Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 02:54:43 Player: celerysam Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (40) 200 Value Destroyed (1414) 1414 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1463) 1463 TOTAL SCORE: 8077 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 35 MAIN.C Attacked Warlord 500 Warlord Defense Kills 842 Cogmind --------- Core Integrity 0/1000 Matter 106/300 Energy 128/150 System Corruption 4% Temperature Cool (59) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Barrage Gun > --- INVENTORY (5) ---- Light Antimatter Reactor Heart of Steel Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg Myomer Leg Antigrav System > --- UTILITY ---------- Improved Cooling System Centrium Light Armor Plating > --- WEAPON ----------- Vortex Rail Vortex Driver Segregator > --- INVENTORY -------- Cesium-ion Thruster Heart of Steel Barrage Gun [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Medium Treads Leg Makeshift Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Backup Plating III Weapon Spear Energy Gun Thermic Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Segregator Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . 2 . . 2 . . . . . . . Utility 4 | . . . . 1 . 1 . . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 102 | 6 8 10 . 22 8 8 3 . 2 . 26 9 Power 19 | 1 1 1 . 7 3 . . . . . 3 3 Engine 10 | 1 1 1 . 6 1 . . . . . . . Core 8 | . . . . 1 2 . . . . . 3 2 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 39 | 2 4 4 . 9 3 4 . . . . 11 2 Treads 5 | . 2 . . 2 1 . . . . . . . Leg 14 | . 2 . . 2 2 . . . . . 7 1 Wheel 2 | 2 . . . . . . . . . . . . Hover 6 | . . . . 2 . . . . . . 3 1 Flight 12 | . . 4 . 3 . 4 . . . . 1 . Utility 17 | 1 1 2 . 3 1 1 2 . 1 . 4 1 Device 11 | . 1 . . 3 . 1 1 . 1 . 3 1 Storage 1 | 1 . . . . . . . . . . . . Processor 2 | . . 1 . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . 1 . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 2 3 . 3 1 3 1 . 1 . 8 3 Energy Gun 9 | . . . . 1 . 1 . . 1 . 4 2 Energy Cannon 4 | . . 2 . . . . . . . . 2 . Ballistic Gun 6 | 2 2 . . 1 . . . . . . . 1 Ballistic Cannon 2 | . . . . 1 . 1 . . . . . . Launcher 2 | . . 1 . . . . . . . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . 3 . Parts Lost 43 | . 1 . . 10 . 5 . . . 1 24 2 Power 6 | . . . . 3 . . . . . . 3 . Propulsion 20 | . 1 . . 3 . 2 . . . . 13 1 Utility 9 | . . . . 1 . 1 . . . 1 6 . Weapon 8 | . . . . 3 . 2 . . . . 2 1 Highest Loss Streak 11 | . 1 . . 8 . 5 . . . 1 11 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 75 | . 97 90 100 79 90 76 87 93 80 71 68 20 Engine 3 | . 14 11 11 4 5 . . . . . . . Core 4 | . . . . 4 1 6 6 6 5 5 7 6 Treads 3 | . 10 . . . 16 10 . . . . . . Leg 10 | . 4 1 . 9 12 13 13 13 11 11 13 2 Wheel 1 | . 12 . . . . . . . . . . . Hover 4 | . . . . 1 15 10 . . . . 4 3 Flight 13 | . . 40 44 23 . 4 26 26 23 23 12 . Device 7 | . 12 11 11 9 7 8 13 13 13 11 6 . Storage 1 | . 14 1 . . . . . . . . . . Processor 3 | . . 3 11 9 7 6 11 13 7 . . . Protection 2 | . . . . . 6 3 . . . . 4 . Energy Gun 3 | . . . . . . . 6 6 7 11 7 . Energy Cannon 1 | . . 9 11 3 . . . . . . 1 . Ballistic Gun 4 | . 28 3 . 5 7 4 . . . . . 4 Ballistic Cannon 1 | . . . . 5 5 1 1 . . . . . Launcher 1 | . . 9 11 3 . . . . . . . . Piercing Weapon 2 | . . . . . . 1 6 6 5 5 4 . Naked Turns 10 | . . . . . . . . . . . 3 7 Heaviest Build 68 | 12 15 16 16 16 21 19 19 18 19 19 68 15 Greatest Support 120 | 26 40 20 16 30 16 19 19 19 19 19 120 25 Greatest Overweight (x) 9 | . 1 . . 1 1 1 . . . . 9 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 5 7 5 4 4 4 4 4 5 3 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 4 5 5 5 5 5 4 Class Distribution -------------------- 66% | Mutant 15% | Sprinter 7% | Scavenger-Sprinter 5% | Derelict-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Matter Collected 1638 | 221 124 . 17 361 71 21 145 32 . . 571 75 Remotely . | . . . . . . . . . . . . . Salvage Created 1030 | . 189 108 . 520 71 8 . . . . 86 48 Parts 70 | . 18 7 . 35 1 1 . . . . 5 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Combat Hostiles Destroyed 36 | . 9 2 . 14 2 2 . . . . 6 1 Melee 1 | . . . . . . 1 . . . . . . Guns 11 | . 9 . . . . . . . . . 1 1 Cannons 17 | . . 2 . 9 1 1 . . . . 4 . AOE 6 | . . . . 5 . . . . . . 1 . Classes Destroyed 10 | . 2 1 . 4 1 . . . . . 2 . Worker 2 | . . . . 2 . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Swarmer 13 | . 6 . . 4 . 2 . . . . 1 . Grunt 8 | . 3 . . 3 1 . . . . . 1 . Brawler 1 | . . . . 1 . . . . . . . . Sentry 8 | . . 2 . 6 . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . Programmer 4 | . . . . . 1 . . . . . 2 1 Striker 1 | . . . . . . . . . . . 1 . Best Kill Streak 5 | . 4 2 . 5 2 1 . . . . 4 1 Combat Bots Only 4 | . 4 2 . 4 2 1 . . . . 4 1 Max Kills in Single Turn 2 | . 2 1 . 2 1 1 . . . . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . 1 . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Hostile Shots Fired 570 | . 63 12 2 78 63 60 . . . 9 238 45 Missed 207 | . 19 8 . 30 20 15 . . . 8 90 17 Damage Taken 6369 | . 367 65 18 770 577 683 . . . 21 3296 572 Core 1463 | . 70 17 9 145 115 90 . . . . 858 159 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 99 | . . . . . 99 . . . . . . . Regen/Repaired (Parts) 215 | . . . . 18 . . . . . . 197 . Core Remaining (%) 85 | 100 72 . 93 73 83 . . 89 . . . . Volleys Fired 91 | . 17 2 1 36 7 10 . . . . 13 5 Largest 2 | . 2 2 1 2 2 1 . . . . 2 2 Hottest 145 | . 40 101 68 68 100 100 . . . . 145 93 Shots Fired 135 | . 34 4 1 46 8 10 . . . . 23 9 Gun 68 | . 34 . . 12 1 . . . . . 12 9 Cannon 35 | . . 2 1 20 1 . . . . . 11 . Launcher 16 | . . 2 . 14 . . . . . . . . Special 16 | . . . . . 6 10 . . . . . . Kinetic 62 | . 34 . . 20 2 . . . . . . 6 Thermal 31 | . . 2 1 10 6 10 . . . . 2 . Explosive 16 | . . 2 . 14 . . . . . . . . Electromagnetic 5 | . . . . 2 . . . . . . . 3 Entropic 21 | . . . . . . . . . . . 21 . Robot Hit Streak 9 | . 7 5 . 9 4 4 . . . . 4 4 Robot Miss Streak 4 | . 4 . 1 3 1 1 . . . . 3 2 Penetration Max 3 | . . . . . . . . . . . 3 . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 76 | . 18 2 . 26 6 7 . . . . 12 5 Core Hits 58 | . 11 2 . 30 4 2 . . . . 7 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 15 | . . . . . 3 2 . . . . 10 . Burn 5 | . . . . . 3 2 . . . . . . Detonate 2 | . . . . . . . . . . . 2 . Sunder 8 | . . . . . . . . . . . 8 . Melee Attacks 2 | . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2 | . . . . . . 2 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4007 | . 272 41 . 1258 103 127 . . . . 2099 107 Guns 1002 | . 272 . . 166 . . . . . . 457 107 Cannons 1387 | . . 41 . 327 25 . . . . . 994 . Explosions 1413 | . . . . 765 . . . . . . 648 . Melee 34 | . . . . . . 34 . . . . . . Ramming 5 | . . . . . 5 . . . . . . . Kinetic 691 | . 272 . . 312 25 . . . . . . 82 Thermal 1000 | . . 41 . 145 73 93 . . . . 648 . Explosive 765 | . . . . 765 . . . . . . . . Electromagnetic 61 | . . . . 36 . . . . . . . 25 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 34 | . . . . . . 34 . . . . . . Entropic 1451 | . . . . . . . . . . . 1451 . Highest Corruption 4 | . . . . . 4 . . . . . 4 4 Average Corruption 3 | . . . . . 3 . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . 5 . . . . . . 9 Message Errors 5 | . . . . . 2 . . . . . . 3 Matter Fused 3 | . . . . . 2 . . . . . . 1 Heat Flow Errors 3 | . . . . . 1 . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 167 | . . . . 8 . . . . . . 159 . Projectiles 93 | . . . . . . . . . . . 93 . Explosions 74 | . . . . 8 . . . . . . 66 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . 118 2 . . . . . . . Shots 4 | . . . . 4 . . . . . . . . Rammed 4 | . 1 . . . 3 . . . . . . . Targets Rammed 4 | . 1 . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 314 | . . 50 36 108 207 314 . . . . 33 209 Average Temperature 67 | . . 23 18 29 84 172 . . . . 12 80 Received Heat Transfer 864 | . 54 6 . 216 81 . . . . . 372 135 Effects 1 | . . . . . . 1 . . . . . . Interference 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 6 | . . . . 1 5 . . . . . . . Heat Transferred 2593 | . . 74 . 259 880 880 . . . . 500 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Peak Influence 609 | . 281 330 184 609 371 118 . . 36 . . . Initial 276 | . . 118 128 71 276 83 . . 36 . . . Average 227 | . 96 172 172 435 285 88 . . 36 . . . Maximum Alert Level 2 | . 1 1 . 2 1 . . . . . . . Low Security (%) 51 | 100 81 79 100 12 4 100 . . 100 . . . Level 1 33 | . 18 20 . 15 95 . . . . . . . Level 2 15 | . . . . 71 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 3 1 . 4 . 1 . . . . . . Investigation 1 | . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 2 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Distress Signals 4 | . 1 . . 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 119 | . 15 9 3 17 7 6 . 1 . 3 46 12 Peak Tracking Total 12 | . 5 4 3 5 4 4 . 3 . 3 12 6 Tactical Retreats 11 | . . 2 . . 2 2 . . . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Traps Triggered 1 | . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 11 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Machines Accessed 9 | . 2 . . 2 2 . 1 . . . 2 . Terminals 2 | . 2 . . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 17 | . 4 . . 5 4 . 1 . . . 3 . Successful 10 | . 1 . . 4 1 . 1 . . . 3 . Failed 7 | . 3 . . 1 3 . . . . . . . Catastrophic 2 | . 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 3 . . . 1 . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . Fabricators 4 | . . . . . 4 . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . 1 . . . . . 1 . . . 3 . Record 2 | . . . . . . . . . . . 2 . Open Door 2 | . . . . . . . 1 . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 26 | . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Total Allies 2 | . . . 2 . . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . . . Highest-Rated Group 47 | . . . 47 31 . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 23 | . . . 6 17 . . . . . . . . Total Damage 316 | . . . 85 231 . . . . . . . . Kills 6 | . . . 2 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Turns Passed 3803 | 54 306 143 139 361 417 188 303 103 29 64 1395 301 Spaces Moved 4431 | 48 203 332 238 310 343 159 627 220 35 136 1446 334 Core 53 | 14 . . . . . . . . . . 9 30 Treads 57 | . 56 . . 1 . . . . . . . . Legs 695 | . 22 12 . 110 9 . . . . . 438 104 Wheels 159 | 34 125 . . . . . . . . . . . Hover 759 | . . . . 37 334 115 . . . . 73 200 Flight 2708 | . . 320 238 162 . 44 627 220 35 136 926 . Fastest Speed 27 | 50 90 31 31 31 106 47 47 47 47 47 27 50 Average Speed 65 | 79 113 34 31 67 109 90 47 47 47 47 68 77 Slowest Speed 500 | 100 190 120 31 160 190 150 47 47 47 47 500 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . 3 . . . 1 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 46 37 50 30 12 6 59 30 1 23 88 49 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 . . . 4 1 . . . 1 Spaces Dug 10 | . . . . 10 . . . . . . . . Terrain Destroyed 160 | . . 19 . 125 . . . . . . 16 . Melee . | . . . . . . . . . . . . . Projectile 17 | . . . . 1 . . . . . . 16 . AOE 143 | . . 19 . 124 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp War Pro Total 5171 | 62 246 354 302 419 375 182 633 219 48 135 1826 370 Wait 445 | . 3 4 62 28 3 . . . 9 . 320 16 Move 4407 | 47 202 325 237 309 342 156 622 219 34 135 1445 334 Hop 6 | . . 3 . . . 1 2 . . . . . Pick Up 49 | 9 7 3 1 13 5 5 2 . . . 2 2 Fast Attach 45 | 3 3 2 . 6 4 . 2 . 1 . 21 3 Attach 38 | 3 1 2 . 12 2 6 . . 1 . 5 6 Detach 9 | . . . . 2 . . . . 1 . 3 3 Swap 19 | . 4 6 . 4 2 2 1 . . . . . Drop 56 | . 8 7 1 9 7 . 4 . 2 . 17 1 Fire 91 | . 17 2 1 36 7 10 . . . . 13 5 Melee 2 | . . . . . . 2 . . . . . . Ram 4 | . 1 . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 14) 337 | -10/Materials | Discovered new exit (range 3) 340 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x2 500 | -9/Materials | Discovered new exit (range 16) 504 | -9/Materials | Entered Mines 556 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 580 | -9/Mines | Met a Derelict bent on vengeance 580 | -9/Mines | Discovered new exit (range 8) 643 | -9/Mines | Entered Materials 643 | -8/Materials | Accompanied by 1 ally 643 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 648 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 675 | -8/Materials | Repaired Sensor Array 840 | -8/Materials | Lost 8 parts (2p2n1u3w) 910 | -8/Materials | Garrison activated, responded to threat 951 | -8/Materials | Discovered new exit (range 7) 1004 | -8/Materials | Entered Factory 1004 | -7/Factory | Evolved 2 slots: Propulsion x2 1005 | -7/Factory | Identified exit to Storage 1377 | -7/Factory | Discovered new exit (range 15) 1421 | -7/Factory | Entered another Factory area 1421 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1595 | -6/Factory | Lost 5 parts (2n1u2w) 1602 | -6/Factory | Discovered new exit (range 8) 1609 | -6/Factory | Entered Lower Caves 1655 | -6/Lower Caves | Encountered a Warlord checkpoint 1689 | -6/Lower Caves | Found Prototype Device 1903 | -6/Lower Caves | Discovered new exit (range 16) 1908 | -6/Lower Caves | Learned 4 Factory zone layouts 1912 | -6/Lower Caves | Entered another Lower Caves area 2011 | -6/Lower Caves | Discovered new exit (range 6) 2015 | -6/Lower Caves | Entered Factory 2015 | -5/Factory | Evolved 2 slots: Utility x2 2022 | -5/Factory | Identified Heart of Steel 2041 | -5/Factory | Discovered new exit (range 8) 2044 | -5/Factory | Entered Upper Caves 2091 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2105 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2108 | -5/Upper Caves | Entered Warlord 2595 | -5/Warlord | Build established: Sprinter 2645 | -5/Warlord | Visited the Vortex Lab 2647 | -5/Warlord | Found Prototype Energy Cannon 2647 | -5/Warlord | Identified Vortex Driver 2651 | -5/Warlord | Found Prototype Energy Gun 2651 | -5/Warlord | Identified Vortex Rail 2656 | -5/Warlord | Met EX-DEC 2666 | -5/Warlord | Warlord's base attacked by MAIN.C 2799 | -5/Warlord | Lost 7 parts (4n2u1w) 3007 | -5/Warlord | Warlord forces counterattacked 3008 | -5/Warlord | Spotted Executioner 3131 | -5/Warlord | Found Vortex Driver 3139 | -5/Warlord | Found Vortex Rail 3324 | -5/Warlord | Build established: Mutant 3341 | -5/Warlord | Warlord base infiltrated, sounded retreat 3369 | -5/Warlord | Spotted Striker 3369 | -5/Warlord | Spotted Executioner 3379 | -5/Warlord | Destroyed Striker 3394 | -5/Warlord | Lost 4 allies 3403 | -5/Warlord | Spotted Executioner 3432 | -5/Warlord | Discovered new exit (range 13) 3439 | -5/Warlord | Lost 6 parts (2p2n2u) 3466 | -5/Warlord | Spotted Executioner 3467 | -5/Warlord | Spotted Executioner 3479 | -5/Warlord | Core integrity fell below 50% 3501 | -5/Warlord | Core integrity fell below 20% 3503 | -5/Warlord | Entered Proximity Caves 3531 | -4/Proximity Caves | Lost 11 parts (1p7n2u1w) 3711 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3804 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 03667_ Searching scrap... 03667_ Found Myomer Leg. 03667_ Found Lgt. Fission Core. 03667_ Found 17 Matter. 03668_ Acquired 17 matter. 03668_ Acquired Myomer Leg. 03671_ Acquired Lgt. Fission Core. 03711_ 2L %8RWNN|>/K:Z&C%D 03759_ Antigrav System destroyed. 03759_ Dropped Lgt. Fission Core. 03771_ System corrupted: Component data lost. 03796_ Y:89P7T7GX6AYFW>LYSC,M|AF 03804_ Tesla Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????## ##??????????????????????????????? | | ????###### ##?####????????????????????????? | | ?? ## ##### #??????????????????? | | ?? #??????????????????? | | ??# ### #???????? #????????? | | ???????## ###########??????? ##???????? | | ????????##### ## *##???????????????? #???????? | | ????????????##?## #????????????????# ??????? | | ????????????????# #???####?????#### #??????? | | ???????????????## ##### ###??# #??????? | | ?????????? ## ### #???????? | | ????????" #??????????? | | ?????? " #???????????? | | ??????""" ## ## #????????????? | | ???????""" ###### #???????????????? | | ????????" #????## ## #???????????????? | | ??????? ###?????##### #???????????????? | | ?????? ???????????## ##???????????????? | | ?????? ????######## ##????????????????? | | ?????? ### #?#### ##?????????????????? | | ??????? ??##?## ##??????????????????? | | ??????? ?????## g #???????????????????? | | ????????? ??????# g ##???????????????????? | | ????????????????# ##????????????????????? | | ????????????????# gg##?????????????????????? | | ????????????????# @##?????????????????????? | | ????????????????######## #?????????????????????? | | ???????????????????????## ##?????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 230 Resistance: EM 15 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Challenges ------------ None Game ------ Seed MinesnifferTitaniumSpear Manual? 0 Play Time 01:20:21 Cumulative 76.8 hours Start 2024.07.02 @ 01:09:46 End 2024.07.02 @ 02:54:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f12f269-9086-4d75-89be-56044e682e34