Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 12:54:15 Player: the Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (341) 1705 Value Destroyed (10980) 10980 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (5280) 5280 TOTAL SCORE: 25665 Bonus ------- High Alert Combat Kills 920 Follower Combat Kills 2973 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -713 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor High-capacity Storage Unit Centrium Medium Armor Plating Hacking Drone Bay (1/1) Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Leg Armored Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Zionite Weapon Casing Centrium Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Zionite Heavy DM Reactor Zionite Composite Leg I Zionite Composite Leg I Zionite Biocell Advanced Particle Charger Improved Weapon Cycler Improved Medium Armor Plating Centrium Medium Armor Plating Authchip [Processor] Improved System Restoration Module Long-range Tractor Beam Hacking Drone Bay Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Heavy Missile Launcher Improved Datajack Power Sword [Rating: 112] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . Utility 6 | . . . . . 1 1 . . . . . . 2 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 270 | 10 17 3 5 . 58 37 1 16 5 4 13 1 30 15 8 2 22 19 4 Power 28 | 1 2 1 . . 9 4 . 1 . . . . 4 1 . 1 1 2 1 Engine 12 | 1 1 . . . 5 4 . . . . . . 1 . . . . . . Core 12 | . 1 1 . . 4 . . 1 . . . . 3 . . . . 1 1 Reactor 4 | . . . . . . . . . . . . . . 1 . 1 1 1 . Propulsion 59 | 4 4 . 2 . 20 8 . 3 . . 1 . 7 2 1 . 4 3 . Treads 20 | 2 3 . 2 . 13 . . . . . . . . . . . . . . Leg 31 | 2 1 . . . 1 8 . 3 . . 1 . 7 2 1 . 4 1 . Wheel 2 | . . . . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 6 . . . . . . . . . . . . . . Utility 92 | 3 2 . 1 . 16 10 1 3 2 2 8 1 12 9 3 . 7 10 2 Device 38 | 2 . . . . 5 4 1 1 1 2 2 . 10 3 . . 1 5 1 Storage 12 | 1 2 . 1 . 1 2 . . . . 1 . . 3 . . 1 . . Processor 16 | . . . . . 4 2 . . 1 . 2 . 1 1 . . 1 4 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 26 | . . . . . 6 2 . 2 . . 3 1 1 2 3 . 4 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 9 2 2 . 13 15 . 9 3 2 4 . 7 3 4 1 10 4 1 Energy Gun 30 | 1 . . . . 7 1 . 4 1 . 1 . 6 1 3 . 4 1 . Energy Cannon 16 | . . . . . . 3 . 4 1 1 . . . . . . 6 1 . Ballistic Gun 11 | 1 1 . . . . 4 . 1 . . 2 . . . 1 . . . 1 Ballistic Cannon 9 | . 4 2 . . 2 . . . . . 1 . . . . . . . . Launcher 6 | . 2 . . . . 4 . . . . . . . . . . . . . Special Weapon 5 | . 1 . 1 . . 1 . . . . . . . 2 . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 9 | . . . 1 . 4 2 . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . . . . . 1 . . . . . 1 . 1 . Unidentified Prototypes 16 | . . . . . 1 2 . 2 . . 1 . 1 1 4 . 1 3 . Corrupted Parts 8 | . . . . . 1 . . . . . . . . . . . 7 . . System Corruption 64 | . . . . . 2 . . . . . . . . . . . 62 . . Parts Lost 52 | . . . . . 14 4 . 1 . . . 1 4 1 . . 8 17 2 Power 5 | . . . . . 2 . . . . . . . 1 . . . 1 1 . Propulsion 15 | . . . . . 5 1 . 1 . . . . 1 . . . . 7 . Utility 17 | . . . . . 2 . . . . . . 1 2 1 . . 3 7 1 Weapon 15 | . . . . . 5 3 . . . . . . . . . . 4 2 1 Highest Loss Streak 7 | . . . . . 4 1 . 1 . . . 1 2 1 . . 6 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 9 9 10 16 8 18 19 19 20 19 19 18 19 19 19 20 19 15 4 Power 1 | 1 . 1 1 2 1 2 2 1 1 1 1 1 1 . . 2 1 . 1 Propulsion 2 | 1 2 3 3 5 1 3 3 2 2 2 2 2 2 3 2 1 1 1 . Utility 6 | . 1 . . 3 3 7 6 7 10 9 10 10 8 9 10 13 12 7 3 Weapon 4 | . 3 4 4 5 2 5 7 7 7 6 5 5 6 6 5 4 3 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | 1 5 1 1 . 26 11 . 5 . . . . 5 8 1 . 2 3 . Power 10 | . 1 . . . 5 . . 2 . . . . . 2 . . . . . Propulsion 14 | . . 1 . . 4 3 . . . . . . 3 3 . . . . . Utility 30 | 1 2 . . . 11 5 . 3 . . . . 2 1 1 . 1 3 . Weapon 12 | . 2 . . . 5 2 . . . . . . . 2 . . 1 . . Tool/Special 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 100 90 98 100 92 84 87 89 91 92 92 94 100 96 78 2 Engine 2 | . 11 . . . 5 7 7 2 . . . . . . . . . . . Core 4 | . 2 14 14 14 3 . . 4 7 7 7 7 5 . . . . . . Treads 11 | . 22 28 28 28 33 4 . . . . . . . . . . . . . Leg 18 | . 5 . . . . 32 38 32 30 30 30 30 25 25 27 33 32 21 . Device 10 | . 13 14 14 14 9 9 7 7 7 7 7 7 19 12 6 6 5 15 . Storage 8 | . 14 14 14 14 4 7 7 7 7 7 7 7 6 12 13 13 7 4 . Processor 5 | . . . . . 3 7 7 7 14 7 7 7 6 6 6 6 9 7 . Protection 4 | . . . . . 5 4 6 7 . 6 6 6 6 6 13 13 14 5 . Energy Gun 7 | . 1 . . . 8 12 . 1 7 4 . . 14 19 20 16 16 . . Energy Cannon 3 | . . . . . . 2 . 1 7 12 20 22 1 . . . 1 14 . Ballistic Gun 2 | . 2 . . . . 5 17 17 . . . . . . . . . . . Ballistic Cannon 5 | . 20 19 13 19 9 . . . . . . . . . . . . . . Launcher 1 | . 2 8 7 8 . . 5 . . . . . . . . . . . . Slashing Weapon 1 | . . . 5 . 5 1 . . . . . . 3 . . 2 . . 1 Peak Build Rating 112 | 7 11 12 16 15 35 61 63 67 67 66 62 58 73 84 91 93 106 112 9 Average Rating 47 | 5 8 10 13 14 26 52 59 61 65 61 56 57 67 80 87 91 97 84 4 On Entrance 47 | . 7 10 11 14 15 33 55 61 67 66 58 58 57 73 82 91 92 96 8 Avg Prop Armor Cover (%) 4 | 30 . . . . . 4 3 3 . . . . . . . . . 9 . Naked Turns 47 | . . . . . . . . . . . . . . . . . . 3 44 Heaviest Build 95 | 13 23 23 53 54 68 81 79 73 72 78 79 78 79 89 89 89 92 95 4 Greatest Support 112 | 20 40 40 40 40 82 98 98 88 88 88 88 88 88 90 100 100 112 112 3 Greatest Overweight (x) 23 | . . . 1 1 5 1 1 . . . . . 1 1 . . . 23 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 9 10 13 20 12 20 20 20 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 7 10 10 17 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Average Carried 16 | 4 9 9 11 17 10 19 19 19 20 19 20 19 19 19 19 20 19 15 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 10 10 17 18 19 20 20 20 20 20 20 19 20 20 20 20 19 5 5 Class Distribution -------------------- 22% | Scavenger-Mutant 17% | Skirmisher 12% | Gunner 11% | Mutant 9% | Scavenger-Gunner 6% | Messiah-Skirmisher 5% | Tank 3% | Commander-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Messiah-Skirmisher | -6/Extension Commander-Tank | -6/Cetus Commander-Mutant | -6/Archives Messiah-Tank | -6/Hub_04(d) Messiah-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Matter Collected 9680 | 288 769 478 166 150 2095 1341 305 1070 225 435 233 132 537 534 140 50 281 386 65 Remotely 727 | . . . . . 727 . . . . . . . . . . . . . . Salvage Created 13861 | 185 799 365 285 93 2633 2123 790 1302 88 492 . 763 1573 74 151 355 967 761 62 Parts 662 | 13 56 40 11 12 140 104 7 82 5 13 . 19 53 . 2 16 37 50 2 Haulers Intercepted 11 | . 2 . . . 6 1 . 1 . . . . . . . . 1 . . Recyclers Shooed 7 | . . . . . 2 . . 2 . . . . 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 7 9 4 23 . . . . . . 1 Prevented 10 | . . . . . . . . . . 4 . 6 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Combat Hostiles Destroyed 210 | . 12 17 . 5 50 35 3 24 3 11 . 10 16 1 2 1 8 11 1 Melee 16 | . . . . . 15 . . . . . . . . . . . . 1 . Guns 72 | . 4 . . . 7 23 . 12 2 5 . . 12 . 1 1 5 . . Cannons 74 | . 6 8 . 5 25 6 . 2 1 5 . 6 . . . . . 9 1 AOE 33 | . 2 9 . . 1 3 3 10 . . . 3 . . . . 2 . . Classes Destroyed 22 | 2 8 1 . . 5 1 2 . 1 1 . . . . . . 1 . . Worker 24 | . 3 1 . . 3 3 . 2 . . . . 4 . . . 5 3 . Builder 23 | . 2 1 . . 1 3 . 4 . . . . 5 . . . 1 6 . Tunneler 13 | 5 . 3 . 1 . 2 . 2 . . . . . . . . . . . Hauler 11 | . 2 . . . 6 1 . 1 . . . . . . . . 1 . . Recycler 23 | 1 3 . . . 3 4 . 4 . . . . 7 . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . Mechanic 4 | . 1 1 . . 1 . . . . . . 1 . . . . . . . Operator 13 | . 1 . . . 2 2 . . . . . . . . . 8 . . . Watcher 16 | . 3 . . . 2 3 . 5 . . . . 2 . . . 1 . . Swarmer 52 | . 3 9 . 4 . 4 . 14 2 3 . 1 7 . . . . 5 . Cutter 5 | . . . . . 5 . . . . . . . . . . . . . . Grunt 75 | . 9 7 . 1 19 15 . 4 . 6 . 5 5 . . . 4 . . Brawler 3 | . . . . . 1 1 . . . . . 1 . . . . . . . Duelist 8 | . . . . . 2 2 . . . 1 . 2 . . . . . 1 . Sentry 26 | . . . . . 13 5 . 2 . . . 1 . 1 . 1 2 1 . Specialist 10 | . . . . . 10 . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 Programmer 20 | . . . . . . 8 . 3 . . . . 4 . . . 1 4 . Compactor 3 | . . . . . . . 3 . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . 2 . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . 2 . . Assembled 2 | . . 1 . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 11 | 6 3 7 . 4 7 5 3 10 2 4 . 7 11 1 1 5 9 7 1 Combat Bots Only 8 | . 3 6 . 4 6 5 3 8 2 4 . 7 4 1 1 1 2 5 1 Max Kills in Single Turn 11 | 1 2 3 . 1 2 3 2 3 1 2 . 3 7 1 1 1 11 2 1 Gunslinging 1 | . . . . . 1 . . 1 . . . . 1 . . . . . . Exploded 3 | . 1 3 . . 1 3 2 3 . . . 3 . . . . 2 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Hostile Shots Fired 1235 | . 32 9 . 8 339 205 . 120 9 27 . 44 69 39 15 4 95 202 18 Missed 377 | . 13 3 . . 113 88 . 36 4 8 . 7 17 7 6 3 21 45 6 Hits 858 | . 19 6 . 8 226 117 . 84 5 19 . 37 52 32 9 1 74 157 12 Melee 21 | . . 1 . . 13 4 . 1 . . . . . . . . . 2 . Projectile 837 | . 19 5 . 8 213 113 . 83 5 19 . 37 52 32 9 1 74 155 12 AOE 7 | . . . . . 2 . . 1 . . . . . . . . . 4 . Critical Strikes 70 | . 1 . . . 6 5 . 1 . . . 1 3 8 1 . 17 27 . Actively Blocked 5 | . . . . . . . . . . . . . . . . . 4 1 . Damage Taken 15000 | . 315 102 . 66 3555 1544 158 1266 75 308 . 718 979 482 212 21 1641 3332 226 Core 2144 | . 79 . . 9 192 108 . 226 48 64 . 36 80 16 77 . 209 825 175 Absorbed by Shields 162 | . . . . . . . . . . . . . . 112 50 . . . . Redirected to Shielding 392 | . . . . . . . . . . . . . . . . . 313 79 . Regen/Repaired (Parts) 739 | . 16 . . . . 33 114 216 . . . . 360 . . . . . . Core Remaining (%) 63 | 100 . . . 64 65 . . . . . . 31 . . . . 55 . . Volleys Fired 667 | 11 57 38 8 11 135 95 6 64 14 22 1 16 54 23 9 6 33 63 1 Largest 3 | 2 2 2 2 2 3 3 3 3 1 3 1 3 3 3 3 3 3 3 1 Hottest 315 | 70 100 63 63 66 165 206 117 99 90 240 80 240 225 225 240 225 225 315 105 Shots Fired 1595 | 22 105 63 10 18 360 269 19 154 27 73 1 45 122 39 25 16 92 134 1 Gun 879 | 22 28 . . . 112 248 6 131 11 34 . . 122 34 25 16 90 . . Cannon 663 | . 68 53 3 18 248 20 . 17 16 39 1 44 . . . . 1 134 1 Launcher 35 | . 2 10 1 . . 1 13 6 . . . 1 . . . . 1 . . Special 18 | . 7 . 6 . . . . . . . . . . 5 . . . . . Kinetic 644 | 11 96 53 3 18 248 87 6 122 . . . . . . . . . . . Thermal 733 | 11 7 . . . . 181 . 26 27 73 1 44 122 34 25 16 31 134 1 Explosive 35 | . 2 10 1 . . 1 13 6 . . . 1 . . . . 1 . . Electromagnetic 112 | . . . . . 112 . . . . . . . . . . . . . . Phasic 60 | . . . . . . . . . . . . . . . . . 60 . . Robot Hit Streak 31 | 12 11 14 5 10 31 30 6 7 6 12 . 8 18 15 9 10 24 11 5 Robot Miss Streak 9 | 1 4 5 2 2 4 6 3 6 3 2 . 2 3 2 1 1 2 9 . Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . . . . . Secondary Targets 17 | . . . . . 3 5 . 3 . . . . 4 . 1 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . 1 . 1 1 . . . Autonomous 55 | . . . . . . . . 9 11 35 . . . . . . . . . Shots Hit Robots 1007 | 19 45 29 16 11 274 185 11 65 11 52 . 25 80 24 18 31 58 50 3 Core Hits 501 | 7 37 23 7 7 107 89 11 54 4 15 . 16 37 8 10 7 35 26 1 Critical Kills 6 | . . . . . . 2 . 3 . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 50 | 1 . . 1 1 18 9 . 3 . . . 1 6 3 2 1 3 1 . Burn 21 | 1 . . . . . 6 . . . . . . 6 3 2 1 2 . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . Destroy 6 | . . . . . . 3 . 3 . . . . . . . . . . . Blast 5 | . . . . 1 4 . . . . . . . . . . . . . . Sever 16 | . . . 1 . 14 . . . . . . . . . . . . 1 . Intensify 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 245 | . . . 9 . 95 52 3 8 . . . . 51 . . 20 . 5 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 237 | . . . 9 . 94 52 3 8 . . . . 51 . . 14 . 4 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 4 2 3 . . . . . 7 . . 13 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 19 | . . . . . 19 . . . . . . . . . . . . . . Damage Inflicted 34674 | 249 1081 1051 780 269 6082 4578 2412 3105 357 1615 . 1069 3981 533 464 1312 3035 2516 185 Guns 12449 | 244 250 . . . 642 3704 68 1767 196 740 . . 1820 508 464 295 1751 . . Cannons 9608 | . 583 574 47 241 3512 332 . 242 161 875 . 662 . . . . . 2319 60 Explosions 7399 | . 234 442 18 . 82 204 2112 1070 . . . 407 1498 . . . 1268 64 . Melee 4727 | . . . 715 . 1794 172 232 . . . . . 567 . . 1017 . 105 125 Ramming 491 | 5 14 35 . 28 52 166 . 26 . . . . 96 25 . . 16 28 . Kinetic 8247 | 130 833 574 47 241 3512 1279 68 1563 . . . . . . . . . . . Thermal 12053 | 114 . . . . 42 2757 . 446 357 1615 . 662 1820 508 464 295 530 2383 60 Explosive 6068 | . 234 442 18 . . 204 2112 1070 . . . 407 1498 . . . 83 . . Electromagnetic 1867 | . . . . . 682 . . . . . . . . . . . 1185 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4727 | . . . 715 . 1794 172 232 . . . . . 567 . . 1017 . 105 125 Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 1221 | . . . . . . . . . . . . . . . . . 1221 . . Highest Corruption 63 | . 2 2 2 2 5 11 11 14 14 14 14 . 1 1 . . 63 2 2 Average Corruption 5 | . 2 2 2 2 3 6 11 12 14 14 14 . 1 1 . . 23 1 2 Corruption Purged 7 | . . . . . . 5 . . . . . . 1 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 475 | . 15 18 24 14 77 93 20 84 51 58 2 . 7 1 . . 4 5 2 Message Errors 103 | . 2 3 5 3 17 21 3 19 10 16 . . 2 1 . . . . 1 Matter Fused 109 | . 8 4 6 2 18 16 1 22 17 13 1 . . . . . 1 . . Heat Flow Errors 62 | . 2 3 5 2 8 7 2 10 12 9 1 . 1 . . . . . . Energy Discharges 59 | . 1 2 2 4 15 11 4 6 5 4 . . 2 . . . 1 1 1 Parts Rejected 6 | . . . . . 3 . 2 1 . . . . . . . . . . . Parts Fused 7 | . . 1 . . . 1 1 3 . 1 . . . . . . . . . Data Loss (minor) 62 | . 2 3 3 1 7 19 2 13 2 6 . . 2 . . . 1 1 . Data Loss (major) 28 | . . 1 2 1 4 7 2 3 2 6 . . . . . . . . . Misfires 18 | . . 1 1 . 2 6 1 3 2 1 . . . . . . . 1 . Alerts 10 | . . . . 1 . 1 . 2 1 2 . . . . . . 1 2 . Misdirections 2 | . . . . . . . 2 . . . . . . . . . . . . Weapon Failures 9 | . . . . . 3 4 . 2 . . . . . . . . . . . Overload Shots 52 | . . . . . . 1 . 6 2 12 . . . 8 1 . . 21 1 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 1464 | . 21 . 76 5 92 94 38 95 . 167 . 55 321 . . 389 3 108 . Projectiles 339 | . 1 . . 5 29 . . 1 . 167 . 52 . . . . . 84 . Explosions 425 | . 20 . . . . 23 . 94 . . . 3 258 . . . 3 24 . Melee 700 | . . . 76 . 63 71 38 . . . . . 63 . . 389 . . . Knockbacks 42 | 1 3 9 . 2 26 . . . . . . . . 1 . . . . . Impact 3 | 1 1 . . . . . . . . . . . . 1 . . . . . Kinetic 38 | . 2 9 . 2 25 . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 596 | . 68 . . . 73 . . 216 . . . 1 104 . . . 122 12 . Shots 13 | . 2 . . . 2 . . 4 . . . 1 2 . . . 2 . . Rammed 20 | . 5 5 . 3 5 . . . . . . . . . . . . 2 . Targets Rammed 53 | 2 6 7 . 3 6 11 . 2 . . . . 6 3 . . 3 4 . Kicked 29 | 2 . . . . . 11 . 2 . . . . 6 3 . . 3 2 . Crushed 4 | . 1 2 . . 1 . . . . . . . . . . . . . . Highest Temperature 756 | 72 145 151 229 238 315 268 259 242 273 756 166 425 444 329 405 376 229 296 24 Average Temperature 88 | 30 33 36 103 69 83 73 69 61 104 153 61 145 105 133 145 138 63 93 18 Received Heat Transfer 2713 | . 132 24 . . 1116 414 . 159 . 117 . 207 235 8 13 . 39 195 54 Effects 18 | . . . . . 3 . . . 1 7 . 1 4 2 . . . . . Shutdowns 3 | . . . . . . . . . . 2 . . 1 . . . . . . Energy Bleed 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . Interference 9 | . . . . . 3 . . . 1 2 . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . 3 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 1 . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Fried 13 | . . 2 . . 5 . . . . . . . 3 . . . 3 . . Impact Corruptions 2 | . . . . . . 1 . . . . . . 1 . . . . . . Robots Melted 15 | . . . . . . 3 . . . . . 2 5 1 1 1 1 1 . Combat Hostiles 12 | . . . . . . 3 . . . . . 1 4 1 1 . 1 1 . Parts Melted 58 | 1 . . . . 1 10 . 1 . . . 2 23 2 4 3 4 7 . Heat Transferred 22853 | 407 . . . . 100 6076 . 544 433 2162 . 1300 4474 1286 1225 800 1400 2566 80 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Maximum Alert Level 4 | . . 1 . . 3 3 1 2 . . . . 1 2 2 1 4 2 . Low Security (%) 47 | 100 100 97 . 100 20 . 48 52 . . . . 83 73 . 7 15 . . Level 1 25 | . . 2 . . 46 52 51 1 . . . . 16 7 57 92 3 21 . Level 2 18 | . . . . . 11 34 . 45 . . . . . 19 42 . 29 78 . Level 3 7 | . . . . . 21 11 . . . . . . . . . . 41 . . Level 4 . | . . . . . . . . . . . . . . . . . 10 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . Peak Influence 1149 | 15 83 212 . 121 809 816 301 677 . . . . 232 639 490 299 1149 676 . Initial 548 | . . 6 . . 9 367 281 63 . . . . 37 98 355 139 65 548 . Average 265 | 2 31 106 . 25 357 434 203 284 . . . . 122 128 399 256 651 482 . Influence Increases 11697 | 30 478 657 15 166 1684 1239 68 1420 80 265 . 399 836 966 323 280 1705 1056 30 Destroy 0b10 Robot/C 5440 | . 240 400 . 120 1020 700 . 680 60 200 . 260 360 360 140 80 500 300 20 Destroy 0b10 Robot/NC 780 | 30 85 30 15 5 90 90 . 105 . 5 . 15 90 35 10 45 65 65 . Destroy Leader 1226 | . 60 50 . 20 296 208 . 182 20 30 . 10 84 56 . . 140 60 10 Allied During Kill 1520 | . . 20 . 20 9 . . 135 . . . 99 9 362 150 125 574 17 . Successful Hack 204 | . 46 7 . . 12 34 . 45 . . . . 30 30 . . . . . Disable Machine 960 | . 30 75 . . 60 45 . 180 . . . . 135 90 15 30 180 120 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 862 | . 17 60 . 1 32 72 68 78 . . . . 68 18 8 . 246 194 . Partial Spotted 45 | . . . . . 15 15 . . . . . . 15 . . . . . . Lose Combat Pursuer 510 | . . 15 . . 150 75 . 15 . 30 . 15 45 15 . . . 150 . Influence Decreases 11303 | 30 461 566 123 141 900 1245 780 846 741 266 3 339 695 532 610 439 774 1518 294 Entered New Map 2934 | . . 11 108 . 16 442 522 28 247 2 3 . 23 103 280 209 124 572 244 Time Decay 6575 | 30 461 495 15 141 564 753 238 604 494 264 . 269 572 399 230 190 410 416 30 Lost Part 520 | . . . . . 140 40 . 10 . . . 10 40 10 . . 80 170 20 Lost Ally 824 | . . 60 . . 30 10 20 204 . . . 60 60 20 100 40 160 60 . Purge Threat 450 | . . . . . 150 . . . . . . . . . . . . 300 . Squads Dispatched 68 | . 1 1 . . 20 15 . 7 . . . 1 7 3 . . 7 6 . Investigation 6 | . 1 . . . 1 . . 1 . . . . 1 . . . 2 . . Extermination 18 | . . . . . . 8 . 3 . . . . 4 . . . 1 2 . Reinforcement 26 | . . . . . 10 5 . 3 . . . . 2 2 . . 3 1 . Assault 9 | . . 1 . . . 2 . . . . . 1 . 1 . . 1 3 . Garrison 9 | . . . . . 9 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Construction Impeded 6 | . . . . . 1 1 . 1 . . . . . 2 . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Distress Signals 17 | . . . . . 4 . . 2 . . . . 3 1 2 . 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 399 | . 14 16 . 6 82 53 5 44 5 14 . 12 33 19 10 9 30 41 6 Peak Tracking Total 13 | . 3 4 . 3 6 5 3 9 4 4 . 9 5 4 5 2 5 13 5 Tactical Retreats 21 | . . 1 . . 7 3 . 1 . 2 . 1 3 1 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Traps Triggered 15 | . 2 . . . 3 2 . 2 . . . . 1 3 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . 33 . . . 3 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . 2 . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 6 6 6 6 6 6 6 6 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Machines Disabled 65 | . 2 5 . . 4 3 . 12 . . . . 9 6 1 2 12 9 . Max in Single Turn 10 | . 1 2 . . 2 1 . 2 . . . . 4 1 1 . 10 4 . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . 1 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Machines Accessed 75 | . 11 1 2 . 13 18 . 11 . 1 . . 11 5 1 . 1 . . Terminals 34 | . 8 1 . . 10 7 . 3 . . . . . 4 1 . . . . Fabricators 8 | . . . . . . 2 . 2 . . . . 4 . . . . . . Repair Stations 5 | . 1 . . . . 1 . 1 . . . . 2 . . . . . . Recycling Units 12 | . 2 . . . 2 3 . 2 . . . . 2 1 . . . . . Scanalyzers 8 | . . . . . 1 4 . 2 . . . . 1 . . . . . . Garrison Access 5 | . . . . . . 1 . 1 . . . . 2 . . . 1 . . Total Hacks 168 | . 36 1 2 . 37 33 . 27 . 1 . . 21 8 1 . 1 . . Successful 87 | . 21 1 2 . 23 14 . 11 . 1 . . 9 4 . . 1 . . Failed 80 | . 15 . . . 14 19 . 15 . . . . 12 4 1 . . . . Catastrophic 9 | . . . . . . 4 . 4 . . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . Manual 143 | . 22 1 1 . 22 10 . 7 . . . . 7 32 1 . 20 20 . Terminals 88 | . 29 1 . . 29 15 . 7 . . . . . 6 1 . . . . Fabricators 14 | . . . . . . 3 . 3 . . . . 8 . . . . . . Repair Stations 14 | . 2 . . . . 2 . 5 . . . . 5 . . . . . . Recycling Units 22 | . 5 . . . 5 3 . 4 . . . . 3 2 . . . . . Scanalyzers 19 | . . . . . 3 9 . 5 . . . . 2 . . . . . . Garrison Access 8 | . . . . . . 1 . 3 . . . . 3 . . . 1 . . Terminal Hacks 22 | . 9 1 2 . 6 . . . . 1 . . . 3 . . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . 3 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . 1 . . . . 1 . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . . 2 . 4 . . . . 3 . . . . . . Scan Component 6 | . 1 . . . . 1 . 2 . . . . 2 . . . . . . Repair 5 | . 1 . . . . 1 . 2 . . . . 1 . . . . . . Recycling Unit Hacks 12 | . 2 . . . 3 3 . 3 . . . . 1 . . . . . . Retrieve Components 12 | . 2 . . . 3 3 . 3 . . . . 1 . . . . . . Scanalyzer 8 | . . . . . 2 4 . 1 . . . . 1 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . 1 4 . 1 . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . Unauthorized Hacks 27 | . 8 . . . 12 3 . 1 . . . . 2 1 . . . . . Terminals 21 | . 7 . . . 10 3 . 1 . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . . . . . Botnet 6 | . 2 . . . 1 2 . 1 . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 . . . . . . . 1 1 . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . 1 . . . . . . Mask 2 | . . . . . 1 . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 57 | . 10 . . . 10 15 . 9 . . . . 10 2 1 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . 1 . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 2 . . . . . . . . . 15 . . . . . 9 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . . 35 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 1 4 . 1 . . . . 1 . . . . . . Parts Repaired 5 | . 1 . . . . 1 . 2 . . . . 1 . . . . . . Time 214 | . 38 . . . . 44 . 88 . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 4 . . . 18 7 . 2 . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . 1 . . . . . . . . . . 2 . 6 . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . Combat 9 | . . . 1 . . . . . . . . . . 2 . 5 . 1 . Robot Hacks Applied 10 | . . . 1 . . . . . . . . . . 2 . 6 . 1 . parse_system 10 | . . . 1 . . . . . . . . . . 2 . 6 . 1 . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . 3 . . . . . . . . 2 . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Total Allies 65 | . . 3 3 1 1 1 19 . . . 4 2 . 22 5 . . 4 . Largest Group 21 | . . 2 3 4 3 1 19 12 . . 4 5 3 19 21 17 14 2 . Highest-Rated Group 1208 | . . 62 24 55 24 26 475 324 . . 153 174 113 869 1208 1055 849 102 . Highest-Rated Ally 159 | . . 31 8 31 10 26 35 31 . . 40 40 40 159 159 159 96 51 . Zionite Dispatches 7 | . . . . . . . . . . . . . . 4 . . . 3 . Heavy 2 | . . . . . . . . . . . . . . 2 . . . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Total Orders 24 | . . . . . . . . . . . . . 11 . 4 . 6 3 . STAY 8 | . . . . . . . . . . . . . 1 . 2 . 5 . . ROAM 4 | . . . . . . . . . . . . . 3 . . . . 1 . FOLLOW 3 | . . . . . . . . . . . . . . . 2 . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . . 5 . . . . . . RETURN 3 | . . . . . . . . . . . . . 2 . . . . 1 . Ally Attacks 683 | . . 34 . 9 18 . 82 150 . . . 35 14 120 60 13 130 18 . Total Damage 17548 | . . 464 . 98 98 . 2480 2445 . . . 661 214 3699 1408 577 4431 973 . Kills 118 | . . 4 . 1 1 . 7 28 . . . 3 3 28 7 4 25 7 . Allies Corrupted 2 | . . . . . 1 . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Active Infowar (turns) 23717 | 31 2483 1559 1896 1111 1337 2711 509 1896 1266 1150 1312 811 2530 2217 . . 149 749 . Optics 2 | . . . . . . . . . . . 2 . . . . . . . . Sensors 9610 | . . . . . . . . . 1266 1150 1312 811 2524 2217 . . . 330 . IFF 2 | . . . . . . . . . . . . . 2 . . . . . . Terrain 1385 | . . . . . . . . . . . . . 470 86 . . 149 680 . Seismic 16145 | 31 2483 1559 1896 1111 1337 2711 509 1896 . . . . 2525 87 . . . . . Jamming 1 | . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 2 1 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . 4 . . . . 1 . Drone Recoveries 3 | . . . . . . . . . . . . . 2 . . . . 1 . Zionite Intel Received 7 | . . . . . . . . . . . . . . 1 . . 4 2 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Turns Passed 32415 | 111 2495 1559 1896 1111 5251 4042 509 2079 1305 1546 1467 1016 2581 2508 492 384 984 1019 60 Spaces Moved 19524 | 54 1362 855 994 442 2653 2766 334 1472 1021 871 1174 734 1667 1194 306 239 676 624 86 Core 195 | 21 . . . . 3 . . . . . . . . . . . . 85 86 Treads 6082 | . 1049 855 994 442 2334 408 . . . . . . . . . . . . . Legs 12876 | 33 313 . . . 1 2358 334 1472 1021 871 1174 734 1667 1194 306 239 676 483 . Wheels 56 | . . . . . . . . . . . . . . . . . . 56 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 315 | . . . . . 315 . . . . . . . . . . . . . . Fastest Speed 26 | 50 120 160 160 240 26 112 112 112 118 118 118 118 116 122 116 116 116 50 50 Average Speed 132 | 92 150 160 179 240 143 120 118 115 118 118 118 118 118 129 121 116 117 113 50 Slowest Speed 1200 | 120 160 160 240 240 250 240 182 118 118 118 118 118 181 209 122 116 118 1200 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 3 100 98 91 98 85 67 89 42 96 72 90 83 51 89 77 79 53 21 25 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 13 | . . . 1 1 2 . . . . . . . . . . . 4 5 . Known Exits Taken 15 | . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . 2 . . . . 4 2 5 . . . . . . . 2 Spaces Dug 215 | . 16 17 . . 2 50 24 30 4 . . . 46 . . . 4 22 . Terrain Destroyed 835 | . 18 66 . 1 20 68 68 84 9 12 . 4 71 . . . 332 82 . Melee 103 | . . . . . 2 49 . 8 . . . . 43 . . . . 1 . Projectile 149 | . 6 2 . 1 14 5 . 22 9 12 . . 6 . . . 20 52 . AOE 582 | . 12 64 . . 4 13 68 54 . . . 4 22 . . . 312 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Total 24506 | 90 1680 979 1093 470 3695 3178 423 1715 1103 1347 1244 847 2085 2126 412 311 792 818 98 Wait 2729 | . 149 56 . 13 527 102 70 99 57 413 34 82 186 748 63 40 28 62 . Move 19501 | 54 1361 854 993 441 2646 2766 333 1471 1020 870 1173 733 1666 1193 305 238 675 623 86 Hop 3 | . . . . . 3 . . . . . . . . . . . . . . Pick Up 252 | 11 22 4 12 1 86 28 1 15 . 5 1 . 22 20 9 . 9 6 . Fast Attach 106 | 5 . 1 4 . 35 10 2 3 . . 3 . 4 9 1 . 8 17 4 Attach 87 | 2 5 . 1 . 24 8 . 6 . 4 . 2 7 2 2 . 8 15 1 Detach 16 | . . 1 . . 5 2 . 2 . . . . 1 . 1 . 1 2 1 Swap 397 | 3 28 12 7 1 41 70 7 27 11 26 26 4 58 30 11 7 16 12 . Drop 302 | 3 19 6 11 . 113 34 1 18 1 5 6 . 25 26 11 . 11 9 3 Fire 667 | 11 57 38 8 11 135 95 6 64 14 22 1 16 54 23 9 6 33 63 1 Melee 221 | . . . 9 . 71 52 3 8 . . . . 51 . . 20 . 5 2 Ram 2 | . . . . . . . . . . . . . . . . . . 2 . Kick 28 | 1 . . . . . 11 . 2 . . . . 6 3 . . 3 2 . Crush 22 | . 6 7 . 3 6 . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . 5 17 . . . . . Rewire 113 | . . . 48 . . . . . . . . 10 . 55 . . . . . Trap 38 | . 33 . . . 3 . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 631 | -10/Materials | Identified exit to Subcaves 640 | -10/Materials | Discovered new exit (range 12) 700 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Identified exit to Materials 754 | -10/Materials | Identified exit to Mines 834 | -10/Materials | Learned location of 1 exit from Storage 859 | -10/Materials | Learned Storage security intel 893 | -10/Materials | Learned location of 3 exits from Materials 919 | -10/Materials | Repaired Lgt. Nuclear Core 926 | -10/Materials | Build established: Scavenger-Mutant 937 | -10/Materials | Learned location of 2 exits from Subcaves 2607 | -10/Materials | Entered Mines 2939 | -10/Mines | Met a Derelict testing a Signal Generator 2991 | -10/Mines | Learned Materials interactive machine intel 3001 | -10/Mines | Excavation squad dispatched 3001 | -10/Mines | A large section of the Mines collapsed 4059 | -10/Mines | Discovered exit to Subcaves (range 7) 4159 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4159 | -10/Mines | Discovered new exit (range 5) 4166 | -10/Mines | Entered Exiles 4166 | -10/Exiles | Found Exiles lab destroyed 4167 | -10/Exiles | Identified exit to Mines 4429 | -10/Exiles | Opened EX-Vault 4437 | -10/Exiles | Found AWS/Thermal 4839 | -10/Exiles | Learned location of Zion (-7) 6062 | -10/Exiles | Entered Mines 6062 | -9/Mines | Accompanied by 3 allies 6063 | -9/Mines | Identified exit to Materials 6243 | -9/Mines | Discovered exit to Materials (range 9) 6383 | -9/Mines | Received a Mining Laser from a helpful Derelict 6383 | -9/Mines | Learned 2 Materials zone layouts 7173 | -9/Mines | Entered Materials 7173 | -8/Materials | Accompanied by 3 allies 7173 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7174 | -8/Materials | Identified exit to Factory 7176 | -8/Materials | Loaded intel: 19 interactive machine locations 7570 | -8/Materials | Build established: Scavenger-Gunner 7807 | -8/Materials | Learned location of 2 exits from Factory 7837 | -8/Materials | Learned location of Extension (-6) 7856 | -8/Materials | Learned Factory interactive machine intel 7867 | -8/Materials | Learned location of 1 exit from Lower Caves 7870 | -8/Materials | Learned Storage stockpile data 7871 | -8/Materials | Learned Storage trap positions 7880 | -8/Materials | Learned Factory security intel 8833 | -8/Materials | Build established: Gunner 9490 | -8/Materials | Garrison activated, responded to threat 9512 | -8/Materials | Build established: Tank 9753 | -8/Materials | Lost 4 parts (1p1n1u1w) 10632 | -8/Materials | Garrison activated, responded to threat 11040 | -8/Materials | Garrison activated, responded to threat 11209 | -8/Materials | Lost 3 parts (1n2w) 12020 | -8/Materials | Sterilization system engaged 12020 | -8/Materials | Non-combat units ordered to evacuate 12120 | -8/Materials | Combat units ordered to evacuate 12320 | -8/Materials | Ambient heat levels rising (+10) 12424 | -8/Materials | Entered Factory 12424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12425 | -7/Factory | Identified exit to Lower Caves 12427 | -7/Factory | Loaded intel: 52 interactive machine locations 12726 | -7/Factory | Build established: Scavenger-Gunner 13308 | -7/Factory | Repaired Imp. Cooling System 15080 | -7/Factory | Build established: Gunner 16024 | -7/Factory | First assault squad dispatched 16036 | -7/Factory | System corruption reached 10% 16154 | -7/Factory | Discovered new exit (range 5) 16466 | -7/Factory | Sucked down chute 16466 | -7/Factory | Entered Waste 16487 | -7/Waste | Spotted C-40 Crusher 16489 | -7/Waste | Spotted C-40 Crusher 16492 | -7/Waste | Spotted C-40 Crusher 16495 | -7/Waste | Destroyed C-40 Crusher 16498 | -7/Waste | Destroyed C-40 Crusher 16498 | -7/Waste | Destroyed C-40 Crusher 16513 | -7/Waste | Spotted C-40 Crusher 16553 | -7/Waste | Warlord forces began an assault 16560 | -7/Waste | Allies destroyed C-40 Crusher 16591 | -7/Waste | Lost 3 allies 16620 | -7/Waste | Spotted C-40 Crusher 16622 | -7/Waste | Allies destroyed C-40 Crusher 16667 | -7/Waste | Spotted C-40 Crusher 16681 | -7/Waste | Allies destroyed C-40 Crusher 16813 | -7/Waste | Discovered new exit (range 11) 16975 | -7/Waste | Entered Factory 16975 | -7/Factory | Accompanied by 12 allies 17042 | -7/Factory | Fabricated Variable Charge Gun (x2) 17326 | -7/Factory | Assembled infested ambush trap array 18076 | -7/Factory | Lost 3 allies 18101 | -7/Factory | Destroyed 8 combat bots 18239 | -7/Factory | Discovered exit to Lower Caves (range 15) 18361 | -7/Factory | Repaired Hvy. Missile Launcher? 18433 | -7/Factory | Repaired Imp. Carbon-fiber Leg+ 18619 | -7/Factory | Discovered new exit (range 10) 18958 | -7/Factory | Central database locked down 19054 | -7/Factory | Entered Lower Caves 19055 | -7/Lower Caves | Encountered a Warlord checkpoint 19055 | -7/Lower Caves | Identified exit to Lower Caves 19063 | -7/Lower Caves | Core integrity fell below 50% 19234 | -7/Lower Caves | Learned location of 1 exit from Factory 19248 | -7/Lower Caves | Spotted B-75 Beast 19372 | -7/Lower Caves | Build established: Skirmisher 20285 | -7/Lower Caves | Learned Factory stockpile data 20359 | -7/Lower Caves | Entered another Lower Caves area 20383 | -7/Lower Caves | Discovered new exit (range 5) 20389 | -7/Lower Caves | Identified exit to Factory 20409 | -7/Lower Caves | Encountered a Warlord checkpoint 21242 | -7/Lower Caves | AWS/Thermal suddenly broke down 21415 | -7/Lower Caves | Learned Factory security intel 21848 | -7/Lower Caves | Ambushed by wild Derelicts 21890 | -7/Lower Caves | Discovered new exit (range 3) 21896 | -7/Lower Caves | Identified exit to Zion 21905 | -7/Lower Caves | Entered Zion 21971 | -7/Zion | System corruption cleaned by Quarantine Array 22115 | -7/Zion | Discovered new exit (range 12) 22393 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 22423 | -7/Zion | Given A8's code to call for help 22779 | -7/Zion | Given the Hacking Drone Bay 22779 | -7/Zion | Found Prototype Device 22779 | -7/Zion | Identified Hacking Drone Bay 22816 | -7/Zion | Identified exit to Deep Caves 23081 | -7/Zion | Met Imprinter 23103 | -7/Zion | Imprinted 23106 | -7/Zion | Declared Zion's savior 23339 | -7/Zion | Identified exit to Proximity Caves 23372 | -7/Zion | Entered Proximity Caves 23372 | -6/Proximity Caves | Accompanied by 4 allies 23740 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 23798 | -6/Proximity Caves | Destroyed 7 combat bots 24201 | -6/Proximity Caves | Discovered exit to Factory (range 11) 24388 | -6/Proximity Caves | Entered Factory 24388 | -6/Factory | Accompanied by 3 allies 24388 | -6/Factory | Evolved 2 slots: Utility x2 24389 | -6/Factory | Identified exit to Extension 24390 | -6/Factory | Identified exit to Factory 24684 | -6/Factory | Repaired Lgt. Armored Exoskeleton 25623 | -6/Factory | Build established: Mutant 25668 | -6/Factory | Terminal network hard line cut 25895 | -6/Factory | Discovered exit to Factory (range 8) 26784 | -6/Factory | Discovered new exit (range 14) 26803 | -6/Factory | Identified exit to Lower Caves 26937 | -6/Factory | Build established: Assassin 26945 | -6/Factory | Discovered exit to Factory (range 13) 26969 | -6/Factory | Entered Extension 27009 | -6/Extension | Rescued a captive Derelict 27045 | -6/Extension | Retrieved Zion intel report: Trap Installations 27046 | -6/Extension | Zion Heavy squad teleported in 27213 | -6/Extension | Rescued A7 27433 | -6/Extension | Build established: Messiah-Skirmisher 27492 | -6/Extension | Rescued a captive Derelict 27494 | -6/Extension | Rescued a captive Derelict 27530 | -6/Extension | Rescued a captive Derelict 27548 | -6/Extension | Rescued a captive Derelict 27550 | -6/Extension | Rescued a captive Derelict 27594 | -6/Extension | Zion Heavy squad teleported in 27771 | -6/Extension | Zion Recon squad teleported in 27792 | -6/Extension | Zion Light squad teleported in 28365 | -6/Extension | Terminal network hard line cut 28766 | -6/Extension | Spotted B-75 Beast 28773 | -6/Extension | Allies destroyed B-75 Beast 28781 | -6/Extension | Spotted B-75 Beast 28793 | -6/Extension | Allies destroyed B-75 Beast 28805 | -6/Extension | Found Zio. Weapon Casing 29120 | -6/Extension | Unchained authorized (6S-H0T) 29120 | -6/Extension | Rescued a captive Derelict 29121 | -6/Extension | Rescued a captive Derelict 29162 | -6/Extension | Rescued a captive Derelict 29162 | -6/Extension | Rescued a captive Derelict 29246 | -6/Extension | Found Zio. Weapon Casing 29298 | -6/Extension | Discovered exit to Factory (range 10) 29299 | -6/Extension | Discovered new exit (range 6) 29371 | -6/Extension | Identified exit to Cetus 29419 | -6/Extension | First assault squad dispatched 29477 | -6/Extension | Entered Cetus 29477 | -6/Cetus | Accompanied by 17 allies (A7) 29482 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 29512 | -6/Cetus | Spotted Cetus Guard 29512 | -6/Cetus | Spotted Cetus Guard 29517 | -6/Cetus | Spotted Cetus Guard 29517 | -6/Cetus | Spotted Cetus Guard 29519 | -6/Cetus | Allies destroyed Cetus Guard 29525 | -6/Cetus | Allies destroyed Cetus Guard 29527 | -6/Cetus | Destroyed Cetus Guard 29532 | -6/Cetus | Allies destroyed Cetus Guard 29538 | -6/Cetus | Build established: Commander-Tank 29602 | -6/Cetus | Started Cetus Manufacturing Module 29620 | -6/Cetus | Escorted A7 to Cetus Mainframe 29627 | -6/Cetus | Manufactured an Enhanced Grunt 29652 | -6/Cetus | Manufactured an Enhanced Grunt 29677 | -6/Cetus | Manufactured an Enhanced Grunt 29702 | -6/Cetus | Manufactured an Enhanced Grunt 29727 | -6/Cetus | Manufactured an Enhanced Grunt 29759 | -6/Cetus | Discovered new exit (range 16) 29820 | -6/Cetus | Spotted Cetus Guard 29820 | -6/Cetus | Spotted Cetus Guard 29831 | -6/Cetus | Spotted Cetus Guard 29831 | -6/Cetus | Spotted Cetus Guard 29840 | -6/Cetus | Destroyed Cetus Guard 29844 | -6/Cetus | Allies destroyed Cetus Guard 29855 | -6/Cetus | Allies destroyed Cetus Guard 29867 | -6/Cetus | Discovered exit to Factory (range 15) 29875 | -6/Cetus | Lost 4 allies 29878 | -6/Cetus | Found Zio. Weapon Casing 29886 | -6/Cetus | Scared off Revision 17 29933 | -6/Cetus | Identified exit to Archives 29969 | -6/Cetus | Entered Archives 29969 | -6/Archives | Accompanied by 17 allies (A7) 29974 | -6/Archives | Received a hacking code to weaken MAIN.C 30059 | -6/Archives | Discovered exit to Factory (range 15) 30079 | -6/Archives | Discovered new exit (range 14) 30103 | -6/Archives | Discovered new exit (range 16) 30244 | -6/Archives | Identified exit to Hub_04(d) 30353 | -6/Archives | Entered Hub_04(d) 30353 | -6/Hub_04(d) | Accompanied by 14 allies 30483 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 30564 | -6/Hub_04(d) | Unchained authorized (6S-H0T) 30589 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 30732 | -6/Hub_04(d) | Found Prototype Processor 30732 | -6/Hub_04(d) | Identified Exp. Targeting Computer 30752 | -6/Hub_04(d) | Lost 7 allies 30860 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 30933 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 30942 | -6/Hub_04(d) | Build established: Messiah-Tank 31037 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 31052 | -6/Hub_04(d) | Spotted B-75 Beast 31053 | -6/Hub_04(d) | First assault squad dispatched 31203 | -6/Hub_04(d) | Lost 6 parts (1p2u3w) 31235 | -6/Hub_04(d) | Network Hub disabled 31235 | -6/Hub_04(d) | Network Hub disabled 31252 | -6/Hub_04(d) | System corruption reached 10% 31266 | -6/Hub_04(d) | Lost 3 allies 31288 | -6/Hub_04(d) | System corruption reached 30% 31337 | -6/Hub_04(d) | Entered Factory 31337 | -5/Factory | Evolved 2 slots: Utility x2 31454 | -5/Factory | Discovered new exit (range 17) 31481 | -5/Factory | Identified exit to Factory 31506 | -5/Factory | Unchained authorized (6S-H0T) 31628 | -5/Factory | Build established: Messiah-Skirmisher 31637 | -5/Factory | First assault squad dispatched 31831 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 31832 | -5/Factory | Zion Hacker squad teleported in 31916 | -5/Factory | Identified exit to Upper Caves 32052 | -5/Factory | Lost 7 parts (4n3u) 32190 | -5/Factory | Retrieved Zion intel report: Guard Positions 32191 | -5/Factory | Zion Offense Resupply teleported in 32222 | -5/Factory | Zion Thermal Resupply teleported in 32266 | -5/Factory | Lost 7 parts (1p3n1u2w) 32319 | -5/Factory | Released all parts (4) 32323 | -5/Factory | Core integrity fell below 50% 32334 | -5/Factory | Core integrity fell below 20% 32356 | -5/Factory | Entered Upper Caves 32390 | -5/Upper Caves | Spotted B-75 Beast 32416 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 32375_ Found Unknown Power Core. 32375_ Found Lrn. Tractor Beam. 32375_ Found Unknown Protection. 32375_ Found 35 Matter. 32377_ Acquired Unknown Power Core. 32377_ Identified Neutrino Core. 32378_ Dropped Neutrino Core. 32380_ Acquired Unknown Protection. 32380_ Identified Reflective Plating. 32381_ Dropped Reflective Plating. 32404_ Searching scrap... 32404_ Found Mak. Salvage Targeting Computer. 32404_ Found System Restoration Module. 32404_ Found Fusion Compressor. 32404_ Found 38 Matter. 32405_ Acquired 20 matter. 32405_ Acquired System Restoration Module. 32406_ Acquired 10 matter. 32410_ System Restoration Module destroyed. 32412_ U YA1FCGCJG0JI/NDYC&XDL6 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????# #??###??????????????? | | ??????????????????????????# #?? ##?????????????? | | ?????????????????????????## ### ####??????????? | | ?????????????????????????? ## ##?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ????????????????????####### #?????????? | | ???????????????????## @ SS #????????? | | ??????????????????## ## #???????? | | ??????????????? #????? ??????? | | ??????????????# #### ###?????????????? | | ??????????????# #?????## ##????????????? | | ?????????????# ????????## ## ##???????????? | | ??????????????????????## ## #???????????? | | ??????????????????????# ####????????? | | ??????????????????????# ########## | | ?????????????????????# ## !* # | | ????????????????????# g ggg ###### % | | ????????????????????# #????# ######## | | ????????????????????# g ????# #?????# | | ???????????????????? ???# ????# | | ????????????????????? ## ???# #??# | | ????????????????????? ??## ???# #??# | | ?????????????????????????## ????## ## #??# | | ??????????????????????????### ?????#####?# ##??# | | ????????????????????????????#??????????????##???# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????##### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 35 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 625 Propulsion Shielding 15 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Imp. Field Recycling Unit | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Cld. Plasma Cannon | -6/Hub_04(d) | Z-intel Prc. Shock Rifle | -6/Hub_04(d) | Z-intel Gravity Neutralizer | -6/Hub_04(d) | Z-intel Multireflex Exoskeleton | -6/Hub_04(d) | Z-intel Imp. Heavy Machine Gun | -6/Hub_04(d) | Z-intel Rocket Array | -6/Hub_04(d) | Z-intel Enh. Autogun | -6/Hub_04(d) | Z-intel Hpw. Field Laser | -6/Hub_04(d) | Z-intel Adv. Beam Rifle | -6/Hub_04(d) | Z-intel Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Variable Charge Gun | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 68% | -10/Materials Imp. Cooling System | 52% | -7/Factory Hvy. Missile Launcher | 1% | -7/Factory Imp. Carbon-fiber Leg | 17% | -7/Factory Lgt. Armored Exoskeleton | 52% | -6/Factory Studied --------- Imp. Light Cannon | -8/Materials | Hacked Pulse Rifle | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Luggage Code The Better Part Of Valor Challenges ------------ None Game ------ Seed AssaultAntimatterThrower Manual? 0 Play Time 05:04:10 Cumulative 403.9 hours Start 2025.11.17 @ 19:20:19 End 2025.11.18 @ 12:54:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 82 Gallery% 80 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aac993a2-0926-4c3c-af50-bb2c8af79ac3