Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.17 @ 22:38:22 Player: Bacarospus Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (595) 595 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2515 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Small Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon EMP Blaster > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Small Storage Unit Light EM Pulse Cannon Mining Laser [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 34 | 5 5 8 8 8 Power 7 | 1 1 1 3 1 Engine 4 | 1 1 1 1 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 4 . 2 Device 5 | . . 4 . 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 1 2 3 3 5 Energy Gun 3 | . 1 1 1 . Energy Cannon 6 | . 1 1 1 3 Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 3 6 11 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 5 | . . . 2 3 Weapon 11 | . . 3 3 5 Highest Loss Streak 10 | . . 2 3 10 Average Slot Usage (%) 86 | . 90 91 87 58 Engine 8 | . 14 11 5 . Core 2 | . . . 5 7 Leg 20 | . 28 22 19 8 Device 17 | . . 18 23 10 Storage 11 | . 14 11 11 9 Processor 4 | . 8 9 . . Energy Gun 9 | . 10 10 9 . Energy Cannon 9 | . 7 8 10 13 Ballistic Gun 1 | . 6 . . 1 Naked Turns . | . . . . . Heaviest Build 46 | 8 27 33 33 46 Greatest Support 26 | 20 20 26 26 26 Greatest Overweight (x) 5 | . 1 1 1 5 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 Most Carried 10 | 3 6 9 9 10 Average Carried 6 | 1 4 7 7 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 8 | 3 6 7 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 546 | 179 65 130 108 64 Remotely . | . . . . . Salvage Created 731 | . 94 473 18 146 Parts 40 | . 8 27 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 1 9 5 2 Guns 3 | . . 3 . . Cannons 8 | . . 3 5 . AOE 3 | . 1 2 . . Classes Destroyed 7 | . 3 1 1 2 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 4 | . 1 3 . . Grunt 10 | . 1 8 . 1 Sentry 2 | . . 1 . 1 Assembled 5 | . . . 5 . Best Kill Streak 4 | . 2 3 3 4 Combat Bots Only 3 | . 1 2 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2496 | . 101 497 332 1566 Core 765 | . 47 98 63 557 Absorbed by Shields 235 | . . 170 36 29 Core Remaining (%) 80 | 100 81 . 59 . Volleys Fired 84 | . 12 38 24 10 Largest 3 | . 2 2 2 3 Hottest 168 | . 96 108 168 159 Shots Fired 155 | . 24 69 44 18 Gun 85 | . 17 44 18 6 Cannon 66 | . 7 25 23 11 Launcher 1 | . . . . 1 Special 3 | . . . 3 . Kinetic 23 | . 5 12 . 6 Thermal 22 | . . 5 17 . Explosive . | . . . . . Electromagnetic 110 | . 19 52 27 12 Robot Hit Streak 8 | . 3 7 4 8 Robot Miss Streak 6 | . 2 3 6 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 96 | . 13 45 25 13 Core Hits 39 | . 6 19 8 6 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1913 | . 226 802 331 554 Guns 640 | . 112 358 78 92 Cannons 817 | . 88 328 179 222 Explosions 382 | . 26 116 . 240 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 185 | . 10 83 . 92 Thermal 577 | . 26 158 195 198 Explosive . | . . . . . Electromagnetic 1149 | . 190 561 134 264 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Effects 5 | . . . 5 . Matter Fused 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 84 | . 8 6 26 44 Projectiles 60 | . 8 6 26 20 Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . 27 1 . Shots 1 | . . 1 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 186 | . 126 186 185 102 Average Temperature 56 | . 40 50 72 45 Received Heat Transfer 796 | . 54 222 94 426 Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted . | . . . . . Heat Transferred 846 | . . 224 372 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 2 . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 214 | . 77 214 72 50 Average Influence 47 | . 43 76 33 8 Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 97 100 100 Level 1 1 | . . 2 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . 1 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 8 16 10 13 Peak Tracking Total 9 | . 3 4 2 9 Tactical Retreats 5 | . 1 . 4 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . 1 3 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . . 5 . . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 6 . . Successful 6 | . . 6 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 6 . . Record 6 | . . 6 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1902 | 68 216 727 715 176 Spaces Moved 954 | 46 122 354 385 47 Core 11 | 5 . . . 6 Treads . | . . . . . Legs 943 | 41 122 354 385 41 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 145 | 112 128 150 148 159 Slowest Speed 300 | 120 150 150 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 19 34 79 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 8 | . 2 2 . 4 Melee . | . . . . . Projectile . | . . . . . AOE 8 | . 2 2 . 4 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1306 | 62 158 483 474 129 Wait 207 | 4 13 76 53 61 Move 950 | 45 121 353 384 47 Hop . | . . . . . Pick Up 27 | 8 5 7 4 3 Fast Attach 2 | . . . . 2 Attach 21 | 5 3 6 3 4 Detach 2 | . 1 1 . . Swap 11 | . 2 2 5 2 Drop 1 | . 1 . . . Fire 84 | . 12 38 24 10 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 4) 283 | -10/Materials | Identified exit to Materials 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 945 | -9/Materials | Discovered new exit (range 9) 1012 | -9/Materials | Entered Mines 1105 | -9/Mines | Met a Derelict bent on vengeance 1300 | -9/Mines | Assembled infested the area 1529 | -9/Mines | Lost 3 parts (1n2w) 1608 | -9/Mines | Learned location of Storage (-7) 1711 | -9/Mines | Discovered new exit (range 7) 1727 | -9/Mines | Entered Materials 1727 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1892 | -8/Materials | Core integrity fell below 50% 1899 | -8/Materials | Core integrity fell below 20% 1903 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01877_ Lgt. Nuclear Core destroyed. 01877_ EM Pulse Cannon destroyed. 01877_ U-05 Engineer lays Concrete. 01879_ T-07 Excavator is excavating. 01885_ Hvy. Assault Rifle destroyed. 01887_ Lgt. EM Pulse Cannon destroyed. 01888_ T-07 Excavator is excavating. 01888_ Weight Redist. System destroyed. 01888_ U-05 Engineer lays Concrete. 01891_ T-07 Excavator is excavating. 01892_ U-05 Engineer lays Concrete. 01893_ U-05 Engineer builds a Wall. 01893_ U-05 Engineer lays Concrete. 01896_ U-05 Engineer builds a Wall. 01896_ K-01 Serf collects debris. 01897_ U-05 Engineer lays Concrete. 01899_ K-01 Serf collects debris. 01901_ U-05 Engineer lays Concrete. 01901_ S-10 Pest destroyed. 01902_ U-05 Engineer lays Concrete. 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