Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.18 @ 13:09:34 Player: BlobtheGreat Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (160) 800 Value Destroyed (4751) 4751 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1362) 1362 TOTAL SCORE: 10553 Bonus ------- High Alert Combat Kills 374 Follower Combat Kills 108 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Improved Flight Unit Nuclear Pulse Array Large Storage Unit High-capacity Matter Pod Seismic Detector Transmission Jammer Hacking Suite Authchip [Weapon] Relay Coupler [Sentry] High-powered Shotgun Grenade Launcher Mini Grenade Launcher Mining Laser Ripper Botcube [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Airjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 80 | 7 3 7 24 . 17 5 1 2 7 7 Power 6 | 1 1 1 2 . 1 . . . . . Engine 4 | 1 . 1 1 . 1 . . . . . Core 2 | . 1 . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . 1 9 . 7 1 1 1 3 1 Treads 20 | 2 . 1 8 . 7 1 1 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . Flight 4 | . . . 1 . . . . 1 1 1 Utility 29 | 2 2 2 7 . 7 2 . 1 3 3 Device 8 | 1 . . 2 . 2 . . 1 1 1 Storage 3 | 1 1 . 1 . . . . . . . Processor 2 | . . . . . 1 . . . 1 . Hackware 3 | . . . . . . 1 . . . 2 Protection 13 | . 1 2 4 . 4 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . 3 6 . 2 2 . . 1 3 Energy Gun 1 | . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 5 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . 1 1 . . 1 . . . 1 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 2 . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . 6 . . Parts Lost 34 | . . 6 4 . 10 2 . . 2 10 Power 3 | . . 1 1 . 1 . . . . . Propulsion 9 | . . 1 1 . 3 . . . 1 3 Utility 14 | . . 2 2 . 4 1 . . 1 4 Weapon 8 | . . 2 . . 2 1 . . . 3 Highest Loss Streak 9 | . . 6 1 . 3 1 . . 1 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 5 12 11 16 19 18 17 15 13 4 4 Power . | . 1 . . . . 1 1 1 . . Propulsion 3 | 3 3 3 4 5 3 3 2 3 1 . Utility 6 | . 5 5 7 7 7 7 7 5 1 . Weapon 4 | . 2 2 4 6 7 5 5 4 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 2 . 5 1 2 . . 8 1 . Power 1 | . . . . . . . . . 1 . Propulsion 7 | . 2 . 2 1 . . . 2 . . Utility 9 | . . . 3 . 1 . . 5 . . Weapon 2 | . . . . . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 99 100 97 99 84 71 23 25 Engine 5 | . 11 6 7 . 5 9 7 5 . . Core 4 | . 2 7 3 11 3 . . . . . Treads 30 | . 28 28 32 33 34 36 30 22 . . Device 6 | . . . 10 11 5 6 . 4 4 . Storage 10 | . 14 14 11 11 9 9 7 5 . . Processor 1 | . . . . . 3 9 7 5 1 6 Protection 11 | . 10 13 10 11 15 10 15 11 3 . Energy Gun 1 | . . 6 2 . . . . . . . Ballistic Gun 18 | . 28 21 19 22 17 15 15 11 . . Peak Build Rating 40 | 8 11 11 22 22 31 32 33 40 33 26 Average Rating 19 | 6 8 9 17 21 27 30 30 33 20 17 On Entrance 17 | . 7 11 8 22 22 31 31 33 13 18 Avg Prop Armor Cover (%) 5 | . . . . . 4 . . . 7 . Naked Turns 10 | . . . . . . . . . . 10 Heaviest Build 69 | 12 31 31 60 59 69 57 57 58 13 11 Greatest Support 90 | 40 40 40 60 60 82 82 90 90 19 9 Greatest Overweight (x) 2 | . . . . . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 14 15 18 20 20 20 20 16 5 5 Most Carried 20 | 8 15 15 20 20 20 20 17 20 5 5 Average Carried 16 | 6 13 12 17 19 19 18 16 14 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 Final Carried 20 | 8 15 11 20 20 19 18 17 4 5 . Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Matter Collected 3609 | 370 358 228 1012 130 1058 259 . 59 44 91 Remotely 59 | . . . . . . . . 59 . . Salvage Created 5308 | 269 437 93 1789 371 1624 548 . . 92 85 Parts 353 | 25 22 20 127 28 95 24 . . 7 5 Haulers Intercepted 6 | . 2 . 3 . 1 . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Combat Hostiles Destroyed 120 | . 5 10 38 13 34 14 . . 2 4 Melee 4 | . . . . . . . . . 2 2 Guns 97 | . 5 7 35 13 32 5 . . . . AOE 19 | . . 3 3 . 2 9 . . . 2 Classes Destroyed 19 | 3 3 2 5 1 2 1 . . 2 . Worker 7 | 2 . . 3 . 2 . . . . . Builder 5 | . . 1 3 . 1 . . . . . Tunneler 11 | 9 . 1 . 1 . . . . . . Hauler 6 | . 2 . 3 . 1 . . . . . Recycler 3 | 1 1 . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 5 | . 1 . 3 . 1 . . . . . Watcher 3 | . . . 2 . 1 . . . . . Swarmer 33 | . . 9 4 6 10 . . . . 4 Grunt 55 | . 5 . 22 6 12 10 . . . . Brawler 2 | . . . 2 . . . . . . . Duelist 1 | . . . . . . 1 . . . . Protector 1 | . . . 1 . . . . . . . Sentry 19 | . . . 9 . 7 3 . . . . Specialist 4 | . . . . . 4 . . . . . Hunter 1 | . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . 1 . Heavy 1 | . . . . . 1 . . . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 10 | 5 3 3 10 3 9 8 . . 1 2 Combat Bots Only 8 | . 2 3 6 3 7 8 . . 1 2 Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 . . 1 2 Gunslinging 1 | . . . 1 1 1 . . . . . Exploded 2 | . . 2 2 . 1 2 . . . 2 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Hostile Shots Fired 539 | . 17 50 108 19 197 38 . 2 24 84 Missed 157 | . 8 14 31 6 49 12 . 1 10 26 Hits 382 | . 9 36 77 13 148 26 . 1 14 58 Melee 8 | . . . . . . . . 1 . 7 Projectile 374 | . 9 36 77 13 148 26 . . 14 51 AOE 20 | . . 20 . . . . . . . . Critical Strikes 6 | . . . 4 . 2 . . . . . Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 6177 | . 105 870 1145 129 2024 511 . 43 231 1119 Core 1216 | . 23 90 148 8 189 31 . 43 50 634 Absorbed by Shields 46 | . . . . . . . . . . 46 Ignored by Resistances 206 | . . . . . 206 . . . . . Core Remaining (%) 68 | 100 . 54 . 61 . 60 . . . . Volleys Fired 363 | 25 35 22 110 17 118 32 . . . 4 Largest 2 | 2 2 2 2 2 2 2 . . . 1 Hottest 73 | 40 40 70 73 50 50 50 . . . 36 Shots Fired 701 | 50 70 40 218 34 234 50 . 1 . 4 Gun 676 | 50 70 36 216 34 232 37 . 1 . . Cannon . | . . . . . . . . . . . Launcher 25 | . . 4 2 . 2 13 . . . 4 Special . | . . . . . . . . . . . Kinetic 631 | 50 70 24 183 34 232 37 . 1 . . Thermal 45 | . . 12 33 . . . . . . . Explosive 25 | . . 4 2 . 2 13 . . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | 6 7 8 16 5 21 7 . 4 . 5 Robot Miss Streak 4 | 4 4 2 3 2 4 4 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 15 | . . 1 2 4 8 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . Shots Hit Robots 477 | 28 37 22 165 22 162 28 . 1 8 4 Core Hits 246 | 14 20 12 77 15 68 31 . 1 2 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 8 | . 1 1 6 . . . . . . . Burn 6 | . . 1 5 . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . Melee Attacks 18 | . . . . . . 2 . . 9 7 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . 2 . . 9 7 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10103 | 283 427 505 3068 468 3225 1189 . 20 476 442 Guns 7340 | 283 425 256 2568 420 3002 366 . 20 . . Cannons . | . . . . . . . . . . . Explosions 1926 | . . 231 402 . 201 823 . . . 269 Melee 623 | . . . . . . . . . 476 147 Ramming 214 | . 2 18 98 48 22 . . . . 26 Kinetic 6972 | 283 425 162 2294 420 3002 366 . 20 . . Thermal 368 | . . 94 274 . . . . . . . Explosive 1926 | . . 231 402 . 201 823 . . . 269 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 623 | . . . . . . . . . 476 147 Piercing . | . . . . . . . . . . . Highest Corruption 38 | . . . . . 1 1 . 22 24 38 Average Corruption 6 | . . . . . 1 1 . 12 22 26 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . 8 2 . 6 12 7 Message Errors 8 | . . . . . 3 . . 1 2 2 Matter Fused 7 | . . . . . 1 . . . 4 2 Heat Flow Errors 3 | . . . . . 2 . . . . 1 Energy Discharges 4 | . . . . . 2 . . 1 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . 1 3 1 Data Loss (major) 3 | . . . . . . 2 . . 1 . Misfires 1 | . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . . 11 . . . 30 . . 139 1 Projectiles . | . . . . . . . . . . . Explosions 41 | . . 11 . . . 30 . . . . Melee 140 | . . . . . . . . . 139 1 Knockbacks 2 | . . . 1 1 . . . . . . Impact 2 | . . . 1 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 195 | . . 9 . . . 84 . . . 102 Shots 6 | . . 1 . . . 3 . . . 2 Rammed 21 | . 1 2 5 10 2 . . . . 1 Targets Rammed 29 | . 1 4 9 11 3 . . . . 1 Kicked . | . . . . . . . . . . . Crushed 8 | . . 2 4 1 1 . . . . . Highest Temperature 297 | . 34 108 297 3 220 10 . 8 . 152 Average Temperature 42 | . 10 42 58 3 51 4 . 8 . 87 Received Heat Transfer 1350 | . 57 . 486 42 549 216 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 2 2 . . . . . . . Heat Transferred 1480 | . . 333 1147 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Maximum Alert Level 3 | . . . 2 1 2 3 1 . . 1 Low Security (%) 63 | 100 100 100 29 82 49 . . 100 100 97 Level 1 15 | . . . 18 17 31 21 100 . . 2 Level 2 19 | . . . 52 . 19 56 . . . . Level 3 1 | . . . . . . 21 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 721 | 20 50 96 666 319 536 721 378 121 35 204 Initial 378 | . . 6 29 249 6 323 378 121 21 24 Average 197 | 2 10 19 367 141 227 504 364 73 6 114 Influence Increases 3793 | 60 163 257 1298 275 1067 418 . . 65 190 Destroy 0b10 Robot/C 2420 | . 100 180 820 240 680 280 . . 40 80 Destroy 0b10 Robot/NC 210 | 60 20 10 80 5 35 . . . . . Destroy Leader 508 | . 24 30 220 30 174 20 . . 10 . Allied During Kill 40 | . . 11 29 . . . . . . . Successful Hack 106 | . 19 . 54 . 7 12 . . . 14 Select Force Hacks 60 | . . . 60 . . . . . . . Disable Machine 15 | . . 15 . . . . . . . . Anti-Garrison Action 100 | . . . . . . 50 . . . 50 Destroy Structure 124 | . . 11 20 . 21 41 . . . 31 Partial Spotted 30 | . . . 15 . . . . . 15 . Lose Combat Pursuer 180 | . . . . . 150 15 . . . 15 Influence Decreases 3679 | 60 145 200 732 898 588 194 373 317 61 111 Entered New Map 1227 | . . 12 46 392 12 174 343 227 10 11 Time Decay 2112 | 60 145 188 586 506 476 . 30 70 51 . Lost Part 260 | . . . 40 . 100 20 . . . 100 Lost Ally 80 | . . . 60 . . . . 20 . . Squads Dispatched 16 | . 1 . 6 1 6 . . . 2 . Investigation 4 | . 1 . 2 . . . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 11 | . . . 3 1 6 . . . 1 . Assault 1 | . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Distress Signals 15 | . . . 6 . 9 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 10 10 57 10 50 15 . 6 6 11 Peak Tracking Total 7 | . 3 3 6 2 7 6 . 6 3 7 Tactical Retreats 6 | . . . . . 4 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Traps Triggered 7 | . 1 . 2 . 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Machines Disabled 4 | . . 1 . . . 2 . . . 1 Max in Single Turn 1 | . . 1 . . . 1 . . . 1 Garrison Relay 2 | . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Machines Accessed 26 | . 5 . 9 . 7 1 . . 3 1 Terminals 18 | . 5 . 6 . 5 1 . . . 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . 1 . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 68 | . 19 . 24 . 18 1 . . 5 1 Successful 37 | . 12 . 13 . 8 1 . . 2 1 Failed 30 | . 6 . 11 . 10 . . . 3 . Catastrophic 5 | . . . 2 . 1 . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 42 | . 12 . 15 . 15 . . . . . Terminals 54 | . 19 . 20 . 13 1 . . . 1 Fabricators 3 | . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 6 | . . . 2 . 3 . . . 1 . Garrison Access 3 | . . . . . 2 . . . 1 . Terminal Hacks 11 | . 5 . 3 . 1 1 . . . 1 Robot Analysis 4 | . 2 . 1 . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 1 . 3 . . . . . Retrieve Study 4 | . . . 1 . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Unlock Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks 19 | . 7 . 9 . 3 . . . . . Terminals 17 | . 7 . 7 . 3 . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . Skim 13 | . 5 . 5 . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Tunnel 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 4 . 7 . 6 1 . . 3 1 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . 3 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 5 . . . 3 Machine Destruction 8 | . . . . . . 5 . . . 3 Attached 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Total Allies 4 | . . 3 . . . . . 1 . . Largest Group 3 | . . 3 3 . . . . 1 . . Highest-Rated Group 40 | . . 40 40 . . . . 31 . . Highest-Rated Ally 31 | . . 16 16 . . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 51 | . . . 43 . . . . 8 . . Total Damage 541 | . . . 435 . . . . 106 . . Kills 4 | . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Active Infowar (turns) 65 | 65 . . . . . . . . . . Seismic 65 | 65 . . . . . . . . . . Robot Analysis Total 4 | . 2 . 1 . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Turns Passed 7484 | 342 588 898 1834 1365 1458 388 69 158 239 145 Spaces Moved 4120 | 162 285 510 884 594 693 184 43 157 471 137 Core 11 | 3 . . . . . . . . . 8 Treads 3427 | 159 285 510 884 594 693 184 43 75 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 Flight 678 | . . . . . . . . 82 471 125 Fastest Speed 35 | 50 160 160 160 160 156 158 158 40 37 35 Average Speed 140 | 157 160 160 160 160 160 158 158 96 39 68 Slowest Speed 212 | 160 160 160 160 160 212 158 158 158 40 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 4 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 5 62 92 89 94 79 29 2 73 18 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 8 | . . 1 4 3 . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 8 | . . 6 . . . . . . . 2 Terrain Destroyed 116 | . . 19 15 . 17 45 . . . 20 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 116 | . . 19 15 . 17 45 . . . 20 Terrain Rammed 2 | . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Total 5206 | 200 355 550 1109 982 896 240 46 159 502 167 Wait 485 | . 18 5 43 359 45 10 . . 5 . Move 4105 | 161 284 509 883 593 693 183 43 150 469 137 Hop 3 | . . . . . . . . 2 1 . Pick Up 48 | 6 9 2 16 1 8 1 . 2 3 . Fast Attach 34 | 7 2 . 6 . 7 . . 2 7 3 Attach 26 | . . 6 3 . 7 3 . 1 1 5 Detach 8 | 1 1 . 1 . 1 1 . 1 2 . Swap 36 | . 1 2 18 . 6 8 1 . . . Drop 42 | . 4 . 20 1 8 . 2 1 5 1 Fire 363 | 25 35 22 110 17 118 32 . . . 4 Melee 18 | . . . . . . 2 . . 9 7 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 28 | . 1 4 9 11 3 . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 343 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 10) 578 | -10/Materials | Central database locked down 646 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Learned 4 Subcaves zone layouts 747 | -10/Materials | Learned Storage stockpile data 770 | -10/Materials | Identified exit to Subcaves 785 | -10/Materials | Identified exit to Materials 791 | -10/Materials | Learned Storage emergency access door positions 792 | -10/Materials | Learned 4 Recycling zone layouts 793 | -10/Materials | Identified exit to Mines 794 | -10/Materials | Learned location of 2 exits from Materials 798 | -10/Materials | Learned location of 2 exits from Mines 931 | -10/Materials | Entered Mines 973 | -10/Mines | Found a hidden stash of uninstalled traps 1391 | -10/Mines | Destroyed YI-UF0 1418 | -10/Mines | Lost 6 parts (1p1n2u2w) 1465 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1466 | -10/Mines | Discovered new exit (range 5) 1570 | -10/Mines | Discovered exit to Subcaves (range 8) 1658 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1829 | -10/Mines | Entered Materials 1829 | -9/Materials | Accompanied by 3 allies 1829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1830 | -9/Materials | Identified exit to Materials 2112 | -9/Materials | Lost 3 allies 2427 | -9/Materials | Build established: Scavenger-Mutant 2509 | -9/Materials | Discovered new exit (range 16) 3180 | -9/Materials | Loaded intel: 11 terminal locations 3379 | -9/Materials | Identified exit to Mines 3420 | -9/Materials | Learned 4 Recycling zone layouts 3429 | -9/Materials | First assault squad dispatched 3455 | -9/Materials | Learned location of Storage (-7) 3499 | -9/Materials | Learned location of Recycling (-7) 3618 | -9/Materials | Learned Materials emergency access door positions 3663 | -9/Materials | Entered Mines 3687 | -9/Mines | Discovered exit to Materials (range 5) 3759 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3772 | -9/Mines | Learned location of Zion (-6) 4017 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4087 | -9/Mines | Excavation squad dispatched 4087 | -9/Mines | A large section of the Mines collapsed 4884 | -9/Mines | Discovered exit to Materials (range 10) 4956 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5028 | -9/Mines | Entered Materials 5028 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5431 | -8/Materials | Discovered new exit (range 15) 6070 | -8/Materials | Discovered new exit (range 16) 6242 | -8/Materials | Lost 3 parts (1n1u1w) 6270 | -8/Materials | Destroyed 7 combat bots 6301 | -8/Materials | Lost 3 parts (1n1u1w) 6394 | -8/Materials | Discovered new exit (range 13) 6486 | -8/Materials | Identified exit to Garrison 6486 | -8/Materials | Entered Garrison 6530 | -8/Garrison | Triggered checkpoint 6570 | -8/Garrison | Garrison Relay disabled 6590 | -8/Garrison | Discovered new exit (range 47) 6590 | -8/Garrison | Discovered new exit (range 88) 6590 | -8/Garrison | Discovered new exit (range 84) 6662 | -8/Garrison | Installed Relay Interface Framework 6675 | -8/Garrison | Triggered checkpoint 6764 | -8/Garrison | Destroyed 8 combat bots 6874 | -8/Garrison | Entered Factory 6874 | -7/Factory | Evolved 2 slots: Utility x2 6875 | -7/Factory | Identified exit to Storage 6943 | -7/Factory | Sucked down chute 6943 | -7/Factory | Entered Waste 6944 | -7/Waste | Met a frightened Derelict 6958 | -7/Waste | EMP discharged 6984 | -7/Waste | Spotted C-40 Crusher 7004 | -7/Waste | Spotted C-40 Crusher 7008 | -7/Waste | Spotted C-40 Crusher 7058 | -7/Waste | EMP discharged 7058 | -7/Waste | System corruption reached 10% 7067 | -7/Waste | Released all parts (10) 7070 | -7/Waste | Spotted C-40 Crusher 7072 | -7/Waste | Spotted C-40 Crusher 7074 | -7/Waste | Spotted C-40 Crusher 7088 | -7/Waste | Build established: Mutant 7091 | -7/Waste | Discovered new exit (range 16) 7101 | -7/Waste | Entered Factory 7340 | -7/Factory | Identified exit to Garrison 7340 | -7/Factory | Entered Garrison 7360 | -7/Garrison | Triggered checkpoint 7393 | -7/Garrison | Garrison Relay disabled 7444 | -7/Garrison | Triggered checkpoint 7455 | -7/Garrison | System corruption reached 30% 7460 | -7/Garrison | Triggered checkpoint 7468 | -7/Garrison | Core integrity fell below 50% 7479 | -7/Garrison | Core integrity fell below 20% 7485 | -7/Garrison | Core destroyed Last Messages --------------- 07475_ System corrupted by crushing effect (+1). 07475_ Knocked back. 07476_ Slammed into Wall. 07476_ Destabilizing: System corrupted (+1). 07476_ Triggered Stasis Trap. 07476_ A bubble of rippling energy engulfs the area. 07476_ Field strength at 94. 07477_ Field strength at 88. 07478_ Field strength at 74. 07479_ Field strength at 59. 07480_ Field strength at 49. 07481_ Field strength at 38. 07482_ Field strength at 32. 07483_ Field strength at 19. 07484_ Field strength at 8. 07485_ Stasis field depleted. 07485_ Slammed into Wall. 07485_ Destabilizing: Core damaged (-35). 07485_ Destabilizing: Core damaged (-28). Map ----- +----------------------------------------------------+ | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????# #???????++??????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | +??????????????????+??????# #???????????????????? | | ??????????????????????????+ +???????????????????? | | ??????????????????????????# #???????????????????? | | ?????+????????????????????# #?+?????? #?????????? | | ??????????????????????????# #??????? #?????????? | | ?????????????????????????## ##""""## ##????????? | | ??????????????### ##+#### +????????? | | ??????????? #????????? | | ?????+??????????# #????????? | | ????????????????########## ## ## #????????? | | ???????????????????????### ## ## #????????? | | ???????????????????????# "????????? | | ???????????????????????# "????????? | | ???????????????????????#" "????????? | | ???????????????????????#%"! [ "????????? | | ???????????????????????### s * ## #????????? | | ???????????????###########sss % ## ##???????? | | ???????????????# @ sb = ??????? | | ???????????????# ??????+ | | ???????????????# ###+### ##??+????? | | ???????????????# #?????## # ## ##????????? | | ???????????????# #?????# # #?? #?????????? | | ?????########### ### ### ####+#???#?????????? | | ?????# + #?????????????????? | | ???###[######### ##### # #???+??+?????????? | | ???# #????#### #???# ### ####?????????????+??? | | ???# +???? ## #####+### #???????????????????? | | ???# #????# ## #???????????????????? | | ???### #????# ## #???????????????????? | | ?????# #????# ## ####T#######???????????????????? | | ?????# #????# ## #??###?????????????????????????? | | ?????# ###### ## #??????????????????????????????? | | ?????# " " #??????????????????????????????? | | ?????### ! ##### #??????????????????????????????? | | ??????#"" ""#??# #??????????????????????????????? | | ??????#######??# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ??????########## #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 70 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 36 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedEtherialThrower Manual? 0 Play Time 00:36:41 Cumulative 261.4 hours Start 2026.01.18 @ 12:33:13 End 2026.01.18 @ 13:09:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/2/0/0/0/0/0/0/1 Lore% 88 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61171be2-4910-4fdd-8ff8-ee4fa38aee7d