Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 21:41:09 Player: Nighteyes Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1111) 1111 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3656 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 88/100 System Corruption 1% Temperature Cool (18) Movement Walking (545) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Cargo Storage Unit System Shield > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (30) --- Light Deuterium Engine Light Nuclear Core VTOL Module VTOL Module Heat Sink Heat Sink Cargo Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Weapon Cycler Microactuators Reaction Control System High-powered Tractor Beam Lightning Gun Heavy Particle Gun Advanced Beam Rifle Heavy Laser Improved Assault Rifle Flak Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Cargo Storage Unit Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Compact Wheel VTOL Module Heat Sink Heat Sink Cargo Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Weapon Cycler Microactuators Reaction Control System System Shield High-powered Tractor Beam Lightning Gun Heavy Particle Gun Advanced Beam Rifle Heavy Laser Improved Assault Rifle Flak Gun Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 47 | 6 2 7 10 22 Power 11 | 1 1 2 3 4 Engine 8 | 1 1 1 3 2 Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 14 | 2 . 2 3 7 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 10 | 2 . 2 3 3 Hover . | . . . . . Flight 2 | . . . . 2 Utility 10 | 1 1 1 3 4 Device 3 | 1 . . 1 1 Storage 3 | . . 1 1 1 Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 . 2 1 7 Energy Gun 6 | 1 . 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . . 5 Parts Lost 23 | . . 1 8 14 Power 9 | . . 1 3 5 Propulsion 5 | . . . 2 3 Utility 2 | . . . . 2 Weapon 7 | . . . 3 4 Highest Loss Streak 6 | . . 1 6 5 To Critical Strikes . | . . . . . Average Backups 18 | 2 4 12 18 24 Power 2 | . 1 1 1 2 Propulsion 4 | 1 2 5 4 4 Utility 7 | . . 3 9 11 Weapon 3 | . 1 2 3 5 Tool/Special . | . . . . . Unused Backups 24 | . 1 3 5 15 Power 3 | . . . . 3 Propulsion 3 | . 1 1 1 . Utility 13 | . . 1 3 9 Weapon 5 | . . 1 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 86 99 90 83 Engine 14 | . 14 12 21 10 Core 6 | . . 9 . 9 Wheel 21 | . 28 22 26 18 Device 3 | . 14 1 2 3 Storage 11 | . . 9 9 14 Processor 4 | . 1 11 6 . Energy Gun 12 | . 14 18 12 8 Ballistic Gun 5 | . 14 11 2 3 Ballistic Cannon 4 | . . . . 10 Launcher 3 | . . 3 9 . Peak Build Rating 40 | 6 7 14 22 40 Average Rating 21 | 3 6 12 17 33 On Entrance 8 | . 6 7 12 19 Naked Turns . | . . . . . Heaviest Build 222 | 7 9 55 68 222 Greatest Support 54 | 20 20 32 48 54 Greatest Overweight (x) 72 | . . 1 3 72 Average Overweight (x) 2 | . . . . 5 Largest Inventory Capacity 30 | 5 5 20 20 30 Average Capacity 22 | 5 5 17 20 29 Most Carried 30 | 5 5 20 20 30 Average Carried 18 | 2 4 13 18 25 Final Capacity 30 | 5 5 20 20 30 Final Carried 23 | 4 5 20 20 23 Class Distribution -------------------- 40% | Gunner 26% | Hauler-Gunner 13% | Mutant 12% | Hauler-Tank 3% | Hauler-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Hauler-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 930 | 251 32 136 60 451 Remotely . | . . . . . Salvage Created 1006 | 40 145 256 176 389 Parts 58 | 2 11 22 10 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 23 | 1 5 5 4 8 Guns 9 | 1 2 4 1 1 Cannons 6 | . . . . 6 AOE 7 | . 3 1 3 . Classes Destroyed 8 | 1 1 2 1 3 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Watcher 4 | . . 1 1 2 Swarmer 3 | . 3 . . . Grunt 11 | 1 2 . 3 5 Sentry 6 | . . 5 1 . Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 5 | 1 5 1 5 5 Combat Bots Only 5 | 1 5 1 3 4 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 359 | 2 14 28 40 275 Missed 101 | 1 9 9 6 76 Hits 258 | 1 5 19 34 199 Projectile 258 | 1 5 19 34 199 Critical Strikes 8 | . . 2 5 1 Damage Taken 3223 | 10 61 278 551 2323 Core 946 | . 17 113 114 702 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 32 | . . . 32 . Core Remaining (%) 85 | 100 93 71 79 . Volleys Fired 90 | 3 12 18 18 39 Largest 3 | 2 2 3 2 3 Hottest 164 | 60 60 100 85 164 Shots Fired 207 | 4 24 47 30 102 Gun 141 | 4 24 40 22 51 Cannon 51 | . . . . 51 Launcher 15 | . . 7 8 . Special . | . . . . . Kinetic 100 | 1 12 15 8 64 Thermal 32 | . . . . 32 Explosive 15 | . . 7 8 . Electromagnetic 60 | 3 12 25 14 6 Robot Hit Streak 14 | 2 5 11 6 14 Robot Miss Streak 4 | 1 3 2 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 129 | 3 13 31 22 60 Core Hits 56 | 2 7 13 13 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . 1 6 Burn 2 | . . . . 2 Blast 4 | . . . . 4 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3042 | 39 281 466 839 1417 Guns 1266 | 39 103 274 183 667 Cannons 736 | . . . . 736 Explosions 1026 | . 178 192 656 . Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 1014 | . 25 77 41 871 Thermal 667 | . 178 56 . 433 Explosive 792 | . . 136 656 . Electromagnetic 555 | 39 78 197 142 99 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 36 | . . . 19 17 Projectiles 17 | . . . . 17 Explosions 19 | . . . 19 . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 614 | 20 9 173 196 614 Average Temperature 169 | 9 9 63 122 211 Received Heat Transfer 1107 | 6 24 99 369 609 Effects 37 | . . . . 37 Shutdowns 14 | . . . . 14 Energy Bleed 6 | . . . . 6 Interference 8 | . . . . 8 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 1299 | . 200 100 . 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | 10 140 86 106 118 Initial 46 | . 6 46 29 1 Average 35 | 1 72 33 38 32 Influence Increases 894 | 20 159 248 176 291 Destroy 0b10 Robot/C 460 | 20 100 100 80 160 Destroy 0b10 Robot/NC 30 | . . 5 10 15 Destroy Leader 138 | . 20 52 22 44 Successful Hack 25 | . 9 4 . 12 Disable Machine 75 | . 30 15 15 15 Destroy Structure 91 | . . 42 34 15 Lose Combat Pursuer 75 | . . 30 15 30 Influence Decreases 894 | 10 59 288 242 295 Entered New Map 112 | . 4 64 41 3 Time Decay 677 | 10 55 224 175 213 Lost Part 105 | . . . 26 79 Squads Dispatched 6 | . 1 1 . 4 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | 1 7 8 6 15 Peak Tracking Total 6 | 1 6 4 5 4 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 2 1 1 1 Max in Single Turn 2 | . 2 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 1 4 2 1 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 22 | . 4 12 4 2 Successful 14 | . 3 8 2 1 Failed 8 | . 1 4 2 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . . 5 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations 8 | . . 3 3 2 Recycling Units 5 | . . 5 . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Record 2 | . 2 . . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 1 2 1 Scan Component 3 | . . 1 1 1 Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . . 3 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 3 1 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter 54 | . . 54 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 113 | . . . 111 2 Terrain 113 | . . . 111 2 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1929 | 72 122 486 420 829 Spaces Moved 1132 | 69 100 355 259 349 Core 21 | 20 . . . 1 Treads . | . . . . . Legs 2 | . . . . 2 Wheels 1109 | 49 100 355 259 346 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 100 145 Average Speed 129 | 71 80 111 113 185 Slowest Speed 3650 | 80 80 115 145 3650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 6 30 23 20 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 129 | . . 76 39 14 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 115 | . . 76 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1423 | 87 121 412 359 444 Wait 51 | . . 5 46 . Move 1128 | 68 99 354 258 349 Hop . | . . . . . Pick Up 74 | 10 5 23 16 20 Fast Attach . | . . . . . Attach 37 | 6 1 3 11 16 Detach 3 | . . . 1 2 Swap 18 | . 1 4 1 12 Drop 20 | . 3 5 8 4 Fire 90 | 3 12 18 18 39 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 461 | -9/Materials | Build established: Gunner 627 | -9/Materials | Discovered new exit (range 3) 681 | -9/Materials | Entered another Materials area 681 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 724 | -8/Materials | Repaired Ion Engine 837 | -8/Materials | Lost 6 parts (2p2n2w) 1009 | -8/Materials | Discovered new exit (range 16) 1101 | -8/Materials | Entered Factory 1101 | -7/Factory | Evolved 2 slots: Utility x2 1413 | -7/Factory | Build established: Hauler-Gunner 1518 | -7/Factory | Core integrity fell below 50% 1548 | -7/Factory | Lost 4 parts (1p1u2w) 1763 | -7/Factory | Garrison activated, responded to threat 1844 | -7/Factory | Core integrity fell below 20% 1855 | -7/Factory | Lost 3 parts (2p1u) 1930 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Gauss Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Enh. Nuclear Core destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Gauss Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????#################??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????+ #??????????????????????? | | ??????????# ^ #??????????????????????? | | ??????????# """ #######????????????????? | | ???????????# """ ?????????????????? | | ???????????# """ #???????????????????? | | ??????? # """ #???????????????????? | | ?????????? ^ #???????????????????? | | ???????????###### " @ #???????????????????? | | ???????????# """"k " ####????????????????? | | ???????????# "F " " +????????????????? | | ???????????# # "Y ##+####????????????????? | | ???????????# """" # #??????????????????????? | | ???????????# """ #u " #??????????????????????? | | ???????????# """" # "" #??????????????????????? | | ???????????# """" # F" #??????????????????????? | | ???????????# # """ #??????????????????????? | | ???###?????##### # " #??????????????????????? | | ??? ????????#### #??????????????????????? | | ?? ??????# = #??????????????????????? | | # ?????# #""""#####??????????????????????? | | # ????#" ## ###??????????????????????????? | | # ???#" "###????????????????????????????? | | # ???## "???#???????????????????????????? | | # #####=# ? ?? ??????????????????????? | | # % "%? ? ??????????????????????? | | # # ] ?? ??????????????????????? | | # "" """" #? ?? ?????????????????????? | | # "Y """ # ??? """????????????????????? | | # "" """ # """ """ ????###########+#### | | # " " # """ """ ????# ^ | | + "" + #?### | | # "" # """ """ +?? """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 35 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 46% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Made in Tau Ceti IV One Hack Too Far Oops Packrat Part-time Mechanic Risk Taker Tank Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ProjectionNetworkedCleaver Manual? 0 Play Time 00:57:27 Cumulative 0.9 hours Start 2025.08.25 @ 20:39:03 End 2025.08.25 @ 21:41:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 27x21 Zoom Use 50% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f723fb9c-ec24-494e-a8f4-a4c817058b7c