8997 | -6/Garrison | Discovered new exit (range 65) 8997 | -6/Garrison | Discovered new exit (range 52) 9082 | -6/Garrison | Spotted B-75 Beast 9108 | -6/Garrison | Allies destroyed B-75 Beast 9127 | -6/Garrison | Lost 4 allies 9211 | -6/Garrison | Entered Factory 9211 | -5/Factory | Accompanied by 1 ally 9211 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9273 | -5/Factory | Build established: Bothacker-Mutant 9526 | -5/Factory | Discovered new exit (range 15) 9685 | -5/Factory | Cargo convoy interrupted 9740 | -5/Factory | Destroyed 8 combat bots 9755 | -5/Factory | Lost 12 parts (2p4n5u1w) 9831 | -5/Factory | Discovered new exit (range 16) 9854 | -5/Factory | Entered another Factory area 9854 | -4/Factory | Evolved 2 slots: Utility x2 9986 | -4/Factory | Identified exit to Garrison 9987 | -4/Factory | Entered Garrison 10004 | -4/Garrison | Lost 8 parts (1p3n3u1w) 10044 | -4/Garrison | Spotted Executioner 10052 | -4/Garrison | Spotted B-86 Titan 10052 | -4/Garrison | Triggered checkpoint 10057 | -4/Garrison | Core integrity fell below 50% 10067 | -4/Garrison | Discovered new exit (range 8) 10071 | -4/Garrison | Entered Research 10071 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10262 | -3/Research | Build established: Mutant 10485 | -3/Research | System corruption reached 10% 10719 | -3/Research | Found Enh. Force Lance 10742 | -3/Research | Core integrity fell below 50% 10758 | -3/Research | Lost 12 parts (2p3n5u2w) 10977 | -3/Research | Core integrity fell below 20% 10985 | -3/Research | Identified exit to Garrison 10986 | -3/Research | Entered Garrison 10991 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 11006 | -3/Garrison | Garrison Relay disabled 11024 | -3/Garrison | Spotted B-75 Beast 11028 | -3/Garrison | Triggered checkpoint 11028 | -3/Garrison | Triggered checkpoint 11028 | -3/Garrison | Triggered checkpoint 11043 | -3/Garrison | Discovered new exit (range 11) 11046 | -3/Garrison | Entered Research 11046 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11052 | -2/Research | Identified exit to Testing 11113 | -2/Research | Entered Testing 11180 | -2/Testing | Found Prototype Launcher 11229 | -2/Testing | Found Portable AFG 11262 | -2/Testing | Protovariant out of control (PH-V2OMLT6THX) 11262 | -2/Testing | Unleashed a protovariant (PH-V2OMLT6THX) 11274 | -2/Testing | Spotted Fortress 11293 | -2/Testing | Discovered new exit (range 6) 11294 | -2/Testing | Entered Section 7 11314 | -2/Section 7 | Build established: Bothacker-Sprinter 11367 | -2/Section 7 | Found Alien Artifact 11367 | -2/Section 7 | Identified Integrity Redistributor 11367 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-56) 11392 | -2/Section 7 | Spotted B-90 Cyclops 11413 | -2/Section 7 | Spotted S7 Guard 11418 | -2/Section 7 | Found Alien Artifact 11418 | -2/Section 7 | Identified Integrated Thermoelectric Network 11418 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11438 | -2/Section 7 | Spotted Alpha 7 11444 | -2/Section 7 | Found Alien Artifact 11444 | -2/Section 7 | Identified Spacefold Activator 11460 | -2/Section 7 | Spotted Alpha 7 11464 | -2/Section 7 | Spotted B-99 Colossus 11490 | -2/Section 7 | Found Alien Artifact 11490 | -2/Section 7 | Identified LRC Inertial Stabilizer 11490 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 11493 | -2/Section 7 | Found Alien Artifact 11493 | -2/Section 7 | Identified LRC Armor 11493 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 11506 | -2/Section 7 | Found Alien Artifact 11506 | -2/Section 7 | Identified Core Reset Matrix 11506 | -2/Section 7 | Used Core Reset Matrix 11510 | -2/Section 7 | Sensed 16 artifacts in vicinity 11589 | -2/Section 7 | Found Transdimensional Reconstructor 11591 | -2/Section 7 | Found Transdimensional Reconstructor 11594 | -2/Section 7 | Found Transdimensional Reconstructor 11597 | -2/Section 7 | Found Terrabomb 11599 | -2/Section 7 | Found Terrabomb 11615 | -2/Section 7 | Spotted Executioner 11625 | -2/Section 7 | Integrated with Sigix Exoskeleton 11642 | -2/Section 7 | Identified Z-bomb Delivery System 11657 | -2/Section 7 | Spotted Executioner 11680 | -2/Section 7 | Spotted Executioner 11680 | -2/Section 7 | Spotted Executioner 11716 | -2/Section 7 | Discovered new exit (range 18) 11748 | -2/Section 7 | Entered Access 11748 | -1/Access | Evolved 2 slots: Utility x2 11753 | -1/Access | Emitted hypermatrix ping 11758 | -1/Access | Assembled emerged from beneath the floor 11904 | -1/Access | Found Prototype Device 11904 | -1/Access | Identified Exp. Actuator Array 11932 | -1/Access | Build established: Alien-Sigix 11992 | -1/Access | Crushed by falling debris 11999 | -1/Access | Assembled emerged from beneath the floor 12009 | -1/Access | Found Prototype Device 12009 | -1/Access | Identified Exp. Shock Absorption System 12116 | -1/Access | Assembled emerged from beneath the floor 12156 | -1/Access | Assembled emerged from beneath the floor 12187 | -1/Access | Discovered new exit (range 16) 12191 | -1/Access | Used Terrabomb 12191 | -1/Access | Spotted B-99 Colossus 12193 | -1/Access | Spotted Executioner 12193 | -1/Access | Spotted Striker 12196 | -1/Access | Spotted B-99 Colossus 12198 | -1/Access | Entered Command 12203 | -1/Command | Emitted hypermatrix ping 12208 | -1/Command | Assembled emerged from beneath the floor 12211 | -1/Command | Assembled emerged from beneath the floor 12223 | -1/Command | Lost 6 allies 12433 | -1/Command | Spotted Combat Programmer 12434 | -1/Command | Spotted Combat Programmer 12447 | -1/Command | Met MAIN.C 12457 | -1/Command | 0b10 Conduit disabled 12481 | -1/Command | Spotted M Guard 12483 | -1/Command | Spotted M Guard 12490 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 12515 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 12519 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12519 | -1/Command | Destroyed MAIN.C Shell 12519 | -1/Command | Spotted M Shell/Def 12519 | -1/Command | Spotted M Shell/Atk 12519 | -1/Command | Spotted M Shell/Def 12519 | -1/Command | Spotted M Shell/Atk 12519 | -1/Command | Spotted M Shell/Atk 12519 | -1/Command | Spotted M Shell/Def 12519 | -1/Command | Spotted M Shell/Atk 12519 | -1/Command | Spotted M Shell/Def 12520 | -1/Command | Core integrity fell below 50% 12522 | -1/Command | MAIN.C activated Command garrisons 12525 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 12532 | -1/Command | Discovered new exit (range 16) 12548 | -1/Command | System corruption reached 10% 12583 | -1/Command | Warped through subspace to slip node 12583 | -1/Command | Discovered new exit (range 4) 12592 | -1/Command | Entered Access_0 12593 | -1/Access_0 | Sensed 4 artifacts in vicinity 12595 | -1/Access_0 | Met Architect 12595 | -1/Access_0 | Warped through subspace to slip node 12595 | -1/Access_0 | Discovered new exit (range 8) 12596 | -1/Access_0 | Core integrity fell below 20% 12602 | *** | Heading to fleet! Last Messages --------------- 12592_ Quantum Shear penetrates Wall. 12593_ Sensed 4 artifacts in vicinity. 12593_ Penetrated by Quantum Shear. 12593_ Penetrated by HV Slug. 12593_ HV Slug penetrates Wall. 12593_ Penetrated by HV Slug. 12594_ Enhanced Grunt springs to life. 12595_ Penetrated by HV Slug. 12595_ Penetrated by Quantum Shear. Architect: Cosplay won't save you now, Cogmind. But that's a neat trick. We clearly still have much to learn about Sigix technology, and LRCs in particular. 12595_ Warped through subspace, drawn to slip node. 12595_ EXIT=FOUND 12597_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 12597_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????##################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ################??????? | | ???????################# X ################??????? | | ???????################# ################??????? | | ??????################# ################??????? | | ???????################ #################??????? | | ???????################# #################?????? | | ???????################ #################?????? | | ???????################ #################??????? | | ??????################# < #################?????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????####################################??????? | | ????????##################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ?????????################################????????? | | ??????????##############################?????????? | | ??????????##############################?????????? | | ???????????############################??????????? | | ????????????##########################???????????? | | ?????????????########################????????????? | | ???????????????####################??????????????? | | ????????????????##################???????????????? | | ???????????????????############??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 50 Energy Generation 67 Energy Capacity 880 Matter Stores 425 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 75 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 131 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrity Redistributor Integrated Thermoelectric Network Spacefold Activator LRC Inertial Stabilizer LRC Armor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Terrabomb Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HugeGlidesysTriangulator Manual? 0 Play Time 02:48:24 Cumulative 390.0 hours Start 2024.03.17 @ 13:47:36 End 2024.03.17 @ 17:21:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 233 Adventurer 6 Explorer 17 Win Type 2 Total 30 Types 21/0/5/1/0/1/1/1/0 Lore% 92 Gallery% 95 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb9448ee-d8a1-4e27-bd3d-b2e7de837a73